1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation ([email protected])
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6 | **
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7 | ** This file is part of the QtXmlPatterns module of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:LGPL$
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10 | ** Commercial Usage
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11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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12 | ** accordance with the Qt Commercial License Agreement provided with the
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13 | ** Software or, alternatively, in accordance with the terms contained in
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14 | ** a written agreement between you and Nokia.
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15 | **
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16 | ** GNU Lesser General Public License Usage
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17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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18 | ** General Public License version 2.1 as published by the Free Software
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19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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20 | ** packaging of this file. Please review the following information to
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21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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23 | **
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24 | ** In addition, as a special exception, Nokia gives you certain additional
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25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you have questions regarding the use of this file, please contact
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37 | ** Nokia at [email protected].
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | /*
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43 | * NOTE: This file is included by qxsdstatemachine_p.h
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44 | * if you need some includes, put them in qxsdstatemachine_p.h (outside of the namespace)
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45 | */
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46 |
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47 | template <typename TransitionType>
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48 | XsdStateMachine<TransitionType>::XsdStateMachine()
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49 | : m_counter(50)
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50 | {
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51 | }
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52 |
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53 | template <typename TransitionType>
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54 | XsdStateMachine<TransitionType>::XsdStateMachine(const NamePool::Ptr &namePool)
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55 | : m_namePool(namePool)
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56 | , m_counter(50)
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57 | {
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58 | }
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59 |
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60 | template <typename TransitionType>
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61 | typename XsdStateMachine<TransitionType>::StateId XsdStateMachine<TransitionType>::addState(StateType type)
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62 | {
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63 | #ifndef QT_NO_DEBUG
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64 | // make sure we don't have two start states
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65 | if (type == StartState) {
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66 | QHashIterator<StateId, StateType> it(m_states);
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67 | while (it.hasNext()) {
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68 | it.next();
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69 | Q_ASSERT(it.value() != StartState && it.value() != StartEndState);
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70 | }
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71 | }
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72 | #endif // QT_NO_DEBUG
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73 |
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74 | // reserve new state id
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75 | const StateId id = ++m_counter;
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76 | m_states.insert(id, type);
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77 |
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78 | // if it is a start state, we make it to our current state
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79 | if (type == StartState || type == StartEndState)
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80 | m_currentState = id;
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81 |
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82 | return id;
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83 | }
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84 |
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85 | template <typename TransitionType>
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86 | void XsdStateMachine<TransitionType>::addTransition(StateId start, TransitionType transition, StateId end)
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87 | {
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88 | QHash<TransitionType, QVector<StateId> > &hash = m_transitions[start];
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89 | QVector<StateId> &states = hash[transition];
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90 | if (!states.contains(end))
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91 | states.append(end);
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92 | }
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93 |
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94 | template <typename TransitionType>
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95 | void XsdStateMachine<TransitionType>::addEpsilonTransition(StateId start, StateId end)
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96 | {
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97 | QVector<StateId> &states = m_epsilonTransitions[start];
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98 | states.append(end);
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99 | }
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100 |
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101 | template <typename TransitionType>
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102 | void XsdStateMachine<TransitionType>::reset()
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103 | {
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104 | // reset the machine to the start state
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105 | QHashIterator<StateId, StateType> it(m_states);
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106 | while (it.hasNext()) {
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107 | it.next();
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108 | if (it.value() == StartState || it.value() == StartEndState) {
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109 | m_currentState = it.key();
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110 | return;
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111 | }
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112 | }
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113 |
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114 | Q_ASSERT(false);
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115 | }
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116 |
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117 | template <typename TransitionType>
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118 | void XsdStateMachine<TransitionType>::clear()
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119 | {
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120 | m_states.clear();
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121 | m_transitions.clear();
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122 | m_epsilonTransitions.clear();
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123 | m_currentState = -1;
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124 | m_counter = 50;
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125 | }
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126 |
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127 | template <typename TransitionType>
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128 | bool XsdStateMachine<TransitionType>::proceed(TransitionType transition)
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129 | {
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130 | // check that we are not in an invalid state
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131 | if (!m_transitions.contains(m_currentState)) {
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132 | return false;
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133 | }
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134 |
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135 | // fetch the transition entry for the current state
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136 | const QHash<TransitionType, QVector<StateId> > &entry = m_transitions[m_currentState];
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137 | if (entry.contains(transition)) { // is there an transition for the given input?
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138 | m_currentState = entry.value(transition).first();
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139 | m_lastTransition = transition;
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140 | return true;
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141 | } else {
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142 | return false;
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143 | }
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144 | }
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145 |
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146 | template <typename TransitionType>
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147 | QList<TransitionType> XsdStateMachine<TransitionType>::possibleTransitions() const
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148 | {
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149 | // check that we are not in an invalid state
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150 | if (!m_transitions.contains(m_currentState)) {
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151 | return QList<TransitionType>();
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152 | }
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153 |
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154 | // fetch the transition entry for the current state
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155 | const QHash<TransitionType, QVector<StateId> > &entry = m_transitions[m_currentState];
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156 |
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157 | return entry.keys();
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158 | }
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159 |
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160 | template <typename TransitionType>
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161 | template <typename InputType>
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162 | bool XsdStateMachine<TransitionType>::proceed(InputType input)
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163 | {
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164 | // check that we are not in an invalid state
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165 | if (!m_transitions.contains(m_currentState)) {
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166 | return false;
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167 | }
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168 |
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169 | // fetch the transition entry for the current state
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170 | const QHash<TransitionType, QVector<StateId> > &entry = m_transitions[m_currentState];
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171 | QHashIterator<TransitionType, QVector<StateId> > it(entry);
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172 | while (it.hasNext()) {
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173 | it.next();
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174 | if (inputEqualsTransition(input, it.key())) {
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175 | m_currentState = it.value().first();
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176 | m_lastTransition = it.key();
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177 | return true;
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178 | }
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179 | }
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180 |
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181 | return false;
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182 | }
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183 |
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184 | template <typename TransitionType>
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185 | template <typename InputType>
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186 | bool XsdStateMachine<TransitionType>::inputEqualsTransition(InputType input, TransitionType transition) const
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187 | {
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188 | return false;
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189 | }
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190 |
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191 | template <typename TransitionType>
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192 | bool XsdStateMachine<TransitionType>::inEndState() const
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193 | {
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194 | // check if current state is an end state
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195 | return (m_states.value(m_currentState) == StartEndState || m_states.value(m_currentState) == EndState);
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196 | }
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197 |
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198 | template <typename TransitionType>
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199 | TransitionType XsdStateMachine<TransitionType>::lastTransition() const
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200 | {
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201 | return m_lastTransition;
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202 | }
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203 |
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204 | template <typename TransitionType>
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205 | typename XsdStateMachine<TransitionType>::StateId XsdStateMachine<TransitionType>::startState() const
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206 | {
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207 | QHashIterator<StateId, StateType> it(m_states);
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208 | while (it.hasNext()) {
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209 | it.next();
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210 | if (it.value() == StartState || it.value() == StartEndState)
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211 | return it.key();
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212 | }
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213 |
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214 | Q_ASSERT(false); // should never be reached
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215 | return -1;
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216 | }
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217 |
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218 | template <typename TransitionType>
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219 | QString XsdStateMachine<TransitionType>::transitionTypeToString(TransitionType type) const
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220 | {
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221 | Q_UNUSED(type)
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222 |
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223 | return QString();
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224 | }
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225 |
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226 | template <typename TransitionType>
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227 | bool XsdStateMachine<TransitionType>::outputGraph(QIODevice *device, const QString &graphName) const
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228 | {
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229 | if (!device->isOpen()) {
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230 | qWarning("device must be open for writing");
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231 | return false;
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232 | }
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233 |
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234 | QByteArray graph;
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235 | QTextStream s(&graph);
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236 |
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237 | QHashIterator<StateId, QHash<TransitionType, QVector<StateId> > > it(m_transitions);
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238 | QHashIterator<StateId, StateType> it3(m_states);
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239 |
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240 | s << "digraph " << graphName << " {\n";
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241 | s << " mindist = 2.0\n";
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242 |
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243 | // draw edges
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244 | while (it.hasNext()) {
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245 | it.next();
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246 |
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247 | QHashIterator<TransitionType, QVector<StateId> > it2(it.value());
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248 | while (it2.hasNext()) {
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249 | it2.next();
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250 | for (int i = 0; i < it2.value().count(); ++i)
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251 | s << " " << it.key() << " -> " << it2.value().at(i) << " [label=\"" << transitionTypeToString(it2.key()) << "\"]\n";
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252 | }
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253 | }
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254 |
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255 | QHashIterator<StateId, QVector<StateId> > it4(m_epsilonTransitions);
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256 | while (it4.hasNext()) {
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257 | it4.next();
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258 |
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259 | const QVector<StateId> states = it4.value();
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260 | for (int i = 0; i < states.count(); ++i)
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261 | s << " " << it4.key() << " -> " << states.at(i) << " [label=\"ε\"]\n";
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262 | }
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263 |
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264 | // draw node infos
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265 | while (it3.hasNext()) {
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266 | it3.next();
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267 |
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268 | QString style;
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269 | if (it3.value() == StartState) {
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270 | style = QLatin1String("shape=circle, style=filled, color=blue");
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271 | } else if (it3.value() == StartEndState) {
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272 | style = QLatin1String("shape=doublecircle, style=filled, color=blue");
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273 | } else if (it3.value() == InternalState) {
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274 | style = QLatin1String("shape=circle, style=filled, color=red");
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275 | } else if (it3.value() == EndState) {
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276 | style = QLatin1String("shape=doublecircle, style=filled, color=green");
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277 | }
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278 |
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279 | s << " " << it3.key() << " [" << style << "]\n";
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280 | }
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281 |
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282 | s << "}\n";
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283 |
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284 | s.flush();
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285 |
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286 | if (device->write(graph) == -1)
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287 | return false;
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288 |
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289 | return true;
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290 | }
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291 |
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292 |
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293 | template <typename TransitionType>
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294 | typename XsdStateMachine<TransitionType>::StateId XsdStateMachine<TransitionType>::dfaStateForNfaState(QSet<StateId> nfaState,
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295 | QList< QPair<QSet<StateId>, StateId> > &stateTable,
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296 | XsdStateMachine<TransitionType> &dfa) const
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297 | {
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298 | // check whether we have the given state in our lookup table
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299 | // already, in that case simply return it
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300 | for (int i = 0; i < stateTable.count(); ++i) {
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301 | if (stateTable.at(i).first == nfaState)
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302 | return stateTable.at(i).second;
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303 | }
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304 |
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305 | // check if the NFA state set contains a Start or End
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306 | // state, in that case our new DFA state will be a
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307 | // Start or End state as well
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308 | StateType type = InternalState;
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309 | QSetIterator<StateId> it(nfaState);
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310 | bool hasStartState = false;
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311 | bool hasEndState = false;
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312 | while (it.hasNext()) {
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313 | const StateId state = it.next();
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314 | if (m_states.value(state) == EndState) {
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315 | hasEndState = true;
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316 | } else if (m_states.value(state) == StartState) {
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317 | hasStartState = true;
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318 | }
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319 | }
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320 | if (hasStartState) {
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321 | if (hasEndState)
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322 | type = StartEndState;
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323 | else
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324 | type = StartState;
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325 | } else if (hasEndState) {
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326 | type = EndState;
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327 | }
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328 |
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329 | // create the new DFA state
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330 | const StateId dfaState = dfa.addState(type);
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331 |
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332 | // add the new DFA state to the lookup table
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333 | stateTable.append(qMakePair<QSet<StateId>, StateId>(nfaState, dfaState));
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334 |
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335 | return dfaState;
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336 | }
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337 |
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338 | template <typename TransitionType>
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339 | XsdStateMachine<TransitionType> XsdStateMachine<TransitionType>::toDFA() const
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340 | {
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341 | XsdStateMachine<TransitionType> dfa(m_namePool);
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342 | dfa.m_counter = 100;
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343 | QList< QPair< QSet<StateId>, StateId> > table;
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344 | QList< QSet<StateId> > isMarked;
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345 |
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346 | // search the start state as the algorithm starts with it...
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347 | StateId startState = -1;
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348 | QHashIterator<StateId, StateType> stateTypeIt(m_states);
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349 | while (stateTypeIt.hasNext()) {
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350 | stateTypeIt.next();
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351 | if (stateTypeIt.value() == StartState) {
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352 | startState = stateTypeIt.key();
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353 | break;
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354 | }
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355 | }
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356 | Q_ASSERT(startState != -1);
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357 |
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358 | // our list of state set that still have to be processed
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359 | QList< QSet<StateId> > workStates;
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360 |
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361 | // add the start state to the list of to processed state sets
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362 | workStates.append(epsilonClosure(QSet<StateId>() << startState));
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363 |
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364 | while (!workStates.isEmpty()) { // as long as there are state sets to process left
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365 |
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366 | // enqueue set of states
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367 | const QSet<StateId> states = workStates.takeFirst();
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368 |
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369 | if (isMarked.contains(states)) // we processed this state set already
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370 | continue;
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371 |
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372 | // mark as processed
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373 | isMarked.append(states);
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374 |
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375 | // select a list of all inputs that are possible for
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376 | // the 'states' set
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377 | QList<TransitionType> input;
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378 |
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379 | {
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380 | QSetIterator<StateId> it(states);
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381 | while (it.hasNext()) {
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382 | input << m_transitions.value(it.next()).keys();
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383 | }
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384 | }
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385 |
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386 | // get the state in DFA that corresponds to the 'states' set in the NFA
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387 | const StateId dfaBegin = dfaStateForNfaState(states, table, dfa);
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388 |
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389 | for (int i = 0; i < input.count(); ++i) { // for each possible input
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390 | // retrieve the states that can be reached from the 'states' set by the
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391 | // given input or by epsilon transition
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392 | const QSet<StateId> followStates = epsilonClosure(move(states, input.at(i)));
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393 |
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394 | // get the state in DFA that corresponds to the 'followStates' set in the NFA
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395 | const StateId dfaEnd = dfaStateForNfaState(followStates, table, dfa);
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396 |
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397 | // adds a new transition to the DFA that corresponds to the transitions between
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398 | // 'states' and 'followStates' in the NFA
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399 | dfa.addTransition(dfaBegin, input.at(i), dfaEnd);
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400 |
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401 | // add the 'followStates' to the list of to be processed state sets
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402 | workStates.append(followStates);
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403 | }
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404 | }
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405 |
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406 | return dfa;
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407 | }
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408 |
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409 | template <typename TransitionType>
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410 | QHash<typename XsdStateMachine<TransitionType>::StateId, typename XsdStateMachine<TransitionType>::StateType> XsdStateMachine<TransitionType>::states() const
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411 | {
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412 | return m_states;
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413 | }
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