1 | /*
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2 | * bytestream.cpp - base class for bytestreams
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3 | * Copyright (C) 2003 Justin Karneges
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4 | *
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5 | * This library is free software; you can redistribute it and/or
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6 | * modify it under the terms of the GNU Lesser General Public
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7 | * License as published by the Free Software Foundation; either
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8 | * version 2.1 of the License, or (at your option) any later version.
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9 | *
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10 | * This library is distributed in the hope that it will be useful,
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 | * Lesser General Public License for more details.
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14 | *
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15 | * You should have received a copy of the GNU Lesser General Public
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16 | * License along with this library; if not, write to the Free Software
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17 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18 | *
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19 | */
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20 |
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21 | #include"bytestream.h"
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22 |
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23 | // CS_NAMESPACE_BEGIN
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24 |
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25 | //! \class ByteStream bytestream.h
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26 | //! \brief Base class for "bytestreams"
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27 | //!
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28 | //! This class provides a basic framework for a "bytestream", here defined
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29 | //! as a bi-directional, asynchronous pipe of data. It can be used to create
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30 | //! several different kinds of bytestream-applications, such as a console or
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31 | //! TCP connection, or something more abstract like a security layer or tunnel,
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32 | //! all with the same interface. The provided functions make creating such
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33 | //! classes simpler. ByteStream is a pure-virtual class, so you do not use it
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34 | //! on its own, but instead through a subclass such as \a BSocket.
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35 | //!
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36 | //! The signals connectionClosed(), delayedCloseFinished(), readyRead(),
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37 | //! bytesWritten(), and error() serve the exact same function as those from
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38 | //! <A HREF="http://doc.trolltech.com/3.1/qsocket.html">QSocket</A>.
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39 | //!
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40 | //! The simplest way to create a ByteStream is to reimplement isOpen(), close(),
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41 | //! and tryWrite(). Call appendRead() whenever you want to make data available for
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42 | //! reading. ByteStream will take care of the buffers with regards to the caller,
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43 | //! and will call tryWrite() when the write buffer gains data. It will be your
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44 | //! job to call tryWrite() whenever it is acceptable to write more data to
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45 | //! the underlying system.
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46 | //!
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47 | //! If you need more advanced control, reimplement read(), write(), bytesAvailable(),
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48 | //! and/or bytesToWrite() as necessary.
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49 | //!
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50 | //! Use appendRead(), appendWrite(), takeRead(), and takeWrite() to modify the
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51 | //! buffers. If you have more advanced requirements, the buffers can be accessed
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52 | //! directly with readBuf() and writeBuf().
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53 | //!
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54 | //! Also available are the static convenience functions ByteStream::appendArray()
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55 | //! and ByteStream::takeArray(), which make dealing with byte queues very easy.
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56 |
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57 | class ByteStream::Private
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58 | {
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59 | public:
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60 | Private() {}
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61 |
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62 | QByteArray readBuf, writeBuf;
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63 | };
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64 |
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65 | //!
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66 | //! Constructs a ByteStream object with parent \a parent.
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67 | ByteStream::ByteStream(QObject *parent)
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68 | :QObject(parent)
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69 | {
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70 | d = new Private;
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71 | }
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72 |
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73 | //!
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74 | //! Destroys the object and frees allocated resources.
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75 | ByteStream::~ByteStream()
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76 | {
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77 | delete d;
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78 | }
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79 |
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80 | //!
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81 | //! Returns TRUE if the stream is open, meaning that you can write to it.
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82 | bool ByteStream::isOpen() const
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83 | {
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84 | return false;
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85 | }
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86 |
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87 | //!
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88 | //! Closes the stream. If there is data in the write buffer then it will be
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89 | //! written before actually closing the stream. Once all data has been written,
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90 | //! the delayedCloseFinished() signal will be emitted.
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91 | //! \sa delayedCloseFinished()
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92 | void ByteStream::close()
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93 | {
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94 | }
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95 |
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96 | //!
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97 | //! Writes array \a a to the stream.
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98 | void ByteStream::write(const QByteArray &a)
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99 | {
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100 | if(!isOpen())
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101 | return;
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102 |
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103 | bool doWrite = bytesToWrite() == 0 ? true: false;
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104 | appendWrite(a);
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105 | if(doWrite)
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106 | tryWrite();
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107 | }
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108 |
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109 | //!
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110 | //! Reads bytes \a bytes of data from the stream and returns them as an array. If \a bytes is 0, then
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111 | //! \a read will return all available data.
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112 | QByteArray ByteStream::read(int bytes)
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113 | {
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114 | return takeRead(bytes);
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115 | }
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116 |
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117 | //!
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118 | //! Returns the number of bytes available for reading.
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119 | int ByteStream::bytesAvailable() const
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120 | {
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121 | return d->readBuf.size();
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122 | }
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123 |
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124 | //!
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125 | //! Returns the number of bytes that are waiting to be written.
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126 | int ByteStream::bytesToWrite() const
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127 | {
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128 | return d->writeBuf.size();
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129 | }
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130 |
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131 | //!
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132 | //! Writes string \a cs to the stream.
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133 | void ByteStream::write(const QCString &cs)
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134 | {
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135 | QByteArray block(cs.length());
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136 | memcpy(block.data(), cs.data(), block.size());
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137 | write(block);
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138 | }
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139 |
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140 | //!
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141 | //! Clears the read buffer.
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142 | void ByteStream::clearReadBuffer()
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143 | {
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144 | d->readBuf.resize(0);
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145 | }
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146 |
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147 | //!
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148 | //! Clears the write buffer.
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149 | void ByteStream::clearWriteBuffer()
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150 | {
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151 | d->writeBuf.resize(0);
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152 | }
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153 |
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154 | //!
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155 | //! Appends \a block to the end of the read buffer.
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156 | void ByteStream::appendRead(const QByteArray &block)
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157 | {
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158 | appendArray(&d->readBuf, block);
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159 | }
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160 |
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161 | //!
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162 | //! Appends \a block to the end of the write buffer.
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163 | void ByteStream::appendWrite(const QByteArray &block)
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164 | {
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165 | appendArray(&d->writeBuf, block);
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166 | }
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167 |
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168 | //!
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169 | //! Returns \a size bytes from the start of the read buffer.
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170 | //! If \a size is 0, then all available data will be returned.
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171 | //! If \a del is TRUE, then the bytes are also removed.
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172 | QByteArray ByteStream::takeRead(int size, bool del)
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173 | {
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174 | return takeArray(&d->readBuf, size, del);
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175 | }
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176 |
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177 | //!
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178 | //! Returns \a size bytes from the start of the write buffer.
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179 | //! If \a size is 0, then all available data will be returned.
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180 | //! If \a del is TRUE, then the bytes are also removed.
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181 | QByteArray ByteStream::takeWrite(int size, bool del)
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182 | {
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183 | return takeArray(&d->writeBuf, size, del);
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184 | }
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185 |
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186 | //!
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187 | //! Returns a reference to the read buffer.
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188 | QByteArray & ByteStream::readBuf()
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189 | {
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190 | return d->readBuf;
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191 | }
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192 |
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193 | //!
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194 | //! Returns a reference to the write buffer.
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195 | QByteArray & ByteStream::writeBuf()
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196 | {
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197 | return d->writeBuf;
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198 | }
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199 |
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200 | //!
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201 | //! Attempts to try and write some bytes from the write buffer, and returns the number
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202 | //! successfully written or -1 on error. The default implementation returns -1.
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203 | int ByteStream::tryWrite()
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204 | {
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205 | return -1;
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206 | }
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207 |
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208 | //!
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209 | //! Append array \a b to the end of the array pointed to by \a a.
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210 | void ByteStream::appendArray(QByteArray *a, const QByteArray &b)
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211 | {
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212 | int oldsize = a->size();
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213 | a->resize(oldsize + b.size());
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214 | memcpy(a->data() + oldsize, b.data(), b.size());
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215 | }
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216 |
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217 | //!
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218 | //! Returns \a size bytes from the start of the array pointed to by \a from.
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219 | //! If \a size is 0, then all available data will be returned.
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220 | //! If \a del is TRUE, then the bytes are also removed.
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221 | QByteArray ByteStream::takeArray(QByteArray *from, int size, bool del)
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222 | {
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223 | QByteArray a;
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224 | if(size == 0) {
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225 | a = from->copy();
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226 | if(del)
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227 | from->resize(0);
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228 | }
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229 | else {
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230 | if(size > (int)from->size())
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231 | size = from->size();
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232 | a.resize(size);
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233 | char *r = from->data();
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234 | memcpy(a.data(), r, size);
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235 | if(del) {
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236 | int newsize = from->size()-size;
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237 | memmove(r, r+size, newsize);
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238 | from->resize(newsize);
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239 | }
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240 | }
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241 | return a;
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242 | }
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243 | void connectionClosed();
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244 | void delayedCloseFinished();
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245 | void readyRead();
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246 | void bytesWritten(int);
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247 | void error(int);
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248 |
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249 | //! \fn void ByteStream::connectionClosed()
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250 | //! This signal is emitted when the remote end of the stream closes.
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251 |
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252 | //! \fn void ByteStream::delayedCloseFinished()
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253 | //! This signal is emitted when all pending data has been written to the stream
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254 | //! after an attempt to close.
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255 |
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256 | //! \fn void ByteStream::readyRead()
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257 | //! This signal is emitted when data is available to be read.
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258 |
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259 | //! \fn void ByteStream::bytesWritten(int x);
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260 | //! This signal is emitted when data has been successfully written to the stream.
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261 | //! \a x is the number of bytes written.
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262 |
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263 | //! \fn void ByteStream::error(int code)
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264 | //! This signal is emitted when an error occurs in the stream. The reason for
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265 | //! error is indicated by \a code.
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266 |
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267 | // CS_NAMESPACE_END
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