source: trunk/src/script/qscriptable.cpp@ 428

Last change on this file since 428 was 2, checked in by Dmitry A. Kuminov, 16 years ago

Initially imported qt-all-opensource-src-4.5.1 from Trolltech.

File size: 5.8 KB
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1/****************************************************************************
2**
3** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
4** Contact: Qt Software Information ([email protected])
5**
6** This file is part of the QtScript module of the Qt Toolkit.
7**
8** $QT_BEGIN_LICENSE:LGPL$
9** Commercial Usage
10** Licensees holding valid Qt Commercial licenses may use this file in
11** accordance with the Qt Commercial License Agreement provided with the
12** Software or, alternatively, in accordance with the terms contained in
13** a written agreement between you and Nokia.
14**
15** GNU Lesser General Public License Usage
16** Alternatively, this file may be used under the terms of the GNU Lesser
17** General Public License version 2.1 as published by the Free Software
18** Foundation and appearing in the file LICENSE.LGPL included in the
19** packaging of this file. Please review the following information to
20** ensure the GNU Lesser General Public License version 2.1 requirements
21** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
22**
23** In addition, as a special exception, Nokia gives you certain
24** additional rights. These rights are described in the Nokia Qt LGPL
25** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
26** package.
27**
28** GNU General Public License Usage
29** Alternatively, this file may be used under the terms of the GNU
30** General Public License version 3.0 as published by the Free Software
31** Foundation and appearing in the file LICENSE.GPL included in the
32** packaging of this file. Please review the following information to
33** ensure the GNU General Public License version 3.0 requirements will be
34** met: http://www.gnu.org/copyleft/gpl.html.
35**
36** If you are unsure which license is appropriate for your use, please
37** contact the sales department at [email protected].
38** $QT_END_LICENSE$
39**
40****************************************************************************/
41
42#ifndef QT_NO_QOBJECT
43
44#include "qscriptable.h"
45
46#ifndef QT_NO_SCRIPT
47
48#include "qscriptable_p.h"
49
50#include "qscriptengine.h"
51#include "qscriptcontext.h"
52#include "qscriptvalue.h"
53
54QT_BEGIN_NAMESPACE
55
56/*!
57 \since 4.3
58 \class QScriptable
59
60 \brief The QScriptable class provides access to the Qt Script environment from Qt C++ member functions.
61
62 \ingroup script
63 \mainclass
64
65 With QScriptEngine::newQObject(), you can expose the signals and
66 slots and properties of any QObject (or subclass) to script
67 code. QScriptable augments this functionality by giving your C++
68 members access to the Qt Script environment they are invoked in;
69 conceptually, it is similar to QObject::sender().
70
71 By subclassing QScriptable, you get the following functions in your
72 class: thisObject(), argumentCount(), argument(), context() and
73 engine(). With these functions, you have full access to the Qt
74 Script environment from the slots and property access functions of
75 your class, when they are invoked from script code.
76
77 For example, you can throw a Qt Script exception from a slot;
78 manipulate the `this' object associated with the function call;
79 inspect the arguments stored in the QScriptContext to know the
80 "real" arguments passed to the function from script code; and call
81 script functions from your slot.
82
83 A typical use case of QScriptable is to implement prototype objects
84 for custom C++ types. You define the scriptable interface of your
85 custom type in a QScriptable subclass using properties and slots;
86 then you wrap an instance of your class using
87 QScriptEngine::newQObject(), and finally pass the result to
88 QScriptEngine::setDefaultPrototype(). See the \l{Default Prototypes Example}
89 to see how this can be done.
90
91 The following is what subclassing QScriptable typically looks
92 like:
93
94 \snippet doc/src/snippets/code/src_script_qscriptable.cpp 0
95
96 The only difference from regular QObject subclassing is that you
97 also inherit from QScriptable.
98
99 In the implementation of your slots, you can then use the functions
100 inherited from QScriptable:
101
102 \snippet doc/src/snippets/code/src_script_qscriptable.cpp 1
103
104 \sa {Default Prototypes Example}, QScriptEngine::newFunction()
105*/
106
107/*!
108 \internal
109*/
110QScriptable::QScriptable()
111 : d_ptr(new QScriptablePrivate())
112{
113 d_ptr->q_ptr = this;
114}
115
116/*!
117 \internal
118*/
119QScriptable::~QScriptable()
120{
121 delete d_ptr;
122 d_ptr = 0;
123}
124
125/*!
126 Returns a pointer to the QScriptEngine associated with the current
127 Qt function call, or 0 if the Qt function was not invoked from
128 script code.
129*/
130QScriptEngine *QScriptable::engine() const
131{
132 Q_D(const QScriptable);
133 return d->engine;
134}
135
136/*!
137 Returns a pointer to the QScriptContext associated with the current
138 Qt function call, or 0 if the Qt function was not invoked from
139 script code.
140*/
141QScriptContext *QScriptable::context() const
142{
143 if (QScriptEngine *e = engine())
144 return e->currentContext();
145
146 return 0;
147}
148
149/*!
150 Returns the `this' object associated with the current Qt function
151 call, or an invalid QScriptValue if the Qt function was not invoked
152 from script code.
153*/
154
155QScriptValue QScriptable::thisObject() const
156{
157 if (QScriptContext *c = context())
158 return c->thisObject();
159
160 return QScriptValue();
161}
162
163/*!
164 Returns the number of arguments passed to the function in this
165 invocation, or -1 if the Qt function was not invoked from script
166 code.
167
168 \sa argument()
169*/
170int QScriptable::argumentCount() const
171{
172 if (QScriptContext *c = context())
173 return c->argumentCount();
174
175 return -1;
176}
177
178/*!
179 Returns the function argument at the given \a index, or an invalid
180 QScriptValue if the Qt function was not invoked from script code.
181
182 \sa argumentCount()
183*/
184QScriptValue QScriptable::argument(int index) const
185{
186 if (QScriptContext *c = context())
187 return c->argument(index);
188
189 return QScriptValue();
190}
191
192#endif // QT_NO_SCRIPT
193#endif // QT_NO_QOBJECT
194
195QT_END_NAMESPACE
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