1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation ([email protected])
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6 | **
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7 | ** This file is part of the Qt Designer of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:LGPL$
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10 | ** Commercial Usage
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11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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12 | ** accordance with the Qt Commercial License Agreement provided with the
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13 | ** Software or, alternatively, in accordance with the terms contained in
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14 | ** a written agreement between you and Nokia.
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15 | **
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16 | ** GNU Lesser General Public License Usage
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17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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18 | ** General Public License version 2.1 as published by the Free Software
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19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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20 | ** packaging of this file. Please review the following information to
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21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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23 | **
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24 | ** In addition, as a special exception, Nokia gives you certain additional
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25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you have questions regarding the use of this file, please contact
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37 | ** Nokia at [email protected].
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | #include "connectdialog_p.h"
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43 | #include "signalslot_utils_p.h"
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44 |
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45 | #include <signalslotdialog_p.h>
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46 | #include <metadatabase_p.h>
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47 |
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48 | #include <QtDesigner/QDesignerFormWindowInterface>
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49 | #include <QtDesigner/QDesignerFormEditorInterface>
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50 | #include <QtDesigner/QDesignerWidgetDataBaseInterface>
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51 | #include <QtDesigner/QExtensionManager>
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52 | #include <QtDesigner/QDesignerLanguageExtension>
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53 |
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54 | #include <QtGui/QPushButton>
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55 |
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56 | QT_BEGIN_NAMESPACE
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57 |
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58 | namespace {
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59 | typedef QList<QListWidgetItem*> ListWidgetItems;
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60 | }
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61 |
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62 | static QString realClassName(QDesignerFormEditorInterface *core, QWidget *widget)
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63 | {
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64 | QString class_name = QLatin1String(widget->metaObject()->className());
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65 | const QDesignerWidgetDataBaseInterface *wdb = core->widgetDataBase();
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66 | const int idx = wdb->indexOfObject(widget);
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67 | if (idx != -1)
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68 | class_name = wdb->item(idx)->name();
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69 | return class_name;
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70 | }
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71 |
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72 | static QString widgetLabel(QDesignerFormEditorInterface *core, QWidget *widget)
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73 | {
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74 | return QString::fromUtf8("%1 (%2)")
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75 | .arg(qdesigner_internal::realObjectName(core, widget))
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76 | .arg(realClassName(core, widget));
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77 | }
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78 |
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79 | namespace qdesigner_internal {
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80 |
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81 | ConnectDialog::ConnectDialog(QDesignerFormWindowInterface *formWindow,
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82 | QWidget *source, QWidget *destination,
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83 | QWidget *parent) :
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84 | QDialog(parent),
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85 | m_source(source),
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86 | m_destination(destination),
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87 | m_sourceMode(widgetMode(m_source, formWindow)),
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88 | m_destinationMode(widgetMode(m_destination, formWindow)),
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89 | m_formWindow(formWindow)
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90 | {
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91 | m_ui.setupUi(this);
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92 |
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93 | setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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94 |
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95 | connect(m_ui.signalList, SIGNAL(itemClicked(QListWidgetItem*)),
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96 | this, SLOT(selectSignal(QListWidgetItem*)));
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97 | connect(m_ui.slotList, SIGNAL(itemClicked(QListWidgetItem*)),
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98 | this, SLOT(selectSlot(QListWidgetItem*)));
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99 | m_ui.slotList->setEnabled(false);
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100 |
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101 | QPushButton *ok_button = okButton();
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102 | ok_button->setDefault(true);
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103 | ok_button->setEnabled(false);
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104 |
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105 | connect(m_ui.showAllCheckBox, SIGNAL(toggled(bool)), this, SLOT(populateLists()));
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106 |
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107 | QDesignerFormEditorInterface *core = m_formWindow->core();
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108 | m_ui.signalGroupBox->setTitle(widgetLabel(core, source));
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109 | m_ui.slotGroupBox->setTitle(widgetLabel(core, destination));
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110 |
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111 | m_ui.editSignalsButton->setEnabled(m_sourceMode != NormalWidget);
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112 | connect(m_ui.editSignalsButton, SIGNAL(clicked()), this, SLOT(editSignals()));
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113 |
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114 | m_ui.editSlotsButton->setEnabled(m_destinationMode != NormalWidget);
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115 | connect(m_ui.editSlotsButton, SIGNAL(clicked()), this, SLOT(editSlots()));
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116 |
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117 | populateLists();
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118 | }
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119 |
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120 | ConnectDialog::WidgetMode ConnectDialog::widgetMode(QWidget *w, QDesignerFormWindowInterface *formWindow)
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121 | {
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122 | QDesignerFormEditorInterface *core = formWindow->core();
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123 | if (qt_extension<QDesignerLanguageExtension*>(core->extensionManager(), core))
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124 | return NormalWidget;
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125 |
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126 | if (w == formWindow || formWindow->mainContainer() == w)
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127 | return MainContainer;
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128 |
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129 | if (isPromoted(formWindow->core(), w))
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130 | return PromotedWidget;
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131 |
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132 | return NormalWidget;
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133 | }
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134 |
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135 | QPushButton *ConnectDialog::okButton()
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136 | {
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137 | return m_ui.buttonBox->button(QDialogButtonBox::Ok);
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138 | }
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139 |
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140 | void ConnectDialog::setOkButtonEnabled(bool e)
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141 | {
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142 | okButton()->setEnabled(e);
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143 | }
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144 |
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145 | void ConnectDialog::populateLists()
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146 | {
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147 | populateSignalList();
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148 | }
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149 |
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150 | void ConnectDialog::setSignalSlot(const QString &signal, const QString &slot)
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151 | {
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152 | ListWidgetItems sigItems = m_ui.signalList->findItems(signal, Qt::MatchExactly);
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153 |
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154 | if (sigItems.empty()) {
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155 | m_ui.showAllCheckBox->setChecked(true);
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156 | sigItems = m_ui.signalList->findItems(signal, Qt::MatchExactly);
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157 | }
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158 |
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159 | if (!sigItems.empty()) {
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160 | selectSignal(sigItems.front());
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161 | ListWidgetItems slotItems = m_ui.slotList->findItems(slot, Qt::MatchExactly);
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162 | if (slotItems.empty()) {
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163 | m_ui.showAllCheckBox->setChecked(true);
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164 | slotItems = m_ui.slotList->findItems(slot, Qt::MatchExactly);
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165 | }
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166 | if (!slotItems.empty())
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167 | selectSlot(slotItems.front());
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168 | }
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169 | }
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170 |
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171 | bool ConnectDialog::showAllSignalsSlots() const
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172 | {
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173 | return m_ui.showAllCheckBox->isChecked();
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174 | }
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175 |
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176 | void ConnectDialog::setShowAllSignalsSlots(bool showIt)
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177 | {
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178 | m_ui.showAllCheckBox->setChecked(showIt);
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179 | }
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180 |
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181 | void ConnectDialog::selectSignal(QListWidgetItem *item)
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182 | {
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183 | if (item) {
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184 | m_ui.signalList->setCurrentItem(item);
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185 | populateSlotList(item->text());
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186 | m_ui.slotList->setEnabled(true);
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187 | setOkButtonEnabled(!m_ui.slotList->selectedItems().isEmpty());
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188 | } else {
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189 | m_ui.signalList->clearSelection();
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190 | populateSlotList();
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191 | m_ui.slotList->setEnabled(false);
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192 | setOkButtonEnabled(false);
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193 | }
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194 | }
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195 |
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196 | void ConnectDialog::selectSlot(QListWidgetItem *item)
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197 | {
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198 | if (item) {
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199 | m_ui.slotList->setCurrentItem(item);
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200 | } else {
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201 | m_ui.slotList->clearSelection();
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202 | }
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203 | setOkButtonEnabled(true);
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204 | }
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205 |
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206 | QString ConnectDialog::signal() const
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207 | {
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208 | const ListWidgetItems item_list = m_ui.signalList->selectedItems();
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209 | if (item_list.size() != 1)
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210 | return QString();
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211 | return item_list.at(0)->text();
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212 | }
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213 |
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214 | QString ConnectDialog::slot() const
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215 | {
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216 | const ListWidgetItems item_list = m_ui.slotList->selectedItems();
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217 | if (item_list.size() != 1)
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218 | return QString();
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219 | return item_list.at(0)->text();
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220 | }
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221 |
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222 | void ConnectDialog::populateSlotList(const QString &signal)
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223 | {
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224 | QString selectedName;
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225 | if (const QListWidgetItem * item = m_ui.slotList->currentItem())
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226 | selectedName = item->text();
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227 |
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228 | m_ui.slotList->clear();
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229 |
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230 | QMap<QString, QString> memberToClassName = getMatchingSlots(m_formWindow->core(), m_destination, signal, showAllSignalsSlots());
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231 |
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232 | QFont font = QApplication::font();
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233 | font.setItalic(true);
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234 | QVariant variantFont = qVariantFromValue(font);
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235 |
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236 | QListWidgetItem *curr = 0;
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237 | QMap<QString, QString>::ConstIterator itMember = memberToClassName.constBegin();
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238 | const QMap<QString, QString>::ConstIterator itMemberEnd = memberToClassName.constEnd();
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239 | while (itMember != itMemberEnd) {
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240 | const QString member = itMember.key();
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241 | const bool qt3Slot = isQt3Slot(m_formWindow->core(), m_destination, member);
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242 |
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243 | QListWidgetItem *item = new QListWidgetItem(m_ui.slotList);
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244 | item->setText(member);
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245 | if (member == selectedName)
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246 | curr = item;
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247 |
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248 | if (qt3Slot) {
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249 | item->setData(Qt::FontRole, variantFont);
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250 | item->setData(Qt::ForegroundRole, Qt::red);
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251 | }
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252 | ++itMember;
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253 | }
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254 |
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255 | if (curr)
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256 | m_ui.slotList->setCurrentItem(curr);
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257 |
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258 | if (m_ui.slotList->selectedItems().isEmpty())
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259 | setOkButtonEnabled(false);
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260 | }
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261 |
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262 | void ConnectDialog::populateSignalList()
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263 | {
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264 | QString selectedName;
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265 | if (const QListWidgetItem *item = m_ui.signalList->currentItem())
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266 | selectedName = item->text();
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267 |
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268 | m_ui.signalList->clear();
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269 |
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270 | QMap<QString, QString> memberToClassName = getSignals(m_formWindow->core(), m_source, showAllSignalsSlots());
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271 |
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272 | QFont font = QApplication::font();
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273 | font.setItalic(true);
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274 | QVariant variantFont = qVariantFromValue(font);
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275 |
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276 | QListWidgetItem *curr = 0;
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277 | QMap<QString, QString>::ConstIterator itMember = memberToClassName.constBegin();
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278 | const QMap<QString, QString>::ConstIterator itMemberEnd = memberToClassName.constEnd();
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279 | while (itMember != itMemberEnd) {
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280 | const QString member = itMember.key();
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281 | const bool qt3Signal = isQt3Signal(m_formWindow->core(), m_source, member);
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282 |
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283 | QListWidgetItem *item = new QListWidgetItem(m_ui.signalList);
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284 | item->setText(member);
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285 | if (!selectedName.isEmpty() && member == selectedName)
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286 | curr = item;
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287 |
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288 | if (qt3Signal) {
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289 | item->setData(Qt::FontRole, variantFont);
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290 | item->setData(Qt::ForegroundRole, Qt::red);
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291 | }
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292 | ++itMember;
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293 | }
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294 |
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295 | if (curr) {
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296 | m_ui.signalList->setCurrentItem(curr);
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297 | } else {
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298 | selectedName.clear();
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299 | }
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300 |
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301 | populateSlotList(selectedName);
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302 | if (!curr)
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303 | m_ui.slotList->setEnabled(false);
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304 | }
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305 |
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306 | void ConnectDialog::editSignals()
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307 | {
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308 | editSignalsSlots(m_source, m_sourceMode, SignalSlotDialog::FocusSignals);
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309 | }
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310 |
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311 | void ConnectDialog::editSlots()
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312 | {
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313 | editSignalsSlots(m_destination, m_destinationMode, SignalSlotDialog::FocusSlots);
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314 | }
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315 |
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316 | void ConnectDialog::editSignalsSlots(QWidget *w, WidgetMode mode, int signalSlotDialogModeInt)
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317 | {
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318 | const SignalSlotDialog::FocusMode signalSlotDialogMode = static_cast<SignalSlotDialog::FocusMode>(signalSlotDialogModeInt);
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319 | switch (mode) {
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320 | case NormalWidget:
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321 | break;
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322 | case MainContainer:
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323 | if (SignalSlotDialog::editMetaDataBase(m_formWindow, w, this, signalSlotDialogMode))
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324 | populateLists();
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325 | break;
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326 | case PromotedWidget:
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327 | if (SignalSlotDialog::editPromotedClass(m_formWindow->core(), w, this, signalSlotDialogMode))
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328 | populateLists();
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329 | break;
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330 | }
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331 | }
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332 |
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333 | }
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334 |
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335 | QT_END_NAMESPACE
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