1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation ([email protected])
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6 | **
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7 | ** This file is part of the QtScript module of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:LGPL-ONLY$
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10 | ** GNU Lesser General Public License Usage
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11 | ** This file may be used under the terms of the GNU Lesser
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12 | ** General Public License version 2.1 as published by the Free Software
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13 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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14 | ** packaging of this file. Please review the following information to
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15 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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16 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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17 | **
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18 | ** If you have questions regarding the use of this file, please contact
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19 | ** Nokia at [email protected].
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20 | ** $QT_END_LICENSE$
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21 | **
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22 | ****************************************************************************/
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23 |
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24 | #include "qscriptextensionplugin.h"
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25 |
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26 | #include "qscriptvalue.h"
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27 | #include "qscriptengine.h"
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28 |
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29 | QT_BEGIN_NAMESPACE
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30 |
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31 | /*!
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32 | \since 4.3
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33 | \class QScriptExtensionPlugin
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34 | \brief The QScriptExtensionPlugin class provides an abstract base for custom QScript extension plugins.
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35 |
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36 | \ingroup plugins
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37 |
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38 | QScriptExtensionPlugin is a plugin interface that makes it
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39 | possible to offer extensions that can be loaded dynamically into
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40 | applications using the QScriptEngine class.
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41 |
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42 | Writing a script extension plugin is achieved by subclassing this
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43 | base class, reimplementing the pure virtual keys() and initialize()
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44 | functions, and exporting the class using the Q_EXPORT_PLUGIN2()
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45 | macro. See \l {How to Create Qt Plugins} for details.
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46 |
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47 | \sa QScriptEngine::importExtension(), {Creating QtScript Extensions}
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48 | */
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49 |
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50 | /*!
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51 | \fn QStringList QScriptExtensionPlugin::keys() const
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52 |
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53 | Returns the list of keys this plugin supports.
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54 |
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55 | These keys are usually the names of the "modules" or "packages"
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56 | that are implemented in the plugin (e.g. \c{com.mycompany.MyProduct}).
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57 |
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58 | \sa initialize()
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59 | */
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60 |
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61 | /*!
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62 | \fn void QScriptExtensionPlugin::initialize(const QString& key, QScriptEngine *engine)
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63 |
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64 | Initializes the extension specified by \a key in the given \a engine.
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65 | The key must come from the set of keys().
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66 |
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67 | \sa keys()
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68 | */
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69 |
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70 | /*!
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71 | Constructs a script extension plugin with the given \a parent.
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72 |
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73 | Note that this constructor is invoked automatically by the
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74 | Q_EXPORT_PLUGIN2() macro, so there is no need for calling it
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75 | explicitly.
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76 | */
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77 | QScriptExtensionPlugin::QScriptExtensionPlugin(QObject *parent)
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78 | : QObject(parent)
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79 | {
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80 | }
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81 |
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82 | /*!
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83 | Destroys the script extension plugin.
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84 |
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85 | Note that Qt destroys a plugin automatically when it is no longer
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86 | used, so there is no need for calling the destructor explicitly.
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87 | */
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88 | QScriptExtensionPlugin::~QScriptExtensionPlugin()
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89 | {
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90 | }
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91 |
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92 | /*!
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93 |
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94 | This function is provided for convenience when reimplementing
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95 | initialize(). It splits the given \a key on \c{'.'} (dot), and
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96 | ensures that there's a corresponding path of objects in the
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97 | environment of the given \a engine, creating new objects to complete
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98 | the path if necessary. E.g. if the key is "com.trolltech", after
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99 | the call to setupPackage() the script expression \c{com.trolltech}
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100 | will evaluate to an object. More specifically, the engine's Global
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101 | Object will have a property called "com", which in turn has a
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102 | property called "trolltech".
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103 |
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104 | Use this function to avoid global namespace pollution when installing
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105 | your extensions in the engine.
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106 |
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107 | \sa initialize()
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108 | */
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109 | QScriptValue QScriptExtensionPlugin::setupPackage(
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110 | const QString &key, QScriptEngine *engine) const
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111 | {
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112 | QStringList components = key.split(QLatin1Char('.'));
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113 | QScriptValue o = engine->globalObject();
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114 | for (int i = 0; i < components.count(); ++i) {
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115 | QScriptValue oo = o.property(components.at(i));
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116 | if (!oo.isValid()) {
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117 | oo = engine->newObject();
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118 | o.setProperty(components.at(i), oo);
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119 | }
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120 | o = oo;
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121 | }
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122 | return o;
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123 | }
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124 |
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125 | QT_END_NAMESPACE
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