1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** Contact: Qt Software Information ([email protected])
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5 | **
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6 | ** This file is part of the QtSCriptTools module of the Qt Toolkit.
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7 | **
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8 | ** $QT_BEGIN_LICENSE:LGPL$
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9 | ** Commercial Usage
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10 | ** Licensees holding valid Qt Commercial licenses may use this file in
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11 | ** accordance with the Qt Commercial License Agreement provided with the
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12 | ** Software or, alternatively, in accordance with the terms contained in
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13 | ** a written agreement between you and Nokia.
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14 | **
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15 | ** GNU Lesser General Public License Usage
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16 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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17 | ** General Public License version 2.1 as published by the Free Software
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18 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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19 | ** packaging of this file. Please review the following information to
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20 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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21 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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22 | **
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23 | ** In addition, as a special exception, Nokia gives you certain
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24 | ** additional rights. These rights are described in the Nokia Qt LGPL
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25 | ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
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26 | ** package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you are unsure which license is appropriate for your use, please
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37 | ** contact the sales department at [email protected].
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | #include "qscriptenginedebuggerfrontend_p.h"
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43 | #include "qscriptdebuggerfrontend_p_p.h"
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44 | #include "qscriptdebuggerbackend_p.h"
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45 | #include "qscriptdebuggerbackend_p_p.h"
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46 | #include "qscriptdebuggerevent_p.h"
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47 | #include "qscriptdebuggercommandexecutor_p.h"
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48 | #include "qscriptdebuggerresponse_p.h"
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49 |
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50 | #include <QtCore/qcoreapplication.h>
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51 | #include <QtCore/qeventloop.h>
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52 | #include <QtCore/qlist.h>
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53 | #include <QtScript/qscriptvalue.h>
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54 |
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55 | QT_BEGIN_NAMESPACE
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56 |
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57 | /*!
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58 | \class QScriptEngineDebuggerFrontend
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59 | \since 4.5
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60 | \internal
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61 |
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62 | \brief The QScriptEngineDebuggerFrontend class provides an in-process debugger frontend.
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63 |
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64 | This type of frontend is used when the QScriptEngine being debugged
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65 | lives in the same process as the debugger.
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66 |
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67 | Call the attachTo() function to attach to an engine.
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68 | */
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69 |
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70 | class QScriptDebuggerCommandEvent : public QEvent
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71 | {
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72 | public:
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73 | QScriptDebuggerCommandEvent(int id, const QScriptDebuggerCommand &command)
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74 | : QEvent(QEvent::Type(QEvent::User+3)), m_id(id), m_command(command) {}
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75 | ~QScriptDebuggerCommandEvent() {}
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76 | int id() const
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77 | { return m_id; }
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78 | const QScriptDebuggerCommand &command() const
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79 | { return m_command; }
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80 | private:
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81 | int m_id;
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82 | QScriptDebuggerCommand m_command;
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83 | };
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84 |
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85 | class QScriptDebuggerCommandFinishedEvent : public QEvent
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86 | {
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87 | public:
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88 | QScriptDebuggerCommandFinishedEvent(int id, const QScriptDebuggerResponse &response)
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89 | : QEvent(QEvent::Type(QEvent::User+4)), m_id(id), m_response(response) {}
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90 | ~QScriptDebuggerCommandFinishedEvent() {}
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91 | int id() const
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92 | { return m_id; }
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93 | const QScriptDebuggerResponse &response() const
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94 | { return m_response; }
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95 | private:
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96 | int m_id;
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97 | QScriptDebuggerResponse m_response;
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98 | };
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99 |
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100 | class QScriptEngineDebuggerBackendPrivate;
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101 | class QScriptEngineDebuggerBackend : public QScriptDebuggerBackend
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102 | {
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103 | public:
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104 | QScriptEngineDebuggerBackend(QScriptEngineDebuggerFrontendPrivate *frontend);
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105 | ~QScriptEngineDebuggerBackend();
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106 |
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107 | void processCommand(int id, const QScriptDebuggerCommand &command);
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108 | void resume();
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109 |
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110 | protected:
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111 | void event(const QScriptDebuggerEvent &event);
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112 |
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113 | private:
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114 | Q_DECLARE_PRIVATE(QScriptEngineDebuggerBackend)
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115 | Q_DISABLE_COPY(QScriptEngineDebuggerBackend)
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116 | };
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117 |
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118 | class QScriptEngineDebuggerBackendPrivate
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119 | : public QScriptDebuggerBackendPrivate
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120 | {
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121 | Q_DECLARE_PUBLIC(QScriptEngineDebuggerBackend)
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122 | public:
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123 | QScriptEngineDebuggerBackendPrivate();
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124 | ~QScriptEngineDebuggerBackendPrivate();
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125 |
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126 | bool event(QEvent *e);
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127 |
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128 | QScriptEngineDebuggerFrontendPrivate *frontend;
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129 | QList<QEventLoop*> eventLoopPool;
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130 | QList<QEventLoop*> eventLoopStack;
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131 | };
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132 |
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133 | class QScriptEngineDebuggerFrontendPrivate
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134 | : public QScriptDebuggerFrontendPrivate
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135 | {
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136 | Q_DECLARE_PUBLIC(QScriptEngineDebuggerFrontend)
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137 | public:
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138 | QScriptEngineDebuggerFrontendPrivate();
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139 | ~QScriptEngineDebuggerFrontendPrivate();
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140 |
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141 | void postCommandFinished(int id, const QScriptDebuggerResponse &response);
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142 | bool event(QEvent *e);
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143 |
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144 | QScriptEngineDebuggerBackend *backend;
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145 | };
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146 |
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147 | QScriptEngineDebuggerBackendPrivate::QScriptEngineDebuggerBackendPrivate()
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148 | {
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149 | frontend = 0;
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150 | }
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151 |
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152 | QScriptEngineDebuggerBackendPrivate::~QScriptEngineDebuggerBackendPrivate()
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153 | {
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154 | eventLoopPool << eventLoopStack;
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155 | eventLoopStack.clear();
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156 | while (!eventLoopPool.isEmpty()) {
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157 | QEventLoop *eventLoop = eventLoopPool.takeFirst();
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158 | if (eventLoop->isRunning()) {
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159 | eventLoop->quit();
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160 | eventLoop->deleteLater();
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161 | } else {
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162 | delete eventLoop;
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163 | }
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164 | }
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165 | }
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166 |
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167 | /*!
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168 | \reimp
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169 | */
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170 | bool QScriptEngineDebuggerBackendPrivate::event(QEvent *e)
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171 | {
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172 | Q_Q(QScriptEngineDebuggerBackend);
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173 | if (e->type() == QEvent::User+3) {
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174 | QScriptDebuggerCommandEvent *ce = static_cast<QScriptDebuggerCommandEvent*>(e);
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175 | QScriptDebuggerCommandExecutor *executor = q->commandExecutor();
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176 | QScriptDebuggerResponse response = executor->execute(q, ce->command());
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177 | frontend->postCommandFinished(ce->id(), response);
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178 | return true;
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179 | }
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180 | return QScriptDebuggerBackendPrivate::event(e);
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181 | }
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182 |
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183 | /*!
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184 | \internal
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185 |
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186 | Creates a new QScriptEngineDebuggerBackend object for the given \a
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187 | engine. The back-end will forward events to the given \a frontend.
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188 | */
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189 | QScriptEngineDebuggerBackend::QScriptEngineDebuggerBackend(
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190 | QScriptEngineDebuggerFrontendPrivate *frontend)
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191 | : QScriptDebuggerBackend(*new QScriptEngineDebuggerBackendPrivate)
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192 | {
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193 | Q_D(QScriptEngineDebuggerBackend);
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194 | d->frontend = frontend;
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195 | }
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196 |
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197 | QScriptEngineDebuggerBackend::~QScriptEngineDebuggerBackend()
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198 | {
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199 | }
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200 |
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201 | void QScriptEngineDebuggerBackend::processCommand(int id, const QScriptDebuggerCommand &command)
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202 | {
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203 | Q_D(QScriptEngineDebuggerBackend);
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204 | d->postEvent(new QScriptDebuggerCommandEvent(id, command));
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205 | }
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206 |
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207 | /*!
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208 | \reimp
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209 | */
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210 | void QScriptEngineDebuggerBackend::event(const QScriptDebuggerEvent &event)
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211 | {
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212 | Q_D(QScriptEngineDebuggerBackend);
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213 | if (d->eventLoopPool.isEmpty())
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214 | d->eventLoopPool.append(new QEventLoop());
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215 | QEventLoop *eventLoop = d->eventLoopPool.takeFirst();
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216 | Q_ASSERT(!eventLoop->isRunning());
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217 | d->eventLoopStack.prepend(eventLoop);
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218 |
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219 | d->frontend->postEvent(new QScriptDebuggerEventEvent(event));
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220 |
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221 | // Run an event loop until resume() is called.
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222 | // This effectively stalls script execution and makes it possible
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223 | // for the debugger to inspect the execution state in the meantime.
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224 | eventLoop->exec();
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225 |
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226 | if (!d->eventLoopStack.isEmpty()) {
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227 | // the event loop was quit directly (i.e. not via resume())
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228 | d->eventLoopStack.takeFirst();
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229 | }
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230 | d->eventLoopPool.append(eventLoop);
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231 | doPendingEvaluate(/*postEvent=*/false);
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232 | }
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233 |
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234 | /*!
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235 | \reimp
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236 | */
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237 | void QScriptEngineDebuggerBackend::resume()
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238 | {
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239 | Q_D(QScriptEngineDebuggerBackend);
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240 | // quitting the event loops will cause event() to return (see above)
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241 | while (!d->eventLoopStack.isEmpty()) {
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242 | QEventLoop *eventLoop = d->eventLoopStack.takeFirst();
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243 | if (eventLoop->isRunning())
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244 | eventLoop->quit();
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245 | }
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246 | }
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247 |
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248 | QScriptEngineDebuggerFrontendPrivate::QScriptEngineDebuggerFrontendPrivate()
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249 | {
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250 | backend = 0;
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251 | }
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252 |
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253 | QScriptEngineDebuggerFrontendPrivate::~QScriptEngineDebuggerFrontendPrivate()
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254 | {
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255 | delete backend;
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256 | }
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257 |
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258 | void QScriptEngineDebuggerFrontendPrivate::postCommandFinished(
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259 | int id, const QScriptDebuggerResponse &response)
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260 | {
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261 | postEvent(new QScriptDebuggerCommandFinishedEvent(id, response));
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262 | }
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263 |
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264 | /*!
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265 | \reimp
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266 | */
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267 | bool QScriptEngineDebuggerFrontendPrivate::event(QEvent *e)
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268 | {
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269 | Q_Q(QScriptEngineDebuggerFrontend);
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270 | if (e->type() == QEvent::User+4) {
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271 | QScriptDebuggerCommandFinishedEvent *fe = static_cast<QScriptDebuggerCommandFinishedEvent*>(e);
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272 | q->notifyCommandFinished(fe->id(), fe->response());
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273 | return true;
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274 | }
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275 | return QScriptDebuggerFrontendPrivate::event(e);
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276 | }
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277 |
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278 | QScriptEngineDebuggerFrontend::QScriptEngineDebuggerFrontend()
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279 | : QScriptDebuggerFrontend(*new QScriptEngineDebuggerFrontendPrivate)
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280 | {
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281 | }
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282 |
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283 | QScriptEngineDebuggerFrontend::~QScriptEngineDebuggerFrontend()
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284 | {
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285 | detach();
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286 | }
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287 |
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288 | /*!
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289 | Attaches this front-end to the given \a engine.
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290 | */
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291 | void QScriptEngineDebuggerFrontend::attachTo(QScriptEngine *engine)
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292 | {
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293 | Q_D(QScriptEngineDebuggerFrontend);
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294 | if (d->backend)
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295 | d->backend->detach();
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296 | else
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297 | d->backend = new QScriptEngineDebuggerBackend(d);
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298 | d->backend->attachTo(engine);
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299 | }
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300 |
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301 | /*!
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302 | Detaches this front-end from the current script engine.
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303 | */
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304 | void QScriptEngineDebuggerFrontend::detach()
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305 | {
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306 | Q_D(QScriptEngineDebuggerFrontend);
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307 | if (d->backend)
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308 | d->backend->detach();
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309 | }
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310 |
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311 | QScriptValue QScriptEngineDebuggerFrontend::traceFunction() const
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312 | {
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313 | Q_D(const QScriptEngineDebuggerFrontend);
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314 | if (d->backend)
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315 | d->backend->traceFunction();
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316 | return QScriptValue();
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317 | }
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318 |
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319 | QScriptDebuggerBackend *QScriptEngineDebuggerFrontend::backend() const
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320 | {
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321 | Q_D(const QScriptEngineDebuggerFrontend);
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322 | return d->backend;
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323 | }
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324 |
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325 | /*!
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326 | \reimp
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327 | */
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328 | void QScriptEngineDebuggerFrontend::processCommand(int id, const QScriptDebuggerCommand &command)
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329 | {
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330 | Q_D(QScriptEngineDebuggerFrontend);
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331 | Q_ASSERT(d->backend != 0);
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332 | d->backend->processCommand(id, command);
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333 | }
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334 |
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335 | QT_END_NAMESPACE
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