1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** Contact: Qt Software Information ([email protected])
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5 | **
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6 | ** This file is part of the QtScript module of the Qt Toolkit.
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7 | **
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8 | ** $QT_BEGIN_LICENSE:LGPL$
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9 | ** Commercial Usage
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10 | ** Licensees holding valid Qt Commercial licenses may use this file in
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11 | ** accordance with the Qt Commercial License Agreement provided with the
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12 | ** Software or, alternatively, in accordance with the terms contained in
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13 | ** a written agreement between you and Nokia.
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14 | **
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15 | ** GNU Lesser General Public License Usage
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16 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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17 | ** General Public License version 2.1 as published by the Free Software
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18 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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19 | ** packaging of this file. Please review the following information to
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20 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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21 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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22 | **
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23 | ** In addition, as a special exception, Nokia gives you certain
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24 | ** additional rights. These rights are described in the Nokia Qt LGPL
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25 | ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
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26 | ** package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you are unsure which license is appropriate for your use, please
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37 | ** contact the sales department at [email protected].
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | #include "qscriptengineagent.h"
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43 |
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44 | #ifndef QT_NO_SCRIPT
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45 |
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46 | #include "qscriptvalue.h"
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47 | #include "qscriptengineagent_p.h"
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48 | #include "qscriptengine_p.h"
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49 | #include "qscriptcontext_p.h"
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50 | #include "qscriptmember_p.h"
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51 | #include "qscriptobject_p.h"
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52 | #include "qscriptvalueimpl_p.h"
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53 |
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54 | QT_BEGIN_NAMESPACE
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55 |
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56 | /*!
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57 | \since 4.4
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58 | \class QScriptEngineAgent
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59 |
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60 | \brief The QScriptEngineAgent class provides an interface to report events pertaining to QScriptEngine execution.
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61 |
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62 | \ingroup script
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63 | \mainclass
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64 |
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65 | The QScriptEngineAgent class is the basis of tools that monitor and/or control the execution of a
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66 | QScriptEngine, such as debuggers and profilers.
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67 |
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68 | To process script loading and unloading events, reimplement the
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69 | scriptLoad() and scriptUnload() functions. scriptLoad() is called
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70 | after the input to QScriptEngine::evaluate() has been parsed, right
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71 | before the given script is executed. The engine assigns each
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72 | script an ID, which is available as one of the arguments to
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73 | scriptLoad(); subsequently, other event handlers can use the ID to
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74 | identify a particular script. One common usage of scriptLoad() is
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75 | to retain the script text, filename and base line number (the
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76 | original input to QScriptEngine::evaluate()), so that other event
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77 | handlers can e.g. map a line number to the corresponding line of
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78 | text.
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79 |
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80 | scriptUnload() is called when the QScriptEngine has no further use
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81 | for a script; the QScriptEngineAgent may at this point safely
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82 | discard any resources associated with the script (such as the
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83 | script text). Note that after scriptUnload() has been called, the
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84 | QScriptEngine may reuse the relevant script ID for new scripts
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85 | (i.e. as argument to a subsequent call to scriptLoad()).
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86 |
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87 | Evaluating the following script will result in scriptUnload()
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88 | being called immediately after evaluation has completed:
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89 |
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90 | \snippet doc/src/snippets/code/src_script_qscriptengineagent.cpp 0
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91 |
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92 | Evaluating the following script will \b{not} result in a call to
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93 | scriptUnload() when evaluation has completed:
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94 |
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95 | \snippet doc/src/snippets/code/src_script_qscriptengineagent.cpp 1
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96 |
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97 | The script isn't unloaded because it defines a function (\c{cube})
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98 | that remains in the script environment after evaluation has
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99 | completed. If a subsequent script removed the \c{cube} function
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100 | (e.g. by setting it to \c{null}), scriptUnload() would be called
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101 | when the function is garbage collected. In general terms, a script
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102 | isn't unloaded until the engine has determined that none of its
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103 | contents is referenced.
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104 |
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105 | To process script function calls and returns, reimplement the
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106 | functionEntry() and functionExit() functions. functionEntry() is
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107 | called when a script function is about to be executed;
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108 | functionExit() is called when a script function is about to return,
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109 | either normally or due to an exception.
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110 |
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111 | To process individual script statements, reimplement
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112 | positionChange(). positionChange() is called each time the engine is
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113 | about to execute a new statement of a script, and thus offers the
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114 | finest level of script monitoring.
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115 |
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116 | To process exceptions, reimplement exceptionThrow() and
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117 | exceptionCatch(). exceptionThrow() is called when a script exception
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118 | is thrown, before it has been handled. exceptionCatch() is called
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119 | when an exception handler is present, and execution is about to be
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120 | resumed at the handler code.
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121 |
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122 | \sa QScriptEngine::setAgent(), QScriptContextInfo
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123 | */
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124 |
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125 | /*!
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126 | \enum QScriptEngineAgent::Extension
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127 |
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128 | This enum specifies the possible extensions to a QScriptEngineAgent.
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129 |
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130 | \value DebuggerInvocationRequest The agent handles \c{debugger} script statements.
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131 |
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132 | \sa extension()
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133 | */
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134 |
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135 | QScriptEngineAgentPrivate::QScriptEngineAgentPrivate()
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136 | : engine(0), q_ptr(0)
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137 | {
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138 | }
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139 |
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140 | QScriptEngineAgentPrivate::~QScriptEngineAgentPrivate()
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141 | {
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142 | QScriptEnginePrivate *eng_p = QScriptEnginePrivate::get(engine);
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143 | eng_p->agentDeleted(q_ptr);
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144 | }
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145 |
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146 | /*!
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147 | Constructs a QScriptEngineAgent object for the given \a engine.
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148 |
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149 | The engine takes ownership of the agent.
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150 |
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151 | Call QScriptEngine::setAgent() to make this agent the active
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152 | agent.
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153 | */
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154 | QScriptEngineAgent::QScriptEngineAgent(QScriptEngine *engine)
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155 | : d_ptr(new QScriptEngineAgentPrivate)
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156 | {
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157 | d_ptr->q_ptr = this;
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158 | d_ptr->engine = engine;
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159 | }
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160 |
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161 | /*!
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162 | \internal
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163 | */
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164 | QScriptEngineAgent::QScriptEngineAgent(QScriptEngineAgentPrivate &dd, QScriptEngine *engine)
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165 | : d_ptr(&dd)
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166 | {
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167 | d_ptr->q_ptr = this;
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168 | d_ptr->engine = engine;
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169 | }
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170 |
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171 | /*!
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172 | Destroys this QScriptEngineAgent.
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173 | */
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174 | QScriptEngineAgent::~QScriptEngineAgent()
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175 | {
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176 | delete d_ptr;
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177 | d_ptr = 0;
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178 | }
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179 |
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180 | /*!
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181 |
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182 | This function is called when the engine has parsed a script and has
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183 | associated it with the given \a id. The id can be used to identify
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184 | this particular script in subsequent event notifications.
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185 |
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186 | \a program, \a fileName and \a baseLineNumber are the original
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187 | arguments to the QScriptEngine::evaluate() call that triggered this
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188 | event.
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189 |
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190 | This function is called just before the script is about to be
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191 | evaluated.
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192 |
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193 | You can reimplement this function to record information about the
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194 | script; for example, by retaining the script text, you can obtain
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195 | the line of text corresponding to a line number in a subsequent
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196 | call to positionChange().
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197 |
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198 | The default implementation does nothing.
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199 |
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200 | \sa scriptUnload()
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201 | */
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202 | void QScriptEngineAgent::scriptLoad(qint64 id, const QString &program,
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203 | const QString &fileName, int baseLineNumber)
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204 | {
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205 | Q_UNUSED(id);
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206 | Q_UNUSED(program);
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207 | Q_UNUSED(fileName);
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208 | Q_UNUSED(baseLineNumber);
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209 | }
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210 |
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211 | /*!
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212 | This function is called when the engine has discarded the script
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213 | identified by the given \a id.
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214 |
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215 | You can reimplement this function to clean up any resources you have
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216 | associated with the script.
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217 |
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218 | The default implementation does nothing.
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219 |
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220 | \sa scriptLoad()
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221 | */
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222 | void QScriptEngineAgent::scriptUnload(qint64 id)
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223 | {
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224 | Q_UNUSED(id);
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225 | }
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226 |
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227 | /*!
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228 | This function is called when a new script context has been pushed.
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229 |
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230 | The default implementation does nothing.
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231 |
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232 | \sa contextPop(), functionEntry()
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233 | */
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234 | void QScriptEngineAgent::contextPush()
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235 | {
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236 | }
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237 |
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238 | /*!
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239 | This function is called when the current script context is about to
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240 | be popped.
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241 |
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242 | The default implementation does nothing.
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243 |
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244 | \sa contextPush(), functionExit()
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245 | */
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246 | void QScriptEngineAgent::contextPop()
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247 | {
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248 | }
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249 |
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250 | /*!
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251 | This function is called when a script function is called in the
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252 | engine. If the script function is not a native Qt Script function,
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253 | it resides in the script identified by \a scriptId; otherwise, \a
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254 | scriptId is -1.
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255 |
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256 | This function is called just before execution of the script function
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257 | begins. You can obtain the QScriptContext associated with the
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258 | function call with QScriptEngine::currentContext(). The arguments
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259 | passed to the function are available.
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260 |
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261 | Reimplement this function to handle this event. For example, a
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262 | debugger implementation could reimplement this function (and
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263 | functionExit()) to keep track of the call stack and provide
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264 | step-over functionality.
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265 |
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266 | The default implementation does nothing.
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267 |
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268 | \sa functionExit(), positionChange(), QScriptEngine::currentContext()
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269 | */
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270 | void QScriptEngineAgent::functionEntry(qint64 scriptId)
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271 | {
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272 | Q_UNUSED(scriptId);
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273 | }
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274 |
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275 | /*!
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276 | This function is called when the currently executing script function
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277 | is about to return. If the script function is not a native Qt Script
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278 | function, it resides in the script identified by \a scriptId;
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279 | otherwise, \a scriptId is -1. The \a returnValue is the value that
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280 | the script function will return.
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281 |
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282 | This function is called just before the script function returns.
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283 | You can still access the QScriptContext associated with the
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284 | script function call with QScriptEngine::currentContext().
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285 |
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286 | If the engine's
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287 | \l{QScriptEngine::hasUncaughtException()}{hasUncaughtException}()
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288 | function returns true, the script function is exiting due to an
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289 | exception; otherwise, the script function is returning normally.
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290 |
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291 | Reimplement this function to handle this event; typically you will
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292 | then also want to reimplement functionEntry().
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293 |
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294 | The default implementation does nothing.
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295 |
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296 | \sa functionEntry(), QScriptEngine::hasUncaughtException()
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297 | */
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298 | void QScriptEngineAgent::functionExit(qint64 scriptId,
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299 | const QScriptValue &returnValue)
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300 | {
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301 | Q_UNUSED(scriptId);
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302 | Q_UNUSED(returnValue);
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303 | }
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304 |
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305 | /*!
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306 | This function is called when the engine is about to execute a new
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307 | statement in the script identified by \a scriptId. The statement
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308 | begins on the line and column specified by \a lineNumber and \a
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309 | columnNumber. This event is not generated for native Qt Script
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310 | functions.
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311 |
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312 | Reimplement this function to handle this event. For example, a
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313 | debugger implementation could reimplement this function to provide
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314 | line-by-line stepping, and a profiler implementation could use it to
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315 | count the number of times each statement is executed.
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316 |
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317 | The default implementation does nothing.
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318 |
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319 | \sa scriptLoad(), functionEntry()
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320 | */
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321 | void QScriptEngineAgent::positionChange(qint64 scriptId,
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322 | int lineNumber, int columnNumber)
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323 | {
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324 | Q_UNUSED(scriptId);
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325 | Q_UNUSED(lineNumber);
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326 | Q_UNUSED(columnNumber);
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327 | }
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328 |
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329 | /*!
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330 | This function is called when the given \a exception has occurred in
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331 | the engine, in the script identified by \a scriptId. If the
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332 | exception was thrown by a native Qt Script function, \a scriptId is
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333 | -1.
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334 |
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335 | If \a hasHandler is true, there is a \c{catch} or \c{finally} block
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336 | that will handle the exception. If \a hasHandler is false, there is
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337 | no handler for the exception.
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338 |
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339 | Reimplement this function if you want to handle this event. For
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340 | example, a debugger can notify the user when an uncaught exception
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341 | occurs (i.e. \a hasHandler is false).
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342 |
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343 | The default implementation does nothing.
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344 |
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345 | \sa exceptionCatch()
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346 | */
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347 | void QScriptEngineAgent::exceptionThrow(qint64 scriptId,
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348 | const QScriptValue &exception,
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349 | bool hasHandler)
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350 | {
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351 | Q_UNUSED(scriptId);
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352 | Q_UNUSED(exception);
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353 | Q_UNUSED(hasHandler);
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354 | }
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355 |
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356 | /*!
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357 | This function is called when the given \a exception is about to be
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358 | caught, in the script identified by \a scriptId.
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359 |
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360 | Reimplement this function if you want to handle this event.
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361 |
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362 | The default implementation does nothing.
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363 |
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364 | \sa exceptionThrow()
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365 | */
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366 | void QScriptEngineAgent::exceptionCatch(qint64 scriptId,
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367 | const QScriptValue &exception)
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368 | {
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369 | Q_UNUSED(scriptId);
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370 | Q_UNUSED(exception);
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371 | }
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372 |
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373 | #if 0
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374 | /*!
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375 | This function is called when a property of the given \a object has
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376 | been added, changed or removed.
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377 |
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378 | Reimplement this function if you want to handle this event.
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379 |
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380 | The default implementation does nothing.
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381 | */
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382 | void QScriptEngineAgent::propertyChange(qint64 scriptId,
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383 | const QScriptValue &object,
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384 | const QString &propertyName,
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385 | PropertyChange change)
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386 | {
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387 | Q_UNUSED(scriptId);
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388 | Q_UNUSED(object);
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389 | Q_UNUSED(propertyName);
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390 | Q_UNUSED(change);
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391 | }
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392 | #endif
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393 |
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394 | /*!
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395 | Returns true if the QScriptEngineAgent supports the given \a
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396 | extension; otherwise, false is returned. By default, no extensions
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397 | are supported.
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398 |
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399 | \sa extension()
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400 | */
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401 | bool QScriptEngineAgent::supportsExtension(Extension extension) const
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402 | {
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403 | Q_UNUSED(extension);
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404 | return false;
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405 | }
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406 |
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407 | /*!
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408 | This virtual function can be reimplemented in a QScriptEngineAgent
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409 | subclass to provide support for extensions. The optional \a argument
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410 | can be provided as input to the \a extension; the result must be
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411 | returned in the form of a QVariant. You can call supportsExtension()
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412 | to check if an extension is supported by the QScriptEngineAgent. By
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413 | default, no extensions are supported, and this function returns an
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414 | invalid QVariant.
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415 |
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416 | If you implement the DebuggerInvocationRequest extension, Qt Script
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417 | will call this function when a \c{debugger} statement is encountered
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418 | in a script. The \a argument is a QVariantList containing three
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419 | items: The first item is the scriptId (a qint64), the second item is
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420 | the line number (an int), and the third item is the column number
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421 | (an int).
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422 |
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423 | \sa supportsExtension()
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424 | */
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425 | QVariant QScriptEngineAgent::extension(Extension extension,
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426 | const QVariant &argument)
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427 | {
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428 | Q_UNUSED(extension);
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429 | Q_UNUSED(argument);
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430 | return QVariant();
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431 | }
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432 |
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433 | /*!
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434 | Returns the QScriptEngine that this agent is associated with.
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435 | */
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436 | QScriptEngine *QScriptEngineAgent::engine() const
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437 | {
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438 | Q_D(const QScriptEngineAgent);
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439 | return d->engine;
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440 | }
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441 |
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442 | QT_END_NAMESPACE
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443 |
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444 | #endif // QT_NO_SCRIPT
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