1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** Contact: Qt Software Information ([email protected])
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5 | **
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6 | ** This file is part of the QtScript module of the Qt Toolkit.
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7 | **
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8 | ** $QT_BEGIN_LICENSE:LGPL$
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9 | ** Commercial Usage
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10 | ** Licensees holding valid Qt Commercial licenses may use this file in
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11 | ** accordance with the Qt Commercial License Agreement provided with the
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12 | ** Software or, alternatively, in accordance with the terms contained in
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13 | ** a written agreement between you and Nokia.
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14 | **
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15 | ** GNU Lesser General Public License Usage
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16 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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17 | ** General Public License version 2.1 as published by the Free Software
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18 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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19 | ** packaging of this file. Please review the following information to
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20 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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21 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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22 | **
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23 | ** In addition, as a special exception, Nokia gives you certain
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24 | ** additional rights. These rights are described in the Nokia Qt LGPL
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25 | ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
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26 | ** package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you are unsure which license is appropriate for your use, please
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37 | ** contact the sales department at [email protected].
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | #ifndef QT_NO_QOBJECT
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43 |
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44 | #include "qscriptable.h"
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45 |
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46 | #ifndef QT_NO_SCRIPT
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47 |
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48 | #include "qscriptable_p.h"
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49 |
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50 | #include "qscriptengine.h"
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51 | #include "qscriptcontext.h"
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52 | #include "qscriptvalue.h"
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53 |
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54 | QT_BEGIN_NAMESPACE
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55 |
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56 | /*!
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57 | \since 4.3
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58 | \class QScriptable
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59 |
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60 | \brief The QScriptable class provides access to the Qt Script environment from Qt C++ member functions.
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61 |
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62 | \ingroup script
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63 | \mainclass
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64 |
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65 | With QScriptEngine::newQObject(), you can expose the signals and
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66 | slots and properties of any QObject (or subclass) to script
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67 | code. QScriptable augments this functionality by giving your C++
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68 | members access to the Qt Script environment they are invoked in;
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69 | conceptually, it is similar to QObject::sender().
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70 |
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71 | By subclassing QScriptable, you get the following functions in your
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72 | class: thisObject(), argumentCount(), argument(), context() and
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73 | engine(). With these functions, you have full access to the Qt
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74 | Script environment from the slots and property access functions of
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75 | your class, when they are invoked from script code.
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76 |
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77 | For example, you can throw a Qt Script exception from a slot;
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78 | manipulate the `this' object associated with the function call;
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79 | inspect the arguments stored in the QScriptContext to know the
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80 | "real" arguments passed to the function from script code; and call
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81 | script functions from your slot.
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82 |
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83 | A typical use case of QScriptable is to implement prototype objects
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84 | for custom C++ types. You define the scriptable interface of your
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85 | custom type in a QScriptable subclass using properties and slots;
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86 | then you wrap an instance of your class using
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87 | QScriptEngine::newQObject(), and finally pass the result to
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88 | QScriptEngine::setDefaultPrototype(). See the \l{Default Prototypes Example}
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89 | to see how this can be done.
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90 |
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91 | The following is what subclassing QScriptable typically looks
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92 | like:
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93 |
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94 | \snippet doc/src/snippets/code/src_script_qscriptable.cpp 0
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95 |
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96 | The only difference from regular QObject subclassing is that you
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97 | also inherit from QScriptable.
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98 |
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99 | In the implementation of your slots, you can then use the functions
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100 | inherited from QScriptable:
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101 |
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102 | \snippet doc/src/snippets/code/src_script_qscriptable.cpp 1
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103 |
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104 | \sa {Default Prototypes Example}, QScriptEngine::newFunction()
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105 | */
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106 |
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107 | /*!
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108 | \internal
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109 | */
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110 | QScriptable::QScriptable()
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111 | : d_ptr(new QScriptablePrivate())
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112 | {
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113 | d_ptr->q_ptr = this;
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114 | }
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115 |
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116 | /*!
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117 | \internal
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118 | */
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119 | QScriptable::~QScriptable()
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120 | {
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121 | delete d_ptr;
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122 | d_ptr = 0;
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123 | }
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124 |
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125 | /*!
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126 | Returns a pointer to the QScriptEngine associated with the current
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127 | Qt function call, or 0 if the Qt function was not invoked from
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128 | script code.
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129 | */
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130 | QScriptEngine *QScriptable::engine() const
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131 | {
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132 | Q_D(const QScriptable);
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133 | return d->engine;
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134 | }
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135 |
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136 | /*!
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137 | Returns a pointer to the QScriptContext associated with the current
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138 | Qt function call, or 0 if the Qt function was not invoked from
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139 | script code.
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140 | */
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141 | QScriptContext *QScriptable::context() const
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142 | {
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143 | if (QScriptEngine *e = engine())
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144 | return e->currentContext();
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145 |
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146 | return 0;
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147 | }
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148 |
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149 | /*!
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150 | Returns the `this' object associated with the current Qt function
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151 | call, or an invalid QScriptValue if the Qt function was not invoked
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152 | from script code.
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153 | */
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154 |
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155 | QScriptValue QScriptable::thisObject() const
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156 | {
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157 | if (QScriptContext *c = context())
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158 | return c->thisObject();
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159 |
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160 | return QScriptValue();
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161 | }
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162 |
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163 | /*!
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164 | Returns the number of arguments passed to the function in this
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165 | invocation, or -1 if the Qt function was not invoked from script
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166 | code.
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167 |
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168 | \sa argument()
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169 | */
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170 | int QScriptable::argumentCount() const
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171 | {
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172 | if (QScriptContext *c = context())
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173 | return c->argumentCount();
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174 |
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175 | return -1;
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176 | }
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177 |
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178 | /*!
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179 | Returns the function argument at the given \a index, or an invalid
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180 | QScriptValue if the Qt function was not invoked from script code.
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181 |
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182 | \sa argumentCount()
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183 | */
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184 | QScriptValue QScriptable::argument(int index) const
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185 | {
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186 | if (QScriptContext *c = context())
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187 | return c->argument(index);
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188 |
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189 | return QScriptValue();
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190 | }
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191 |
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192 | #endif // QT_NO_SCRIPT
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193 | #endif // QT_NO_QOBJECT
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194 |
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195 | QT_END_NAMESPACE
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