source: trunk/src/script/api/qscriptextensionplugin.cpp@ 561

Last change on this file since 561 was 561, checked in by Dmitry A. Kuminov, 15 years ago

trunk: Merged in qt 4.6.1 sources.

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1/****************************************************************************
2**
3** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
4** All rights reserved.
5** Contact: Nokia Corporation ([email protected])
6**
7** This file is part of the QtScript module of the Qt Toolkit.
8**
9** $QT_BEGIN_LICENSE:LGPL-ONLY$
10** GNU Lesser General Public License Usage
11** This file may be used under the terms of the GNU Lesser
12** General Public License version 2.1 as published by the Free Software
13** Foundation and appearing in the file LICENSE.LGPL included in the
14** packaging of this file. Please review the following information to
15** ensure the GNU Lesser General Public License version 2.1 requirements
16** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
17**
18** If you have questions regarding the use of this file, please contact
19** Nokia at [email protected].
20** $QT_END_LICENSE$
21**
22****************************************************************************/
23
24#include "qscriptextensionplugin.h"
25
26#include "qscriptvalue.h"
27#include "qscriptengine.h"
28
29QT_BEGIN_NAMESPACE
30
31/*!
32 \since 4.3
33 \class QScriptExtensionPlugin
34 \brief The QScriptExtensionPlugin class provides an abstract base for custom QScript extension plugins.
35
36 \ingroup plugins
37
38 QScriptExtensionPlugin is a plugin interface that makes it
39 possible to offer extensions that can be loaded dynamically into
40 applications using the QScriptEngine class.
41
42 Writing a script extension plugin is achieved by subclassing this
43 base class, reimplementing the pure virtual keys() and initialize()
44 functions, and exporting the class using the Q_EXPORT_PLUGIN2()
45 macro. See \l {How to Create Qt Plugins} for details.
46
47 \sa QScriptEngine::importExtension(), {Creating QtScript Extensions}
48*/
49
50/*!
51 \fn QStringList QScriptExtensionPlugin::keys() const
52
53 Returns the list of keys this plugin supports.
54
55 These keys are usually the names of the "modules" or "packages"
56 that are implemented in the plugin (e.g. \c{com.mycompany.MyProduct}).
57
58 \sa initialize()
59*/
60
61/*!
62 \fn void QScriptExtensionPlugin::initialize(const QString& key, QScriptEngine *engine)
63
64 Initializes the extension specified by \a key in the given \a engine.
65 The key must come from the set of keys().
66
67 \sa keys()
68*/
69
70/*!
71 Constructs a script extension plugin with the given \a parent.
72
73 Note that this constructor is invoked automatically by the
74 Q_EXPORT_PLUGIN2() macro, so there is no need for calling it
75 explicitly.
76*/
77QScriptExtensionPlugin::QScriptExtensionPlugin(QObject *parent)
78 : QObject(parent)
79{
80}
81
82/*!
83 Destroys the script extension plugin.
84
85 Note that Qt destroys a plugin automatically when it is no longer
86 used, so there is no need for calling the destructor explicitly.
87*/
88QScriptExtensionPlugin::~QScriptExtensionPlugin()
89{
90}
91
92/*!
93
94 This function is provided for convenience when reimplementing
95 initialize(). It splits the given \a key on \c{'.'} (dot), and
96 ensures that there's a corresponding path of objects in the
97 environment of the given \a engine, creating new objects to complete
98 the path if necessary. E.g. if the key is "com.trolltech", after
99 the call to setupPackage() the script expression \c{com.trolltech}
100 will evaluate to an object. More specifically, the engine's Global
101 Object will have a property called "com", which in turn has a
102 property called "trolltech".
103
104 Use this function to avoid global namespace pollution when installing
105 your extensions in the engine.
106
107 \sa initialize()
108*/
109QScriptValue QScriptExtensionPlugin::setupPackage(
110 const QString &key, QScriptEngine *engine) const
111{
112 QStringList components = key.split(QLatin1Char('.'));
113 QScriptValue o = engine->globalObject();
114 for (int i = 0; i < components.count(); ++i) {
115 QScriptValue oo = o.property(components.at(i));
116 if (!oo.isValid()) {
117 oo = engine->newObject();
118 o.setProperty(components.at(i), oo);
119 }
120 o = oo;
121 }
122 return o;
123}
124
125QT_END_NAMESPACE
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