| 1 | /****************************************************************************
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| 2 | **
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| 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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| 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation ([email protected])
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| 6 | **
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| 7 | ** This file is part of the Qt3Support module of the Qt Toolkit.
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| 8 | **
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| 9 | ** $QT_BEGIN_LICENSE:LGPL$
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| 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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| 13 | ** Software or, alternatively, in accordance with the terms contained in
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| 14 | ** a written agreement between you and Nokia.
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| 15 | **
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| 16 | ** GNU Lesser General Public License Usage
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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| 18 | ** General Public License version 2.1 as published by the Free Software
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| 19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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| 20 | ** packaging of this file. Please review the following information to
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| 21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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| 22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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| 23 | **
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| 24 | ** In addition, as a special exception, Nokia gives you certain additional
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| 25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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| 27 | **
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| 28 | ** GNU General Public License Usage
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| 29 | ** Alternatively, this file may be used under the terms of the GNU
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| 30 | ** General Public License version 3.0 as published by the Free Software
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 32 | ** packaging of this file. Please review the following information to
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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| 35 | **
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| 36 | ** If you have questions regarding the use of this file, please contact
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| 37 | ** Nokia at [email protected].
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| 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | #include "q3canvas.h"
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| 43 | #include "qapplication.h"
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| 44 | #include "qbitmap.h"
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| 45 | #include "qdesktopwidget.h"
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| 46 | #include "qimage.h"
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| 47 | #include "q3ptrdict.h"
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| 48 | #include "qpainter.h"
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| 49 | #include "q3polygonscanner.h"
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| 50 | #include "qtimer.h"
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| 51 | #include "q3tl.h"
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| 52 |
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| 53 | #include <stdlib.h>
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| 54 |
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| 55 | QT_BEGIN_NAMESPACE
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| 56 |
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| 57 | using namespace Qt;
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| 58 |
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| 59 | class Q3CanvasData {
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| 60 | public:
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| 61 | Q3CanvasData() :
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| 62 | itemDict(1013), animDict(503)
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| 63 | {
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| 64 | }
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| 65 |
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| 66 | Q3PtrList<Q3CanvasView> viewList;
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| 67 | Q3PtrDict<void> itemDict;
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| 68 | Q3PtrDict<void> animDict;
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| 69 | };
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| 70 |
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| 71 | class Q3CanvasViewData {
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| 72 | public:
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| 73 | Q3CanvasViewData() {}
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| 74 | #ifndef QT_NO_TRANSFORMATIONS
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| 75 | QMatrix xform;
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| 76 | QMatrix ixform;
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| 77 | #endif
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| 78 | QRegion eraseRegion;
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| 79 | };
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| 80 |
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| 81 | // clusterizer
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| 82 |
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| 83 | class Q3CanvasClusterizer {
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| 84 | public:
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| 85 | Q3CanvasClusterizer(int maxclusters);
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| 86 | ~Q3CanvasClusterizer();
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| 87 |
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| 88 | void add(int x, int y); // 1x1 rectangle (point)
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| 89 | void add(int x, int y, int w, int h);
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| 90 | void add(const QRect& rect);
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| 91 |
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| 92 | void clear();
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| 93 | int clusters() const { return count; }
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| 94 | const QRect& operator[](int i) const;
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| 95 |
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| 96 | private:
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| 97 | QRect* cluster;
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| 98 | int count;
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| 99 | const int maxcl;
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| 100 | };
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| 101 |
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| 102 | static
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| 103 | void include(QRect& r, const QRect& rect)
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| 104 | {
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| 105 | if (rect.left()<r.left()) {
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| 106 | r.setLeft(rect.left());
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| 107 | }
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| 108 | if (rect.right()>r.right()) {
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| 109 | r.setRight(rect.right());
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| 110 | }
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| 111 | if (rect.top()<r.top()) {
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| 112 | r.setTop(rect.top());
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| 113 | }
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| 114 | if (rect.bottom()>r.bottom()) {
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| 115 | r.setBottom(rect.bottom());
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| 116 | }
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| 117 | }
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| 118 |
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| 119 | /*
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| 120 | A Q3CanvasClusterizer groups rectangles (QRects) into non-overlapping rectangles
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| 121 | by a merging heuristic.
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| 122 | */
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| 123 | Q3CanvasClusterizer::Q3CanvasClusterizer(int maxclusters) :
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| 124 | cluster(new QRect[maxclusters]),
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| 125 | count(0),
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| 126 | maxcl(maxclusters)
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| 127 | { }
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| 128 |
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| 129 | Q3CanvasClusterizer::~Q3CanvasClusterizer()
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| 130 | {
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| 131 | delete [] cluster;
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| 132 | }
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| 133 |
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| 134 | void Q3CanvasClusterizer::clear()
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| 135 | {
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| 136 | count=0;
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| 137 | }
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| 138 |
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| 139 | void Q3CanvasClusterizer::add(int x, int y)
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| 140 | {
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| 141 | add(QRect(x,y,1,1));
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| 142 | }
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| 143 |
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| 144 | void Q3CanvasClusterizer::add(int x, int y, int w, int h)
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| 145 | {
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| 146 | add(QRect(x,y,w,h));
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| 147 | }
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| 148 |
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| 149 | void Q3CanvasClusterizer::add(const QRect& rect)
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| 150 | {
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| 151 | QRect biggerrect(rect.x()-1,rect.y()-1,rect.width()+2,rect.height()+2);
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| 152 |
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| 153 | //Q_ASSERT(rect.width()>0 && rect.height()>0);
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| 154 |
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| 155 | int cursor;
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| 156 |
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| 157 | for (cursor=0; cursor<count; cursor++) {
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| 158 | if (cluster[cursor].contains(rect)) {
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| 159 | // Wholly contained already.
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| 160 | return;
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| 161 | }
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| 162 | }
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| 163 |
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| 164 | int lowestcost=9999999;
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| 165 | int cheapest=-1;
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| 166 | cursor = 0;
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| 167 | while(cursor<count) {
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| 168 | if (cluster[cursor].intersects(biggerrect)) {
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| 169 | QRect larger=cluster[cursor];
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| 170 | include(larger,rect);
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| 171 | int cost = larger.width()*larger.height() -
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| 172 | cluster[cursor].width()*cluster[cursor].height();
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| 173 |
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| 174 | if (cost < lowestcost) {
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| 175 | bool bad=false;
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| 176 | for (int c=0; c<count && !bad; c++) {
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| 177 | bad=cluster[c].intersects(larger) && c!=cursor;
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| 178 | }
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| 179 | if (!bad) {
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| 180 | cheapest=cursor;
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| 181 | lowestcost=cost;
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| 182 | }
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| 183 | }
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| 184 | }
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| 185 | cursor++;
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| 186 | }
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| 187 |
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| 188 | if (cheapest>=0) {
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| 189 | include(cluster[cheapest],rect);
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| 190 | return;
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| 191 | }
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| 192 |
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| 193 | if (count < maxcl) {
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| 194 | cluster[count++]=rect;
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| 195 | return;
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| 196 | }
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| 197 |
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| 198 | // Do cheapest of:
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| 199 | // add to closest cluster
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| 200 | // do cheapest cluster merge, add to new cluster
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| 201 |
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| 202 | lowestcost=9999999;
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| 203 | cheapest=-1;
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| 204 | cursor=0;
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| 205 | while(cursor<count) {
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| 206 | QRect larger=cluster[cursor];
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| 207 | include(larger,rect);
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| 208 | int cost=larger.width()*larger.height()
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| 209 | - cluster[cursor].width()*cluster[cursor].height();
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| 210 | if (cost < lowestcost) {
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| 211 | bool bad=false;
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| 212 | for (int c=0; c<count && !bad; c++) {
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| 213 | bad=cluster[c].intersects(larger) && c!=cursor;
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| 214 | }
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| 215 | if (!bad) {
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| 216 | cheapest=cursor;
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| 217 | lowestcost=cost;
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| 218 | }
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| 219 | }
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| 220 | cursor++;
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| 221 | }
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| 222 |
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| 223 | // ###
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| 224 | // could make an heuristic guess as to whether we need to bother
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| 225 | // looking for a cheap merge.
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| 226 |
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| 227 | int cheapestmerge1 = -1;
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| 228 | int cheapestmerge2 = -1;
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| 229 |
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| 230 | int merge1 = 0;
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| 231 | while(merge1 < count) {
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| 232 | int merge2=0;
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| 233 | while(merge2 < count) {
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| 234 | if(merge1!=merge2) {
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| 235 | QRect larger=cluster[merge1];
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| 236 | include(larger,cluster[merge2]);
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| 237 | int cost=larger.width()*larger.height()
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| 238 | - cluster[merge1].width()*cluster[merge1].height()
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| 239 | - cluster[merge2].width()*cluster[merge2].height();
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| 240 | if (cost < lowestcost) {
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| 241 | bool bad=false;
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| 242 | for (int c=0; c<count && !bad; c++) {
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| 243 | bad=cluster[c].intersects(larger) && c!=cursor;
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| 244 | }
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| 245 | if (!bad) {
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| 246 | cheapestmerge1=merge1;
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| 247 | cheapestmerge2=merge2;
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| 248 | lowestcost=cost;
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| 249 | }
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| 250 | }
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| 251 | }
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| 252 | merge2++;
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| 253 | }
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| 254 | merge1++;
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| 255 | }
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| 256 |
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| 257 | if (cheapestmerge1>=0) {
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| 258 | include(cluster[cheapestmerge1],cluster[cheapestmerge2]);
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| 259 | cluster[cheapestmerge2]=cluster[count--];
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| 260 | } else {
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| 261 | // if (!cheapest) debugRectangles(rect);
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| 262 | include(cluster[cheapest],rect);
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| 263 | }
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| 264 |
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| 265 | // NB: clusters do not intersect (or intersection will
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| 266 | // overwrite). This is a result of the above algorithm,
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| 267 | // given the assumption that (x,y) are ordered topleft
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| 268 | // to bottomright.
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| 269 |
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| 270 | // ###
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| 271 | //
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| 272 | // add explicit x/y ordering to that comment, move it to the top
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| 273 | // and rephrase it as pre-/post-conditions.
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| 274 | }
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| 275 |
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| 276 | const QRect& Q3CanvasClusterizer::operator[](int i) const
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| 277 | {
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| 278 | return cluster[i];
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| 279 | }
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| 280 |
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| 281 | // end of clusterizer
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| 282 |
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| 283 | // there's no more device coordinate clipping done, so introduce these
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| 284 | // clip setting compat functions
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| 285 |
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| 286 | static void qt_setclipregion(QPainter *p, const QRegion &r)
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| 287 | {
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| 288 | QMatrix matrix = p->worldMatrix();
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| 289 | p->setWorldMatrix(QMatrix());
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| 290 | p->setClipRegion(r);
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| 291 | p->setWorldMatrix(matrix);
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| 292 | }
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| 293 |
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| 294 | static void qt_setcliprect(QPainter *p, const QRect &r)
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| 295 | {
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| 296 | qt_setclipregion(p, QRegion(r));
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| 297 | }
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| 298 |
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| 299 |
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| 300 | class Q_COMPAT_EXPORT Q3CanvasItemPtr {
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| 301 | public:
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| 302 | Q3CanvasItemPtr() : ptr(0) { }
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| 303 | Q3CanvasItemPtr(Q3CanvasItem* p) : ptr(p) { }
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| 304 |
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| 305 | bool operator<=(const Q3CanvasItemPtr& that) const
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| 306 | {
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| 307 | // Order same-z objects by identity.
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| 308 | if (that.ptr->z()==ptr->z())
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| 309 | return that.ptr <= ptr;
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| 310 | return that.ptr->z() <= ptr->z();
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| 311 | }
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| 312 | bool operator<(const Q3CanvasItemPtr& that) const
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| 313 | {
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| 314 | // Order same-z objects by identity.
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| 315 | if (that.ptr->z()==ptr->z())
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| 316 | return that.ptr < ptr;
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| 317 | return that.ptr->z() < ptr->z();
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| 318 | }
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| 319 | bool operator>(const Q3CanvasItemPtr& that) const
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| 320 | {
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| 321 | // Order same-z objects by identity.
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| 322 | if (that.ptr->z()==ptr->z())
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| 323 | return that.ptr > ptr;
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| 324 | return that.ptr->z() > ptr->z();
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| 325 | }
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| 326 | bool operator==(const Q3CanvasItemPtr& that) const
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| 327 | {
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| 328 | return that.ptr == ptr;
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| 329 | }
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| 330 | operator Q3CanvasItem*() const { return ptr; }
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| 331 |
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| 332 | private:
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| 333 | Q3CanvasItem* ptr;
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| 334 | };
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| 335 |
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| 336 |
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| 337 | /*!
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| 338 | \class Q3CanvasItemList
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| 339 | \compat
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| 340 | \brief The Q3CanvasItemList class is a list of Q3CanvasItems.
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| 341 |
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| 342 | Q3CanvasItemList is a Q3ValueList of pointers to \l{Q3CanvasItem}s.
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| 343 | This class is used by some methods in Q3Canvas that need to return
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| 344 | a list of canvas items.
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| 345 |
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| 346 | The \l Q3ValueList documentation describes how to use this list.
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| 347 |
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| 348 | \sa QtCanvas, {Porting to Graphics View}
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| 349 | */
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| 350 |
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| 351 | /*!
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| 352 | \internal
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| 353 | */
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| 354 | void Q3CanvasItemList::sort()
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| 355 | {
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| 356 | qHeapSort(*((Q3ValueList<Q3CanvasItemPtr>*)this));
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| 357 | }
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| 358 |
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| 359 | /*!
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| 360 | \internal
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| 361 | */
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| 362 | void Q3CanvasItemList::drawUnique(QPainter& painter)
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| 363 | {
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| 364 | Q3CanvasItem* prev=0;
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| 365 | for (Iterator it=fromLast(); it!=end(); --it) {
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| 366 | Q3CanvasItem *g=*it;
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| 367 | if (g!=prev) {
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| 368 | g->draw(painter);
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| 369 | prev=g;
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| 370 | }
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| 371 | }
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| 372 | }
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| 373 |
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| 374 | /*!
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| 375 | Returns the concatenation of this list and list \a l.
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| 376 | */
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| 377 | Q3CanvasItemList Q3CanvasItemList::operator+(const Q3CanvasItemList &l) const
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| 378 | {
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| 379 | Q3CanvasItemList l2(*this);
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| 380 | for(const_iterator it = l.begin(); it != l.end(); ++it)
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| 381 | l2.append(*it);
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| 382 | return l2;
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| 383 | }
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| 384 |
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| 385 | class Q3CanvasChunk {
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| 386 | public:
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| 387 | Q3CanvasChunk() : changed(true) { }
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| 388 | // Other code assumes lists are not deleted. Assignment is also
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| 389 | // done on ChunkRecs. So don't add that sort of thing here.
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| 390 |
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| 391 | void sort()
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| 392 | {
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| 393 | list.sort();
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| 394 | }
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| 395 |
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| 396 | const Q3CanvasItemList* listPtr() const
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| 397 | {
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| 398 | return &list;
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| 399 | }
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| 400 |
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| 401 | void add(Q3CanvasItem* item)
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| 402 | {
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| 403 | list.prepend(item);
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| 404 | changed = true;
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| 405 | }
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| 406 |
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| 407 | void remove(Q3CanvasItem* item)
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| 408 | {
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| 409 | list.remove(item);
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| 410 | changed = true;
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| 411 | }
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| 412 |
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| 413 | void change()
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| 414 | {
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| 415 | changed = true;
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| 416 | }
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| 417 |
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| 418 | bool hasChanged() const
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| 419 | {
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| 420 | return changed;
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| 421 | }
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| 422 |
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| 423 | bool takeChange()
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| 424 | {
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| 425 | bool y = changed;
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| 426 | changed = false;
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| 427 | return y;
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| 428 | }
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| 429 |
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| 430 | private:
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| 431 | Q3CanvasItemList list;
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| 432 | bool changed;
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| 433 | };
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| 434 |
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| 435 |
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| 436 | static int gcd(int a, int b)
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| 437 | {
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| 438 | int r;
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| 439 | while ((r = a%b)) {
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| 440 | a=b;
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| 441 | b=r;
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| 442 | }
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| 443 | return b;
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| 444 | }
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| 445 |
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| 446 | static int scm(int a, int b)
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| 447 | {
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| 448 | int g = gcd(a,b);
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| 449 | return a/g*b;
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| 450 | }
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| 451 |
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| 452 |
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| 453 |
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| 454 | /*!
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| 455 | \class Q3Canvas
|
|---|
| 456 | \compat
|
|---|
| 457 | \brief The Q3Canvas class provides a 2D area that can contain Q3CanvasItem objects.
|
|---|
| 458 |
|
|---|
| 459 | The Q3Canvas class manages its 2D graphic area and all the canvas
|
|---|
| 460 | items the area contains. The canvas has no visual appearance of
|
|---|
| 461 | its own. Instead, it is displayed on screen using a Q3CanvasView.
|
|---|
| 462 | Multiple Q3CanvasView widgets may be associated with a canvas to
|
|---|
| 463 | provide multiple views of the same canvas.
|
|---|
| 464 |
|
|---|
| 465 | The canvas is optimized for large numbers of items, particularly
|
|---|
| 466 | where only a small percentage of the items change at any
|
|---|
| 467 | one time. If the entire display changes very frequently, you should
|
|---|
| 468 | consider using your own custom Q3ScrollView subclass.
|
|---|
| 469 |
|
|---|
| 470 | Qt provides a rich
|
|---|
| 471 | set of canvas item classes, e.g. Q3CanvasEllipse, Q3CanvasLine,
|
|---|
| 472 | Q3CanvasPolygon, Q3CanvasPolygonalItem, Q3CanvasRectangle, Q3CanvasSpline,
|
|---|
| 473 | Q3CanvasSprite and Q3CanvasText. You can subclass to create your own
|
|---|
| 474 | canvas items; Q3CanvasPolygonalItem is the most common base class used
|
|---|
| 475 | for this purpose.
|
|---|
| 476 |
|
|---|
| 477 | Items appear on the canvas after their \link Q3CanvasItem::show()
|
|---|
| 478 | show()\endlink function has been called (or \link
|
|---|
| 479 | Q3CanvasItem::setVisible() setVisible(true)\endlink), and \e after
|
|---|
| 480 | update() has been called. The canvas only shows items that are
|
|---|
| 481 | \link Q3CanvasItem::setVisible() visible\endlink, and then only if
|
|---|
| 482 | \l update() is called. (By default the canvas is white and so are
|
|---|
| 483 | canvas items, so if nothing appears try changing colors.)
|
|---|
| 484 |
|
|---|
| 485 | If you created the canvas without passing a width and height to
|
|---|
| 486 | the constructor you must also call resize().
|
|---|
| 487 |
|
|---|
| 488 | Although a canvas may appear to be similar to a widget with child
|
|---|
| 489 | widgets, there are several notable differences:
|
|---|
| 490 |
|
|---|
| 491 | \list
|
|---|
| 492 | \i Canvas items are usually much faster to manipulate and redraw than
|
|---|
| 493 | child widgets, with the speed advantage becoming especially great when
|
|---|
| 494 | there are \e many canvas items and non-rectangular items. In most
|
|---|
| 495 | situations canvas items are also a lot more memory efficient than child
|
|---|
| 496 | widgets.
|
|---|
| 497 |
|
|---|
| 498 | \i It's easy to detect overlapping items (collision detection).
|
|---|
| 499 |
|
|---|
| 500 | \i The canvas can be larger than a widget. A million-by-million canvas
|
|---|
| 501 | is perfectly possible. At such a size a widget might be very
|
|---|
| 502 | inefficient, and some window systems might not support it at all,
|
|---|
| 503 | whereas Q3Canvas scales well. Even with a billion pixels and a million
|
|---|
| 504 | items, finding a particular canvas item, detecting collisions, etc.,
|
|---|
| 505 | is still fast (though the memory consumption may be prohibitive
|
|---|
| 506 | at such extremes).
|
|---|
| 507 |
|
|---|
| 508 | \i Two or more Q3CanvasView objects can view the same canvas.
|
|---|
| 509 |
|
|---|
| 510 | \i An arbitrary transformation matrix can be set on each Q3CanvasView
|
|---|
| 511 | which makes it easy to zoom, rotate or shear the viewed canvas.
|
|---|
| 512 |
|
|---|
| 513 | \i Widgets provide a lot more functionality, such as input (QKeyEvent,
|
|---|
| 514 | QMouseEvent etc.) and layout management (QGridLayout etc.).
|
|---|
| 515 |
|
|---|
| 516 | \endlist
|
|---|
| 517 |
|
|---|
| 518 | A canvas consists of a background, a number of canvas items organized by
|
|---|
| 519 | x, y and z coordinates, and a foreground. A canvas item's z coordinate
|
|---|
| 520 | can be treated as a layer number -- canvas items with a higher z
|
|---|
| 521 | coordinate appear in front of canvas items with a lower z coordinate.
|
|---|
| 522 |
|
|---|
| 523 | The background is white by default, but can be set to a different color
|
|---|
| 524 | using setBackgroundColor(), or to a repeated pixmap using
|
|---|
| 525 | setBackgroundPixmap() or to a mosaic of smaller pixmaps using
|
|---|
| 526 | setTiles(). Individual tiles can be set with setTile(). There
|
|---|
| 527 | are corresponding get functions, e.g. backgroundColor() and
|
|---|
| 528 | backgroundPixmap().
|
|---|
| 529 |
|
|---|
| 530 | Note that Q3Canvas does not inherit from QWidget, even though it has some
|
|---|
| 531 | functions which provide the same functionality as those in QWidget. One
|
|---|
| 532 | of these is setBackgroundPixmap(); some others are resize(), size(),
|
|---|
| 533 | width() and height(). \l Q3CanvasView is the widget used to display a
|
|---|
| 534 | canvas on the screen.
|
|---|
| 535 |
|
|---|
| 536 | Canvas items are added to a canvas by constructing them and passing the
|
|---|
| 537 | canvas to the canvas item's constructor. An item can be moved to a
|
|---|
| 538 | different canvas using Q3CanvasItem::setCanvas().
|
|---|
| 539 |
|
|---|
| 540 | Canvas items are movable (and in the case of Q3CanvasSprites, animated)
|
|---|
| 541 | objects that inherit Q3CanvasItem. Each canvas item has a position on the
|
|---|
| 542 | canvas (x, y coordinates) and a height (z coordinate), all of which are
|
|---|
| 543 | held as floating-point numbers. Moving canvas items also have x and y
|
|---|
| 544 | velocities. It's possible for a canvas item to be outside the canvas
|
|---|
| 545 | (for example Q3CanvasItem::x() is greater than width()). When a canvas
|
|---|
| 546 | item is off the canvas, onCanvas() returns false and the canvas
|
|---|
| 547 | disregards the item. (Canvas items off the canvas do not slow down any
|
|---|
| 548 | of the common operations on the canvas.)
|
|---|
| 549 |
|
|---|
| 550 | Canvas items can be moved with Q3CanvasItem::move(). The advance()
|
|---|
| 551 | function moves all Q3CanvasItem::animated() canvas items and
|
|---|
| 552 | setAdvancePeriod() makes Q3Canvas move them automatically on a periodic
|
|---|
| 553 | basis. In the context of the Q3Canvas classes, to `animate' a canvas item
|
|---|
| 554 | is to set it in motion, i.e. using Q3CanvasItem::setVelocity(). Animation
|
|---|
| 555 | of a canvas item itself, i.e. items which change over time, is enabled
|
|---|
| 556 | by calling Q3CanvasSprite::setFrameAnimation(), or more generally by
|
|---|
| 557 | subclassing and reimplementing Q3CanvasItem::advance(). To detect collisions
|
|---|
| 558 | use one of the Q3CanvasItem::collisions() functions.
|
|---|
| 559 |
|
|---|
| 560 | The changed parts of the canvas are redrawn (if they are visible in a
|
|---|
| 561 | canvas view) whenever update() is called. You can either call update()
|
|---|
| 562 | manually after having changed the contents of the canvas, or force
|
|---|
| 563 | periodic updates using setUpdatePeriod(). If you have moving objects on
|
|---|
| 564 | the canvas, you must call advance() every time the objects should
|
|---|
| 565 | move one step further. Periodic calls to advance() can be forced using
|
|---|
| 566 | setAdvancePeriod(). The advance() function will call
|
|---|
| 567 | Q3CanvasItem::advance() on every item that is \link
|
|---|
| 568 | Q3CanvasItem::animated() animated\endlink and trigger an update of the
|
|---|
| 569 | affected areas afterwards. (A canvas item that is `animated' is simply
|
|---|
| 570 | a canvas item that is in motion.)
|
|---|
| 571 |
|
|---|
| 572 | Q3Canvas organizes its canvas items into \e chunks; these are areas on
|
|---|
| 573 | the canvas that are used to speed up most operations. Many operations
|
|---|
| 574 | start by eliminating most chunks (i.e. those which haven't changed)
|
|---|
| 575 | and then process only the canvas items that are in the few interesting
|
|---|
| 576 | (i.e. changed) chunks. A valid chunk, validChunk(), is one which is on
|
|---|
| 577 | the canvas.
|
|---|
| 578 |
|
|---|
| 579 | The chunk size is a key factor to Q3Canvas's speed: if there are too many
|
|---|
| 580 | chunks, the speed benefit of grouping canvas items into chunks is
|
|---|
| 581 | reduced. If the chunks are too large, it takes too long to process each
|
|---|
| 582 | one. The Q3Canvas constructor tries to pick a suitable size, but you
|
|---|
| 583 | can call retune() to change it at any time. The chunkSize() function
|
|---|
| 584 | returns the current chunk size. The canvas items always make sure
|
|---|
| 585 | they're in the right chunks; all you need to make sure of is that
|
|---|
| 586 | the canvas uses the right chunk size. A good rule of thumb is that
|
|---|
| 587 | the size should be a bit smaller than the average canvas item
|
|---|
| 588 | size. If you have moving objects, the chunk size should be a bit
|
|---|
| 589 | smaller than the average size of the moving items.
|
|---|
| 590 |
|
|---|
| 591 | The foreground is normally nothing, but if you reimplement
|
|---|
| 592 | drawForeground(), you can draw things in front of all the canvas
|
|---|
| 593 | items.
|
|---|
| 594 |
|
|---|
| 595 | Areas can be set as changed with setChanged() and set unchanged with
|
|---|
| 596 | setUnchanged(). The entire canvas can be set as changed with
|
|---|
| 597 | setAllChanged(). A list of all the items on the canvas is returned by
|
|---|
| 598 | allItems().
|
|---|
| 599 |
|
|---|
| 600 | An area can be copied (painted) to a QPainter with drawArea().
|
|---|
| 601 |
|
|---|
| 602 | If the canvas is resized it emits the resized() signal.
|
|---|
| 603 |
|
|---|
| 604 | The examples/canvas application and the 2D graphics page of the
|
|---|
| 605 | examples/demo application demonstrate many of Q3Canvas's facilities.
|
|---|
| 606 |
|
|---|
| 607 | \sa Q3CanvasView Q3CanvasItem, QtCanvas, {Porting to Graphics View}
|
|---|
| 608 | */
|
|---|
| 609 | void Q3Canvas::init(int w, int h, int chunksze, int mxclusters)
|
|---|
| 610 | {
|
|---|
| 611 | d = new Q3CanvasData;
|
|---|
| 612 | awidth=w;
|
|---|
| 613 | aheight=h;
|
|---|
| 614 | chunksize=chunksze;
|
|---|
| 615 | maxclusters=mxclusters;
|
|---|
| 616 | chwidth=(w+chunksize-1)/chunksize;
|
|---|
| 617 | chheight=(h+chunksize-1)/chunksize;
|
|---|
| 618 | chunks=new Q3CanvasChunk[chwidth*chheight];
|
|---|
| 619 | update_timer = 0;
|
|---|
| 620 | bgcolor = white;
|
|---|
| 621 | grid = 0;
|
|---|
| 622 | htiles = 0;
|
|---|
| 623 | vtiles = 0;
|
|---|
| 624 | dblbuf = false;
|
|---|
| 625 | debug_redraw_areas = false;
|
|---|
| 626 | }
|
|---|
| 627 |
|
|---|
| 628 | /*!
|
|---|
| 629 | Create a Q3Canvas with no size. \a parent and \a name are passed to
|
|---|
| 630 | the QObject superclass.
|
|---|
| 631 |
|
|---|
| 632 | \warning You \e must call resize() at some time after creation to
|
|---|
| 633 | be able to use the canvas.
|
|---|
| 634 | */
|
|---|
| 635 | Q3Canvas::Q3Canvas(QObject* parent, const char* name)
|
|---|
| 636 | : QObject(parent, name)
|
|---|
| 637 | {
|
|---|
| 638 | init(0,0);
|
|---|
| 639 | }
|
|---|
| 640 |
|
|---|
| 641 | /*!
|
|---|
| 642 | Constructs a Q3Canvas that is \a w pixels wide and \a h pixels high.
|
|---|
| 643 | */
|
|---|
| 644 | Q3Canvas::Q3Canvas(int w, int h)
|
|---|
| 645 | {
|
|---|
| 646 | init(w,h);
|
|---|
| 647 | }
|
|---|
| 648 |
|
|---|
| 649 | /*!
|
|---|
| 650 | Constructs a Q3Canvas which will be composed of \a h tiles
|
|---|
| 651 | horizontally and \a v tiles vertically. Each tile will be an image
|
|---|
| 652 | \a tilewidth by \a tileheight pixels taken from pixmap \a p.
|
|---|
| 653 |
|
|---|
| 654 | The pixmap \a p is a list of tiles, arranged left to right, (and
|
|---|
| 655 | in the case of pixmaps that have multiple rows of tiles, top to
|
|---|
| 656 | bottom), with tile 0 in the top-left corner, tile 1 next to the
|
|---|
| 657 | right, and so on, e.g.
|
|---|
| 658 |
|
|---|
| 659 | \table
|
|---|
| 660 | \row \i 0 \i 1 \i 2 \i 3
|
|---|
| 661 | \row \i 4 \i 5 \i 6 \i 7
|
|---|
| 662 | \endtable
|
|---|
| 663 |
|
|---|
| 664 | The Q3Canvas is initially sized to show exactly the given number of
|
|---|
| 665 | tiles horizontally and vertically. If it is resized to be larger,
|
|---|
| 666 | the entire matrix of tiles will be repeated as often as necessary
|
|---|
| 667 | to cover the area. If it is smaller, tiles to the right and bottom
|
|---|
| 668 | will not be visible.
|
|---|
| 669 |
|
|---|
| 670 | \sa setTiles()
|
|---|
| 671 | */
|
|---|
| 672 | Q3Canvas::Q3Canvas(QPixmap p,
|
|---|
| 673 | int h, int v, int tilewidth, int tileheight)
|
|---|
| 674 | {
|
|---|
| 675 | init(h*tilewidth, v*tileheight, scm(tilewidth,tileheight));
|
|---|
| 676 | setTiles(p, h, v, tilewidth, tileheight);
|
|---|
| 677 | }
|
|---|
| 678 |
|
|---|
| 679 | void qt_unview(Q3Canvas* c)
|
|---|
| 680 | {
|
|---|
| 681 | for (Q3CanvasView* view=c->d->viewList.first(); view != 0; view=c->d->viewList.next()) {
|
|---|
| 682 | view->viewing = 0;
|
|---|
| 683 | }
|
|---|
| 684 | }
|
|---|
| 685 |
|
|---|
| 686 | /*!
|
|---|
| 687 | Destroys the canvas and all the canvas's canvas items.
|
|---|
| 688 | */
|
|---|
| 689 | Q3Canvas::~Q3Canvas()
|
|---|
| 690 | {
|
|---|
| 691 | qt_unview(this);
|
|---|
| 692 | Q3CanvasItemList all = allItems();
|
|---|
| 693 | for (Q3CanvasItemList::Iterator it=all.begin(); it!=all.end(); ++it)
|
|---|
| 694 | delete *it;
|
|---|
| 695 | delete [] chunks;
|
|---|
| 696 | delete [] grid;
|
|---|
| 697 | delete d;
|
|---|
| 698 | }
|
|---|
| 699 |
|
|---|
| 700 | /*!
|
|---|
| 701 | \internal
|
|---|
| 702 | Returns the chunk at a chunk position \a i, \a j.
|
|---|
| 703 | */
|
|---|
| 704 | Q3CanvasChunk& Q3Canvas::chunk(int i, int j) const
|
|---|
| 705 | {
|
|---|
| 706 | return chunks[i+chwidth*j];
|
|---|
| 707 | }
|
|---|
| 708 |
|
|---|
| 709 | /*!
|
|---|
| 710 | \internal
|
|---|
| 711 | Returns the chunk at a pixel position \a x, \a y.
|
|---|
| 712 | */
|
|---|
| 713 | Q3CanvasChunk& Q3Canvas::chunkContaining(int x, int y) const
|
|---|
| 714 | {
|
|---|
| 715 | return chunk(x/chunksize,y/chunksize);
|
|---|
| 716 | }
|
|---|
| 717 |
|
|---|
| 718 | /*!
|
|---|
| 719 | Returns a list of all the items in the canvas.
|
|---|
| 720 | */
|
|---|
| 721 | Q3CanvasItemList Q3Canvas::allItems()
|
|---|
| 722 | {
|
|---|
| 723 | Q3CanvasItemList list;
|
|---|
| 724 | for (Q3PtrDictIterator<void> it=d->itemDict; it.currentKey(); ++it) {
|
|---|
| 725 | list.prepend((Q3CanvasItem*)it.currentKey());
|
|---|
| 726 | }
|
|---|
| 727 | return list;
|
|---|
| 728 | }
|
|---|
| 729 |
|
|---|
| 730 |
|
|---|
| 731 | /*!
|
|---|
| 732 | Changes the size of the canvas to have a width of \a w and a
|
|---|
| 733 | height of \a h. This is a slow operation.
|
|---|
| 734 | */
|
|---|
| 735 | void Q3Canvas::resize(int w, int h)
|
|---|
| 736 | {
|
|---|
| 737 | if (awidth==w && aheight==h)
|
|---|
| 738 | return;
|
|---|
| 739 |
|
|---|
| 740 | Q3CanvasItem* item;
|
|---|
| 741 | Q3PtrList<Q3CanvasItem> hidden;
|
|---|
| 742 | for (Q3PtrDictIterator<void> it=d->itemDict; it.currentKey(); ++it) {
|
|---|
| 743 | if (((Q3CanvasItem*)it.currentKey())->isVisible()) {
|
|---|
| 744 | ((Q3CanvasItem*)it.currentKey())->hide();
|
|---|
| 745 | hidden.append(((Q3CanvasItem*)it.currentKey()));
|
|---|
| 746 | }
|
|---|
| 747 | }
|
|---|
| 748 |
|
|---|
| 749 | int nchwidth=(w+chunksize-1)/chunksize;
|
|---|
| 750 | int nchheight=(h+chunksize-1)/chunksize;
|
|---|
| 751 |
|
|---|
| 752 | Q3CanvasChunk* newchunks = new Q3CanvasChunk[nchwidth*nchheight];
|
|---|
| 753 |
|
|---|
| 754 | // Commit the new values.
|
|---|
| 755 | //
|
|---|
| 756 | awidth=w;
|
|---|
| 757 | aheight=h;
|
|---|
| 758 | chwidth=nchwidth;
|
|---|
| 759 | chheight=nchheight;
|
|---|
| 760 | delete [] chunks;
|
|---|
| 761 | chunks=newchunks;
|
|---|
| 762 |
|
|---|
| 763 | for (item=hidden.first(); item != 0; item=hidden.next()) {
|
|---|
| 764 | item->show();
|
|---|
| 765 | }
|
|---|
| 766 |
|
|---|
| 767 | setAllChanged();
|
|---|
| 768 |
|
|---|
| 769 | emit resized();
|
|---|
| 770 | }
|
|---|
| 771 |
|
|---|
| 772 | /*!
|
|---|
| 773 | \fn void Q3Canvas::resized()
|
|---|
| 774 |
|
|---|
| 775 | This signal is emitted whenever the canvas is resized. Each
|
|---|
| 776 | Q3CanvasView connects to this signal to keep the scrollview's size
|
|---|
| 777 | correct.
|
|---|
| 778 | */
|
|---|
| 779 |
|
|---|
| 780 | /*!
|
|---|
| 781 | Change the efficiency tuning parameters to \a mxclusters clusters,
|
|---|
| 782 | each of size \a chunksze. This is a slow operation if there are
|
|---|
| 783 | many objects on the canvas.
|
|---|
| 784 |
|
|---|
| 785 | The canvas is divided into chunks which are rectangular areas \a
|
|---|
| 786 | chunksze wide by \a chunksze high. Use a chunk size which is about
|
|---|
| 787 | the average size of the canvas items. If you choose a chunk size
|
|---|
| 788 | which is too small it will increase the amount of calculation
|
|---|
| 789 | required when drawing since each change will affect many chunks.
|
|---|
| 790 | If you choose a chunk size which is too large the amount of
|
|---|
| 791 | drawing required will increase because for each change, a lot of
|
|---|
| 792 | drawing will be required since there will be many (unchanged)
|
|---|
| 793 | canvas items which are in the same chunk as the changed canvas
|
|---|
| 794 | items.
|
|---|
| 795 |
|
|---|
| 796 | Internally, a canvas uses a low-resolution "chunk matrix" to keep
|
|---|
| 797 | track of all the items in the canvas. A 64x64 chunk matrix is the
|
|---|
| 798 | default for a 1024x1024 pixel canvas, where each chunk collects
|
|---|
| 799 | canvas items in a 16x16 pixel square. This default is also
|
|---|
| 800 | affected by setTiles(). You can tune this default using this
|
|---|
| 801 | function. For example if you have a very large canvas and want to
|
|---|
| 802 | trade off speed for memory then you might set the chunk size to 32
|
|---|
| 803 | or 64.
|
|---|
| 804 |
|
|---|
| 805 | The \a mxclusters argument is the number of rectangular groups of
|
|---|
| 806 | chunks that will be separately drawn. If the canvas has a large
|
|---|
| 807 | number of small, dispersed items, this should be about that
|
|---|
| 808 | number. Our testing suggests that a large number of clusters is
|
|---|
| 809 | almost always best.
|
|---|
| 810 |
|
|---|
| 811 | */
|
|---|
| 812 | void Q3Canvas::retune(int chunksze, int mxclusters)
|
|---|
| 813 | {
|
|---|
| 814 | maxclusters=mxclusters;
|
|---|
| 815 |
|
|---|
| 816 | if (chunksize!=chunksze) {
|
|---|
| 817 | Q3PtrList<Q3CanvasItem> hidden;
|
|---|
| 818 | for (Q3PtrDictIterator<void> it=d->itemDict; it.currentKey(); ++it) {
|
|---|
| 819 | if (((Q3CanvasItem*)it.currentKey())->isVisible()) {
|
|---|
| 820 | ((Q3CanvasItem*)it.currentKey())->hide();
|
|---|
| 821 | hidden.append(((Q3CanvasItem*)it.currentKey()));
|
|---|
| 822 | }
|
|---|
| 823 | }
|
|---|
| 824 |
|
|---|
| 825 | chunksize=chunksze;
|
|---|
| 826 |
|
|---|
| 827 | int nchwidth=(awidth+chunksize-1)/chunksize;
|
|---|
| 828 | int nchheight=(aheight+chunksize-1)/chunksize;
|
|---|
| 829 |
|
|---|
| 830 | Q3CanvasChunk* newchunks = new Q3CanvasChunk[nchwidth*nchheight];
|
|---|
| 831 |
|
|---|
| 832 | // Commit the new values.
|
|---|
| 833 | //
|
|---|
| 834 | chwidth=nchwidth;
|
|---|
| 835 | chheight=nchheight;
|
|---|
| 836 | delete [] chunks;
|
|---|
| 837 | chunks=newchunks;
|
|---|
| 838 |
|
|---|
| 839 | for (Q3CanvasItem* item=hidden.first(); item != 0; item=hidden.next()) {
|
|---|
| 840 | item->show();
|
|---|
| 841 | }
|
|---|
| 842 | }
|
|---|
| 843 | }
|
|---|
| 844 |
|
|---|
| 845 | /*!
|
|---|
| 846 | \fn int Q3Canvas::width() const
|
|---|
| 847 |
|
|---|
| 848 | Returns the width of the canvas, in pixels.
|
|---|
| 849 | */
|
|---|
| 850 |
|
|---|
| 851 | /*!
|
|---|
| 852 | \fn int Q3Canvas::height() const
|
|---|
| 853 |
|
|---|
| 854 | Returns the height of the canvas, in pixels.
|
|---|
| 855 | */
|
|---|
| 856 |
|
|---|
| 857 | /*!
|
|---|
| 858 | \fn QSize Q3Canvas::size() const
|
|---|
| 859 |
|
|---|
| 860 | Returns the size of the canvas, in pixels.
|
|---|
| 861 | */
|
|---|
| 862 |
|
|---|
| 863 | /*!
|
|---|
| 864 | \fn QRect Q3Canvas::rect() const
|
|---|
| 865 |
|
|---|
| 866 | Returns a rectangle the size of the canvas.
|
|---|
| 867 | */
|
|---|
| 868 |
|
|---|
| 869 |
|
|---|
| 870 | /*!
|
|---|
| 871 | \fn bool Q3Canvas::onCanvas(int x, int y) const
|
|---|
| 872 |
|
|---|
| 873 | Returns true if the pixel position (\a x, \a y) is on the canvas;
|
|---|
| 874 | otherwise returns false.
|
|---|
| 875 |
|
|---|
| 876 | \sa validChunk()
|
|---|
| 877 | */
|
|---|
| 878 |
|
|---|
| 879 | /*!
|
|---|
| 880 | \fn bool Q3Canvas::onCanvas(const QPoint& p) const
|
|---|
| 881 | \overload
|
|---|
| 882 |
|
|---|
| 883 | Returns true if the pixel position \a p is on the canvas;
|
|---|
| 884 | otherwise returns false.
|
|---|
| 885 |
|
|---|
| 886 | \sa validChunk()
|
|---|
| 887 | */
|
|---|
| 888 |
|
|---|
| 889 | /*!
|
|---|
| 890 | \fn bool Q3Canvas::validChunk(int x, int y) const
|
|---|
| 891 |
|
|---|
| 892 | Returns true if the chunk position (\a x, \a y) is on the canvas;
|
|---|
| 893 | otherwise returns false.
|
|---|
| 894 |
|
|---|
| 895 | \sa onCanvas()
|
|---|
| 896 | */
|
|---|
| 897 |
|
|---|
| 898 | /*!
|
|---|
| 899 | \fn bool Q3Canvas::validChunk(const QPoint& p) const
|
|---|
| 900 | \overload
|
|---|
| 901 |
|
|---|
| 902 | Returns true if the chunk position \a p is on the canvas; otherwise
|
|---|
| 903 | returns false.
|
|---|
| 904 |
|
|---|
| 905 | \sa onCanvas()
|
|---|
| 906 | */
|
|---|
| 907 |
|
|---|
| 908 | /*!
|
|---|
| 909 | \fn int Q3Canvas::chunkSize() const
|
|---|
| 910 |
|
|---|
| 911 | Returns the chunk size of the canvas.
|
|---|
| 912 |
|
|---|
| 913 | \sa retune()
|
|---|
| 914 | */
|
|---|
| 915 |
|
|---|
| 916 | /*!
|
|---|
| 917 | \fn bool Q3Canvas::sameChunk(int x1, int y1, int x2, int y2) const
|
|---|
| 918 | \internal
|
|---|
| 919 | Tells if the points (\a x1, \a y1) and (\a x2, \a y2) are within the same chunk.
|
|---|
| 920 | */
|
|---|
| 921 |
|
|---|
| 922 | /*!
|
|---|
| 923 | \internal
|
|---|
| 924 | This method adds an the item \a item to the list of Q3CanvasItem objects
|
|---|
| 925 | in the Q3Canvas. The Q3CanvasItem class calls this.
|
|---|
| 926 | */
|
|---|
| 927 | void Q3Canvas::addItem(Q3CanvasItem* item)
|
|---|
| 928 | {
|
|---|
| 929 | d->itemDict.insert((void*)item,(void*)1);
|
|---|
| 930 | }
|
|---|
| 931 |
|
|---|
| 932 | /*!
|
|---|
| 933 | \internal
|
|---|
| 934 | This method adds the item \a item to the list of Q3CanvasItem objects
|
|---|
| 935 | to be moved. The Q3CanvasItem class calls this.
|
|---|
| 936 | */
|
|---|
| 937 | void Q3Canvas::addAnimation(Q3CanvasItem* item)
|
|---|
| 938 | {
|
|---|
| 939 | d->animDict.insert((void*)item,(void*)1);
|
|---|
| 940 | }
|
|---|
| 941 |
|
|---|
| 942 | /*!
|
|---|
| 943 | \internal
|
|---|
| 944 | This method adds the item \a item to the list of Q3CanvasItem objects
|
|---|
| 945 | which are no longer to be moved. The Q3CanvasItem class calls this.
|
|---|
| 946 | */
|
|---|
| 947 | void Q3Canvas::removeAnimation(Q3CanvasItem* item)
|
|---|
| 948 | {
|
|---|
| 949 | d->animDict.remove((void*)item);
|
|---|
| 950 | }
|
|---|
| 951 |
|
|---|
| 952 | /*!
|
|---|
| 953 | \internal
|
|---|
| 954 | This method removes the item \a item from the list of Q3CanvasItem objects
|
|---|
| 955 | in this Q3Canvas. The Q3CanvasItem class calls this.
|
|---|
| 956 | */
|
|---|
| 957 | void Q3Canvas::removeItem(Q3CanvasItem* item)
|
|---|
| 958 | {
|
|---|
| 959 | d->itemDict.remove((void*)item);
|
|---|
| 960 | }
|
|---|
| 961 |
|
|---|
| 962 | /*!
|
|---|
| 963 | \internal
|
|---|
| 964 | This method adds the view \a view to the list of Q3CanvasView objects
|
|---|
| 965 | viewing this Q3Canvas. The Q3CanvasView class calls this.
|
|---|
| 966 | */
|
|---|
| 967 | void Q3Canvas::addView(Q3CanvasView* view)
|
|---|
| 968 | {
|
|---|
| 969 | d->viewList.append(view);
|
|---|
| 970 | if (htiles>1 || vtiles>1 || pm.isNull())
|
|---|
| 971 | view->viewport()->setBackgroundColor(backgroundColor());
|
|---|
| 972 | }
|
|---|
| 973 |
|
|---|
| 974 | /*!
|
|---|
| 975 | \internal
|
|---|
| 976 | This method removes the view \a view from the list of Q3CanvasView objects
|
|---|
| 977 | viewing this Q3Canvas. The Q3CanvasView class calls this.
|
|---|
| 978 | */
|
|---|
| 979 | void Q3Canvas::removeView(Q3CanvasView* view)
|
|---|
| 980 | {
|
|---|
| 981 | d->viewList.removeRef(view);
|
|---|
| 982 | }
|
|---|
| 983 |
|
|---|
| 984 | /*!
|
|---|
| 985 | Sets the canvas to call advance() every \a ms milliseconds. Any
|
|---|
| 986 | previous setting by setAdvancePeriod() or setUpdatePeriod() is
|
|---|
| 987 | overridden.
|
|---|
| 988 |
|
|---|
| 989 | If \a ms is less than 0 advancing will be stopped.
|
|---|
| 990 | */
|
|---|
| 991 | void Q3Canvas::setAdvancePeriod(int ms)
|
|---|
| 992 | {
|
|---|
| 993 | if (ms<0) {
|
|---|
| 994 | if (update_timer)
|
|---|
| 995 | update_timer->stop();
|
|---|
| 996 | } else {
|
|---|
| 997 | if (update_timer)
|
|---|
| 998 | delete update_timer;
|
|---|
| 999 | update_timer = new QTimer(this);
|
|---|
| 1000 | connect(update_timer,SIGNAL(timeout()),this,SLOT(advance()));
|
|---|
| 1001 | update_timer->start(ms);
|
|---|
| 1002 | }
|
|---|
| 1003 | }
|
|---|
| 1004 |
|
|---|
| 1005 | /*!
|
|---|
| 1006 | Sets the canvas to call update() every \a ms milliseconds. Any
|
|---|
| 1007 | previous setting by setAdvancePeriod() or setUpdatePeriod() is
|
|---|
| 1008 | overridden.
|
|---|
| 1009 |
|
|---|
| 1010 | If \a ms is less than 0 automatic updating will be stopped.
|
|---|
| 1011 | */
|
|---|
| 1012 | void Q3Canvas::setUpdatePeriod(int ms)
|
|---|
| 1013 | {
|
|---|
| 1014 | if (ms<0) {
|
|---|
| 1015 | if (update_timer)
|
|---|
| 1016 | update_timer->stop();
|
|---|
| 1017 | } else {
|
|---|
| 1018 | if (update_timer)
|
|---|
| 1019 | delete update_timer;
|
|---|
| 1020 | update_timer = new QTimer(this);
|
|---|
| 1021 | connect(update_timer,SIGNAL(timeout()),this,SLOT(update()));
|
|---|
| 1022 | update_timer->start(ms);
|
|---|
| 1023 | }
|
|---|
| 1024 | }
|
|---|
| 1025 |
|
|---|
| 1026 | /*!
|
|---|
| 1027 | Moves all Q3CanvasItem::animated() canvas items on the canvas and
|
|---|
| 1028 | refreshes all changes to all views of the canvas. (An `animated'
|
|---|
| 1029 | item is an item that is in motion; see setVelocity().)
|
|---|
| 1030 |
|
|---|
| 1031 | The advance takes place in two phases. In phase 0, the
|
|---|
| 1032 | Q3CanvasItem::advance() function of each Q3CanvasItem::animated()
|
|---|
| 1033 | canvas item is called with parameter 0. Then all these canvas
|
|---|
| 1034 | items are called again, with parameter 1. In phase 0, the canvas
|
|---|
| 1035 | items should not change position, merely examine other items on
|
|---|
| 1036 | the canvas for which special processing is required, such as
|
|---|
| 1037 | collisions between items. In phase 1, all canvas items should
|
|---|
| 1038 | change positions, ignoring any other items on the canvas. This
|
|---|
| 1039 | two-phase approach allows for considerations of "fairness",
|
|---|
| 1040 | although no Q3CanvasItem subclasses supplied with Qt do anything
|
|---|
| 1041 | interesting in phase 0.
|
|---|
| 1042 |
|
|---|
| 1043 | The canvas can be configured to call this function periodically
|
|---|
| 1044 | with setAdvancePeriod().
|
|---|
| 1045 |
|
|---|
| 1046 | \sa update()
|
|---|
| 1047 | */
|
|---|
| 1048 | void Q3Canvas::advance()
|
|---|
| 1049 | {
|
|---|
| 1050 | Q3PtrDictIterator<void> it=d->animDict;
|
|---|
| 1051 | while (it.current()) {
|
|---|
| 1052 | Q3CanvasItem* i = (Q3CanvasItem*)(void*)it.currentKey();
|
|---|
| 1053 | ++it;
|
|---|
| 1054 | if (i)
|
|---|
| 1055 | i->advance(0);
|
|---|
| 1056 | }
|
|---|
| 1057 | // we expect the dict contains the exact same items as in the
|
|---|
| 1058 | // first pass.
|
|---|
| 1059 | it.toFirst();
|
|---|
| 1060 | while (it.current()) {
|
|---|
| 1061 | Q3CanvasItem* i = (Q3CanvasItem*)(void*)it.currentKey();
|
|---|
| 1062 | ++it;
|
|---|
| 1063 | if (i)
|
|---|
| 1064 | i->advance(1);
|
|---|
| 1065 | }
|
|---|
| 1066 | update();
|
|---|
| 1067 | }
|
|---|
| 1068 |
|
|---|
| 1069 | // Don't call this unless you know what you're doing.
|
|---|
| 1070 | // p is in the content's co-ordinate example.
|
|---|
| 1071 | /*!
|
|---|
| 1072 | \internal
|
|---|
| 1073 | */
|
|---|
| 1074 | void Q3Canvas::drawViewArea(Q3CanvasView* view, QPainter* p, const QRect& vr, bool)
|
|---|
| 1075 | {
|
|---|
| 1076 | QPoint tl = view->contentsToViewport(QPoint(0,0));
|
|---|
| 1077 |
|
|---|
| 1078 | #ifndef QT_NO_TRANSFORMATIONS
|
|---|
| 1079 | QMatrix wm = view->worldMatrix();
|
|---|
| 1080 | QMatrix iwm = wm.invert();
|
|---|
| 1081 | // ivr = covers all chunks in vr
|
|---|
| 1082 | QRect ivr = iwm.map(vr);
|
|---|
| 1083 | QMatrix twm;
|
|---|
| 1084 | twm.translate(tl.x(),tl.y());
|
|---|
| 1085 | #else
|
|---|
| 1086 | QRect ivr = vr;
|
|---|
| 1087 | #endif
|
|---|
| 1088 |
|
|---|
| 1089 | QRect all(0,0,width(),height());
|
|---|
| 1090 |
|
|---|
| 1091 | if (!all.contains(ivr)) {
|
|---|
| 1092 | // Need to clip with edge of canvas.
|
|---|
| 1093 |
|
|---|
| 1094 | #ifndef QT_NO_TRANSFORMATIONS
|
|---|
| 1095 | // For translation-only transformation, it is safe to include the right
|
|---|
| 1096 | // and bottom edges, but otherwise, these must be excluded since they
|
|---|
| 1097 | // are not precisely defined (different bresenham paths).
|
|---|
| 1098 | Q3PointArray a;
|
|---|
| 1099 | if (wm.m12()==0.0 && wm.m21()==0.0 && wm.m11() == 1.0 && wm.m22() == 1.0)
|
|---|
| 1100 | a = Q3PointArray(QRect(all.x(),all.y(),all.width()+1,all.height()+1));
|
|---|
| 1101 | else
|
|---|
| 1102 | a = Q3PointArray(all);
|
|---|
| 1103 |
|
|---|
| 1104 | a = (wm*twm).map(a);
|
|---|
| 1105 | #else
|
|---|
| 1106 | Q3PointArray a(QRect(all.x(),all.y(),all.width()+1,all.height()+1));
|
|---|
| 1107 | #endif
|
|---|
| 1108 | if (view->viewport()->backgroundMode() == NoBackground) {
|
|---|
| 1109 | QRect cvr = vr; cvr.moveBy(tl.x(),tl.y());
|
|---|
| 1110 | qt_setclipregion(p, QRegion(cvr)-QRegion(a));
|
|---|
| 1111 | p->fillRect(vr,view->viewport()->palette()
|
|---|
| 1112 | .brush(QPalette::Active,QPalette::Window));
|
|---|
| 1113 | }
|
|---|
| 1114 | qt_setclipregion(p, a);
|
|---|
| 1115 | }
|
|---|
| 1116 |
|
|---|
| 1117 | QRect r = vr; r.moveBy(tl.x(),tl.y()); // move to untransformed co-ords
|
|---|
| 1118 | if (!all.contains(ivr)) {
|
|---|
| 1119 | QRegion inside = p->clipRegion() & r;
|
|---|
| 1120 | //QRegion outside = p->clipRegion() - r;
|
|---|
| 1121 | //p->setClipRegion(outside);
|
|---|
| 1122 | //p->fillRect(outside.boundingRect(),red);
|
|---|
| 1123 | qt_setclipregion(p, inside);
|
|---|
| 1124 | } else {
|
|---|
| 1125 | qt_setcliprect(p, r);
|
|---|
| 1126 | }
|
|---|
| 1127 | #ifndef QT_NO_TRANSFORMATIONS
|
|---|
| 1128 | p->setWorldMatrix(wm*twm);
|
|---|
| 1129 | #else
|
|---|
| 1130 | #endif
|
|---|
| 1131 | drawCanvasArea(ivr,p,false);
|
|---|
| 1132 | }
|
|---|
| 1133 |
|
|---|
| 1134 | /*!
|
|---|
| 1135 | Repaints changed areas in all views of the canvas.
|
|---|
| 1136 |
|
|---|
| 1137 | \sa advance()
|
|---|
| 1138 | */
|
|---|
| 1139 | void Q3Canvas::update()
|
|---|
| 1140 | {
|
|---|
| 1141 | // ##### fix QT_NO_TRANSFORMATIONS
|
|---|
| 1142 | #ifndef QT_NO_TRANSFORMATIONS
|
|---|
| 1143 | Q3PtrList<QRect> doneareas;
|
|---|
| 1144 | doneareas.setAutoDelete(true);
|
|---|
| 1145 | #endif
|
|---|
| 1146 |
|
|---|
| 1147 | Q3PtrListIterator<Q3CanvasView> it(d->viewList);
|
|---|
| 1148 | Q3CanvasView* view;
|
|---|
| 1149 | while((view=it.current()) != 0) {
|
|---|
| 1150 | ++it;
|
|---|
| 1151 | #ifndef QT_NO_TRANSFORMATIONS
|
|---|
| 1152 | QMatrix wm = view->worldMatrix();
|
|---|
| 1153 | #endif
|
|---|
| 1154 | QRect area(view->contentsX(),view->contentsY(),
|
|---|
| 1155 | view->visibleWidth(),view->visibleHeight());
|
|---|
| 1156 | if (area.width()>0 && area.height()>0) {
|
|---|
| 1157 | #ifndef QT_NO_TRANSFORMATIONS
|
|---|
| 1158 | // r = Visible area of the canvas where there are changes
|
|---|
| 1159 | QRect r = changeBounds(view->inverseWorldMatrix().map(area));
|
|---|
| 1160 | if (!r.isEmpty()) {
|
|---|
| 1161 | QRect tr = wm.map(r);
|
|---|
| 1162 | tr.moveBy(-view->contentsX(), -view->contentsY());
|
|---|
| 1163 | view->viewport()->update(tr);
|
|---|
| 1164 | doneareas.append(new QRect(r));
|
|---|
| 1165 | }
|
|---|
| 1166 | #endif
|
|---|
| 1167 | }
|
|---|
| 1168 | }
|
|---|
| 1169 |
|
|---|
| 1170 | #ifndef QT_NO_TRANSFORMATIONS
|
|---|
| 1171 | for (QRect* r=doneareas.first(); r != 0; r=doneareas.next())
|
|---|
| 1172 | setUnchanged(*r);
|
|---|
| 1173 | #endif
|
|---|
| 1174 | }
|
|---|
| 1175 |
|
|---|
| 1176 |
|
|---|
| 1177 | /*!
|
|---|
| 1178 | Marks the whole canvas as changed.
|
|---|
| 1179 | All views of the canvas will be entirely redrawn when
|
|---|
| 1180 | update() is called next.
|
|---|
| 1181 | */
|
|---|
| 1182 | void Q3Canvas::setAllChanged()
|
|---|
| 1183 | {
|
|---|
| 1184 | setChanged(QRect(0,0,width(),height()));
|
|---|
| 1185 | }
|
|---|
| 1186 |
|
|---|
| 1187 | /*!
|
|---|
| 1188 | Marks \a area as changed. This \a area will be redrawn in all
|
|---|
| 1189 | views that are showing it when update() is called next.
|
|---|
| 1190 | */
|
|---|
| 1191 | void Q3Canvas::setChanged(const QRect& area)
|
|---|
| 1192 | {
|
|---|
| 1193 | QRect thearea = area.intersected(QRect(0, 0, width(), height()));
|
|---|
| 1194 |
|
|---|
| 1195 | int mx = (thearea.x()+thearea.width()+chunksize)/chunksize;
|
|---|
| 1196 | int my = (thearea.y()+thearea.height()+chunksize)/chunksize;
|
|---|
| 1197 | if (mx>chwidth)
|
|---|
| 1198 | mx=chwidth;
|
|---|
| 1199 | if (my>chheight)
|
|---|
| 1200 | my=chheight;
|
|---|
| 1201 |
|
|---|
| 1202 | int x=thearea.x()/chunksize;
|
|---|
| 1203 | while(x<mx) {
|
|---|
| 1204 | int y = thearea.y()/chunksize;
|
|---|
| 1205 | while(y<my) {
|
|---|
| 1206 | chunk(x,y).change();
|
|---|
| 1207 | y++;
|
|---|
| 1208 | }
|
|---|
| 1209 | x++;
|
|---|
| 1210 | }
|
|---|
| 1211 | }
|
|---|
| 1212 |
|
|---|
| 1213 | /*!
|
|---|
| 1214 | Marks \a area as \e unchanged. The area will \e not be redrawn in
|
|---|
| 1215 | the views for the next update(), unless it is marked or changed
|
|---|
| 1216 | again before the next call to update().
|
|---|
| 1217 | */
|
|---|
| 1218 | void Q3Canvas::setUnchanged(const QRect& area)
|
|---|
| 1219 | {
|
|---|
| 1220 | QRect thearea = area.intersected(QRect(0, 0, width(), height()));
|
|---|
| 1221 |
|
|---|
| 1222 | int mx = (thearea.x()+thearea.width()+chunksize)/chunksize;
|
|---|
| 1223 | int my = (thearea.y()+thearea.height()+chunksize)/chunksize;
|
|---|
| 1224 | if (mx>chwidth)
|
|---|
| 1225 | mx=chwidth;
|
|---|
| 1226 | if (my>chheight)
|
|---|
| 1227 | my=chheight;
|
|---|
| 1228 |
|
|---|
| 1229 | int x=thearea.x()/chunksize;
|
|---|
| 1230 | while(x<mx) {
|
|---|
| 1231 | int y = thearea.y()/chunksize;
|
|---|
| 1232 | while(y<my) {
|
|---|
| 1233 | chunk(x,y).takeChange();
|
|---|
| 1234 | y++;
|
|---|
| 1235 | }
|
|---|
| 1236 | x++;
|
|---|
| 1237 | }
|
|---|
| 1238 | }
|
|---|
| 1239 |
|
|---|
| 1240 |
|
|---|
| 1241 | /*!
|
|---|
| 1242 | \internal
|
|---|
| 1243 | */
|
|---|
| 1244 | QRect Q3Canvas::changeBounds(const QRect& inarea)
|
|---|
| 1245 | {
|
|---|
| 1246 | QRect area = inarea.intersected(QRect(0, 0, width(), height()));
|
|---|
| 1247 |
|
|---|
| 1248 | int mx = (area.x()+area.width()+chunksize)/chunksize;
|
|---|
| 1249 | int my = (area.y()+area.height()+chunksize)/chunksize;
|
|---|
| 1250 | if (mx > chwidth)
|
|---|
| 1251 | mx=chwidth;
|
|---|
| 1252 | if (my > chheight)
|
|---|
| 1253 | my=chheight;
|
|---|
| 1254 |
|
|---|
| 1255 | QRect result;
|
|---|
| 1256 |
|
|---|
| 1257 | int x=area.x()/chunksize;
|
|---|
| 1258 | while(x<mx) {
|
|---|
| 1259 | int y=area.y()/chunksize;
|
|---|
| 1260 | while(y<my) {
|
|---|
| 1261 | Q3CanvasChunk& ch=chunk(x,y);
|
|---|
| 1262 | if (ch.hasChanged())
|
|---|
| 1263 | result |= QRect(x,y,1,1);
|
|---|
| 1264 | y++;
|
|---|
| 1265 | }
|
|---|
| 1266 | x++;
|
|---|
| 1267 | }
|
|---|
| 1268 |
|
|---|
| 1269 | if (!result.isEmpty()) {
|
|---|
| 1270 | result.rLeft() *= chunksize;
|
|---|
| 1271 | result.rTop() *= chunksize;
|
|---|
| 1272 | result.rRight() *= chunksize;
|
|---|
| 1273 | result.rBottom() *= chunksize;
|
|---|
| 1274 | result.rRight() += chunksize;
|
|---|
| 1275 | result.rBottom() += chunksize;
|
|---|
| 1276 | }
|
|---|
| 1277 |
|
|---|
| 1278 | return result;
|
|---|
| 1279 | }
|
|---|
| 1280 |
|
|---|
| 1281 | void Q3Canvas::ensureOffScrSize(int osw, int osh)
|
|---|
| 1282 | {
|
|---|
| 1283 | if (osw > offscr.width() || osh > offscr.height())
|
|---|
| 1284 | offscr.resize(QMAX(osw,offscr.width()),
|
|---|
| 1285 | QMAX(osh,offscr.height()));
|
|---|
| 1286 | else if (offscr.width() == 0 || offscr.height() == 0)
|
|---|
| 1287 | offscr.resize(QMAX(offscr.width(), 1),
|
|---|
| 1288 | QMAX(offscr.height(), 1));
|
|---|
| 1289 | }
|
|---|
| 1290 |
|
|---|
| 1291 | /*!
|
|---|
| 1292 | Paints all canvas items that are in the area \a clip to \a
|
|---|
| 1293 | painter, using double-buffering if \a dbuf is true.
|
|---|
| 1294 |
|
|---|
| 1295 | e.g. to print the canvas to a printer:
|
|---|
| 1296 | \snippet doc/src/snippets/code/src_qt3support_canvas_q3canvas.cpp 0
|
|---|
| 1297 | */
|
|---|
| 1298 | void Q3Canvas::drawArea(const QRect& clip, QPainter* painter, bool dbuf)
|
|---|
| 1299 | {
|
|---|
| 1300 | if (painter)
|
|---|
| 1301 | drawCanvasArea(clip, painter, dbuf);
|
|---|
| 1302 | }
|
|---|
| 1303 |
|
|---|
| 1304 | QT_BEGIN_INCLUDE_NAMESPACE
|
|---|
| 1305 | #include <qdebug.h>
|
|---|
| 1306 | QT_END_INCLUDE_NAMESPACE
|
|---|
| 1307 |
|
|---|
| 1308 | /*!
|
|---|
| 1309 | \internal
|
|---|
| 1310 | */
|
|---|
| 1311 | void Q3Canvas::drawCanvasArea(const QRect& inarea, QPainter* p, bool /*double_buffer*/)
|
|---|
| 1312 | {
|
|---|
| 1313 | QRect area=inarea.intersected(QRect(0,0,width(),height()));
|
|---|
| 1314 |
|
|---|
| 1315 | if (!p) return; // Nothing to do.
|
|---|
| 1316 |
|
|---|
| 1317 | int lx=area.x()/chunksize;
|
|---|
| 1318 | int ly=area.y()/chunksize;
|
|---|
| 1319 | int mx=area.right()/chunksize;
|
|---|
| 1320 | int my=area.bottom()/chunksize;
|
|---|
| 1321 | if (mx>=chwidth)
|
|---|
| 1322 | mx=chwidth-1;
|
|---|
| 1323 | if (my>=chheight)
|
|---|
| 1324 | my=chheight-1;
|
|---|
| 1325 |
|
|---|
| 1326 | Q3CanvasItemList allvisible;
|
|---|
| 1327 |
|
|---|
| 1328 | // Stores the region within area that need to be drawn. It is relative
|
|---|
| 1329 | // to area.topLeft() (so as to keep within bounds of 16-bit XRegions)
|
|---|
| 1330 | QRegion rgn;
|
|---|
| 1331 |
|
|---|
| 1332 | for (int x=lx; x<=mx; x++) {
|
|---|
| 1333 | for (int y=ly; y<=my; y++) {
|
|---|
| 1334 | // Only reset change if all views updating, and
|
|---|
| 1335 | // wholy within area. (conservative: ignore entire boundary)
|
|---|
| 1336 | //
|
|---|
| 1337 | // Disable this to help debugging.
|
|---|
| 1338 | //
|
|---|
| 1339 | if (!p) {
|
|---|
| 1340 | if (chunk(x,y).takeChange()) {
|
|---|
| 1341 | // ### should at least make bands
|
|---|
| 1342 | rgn |= QRegion(x*chunksize-area.x(),y*chunksize-area.y(),
|
|---|
| 1343 | chunksize,chunksize);
|
|---|
| 1344 | allvisible += *chunk(x,y).listPtr();
|
|---|
| 1345 | }
|
|---|
| 1346 | } else {
|
|---|
| 1347 | allvisible += *chunk(x,y).listPtr();
|
|---|
| 1348 | }
|
|---|
| 1349 | }
|
|---|
| 1350 | }
|
|---|
| 1351 | allvisible.sort();
|
|---|
| 1352 |
|
|---|
| 1353 | drawBackground(*p,area);
|
|---|
| 1354 | allvisible.drawUnique(*p);
|
|---|
| 1355 | drawForeground(*p,area);
|
|---|
| 1356 | }
|
|---|
| 1357 |
|
|---|
| 1358 | /*!
|
|---|
| 1359 | \internal
|
|---|
| 1360 | This method to informs the Q3Canvas that a given chunk is
|
|---|
| 1361 | `dirty' and needs to be redrawn in the next Update.
|
|---|
| 1362 |
|
|---|
| 1363 | (\a x,\a y) is a chunk location.
|
|---|
| 1364 |
|
|---|
| 1365 | The sprite classes call this. Any new derived class of Q3CanvasItem
|
|---|
| 1366 | must do so too. SetChangedChunkContaining can be used instead.
|
|---|
| 1367 | */
|
|---|
| 1368 | void Q3Canvas::setChangedChunk(int x, int y)
|
|---|
| 1369 | {
|
|---|
| 1370 | if (validChunk(x,y)) {
|
|---|
| 1371 | Q3CanvasChunk& ch=chunk(x,y);
|
|---|
| 1372 | ch.change();
|
|---|
| 1373 | }
|
|---|
| 1374 | }
|
|---|
| 1375 |
|
|---|
| 1376 | /*!
|
|---|
| 1377 | \internal
|
|---|
| 1378 | This method to informs the Q3Canvas that the chunk containing a given
|
|---|
| 1379 | pixel is `dirty' and needs to be redrawn in the next Update.
|
|---|
| 1380 |
|
|---|
| 1381 | (\a x,\a y) is a pixel location.
|
|---|
| 1382 |
|
|---|
| 1383 | The item classes call this. Any new derived class of Q3CanvasItem must
|
|---|
| 1384 | do so too. SetChangedChunk can be used instead.
|
|---|
| 1385 | */
|
|---|
| 1386 | void Q3Canvas::setChangedChunkContaining(int x, int y)
|
|---|
| 1387 | {
|
|---|
| 1388 | if (x>=0 && x<width() && y>=0 && y<height()) {
|
|---|
| 1389 | Q3CanvasChunk& chunk=chunkContaining(x,y);
|
|---|
| 1390 | chunk.change();
|
|---|
| 1391 | }
|
|---|
| 1392 | }
|
|---|
| 1393 |
|
|---|
| 1394 | /*!
|
|---|
| 1395 | \internal
|
|---|
| 1396 | This method adds the Q3CanvasItem \a g to the list of those which need to be
|
|---|
| 1397 | drawn if the given chunk at location (\a x, \a y) is redrawn. Like
|
|---|
| 1398 | SetChangedChunk and SetChangedChunkContaining, this method marks the
|
|---|
| 1399 | chunk as `dirty'.
|
|---|
| 1400 | */
|
|---|
| 1401 | void Q3Canvas::addItemToChunk(Q3CanvasItem* g, int x, int y)
|
|---|
| 1402 | {
|
|---|
| 1403 | if (validChunk(x,y)) {
|
|---|
| 1404 | chunk(x,y).add(g);
|
|---|
| 1405 | }
|
|---|
| 1406 | }
|
|---|
| 1407 |
|
|---|
| 1408 | /*!
|
|---|
| 1409 | \internal
|
|---|
| 1410 | This method removes the Q3CanvasItem \a g from the list of those which need to
|
|---|
| 1411 | be drawn if the given chunk at location (\a x, \a y) is redrawn. Like
|
|---|
| 1412 | SetChangedChunk and SetChangedChunkContaining, this method marks the chunk
|
|---|
| 1413 | as `dirty'.
|
|---|
| 1414 | */
|
|---|
| 1415 | void Q3Canvas::removeItemFromChunk(Q3CanvasItem* g, int x, int y)
|
|---|
| 1416 | {
|
|---|
| 1417 | if (validChunk(x,y)) {
|
|---|
| 1418 | chunk(x,y).remove(g);
|
|---|
| 1419 | }
|
|---|
| 1420 | }
|
|---|
| 1421 |
|
|---|
| 1422 |
|
|---|
| 1423 | /*!
|
|---|
| 1424 | \internal
|
|---|
| 1425 | This method adds the Q3CanvasItem \a g to the list of those which need to be
|
|---|
| 1426 | drawn if the chunk containing the given pixel (\a x, \a y) is redrawn. Like
|
|---|
| 1427 | SetChangedChunk and SetChangedChunkContaining, this method marks the
|
|---|
| 1428 | chunk as `dirty'.
|
|---|
| 1429 | */
|
|---|
| 1430 | void Q3Canvas::addItemToChunkContaining(Q3CanvasItem* g, int x, int y)
|
|---|
| 1431 | {
|
|---|
| 1432 | if (x>=0 && x<width() && y>=0 && y<height()) {
|
|---|
| 1433 | chunkContaining(x,y).add(g);
|
|---|
| 1434 | }
|
|---|
| 1435 | }
|
|---|
| 1436 |
|
|---|
| 1437 | /*!
|
|---|
| 1438 | \internal
|
|---|
| 1439 | This method removes the Q3CanvasItem \a g from the list of those which need to
|
|---|
| 1440 | be drawn if the chunk containing the given pixel (\a x, \a y) is redrawn.
|
|---|
| 1441 | Like SetChangedChunk and SetChangedChunkContaining, this method
|
|---|
| 1442 | marks the chunk as `dirty'.
|
|---|
| 1443 | */
|
|---|
| 1444 | void Q3Canvas::removeItemFromChunkContaining(Q3CanvasItem* g, int x, int y)
|
|---|
| 1445 | {
|
|---|
| 1446 | if (x>=0 && x<width() && y>=0 && y<height()) {
|
|---|
| 1447 | chunkContaining(x,y).remove(g);
|
|---|
| 1448 | }
|
|---|
| 1449 | }
|
|---|
| 1450 |
|
|---|
| 1451 | /*!
|
|---|
| 1452 | Returns the color set by setBackgroundColor(). By default, this is
|
|---|
| 1453 | white.
|
|---|
| 1454 |
|
|---|
| 1455 | This function is not a reimplementation of
|
|---|
| 1456 | QWidget::backgroundColor() (Q3Canvas is not a subclass of QWidget),
|
|---|
| 1457 | but all Q3CanvasViews that are viewing the canvas will set their
|
|---|
| 1458 | backgrounds to this color.
|
|---|
| 1459 |
|
|---|
| 1460 | \sa setBackgroundColor(), backgroundPixmap()
|
|---|
| 1461 | */
|
|---|
| 1462 | QColor Q3Canvas::backgroundColor() const
|
|---|
| 1463 | {
|
|---|
| 1464 | return bgcolor;
|
|---|
| 1465 | }
|
|---|
| 1466 |
|
|---|
| 1467 | /*!
|
|---|
| 1468 | Sets the solid background to be the color \a c.
|
|---|
| 1469 |
|
|---|
| 1470 | \sa backgroundColor(), setBackgroundPixmap(), setTiles()
|
|---|
| 1471 | */
|
|---|
| 1472 | void Q3Canvas::setBackgroundColor(const QColor& c)
|
|---|
| 1473 | {
|
|---|
| 1474 | if (bgcolor != c) {
|
|---|
| 1475 | bgcolor = c;
|
|---|
| 1476 | Q3CanvasView* view=d->viewList.first();
|
|---|
| 1477 | while (view != 0) {
|
|---|
| 1478 | /* XXX this doesn't look right. Shouldn't this
|
|---|
| 1479 | be more like setBackgroundPixmap? : Ian */
|
|---|
| 1480 | view->viewport()->setEraseColor(bgcolor);
|
|---|
| 1481 | view=d->viewList.next();
|
|---|
| 1482 | }
|
|---|
| 1483 | setAllChanged();
|
|---|
| 1484 | }
|
|---|
| 1485 | }
|
|---|
| 1486 |
|
|---|
| 1487 | /*!
|
|---|
| 1488 | Returns the pixmap set by setBackgroundPixmap(). By default,
|
|---|
| 1489 | this is a null pixmap.
|
|---|
| 1490 |
|
|---|
| 1491 | \sa setBackgroundPixmap(), backgroundColor()
|
|---|
| 1492 | */
|
|---|
| 1493 | QPixmap Q3Canvas::backgroundPixmap() const
|
|---|
| 1494 | {
|
|---|
| 1495 | return pm;
|
|---|
| 1496 | }
|
|---|
| 1497 |
|
|---|
| 1498 | /*!
|
|---|
| 1499 | Sets the solid background to be the pixmap \a p repeated as
|
|---|
| 1500 | necessary to cover the entire canvas.
|
|---|
| 1501 |
|
|---|
| 1502 | \sa backgroundPixmap(), setBackgroundColor(), setTiles()
|
|---|
| 1503 | */
|
|---|
| 1504 | void Q3Canvas::setBackgroundPixmap(const QPixmap& p)
|
|---|
| 1505 | {
|
|---|
| 1506 | setTiles(p, 1, 1, p.width(), p.height());
|
|---|
| 1507 | Q3CanvasView* view = d->viewList.first();
|
|---|
| 1508 | while (view != 0) {
|
|---|
| 1509 | view->updateContents();
|
|---|
| 1510 | view = d->viewList.next();
|
|---|
| 1511 | }
|
|---|
| 1512 | }
|
|---|
| 1513 |
|
|---|
| 1514 | /*!
|
|---|
| 1515 | This virtual function is called for all updates of the canvas. It
|
|---|
| 1516 | renders any background graphics using the painter \a painter, in
|
|---|
| 1517 | the area \a clip. If the canvas has a background pixmap or a tiled
|
|---|
| 1518 | background, that graphic is used, otherwise the canvas is cleared
|
|---|
| 1519 | using the background color.
|
|---|
| 1520 |
|
|---|
| 1521 | If the graphics for an area change, you must explicitly call
|
|---|
| 1522 | setChanged(const QRect&) for the result to be visible when
|
|---|
| 1523 | update() is next called.
|
|---|
| 1524 |
|
|---|
| 1525 | \sa setBackgroundColor(), setBackgroundPixmap(), setTiles()
|
|---|
| 1526 | */
|
|---|
| 1527 | void Q3Canvas::drawBackground(QPainter& painter, const QRect& clip)
|
|---|
| 1528 | {
|
|---|
| 1529 | if (pm.isNull()) {
|
|---|
| 1530 | painter.fillRect(clip,bgcolor);
|
|---|
| 1531 | } else if (!grid) {
|
|---|
| 1532 | for (int x=clip.x()/pm.width();
|
|---|
| 1533 | x<(clip.x()+clip.width()+pm.width()-1)/pm.width(); x++)
|
|---|
| 1534 | {
|
|---|
| 1535 | for (int y=clip.y()/pm.height();
|
|---|
| 1536 | y<(clip.y()+clip.height()+pm.height()-1)/pm.height(); y++)
|
|---|
| 1537 | {
|
|---|
| 1538 | painter.drawPixmap(x*pm.width(), y*pm.height(),pm);
|
|---|
| 1539 | }
|
|---|
| 1540 | }
|
|---|
| 1541 | } else {
|
|---|
| 1542 | const int x1 = clip.left()/tilew;
|
|---|
| 1543 | int x2 = clip.right()/tilew;
|
|---|
| 1544 | const int y1 = clip.top()/tileh;
|
|---|
| 1545 | int y2 = clip.bottom()/tileh;
|
|---|
| 1546 |
|
|---|
| 1547 | const int roww = pm.width()/tilew;
|
|---|
| 1548 |
|
|---|
| 1549 | for (int j=y1; j<=y2; j++) {
|
|---|
| 1550 | int jj = j%tilesVertically();
|
|---|
| 1551 | for (int i=x1; i<=x2; i++) {
|
|---|
| 1552 | int t = tile(i%tilesHorizontally(), jj);
|
|---|
| 1553 | int tx = t % roww;
|
|---|
| 1554 | int ty = t / roww;
|
|---|
| 1555 | painter.drawPixmap(i*tilew, j*tileh, pm,
|
|---|
| 1556 | tx*tilew, ty*tileh, tilew, tileh);
|
|---|
| 1557 | }
|
|---|
| 1558 | }
|
|---|
| 1559 | }
|
|---|
| 1560 | }
|
|---|
| 1561 |
|
|---|
| 1562 | /*!
|
|---|
| 1563 | This virtual function is called for all updates of the canvas. It
|
|---|
| 1564 | renders any foreground graphics using the painter \a painter, in
|
|---|
| 1565 | the area \a clip.
|
|---|
| 1566 |
|
|---|
| 1567 | If the graphics for an area change, you must explicitly call
|
|---|
| 1568 | setChanged(const QRect&) for the result to be visible when
|
|---|
| 1569 | update() is next called.
|
|---|
| 1570 |
|
|---|
| 1571 | The default is to draw nothing.
|
|---|
| 1572 | */
|
|---|
| 1573 | void Q3Canvas::drawForeground(QPainter& painter, const QRect& clip)
|
|---|
| 1574 | {
|
|---|
| 1575 | if (debug_redraw_areas) {
|
|---|
| 1576 | painter.setPen(red);
|
|---|
| 1577 | painter.setBrush(NoBrush);
|
|---|
| 1578 | painter.drawRect(clip);
|
|---|
| 1579 | }
|
|---|
| 1580 | }
|
|---|
| 1581 |
|
|---|
| 1582 | /*!
|
|---|
| 1583 | If \a y is true (the default) double-buffering is switched on;
|
|---|
| 1584 | otherwise double-buffering is switched off.
|
|---|
| 1585 |
|
|---|
| 1586 | Turning off double-buffering causes the redrawn areas to flicker a
|
|---|
| 1587 | little and also gives a (usually small) performance improvement.
|
|---|
| 1588 | */
|
|---|
| 1589 | void Q3Canvas::setDoubleBuffering(bool y)
|
|---|
| 1590 | {
|
|---|
| 1591 | dblbuf = y;
|
|---|
| 1592 | }
|
|---|
| 1593 |
|
|---|
| 1594 |
|
|---|
| 1595 | /*!
|
|---|
| 1596 | Sets the Q3Canvas to be composed of \a h tiles horizontally and \a
|
|---|
| 1597 | v tiles vertically. Each tile will be an image \a tilewidth by \a
|
|---|
| 1598 | tileheight pixels from pixmap \a p.
|
|---|
| 1599 |
|
|---|
| 1600 | The pixmap \a p is a list of tiles, arranged left to right, (and
|
|---|
| 1601 | in the case of pixmaps that have multiple rows of tiles, top to
|
|---|
| 1602 | bottom), with tile 0 in the top-left corner, tile 1 next to the
|
|---|
| 1603 | right, and so on, e.g.
|
|---|
| 1604 |
|
|---|
| 1605 | \table
|
|---|
| 1606 | \row \i 0 \i 1 \i 2 \i 3
|
|---|
| 1607 | \row \i 4 \i 5 \i 6 \i 7
|
|---|
| 1608 | \endtable
|
|---|
| 1609 |
|
|---|
| 1610 | If the canvas is larger than the matrix of tiles, the entire
|
|---|
| 1611 | matrix is repeated as necessary to cover the whole canvas. If it
|
|---|
| 1612 | is smaller, tiles to the right and bottom are not visible.
|
|---|
| 1613 |
|
|---|
| 1614 | The width and height of \a p must be a multiple of \a tilewidth
|
|---|
| 1615 | and \a tileheight. If they are not the function will do nothing.
|
|---|
| 1616 |
|
|---|
| 1617 | If you want to unset any tiling set, then just pass in a null
|
|---|
| 1618 | pixmap and 0 for \a h, \a v, \a tilewidth, and
|
|---|
| 1619 | \a tileheight.
|
|---|
| 1620 | */
|
|---|
| 1621 | void Q3Canvas::setTiles(QPixmap p,
|
|---|
| 1622 | int h, int v, int tilewidth, int tileheight)
|
|---|
| 1623 | {
|
|---|
| 1624 | if (!p.isNull() && (!tilewidth || !tileheight ||
|
|---|
| 1625 | p.width() % tilewidth != 0 || p.height() % tileheight != 0))
|
|---|
| 1626 | return;
|
|---|
| 1627 |
|
|---|
| 1628 | htiles = h;
|
|---|
| 1629 | vtiles = v;
|
|---|
| 1630 | delete[] grid;
|
|---|
| 1631 | pm = p;
|
|---|
| 1632 | if (h && v && !p.isNull()) {
|
|---|
| 1633 | grid = new ushort[h*v];
|
|---|
| 1634 | memset(grid, 0, h*v*sizeof(ushort));
|
|---|
| 1635 | tilew = tilewidth;
|
|---|
| 1636 | tileh = tileheight;
|
|---|
| 1637 | } else {
|
|---|
| 1638 | grid = 0;
|
|---|
| 1639 | }
|
|---|
| 1640 | if (h + v > 10) {
|
|---|
| 1641 | int s = scm(tilewidth,tileheight);
|
|---|
| 1642 | retune(s < 128 ? s : QMAX(tilewidth,tileheight));
|
|---|
| 1643 | }
|
|---|
| 1644 | setAllChanged();
|
|---|
| 1645 | }
|
|---|
| 1646 |
|
|---|
| 1647 | /*!
|
|---|
| 1648 | \fn int Q3Canvas::tile(int x, int y) const
|
|---|
| 1649 |
|
|---|
| 1650 | Returns the tile at position (\a x, \a y). Initially, all tiles
|
|---|
| 1651 | are 0.
|
|---|
| 1652 |
|
|---|
| 1653 | The parameters must be within range, i.e.
|
|---|
| 1654 | 0 \< \a x \< tilesHorizontally() and
|
|---|
| 1655 | 0 \< \a y \< tilesVertically().
|
|---|
| 1656 |
|
|---|
| 1657 | \sa setTile()
|
|---|
| 1658 | */
|
|---|
| 1659 |
|
|---|
| 1660 | /*!
|
|---|
| 1661 | \fn int Q3Canvas::tilesHorizontally() const
|
|---|
| 1662 |
|
|---|
| 1663 | Returns the number of tiles horizontally.
|
|---|
| 1664 | */
|
|---|
| 1665 |
|
|---|
| 1666 | /*!
|
|---|
| 1667 | \fn int Q3Canvas::tilesVertically() const
|
|---|
| 1668 |
|
|---|
| 1669 | Returns the number of tiles vertically.
|
|---|
| 1670 | */
|
|---|
| 1671 |
|
|---|
| 1672 | /*!
|
|---|
| 1673 | \fn int Q3Canvas::tileWidth() const
|
|---|
| 1674 |
|
|---|
| 1675 | Returns the width of each tile.
|
|---|
| 1676 | */
|
|---|
| 1677 |
|
|---|
| 1678 | /*!
|
|---|
| 1679 | \fn int Q3Canvas::tileHeight() const
|
|---|
| 1680 |
|
|---|
| 1681 | Returns the height of each tile.
|
|---|
| 1682 | */
|
|---|
| 1683 |
|
|---|
| 1684 |
|
|---|
| 1685 | /*!
|
|---|
| 1686 | Sets the tile at (\a x, \a y) to use tile number \a tilenum, which
|
|---|
| 1687 | is an index into the tile pixmaps. The canvas will update
|
|---|
| 1688 | appropriately when update() is next called.
|
|---|
| 1689 |
|
|---|
| 1690 | The images are taken from the pixmap set by setTiles() and are
|
|---|
| 1691 | arranged left to right, (and in the case of pixmaps that have
|
|---|
| 1692 | multiple rows of tiles, top to bottom), with tile 0 in the
|
|---|
| 1693 | top-left corner, tile 1 next to the right, and so on, e.g.
|
|---|
| 1694 |
|
|---|
| 1695 | \table
|
|---|
| 1696 | \row \i 0 \i 1 \i 2 \i 3
|
|---|
| 1697 | \row \i 4 \i 5 \i 6 \i 7
|
|---|
| 1698 | \endtable
|
|---|
| 1699 |
|
|---|
| 1700 | \sa tile() setTiles()
|
|---|
| 1701 | */
|
|---|
| 1702 | void Q3Canvas::setTile(int x, int y, int tilenum)
|
|---|
| 1703 | {
|
|---|
| 1704 | ushort& t = grid[x+y*htiles];
|
|---|
| 1705 | if (t != tilenum) {
|
|---|
| 1706 | t = tilenum;
|
|---|
| 1707 | if (tilew == tileh && tilew == chunksize)
|
|---|
| 1708 | setChangedChunk(x, y); // common case
|
|---|
| 1709 | else
|
|---|
| 1710 | setChanged(QRect(x*tilew,y*tileh,tilew,tileh));
|
|---|
| 1711 | }
|
|---|
| 1712 | }
|
|---|
| 1713 |
|
|---|
| 1714 |
|
|---|
| 1715 | // lesser-used data in canvas item, plus room for extension.
|
|---|
| 1716 | // Be careful adding to this - check all usages.
|
|---|
| 1717 | class Q3CanvasItemExtra {
|
|---|
| 1718 | Q3CanvasItemExtra() : vx(0.0), vy(0.0) { }
|
|---|
| 1719 | double vx,vy;
|
|---|
| 1720 | friend class Q3CanvasItem;
|
|---|
| 1721 | };
|
|---|
| 1722 |
|
|---|
| 1723 |
|
|---|
| 1724 | /*!
|
|---|
| 1725 | \class Q3CanvasItem
|
|---|
| 1726 | \compat
|
|---|
| 1727 | \brief The Q3CanvasItem class provides an abstract graphic object on a Q3Canvas.
|
|---|
| 1728 |
|
|---|
| 1729 | A variety of Q3CanvasItem subclasses provide immediately usable
|
|---|
| 1730 | behaviour. This class is a pure abstract superclass providing the
|
|---|
| 1731 | behaviour that is shared among all the concrete canvas item classes.
|
|---|
| 1732 | Q3CanvasItem is not intended for direct subclassing. It is much easier
|
|---|
| 1733 | to subclass one of its subclasses, e.g. Q3CanvasPolygonalItem (the
|
|---|
| 1734 | commonest base class), Q3CanvasRectangle, Q3CanvasSprite, Q3CanvasEllipse
|
|---|
| 1735 | or Q3CanvasText.
|
|---|
| 1736 |
|
|---|
| 1737 | Canvas items are added to a canvas by constructing them and passing the
|
|---|
| 1738 | canvas to the canvas item's constructor. An item can be moved to a
|
|---|
| 1739 | different canvas using setCanvas().
|
|---|
| 1740 |
|
|---|
| 1741 | Items appear on the canvas after their \link show() show()\endlink
|
|---|
| 1742 | function has been called (or \link setVisible()
|
|---|
| 1743 | setVisible(true)\endlink), and \e after update() has been called. The
|
|---|
| 1744 | canvas only shows items that are \link setVisible() visible\endlink,
|
|---|
| 1745 | and then only if \l update() is called. If you created the canvas
|
|---|
| 1746 | without passing a width and height to the constructor you'll also need
|
|---|
| 1747 | to call \link Q3Canvas::resize() resize()\endlink. Since the canvas
|
|---|
| 1748 | background defaults to white and canvas items default to white,
|
|---|
| 1749 | you may need to change colors to see your items.
|
|---|
| 1750 |
|
|---|
| 1751 | A Q3CanvasItem object can be moved in the x(), y() and z() dimensions
|
|---|
| 1752 | using functions such as move(), moveBy(), setX(), setY() and setZ(). A
|
|---|
| 1753 | canvas item can be set in motion, `animated', using setAnimated() and
|
|---|
| 1754 | given a velocity in the x and y directions with setXVelocity() and
|
|---|
| 1755 | setYVelocity() -- the same effect can be achieved by calling
|
|---|
| 1756 | setVelocity(). Use the collidesWith() function to see if the canvas item
|
|---|
| 1757 | will collide on the \e next advance(1) and use collisions() to see what
|
|---|
| 1758 | collisions have occurred.
|
|---|
| 1759 |
|
|---|
| 1760 | Use Q3CanvasSprite or your own subclass of Q3CanvasSprite to create canvas
|
|---|
| 1761 | items which are animated, i.e. which change over time.
|
|---|
| 1762 |
|
|---|
| 1763 | The size of a canvas item is given by boundingRect(). Use
|
|---|
| 1764 | boundingRectAdvanced() to see what the size of the canvas item will be
|
|---|
| 1765 | \e after the next advance(1) call.
|
|---|
| 1766 |
|
|---|
| 1767 | The rtti() function is used for identifying subclasses of Q3CanvasItem.
|
|---|
| 1768 | The canvas() function returns a pointer to the canvas which contains the
|
|---|
| 1769 | canvas item.
|
|---|
| 1770 |
|
|---|
| 1771 | Q3CanvasItem provides the show() and isVisible() functions like those in
|
|---|
| 1772 | QWidget.
|
|---|
| 1773 |
|
|---|
| 1774 | Q3CanvasItem also provides the setEnabled(), setActive() and
|
|---|
| 1775 | setSelected() functions; these functions set the relevant boolean and
|
|---|
| 1776 | cause a repaint but the boolean values they set are not used in
|
|---|
| 1777 | Q3CanvasItem itself. You can make use of these booleans in your subclasses.
|
|---|
| 1778 |
|
|---|
| 1779 | By default, canvas items have no velocity, no size, and are not in
|
|---|
| 1780 | motion. The subclasses provided in Qt do not change these defaults
|
|---|
| 1781 | except where noted.
|
|---|
| 1782 |
|
|---|
| 1783 | \sa QtCanvas, {Porting to Graphics View}
|
|---|
| 1784 | */
|
|---|
| 1785 |
|
|---|
| 1786 | /*!
|
|---|
| 1787 | \enum Q3CanvasItem::RttiValues
|
|---|
| 1788 |
|
|---|
| 1789 | This enum is used to name the different types of canvas item.
|
|---|
| 1790 |
|
|---|
| 1791 | \value Rtti_Item Canvas item abstract base class
|
|---|
| 1792 | \value Rtti_Ellipse
|
|---|
| 1793 | \value Rtti_Line
|
|---|
| 1794 | \value Rtti_Polygon
|
|---|
| 1795 | \value Rtti_PolygonalItem
|
|---|
| 1796 | \value Rtti_Rectangle
|
|---|
| 1797 | \value Rtti_Spline
|
|---|
| 1798 | \value Rtti_Sprite
|
|---|
| 1799 | \value Rtti_Text
|
|---|
| 1800 |
|
|---|
| 1801 | */
|
|---|
| 1802 |
|
|---|
| 1803 | /*!
|
|---|
| 1804 | \fn void Q3CanvasItem::update()
|
|---|
| 1805 |
|
|---|
| 1806 | Call this function to repaint the canvas's changed chunks.
|
|---|
| 1807 | */
|
|---|
| 1808 |
|
|---|
| 1809 | /*!
|
|---|
| 1810 | Constructs a Q3CanvasItem on canvas \a canvas.
|
|---|
| 1811 |
|
|---|
| 1812 | \sa setCanvas()
|
|---|
| 1813 | */
|
|---|
| 1814 | Q3CanvasItem::Q3CanvasItem(Q3Canvas* canvas) :
|
|---|
| 1815 | cnv(canvas),
|
|---|
| 1816 | myx(0),myy(0),myz(0)
|
|---|
| 1817 | {
|
|---|
| 1818 | ani=0;
|
|---|
| 1819 | vis=0;
|
|---|
| 1820 | val=0;
|
|---|
| 1821 | sel=0;
|
|---|
| 1822 | ena=0;
|
|---|
| 1823 | act=0;
|
|---|
| 1824 |
|
|---|
| 1825 | ext = 0;
|
|---|
| 1826 | if (cnv) cnv->addItem(this);
|
|---|
| 1827 | }
|
|---|
| 1828 |
|
|---|
| 1829 | /*!
|
|---|
| 1830 | Destroys the Q3CanvasItem and removes it from its canvas.
|
|---|
| 1831 | */
|
|---|
| 1832 | Q3CanvasItem::~Q3CanvasItem()
|
|---|
| 1833 | {
|
|---|
| 1834 | if (cnv) {
|
|---|
| 1835 | cnv->removeItem(this);
|
|---|
| 1836 | cnv->removeAnimation(this);
|
|---|
| 1837 | }
|
|---|
| 1838 | delete ext;
|
|---|
| 1839 | }
|
|---|
| 1840 |
|
|---|
| 1841 | Q3CanvasItemExtra& Q3CanvasItem::extra()
|
|---|
| 1842 | {
|
|---|
| 1843 | if (!ext)
|
|---|
| 1844 | ext = new Q3CanvasItemExtra;
|
|---|
| 1845 | return *ext;
|
|---|
| 1846 | }
|
|---|
| 1847 |
|
|---|
| 1848 | /*!
|
|---|
| 1849 | \fn double Q3CanvasItem::x() const
|
|---|
| 1850 |
|
|---|
| 1851 | Returns the horizontal position of the canvas item. Note that
|
|---|
| 1852 | subclasses often have an origin other than the top-left corner.
|
|---|
| 1853 | */
|
|---|
| 1854 |
|
|---|
| 1855 | /*!
|
|---|
| 1856 | \fn double Q3CanvasItem::y() const
|
|---|
| 1857 |
|
|---|
| 1858 | Returns the vertical position of the canvas item. Note that
|
|---|
| 1859 | subclasses often have an origin other than the top-left corner.
|
|---|
| 1860 | */
|
|---|
| 1861 |
|
|---|
| 1862 | /*!
|
|---|
| 1863 | \fn double Q3CanvasItem::z() const
|
|---|
| 1864 |
|
|---|
| 1865 | Returns the z index of the canvas item, which is used for visual
|
|---|
| 1866 | order: higher-z items obscure (are in front of) lower-z items.
|
|---|
| 1867 | */
|
|---|
| 1868 |
|
|---|
| 1869 | /*!
|
|---|
| 1870 | \fn void Q3CanvasItem::setX(double x)
|
|---|
| 1871 |
|
|---|
| 1872 | Moves the canvas item so that its x-position is \a x.
|
|---|
| 1873 |
|
|---|
| 1874 | \sa x(), move()
|
|---|
| 1875 | */
|
|---|
| 1876 |
|
|---|
| 1877 | /*!
|
|---|
| 1878 | \fn void Q3CanvasItem::setY(double y)
|
|---|
| 1879 |
|
|---|
| 1880 | Moves the canvas item so that its y-position is \a y.
|
|---|
| 1881 |
|
|---|
| 1882 | \sa y(), move()
|
|---|
| 1883 | */
|
|---|
| 1884 |
|
|---|
| 1885 | /*!
|
|---|
| 1886 | \fn void Q3CanvasItem::setZ(double z)
|
|---|
| 1887 |
|
|---|
| 1888 | Sets the z index of the canvas item to \a z. Higher-z items
|
|---|
| 1889 | obscure (are in front of) lower-z items.
|
|---|
| 1890 |
|
|---|
| 1891 | \sa z(), move()
|
|---|
| 1892 | */
|
|---|
| 1893 |
|
|---|
| 1894 |
|
|---|
| 1895 | /*!
|
|---|
| 1896 | Moves the canvas item relative to its current position by (\a dx,
|
|---|
| 1897 | \a dy).
|
|---|
| 1898 | */
|
|---|
| 1899 | void Q3CanvasItem::moveBy(double dx, double dy)
|
|---|
| 1900 | {
|
|---|
| 1901 | if (dx || dy) {
|
|---|
| 1902 | removeFromChunks();
|
|---|
| 1903 | myx += dx;
|
|---|
| 1904 | myy += dy;
|
|---|
| 1905 | addToChunks();
|
|---|
| 1906 | }
|
|---|
| 1907 | }
|
|---|
| 1908 |
|
|---|
| 1909 |
|
|---|
| 1910 | /*!
|
|---|
| 1911 | Moves the canvas item to the absolute position (\a x, \a y).
|
|---|
| 1912 | */
|
|---|
| 1913 | void Q3CanvasItem::move(double x, double y)
|
|---|
| 1914 | {
|
|---|
| 1915 | moveBy(x-myx, y-myy);
|
|---|
| 1916 | }
|
|---|
| 1917 |
|
|---|
| 1918 |
|
|---|
| 1919 | /*!
|
|---|
| 1920 | Returns true if the canvas item is in motion; otherwise returns
|
|---|
| 1921 | false.
|
|---|
| 1922 |
|
|---|
| 1923 | \sa setVelocity(), setAnimated()
|
|---|
| 1924 | */
|
|---|
| 1925 | bool Q3CanvasItem::animated() const
|
|---|
| 1926 | {
|
|---|
| 1927 | return (bool)ani;
|
|---|
| 1928 | }
|
|---|
| 1929 |
|
|---|
| 1930 | /*!
|
|---|
| 1931 | Sets the canvas item to be in motion if \a y is true, or not if \a
|
|---|
| 1932 | y is false. The speed and direction of the motion is set with
|
|---|
| 1933 | setVelocity(), or with setXVelocity() and setYVelocity().
|
|---|
| 1934 |
|
|---|
| 1935 | \sa advance(), Q3Canvas::advance()
|
|---|
| 1936 | */
|
|---|
| 1937 | void Q3CanvasItem::setAnimated(bool y)
|
|---|
| 1938 | {
|
|---|
| 1939 | if (y != (bool)ani) {
|
|---|
| 1940 | ani = (uint)y;
|
|---|
| 1941 | if (y) {
|
|---|
| 1942 | cnv->addAnimation(this);
|
|---|
| 1943 | } else {
|
|---|
| 1944 | cnv->removeAnimation(this);
|
|---|
| 1945 | }
|
|---|
| 1946 | }
|
|---|
| 1947 | }
|
|---|
| 1948 |
|
|---|
| 1949 | /*!
|
|---|
| 1950 | \fn void Q3CanvasItem::setXVelocity(double vx)
|
|---|
| 1951 |
|
|---|
| 1952 | Sets the horizontal component of the canvas item's velocity to \a vx.
|
|---|
| 1953 |
|
|---|
| 1954 | \sa setYVelocity() setVelocity()
|
|---|
| 1955 | */
|
|---|
| 1956 |
|
|---|
| 1957 | /*!
|
|---|
| 1958 | \fn void Q3CanvasItem::setYVelocity(double vy)
|
|---|
| 1959 |
|
|---|
| 1960 | Sets the vertical component of the canvas item's velocity to \a vy.
|
|---|
| 1961 |
|
|---|
| 1962 | \sa setXVelocity() setVelocity()
|
|---|
| 1963 | */
|
|---|
| 1964 |
|
|---|
| 1965 | /*!
|
|---|
| 1966 | Sets the canvas item to be in motion, moving by \a vx and \a vy
|
|---|
| 1967 | pixels in the horizontal and vertical directions respectively.
|
|---|
| 1968 |
|
|---|
| 1969 | \sa advance() setXVelocity() setYVelocity()
|
|---|
| 1970 | */
|
|---|
| 1971 | void Q3CanvasItem::setVelocity(double vx, double vy)
|
|---|
| 1972 | {
|
|---|
| 1973 | if (ext || vx!=0.0 || vy!=0.0) {
|
|---|
| 1974 | if (!ani)
|
|---|
| 1975 | setAnimated(true);
|
|---|
| 1976 | extra().vx = vx;
|
|---|
| 1977 | extra().vy = vy;
|
|---|
| 1978 | }
|
|---|
| 1979 | }
|
|---|
| 1980 |
|
|---|
| 1981 | /*!
|
|---|
| 1982 | Returns the horizontal velocity component of the canvas item.
|
|---|
| 1983 | */
|
|---|
| 1984 | double Q3CanvasItem::xVelocity() const
|
|---|
| 1985 | {
|
|---|
| 1986 | return ext ? ext->vx : 0;
|
|---|
| 1987 | }
|
|---|
| 1988 |
|
|---|
| 1989 | /*!
|
|---|
| 1990 | Returns the vertical velocity component of the canvas item.
|
|---|
| 1991 | */
|
|---|
| 1992 | double Q3CanvasItem::yVelocity() const
|
|---|
| 1993 | {
|
|---|
| 1994 | return ext ? ext->vy : 0;
|
|---|
| 1995 | }
|
|---|
| 1996 |
|
|---|
| 1997 | /*!
|
|---|
| 1998 | The default implementation moves the canvas item, if it is
|
|---|
| 1999 | animated(), by the preset velocity if \a phase is 1, and does
|
|---|
| 2000 | nothing if \a phase is 0.
|
|---|
| 2001 |
|
|---|
| 2002 | Note that if you reimplement this function, the reimplementation
|
|---|
| 2003 | must not change the canvas in any way, for example it must not add
|
|---|
| 2004 | or remove items.
|
|---|
| 2005 |
|
|---|
| 2006 | \sa Q3Canvas::advance() setVelocity()
|
|---|
| 2007 | */
|
|---|
| 2008 | void Q3CanvasItem::advance(int phase)
|
|---|
| 2009 | {
|
|---|
| 2010 | if (ext && phase==1)
|
|---|
| 2011 | moveBy(ext->vx,ext->vy);
|
|---|
| 2012 | }
|
|---|
| 2013 |
|
|---|
| 2014 | /*!
|
|---|
| 2015 | \fn void Q3CanvasItem::draw(QPainter& painter)
|
|---|
| 2016 |
|
|---|
| 2017 | This abstract virtual function draws the canvas item using \a painter.
|
|---|
| 2018 | */
|
|---|
| 2019 |
|
|---|
| 2020 | /*!
|
|---|
| 2021 | Sets the Q3Canvas upon which the canvas item is to be drawn to \a c.
|
|---|
| 2022 |
|
|---|
| 2023 | \sa canvas()
|
|---|
| 2024 | */
|
|---|
| 2025 | void Q3CanvasItem::setCanvas(Q3Canvas* c)
|
|---|
| 2026 | {
|
|---|
| 2027 | bool v=isVisible();
|
|---|
| 2028 | setVisible(false);
|
|---|
| 2029 | if (cnv) {
|
|---|
| 2030 | if (ext)
|
|---|
| 2031 | cnv->removeAnimation(this);
|
|---|
| 2032 | cnv->removeItem(this);
|
|---|
| 2033 | }
|
|---|
| 2034 | cnv=c;
|
|---|
| 2035 | if (cnv) {
|
|---|
| 2036 | cnv->addItem(this);
|
|---|
| 2037 | if (ext)
|
|---|
| 2038 | cnv->addAnimation(this);
|
|---|
| 2039 | }
|
|---|
| 2040 | setVisible(v);
|
|---|
| 2041 | }
|
|---|
| 2042 |
|
|---|
| 2043 | /*!
|
|---|
| 2044 | \fn Q3Canvas* Q3CanvasItem::canvas() const
|
|---|
| 2045 |
|
|---|
| 2046 | Returns the canvas containing the canvas item.
|
|---|
| 2047 | */
|
|---|
| 2048 |
|
|---|
| 2049 | /*! Shorthand for setVisible(true). */
|
|---|
| 2050 | void Q3CanvasItem::show()
|
|---|
| 2051 | {
|
|---|
| 2052 | setVisible(true);
|
|---|
| 2053 | }
|
|---|
| 2054 |
|
|---|
| 2055 | /*! Shorthand for setVisible(false). */
|
|---|
| 2056 | void Q3CanvasItem::hide()
|
|---|
| 2057 | {
|
|---|
| 2058 | setVisible(false);
|
|---|
| 2059 | }
|
|---|
| 2060 |
|
|---|
| 2061 | /*!
|
|---|
| 2062 | Makes the canvas item visible if \a yes is true, or invisible if
|
|---|
| 2063 | \a yes is false. The change takes effect when Q3Canvas::update() is
|
|---|
| 2064 | next called.
|
|---|
| 2065 | */
|
|---|
| 2066 | void Q3CanvasItem::setVisible(bool yes)
|
|---|
| 2067 | {
|
|---|
| 2068 | if ((bool)vis!=yes) {
|
|---|
| 2069 | if (yes) {
|
|---|
| 2070 | vis=(uint)yes;
|
|---|
| 2071 | addToChunks();
|
|---|
| 2072 | } else {
|
|---|
| 2073 | removeFromChunks();
|
|---|
| 2074 | vis=(uint)yes;
|
|---|
| 2075 | }
|
|---|
| 2076 | }
|
|---|
| 2077 | }
|
|---|
| 2078 | /*!
|
|---|
| 2079 | \obsolete
|
|---|
| 2080 | \fn bool Q3CanvasItem::visible() const
|
|---|
| 2081 | Use isVisible() instead.
|
|---|
| 2082 | */
|
|---|
| 2083 |
|
|---|
| 2084 | /*!
|
|---|
| 2085 | \fn bool Q3CanvasItem::isVisible() const
|
|---|
| 2086 |
|
|---|
| 2087 | Returns true if the canvas item is visible; otherwise returns
|
|---|
| 2088 | false.
|
|---|
| 2089 |
|
|---|
| 2090 | Note that in this context true does \e not mean that the canvas
|
|---|
| 2091 | item is currently in a view, merely that if a view is showing the
|
|---|
| 2092 | area where the canvas item is positioned, and the item is not
|
|---|
| 2093 | obscured by items with higher z values, and the view is not
|
|---|
| 2094 | obscured by overlaying windows, it would be visible.
|
|---|
| 2095 |
|
|---|
| 2096 | \sa setVisible(), z()
|
|---|
| 2097 | */
|
|---|
| 2098 |
|
|---|
| 2099 | /*!
|
|---|
| 2100 | \obsolete
|
|---|
| 2101 | \fn bool Q3CanvasItem::selected() const
|
|---|
| 2102 | Use isSelected() instead.
|
|---|
| 2103 | */
|
|---|
| 2104 |
|
|---|
| 2105 | /*!
|
|---|
| 2106 | \fn bool Q3CanvasItem::isSelected() const
|
|---|
| 2107 |
|
|---|
| 2108 | Returns true if the canvas item is selected; otherwise returns false.
|
|---|
| 2109 | */
|
|---|
| 2110 |
|
|---|
| 2111 | /*!
|
|---|
| 2112 | Sets the selected flag of the item to \a yes. If this changes the
|
|---|
| 2113 | item's selected state the item will be redrawn when
|
|---|
| 2114 | Q3Canvas::update() is next called.
|
|---|
| 2115 |
|
|---|
| 2116 | The Q3Canvas, Q3CanvasItem and the Qt-supplied Q3CanvasItem
|
|---|
| 2117 | subclasses do not make use of this value. The setSelected()
|
|---|
| 2118 | function is supplied because many applications need it, but it is
|
|---|
| 2119 | up to you how you use the isSelected() value.
|
|---|
| 2120 | */
|
|---|
| 2121 | void Q3CanvasItem::setSelected(bool yes)
|
|---|
| 2122 | {
|
|---|
| 2123 | if ((bool)sel!=yes) {
|
|---|
| 2124 | sel=(uint)yes;
|
|---|
| 2125 | changeChunks();
|
|---|
| 2126 | }
|
|---|
| 2127 | }
|
|---|
| 2128 |
|
|---|
| 2129 | /*!
|
|---|
| 2130 | \obsolete
|
|---|
| 2131 | \fn bool Q3CanvasItem::enabled() const
|
|---|
| 2132 | Use isEnabled() instead.
|
|---|
| 2133 | */
|
|---|
| 2134 |
|
|---|
| 2135 | /*!
|
|---|
| 2136 | \fn bool Q3CanvasItem::isEnabled() const
|
|---|
| 2137 |
|
|---|
| 2138 | Returns true if the Q3CanvasItem is enabled; otherwise returns false.
|
|---|
| 2139 | */
|
|---|
| 2140 |
|
|---|
| 2141 | /*!
|
|---|
| 2142 | Sets the enabled flag of the item to \a yes. If this changes the
|
|---|
| 2143 | item's enabled state the item will be redrawn when
|
|---|
| 2144 | Q3Canvas::update() is next called.
|
|---|
| 2145 |
|
|---|
| 2146 | The Q3Canvas, Q3CanvasItem and the Qt-supplied Q3CanvasItem
|
|---|
| 2147 | subclasses do not make use of this value. The setEnabled()
|
|---|
| 2148 | function is supplied because many applications need it, but it is
|
|---|
| 2149 | up to you how you use the isEnabled() value.
|
|---|
| 2150 | */
|
|---|
| 2151 | void Q3CanvasItem::setEnabled(bool yes)
|
|---|
| 2152 | {
|
|---|
| 2153 | if (ena!=(uint)yes) {
|
|---|
| 2154 | ena=(uint)yes;
|
|---|
| 2155 | changeChunks();
|
|---|
| 2156 | }
|
|---|
| 2157 | }
|
|---|
| 2158 |
|
|---|
| 2159 | /*!
|
|---|
| 2160 | \obsolete
|
|---|
| 2161 | \fn bool Q3CanvasItem::active() const
|
|---|
| 2162 | Use isActive() instead.
|
|---|
| 2163 | */
|
|---|
| 2164 |
|
|---|
| 2165 | /*!
|
|---|
| 2166 | \fn bool Q3CanvasItem::isActive() const
|
|---|
| 2167 |
|
|---|
| 2168 | Returns true if the Q3CanvasItem is active; otherwise returns false.
|
|---|
| 2169 | */
|
|---|
| 2170 |
|
|---|
| 2171 | /*!
|
|---|
| 2172 | Sets the active flag of the item to \a yes. If this changes the
|
|---|
| 2173 | item's active state the item will be redrawn when
|
|---|
| 2174 | Q3Canvas::update() is next called.
|
|---|
| 2175 |
|
|---|
| 2176 | The Q3Canvas, Q3CanvasItem and the Qt-supplied Q3CanvasItem
|
|---|
| 2177 | subclasses do not make use of this value. The setActive() function
|
|---|
| 2178 | is supplied because many applications need it, but it is up to you
|
|---|
| 2179 | how you use the isActive() value.
|
|---|
| 2180 | */
|
|---|
| 2181 | void Q3CanvasItem::setActive(bool yes)
|
|---|
| 2182 | {
|
|---|
| 2183 | if (act!=(uint)yes) {
|
|---|
| 2184 | act=(uint)yes;
|
|---|
| 2185 | changeChunks();
|
|---|
| 2186 | }
|
|---|
| 2187 | }
|
|---|
| 2188 |
|
|---|
| 2189 | bool qt_testCollision(const Q3CanvasSprite* s1, const Q3CanvasSprite* s2)
|
|---|
| 2190 | {
|
|---|
| 2191 | const QImage* s2image = s2->imageAdvanced()->collision_mask;
|
|---|
| 2192 | QRect s2area = s2->boundingRectAdvanced();
|
|---|
| 2193 |
|
|---|
| 2194 | QRect cyourarea(s2area.x(),s2area.y(),
|
|---|
| 2195 | s2area.width(),s2area.height());
|
|---|
| 2196 |
|
|---|
| 2197 | QImage* s1image=s1->imageAdvanced()->collision_mask;
|
|---|
| 2198 |
|
|---|
| 2199 | QRect s1area = s1->boundingRectAdvanced();
|
|---|
| 2200 |
|
|---|
| 2201 | QRect ourarea = s1area.intersected(cyourarea);
|
|---|
| 2202 |
|
|---|
| 2203 | if (ourarea.isEmpty())
|
|---|
| 2204 | return false;
|
|---|
| 2205 |
|
|---|
| 2206 | int x2=ourarea.x()-cyourarea.x();
|
|---|
| 2207 | int y2=ourarea.y()-cyourarea.y();
|
|---|
| 2208 | int x1=ourarea.x()-s1area.x();
|
|---|
| 2209 | int y1=ourarea.y()-s1area.y();
|
|---|
| 2210 | int w=ourarea.width();
|
|---|
| 2211 | int h=ourarea.height();
|
|---|
| 2212 |
|
|---|
| 2213 | if (!s2image) {
|
|---|
| 2214 | if (!s1image)
|
|---|
| 2215 | return w>0 && h>0;
|
|---|
| 2216 | // swap everything around
|
|---|
| 2217 | int t;
|
|---|
| 2218 | t=x1; x1=x2; x2=t;
|
|---|
| 2219 | t=y1; x1=y2; y2=t;
|
|---|
| 2220 | s2image = s1image;
|
|---|
| 2221 | s1image = 0;
|
|---|
| 2222 | }
|
|---|
| 2223 |
|
|---|
| 2224 | // s2image != 0
|
|---|
| 2225 |
|
|---|
| 2226 | // A non-linear search may be more efficient.
|
|---|
| 2227 | // Perhaps spiralling out from the center, or a simpler
|
|---|
| 2228 | // vertical expansion from the centreline.
|
|---|
| 2229 |
|
|---|
| 2230 | // We assume that sprite masks don't have
|
|---|
| 2231 | // different bit orders.
|
|---|
| 2232 | //
|
|---|
| 2233 | // Q_ASSERT(s1image->bitOrder()==s2image->bitOrder());
|
|---|
| 2234 |
|
|---|
| 2235 | if (s1image) {
|
|---|
| 2236 | if (s1image->bitOrder() == QImage::LittleEndian) {
|
|---|
| 2237 | for (int j=0; j<h; j++) {
|
|---|
| 2238 | uchar* ml = s1image->scanLine(y1+j);
|
|---|
| 2239 | const uchar* yl = s2image->scanLine(y2+j);
|
|---|
| 2240 | for (int i=0; i<w; i++) {
|
|---|
| 2241 | if (*(yl + ((x2+i) >> 3)) & (1 << ((x2+i) & 7))
|
|---|
| 2242 | && *(ml + ((x1+i) >> 3)) & (1 << ((x1+i) & 7)))
|
|---|
| 2243 | {
|
|---|
| 2244 | return true;
|
|---|
| 2245 | }
|
|---|
| 2246 | }
|
|---|
| 2247 | }
|
|---|
| 2248 | } else {
|
|---|
| 2249 | for (int j=0; j<h; j++) {
|
|---|
| 2250 | uchar* ml = s1image->scanLine(y1+j);
|
|---|
| 2251 | const uchar* yl = s2image->scanLine(y2+j);
|
|---|
| 2252 | for (int i=0; i<w; i++) {
|
|---|
| 2253 | if (*(yl + ((x2+i) >> 3)) & (1 << (7-((x2+i) & 7)))
|
|---|
| 2254 | && *(ml + ((x1+i) >> 3)) & (1 << (7-((x1+i) & 7))))
|
|---|
| 2255 | {
|
|---|
| 2256 | return true;
|
|---|
| 2257 | }
|
|---|
| 2258 | }
|
|---|
| 2259 | }
|
|---|
| 2260 | }
|
|---|
| 2261 | } else {
|
|---|
| 2262 | if (s2image->bitOrder() == QImage::LittleEndian) {
|
|---|
| 2263 | for (int j=0; j<h; j++) {
|
|---|
| 2264 | const uchar* yl = s2image->scanLine(y2+j);
|
|---|
| 2265 | for (int i=0; i<w; i++) {
|
|---|
| 2266 | if (*(yl + ((x2+i) >> 3)) & (1 << ((x2+i) & 7)))
|
|---|
| 2267 | {
|
|---|
| 2268 | return true;
|
|---|
| 2269 | }
|
|---|
| 2270 | }
|
|---|
| 2271 | }
|
|---|
| 2272 | } else {
|
|---|
| 2273 | for (int j=0; j<h; j++) {
|
|---|
| 2274 | const uchar* yl = s2image->scanLine(y2+j);
|
|---|
| 2275 | for (int i=0; i<w; i++) {
|
|---|
| 2276 | if (*(yl + ((x2+i) >> 3)) & (1 << (7-((x2+i) & 7))))
|
|---|
| 2277 | {
|
|---|
| 2278 | return true;
|
|---|
| 2279 | }
|
|---|
| 2280 | }
|
|---|
| 2281 | }
|
|---|
| 2282 | }
|
|---|
| 2283 | }
|
|---|
| 2284 |
|
|---|
| 2285 | return false;
|
|---|
| 2286 | }
|
|---|
| 2287 |
|
|---|
| 2288 | static bool collision_double_dispatch(const Q3CanvasSprite* s1,
|
|---|
| 2289 | const Q3CanvasPolygonalItem* p1,
|
|---|
| 2290 | const Q3CanvasRectangle* r1,
|
|---|
| 2291 | const Q3CanvasEllipse* e1,
|
|---|
| 2292 | const Q3CanvasText* t1,
|
|---|
| 2293 | const Q3CanvasSprite* s2,
|
|---|
| 2294 | const Q3CanvasPolygonalItem* p2,
|
|---|
| 2295 | const Q3CanvasRectangle* r2,
|
|---|
| 2296 | const Q3CanvasEllipse* e2,
|
|---|
| 2297 | const Q3CanvasText* t2)
|
|---|
| 2298 | {
|
|---|
| 2299 | const Q3CanvasItem* i1 = s1 ?
|
|---|
| 2300 | (const Q3CanvasItem*)s1 : p1 ?
|
|---|
| 2301 | (const Q3CanvasItem*)p1 : r1 ?
|
|---|
| 2302 | (const Q3CanvasItem*)r1 : e1 ?
|
|---|
| 2303 | (const Q3CanvasItem*)e1 : (const Q3CanvasItem*)t1;
|
|---|
| 2304 | const Q3CanvasItem* i2 = s2 ?
|
|---|
| 2305 | (const Q3CanvasItem*)s2 : p2 ?
|
|---|
| 2306 | (const Q3CanvasItem*)p2 : r2 ?
|
|---|
| 2307 | (const Q3CanvasItem*)r2 : e2 ?
|
|---|
| 2308 | (const Q3CanvasItem*)e2 : (const Q3CanvasItem*)t2;
|
|---|
| 2309 |
|
|---|
| 2310 | if (s1 && s2) {
|
|---|
| 2311 | // a
|
|---|
| 2312 | return qt_testCollision(s1,s2);
|
|---|
| 2313 | } else if ((r1 || t1 || s1) && (r2 || t2 || s2)) {
|
|---|
| 2314 | // b
|
|---|
| 2315 | QRect rc1 = i1->boundingRectAdvanced();
|
|---|
| 2316 | QRect rc2 = i2->boundingRectAdvanced();
|
|---|
| 2317 | return rc1.intersects(rc2);
|
|---|
| 2318 | } else if (e1 && e2
|
|---|
| 2319 | && e1->angleLength()>=360*16 && e2->angleLength()>=360*16
|
|---|
| 2320 | && e1->width()==e1->height()
|
|---|
| 2321 | && e2->width()==e2->height()) {
|
|---|
| 2322 | // c
|
|---|
| 2323 | double xd = (e1->x()+e1->xVelocity())-(e2->x()+e1->xVelocity());
|
|---|
| 2324 | double yd = (e1->y()+e1->yVelocity())-(e2->y()+e1->yVelocity());
|
|---|
| 2325 | double rd = (e1->width()+e2->width())/2;
|
|---|
| 2326 | return xd*xd+yd*yd <= rd*rd;
|
|---|
| 2327 | } else if (p1 && (p2 || s2 || t2)) {
|
|---|
| 2328 | // d
|
|---|
| 2329 | Q3PointArray pa1 = p1->areaPointsAdvanced();
|
|---|
| 2330 | Q3PointArray pa2 = p2 ? p2->areaPointsAdvanced()
|
|---|
| 2331 | : Q3PointArray(i2->boundingRectAdvanced());
|
|---|
| 2332 | bool col= !(QRegion(pa1) & QRegion(pa2,true)).isEmpty();
|
|---|
| 2333 |
|
|---|
| 2334 | return col;
|
|---|
| 2335 | } else {
|
|---|
| 2336 | return collision_double_dispatch(s2,p2,r2,e2,t2,
|
|---|
| 2337 | s1,p1,r1,e1,t1);
|
|---|
| 2338 | }
|
|---|
| 2339 | }
|
|---|
| 2340 |
|
|---|
| 2341 | /*!
|
|---|
| 2342 | \fn bool Q3CanvasItem::collidesWith(const Q3CanvasItem* other) const
|
|---|
| 2343 |
|
|---|
| 2344 | Returns true if the canvas item will collide with the \a other
|
|---|
| 2345 | item \e after they have moved by their current velocities;
|
|---|
| 2346 | otherwise returns false.
|
|---|
| 2347 |
|
|---|
| 2348 | \sa collisions()
|
|---|
| 2349 | */
|
|---|
| 2350 |
|
|---|
| 2351 |
|
|---|
| 2352 | /*!
|
|---|
| 2353 | \class Q3CanvasSprite
|
|---|
| 2354 | \compat
|
|---|
| 2355 | \brief The Q3CanvasSprite class provides an animated canvas item on a Q3Canvas.
|
|---|
| 2356 |
|
|---|
| 2357 | A canvas sprite is an object which can contain any number of images
|
|---|
| 2358 | (referred to as frames), only one of which is current, i.e.
|
|---|
| 2359 | displayed, at any one time. The images can be passed in the
|
|---|
| 2360 | constructor or set or changed later with setSequence(). If you
|
|---|
| 2361 | subclass Q3CanvasSprite you can change the frame that is displayed
|
|---|
| 2362 | periodically, e.g. whenever Q3CanvasItem::advance(1) is called to
|
|---|
| 2363 | create the effect of animation.
|
|---|
| 2364 |
|
|---|
| 2365 | The current frame can be set with setFrame() or with move(). The
|
|---|
| 2366 | number of frames available is given by frameCount(). The bounding
|
|---|
| 2367 | rectangle of the current frame is returned by boundingRect().
|
|---|
| 2368 |
|
|---|
| 2369 | The current frame's image can be retrieved with image(); use
|
|---|
| 2370 | imageAdvanced() to retrieve the image for the frame that will be
|
|---|
| 2371 | shown after advance(1) is called. Use the image() overload passing
|
|---|
| 2372 | it an integer index to retrieve a particular image from the list of
|
|---|
| 2373 | frames.
|
|---|
| 2374 |
|
|---|
| 2375 | Use width() and height() to retrieve the dimensions of the current
|
|---|
| 2376 | frame.
|
|---|
| 2377 |
|
|---|
| 2378 | Use leftEdge() and rightEdge() to retrieve the current frame's
|
|---|
| 2379 | left-hand and right-hand x-coordinates respectively. Use
|
|---|
| 2380 | bottomEdge() and topEdge() to retrieve the current frame's bottom
|
|---|
| 2381 | and top y-coordinates respectively. These functions have an overload
|
|---|
| 2382 | which will accept an integer frame number to retrieve the
|
|---|
| 2383 | coordinates of a particular frame.
|
|---|
| 2384 |
|
|---|
| 2385 | Q3CanvasSprite draws very quickly, at the expense of memory.
|
|---|
| 2386 |
|
|---|
| 2387 | The current frame's image can be drawn on a painter with draw().
|
|---|
| 2388 |
|
|---|
| 2389 | Like any other canvas item, canvas sprites can be moved with
|
|---|
| 2390 | move() which sets the x and y coordinates and the frame number, as
|
|---|
| 2391 | well as with Q3CanvasItem::move() and Q3CanvasItem::moveBy(), or by
|
|---|
| 2392 | setting coordinates with Q3CanvasItem::setX(), Q3CanvasItem::setY()
|
|---|
| 2393 | and Q3CanvasItem::setZ().
|
|---|
| 2394 |
|
|---|
| 2395 | \sa QtCanvas, {Porting to Graphics View}
|
|---|
| 2396 | */
|
|---|
| 2397 |
|
|---|
| 2398 |
|
|---|
| 2399 | /*!
|
|---|
| 2400 | \reimp
|
|---|
| 2401 | */
|
|---|
| 2402 | bool Q3CanvasSprite::collidesWith(const Q3CanvasItem* i) const
|
|---|
| 2403 | {
|
|---|
| 2404 | return i->collidesWith(this,0,0,0,0);
|
|---|
| 2405 | }
|
|---|
| 2406 |
|
|---|
| 2407 | /*!
|
|---|
| 2408 | Returns true if the canvas item collides with any of the given
|
|---|
| 2409 | items; otherwise returns false. The parameters, \a s, \a p, \a r,
|
|---|
| 2410 | \a e and \a t, are all the same object, this is just a type
|
|---|
| 2411 | resolution trick.
|
|---|
| 2412 | */
|
|---|
| 2413 | bool Q3CanvasSprite::collidesWith(const Q3CanvasSprite* s,
|
|---|
| 2414 | const Q3CanvasPolygonalItem* p,
|
|---|
| 2415 | const Q3CanvasRectangle* r,
|
|---|
| 2416 | const Q3CanvasEllipse* e,
|
|---|
| 2417 | const Q3CanvasText* t) const
|
|---|
| 2418 | {
|
|---|
| 2419 | return collision_double_dispatch(s,p,r,e,t,this,0,0,0,0);
|
|---|
| 2420 | }
|
|---|
| 2421 |
|
|---|
| 2422 | /*!
|
|---|
| 2423 | \reimp
|
|---|
| 2424 | */
|
|---|
| 2425 | bool Q3CanvasPolygonalItem::collidesWith(const Q3CanvasItem* i) const
|
|---|
| 2426 | {
|
|---|
| 2427 | return i->collidesWith(0,this,0,0,0);
|
|---|
| 2428 | }
|
|---|
| 2429 |
|
|---|
| 2430 | bool Q3CanvasPolygonalItem::collidesWith( const Q3CanvasSprite* s,
|
|---|
| 2431 | const Q3CanvasPolygonalItem* p,
|
|---|
| 2432 | const Q3CanvasRectangle* r,
|
|---|
| 2433 | const Q3CanvasEllipse* e,
|
|---|
| 2434 | const Q3CanvasText* t) const
|
|---|
| 2435 | {
|
|---|
| 2436 | return collision_double_dispatch(s,p,r,e,t,0,this,0,0,0);
|
|---|
| 2437 | }
|
|---|
| 2438 |
|
|---|
| 2439 | /*!
|
|---|
| 2440 | \reimp
|
|---|
| 2441 | */
|
|---|
| 2442 | bool Q3CanvasRectangle::collidesWith(const Q3CanvasItem* i) const
|
|---|
| 2443 | {
|
|---|
| 2444 | return i->collidesWith(0,this,this,0,0);
|
|---|
| 2445 | }
|
|---|
| 2446 |
|
|---|
| 2447 | bool Q3CanvasRectangle::collidesWith( const Q3CanvasSprite* s,
|
|---|
| 2448 | const Q3CanvasPolygonalItem* p,
|
|---|
| 2449 | const Q3CanvasRectangle* r,
|
|---|
| 2450 | const Q3CanvasEllipse* e,
|
|---|
| 2451 | const Q3CanvasText* t) const
|
|---|
| 2452 | {
|
|---|
| 2453 | return collision_double_dispatch(s,p,r,e,t,0,this,this,0,0);
|
|---|
| 2454 | }
|
|---|
| 2455 |
|
|---|
| 2456 |
|
|---|
| 2457 | /*!
|
|---|
| 2458 | \reimp
|
|---|
| 2459 | */
|
|---|
| 2460 | bool Q3CanvasEllipse::collidesWith(const Q3CanvasItem* i) const
|
|---|
| 2461 | {
|
|---|
| 2462 | return i->collidesWith(0,this,0,this,0);
|
|---|
| 2463 | }
|
|---|
| 2464 |
|
|---|
| 2465 | bool Q3CanvasEllipse::collidesWith( const Q3CanvasSprite* s,
|
|---|
| 2466 | const Q3CanvasPolygonalItem* p,
|
|---|
| 2467 | const Q3CanvasRectangle* r,
|
|---|
| 2468 | const Q3CanvasEllipse* e,
|
|---|
| 2469 | const Q3CanvasText* t) const
|
|---|
| 2470 | {
|
|---|
| 2471 | return collision_double_dispatch(s,p,r,e,t,0,this,0,this,0);
|
|---|
| 2472 | }
|
|---|
| 2473 |
|
|---|
| 2474 | /*!
|
|---|
| 2475 | \reimp
|
|---|
| 2476 | */
|
|---|
| 2477 | bool Q3CanvasText::collidesWith(const Q3CanvasItem* i) const
|
|---|
| 2478 | {
|
|---|
| 2479 | return i->collidesWith(0,0,0,0,this);
|
|---|
| 2480 | }
|
|---|
| 2481 |
|
|---|
| 2482 | bool Q3CanvasText::collidesWith( const Q3CanvasSprite* s,
|
|---|
| 2483 | const Q3CanvasPolygonalItem* p,
|
|---|
| 2484 | const Q3CanvasRectangle* r,
|
|---|
| 2485 | const Q3CanvasEllipse* e,
|
|---|
| 2486 | const Q3CanvasText* t) const
|
|---|
| 2487 | {
|
|---|
| 2488 | return collision_double_dispatch(s,p,r,e,t,0,0,0,0,this);
|
|---|
| 2489 | }
|
|---|
| 2490 |
|
|---|
| 2491 | /*!
|
|---|
| 2492 | Returns the list of canvas items that this canvas item has
|
|---|
| 2493 | collided with.
|
|---|
| 2494 |
|
|---|
| 2495 | A collision is generally defined as occurring when the pixels of
|
|---|
| 2496 | one item draw on the pixels of another item, but not all
|
|---|
| 2497 | subclasses are so precise. Also, since pixel-wise collision
|
|---|
| 2498 | detection can be slow, this function works in either exact or
|
|---|
| 2499 | inexact mode, according to the \a exact parameter.
|
|---|
| 2500 |
|
|---|
| 2501 | If \a exact is true, the canvas items returned have been
|
|---|
| 2502 | accurately tested for collision with the canvas item.
|
|---|
| 2503 |
|
|---|
| 2504 | If \a exact is false, the canvas items returned are \e near the
|
|---|
| 2505 | canvas item. You can test the canvas items returned using
|
|---|
| 2506 | collidesWith() if any are interesting collision candidates. By
|
|---|
| 2507 | using this approach, you can ignore some canvas items for which
|
|---|
| 2508 | collisions are not relevant.
|
|---|
| 2509 |
|
|---|
| 2510 | The returned list is a list of Q3CanvasItems, but often you will
|
|---|
| 2511 | need to cast the items to their subclass types. The safe way to do
|
|---|
| 2512 | this is to use rtti() before casting. This provides some of the
|
|---|
| 2513 | functionality of the standard C++ dynamic cast operation even on
|
|---|
| 2514 | compilers where dynamic casts are not available.
|
|---|
| 2515 |
|
|---|
| 2516 | Note that a canvas item may be `on' a canvas, e.g. it was created
|
|---|
| 2517 | with the canvas as parameter, even though its coordinates place it
|
|---|
| 2518 | beyond the edge of the canvas's area. Collision detection only
|
|---|
| 2519 | works for canvas items which are wholly or partly within the
|
|---|
| 2520 | canvas's area.
|
|---|
| 2521 |
|
|---|
| 2522 | Note that if items have a velocity (see \l setVelocity()), then
|
|---|
| 2523 | collision testing is done based on where the item \e will be when
|
|---|
| 2524 | it moves, not its current location. For example, a "ball" item
|
|---|
| 2525 | doesn't need to actually embed into a "wall" item before a
|
|---|
| 2526 | collision is detected. For items without velocity, plain
|
|---|
| 2527 | intersection is used.
|
|---|
| 2528 | */
|
|---|
| 2529 | Q3CanvasItemList Q3CanvasItem::collisions(bool exact) const
|
|---|
| 2530 | {
|
|---|
| 2531 | return canvas()->collisions(chunks(),this,exact);
|
|---|
| 2532 | }
|
|---|
| 2533 |
|
|---|
| 2534 | /*!
|
|---|
| 2535 | Returns a list of canvas items that collide with the point \a p.
|
|---|
| 2536 | The list is ordered by z coordinates, from highest z coordinate
|
|---|
| 2537 | (front-most item) to lowest z coordinate (rear-most item).
|
|---|
| 2538 | */
|
|---|
| 2539 | Q3CanvasItemList Q3Canvas::collisions(const QPoint& p) const
|
|---|
| 2540 | {
|
|---|
| 2541 | return collisions(QRect(p,QSize(1,1)));
|
|---|
| 2542 | }
|
|---|
| 2543 |
|
|---|
| 2544 | /*!
|
|---|
| 2545 | \overload
|
|---|
| 2546 |
|
|---|
| 2547 | Returns a list of items which collide with the rectangle \a r. The
|
|---|
| 2548 | list is ordered by z coordinates, from highest z coordinate
|
|---|
| 2549 | (front-most item) to lowest z coordinate (rear-most item).
|
|---|
| 2550 | */
|
|---|
| 2551 | Q3CanvasItemList Q3Canvas::collisions(const QRect& r) const
|
|---|
| 2552 | {
|
|---|
| 2553 | Q3CanvasRectangle i(r,(Q3Canvas*)this);
|
|---|
| 2554 | i.setPen(NoPen);
|
|---|
| 2555 | i.show(); // doesn't actually show, since we destroy it
|
|---|
| 2556 | Q3CanvasItemList l = i.collisions(true);
|
|---|
| 2557 | l.sort();
|
|---|
| 2558 | return l;
|
|---|
| 2559 | }
|
|---|
| 2560 |
|
|---|
| 2561 | /*!
|
|---|
| 2562 | \overload
|
|---|
| 2563 |
|
|---|
| 2564 | Returns a list of canvas items which intersect with the chunks
|
|---|
| 2565 | listed in \a chunklist, excluding \a item. If \a exact is true,
|
|---|
| 2566 | only those which actually \link Q3CanvasItem::collidesWith()
|
|---|
| 2567 | collide with\endlink \a item are returned; otherwise canvas items
|
|---|
| 2568 | are included just for being in the chunks.
|
|---|
| 2569 |
|
|---|
| 2570 | This is a utility function mainly used to implement the simpler
|
|---|
| 2571 | Q3CanvasItem::collisions() function.
|
|---|
| 2572 | */
|
|---|
| 2573 | Q3CanvasItemList Q3Canvas::collisions(const Q3PointArray& chunklist,
|
|---|
| 2574 | const Q3CanvasItem* item, bool exact) const
|
|---|
| 2575 | {
|
|---|
| 2576 | Q3PtrDict<void> seen;
|
|---|
| 2577 | Q3CanvasItemList result;
|
|---|
| 2578 | for (int i=0; i<(int)chunklist.count(); i++) {
|
|---|
| 2579 | int x = chunklist[i].x();
|
|---|
| 2580 | int y = chunklist[i].y();
|
|---|
| 2581 | if (validChunk(x,y)) {
|
|---|
| 2582 | const Q3CanvasItemList* l = chunk(x,y).listPtr();
|
|---|
| 2583 | for (Q3CanvasItemList::ConstIterator it=l->begin(); it!=l->end(); ++it) {
|
|---|
| 2584 | Q3CanvasItem *g=*it;
|
|---|
| 2585 | if (g != item) {
|
|---|
| 2586 | if (!seen.find(g)) {
|
|---|
| 2587 | seen.replace(g,(void*)1);
|
|---|
| 2588 | if (!exact || item->collidesWith(g))
|
|---|
| 2589 | result.append(g);
|
|---|
| 2590 | }
|
|---|
| 2591 | }
|
|---|
| 2592 | }
|
|---|
| 2593 | }
|
|---|
| 2594 | }
|
|---|
| 2595 | return result;
|
|---|
| 2596 | }
|
|---|
| 2597 |
|
|---|
| 2598 | /*!
|
|---|
| 2599 | \internal
|
|---|
| 2600 | Adds the item to all the chunks it covers.
|
|---|
| 2601 | */
|
|---|
| 2602 | void Q3CanvasItem::addToChunks()
|
|---|
| 2603 | {
|
|---|
| 2604 | if (isVisible() && canvas()) {
|
|---|
| 2605 | Q3PointArray pa = chunks();
|
|---|
| 2606 | for (int i=0; i<(int)pa.count(); i++)
|
|---|
| 2607 | canvas()->addItemToChunk(this,pa[i].x(),pa[i].y());
|
|---|
| 2608 | val=(uint)true;
|
|---|
| 2609 | }
|
|---|
| 2610 | }
|
|---|
| 2611 |
|
|---|
| 2612 | /*!
|
|---|
| 2613 | \internal
|
|---|
| 2614 | Removes the item from all the chunks it covers.
|
|---|
| 2615 | */
|
|---|
| 2616 | void Q3CanvasItem::removeFromChunks()
|
|---|
| 2617 | {
|
|---|
| 2618 | if (isVisible() && canvas()) {
|
|---|
| 2619 | Q3PointArray pa = chunks();
|
|---|
| 2620 | for (int i=0; i<(int)pa.count(); i++)
|
|---|
| 2621 | canvas()->removeItemFromChunk(this,pa[i].x(),pa[i].y());
|
|---|
| 2622 | }
|
|---|
| 2623 | }
|
|---|
| 2624 |
|
|---|
| 2625 | /*!
|
|---|
| 2626 | \internal
|
|---|
| 2627 | Sets all the chunks covered by the item to be refreshed with Q3Canvas::update()
|
|---|
| 2628 | is next called.
|
|---|
| 2629 | */
|
|---|
| 2630 | void Q3CanvasItem::changeChunks()
|
|---|
| 2631 | {
|
|---|
| 2632 | if (isVisible() && canvas()) {
|
|---|
| 2633 | if (!val)
|
|---|
| 2634 | addToChunks();
|
|---|
| 2635 | Q3PointArray pa = chunks();
|
|---|
| 2636 | for (int i=0; i<(int)pa.count(); i++)
|
|---|
| 2637 | canvas()->setChangedChunk(pa[i].x(),pa[i].y());
|
|---|
| 2638 | }
|
|---|
| 2639 | }
|
|---|
| 2640 |
|
|---|
| 2641 | /*!
|
|---|
| 2642 | \fn QRect Q3CanvasItem::boundingRect() const
|
|---|
| 2643 |
|
|---|
| 2644 | Returns the bounding rectangle in pixels that the canvas item covers.
|
|---|
| 2645 |
|
|---|
| 2646 | \sa boundingRectAdvanced()
|
|---|
| 2647 | */
|
|---|
| 2648 |
|
|---|
| 2649 | /*!
|
|---|
| 2650 | Returns the bounding rectangle of pixels that the canvas item \e
|
|---|
| 2651 | will cover after advance(1) is called.
|
|---|
| 2652 |
|
|---|
| 2653 | \sa boundingRect()
|
|---|
| 2654 | */
|
|---|
| 2655 | QRect Q3CanvasItem::boundingRectAdvanced() const
|
|---|
| 2656 | {
|
|---|
| 2657 | int dx = int(x()+xVelocity())-int(x());
|
|---|
| 2658 | int dy = int(y()+yVelocity())-int(y());
|
|---|
| 2659 | QRect r = boundingRect();
|
|---|
| 2660 | r.moveBy(dx,dy);
|
|---|
| 2661 | return r;
|
|---|
| 2662 | }
|
|---|
| 2663 |
|
|---|
| 2664 | /*!
|
|---|
| 2665 | \class Q3CanvasPixmap
|
|---|
| 2666 | \compat
|
|---|
| 2667 | \brief The Q3CanvasPixmap class provides pixmaps for Q3CanvasSprites.
|
|---|
| 2668 |
|
|---|
| 2669 | If you want to show a single pixmap on a Q3Canvas use a
|
|---|
| 2670 | Q3CanvasSprite with just one pixmap.
|
|---|
| 2671 |
|
|---|
| 2672 | When pixmaps are inserted into a Q3CanvasPixmapArray they are held
|
|---|
| 2673 | as Q3CanvasPixmaps. \l{Q3CanvasSprite}s are used to show pixmaps on
|
|---|
| 2674 | \l{Q3Canvas}es and hold their pixmaps in a Q3CanvasPixmapArray. If
|
|---|
| 2675 | you retrieve a frame (pixmap) from a Q3CanvasSprite it will be
|
|---|
| 2676 | returned as a Q3CanvasPixmap.
|
|---|
| 2677 |
|
|---|
| 2678 | The pixmap is a QPixmap and can only be set in the constructor.
|
|---|
| 2679 | There are three different constructors, one taking a QPixmap, one
|
|---|
| 2680 | a QImage and one a file name that refers to a file in any
|
|---|
| 2681 | supported file format (see QImageReader).
|
|---|
| 2682 |
|
|---|
| 2683 | Q3CanvasPixmap can have a hotspot which is defined in terms of an (x,
|
|---|
| 2684 | y) offset. When you create a Q3CanvasPixmap from a PNG file or from
|
|---|
| 2685 | a QImage that has a QImage::offset(), the offset() is initialized
|
|---|
| 2686 | appropriately, otherwise the constructor leaves it at (0, 0). You
|
|---|
| 2687 | can set it later using setOffset(). When the Q3CanvasPixmap is used
|
|---|
| 2688 | in a Q3CanvasSprite, the offset position is the point at
|
|---|
| 2689 | Q3CanvasItem::x() and Q3CanvasItem::y(), not the top-left corner of
|
|---|
| 2690 | the pixmap.
|
|---|
| 2691 |
|
|---|
| 2692 | Note that for Q3CanvasPixmap objects created by a Q3CanvasSprite, the
|
|---|
| 2693 | position of each Q3CanvasPixmap object is set so that the hotspot
|
|---|
| 2694 | stays in the same position.
|
|---|
| 2695 |
|
|---|
| 2696 | \sa Q3CanvasPixmapArray Q3CanvasItem Q3CanvasSprite, QtCanvas, {Porting to Graphics View}
|
|---|
| 2697 | */
|
|---|
| 2698 |
|
|---|
| 2699 | #ifndef QT_NO_IMAGEIO
|
|---|
| 2700 |
|
|---|
| 2701 | /*!
|
|---|
| 2702 | Constructs a Q3CanvasPixmap that uses the image stored in \a
|
|---|
| 2703 | datafilename.
|
|---|
| 2704 | */
|
|---|
| 2705 | Q3CanvasPixmap::Q3CanvasPixmap(const QString& datafilename)
|
|---|
| 2706 | {
|
|---|
| 2707 | QImage image(datafilename);
|
|---|
| 2708 | init(image);
|
|---|
| 2709 | }
|
|---|
| 2710 |
|
|---|
| 2711 | #endif
|
|---|
| 2712 |
|
|---|
| 2713 | /*!
|
|---|
| 2714 | Constructs a Q3CanvasPixmap from the image \a image.
|
|---|
| 2715 | */
|
|---|
| 2716 | Q3CanvasPixmap::Q3CanvasPixmap(const QImage& image)
|
|---|
| 2717 | {
|
|---|
| 2718 | init(image);
|
|---|
| 2719 | }
|
|---|
| 2720 | /*!
|
|---|
| 2721 | Constructs a Q3CanvasPixmap from the pixmap \a pm using the offset
|
|---|
| 2722 | \a offset.
|
|---|
| 2723 | */
|
|---|
| 2724 | Q3CanvasPixmap::Q3CanvasPixmap(const QPixmap& pm, const QPoint& offset)
|
|---|
| 2725 | {
|
|---|
| 2726 | init(pm,offset.x(),offset.y());
|
|---|
| 2727 | }
|
|---|
| 2728 |
|
|---|
| 2729 | void Q3CanvasPixmap::init(const QImage& image)
|
|---|
| 2730 | {
|
|---|
| 2731 | convertFromImage(image);
|
|---|
| 2732 | hotx = image.offset().x();
|
|---|
| 2733 | hoty = image.offset().y();
|
|---|
| 2734 | #ifndef QT_NO_IMAGE_DITHER_TO_1
|
|---|
| 2735 | if(image.hasAlphaBuffer()) {
|
|---|
| 2736 | QImage i = image.createAlphaMask();
|
|---|
| 2737 | collision_mask = new QImage(i);
|
|---|
| 2738 | } else
|
|---|
| 2739 | #endif
|
|---|
| 2740 | collision_mask = 0;
|
|---|
| 2741 | }
|
|---|
| 2742 |
|
|---|
| 2743 | void Q3CanvasPixmap::init(const QPixmap& pixmap, int hx, int hy)
|
|---|
| 2744 | {
|
|---|
| 2745 | (QPixmap&)*this = pixmap;
|
|---|
| 2746 | hotx = hx;
|
|---|
| 2747 | hoty = hy;
|
|---|
| 2748 | if(pixmap.hasAlphaChannel()) {
|
|---|
| 2749 | QImage i = mask().convertToImage();
|
|---|
| 2750 | collision_mask = new QImage(i);
|
|---|
| 2751 | } else
|
|---|
| 2752 | collision_mask = 0;
|
|---|
| 2753 | }
|
|---|
| 2754 |
|
|---|
| 2755 | /*!
|
|---|
| 2756 | Destroys the pixmap.
|
|---|
| 2757 | */
|
|---|
| 2758 | Q3CanvasPixmap::~Q3CanvasPixmap()
|
|---|
| 2759 | {
|
|---|
| 2760 | delete collision_mask;
|
|---|
| 2761 | }
|
|---|
| 2762 |
|
|---|
| 2763 | /*!
|
|---|
| 2764 | \fn int Q3CanvasPixmap::offsetX() const
|
|---|
| 2765 |
|
|---|
| 2766 | Returns the x-offset of the pixmap's hotspot.
|
|---|
| 2767 |
|
|---|
| 2768 | \sa setOffset()
|
|---|
| 2769 | */
|
|---|
| 2770 |
|
|---|
| 2771 | /*!
|
|---|
| 2772 | \fn int Q3CanvasPixmap::offsetY() const
|
|---|
| 2773 |
|
|---|
| 2774 | Returns the y-offset of the pixmap's hotspot.
|
|---|
| 2775 |
|
|---|
| 2776 | \sa setOffset()
|
|---|
| 2777 | */
|
|---|
| 2778 |
|
|---|
| 2779 | /*!
|
|---|
| 2780 | \fn void Q3CanvasPixmap::setOffset(int x, int y)
|
|---|
| 2781 |
|
|---|
| 2782 | Sets the offset of the pixmap's hotspot to (\a x, \a y).
|
|---|
| 2783 |
|
|---|
| 2784 | \warning Do not call this function if any Q3CanvasSprites are
|
|---|
| 2785 | currently showing this pixmap.
|
|---|
| 2786 | */
|
|---|
| 2787 |
|
|---|
| 2788 | /*!
|
|---|
| 2789 | \class Q3CanvasPixmapArray
|
|---|
| 2790 | \compat
|
|---|
| 2791 | \brief The Q3CanvasPixmapArray class provides an array of Q3CanvasPixmaps.
|
|---|
| 2792 |
|
|---|
| 2793 | This class is used by Q3CanvasSprite to hold an array of pixmaps.
|
|---|
| 2794 | It is used to implement animated sprites, i.e. images that change
|
|---|
| 2795 | over time, with each pixmap in the array holding one frame.
|
|---|
| 2796 |
|
|---|
| 2797 | Depending on the constructor you use you can load multiple pixmaps
|
|---|
| 2798 | into the array either from a directory (specifying a wildcard
|
|---|
| 2799 | pattern for the files), or from a list of QPixmaps. You can also
|
|---|
| 2800 | read in a set of pixmaps after construction using readPixmaps().
|
|---|
| 2801 |
|
|---|
| 2802 | Individual pixmaps can be set with setImage() and retrieved with
|
|---|
| 2803 | image(). The number of pixmaps in the array is returned by
|
|---|
| 2804 | count().
|
|---|
| 2805 |
|
|---|
| 2806 | Q3CanvasSprite uses an image's mask for collision detection. You
|
|---|
| 2807 | can change this by reading in a separate set of image masks using
|
|---|
| 2808 | readCollisionMasks().
|
|---|
| 2809 |
|
|---|
| 2810 | \sa QtCanvas, {Porting to Graphics View}
|
|---|
| 2811 | */
|
|---|
| 2812 |
|
|---|
| 2813 | /*!
|
|---|
| 2814 | Constructs an invalid array (i.e. isValid() will return false).
|
|---|
| 2815 | You must call readPixmaps() before being able to use this
|
|---|
| 2816 | Q3CanvasPixmapArray.
|
|---|
| 2817 | */
|
|---|
| 2818 | Q3CanvasPixmapArray::Q3CanvasPixmapArray()
|
|---|
| 2819 | : framecount(0), img(0)
|
|---|
| 2820 | {
|
|---|
| 2821 | }
|
|---|
| 2822 |
|
|---|
| 2823 | #ifndef QT_NO_IMAGEIO
|
|---|
| 2824 | /*!
|
|---|
| 2825 | Constructs a Q3CanvasPixmapArray from files.
|
|---|
| 2826 |
|
|---|
| 2827 | The \a fc parameter sets the number of frames to be loaded for
|
|---|
| 2828 | this image.
|
|---|
| 2829 |
|
|---|
| 2830 | If \a fc is not 0, \a datafilenamepattern should contain "%1",
|
|---|
| 2831 | e.g. "foo%1.png". The actual filenames are formed by replacing the
|
|---|
| 2832 | %1 with four-digit integers from 0 to (fc - 1), e.g. foo0000.png,
|
|---|
| 2833 | foo0001.png, foo0002.png, etc.
|
|---|
| 2834 |
|
|---|
| 2835 | If \a fc is 0, \a datafilenamepattern is asssumed to be a
|
|---|
| 2836 | filename, and the image contained in this file will be loaded as
|
|---|
| 2837 | the first (and only) frame.
|
|---|
| 2838 |
|
|---|
| 2839 | If \a datafilenamepattern does not exist, is not readable, isn't
|
|---|
| 2840 | an image, or some other error occurs, the array ends up empty and
|
|---|
| 2841 | isValid() returns false.
|
|---|
| 2842 | */
|
|---|
| 2843 |
|
|---|
| 2844 | Q3CanvasPixmapArray::Q3CanvasPixmapArray(const QString& datafilenamepattern,
|
|---|
| 2845 | int fc)
|
|---|
| 2846 | : framecount(0), img(0)
|
|---|
| 2847 | {
|
|---|
| 2848 | readPixmaps(datafilenamepattern,fc);
|
|---|
| 2849 | }
|
|---|
| 2850 | #endif
|
|---|
| 2851 |
|
|---|
| 2852 | /*!
|
|---|
| 2853 | \obsolete
|
|---|
| 2854 | Use Q3CanvasPixmapArray::Q3CanvasPixmapArray(Q3ValueList<QPixmap>, Q3PointArray)
|
|---|
| 2855 | instead.
|
|---|
| 2856 |
|
|---|
| 2857 | Constructs a Q3CanvasPixmapArray from the list of QPixmaps \a
|
|---|
| 2858 | list. The \a hotspots list has to be of the same size as \a list.
|
|---|
| 2859 | */
|
|---|
| 2860 | Q3CanvasPixmapArray::Q3CanvasPixmapArray(Q3PtrList<QPixmap> list, Q3PtrList<QPoint> hotspots) :
|
|---|
| 2861 | framecount(list.count()),
|
|---|
| 2862 | img(new Q3CanvasPixmap*[list.count()])
|
|---|
| 2863 | {
|
|---|
| 2864 | if (list.count() != hotspots.count()) {
|
|---|
| 2865 | qWarning("Q3CanvasPixmapArray: lists have different lengths");
|
|---|
| 2866 | reset();
|
|---|
| 2867 | img = 0;
|
|---|
| 2868 | } else {
|
|---|
| 2869 | list.first();
|
|---|
| 2870 | hotspots.first();
|
|---|
| 2871 | for (int i=0; i<framecount; i++) {
|
|---|
| 2872 | img[i]=new Q3CanvasPixmap(*list.current(), *hotspots.current());
|
|---|
| 2873 | list.next();
|
|---|
| 2874 | hotspots.next();
|
|---|
| 2875 | }
|
|---|
| 2876 | }
|
|---|
| 2877 | }
|
|---|
| 2878 |
|
|---|
| 2879 | /*!
|
|---|
| 2880 | Constructs a Q3CanvasPixmapArray from the list of QPixmaps in the
|
|---|
| 2881 | \a list. Each pixmap will get a hotspot according to the \a
|
|---|
| 2882 | hotspots array. If no hotspots are specified, each one is set to
|
|---|
| 2883 | be at position (0, 0).
|
|---|
| 2884 |
|
|---|
| 2885 | If an error occurs, isValid() will return false.
|
|---|
| 2886 | */
|
|---|
| 2887 | Q3CanvasPixmapArray::Q3CanvasPixmapArray(Q3ValueList<QPixmap> list, Q3PointArray hotspots) :
|
|---|
| 2888 | framecount((int)list.size()),
|
|---|
| 2889 | img(new Q3CanvasPixmap*[list.size()])
|
|---|
| 2890 | {
|
|---|
| 2891 | bool have_hotspots = (hotspots.size() != 0);
|
|---|
| 2892 | if (have_hotspots && list.count() != hotspots.count()) {
|
|---|
| 2893 | qWarning("Q3CanvasPixmapArray: lists have different lengths");
|
|---|
| 2894 | reset();
|
|---|
| 2895 | img = 0;
|
|---|
| 2896 | } else {
|
|---|
| 2897 | Q3ValueList<QPixmap>::iterator it;
|
|---|
| 2898 | it = list.begin();
|
|---|
| 2899 | for (int i=0; i<framecount; i++) {
|
|---|
| 2900 | QPoint hs = have_hotspots ? hotspots[i] : QPoint(0, 0);
|
|---|
| 2901 | img[i]=new Q3CanvasPixmap(*it, hs);
|
|---|
| 2902 | ++it;
|
|---|
| 2903 | }
|
|---|
| 2904 | }
|
|---|
| 2905 | }
|
|---|
| 2906 |
|
|---|
| 2907 | /*!
|
|---|
| 2908 | Destroys the pixmap array and all the pixmaps it contains.
|
|---|
| 2909 | */
|
|---|
| 2910 | Q3CanvasPixmapArray::~Q3CanvasPixmapArray()
|
|---|
| 2911 | {
|
|---|
| 2912 | reset();
|
|---|
| 2913 | }
|
|---|
| 2914 |
|
|---|
| 2915 | void Q3CanvasPixmapArray::reset()
|
|---|
| 2916 | {
|
|---|
| 2917 | for (int i=0; i<framecount; i++)
|
|---|
| 2918 | delete img[i];
|
|---|
| 2919 | delete [] img;
|
|---|
| 2920 | img = 0;
|
|---|
| 2921 | framecount = 0;
|
|---|
| 2922 | }
|
|---|
| 2923 |
|
|---|
| 2924 | #ifndef QT_NO_IMAGEIO
|
|---|
| 2925 | /*!
|
|---|
| 2926 | Reads one or more pixmaps into the pixmap array.
|
|---|
| 2927 |
|
|---|
| 2928 | If \a fc is not 0, \a filenamepattern should contain "%1", e.g.
|
|---|
| 2929 | "foo%1.png". The actual filenames are formed by replacing the %1
|
|---|
| 2930 | with four-digit integers from 0 to (fc - 1), e.g. foo0000.png,
|
|---|
| 2931 | foo0001.png, foo0002.png, etc.
|
|---|
| 2932 |
|
|---|
| 2933 | If \a fc is 0, \a filenamepattern is asssumed to be a filename,
|
|---|
| 2934 | and the image contained in this file will be loaded as the first
|
|---|
| 2935 | (and only) frame.
|
|---|
| 2936 |
|
|---|
| 2937 | If \a filenamepattern does not exist, is not readable, isn't an
|
|---|
| 2938 | image, or some other error occurs, this function will return
|
|---|
| 2939 | false, and isValid() will return false; otherwise this function
|
|---|
| 2940 | will return true.
|
|---|
| 2941 |
|
|---|
| 2942 | \sa isValid()
|
|---|
| 2943 | */
|
|---|
| 2944 | bool Q3CanvasPixmapArray::readPixmaps(const QString& filenamepattern,
|
|---|
| 2945 | int fc)
|
|---|
| 2946 | {
|
|---|
| 2947 | return readPixmaps(filenamepattern,fc,false);
|
|---|
| 2948 | }
|
|---|
| 2949 |
|
|---|
| 2950 | /*!
|
|---|
| 2951 | Reads new collision masks for the array.
|
|---|
| 2952 |
|
|---|
| 2953 | By default, Q3CanvasSprite uses the image mask of a sprite to
|
|---|
| 2954 | detect collisions. Use this function to set your own collision
|
|---|
| 2955 | image masks.
|
|---|
| 2956 |
|
|---|
| 2957 | If count() is 1 \a filename must specify a real filename to read
|
|---|
| 2958 | the mask from. If count() is greater than 1, the \a filename must
|
|---|
| 2959 | contain a "%1" that will get replaced by the number of the mask to
|
|---|
| 2960 | be loaded, just like Q3CanvasPixmapArray::readPixmaps().
|
|---|
| 2961 |
|
|---|
| 2962 | All collision masks must be 1-bit images or this function call
|
|---|
| 2963 | will fail.
|
|---|
| 2964 |
|
|---|
| 2965 | If the file isn't readable, contains the wrong number of images,
|
|---|
| 2966 | or there is some other error, this function will return false, and
|
|---|
| 2967 | the array will be flagged as invalid; otherwise this function
|
|---|
| 2968 | returns true.
|
|---|
| 2969 |
|
|---|
| 2970 | \sa isValid()
|
|---|
| 2971 | */
|
|---|
| 2972 | bool Q3CanvasPixmapArray::readCollisionMasks(const QString& filename)
|
|---|
| 2973 | {
|
|---|
| 2974 | return readPixmaps(filename,framecount,true);
|
|---|
| 2975 | }
|
|---|
| 2976 |
|
|---|
| 2977 |
|
|---|
| 2978 | bool Q3CanvasPixmapArray::readPixmaps(const QString& datafilenamepattern,
|
|---|
| 2979 | int fc, bool maskonly)
|
|---|
| 2980 | {
|
|---|
| 2981 | if (!maskonly) {
|
|---|
| 2982 | reset();
|
|---|
| 2983 | framecount = fc;
|
|---|
| 2984 | if (!framecount)
|
|---|
| 2985 | framecount=1;
|
|---|
| 2986 | img = new Q3CanvasPixmap*[framecount];
|
|---|
| 2987 | }
|
|---|
| 2988 | if (!img)
|
|---|
| 2989 | return false;
|
|---|
| 2990 |
|
|---|
| 2991 | bool ok = true;
|
|---|
| 2992 | bool arg = fc > 1;
|
|---|
| 2993 | if (!arg)
|
|---|
| 2994 | framecount=1;
|
|---|
| 2995 | for (int i=0; i<framecount; i++) {
|
|---|
| 2996 | QString r;
|
|---|
| 2997 | r.sprintf("%04d",i);
|
|---|
| 2998 | if (maskonly) {
|
|---|
| 2999 | if (!img[i]->collision_mask)
|
|---|
| 3000 | img[i]->collision_mask = new QImage();
|
|---|
| 3001 | img[i]->collision_mask->load(
|
|---|
| 3002 | arg ? datafilenamepattern.arg(r) : datafilenamepattern);
|
|---|
| 3003 | ok = ok
|
|---|
| 3004 | && !img[i]->collision_mask->isNull()
|
|---|
| 3005 | && img[i]->collision_mask->depth()==1;
|
|---|
| 3006 | } else {
|
|---|
| 3007 | img[i]=new Q3CanvasPixmap(
|
|---|
| 3008 | arg ? datafilenamepattern.arg(r) : datafilenamepattern);
|
|---|
| 3009 | ok = ok && !img[i]->isNull();
|
|---|
| 3010 | }
|
|---|
| 3011 | }
|
|---|
| 3012 | if (!ok) {
|
|---|
| 3013 | reset();
|
|---|
| 3014 | }
|
|---|
| 3015 | return ok;
|
|---|
| 3016 | }
|
|---|
| 3017 | #endif
|
|---|
| 3018 |
|
|---|
| 3019 | /*!
|
|---|
| 3020 | \obsolete
|
|---|
| 3021 |
|
|---|
| 3022 | Use isValid() instead.
|
|---|
| 3023 |
|
|---|
| 3024 | This returns false if the array is valid, and true if it is not.
|
|---|
| 3025 | */
|
|---|
| 3026 | bool Q3CanvasPixmapArray::operator!()
|
|---|
| 3027 | {
|
|---|
| 3028 | return img==0;
|
|---|
| 3029 | }
|
|---|
| 3030 |
|
|---|
| 3031 | /*!
|
|---|
| 3032 | Returns true if the pixmap array is valid; otherwise returns
|
|---|
| 3033 | false.
|
|---|
| 3034 | */
|
|---|
| 3035 | bool Q3CanvasPixmapArray::isValid() const
|
|---|
| 3036 | {
|
|---|
| 3037 | return (img != 0);
|
|---|
| 3038 | }
|
|---|
| 3039 |
|
|---|
| 3040 | /*!
|
|---|
| 3041 | \fn Q3CanvasPixmap* Q3CanvasPixmapArray::image(int i) const
|
|---|
| 3042 |
|
|---|
| 3043 | Returns pixmap \a i in the array, if \a i is non-negative and less
|
|---|
| 3044 | than than count(), and returns an unspecified value otherwise.
|
|---|
| 3045 | */
|
|---|
| 3046 |
|
|---|
| 3047 | // ### wouldn't it be better to put empty Q3CanvasPixmaps in there instead of
|
|---|
| 3048 | // initializing the additional elements in the array to 0? Lars
|
|---|
| 3049 | /*!
|
|---|
| 3050 | Replaces the pixmap at index \a i with pixmap \a p.
|
|---|
| 3051 |
|
|---|
| 3052 | The array takes ownership of \a p and will delete \a p when the
|
|---|
| 3053 | array itself is deleted.
|
|---|
| 3054 |
|
|---|
| 3055 | If \a i is beyond the end of the array the array is extended to at
|
|---|
| 3056 | least i+1 elements, with elements count() to i-1 being initialized
|
|---|
| 3057 | to 0.
|
|---|
| 3058 | */
|
|---|
| 3059 | void Q3CanvasPixmapArray::setImage(int i, Q3CanvasPixmap* p)
|
|---|
| 3060 | {
|
|---|
| 3061 | if (i >= framecount) {
|
|---|
| 3062 | Q3CanvasPixmap** newimg = new Q3CanvasPixmap*[i+1];
|
|---|
| 3063 | memcpy(newimg, img, sizeof(Q3CanvasPixmap *)*framecount);
|
|---|
| 3064 | memset(newimg + framecount, 0, sizeof(Q3CanvasPixmap *)*(i+1 - framecount));
|
|---|
| 3065 | framecount = i+1;
|
|---|
| 3066 | delete [] img;
|
|---|
| 3067 | img = newimg;
|
|---|
| 3068 | }
|
|---|
| 3069 | delete img[i]; img[i]=p;
|
|---|
| 3070 | }
|
|---|
| 3071 |
|
|---|
| 3072 | /*!
|
|---|
| 3073 | \fn uint Q3CanvasPixmapArray::count() const
|
|---|
| 3074 |
|
|---|
| 3075 | Returns the number of pixmaps in the array.
|
|---|
| 3076 | */
|
|---|
| 3077 |
|
|---|
| 3078 | /*!
|
|---|
| 3079 | Returns the x-coordinate of the current left edge of the sprite.
|
|---|
| 3080 | (This may change as the sprite animates since different frames may
|
|---|
| 3081 | have different left edges.)
|
|---|
| 3082 |
|
|---|
| 3083 | \sa rightEdge() bottomEdge() topEdge()
|
|---|
| 3084 | */
|
|---|
| 3085 | int Q3CanvasSprite::leftEdge() const
|
|---|
| 3086 | {
|
|---|
| 3087 | return int(x()) - image()->hotx;
|
|---|
| 3088 | }
|
|---|
| 3089 |
|
|---|
| 3090 | /*!
|
|---|
| 3091 | \overload
|
|---|
| 3092 |
|
|---|
| 3093 | Returns what the x-coordinate of the left edge of the sprite would
|
|---|
| 3094 | be if the sprite (actually its hotspot) were moved to x-position
|
|---|
| 3095 | \a nx.
|
|---|
| 3096 |
|
|---|
| 3097 | \sa rightEdge() bottomEdge() topEdge()
|
|---|
| 3098 | */
|
|---|
| 3099 | int Q3CanvasSprite::leftEdge(int nx) const
|
|---|
| 3100 | {
|
|---|
| 3101 | return nx - image()->hotx;
|
|---|
| 3102 | }
|
|---|
| 3103 |
|
|---|
| 3104 | /*!
|
|---|
| 3105 | Returns the y-coordinate of the top edge of the sprite. (This may
|
|---|
| 3106 | change as the sprite animates since different frames may have
|
|---|
| 3107 | different top edges.)
|
|---|
| 3108 |
|
|---|
| 3109 | \sa leftEdge() rightEdge() bottomEdge()
|
|---|
| 3110 | */
|
|---|
| 3111 | int Q3CanvasSprite::topEdge() const
|
|---|
| 3112 | {
|
|---|
| 3113 | return int(y()) - image()->hoty;
|
|---|
| 3114 | }
|
|---|
| 3115 |
|
|---|
| 3116 | /*!
|
|---|
| 3117 | \overload
|
|---|
| 3118 |
|
|---|
| 3119 | Returns what the y-coordinate of the top edge of the sprite would
|
|---|
| 3120 | be if the sprite (actually its hotspot) were moved to y-position
|
|---|
| 3121 | \a ny.
|
|---|
| 3122 |
|
|---|
| 3123 | \sa leftEdge() rightEdge() bottomEdge()
|
|---|
| 3124 | */
|
|---|
| 3125 | int Q3CanvasSprite::topEdge(int ny) const
|
|---|
| 3126 | {
|
|---|
| 3127 | return ny - image()->hoty;
|
|---|
| 3128 | }
|
|---|
| 3129 |
|
|---|
| 3130 | /*!
|
|---|
| 3131 | Returns the x-coordinate of the current right edge of the sprite.
|
|---|
| 3132 | (This may change as the sprite animates since different frames may
|
|---|
| 3133 | have different right edges.)
|
|---|
| 3134 |
|
|---|
| 3135 | \sa leftEdge() bottomEdge() topEdge()
|
|---|
| 3136 | */
|
|---|
| 3137 | int Q3CanvasSprite::rightEdge() const
|
|---|
| 3138 | {
|
|---|
| 3139 | return leftEdge() + image()->width()-1;
|
|---|
| 3140 | }
|
|---|
| 3141 |
|
|---|
| 3142 | /*!
|
|---|
| 3143 | \overload
|
|---|
| 3144 |
|
|---|
| 3145 | Returns what the x-coordinate of the right edge of the sprite
|
|---|
| 3146 | would be if the sprite (actually its hotspot) were moved to
|
|---|
| 3147 | x-position \a nx.
|
|---|
| 3148 |
|
|---|
| 3149 | \sa leftEdge() bottomEdge() topEdge()
|
|---|
| 3150 | */
|
|---|
| 3151 | int Q3CanvasSprite::rightEdge(int nx) const
|
|---|
| 3152 | {
|
|---|
| 3153 | return leftEdge(nx) + image()->width()-1;
|
|---|
| 3154 | }
|
|---|
| 3155 |
|
|---|
| 3156 | /*!
|
|---|
| 3157 | Returns the y-coordinate of the current bottom edge of the sprite.
|
|---|
| 3158 | (This may change as the sprite animates since different frames may
|
|---|
| 3159 | have different bottom edges.)
|
|---|
| 3160 |
|
|---|
| 3161 | \sa leftEdge() rightEdge() topEdge()
|
|---|
| 3162 | */
|
|---|
| 3163 | int Q3CanvasSprite::bottomEdge() const
|
|---|
| 3164 | {
|
|---|
| 3165 | return topEdge() + image()->height()-1;
|
|---|
| 3166 | }
|
|---|
| 3167 |
|
|---|
| 3168 | /*!
|
|---|
| 3169 | \overload
|
|---|
| 3170 |
|
|---|
| 3171 | Returns what the y-coordinate of the top edge of the sprite would
|
|---|
| 3172 | be if the sprite (actually its hotspot) were moved to y-position
|
|---|
| 3173 | \a ny.
|
|---|
| 3174 |
|
|---|
| 3175 | \sa leftEdge() rightEdge() topEdge()
|
|---|
| 3176 | */
|
|---|
| 3177 | int Q3CanvasSprite::bottomEdge(int ny) const
|
|---|
| 3178 | {
|
|---|
| 3179 | return topEdge(ny) + image()->height()-1;
|
|---|
| 3180 | }
|
|---|
| 3181 |
|
|---|
| 3182 | /*!
|
|---|
| 3183 | \fn Q3CanvasPixmap* Q3CanvasSprite::image() const
|
|---|
| 3184 |
|
|---|
| 3185 | Returns the current frame's image.
|
|---|
| 3186 |
|
|---|
| 3187 | \sa frame(), setFrame()
|
|---|
| 3188 | */
|
|---|
| 3189 |
|
|---|
| 3190 | /*!
|
|---|
| 3191 | \fn Q3CanvasPixmap* Q3CanvasSprite::image(int f) const
|
|---|
| 3192 | \overload
|
|---|
| 3193 |
|
|---|
| 3194 | Returns the image for frame \a f. Does not do any bounds checking on \a f.
|
|---|
| 3195 | */
|
|---|
| 3196 |
|
|---|
| 3197 | /*!
|
|---|
| 3198 | Returns the image the sprite \e will have after advance(1) is
|
|---|
| 3199 | called. By default this is the same as image().
|
|---|
| 3200 | */
|
|---|
| 3201 | Q3CanvasPixmap* Q3CanvasSprite::imageAdvanced() const
|
|---|
| 3202 | {
|
|---|
| 3203 | return image();
|
|---|
| 3204 | }
|
|---|
| 3205 |
|
|---|
| 3206 | /*!
|
|---|
| 3207 | Returns the bounding rectangle for the image in the sprite's
|
|---|
| 3208 | current frame. This assumes that the images are tightly cropped
|
|---|
| 3209 | (i.e. do not have transparent pixels all along a side).
|
|---|
| 3210 | */
|
|---|
| 3211 | QRect Q3CanvasSprite::boundingRect() const
|
|---|
| 3212 | {
|
|---|
| 3213 | return QRect(leftEdge(), topEdge(), width(), height());
|
|---|
| 3214 | }
|
|---|
| 3215 |
|
|---|
| 3216 |
|
|---|
| 3217 | /*!
|
|---|
| 3218 | \internal
|
|---|
| 3219 | Returns the chunks covered by the item.
|
|---|
| 3220 | */
|
|---|
| 3221 | Q3PointArray Q3CanvasItem::chunks() const
|
|---|
| 3222 | {
|
|---|
| 3223 | Q3PointArray r;
|
|---|
| 3224 | int n=0;
|
|---|
| 3225 | QRect br = boundingRect();
|
|---|
| 3226 | if (isVisible() && canvas()) {
|
|---|
| 3227 | int chunksize=canvas()->chunkSize();
|
|---|
| 3228 | br &= QRect(0,0,canvas()->width(),canvas()->height());
|
|---|
| 3229 | if (br.isValid()) {
|
|---|
| 3230 | r.resize((br.width()/chunksize+2)*(br.height()/chunksize+2));
|
|---|
| 3231 | for (int j=br.top()/chunksize; j<=br.bottom()/chunksize; j++) {
|
|---|
| 3232 | for (int i=br.left()/chunksize; i<=br.right()/chunksize; i++) {
|
|---|
| 3233 | r[n++] = QPoint(i,j);
|
|---|
| 3234 | }
|
|---|
| 3235 | }
|
|---|
| 3236 | }
|
|---|
| 3237 | }
|
|---|
| 3238 | r.resize(n);
|
|---|
| 3239 | return r;
|
|---|
| 3240 | }
|
|---|
| 3241 |
|
|---|
| 3242 |
|
|---|
| 3243 | /*!
|
|---|
| 3244 | \internal
|
|---|
| 3245 | Add the sprite to the chunks in its Q3Canvas which it overlaps.
|
|---|
| 3246 | */
|
|---|
| 3247 | void Q3CanvasSprite::addToChunks()
|
|---|
| 3248 | {
|
|---|
| 3249 | if (isVisible() && canvas()) {
|
|---|
| 3250 | int chunksize=canvas()->chunkSize();
|
|---|
| 3251 | for (int j=topEdge()/chunksize; j<=bottomEdge()/chunksize; j++) {
|
|---|
| 3252 | for (int i=leftEdge()/chunksize; i<=rightEdge()/chunksize; i++) {
|
|---|
| 3253 | canvas()->addItemToChunk(this,i,j);
|
|---|
| 3254 | }
|
|---|
| 3255 | }
|
|---|
| 3256 | }
|
|---|
| 3257 | }
|
|---|
| 3258 |
|
|---|
| 3259 | /*!
|
|---|
| 3260 | \internal
|
|---|
| 3261 | Remove the sprite from the chunks in its Q3Canvas which it overlaps.
|
|---|
| 3262 |
|
|---|
| 3263 | \sa addToChunks()
|
|---|
| 3264 | */
|
|---|
| 3265 | void Q3CanvasSprite::removeFromChunks()
|
|---|
| 3266 | {
|
|---|
| 3267 | if (isVisible() && canvas()) {
|
|---|
| 3268 | int chunksize=canvas()->chunkSize();
|
|---|
| 3269 | for (int j=topEdge()/chunksize; j<=bottomEdge()/chunksize; j++) {
|
|---|
| 3270 | for (int i=leftEdge()/chunksize; i<=rightEdge()/chunksize; i++) {
|
|---|
| 3271 | canvas()->removeItemFromChunk(this,i,j);
|
|---|
| 3272 | }
|
|---|
| 3273 | }
|
|---|
| 3274 | }
|
|---|
| 3275 | }
|
|---|
| 3276 |
|
|---|
| 3277 | /*!
|
|---|
| 3278 | The width of the sprite for the current frame's image.
|
|---|
| 3279 |
|
|---|
| 3280 | \sa frame()
|
|---|
| 3281 | */
|
|---|
| 3282 | //### mark: Why don't we have width(int) and height(int) to be
|
|---|
| 3283 | //consistent with leftEdge() and leftEdge(int)?
|
|---|
| 3284 | int Q3CanvasSprite::width() const
|
|---|
| 3285 | {
|
|---|
| 3286 | return image()->width();
|
|---|
| 3287 | }
|
|---|
| 3288 |
|
|---|
| 3289 | /*!
|
|---|
| 3290 | The height of the sprite for the current frame's image.
|
|---|
| 3291 |
|
|---|
| 3292 | \sa frame()
|
|---|
| 3293 | */
|
|---|
| 3294 | int Q3CanvasSprite::height() const
|
|---|
| 3295 | {
|
|---|
| 3296 | return image()->height();
|
|---|
| 3297 | }
|
|---|
| 3298 |
|
|---|
| 3299 |
|
|---|
| 3300 | /*!
|
|---|
| 3301 | Draws the current frame's image at the sprite's current position
|
|---|
| 3302 | on painter \a painter.
|
|---|
| 3303 | */
|
|---|
| 3304 | void Q3CanvasSprite::draw(QPainter& painter)
|
|---|
| 3305 | {
|
|---|
| 3306 | painter.drawPixmap(leftEdge(),topEdge(),*image());
|
|---|
| 3307 | }
|
|---|
| 3308 |
|
|---|
| 3309 | /*!
|
|---|
| 3310 | \class Q3CanvasView
|
|---|
| 3311 | \compat
|
|---|
| 3312 | \brief The Q3CanvasView class provides an on-screen view of a Q3Canvas.
|
|---|
| 3313 |
|
|---|
| 3314 | A Q3CanvasView is widget which provides a view of a Q3Canvas.
|
|---|
| 3315 |
|
|---|
| 3316 | If you want users to be able to interact with a canvas view,
|
|---|
| 3317 | subclass Q3CanvasView. You might then reimplement
|
|---|
| 3318 | Q3ScrollView::contentsMousePressEvent(). For example:
|
|---|
| 3319 |
|
|---|
| 3320 | \snippet doc/src/snippets/code/src_qt3support_canvas_q3canvas.cpp 1
|
|---|
| 3321 |
|
|---|
| 3322 | The canvas view shows canvas canvas(); this can be changed using
|
|---|
| 3323 | setCanvas().
|
|---|
| 3324 |
|
|---|
| 3325 | A transformation matrix can be used to transform the view of the
|
|---|
| 3326 | canvas in various ways, for example, zooming in or out or rotating.
|
|---|
| 3327 | For example:
|
|---|
| 3328 |
|
|---|
| 3329 | \snippet doc/src/snippets/code/src_qt3support_canvas_q3canvas.cpp 2
|
|---|
| 3330 |
|
|---|
| 3331 | Use setWorldMatrix() to set the canvas view's world matrix: you must
|
|---|
| 3332 | ensure that the world matrix is invertible. The current world matrix
|
|---|
| 3333 | is retrievable with worldMatrix(), and its inversion is retrievable
|
|---|
| 3334 | with inverseWorldMatrix().
|
|---|
| 3335 |
|
|---|
| 3336 | Example:
|
|---|
| 3337 |
|
|---|
| 3338 | The following code finds the part of the canvas that is visible in
|
|---|
| 3339 | this view, i.e. the bounding rectangle of the view in canvas coordinates.
|
|---|
| 3340 |
|
|---|
| 3341 | \snippet doc/src/snippets/code/src_qt3support_canvas_q3canvas.cpp 3
|
|---|
| 3342 |
|
|---|
| 3343 | \sa QMatrix QPainter::setWorldMatrix(), QtCanvas, {Porting to Graphics View}
|
|---|
| 3344 | */
|
|---|
| 3345 |
|
|---|
| 3346 | /*!
|
|---|
| 3347 | Constructs a Q3CanvasView with parent \a parent, and name \a name,
|
|---|
| 3348 | using the widget flags \a f. The canvas view is not associated
|
|---|
| 3349 | with a canvas, so you must to call setCanvas() to view a
|
|---|
| 3350 | canvas.
|
|---|
| 3351 | */
|
|---|
| 3352 | Q3CanvasView::Q3CanvasView(QWidget* parent, const char* name, Qt::WindowFlags f)
|
|---|
| 3353 | : Q3ScrollView(parent,name,f|WResizeNoErase|WStaticContents)
|
|---|
| 3354 | {
|
|---|
| 3355 | d = new Q3CanvasViewData;
|
|---|
| 3356 | viewing = 0;
|
|---|
| 3357 | setCanvas(0);
|
|---|
| 3358 | }
|
|---|
| 3359 |
|
|---|
| 3360 | /*!
|
|---|
| 3361 | \overload
|
|---|
| 3362 |
|
|---|
| 3363 | Constructs a Q3CanvasView which views canvas \a canvas, with parent
|
|---|
| 3364 | \a parent, and name \a name, using the widget flags \a f.
|
|---|
| 3365 | */
|
|---|
| 3366 | Q3CanvasView::Q3CanvasView(Q3Canvas* canvas, QWidget* parent, const char* name, Qt::WindowFlags f)
|
|---|
| 3367 | : Q3ScrollView(parent,name,f|WResizeNoErase|WStaticContents)
|
|---|
| 3368 | {
|
|---|
| 3369 | d = new Q3CanvasViewData;
|
|---|
| 3370 | viewing = 0;
|
|---|
| 3371 | setCanvas(canvas);
|
|---|
| 3372 | }
|
|---|
| 3373 |
|
|---|
| 3374 | /*!
|
|---|
| 3375 | Destroys the canvas view. The associated canvas is \e not deleted.
|
|---|
| 3376 | */
|
|---|
| 3377 | Q3CanvasView::~Q3CanvasView()
|
|---|
| 3378 | {
|
|---|
| 3379 | delete d;
|
|---|
| 3380 | d = 0;
|
|---|
| 3381 | setCanvas(0);
|
|---|
| 3382 | }
|
|---|
| 3383 |
|
|---|
| 3384 | /*!
|
|---|
| 3385 | \fn Q3Canvas* Q3CanvasView::canvas() const
|
|---|
| 3386 |
|
|---|
| 3387 | Returns a pointer to the canvas which the Q3CanvasView is currently
|
|---|
| 3388 | showing.
|
|---|
| 3389 | */
|
|---|
| 3390 |
|
|---|
| 3391 |
|
|---|
| 3392 | /*!
|
|---|
| 3393 | Sets the canvas that the Q3CanvasView is showing to the canvas \a
|
|---|
| 3394 | canvas.
|
|---|
| 3395 | */
|
|---|
| 3396 | void Q3CanvasView::setCanvas(Q3Canvas* canvas)
|
|---|
| 3397 | {
|
|---|
| 3398 | if (viewing == canvas)
|
|---|
| 3399 | return;
|
|---|
| 3400 |
|
|---|
| 3401 | if (viewing) {
|
|---|
| 3402 | disconnect(viewing);
|
|---|
| 3403 | viewing->removeView(this);
|
|---|
| 3404 | }
|
|---|
| 3405 | viewing=canvas;
|
|---|
| 3406 | if (viewing) {
|
|---|
| 3407 | connect(viewing,SIGNAL(resized()), this, SLOT(updateContentsSize()));
|
|---|
| 3408 | viewing->addView(this);
|
|---|
| 3409 | viewing->setAllChanged();
|
|---|
| 3410 | }
|
|---|
| 3411 | if (d) // called by d'tor
|
|---|
| 3412 | updateContentsSize();
|
|---|
| 3413 | update();
|
|---|
| 3414 | }
|
|---|
| 3415 |
|
|---|
| 3416 | #ifndef QT_NO_TRANSFORMATIONS
|
|---|
| 3417 | /*!
|
|---|
| 3418 | Returns a reference to the canvas view's current transformation matrix.
|
|---|
| 3419 |
|
|---|
| 3420 | \sa setWorldMatrix() inverseWorldMatrix()
|
|---|
| 3421 | */
|
|---|
| 3422 | const QMatrix &Q3CanvasView::worldMatrix() const
|
|---|
| 3423 | {
|
|---|
| 3424 | return d->xform;
|
|---|
| 3425 | }
|
|---|
| 3426 |
|
|---|
| 3427 | /*!
|
|---|
| 3428 | Returns a reference to the inverse of the canvas view's current
|
|---|
| 3429 | transformation matrix.
|
|---|
| 3430 |
|
|---|
| 3431 | \sa setWorldMatrix() worldMatrix()
|
|---|
| 3432 | */
|
|---|
| 3433 | const QMatrix &Q3CanvasView::inverseWorldMatrix() const
|
|---|
| 3434 | {
|
|---|
| 3435 | return d->ixform;
|
|---|
| 3436 | }
|
|---|
| 3437 |
|
|---|
| 3438 | /*!
|
|---|
| 3439 | Sets the transformation matrix of the Q3CanvasView to \a wm. The
|
|---|
| 3440 | matrix must be invertible (i.e. if you create a world matrix that
|
|---|
| 3441 | zooms out by 2 times, then the inverse of this matrix is one that
|
|---|
| 3442 | will zoom in by 2 times).
|
|---|
| 3443 |
|
|---|
| 3444 | When you use this, you should note that the performance of the
|
|---|
| 3445 | Q3CanvasView will decrease considerably.
|
|---|
| 3446 |
|
|---|
| 3447 | Returns false if \a wm is not invertable; otherwise returns true.
|
|---|
| 3448 |
|
|---|
| 3449 | \sa worldMatrix() inverseWorldMatrix() QMatrix::isInvertible()
|
|---|
| 3450 | */
|
|---|
| 3451 | bool Q3CanvasView::setWorldMatrix(const QMatrix & wm)
|
|---|
| 3452 | {
|
|---|
| 3453 | bool ok = wm.isInvertible();
|
|---|
| 3454 | if (ok) {
|
|---|
| 3455 | d->xform = wm;
|
|---|
| 3456 | d->ixform = wm.invert();
|
|---|
| 3457 | updateContentsSize();
|
|---|
| 3458 | viewport()->update();
|
|---|
| 3459 | }
|
|---|
| 3460 | return ok;
|
|---|
| 3461 | }
|
|---|
| 3462 | #endif
|
|---|
| 3463 |
|
|---|
| 3464 | void Q3CanvasView::updateContentsSize()
|
|---|
| 3465 | {
|
|---|
| 3466 | if (viewing) {
|
|---|
| 3467 | QRect br;
|
|---|
| 3468 | #ifndef QT_NO_TRANSFORMATIONS
|
|---|
| 3469 | br = d->xform.map(QRect(0,0,viewing->width(),viewing->height()));
|
|---|
| 3470 | #else
|
|---|
| 3471 | br = QRect(0,0,viewing->width(),viewing->height());
|
|---|
| 3472 | #endif
|
|---|
| 3473 |
|
|---|
| 3474 | if (br.width() < contentsWidth()) {
|
|---|
| 3475 | QRect r(contentsToViewport(QPoint(br.width(),0)),
|
|---|
| 3476 | QSize(contentsWidth()-br.width(),contentsHeight()));
|
|---|
| 3477 | d->eraseRegion = r;
|
|---|
| 3478 | }
|
|---|
| 3479 | if (br.height() < contentsHeight()) {
|
|---|
| 3480 | QRect r(contentsToViewport(QPoint(0,br.height())),
|
|---|
| 3481 | QSize(contentsWidth(),contentsHeight()-br.height()));
|
|---|
| 3482 | d->eraseRegion |= r;
|
|---|
| 3483 | }
|
|---|
| 3484 |
|
|---|
| 3485 | resizeContents(br.width(),br.height());
|
|---|
| 3486 | } else {
|
|---|
| 3487 | d->eraseRegion = rect();
|
|---|
| 3488 | resizeContents(1,1);
|
|---|
| 3489 | }
|
|---|
| 3490 | }
|
|---|
| 3491 |
|
|---|
| 3492 | /*!
|
|---|
| 3493 | Repaints part of the Q3Canvas that the canvas view is showing
|
|---|
| 3494 | starting at \a cx by \a cy, with a width of \a cw and a height of \a
|
|---|
| 3495 | ch using the painter \a p.
|
|---|
| 3496 | */
|
|---|
| 3497 | void Q3CanvasView::drawContents(QPainter *p, int cx, int cy, int cw, int ch)
|
|---|
| 3498 | {
|
|---|
| 3499 | QRect r(cx,cy,cw,ch);
|
|---|
| 3500 | if (!d->eraseRegion.isEmpty()) {
|
|---|
| 3501 | const QVector<QRect> rects = d->eraseRegion.rects();
|
|---|
| 3502 | for (int i = 0; i < rects.size(); ++i)
|
|---|
| 3503 | p->eraseRect(rects.at(i));
|
|---|
| 3504 |
|
|---|
| 3505 | d->eraseRegion = QRegion();
|
|---|
| 3506 | }
|
|---|
| 3507 |
|
|---|
| 3508 | if (viewing) {
|
|---|
| 3509 | viewing->drawViewArea(this,p,r,false);
|
|---|
| 3510 | } else {
|
|---|
| 3511 | p->eraseRect(r);
|
|---|
| 3512 | }
|
|---|
| 3513 | }
|
|---|
| 3514 |
|
|---|
| 3515 | /*!
|
|---|
| 3516 | \reimp
|
|---|
| 3517 | \internal
|
|---|
| 3518 |
|
|---|
| 3519 | (Implemented to get rid of a compiler warning.)
|
|---|
| 3520 | */
|
|---|
| 3521 | void Q3CanvasView::drawContents(QPainter *)
|
|---|
| 3522 | {
|
|---|
| 3523 | }
|
|---|
| 3524 |
|
|---|
| 3525 | /*!
|
|---|
| 3526 | Suggests a size sufficient to view the entire canvas.
|
|---|
| 3527 | */
|
|---|
| 3528 | QSize Q3CanvasView::sizeHint() const
|
|---|
| 3529 | {
|
|---|
| 3530 | if (!canvas())
|
|---|
| 3531 | return Q3ScrollView::sizeHint();
|
|---|
| 3532 | // should maybe take transformations into account
|
|---|
| 3533 | return (canvas()->size() + 2 * QSize(frameWidth(), frameWidth()))
|
|---|
| 3534 | .boundedTo(3 * QApplication::desktop()->size() / 4);
|
|---|
| 3535 | }
|
|---|
| 3536 |
|
|---|
| 3537 | /*!
|
|---|
| 3538 | \class Q3CanvasPolygonalItem
|
|---|
| 3539 | \compat
|
|---|
| 3540 | \brief The Q3CanvasPolygonalItem class provides a polygonal canvas item
|
|---|
| 3541 | on a Q3Canvas.
|
|---|
| 3542 |
|
|---|
| 3543 | The mostly rectangular classes, such as Q3CanvasSprite and
|
|---|
| 3544 | Q3CanvasText, use the object's bounding rectangle for movement,
|
|---|
| 3545 | repainting and collision calculations. For most other items, the
|
|---|
| 3546 | bounding rectangle can be far too large -- a diagonal line being
|
|---|
| 3547 | the worst case, and there are many other cases which are also bad.
|
|---|
| 3548 | Q3CanvasPolygonalItem provides polygon-based bounding rectangle
|
|---|
| 3549 | handling, etc., which is much faster for non-rectangular items.
|
|---|
| 3550 |
|
|---|
| 3551 | Derived classes should try to define as small an area as possible
|
|---|
| 3552 | to maximize efficiency, but the polygon must \e definitely be
|
|---|
| 3553 | contained completely within the polygonal area. Calculating the
|
|---|
| 3554 | exact requirements is usually difficult, but if you allow a small
|
|---|
| 3555 | overestimate it can be easy and quick, while still getting almost
|
|---|
| 3556 | all of Q3CanvasPolygonalItem's speed.
|
|---|
| 3557 |
|
|---|
| 3558 | Note that all subclasses \e must call hide() in their destructor
|
|---|
| 3559 | since hide() needs to be able to access areaPoints().
|
|---|
| 3560 |
|
|---|
| 3561 | Normally, Q3CanvasPolygonalItem uses the odd-even algorithm for
|
|---|
| 3562 | determining whether an object intersects this object. You can
|
|---|
| 3563 | change this to the winding algorithm using setWinding().
|
|---|
| 3564 |
|
|---|
| 3565 | The bounding rectangle is available using boundingRect(). The
|
|---|
| 3566 | points bounding the polygonal item are retrieved with
|
|---|
| 3567 | areaPoints(). Use areaPointsAdvanced() to retrieve the bounding
|
|---|
| 3568 | points the polygonal item \e will have after
|
|---|
| 3569 | Q3CanvasItem::advance(1) has been called.
|
|---|
| 3570 |
|
|---|
| 3571 | If the shape of the polygonal item is about to change while the
|
|---|
| 3572 | item is visible, call invalidate() before updating with a
|
|---|
| 3573 | different result from \l areaPoints().
|
|---|
| 3574 |
|
|---|
| 3575 | By default, Q3CanvasPolygonalItem objects have a black pen and no
|
|---|
| 3576 | brush (the default QPen and QBrush constructors). You can change
|
|---|
| 3577 | this with setPen() and setBrush(), but note that some
|
|---|
| 3578 | Q3CanvasPolygonalItem subclasses only use the brush, ignoring the
|
|---|
| 3579 | pen setting.
|
|---|
| 3580 |
|
|---|
| 3581 | The polygonal item can be drawn on a painter with draw().
|
|---|
| 3582 | Subclasses must reimplement drawShape() to draw themselves.
|
|---|
| 3583 |
|
|---|
| 3584 | Like any other canvas item polygonal items can be moved with
|
|---|
| 3585 | Q3CanvasItem::move() and Q3CanvasItem::moveBy(), or by setting coordinates
|
|---|
| 3586 | with Q3CanvasItem::setX(), Q3CanvasItem::setY() and Q3CanvasItem::setZ().
|
|---|
| 3587 |
|
|---|
| 3588 | \sa QtCanvas, {Porting to Graphics View}
|
|---|
| 3589 | */
|
|---|
| 3590 |
|
|---|
| 3591 |
|
|---|
| 3592 | /*
|
|---|
| 3593 | Since most polygonal items don't have a pen, the default is
|
|---|
| 3594 | NoPen and a black brush.
|
|---|
| 3595 | */
|
|---|
| 3596 | static const QPen& defaultPolygonPen()
|
|---|
| 3597 | {
|
|---|
| 3598 | static QPen* dp=0;
|
|---|
| 3599 | if (!dp)
|
|---|
| 3600 | dp = new QPen;
|
|---|
| 3601 | return *dp;
|
|---|
| 3602 | }
|
|---|
| 3603 |
|
|---|
| 3604 | static const QBrush& defaultPolygonBrush()
|
|---|
| 3605 | {
|
|---|
| 3606 | static QBrush* db=0;
|
|---|
| 3607 | if (!db)
|
|---|
| 3608 | db = new QBrush;
|
|---|
| 3609 | return *db;
|
|---|
| 3610 | }
|
|---|
| 3611 |
|
|---|
| 3612 | /*!
|
|---|
| 3613 | Constructs a Q3CanvasPolygonalItem on the canvas \a canvas.
|
|---|
| 3614 | */
|
|---|
| 3615 | Q3CanvasPolygonalItem::Q3CanvasPolygonalItem(Q3Canvas* canvas) :
|
|---|
| 3616 | Q3CanvasItem(canvas),
|
|---|
| 3617 | br(defaultPolygonBrush()),
|
|---|
| 3618 | pn(defaultPolygonPen())
|
|---|
| 3619 | {
|
|---|
| 3620 | wind=0;
|
|---|
| 3621 | }
|
|---|
| 3622 |
|
|---|
| 3623 | /*!
|
|---|
| 3624 | Note that all subclasses \e must call hide() in their destructor
|
|---|
| 3625 | since hide() needs to be able to access areaPoints().
|
|---|
| 3626 | */
|
|---|
| 3627 | Q3CanvasPolygonalItem::~Q3CanvasPolygonalItem()
|
|---|
| 3628 | {
|
|---|
| 3629 | }
|
|---|
| 3630 |
|
|---|
| 3631 | /*!
|
|---|
| 3632 | Returns true if the polygonal item uses the winding algorithm to
|
|---|
| 3633 | determine the "inside" of the polygon. Returns false if it uses
|
|---|
| 3634 | the odd-even algorithm.
|
|---|
| 3635 |
|
|---|
| 3636 | The default is to use the odd-even algorithm.
|
|---|
| 3637 |
|
|---|
| 3638 | \sa setWinding()
|
|---|
| 3639 | */
|
|---|
| 3640 | bool Q3CanvasPolygonalItem::winding() const
|
|---|
| 3641 | {
|
|---|
| 3642 | return wind;
|
|---|
| 3643 | }
|
|---|
| 3644 |
|
|---|
| 3645 | /*!
|
|---|
| 3646 | If \a enable is true, the polygonal item will use the winding
|
|---|
| 3647 | algorithm to determine the "inside" of the polygon; otherwise the
|
|---|
| 3648 | odd-even algorithm will be used.
|
|---|
| 3649 |
|
|---|
| 3650 | The default is to use the odd-even algorithm.
|
|---|
| 3651 |
|
|---|
| 3652 | \sa winding()
|
|---|
| 3653 | */
|
|---|
| 3654 | void Q3CanvasPolygonalItem::setWinding(bool enable)
|
|---|
| 3655 | {
|
|---|
| 3656 | wind = enable;
|
|---|
| 3657 | }
|
|---|
| 3658 |
|
|---|
| 3659 | /*!
|
|---|
| 3660 | Invalidates all information about the area covered by the canvas
|
|---|
| 3661 | item. The item will be updated automatically on the next call that
|
|---|
| 3662 | changes the item's status, for example, move() or update(). Call
|
|---|
| 3663 | this function if you are going to change the shape of the item (as
|
|---|
| 3664 | returned by areaPoints()) while the item is visible.
|
|---|
| 3665 | */
|
|---|
| 3666 | void Q3CanvasPolygonalItem::invalidate()
|
|---|
| 3667 | {
|
|---|
| 3668 | val = (uint)false;
|
|---|
| 3669 | removeFromChunks();
|
|---|
| 3670 | }
|
|---|
| 3671 |
|
|---|
| 3672 | /*!
|
|---|
| 3673 | \fn Q3CanvasPolygonalItem::isValid() const
|
|---|
| 3674 |
|
|---|
| 3675 | Returns true if the polygonal item's area information has not been
|
|---|
| 3676 | invalidated; otherwise returns false.
|
|---|
| 3677 |
|
|---|
| 3678 | \sa invalidate()
|
|---|
| 3679 | */
|
|---|
| 3680 |
|
|---|
| 3681 | /*!
|
|---|
| 3682 | Returns the points the polygonal item \e will have after
|
|---|
| 3683 | Q3CanvasItem::advance(1) is called, i.e. what the points are when
|
|---|
| 3684 | advanced by the current xVelocity() and yVelocity().
|
|---|
| 3685 | */
|
|---|
| 3686 | Q3PointArray Q3CanvasPolygonalItem::areaPointsAdvanced() const
|
|---|
| 3687 | {
|
|---|
| 3688 | int dx = int(x()+xVelocity())-int(x());
|
|---|
| 3689 | int dy = int(y()+yVelocity())-int(y());
|
|---|
| 3690 | Q3PointArray r = areaPoints();
|
|---|
| 3691 | r.detach(); // Explicit sharing is stupid.
|
|---|
| 3692 | if (dx || dy)
|
|---|
| 3693 | r.translate(dx,dy);
|
|---|
| 3694 | return r;
|
|---|
| 3695 | }
|
|---|
| 3696 |
|
|---|
| 3697 | //#define QCANVAS_POLYGONS_DEBUG
|
|---|
| 3698 | #ifdef QCANVAS_POLYGONS_DEBUG
|
|---|
| 3699 | static QWidget* dbg_wid=0;
|
|---|
| 3700 | static QPainter* dbg_ptr=0;
|
|---|
| 3701 | #endif
|
|---|
| 3702 |
|
|---|
| 3703 | class QPolygonalProcessor {
|
|---|
| 3704 | public:
|
|---|
| 3705 | QPolygonalProcessor(Q3Canvas* c, const Q3PointArray& pa) :
|
|---|
| 3706 | canvas(c)
|
|---|
| 3707 | {
|
|---|
| 3708 | QRect pixelbounds = pa.boundingRect();
|
|---|
| 3709 | int cs = canvas->chunkSize();
|
|---|
| 3710 | QRect canvasbounds = pixelbounds.intersected(canvas->rect());
|
|---|
| 3711 | bounds.setLeft(canvasbounds.left()/cs);
|
|---|
| 3712 | bounds.setRight(canvasbounds.right()/cs);
|
|---|
| 3713 | bounds.setTop(canvasbounds.top()/cs);
|
|---|
| 3714 | bounds.setBottom(canvasbounds.bottom()/cs);
|
|---|
| 3715 | bitmap = QImage(bounds.width() + 1, bounds.height(), 1, 2, QImage::LittleEndian);
|
|---|
| 3716 | pnt = 0;
|
|---|
| 3717 | bitmap.fill(0);
|
|---|
| 3718 | #ifdef QCANVAS_POLYGONS_DEBUG
|
|---|
| 3719 | dbg_start();
|
|---|
| 3720 | #endif
|
|---|
| 3721 | }
|
|---|
| 3722 |
|
|---|
| 3723 | inline void add(int x, int y)
|
|---|
| 3724 | {
|
|---|
| 3725 | if (pnt >= (int)result.size()) {
|
|---|
| 3726 | result.resize(pnt*2+10);
|
|---|
| 3727 | }
|
|---|
| 3728 | result[pnt++] = QPoint(x+bounds.x(),y+bounds.y());
|
|---|
| 3729 | #ifdef QCANVAS_POLYGONS_DEBUG
|
|---|
| 3730 | if (dbg_ptr) {
|
|---|
| 3731 | int cs = canvas->chunkSize();
|
|---|
| 3732 | QRect r(x*cs+bounds.x()*cs,y*cs+bounds.y()*cs,cs-1,cs-1);
|
|---|
| 3733 | dbg_ptr->setPen(Qt::blue);
|
|---|
| 3734 | dbg_ptr->drawRect(r);
|
|---|
| 3735 | }
|
|---|
| 3736 | #endif
|
|---|
| 3737 | }
|
|---|
| 3738 |
|
|---|
| 3739 | inline void addBits(int x1, int x2, uchar newbits, int xo, int yo)
|
|---|
| 3740 | {
|
|---|
| 3741 | for (int i=x1; i<=x2; i++)
|
|---|
| 3742 | if (newbits & (1<<i))
|
|---|
| 3743 | add(xo+i,yo);
|
|---|
| 3744 | }
|
|---|
| 3745 |
|
|---|
| 3746 | #ifdef QCANVAS_POLYGONS_DEBUG
|
|---|
| 3747 | void dbg_start()
|
|---|
| 3748 | {
|
|---|
| 3749 | if (!dbg_wid) {
|
|---|
| 3750 | dbg_wid = new QWidget;
|
|---|
| 3751 | dbg_wid->resize(800,600);
|
|---|
| 3752 | dbg_wid->show();
|
|---|
| 3753 | dbg_ptr = new QPainter(dbg_wid);
|
|---|
| 3754 | dbg_ptr->setBrush(Qt::NoBrush);
|
|---|
| 3755 | }
|
|---|
| 3756 | dbg_ptr->fillRect(dbg_wid->rect(),Qt::white);
|
|---|
| 3757 | }
|
|---|
| 3758 | #endif
|
|---|
| 3759 |
|
|---|
| 3760 | void doSpans(int n, QPoint* pt, int* w)
|
|---|
| 3761 | {
|
|---|
| 3762 | int cs = canvas->chunkSize();
|
|---|
| 3763 | for (int j=0; j<n; j++) {
|
|---|
| 3764 | int y = pt[j].y()/cs-bounds.y();
|
|---|
| 3765 | if (y >= bitmap.height() || y < 0) continue;
|
|---|
| 3766 | uchar* l = bitmap.scanLine(y);
|
|---|
| 3767 | int x = pt[j].x();
|
|---|
| 3768 | int x1 = x/cs-bounds.x();
|
|---|
| 3769 | if (x1 > bounds.width()) continue;
|
|---|
| 3770 | x1 = QMAX(0,x1);
|
|---|
| 3771 | int x2 = (x+w[j])/cs-bounds.x();
|
|---|
| 3772 | if (x2 < 0) continue;
|
|---|
| 3773 | x2 = QMIN(bounds.width(), x2);
|
|---|
| 3774 | int x1q = x1/8;
|
|---|
| 3775 | int x1r = x1%8;
|
|---|
| 3776 | int x2q = x2/8;
|
|---|
| 3777 | int x2r = x2%8;
|
|---|
| 3778 | #ifdef QCANVAS_POLYGONS_DEBUG
|
|---|
| 3779 | if (dbg_ptr) dbg_ptr->setPen(Qt::yellow);
|
|---|
| 3780 | #endif
|
|---|
| 3781 | if (x1q == x2q) {
|
|---|
| 3782 | uchar newbits = (~l[x1q]) & (((2<<(x2r-x1r))-1)<<x1r);
|
|---|
| 3783 | if (newbits) {
|
|---|
| 3784 | #ifdef QCANVAS_POLYGONS_DEBUG
|
|---|
| 3785 | if (dbg_ptr) dbg_ptr->setPen(Qt::darkGreen);
|
|---|
| 3786 | #endif
|
|---|
| 3787 | addBits(x1r,x2r,newbits,x1q*8,y);
|
|---|
| 3788 | l[x1q] |= newbits;
|
|---|
| 3789 | }
|
|---|
| 3790 | } else {
|
|---|
| 3791 | #ifdef QCANVAS_POLYGONS_DEBUG
|
|---|
| 3792 | if (dbg_ptr) dbg_ptr->setPen(Qt::blue);
|
|---|
| 3793 | #endif
|
|---|
| 3794 | uchar newbits1 = (~l[x1q]) & (0xff<<x1r);
|
|---|
| 3795 | if (newbits1) {
|
|---|
| 3796 | #ifdef QCANVAS_POLYGONS_DEBUG
|
|---|
| 3797 | if (dbg_ptr) dbg_ptr->setPen(Qt::green);
|
|---|
| 3798 | #endif
|
|---|
| 3799 | addBits(x1r,7,newbits1,x1q*8,y);
|
|---|
| 3800 | l[x1q] |= newbits1;
|
|---|
| 3801 | }
|
|---|
| 3802 | for (int i=x1q+1; i<x2q; i++) {
|
|---|
| 3803 | if (l[i] != 0xff) {
|
|---|
| 3804 | addBits(0,7,~l[i],i*8,y);
|
|---|
| 3805 | l[i]=0xff;
|
|---|
| 3806 | }
|
|---|
| 3807 | }
|
|---|
| 3808 | uchar newbits2 = (~l[x2q]) & (0xff>>(7-x2r));
|
|---|
| 3809 | if (newbits2) {
|
|---|
| 3810 | #ifdef QCANVAS_POLYGONS_DEBUG
|
|---|
| 3811 | if (dbg_ptr) dbg_ptr->setPen(Qt::red);
|
|---|
| 3812 | #endif
|
|---|
| 3813 | addBits(0,x2r,newbits2,x2q*8,y);
|
|---|
| 3814 | l[x2q] |= newbits2;
|
|---|
| 3815 | }
|
|---|
| 3816 | }
|
|---|
| 3817 | #ifdef QCANVAS_POLYGONS_DEBUG
|
|---|
| 3818 | if (dbg_ptr) {
|
|---|
| 3819 | dbg_ptr->drawLine(pt[j],pt[j]+QPoint(w[j],0));
|
|---|
| 3820 | }
|
|---|
| 3821 | #endif
|
|---|
| 3822 | }
|
|---|
| 3823 | result.resize(pnt);
|
|---|
| 3824 | }
|
|---|
| 3825 |
|
|---|
| 3826 | int pnt;
|
|---|
| 3827 | Q3PointArray result;
|
|---|
| 3828 | Q3Canvas* canvas;
|
|---|
| 3829 | QRect bounds;
|
|---|
| 3830 | QImage bitmap;
|
|---|
| 3831 | };
|
|---|
| 3832 |
|
|---|
| 3833 |
|
|---|
| 3834 | Q3PointArray Q3CanvasPolygonalItem::chunks() const
|
|---|
| 3835 | {
|
|---|
| 3836 | Q3PointArray pa = areaPoints();
|
|---|
| 3837 |
|
|---|
| 3838 | if (!pa.size()) {
|
|---|
| 3839 | pa.detach(); // Explicit sharing is stupid.
|
|---|
| 3840 | return pa;
|
|---|
| 3841 | }
|
|---|
| 3842 |
|
|---|
| 3843 | QPolygonalProcessor processor(canvas(),pa);
|
|---|
| 3844 |
|
|---|
| 3845 | scanPolygon(pa, wind, processor);
|
|---|
| 3846 |
|
|---|
| 3847 | return processor.result;
|
|---|
| 3848 | }
|
|---|
| 3849 | /*!
|
|---|
| 3850 | Simply calls Q3CanvasItem::chunks().
|
|---|
| 3851 | */
|
|---|
| 3852 | Q3PointArray Q3CanvasRectangle::chunks() const
|
|---|
| 3853 | {
|
|---|
| 3854 | // No need to do a polygon scan!
|
|---|
| 3855 | return Q3CanvasItem::chunks();
|
|---|
| 3856 | }
|
|---|
| 3857 |
|
|---|
| 3858 | /*!
|
|---|
| 3859 | Returns the bounding rectangle of the polygonal item, based on
|
|---|
| 3860 | areaPoints().
|
|---|
| 3861 | */
|
|---|
| 3862 | QRect Q3CanvasPolygonalItem::boundingRect() const
|
|---|
| 3863 | {
|
|---|
| 3864 | return areaPoints().boundingRect();
|
|---|
| 3865 | }
|
|---|
| 3866 |
|
|---|
| 3867 | /*!
|
|---|
| 3868 | Reimplemented from Q3CanvasItem, this draws the polygonal item by
|
|---|
| 3869 | setting the pen and brush for the item on the painter \a p and
|
|---|
| 3870 | calling drawShape().
|
|---|
| 3871 | */
|
|---|
| 3872 | void Q3CanvasPolygonalItem::draw(QPainter & p)
|
|---|
| 3873 | {
|
|---|
| 3874 | p.setPen(pn);
|
|---|
| 3875 | p.setBrush(br);
|
|---|
| 3876 | drawShape(p);
|
|---|
| 3877 | }
|
|---|
| 3878 |
|
|---|
| 3879 | /*!
|
|---|
| 3880 | \fn void Q3CanvasPolygonalItem::drawShape(QPainter & p)
|
|---|
| 3881 |
|
|---|
| 3882 | Subclasses must reimplement this function to draw their shape. The
|
|---|
| 3883 | pen and brush of \a p are already set to pen() and brush() prior
|
|---|
| 3884 | to calling this function.
|
|---|
| 3885 |
|
|---|
| 3886 | \sa draw()
|
|---|
| 3887 | */
|
|---|
| 3888 |
|
|---|
| 3889 | /*!
|
|---|
| 3890 | \fn QPen Q3CanvasPolygonalItem::pen() const
|
|---|
| 3891 |
|
|---|
| 3892 | Returns the QPen used to draw the outline of the item, if any.
|
|---|
| 3893 |
|
|---|
| 3894 | \sa setPen()
|
|---|
| 3895 | */
|
|---|
| 3896 |
|
|---|
| 3897 | /*!
|
|---|
| 3898 | \fn QBrush Q3CanvasPolygonalItem::brush() const
|
|---|
| 3899 |
|
|---|
| 3900 | Returns the QBrush used to fill the item, if filled.
|
|---|
| 3901 |
|
|---|
| 3902 | \sa setBrush()
|
|---|
| 3903 | */
|
|---|
| 3904 |
|
|---|
| 3905 | /*!
|
|---|
| 3906 | Sets the QPen used when drawing the item to the pen \a p.
|
|---|
| 3907 | Note that many Q3CanvasPolygonalItems do not use the pen value.
|
|---|
| 3908 |
|
|---|
| 3909 | \sa setBrush(), pen(), drawShape()
|
|---|
| 3910 | */
|
|---|
| 3911 | void Q3CanvasPolygonalItem::setPen(QPen p)
|
|---|
| 3912 | {
|
|---|
| 3913 | if (pn != p) {
|
|---|
| 3914 | removeFromChunks();
|
|---|
| 3915 | pn = p;
|
|---|
| 3916 | addToChunks();
|
|---|
| 3917 | }
|
|---|
| 3918 | }
|
|---|
| 3919 |
|
|---|
| 3920 | /*!
|
|---|
| 3921 | Sets the QBrush used when drawing the polygonal item to the brush \a b.
|
|---|
| 3922 |
|
|---|
| 3923 | \sa setPen(), brush(), drawShape()
|
|---|
| 3924 | */
|
|---|
| 3925 | void Q3CanvasPolygonalItem::setBrush(QBrush b)
|
|---|
| 3926 | {
|
|---|
| 3927 | if (br != b) {
|
|---|
| 3928 | br = b;
|
|---|
| 3929 | changeChunks();
|
|---|
| 3930 | }
|
|---|
| 3931 | }
|
|---|
| 3932 |
|
|---|
| 3933 |
|
|---|
| 3934 | /*!
|
|---|
| 3935 | \class Q3CanvasPolygon
|
|---|
| 3936 | \compat
|
|---|
| 3937 | \brief The Q3CanvasPolygon class provides a polygon on a Q3Canvas.
|
|---|
| 3938 |
|
|---|
| 3939 | Paints a polygon with a QBrush. The polygon's points can be set in
|
|---|
| 3940 | the constructor or set or changed later using setPoints(). Use
|
|---|
| 3941 | points() to retrieve the points, or areaPoints() to retrieve the
|
|---|
| 3942 | points relative to the canvas's origin.
|
|---|
| 3943 |
|
|---|
| 3944 | The polygon can be drawn on a painter with drawShape().
|
|---|
| 3945 |
|
|---|
| 3946 | Like any other canvas item polygons can be moved with
|
|---|
| 3947 | Q3CanvasItem::move() and Q3CanvasItem::moveBy(), or by setting
|
|---|
| 3948 | coordinates with Q3CanvasItem::setX(), Q3CanvasItem::setY() and
|
|---|
| 3949 | Q3CanvasItem::setZ().
|
|---|
| 3950 |
|
|---|
| 3951 | Note: Q3CanvasPolygon does not use the pen.
|
|---|
| 3952 |
|
|---|
| 3953 | \sa QtCanvas, {Porting to Graphics View}
|
|---|
| 3954 | */
|
|---|
| 3955 |
|
|---|
| 3956 | /*!
|
|---|
| 3957 | Constructs a point-less polygon on the canvas \a canvas. You
|
|---|
| 3958 | should call setPoints() before using it further.
|
|---|
| 3959 | */
|
|---|
| 3960 | Q3CanvasPolygon::Q3CanvasPolygon(Q3Canvas* canvas) :
|
|---|
| 3961 | Q3CanvasPolygonalItem(canvas)
|
|---|
| 3962 | {
|
|---|
| 3963 | }
|
|---|
| 3964 |
|
|---|
| 3965 | /*!
|
|---|
| 3966 | Destroys the polygon.
|
|---|
| 3967 | */
|
|---|
| 3968 | Q3CanvasPolygon::~Q3CanvasPolygon()
|
|---|
| 3969 | {
|
|---|
| 3970 | hide();
|
|---|
| 3971 | }
|
|---|
| 3972 |
|
|---|
| 3973 | /*!
|
|---|
| 3974 | Draws the polygon using the painter \a p.
|
|---|
| 3975 |
|
|---|
| 3976 | Note that Q3CanvasPolygon does not support an outline (the pen is
|
|---|
| 3977 | always NoPen).
|
|---|
| 3978 | */
|
|---|
| 3979 | void Q3CanvasPolygon::drawShape(QPainter & p)
|
|---|
| 3980 | {
|
|---|
| 3981 | // ### why can't we draw outlines? We could use drawPolyline for it. Lars
|
|---|
| 3982 | // ### see other message. Warwick
|
|---|
| 3983 |
|
|---|
| 3984 | p.setPen(NoPen); // since QRegion(Q3PointArray) excludes outline :-()-:
|
|---|
| 3985 | p.drawPolygon(poly);
|
|---|
| 3986 | }
|
|---|
| 3987 |
|
|---|
| 3988 | /*!
|
|---|
| 3989 | Sets the points of the polygon to be \a pa. These points will have
|
|---|
| 3990 | their x and y coordinates automatically translated by x(), y() as
|
|---|
| 3991 | the polygon is moved.
|
|---|
| 3992 | */
|
|---|
| 3993 | void Q3CanvasPolygon::setPoints(Q3PointArray pa)
|
|---|
| 3994 | {
|
|---|
| 3995 | removeFromChunks();
|
|---|
| 3996 | poly = pa;
|
|---|
| 3997 | poly.detach(); // Explicit sharing is stupid.
|
|---|
| 3998 | poly.translate((int)x(),(int)y());
|
|---|
| 3999 | addToChunks();
|
|---|
| 4000 | }
|
|---|
| 4001 |
|
|---|
| 4002 | /*!
|
|---|
| 4003 | \reimp
|
|---|
| 4004 | */
|
|---|
| 4005 | void Q3CanvasPolygon::moveBy(double dx, double dy)
|
|---|
| 4006 | {
|
|---|
| 4007 | // Note: does NOT call Q3CanvasPolygonalItem::moveBy(), since that
|
|---|
| 4008 | // only does half this work.
|
|---|
| 4009 | //
|
|---|
| 4010 | int idx = int(x()+dx)-int(x());
|
|---|
| 4011 | int idy = int(y()+dy)-int(y());
|
|---|
| 4012 | if (idx || idy) {
|
|---|
| 4013 | removeFromChunks();
|
|---|
| 4014 | poly.translate(idx,idy);
|
|---|
| 4015 | }
|
|---|
| 4016 | myx+=dx;
|
|---|
| 4017 | myy+=dy;
|
|---|
| 4018 | if (idx || idy) {
|
|---|
| 4019 | addToChunks();
|
|---|
| 4020 | }
|
|---|
| 4021 | }
|
|---|
| 4022 |
|
|---|
| 4023 | /*!
|
|---|
| 4024 | \class Q3CanvasSpline
|
|---|
| 4025 | \compat
|
|---|
| 4026 | \brief The Q3CanvasSpline class provides multi-bezier splines on a Q3Canvas.
|
|---|
| 4027 |
|
|---|
| 4028 | A Q3CanvasSpline is a sequence of 4-point bezier curves joined
|
|---|
| 4029 | together to make a curved shape.
|
|---|
| 4030 |
|
|---|
| 4031 | You set the control points of the spline with setControlPoints().
|
|---|
| 4032 |
|
|---|
| 4033 | If the bezier is closed(), then the first control point will be
|
|---|
| 4034 | re-used as the last control point. Therefore, a closed bezier must
|
|---|
| 4035 | have a multiple of 3 control points and an open bezier must have
|
|---|
| 4036 | one extra point.
|
|---|
| 4037 |
|
|---|
| 4038 | The beziers are not necessarily joined "smoothly". To ensure this,
|
|---|
| 4039 | set control points appropriately (general reference texts about
|
|---|
| 4040 | beziers will explain this in detail).
|
|---|
| 4041 |
|
|---|
| 4042 | Like any other canvas item splines can be moved with
|
|---|
| 4043 | Q3CanvasItem::move() and Q3CanvasItem::moveBy(), or by setting
|
|---|
| 4044 | coordinates with Q3CanvasItem::setX(), Q3CanvasItem::setY() and
|
|---|
| 4045 | Q3CanvasItem::setZ().
|
|---|
| 4046 |
|
|---|
| 4047 | \sa QtCanvas, {Porting to Graphics View}
|
|---|
| 4048 | */
|
|---|
| 4049 |
|
|---|
| 4050 | /*!
|
|---|
| 4051 | Create a spline with no control points on the canvas \a canvas.
|
|---|
| 4052 |
|
|---|
| 4053 | \sa setControlPoints()
|
|---|
| 4054 | */
|
|---|
| 4055 | Q3CanvasSpline::Q3CanvasSpline(Q3Canvas* canvas) :
|
|---|
| 4056 | Q3CanvasPolygon(canvas),
|
|---|
| 4057 | cl(true)
|
|---|
| 4058 | {
|
|---|
| 4059 | }
|
|---|
| 4060 |
|
|---|
| 4061 | /*!
|
|---|
| 4062 | Destroy the spline.
|
|---|
| 4063 | */
|
|---|
| 4064 | Q3CanvasSpline::~Q3CanvasSpline()
|
|---|
| 4065 | {
|
|---|
| 4066 | }
|
|---|
| 4067 |
|
|---|
| 4068 | /*!
|
|---|
| 4069 | Set the spline control points to \a ctrl.
|
|---|
| 4070 |
|
|---|
| 4071 | If \a close is true, then the first point in \a ctrl will be
|
|---|
| 4072 | re-used as the last point, and the number of control points must
|
|---|
| 4073 | be a multiple of 3. If \a close is false, one additional control
|
|---|
| 4074 | point is required, and the number of control points must be one of
|
|---|
| 4075 | (4, 7, 10, 13, ...).
|
|---|
| 4076 |
|
|---|
| 4077 | If the number of control points doesn't meet the above conditions,
|
|---|
| 4078 | the number of points will be truncated to the largest number of
|
|---|
| 4079 | points that do meet the requirement.
|
|---|
| 4080 | */
|
|---|
| 4081 | void Q3CanvasSpline::setControlPoints(Q3PointArray ctrl, bool close)
|
|---|
| 4082 | {
|
|---|
| 4083 | if ((int)ctrl.count() % 3 != (close ? 0 : 1)) {
|
|---|
| 4084 | qWarning("Q3CanvasSpline::setControlPoints(): Number of points doesn't fit.");
|
|---|
| 4085 | int numCurves = (ctrl.count() - (close ? 0 : 1))/ 3;
|
|---|
| 4086 | ctrl.resize(numCurves*3 + (close ? 0 : 1));
|
|---|
| 4087 | }
|
|---|
| 4088 |
|
|---|
| 4089 | cl = close;
|
|---|
| 4090 | bez = ctrl;
|
|---|
| 4091 | recalcPoly();
|
|---|
| 4092 | }
|
|---|
| 4093 |
|
|---|
| 4094 | /*!
|
|---|
| 4095 | Returns the current set of control points.
|
|---|
| 4096 |
|
|---|
| 4097 | \sa setControlPoints(), closed()
|
|---|
| 4098 | */
|
|---|
| 4099 | Q3PointArray Q3CanvasSpline::controlPoints() const
|
|---|
| 4100 | {
|
|---|
| 4101 | return bez;
|
|---|
| 4102 | }
|
|---|
| 4103 |
|
|---|
| 4104 | /*!
|
|---|
| 4105 | Returns true if the control points are a closed set; otherwise
|
|---|
| 4106 | returns false.
|
|---|
| 4107 | */
|
|---|
| 4108 | bool Q3CanvasSpline::closed() const
|
|---|
| 4109 | {
|
|---|
| 4110 | return cl;
|
|---|
| 4111 | }
|
|---|
| 4112 |
|
|---|
| 4113 | void Q3CanvasSpline::recalcPoly()
|
|---|
| 4114 | {
|
|---|
| 4115 | Q3PtrList<Q3PointArray> segs;
|
|---|
| 4116 | segs.setAutoDelete(true);
|
|---|
| 4117 | int n=0;
|
|---|
| 4118 | for (int i=0; i<(int)bez.count()-1; i+=3) {
|
|---|
| 4119 | Q3PointArray ctrl(4);
|
|---|
| 4120 | ctrl[0] = bez[i+0];
|
|---|
| 4121 | ctrl[1] = bez[i+1];
|
|---|
| 4122 | ctrl[2] = bez[i+2];
|
|---|
| 4123 | if (cl)
|
|---|
| 4124 | ctrl[3] = bez[(i+3)%(int)bez.count()];
|
|---|
| 4125 | else
|
|---|
| 4126 | ctrl[3] = bez[i+3];
|
|---|
| 4127 | Q3PointArray *seg = new Q3PointArray(ctrl.cubicBezier());
|
|---|
| 4128 | n += seg->count()-1;
|
|---|
| 4129 | segs.append(seg);
|
|---|
| 4130 | }
|
|---|
| 4131 | Q3PointArray p(n+1);
|
|---|
| 4132 | n=0;
|
|---|
| 4133 | for (Q3PointArray* seg = segs.first(); seg; seg = segs.next()) {
|
|---|
| 4134 | for (int i=0; i<(int)seg->count()-1; i++)
|
|---|
| 4135 | p[n++] = seg->point(i);
|
|---|
| 4136 | if (n == (int)p.count()-1)
|
|---|
| 4137 | p[n] = seg->point(seg->count()-1);
|
|---|
| 4138 | }
|
|---|
| 4139 | Q3CanvasPolygon::setPoints(p);
|
|---|
| 4140 | }
|
|---|
| 4141 |
|
|---|
| 4142 | /*!
|
|---|
| 4143 | \fn Q3PointArray Q3CanvasPolygonalItem::areaPoints() const
|
|---|
| 4144 |
|
|---|
| 4145 | This function must be reimplemented by subclasses. It \e must
|
|---|
| 4146 | return the points bounding (i.e. outside and not touching) the
|
|---|
| 4147 | shape or drawing errors will occur.
|
|---|
| 4148 | */
|
|---|
| 4149 |
|
|---|
| 4150 | /*!
|
|---|
| 4151 | \fn Q3PointArray Q3CanvasPolygon::points() const
|
|---|
| 4152 |
|
|---|
| 4153 | Returns the vertices of the polygon, not translated by the position.
|
|---|
| 4154 |
|
|---|
| 4155 | \sa setPoints(), areaPoints()
|
|---|
| 4156 | */
|
|---|
| 4157 | Q3PointArray Q3CanvasPolygon::points() const
|
|---|
| 4158 | {
|
|---|
| 4159 | Q3PointArray pa = areaPoints();
|
|---|
| 4160 | pa.translate(int(-x()),int(-y()));
|
|---|
| 4161 | return pa;
|
|---|
| 4162 | }
|
|---|
| 4163 |
|
|---|
| 4164 | /*!
|
|---|
| 4165 | Returns the vertices of the polygon translated by the polygon's
|
|---|
| 4166 | current x(), y() position, i.e. relative to the canvas's origin.
|
|---|
| 4167 |
|
|---|
| 4168 | \sa setPoints(), points()
|
|---|
| 4169 | */
|
|---|
| 4170 | Q3PointArray Q3CanvasPolygon::areaPoints() const
|
|---|
| 4171 | {
|
|---|
| 4172 | return poly.copy();
|
|---|
| 4173 | }
|
|---|
| 4174 |
|
|---|
| 4175 | /*!
|
|---|
| 4176 | \class Q3CanvasLine
|
|---|
| 4177 | \compat
|
|---|
| 4178 | \brief The Q3CanvasLine class provides a line on a Q3Canvas.
|
|---|
| 4179 |
|
|---|
| 4180 | The line inherits functionality from Q3CanvasPolygonalItem, for
|
|---|
| 4181 | example the setPen() function. The start and end points of the
|
|---|
| 4182 | line are set with setPoints().
|
|---|
| 4183 |
|
|---|
| 4184 | Like any other canvas item lines can be moved with
|
|---|
| 4185 | Q3CanvasItem::move() and Q3CanvasItem::moveBy(), or by setting
|
|---|
| 4186 | coordinates with Q3CanvasItem::setX(), Q3CanvasItem::setY() and
|
|---|
| 4187 | Q3CanvasItem::setZ().
|
|---|
| 4188 |
|
|---|
| 4189 | \sa QtCanvas, {Porting to Graphics View}
|
|---|
| 4190 | */
|
|---|
| 4191 |
|
|---|
| 4192 | /*!
|
|---|
| 4193 | Constructs a line from (0,0) to (0,0) on \a canvas.
|
|---|
| 4194 |
|
|---|
| 4195 | \sa setPoints()
|
|---|
| 4196 | */
|
|---|
| 4197 | Q3CanvasLine::Q3CanvasLine(Q3Canvas* canvas) :
|
|---|
| 4198 | Q3CanvasPolygonalItem(canvas)
|
|---|
| 4199 | {
|
|---|
| 4200 | x1 = y1 = x2 = y2 = 0;
|
|---|
| 4201 | }
|
|---|
| 4202 |
|
|---|
| 4203 | /*!
|
|---|
| 4204 | Destroys the line.
|
|---|
| 4205 | */
|
|---|
| 4206 | Q3CanvasLine::~Q3CanvasLine()
|
|---|
| 4207 | {
|
|---|
| 4208 | hide();
|
|---|
| 4209 | }
|
|---|
| 4210 |
|
|---|
| 4211 | /*!
|
|---|
| 4212 | \reimp
|
|---|
| 4213 | */
|
|---|
| 4214 | void Q3CanvasLine::setPen(QPen p)
|
|---|
| 4215 | {
|
|---|
| 4216 | Q3CanvasPolygonalItem::setPen(p);
|
|---|
| 4217 | }
|
|---|
| 4218 |
|
|---|
| 4219 | /*!
|
|---|
| 4220 | \fn QPoint Q3CanvasLine::startPoint () const
|
|---|
| 4221 |
|
|---|
| 4222 | Returns the start point of the line.
|
|---|
| 4223 |
|
|---|
| 4224 | \sa setPoints(), endPoint()
|
|---|
| 4225 | */
|
|---|
| 4226 |
|
|---|
| 4227 | /*!
|
|---|
| 4228 | \fn QPoint Q3CanvasLine::endPoint () const
|
|---|
| 4229 |
|
|---|
| 4230 | Returns the end point of the line.
|
|---|
| 4231 |
|
|---|
| 4232 | \sa setPoints(), startPoint()
|
|---|
| 4233 | */
|
|---|
| 4234 |
|
|---|
| 4235 | /*!
|
|---|
| 4236 | Sets the line's start point to (\a xa, \a ya) and its end point to
|
|---|
| 4237 | (\a xb, \a yb).
|
|---|
| 4238 | */
|
|---|
| 4239 | void Q3CanvasLine::setPoints(int xa, int ya, int xb, int yb)
|
|---|
| 4240 | {
|
|---|
| 4241 | if (x1 != xa || x2 != xb || y1 != ya || y2 != yb) {
|
|---|
| 4242 | removeFromChunks();
|
|---|
| 4243 | x1 = xa;
|
|---|
| 4244 | y1 = ya;
|
|---|
| 4245 | x2 = xb;
|
|---|
| 4246 | y2 = yb;
|
|---|
| 4247 | addToChunks();
|
|---|
| 4248 | }
|
|---|
| 4249 | }
|
|---|
| 4250 |
|
|---|
| 4251 | /*!
|
|---|
| 4252 | \reimp
|
|---|
| 4253 | */
|
|---|
| 4254 | void Q3CanvasLine::drawShape(QPainter &p)
|
|---|
| 4255 | {
|
|---|
| 4256 | p.drawLine((int)(x()+x1), (int)(y()+y1), (int)(x()+x2), (int)(y()+y2));
|
|---|
| 4257 | }
|
|---|
| 4258 |
|
|---|
| 4259 | /*!
|
|---|
| 4260 | \reimp
|
|---|
| 4261 |
|
|---|
| 4262 | Note that the area defined by the line is somewhat thicker than
|
|---|
| 4263 | the line that is actually drawn.
|
|---|
| 4264 | */
|
|---|
| 4265 | Q3PointArray Q3CanvasLine::areaPoints() const
|
|---|
| 4266 | {
|
|---|
| 4267 | Q3PointArray p(4);
|
|---|
| 4268 | int xi = int(x());
|
|---|
| 4269 | int yi = int(y());
|
|---|
| 4270 | int pw = pen().width();
|
|---|
| 4271 | int dx = QABS(x1-x2);
|
|---|
| 4272 | int dy = QABS(y1-y2);
|
|---|
| 4273 | pw = pw*4/3+2; // approx pw*sqrt(2)
|
|---|
| 4274 | int px = x1<x2 ? -pw : pw ;
|
|---|
| 4275 | int py = y1<y2 ? -pw : pw ;
|
|---|
| 4276 | if (dx && dy && (dx > dy ? (dx*2/dy <= 2) : (dy*2/dx <= 2))) {
|
|---|
| 4277 | // steep
|
|---|
| 4278 | if (px == py) {
|
|---|
| 4279 | p[0] = QPoint(x1+xi ,y1+yi+py);
|
|---|
| 4280 | p[1] = QPoint(x2+xi-px,y2+yi );
|
|---|
| 4281 | p[2] = QPoint(x2+xi ,y2+yi-py);
|
|---|
| 4282 | p[3] = QPoint(x1+xi+px,y1+yi );
|
|---|
| 4283 | } else {
|
|---|
| 4284 | p[0] = QPoint(x1+xi+px,y1+yi );
|
|---|
| 4285 | p[1] = QPoint(x2+xi ,y2+yi-py);
|
|---|
| 4286 | p[2] = QPoint(x2+xi-px,y2+yi );
|
|---|
| 4287 | p[3] = QPoint(x1+xi ,y1+yi+py);
|
|---|
| 4288 | }
|
|---|
| 4289 | } else if (dx > dy) {
|
|---|
| 4290 | // horizontal
|
|---|
| 4291 | p[0] = QPoint(x1+xi+px,y1+yi+py);
|
|---|
| 4292 | p[1] = QPoint(x2+xi-px,y2+yi+py);
|
|---|
| 4293 | p[2] = QPoint(x2+xi-px,y2+yi-py);
|
|---|
| 4294 | p[3] = QPoint(x1+xi+px,y1+yi-py);
|
|---|
| 4295 | } else {
|
|---|
| 4296 | // vertical
|
|---|
| 4297 | p[0] = QPoint(x1+xi+px,y1+yi+py);
|
|---|
| 4298 | p[1] = QPoint(x2+xi+px,y2+yi-py);
|
|---|
| 4299 | p[2] = QPoint(x2+xi-px,y2+yi-py);
|
|---|
| 4300 | p[3] = QPoint(x1+xi-px,y1+yi+py);
|
|---|
| 4301 | }
|
|---|
| 4302 | return p;
|
|---|
| 4303 | }
|
|---|
| 4304 |
|
|---|
| 4305 | /*!
|
|---|
| 4306 | \reimp
|
|---|
| 4307 |
|
|---|
| 4308 | */
|
|---|
| 4309 |
|
|---|
| 4310 | void Q3CanvasLine::moveBy(double dx, double dy)
|
|---|
| 4311 | {
|
|---|
| 4312 | Q3CanvasPolygonalItem::moveBy(dx, dy);
|
|---|
| 4313 | }
|
|---|
| 4314 |
|
|---|
| 4315 | /*!
|
|---|
| 4316 | \class Q3CanvasRectangle
|
|---|
| 4317 | \compat
|
|---|
| 4318 | \brief The Q3CanvasRectangle class provides a rectangle on a Q3Canvas.
|
|---|
| 4319 |
|
|---|
| 4320 | This item paints a single rectangle which may have any pen() and
|
|---|
| 4321 | brush(), but may not be tilted/rotated. For rotated rectangles,
|
|---|
| 4322 | use Q3CanvasPolygon.
|
|---|
| 4323 |
|
|---|
| 4324 | The rectangle's size and initial position can be set in the
|
|---|
| 4325 | constructor. The size can be set or changed later using setSize().
|
|---|
| 4326 | Use height() and width() to retrieve the rectangle's dimensions.
|
|---|
| 4327 |
|
|---|
| 4328 | The rectangle can be drawn on a painter with drawShape().
|
|---|
| 4329 |
|
|---|
| 4330 | Like any other canvas item rectangles can be moved with
|
|---|
| 4331 | Q3CanvasItem::move() and Q3CanvasItem::moveBy(), or by setting
|
|---|
| 4332 | coordinates with Q3CanvasItem::setX(), Q3CanvasItem::setY() and
|
|---|
| 4333 | Q3CanvasItem::setZ().
|
|---|
| 4334 |
|
|---|
| 4335 | \sa QtCanvas, {Porting to Graphics View}
|
|---|
| 4336 | */
|
|---|
| 4337 |
|
|---|
| 4338 | /*!
|
|---|
| 4339 | Constructs a rectangle at position (0,0) with both width and
|
|---|
| 4340 | height set to 32 pixels on \a canvas.
|
|---|
| 4341 | */
|
|---|
| 4342 | Q3CanvasRectangle::Q3CanvasRectangle(Q3Canvas* canvas) :
|
|---|
| 4343 | Q3CanvasPolygonalItem(canvas),
|
|---|
| 4344 | w(32), h(32)
|
|---|
| 4345 | {
|
|---|
| 4346 | }
|
|---|
| 4347 |
|
|---|
| 4348 | /*!
|
|---|
| 4349 | Constructs a rectangle positioned and sized by \a r on \a canvas.
|
|---|
| 4350 | */
|
|---|
| 4351 | Q3CanvasRectangle::Q3CanvasRectangle(const QRect& r, Q3Canvas* canvas) :
|
|---|
| 4352 | Q3CanvasPolygonalItem(canvas),
|
|---|
| 4353 | w(r.width()), h(r.height())
|
|---|
| 4354 | {
|
|---|
| 4355 | move(r.x(),r.y());
|
|---|
| 4356 | }
|
|---|
| 4357 |
|
|---|
| 4358 | /*!
|
|---|
| 4359 | Constructs a rectangle at position (\a x, \a y) and size \a width
|
|---|
| 4360 | by \a height, on \a canvas.
|
|---|
| 4361 | */
|
|---|
| 4362 | Q3CanvasRectangle::Q3CanvasRectangle(int x, int y, int width, int height,
|
|---|
| 4363 | Q3Canvas* canvas) :
|
|---|
| 4364 | Q3CanvasPolygonalItem(canvas),
|
|---|
| 4365 | w(width), h(height)
|
|---|
| 4366 | {
|
|---|
| 4367 | move(x,y);
|
|---|
| 4368 | }
|
|---|
| 4369 |
|
|---|
| 4370 | /*!
|
|---|
| 4371 | Destroys the rectangle.
|
|---|
| 4372 | */
|
|---|
| 4373 | Q3CanvasRectangle::~Q3CanvasRectangle()
|
|---|
| 4374 | {
|
|---|
| 4375 | hide();
|
|---|
| 4376 | }
|
|---|
| 4377 |
|
|---|
| 4378 |
|
|---|
| 4379 | /*!
|
|---|
| 4380 | Returns the width of the rectangle.
|
|---|
| 4381 | */
|
|---|
| 4382 | int Q3CanvasRectangle::width() const
|
|---|
| 4383 | {
|
|---|
| 4384 | return w;
|
|---|
| 4385 | }
|
|---|
| 4386 |
|
|---|
| 4387 | /*!
|
|---|
| 4388 | Returns the height of the rectangle.
|
|---|
| 4389 | */
|
|---|
| 4390 | int Q3CanvasRectangle::height() const
|
|---|
| 4391 | {
|
|---|
| 4392 | return h;
|
|---|
| 4393 | }
|
|---|
| 4394 |
|
|---|
| 4395 | /*!
|
|---|
| 4396 | Sets the \a width and \a height of the rectangle.
|
|---|
| 4397 | */
|
|---|
| 4398 | void Q3CanvasRectangle::setSize(int width, int height)
|
|---|
| 4399 | {
|
|---|
| 4400 | if (w != width || h != height) {
|
|---|
| 4401 | removeFromChunks();
|
|---|
| 4402 | w = width;
|
|---|
| 4403 | h = height;
|
|---|
| 4404 | addToChunks();
|
|---|
| 4405 | }
|
|---|
| 4406 | }
|
|---|
| 4407 |
|
|---|
| 4408 | /*!
|
|---|
| 4409 | \fn QSize Q3CanvasRectangle::size() const
|
|---|
| 4410 |
|
|---|
| 4411 | Returns the width() and height() of the rectangle.
|
|---|
| 4412 |
|
|---|
| 4413 | \sa rect(), setSize()
|
|---|
| 4414 | */
|
|---|
| 4415 |
|
|---|
| 4416 | /*!
|
|---|
| 4417 | \fn QRect Q3CanvasRectangle::rect() const
|
|---|
| 4418 |
|
|---|
| 4419 | Returns the integer-converted x(), y() position and size() of the
|
|---|
| 4420 | rectangle as a QRect.
|
|---|
| 4421 | */
|
|---|
| 4422 |
|
|---|
| 4423 | /*!
|
|---|
| 4424 | \reimp
|
|---|
| 4425 | */
|
|---|
| 4426 | Q3PointArray Q3CanvasRectangle::areaPoints() const
|
|---|
| 4427 | {
|
|---|
| 4428 | Q3PointArray pa(4);
|
|---|
| 4429 | int pw = (pen().width()+1)/2;
|
|---|
| 4430 | if (pw < 1) pw = 1;
|
|---|
| 4431 | if (pen() == NoPen) pw = 0;
|
|---|
| 4432 | pa[0] = QPoint((int)x()-pw,(int)y()-pw);
|
|---|
| 4433 | pa[1] = pa[0] + QPoint(w+pw*2,0);
|
|---|
| 4434 | pa[2] = pa[1] + QPoint(0,h+pw*2);
|
|---|
| 4435 | pa[3] = pa[0] + QPoint(0,h+pw*2);
|
|---|
| 4436 | return pa;
|
|---|
| 4437 | }
|
|---|
| 4438 |
|
|---|
| 4439 | /*!
|
|---|
| 4440 | Draws the rectangle on painter \a p.
|
|---|
| 4441 | */
|
|---|
| 4442 | void Q3CanvasRectangle::drawShape(QPainter & p)
|
|---|
| 4443 | {
|
|---|
| 4444 | p.drawRect((int)x(), (int)y(), w, h);
|
|---|
| 4445 | }
|
|---|
| 4446 |
|
|---|
| 4447 |
|
|---|
| 4448 | /*!
|
|---|
| 4449 | \class Q3CanvasEllipse
|
|---|
| 4450 | \compat
|
|---|
| 4451 | \brief The Q3CanvasEllipse class provides an ellipse or ellipse segment on a Q3Canvas.
|
|---|
| 4452 |
|
|---|
| 4453 | A canvas item that paints an ellipse or ellipse segment with a QBrush.
|
|---|
| 4454 | The ellipse's height, width, start angle and angle length can be set
|
|---|
| 4455 | at construction time. The size can be changed at runtime with
|
|---|
| 4456 | setSize(), and the angles can be changed (if you're displaying an
|
|---|
| 4457 | ellipse segment rather than a whole ellipse) with setAngles().
|
|---|
| 4458 |
|
|---|
| 4459 | Note that angles are specified in 16ths of a degree.
|
|---|
| 4460 |
|
|---|
| 4461 | \target anglediagram
|
|---|
| 4462 | \img qcanvasellipse.png Ellipse
|
|---|
| 4463 |
|
|---|
| 4464 | If a start angle and length angle are set then an ellipse segment
|
|---|
| 4465 | will be drawn. The start angle is the angle that goes from zero in a
|
|---|
| 4466 | counter-clockwise direction (shown in green in the diagram). The
|
|---|
| 4467 | length angle is the angle from the start angle in a
|
|---|
| 4468 | counter-clockwise direction (shown in blue in the diagram). The blue
|
|---|
| 4469 | segment is the segment of the ellipse that would be drawn. If no
|
|---|
| 4470 | start angle and length angle are specified the entire ellipse is
|
|---|
| 4471 | drawn.
|
|---|
| 4472 |
|
|---|
| 4473 | The ellipse can be drawn on a painter with drawShape().
|
|---|
| 4474 |
|
|---|
| 4475 | Like any other canvas item ellipses can be moved with move() and
|
|---|
| 4476 | moveBy(), or by setting coordinates with setX(), setY() and setZ().
|
|---|
| 4477 |
|
|---|
| 4478 | Note: Q3CanvasEllipse does not use the pen.
|
|---|
| 4479 |
|
|---|
| 4480 | \sa QtCanvas, {Porting to Graphics View}
|
|---|
| 4481 | */
|
|---|
| 4482 |
|
|---|
| 4483 | /*!
|
|---|
| 4484 | Constructs a 32x32 ellipse, centered at (0, 0) on \a canvas.
|
|---|
| 4485 | */
|
|---|
| 4486 | Q3CanvasEllipse::Q3CanvasEllipse(Q3Canvas* canvas) :
|
|---|
| 4487 | Q3CanvasPolygonalItem(canvas),
|
|---|
| 4488 | w(32), h(32),
|
|---|
| 4489 | a1(0), a2(360*16)
|
|---|
| 4490 | {
|
|---|
| 4491 | }
|
|---|
| 4492 |
|
|---|
| 4493 | /*!
|
|---|
| 4494 | Constructs a \a width by \a height pixel ellipse, centered at
|
|---|
| 4495 | (0, 0) on \a canvas.
|
|---|
| 4496 | */
|
|---|
| 4497 | Q3CanvasEllipse::Q3CanvasEllipse(int width, int height, Q3Canvas* canvas) :
|
|---|
| 4498 | Q3CanvasPolygonalItem(canvas),
|
|---|
| 4499 | w(width),h(height),
|
|---|
| 4500 | a1(0),a2(360*16)
|
|---|
| 4501 | {
|
|---|
| 4502 | }
|
|---|
| 4503 |
|
|---|
| 4504 | // ### add a constructor taking degrees in float. 1/16 degrees is stupid. Lars
|
|---|
| 4505 | // ### it's how QPainter does it, so Q3Canvas does too for consistency. If it's
|
|---|
| 4506 | // ### a good idea, it should be added to QPainter, not just to Q3Canvas. Warwick
|
|---|
| 4507 | /*!
|
|---|
| 4508 | Constructs a \a width by \a height pixel ellipse, centered at
|
|---|
| 4509 | (0, 0) on \a canvas. Only a segment of the ellipse is drawn,
|
|---|
| 4510 | starting at angle \a startangle, and extending for angle \a angle
|
|---|
| 4511 | (the angle length).
|
|---|
| 4512 |
|
|---|
| 4513 | Note that angles are specified in sixteenths of a degree.
|
|---|
| 4514 | */
|
|---|
| 4515 | Q3CanvasEllipse::Q3CanvasEllipse(int width, int height,
|
|---|
| 4516 | int startangle, int angle, Q3Canvas* canvas) :
|
|---|
| 4517 | Q3CanvasPolygonalItem(canvas),
|
|---|
| 4518 | w(width),h(height),
|
|---|
| 4519 | a1(startangle),a2(angle)
|
|---|
| 4520 | {
|
|---|
| 4521 | }
|
|---|
| 4522 |
|
|---|
| 4523 | /*!
|
|---|
| 4524 | Destroys the ellipse.
|
|---|
| 4525 | */
|
|---|
| 4526 | Q3CanvasEllipse::~Q3CanvasEllipse()
|
|---|
| 4527 | {
|
|---|
| 4528 | hide();
|
|---|
| 4529 | }
|
|---|
| 4530 |
|
|---|
| 4531 | /*!
|
|---|
| 4532 | Returns the width of the ellipse.
|
|---|
| 4533 | */
|
|---|
| 4534 | int Q3CanvasEllipse::width() const
|
|---|
| 4535 | {
|
|---|
| 4536 | return w;
|
|---|
| 4537 | }
|
|---|
| 4538 |
|
|---|
| 4539 | /*!
|
|---|
| 4540 | Returns the height of the ellipse.
|
|---|
| 4541 | */
|
|---|
| 4542 | int Q3CanvasEllipse::height() const
|
|---|
| 4543 | {
|
|---|
| 4544 | return h;
|
|---|
| 4545 | }
|
|---|
| 4546 |
|
|---|
| 4547 | /*!
|
|---|
| 4548 | Sets the \a width and \a height of the ellipse.
|
|---|
| 4549 | */
|
|---|
| 4550 | void Q3CanvasEllipse::setSize(int width, int height)
|
|---|
| 4551 | {
|
|---|
| 4552 | if (w != width || h != height) {
|
|---|
| 4553 | removeFromChunks();
|
|---|
| 4554 | w = width;
|
|---|
| 4555 | h = height;
|
|---|
| 4556 | addToChunks();
|
|---|
| 4557 | }
|
|---|
| 4558 | }
|
|---|
| 4559 |
|
|---|
| 4560 | /*!
|
|---|
| 4561 | \fn int Q3CanvasEllipse::angleStart() const
|
|---|
| 4562 |
|
|---|
| 4563 | Returns the start angle in 16ths of a degree. Initially
|
|---|
| 4564 | this will be 0.
|
|---|
| 4565 |
|
|---|
| 4566 | \sa setAngles(), angleLength()
|
|---|
| 4567 | */
|
|---|
| 4568 |
|
|---|
| 4569 | /*!
|
|---|
| 4570 | \fn int Q3CanvasEllipse::angleLength() const
|
|---|
| 4571 |
|
|---|
| 4572 | Returns the length angle (the extent of the ellipse segment) in
|
|---|
| 4573 | 16ths of a degree. Initially this will be 360 * 16 (a complete
|
|---|
| 4574 | ellipse).
|
|---|
| 4575 |
|
|---|
| 4576 | \sa setAngles(), angleStart()
|
|---|
| 4577 | */
|
|---|
| 4578 |
|
|---|
| 4579 | /*!
|
|---|
| 4580 | Sets the angles for the ellipse. The start angle is \a start and
|
|---|
| 4581 | the extent of the segment is \a length (the angle length) from the
|
|---|
| 4582 | \a start. The angles are specified in 16ths of a degree. By
|
|---|
| 4583 | default the ellipse will start at 0 and have an angle length of
|
|---|
| 4584 | 360 * 16 (a complete ellipse).
|
|---|
| 4585 |
|
|---|
| 4586 | \sa angleStart(), angleLength()
|
|---|
| 4587 | */
|
|---|
| 4588 | void Q3CanvasEllipse::setAngles(int start, int length)
|
|---|
| 4589 | {
|
|---|
| 4590 | if (a1 != start || a2 != length) {
|
|---|
| 4591 | removeFromChunks();
|
|---|
| 4592 | a1 = start;
|
|---|
| 4593 | a2 = length;
|
|---|
| 4594 | addToChunks();
|
|---|
| 4595 | }
|
|---|
| 4596 | }
|
|---|
| 4597 |
|
|---|
| 4598 | /*!
|
|---|
| 4599 | \reimp
|
|---|
| 4600 | */
|
|---|
| 4601 | Q3PointArray Q3CanvasEllipse::areaPoints() const
|
|---|
| 4602 | {
|
|---|
| 4603 | Q3PointArray r;
|
|---|
| 4604 | // makeArc at 0,0, then translate so that fixed point math doesn't overflow
|
|---|
| 4605 | r.makeArc(int(x()-w/2.0+0.5)-1, int(y()-h/2.0+0.5)-1, w+3, h+3, a1, a2);
|
|---|
| 4606 | r.resize(r.size()+1);
|
|---|
| 4607 | r.setPoint(r.size()-1,int(x()),int(y()));
|
|---|
| 4608 | return r;
|
|---|
| 4609 | }
|
|---|
| 4610 |
|
|---|
| 4611 | // ### support outlines! Lars
|
|---|
| 4612 | // ### QRegion doesn't, so we cannot (try it). Warwick
|
|---|
| 4613 | /*!
|
|---|
| 4614 | Draws the ellipse, centered at x(), y() using the painter \a p.
|
|---|
| 4615 |
|
|---|
| 4616 | Note that Q3CanvasEllipse does not support an outline (the pen is
|
|---|
| 4617 | always NoPen).
|
|---|
| 4618 | */
|
|---|
| 4619 | void Q3CanvasEllipse::drawShape(QPainter & p)
|
|---|
| 4620 | {
|
|---|
| 4621 | p.setPen(NoPen); // since QRegion(Q3PointArray) excludes outline :-()-:
|
|---|
| 4622 | if (!a1 && a2 == 360*16) {
|
|---|
| 4623 | p.drawEllipse(int(x()-w/2.0+0.5), int(y()-h/2.0+0.5), w, h);
|
|---|
| 4624 | } else {
|
|---|
| 4625 | p.drawPie(int(x()-w/2.0+0.5), int(y()-h/2.0+0.5), w, h, a1, a2);
|
|---|
| 4626 | }
|
|---|
| 4627 | }
|
|---|
| 4628 |
|
|---|
| 4629 |
|
|---|
| 4630 | /*!
|
|---|
| 4631 | \class Q3CanvasText
|
|---|
| 4632 | \compat
|
|---|
| 4633 | \brief The Q3CanvasText class provides a text object on a Q3Canvas.
|
|---|
| 4634 |
|
|---|
| 4635 | A canvas text item has text with font, color and alignment
|
|---|
| 4636 | attributes. The text and font can be set in the constructor or set
|
|---|
| 4637 | or changed later with setText() and setFont(). The color is set
|
|---|
| 4638 | with setColor() and the alignment with setTextFlags(). The text
|
|---|
| 4639 | item's bounding rectangle is retrieved with boundingRect().
|
|---|
| 4640 |
|
|---|
| 4641 | The text can be drawn on a painter with draw().
|
|---|
| 4642 |
|
|---|
| 4643 | Like any other canvas item text items can be moved with
|
|---|
| 4644 | Q3CanvasItem::move() and Q3CanvasItem::moveBy(), or by setting
|
|---|
| 4645 | coordinates with Q3CanvasItem::setX(), Q3CanvasItem::setY() and
|
|---|
| 4646 | Q3CanvasItem::setZ().
|
|---|
| 4647 |
|
|---|
| 4648 | \sa QtCanvas, {Porting to Graphics View}
|
|---|
| 4649 | */
|
|---|
| 4650 |
|
|---|
| 4651 | /*!
|
|---|
| 4652 | Constructs a Q3CanvasText with the text "\<text\>", on \a canvas.
|
|---|
| 4653 | */
|
|---|
| 4654 | Q3CanvasText::Q3CanvasText(Q3Canvas* canvas) :
|
|---|
| 4655 | Q3CanvasItem(canvas),
|
|---|
| 4656 | txt(QLatin1String("<text>")), flags(0)
|
|---|
| 4657 | {
|
|---|
| 4658 | setRect();
|
|---|
| 4659 | }
|
|---|
| 4660 |
|
|---|
| 4661 | // ### add textflags to the constructor? Lars
|
|---|
| 4662 | /*!
|
|---|
| 4663 | Constructs a Q3CanvasText with the text \a t, on canvas \a canvas.
|
|---|
| 4664 | */
|
|---|
| 4665 | Q3CanvasText::Q3CanvasText(const QString& t, Q3Canvas* canvas) :
|
|---|
| 4666 | Q3CanvasItem(canvas),
|
|---|
| 4667 | txt(t), flags(0)
|
|---|
| 4668 | {
|
|---|
| 4669 | setRect();
|
|---|
| 4670 | }
|
|---|
| 4671 |
|
|---|
| 4672 | // ### see above
|
|---|
| 4673 | /*!
|
|---|
| 4674 | Constructs a Q3CanvasText with the text \a t and font \a f, on the
|
|---|
| 4675 | canvas \a canvas.
|
|---|
| 4676 | */
|
|---|
| 4677 | Q3CanvasText::Q3CanvasText(const QString& t, QFont f, Q3Canvas* canvas) :
|
|---|
| 4678 | Q3CanvasItem(canvas),
|
|---|
| 4679 | txt(t), flags(0),
|
|---|
| 4680 | fnt(f)
|
|---|
| 4681 | {
|
|---|
| 4682 | setRect();
|
|---|
| 4683 | }
|
|---|
| 4684 |
|
|---|
| 4685 | /*!
|
|---|
| 4686 | Destroys the canvas text item.
|
|---|
| 4687 | */
|
|---|
| 4688 | Q3CanvasText::~Q3CanvasText()
|
|---|
| 4689 | {
|
|---|
| 4690 | removeFromChunks();
|
|---|
| 4691 | }
|
|---|
| 4692 |
|
|---|
| 4693 | /*!
|
|---|
| 4694 | Returns the bounding rectangle of the text.
|
|---|
| 4695 | */
|
|---|
| 4696 | QRect Q3CanvasText::boundingRect() const { return brect; }
|
|---|
| 4697 |
|
|---|
| 4698 | void Q3CanvasText::setRect()
|
|---|
| 4699 | {
|
|---|
| 4700 | brect = QFontMetrics(fnt).boundingRect(int(x()), int(y()), 0, 0, flags, txt);
|
|---|
| 4701 | }
|
|---|
| 4702 |
|
|---|
| 4703 | /*!
|
|---|
| 4704 | \fn int Q3CanvasText::textFlags() const
|
|---|
| 4705 |
|
|---|
| 4706 | Returns the currently set alignment flags.
|
|---|
| 4707 |
|
|---|
| 4708 | \sa setTextFlags() Qt::AlignmentFlag
|
|---|
| 4709 | */
|
|---|
| 4710 |
|
|---|
| 4711 |
|
|---|
| 4712 | /*!
|
|---|
| 4713 | Sets the alignment flags to \a f. These are a bitwise OR of the
|
|---|
| 4714 | flags available to QPainter::drawText() -- see the
|
|---|
| 4715 | \l{Qt::AlignmentFlag}s.
|
|---|
| 4716 |
|
|---|
| 4717 | \sa setFont() setColor()
|
|---|
| 4718 | */
|
|---|
| 4719 | void Q3CanvasText::setTextFlags(int f)
|
|---|
| 4720 | {
|
|---|
| 4721 | if (flags != f) {
|
|---|
| 4722 | removeFromChunks();
|
|---|
| 4723 | flags = f;
|
|---|
| 4724 | setRect();
|
|---|
| 4725 | addToChunks();
|
|---|
| 4726 | }
|
|---|
| 4727 | }
|
|---|
| 4728 |
|
|---|
| 4729 | /*!
|
|---|
| 4730 | Returns the text item's text.
|
|---|
| 4731 |
|
|---|
| 4732 | \sa setText()
|
|---|
| 4733 | */
|
|---|
| 4734 | QString Q3CanvasText::text() const
|
|---|
| 4735 | {
|
|---|
| 4736 | return txt;
|
|---|
| 4737 | }
|
|---|
| 4738 |
|
|---|
| 4739 |
|
|---|
| 4740 | /*!
|
|---|
| 4741 | Sets the text item's text to \a t. The text may contain newlines.
|
|---|
| 4742 |
|
|---|
| 4743 | \sa text(), setFont(), setColor() setTextFlags()
|
|---|
| 4744 | */
|
|---|
| 4745 | void Q3CanvasText::setText(const QString& t)
|
|---|
| 4746 | {
|
|---|
| 4747 | if (txt != t) {
|
|---|
| 4748 | removeFromChunks();
|
|---|
| 4749 | txt = t;
|
|---|
| 4750 | setRect();
|
|---|
| 4751 | addToChunks();
|
|---|
| 4752 | }
|
|---|
| 4753 | }
|
|---|
| 4754 |
|
|---|
| 4755 | /*!
|
|---|
| 4756 | Returns the font in which the text is drawn.
|
|---|
| 4757 |
|
|---|
| 4758 | \sa setFont()
|
|---|
| 4759 | */
|
|---|
| 4760 | QFont Q3CanvasText::font() const
|
|---|
| 4761 | {
|
|---|
| 4762 | return fnt;
|
|---|
| 4763 | }
|
|---|
| 4764 |
|
|---|
| 4765 | /*!
|
|---|
| 4766 | Sets the font in which the text is drawn to font \a f.
|
|---|
| 4767 |
|
|---|
| 4768 | \sa font()
|
|---|
| 4769 | */
|
|---|
| 4770 | void Q3CanvasText::setFont(const QFont& f)
|
|---|
| 4771 | {
|
|---|
| 4772 | if (f != fnt) {
|
|---|
| 4773 | removeFromChunks();
|
|---|
| 4774 | fnt = f;
|
|---|
| 4775 | setRect();
|
|---|
| 4776 | addToChunks();
|
|---|
| 4777 | }
|
|---|
| 4778 | }
|
|---|
| 4779 |
|
|---|
| 4780 | /*!
|
|---|
| 4781 | Returns the color of the text.
|
|---|
| 4782 |
|
|---|
| 4783 | \sa setColor()
|
|---|
| 4784 | */
|
|---|
| 4785 | QColor Q3CanvasText::color() const
|
|---|
| 4786 | {
|
|---|
| 4787 | return col;
|
|---|
| 4788 | }
|
|---|
| 4789 |
|
|---|
| 4790 | /*!
|
|---|
| 4791 | Sets the color of the text to the color \a c.
|
|---|
| 4792 |
|
|---|
| 4793 | \sa color(), setFont()
|
|---|
| 4794 | */
|
|---|
| 4795 | void Q3CanvasText::setColor(const QColor& c)
|
|---|
| 4796 | {
|
|---|
| 4797 | col=c;
|
|---|
| 4798 | changeChunks();
|
|---|
| 4799 | }
|
|---|
| 4800 |
|
|---|
| 4801 |
|
|---|
| 4802 | /*!
|
|---|
| 4803 | \reimp
|
|---|
| 4804 | */
|
|---|
| 4805 | void Q3CanvasText::moveBy(double dx, double dy)
|
|---|
| 4806 | {
|
|---|
| 4807 | int idx = int(x()+dx)-int(x());
|
|---|
| 4808 | int idy = int(y()+dy)-int(y());
|
|---|
| 4809 | if (idx || idy) {
|
|---|
| 4810 | removeFromChunks();
|
|---|
| 4811 | }
|
|---|
| 4812 | myx+=dx;
|
|---|
| 4813 | myy+=dy;
|
|---|
| 4814 | if (idx || idy) {
|
|---|
| 4815 | brect.moveBy(idx,idy);
|
|---|
| 4816 | addToChunks();
|
|---|
| 4817 | }
|
|---|
| 4818 | }
|
|---|
| 4819 |
|
|---|
| 4820 | /*!
|
|---|
| 4821 | Draws the text using the painter \a painter.
|
|---|
| 4822 | */
|
|---|
| 4823 | void Q3CanvasText::draw(QPainter& painter)
|
|---|
| 4824 | {
|
|---|
| 4825 | painter.setFont(fnt);
|
|---|
| 4826 | painter.setPen(col);
|
|---|
| 4827 | painter.drawText(painter.fontMetrics().boundingRect(int(x()), int(y()), 0, 0, flags, txt), flags, txt);
|
|---|
| 4828 | }
|
|---|
| 4829 |
|
|---|
| 4830 | /*!
|
|---|
| 4831 | \internal
|
|---|
| 4832 | */
|
|---|
| 4833 | void Q3CanvasText::changeChunks()
|
|---|
| 4834 | {
|
|---|
| 4835 | if (isVisible() && canvas()) {
|
|---|
| 4836 | int chunksize=canvas()->chunkSize();
|
|---|
| 4837 | for (int j=brect.top()/chunksize; j<=brect.bottom()/chunksize; j++) {
|
|---|
| 4838 | for (int i=brect.left()/chunksize; i<=brect.right()/chunksize; i++) {
|
|---|
| 4839 | canvas()->setChangedChunk(i,j);
|
|---|
| 4840 | }
|
|---|
| 4841 | }
|
|---|
| 4842 | }
|
|---|
| 4843 | }
|
|---|
| 4844 |
|
|---|
| 4845 | /*!
|
|---|
| 4846 | Adds the text item to the appropriate chunks.
|
|---|
| 4847 | */
|
|---|
| 4848 | void Q3CanvasText::addToChunks()
|
|---|
| 4849 | {
|
|---|
| 4850 | if (isVisible() && canvas()) {
|
|---|
| 4851 | int chunksize=canvas()->chunkSize();
|
|---|
| 4852 | for (int j=brect.top()/chunksize; j<=brect.bottom()/chunksize; j++) {
|
|---|
| 4853 | for (int i=brect.left()/chunksize; i<=brect.right()/chunksize; i++) {
|
|---|
| 4854 | canvas()->addItemToChunk(this,i,j);
|
|---|
| 4855 | }
|
|---|
| 4856 | }
|
|---|
| 4857 | }
|
|---|
| 4858 | }
|
|---|
| 4859 |
|
|---|
| 4860 | /*!
|
|---|
| 4861 | Removes the text item from the appropriate chunks.
|
|---|
| 4862 | */
|
|---|
| 4863 | void Q3CanvasText::removeFromChunks()
|
|---|
| 4864 | {
|
|---|
| 4865 | if (isVisible() && canvas()) {
|
|---|
| 4866 | int chunksize=canvas()->chunkSize();
|
|---|
| 4867 | for (int j=brect.top()/chunksize; j<=brect.bottom()/chunksize; j++) {
|
|---|
| 4868 | for (int i=brect.left()/chunksize; i<=brect.right()/chunksize; i++) {
|
|---|
| 4869 | canvas()->removeItemFromChunk(this,i,j);
|
|---|
| 4870 | }
|
|---|
| 4871 | }
|
|---|
| 4872 | }
|
|---|
| 4873 | }
|
|---|
| 4874 |
|
|---|
| 4875 |
|
|---|
| 4876 | /*!
|
|---|
| 4877 | Returns 0 (Q3CanvasItem::Rtti_Item).
|
|---|
| 4878 |
|
|---|
| 4879 | Make your derived classes return their own values for rtti(), so
|
|---|
| 4880 | that you can distinguish between objects returned by
|
|---|
| 4881 | Q3Canvas::at(). You should use values greater than 1000 to allow
|
|---|
| 4882 | for extensions to this class.
|
|---|
| 4883 |
|
|---|
| 4884 | Overuse of this functionality can damage its extensibility. For
|
|---|
| 4885 | example, once you have identified a base class of a Q3CanvasItem
|
|---|
| 4886 | found by Q3Canvas::at(), cast it to that type and call meaningful
|
|---|
| 4887 | methods rather than acting upon the object based on its rtti
|
|---|
| 4888 | value.
|
|---|
| 4889 |
|
|---|
| 4890 | For example:
|
|---|
| 4891 |
|
|---|
| 4892 | \snippet doc/src/snippets/code/src_qt3support_canvas_q3canvas.cpp 4
|
|---|
| 4893 | */
|
|---|
| 4894 | int Q3CanvasItem::rtti() const { return RTTI; }
|
|---|
| 4895 | int Q3CanvasItem::RTTI = Rtti_Item;
|
|---|
| 4896 |
|
|---|
| 4897 | /*!
|
|---|
| 4898 | Returns 1 (Q3CanvasItem::Rtti_Sprite).
|
|---|
| 4899 |
|
|---|
| 4900 | \sa Q3CanvasItem::rtti()
|
|---|
| 4901 | */
|
|---|
| 4902 | int Q3CanvasSprite::rtti() const { return RTTI; }
|
|---|
| 4903 | int Q3CanvasSprite::RTTI = Rtti_Sprite;
|
|---|
| 4904 |
|
|---|
| 4905 | /*!
|
|---|
| 4906 | Returns 2 (Q3CanvasItem::Rtti_PolygonalItem).
|
|---|
| 4907 |
|
|---|
| 4908 | \sa Q3CanvasItem::rtti()
|
|---|
| 4909 | */
|
|---|
| 4910 | int Q3CanvasPolygonalItem::rtti() const { return RTTI; }
|
|---|
| 4911 | int Q3CanvasPolygonalItem::RTTI = Rtti_PolygonalItem;
|
|---|
| 4912 |
|
|---|
| 4913 | /*!
|
|---|
| 4914 | Returns 3 (Q3CanvasItem::Rtti_Text).
|
|---|
| 4915 |
|
|---|
| 4916 | \sa Q3CanvasItem::rtti()
|
|---|
| 4917 | */
|
|---|
| 4918 | int Q3CanvasText::rtti() const { return RTTI; }
|
|---|
| 4919 | int Q3CanvasText::RTTI = Rtti_Text;
|
|---|
| 4920 |
|
|---|
| 4921 | /*!
|
|---|
| 4922 | Returns 4 (Q3CanvasItem::Rtti_Polygon).
|
|---|
| 4923 |
|
|---|
| 4924 | \sa Q3CanvasItem::rtti()
|
|---|
| 4925 | */
|
|---|
| 4926 | int Q3CanvasPolygon::rtti() const { return RTTI; }
|
|---|
| 4927 | int Q3CanvasPolygon::RTTI = Rtti_Polygon;
|
|---|
| 4928 |
|
|---|
| 4929 | /*!
|
|---|
| 4930 | Returns 5 (Q3CanvasItem::Rtti_Rectangle).
|
|---|
| 4931 |
|
|---|
| 4932 | \sa Q3CanvasItem::rtti()
|
|---|
| 4933 | */
|
|---|
| 4934 | int Q3CanvasRectangle::rtti() const { return RTTI; }
|
|---|
| 4935 | int Q3CanvasRectangle::RTTI = Rtti_Rectangle;
|
|---|
| 4936 |
|
|---|
| 4937 | /*!
|
|---|
| 4938 | Returns 6 (Q3CanvasItem::Rtti_Ellipse).
|
|---|
| 4939 |
|
|---|
| 4940 | \sa Q3CanvasItem::rtti()
|
|---|
| 4941 | */
|
|---|
| 4942 | int Q3CanvasEllipse::rtti() const { return RTTI; }
|
|---|
| 4943 | int Q3CanvasEllipse::RTTI = Rtti_Ellipse;
|
|---|
| 4944 |
|
|---|
| 4945 | /*!
|
|---|
| 4946 | Returns 7 (Q3CanvasItem::Rtti_Line).
|
|---|
| 4947 |
|
|---|
| 4948 | \sa Q3CanvasItem::rtti()
|
|---|
| 4949 | */
|
|---|
| 4950 | int Q3CanvasLine::rtti() const { return RTTI; }
|
|---|
| 4951 | int Q3CanvasLine::RTTI = Rtti_Line;
|
|---|
| 4952 |
|
|---|
| 4953 | /*!
|
|---|
| 4954 | Returns 8 (Q3CanvasItem::Rtti_Spline).
|
|---|
| 4955 |
|
|---|
| 4956 | \sa Q3CanvasItem::rtti()
|
|---|
| 4957 | */
|
|---|
| 4958 | int Q3CanvasSpline::rtti() const { return RTTI; }
|
|---|
| 4959 | int Q3CanvasSpline::RTTI = Rtti_Spline;
|
|---|
| 4960 |
|
|---|
| 4961 | /*!
|
|---|
| 4962 | Constructs a Q3CanvasSprite which uses images from the
|
|---|
| 4963 | Q3CanvasPixmapArray \a a.
|
|---|
| 4964 |
|
|---|
| 4965 | The sprite in initially positioned at (0, 0) on \a canvas, using
|
|---|
| 4966 | frame 0.
|
|---|
| 4967 | */
|
|---|
| 4968 | Q3CanvasSprite::Q3CanvasSprite(Q3CanvasPixmapArray* a, Q3Canvas* canvas) :
|
|---|
| 4969 | Q3CanvasItem(canvas),
|
|---|
| 4970 | frm(0),
|
|---|
| 4971 | anim_val(0),
|
|---|
| 4972 | anim_state(0),
|
|---|
| 4973 | anim_type(0),
|
|---|
| 4974 | images(a)
|
|---|
| 4975 | {
|
|---|
| 4976 | }
|
|---|
| 4977 |
|
|---|
| 4978 |
|
|---|
| 4979 | /*!
|
|---|
| 4980 | Set the array of images used for displaying the sprite to the
|
|---|
| 4981 | Q3CanvasPixmapArray \a a.
|
|---|
| 4982 |
|
|---|
| 4983 | If the current frame() is larger than the number of images in \a
|
|---|
| 4984 | a, the current frame will be reset to 0.
|
|---|
| 4985 | */
|
|---|
| 4986 | void Q3CanvasSprite::setSequence(Q3CanvasPixmapArray* a)
|
|---|
| 4987 | {
|
|---|
| 4988 | bool isvisible = isVisible();
|
|---|
| 4989 | if (isvisible && images)
|
|---|
| 4990 | hide();
|
|---|
| 4991 | images = a;
|
|---|
| 4992 | if (frm >= (int)images->count())
|
|---|
| 4993 | frm = 0;
|
|---|
| 4994 | if (isvisible)
|
|---|
| 4995 | show();
|
|---|
| 4996 | }
|
|---|
| 4997 |
|
|---|
| 4998 | /*!
|
|---|
| 4999 | \internal
|
|---|
| 5000 |
|
|---|
| 5001 | Marks any chunks the sprite touches as changed.
|
|---|
| 5002 | */
|
|---|
| 5003 | void Q3CanvasSprite::changeChunks()
|
|---|
| 5004 | {
|
|---|
| 5005 | if (isVisible() && canvas()) {
|
|---|
| 5006 | int chunksize=canvas()->chunkSize();
|
|---|
| 5007 | for (int j=topEdge()/chunksize; j<=bottomEdge()/chunksize; j++) {
|
|---|
| 5008 | for (int i=leftEdge()/chunksize; i<=rightEdge()/chunksize; i++) {
|
|---|
| 5009 | canvas()->setChangedChunk(i,j);
|
|---|
| 5010 | }
|
|---|
| 5011 | }
|
|---|
| 5012 | }
|
|---|
| 5013 | }
|
|---|
| 5014 |
|
|---|
| 5015 | /*!
|
|---|
| 5016 | Destroys the sprite and removes it from the canvas. Does \e not
|
|---|
| 5017 | delete the images.
|
|---|
| 5018 | */
|
|---|
| 5019 | Q3CanvasSprite::~Q3CanvasSprite()
|
|---|
| 5020 | {
|
|---|
| 5021 | removeFromChunks();
|
|---|
| 5022 | }
|
|---|
| 5023 |
|
|---|
| 5024 | /*!
|
|---|
| 5025 | Sets the animation frame used for displaying the sprite to \a f,
|
|---|
| 5026 | an index into the Q3CanvasSprite's Q3CanvasPixmapArray. The call
|
|---|
| 5027 | will be ignored if \a f is larger than frameCount() or smaller
|
|---|
| 5028 | than 0.
|
|---|
| 5029 |
|
|---|
| 5030 | \sa frame() move()
|
|---|
| 5031 | */
|
|---|
| 5032 | void Q3CanvasSprite::setFrame(int f)
|
|---|
| 5033 | {
|
|---|
| 5034 | move(x(),y(),f);
|
|---|
| 5035 | }
|
|---|
| 5036 |
|
|---|
| 5037 | /*!
|
|---|
| 5038 | \enum Q3CanvasSprite::FrameAnimationType
|
|---|
| 5039 |
|
|---|
| 5040 | This enum is used to identify the different types of frame
|
|---|
| 5041 | animation offered by Q3CanvasSprite.
|
|---|
| 5042 |
|
|---|
| 5043 | \value Cycle at each advance the frame number will be incremented by
|
|---|
| 5044 | 1 (modulo the frame count).
|
|---|
| 5045 | \value Oscillate at each advance the frame number will be
|
|---|
| 5046 | incremented by 1 up to the frame count then decremented to by 1 to
|
|---|
| 5047 | 0, repeating this sequence forever.
|
|---|
| 5048 | */
|
|---|
| 5049 |
|
|---|
| 5050 | /*!
|
|---|
| 5051 | Sets the animation characteristics for the sprite.
|
|---|
| 5052 |
|
|---|
| 5053 | For \a type == \c Cycle, the frames will increase by \a step
|
|---|
| 5054 | at each advance, modulo the frameCount().
|
|---|
| 5055 |
|
|---|
| 5056 | For \a type == \c Oscillate, the frames will increase by \a step
|
|---|
| 5057 | at each advance, up to the frameCount(), then decrease by \a step
|
|---|
| 5058 | back to 0, repeating forever.
|
|---|
| 5059 |
|
|---|
| 5060 | The \a state parameter is for internal use.
|
|---|
| 5061 | */
|
|---|
| 5062 | void Q3CanvasSprite::setFrameAnimation(FrameAnimationType type, int step, int state)
|
|---|
| 5063 | {
|
|---|
| 5064 | anim_val = step;
|
|---|
| 5065 | anim_type = type;
|
|---|
| 5066 | anim_state = state;
|
|---|
| 5067 | setAnimated(true);
|
|---|
| 5068 | }
|
|---|
| 5069 |
|
|---|
| 5070 | /*!
|
|---|
| 5071 | Extends the default Q3CanvasItem implementation to provide the
|
|---|
| 5072 | functionality of setFrameAnimation().
|
|---|
| 5073 |
|
|---|
| 5074 | The \a phase is 0 or 1: see Q3CanvasItem::advance() for details.
|
|---|
| 5075 |
|
|---|
| 5076 | \sa Q3CanvasItem::advance() setVelocity()
|
|---|
| 5077 | */
|
|---|
| 5078 | void Q3CanvasSprite::advance(int phase)
|
|---|
| 5079 | {
|
|---|
| 5080 | if (phase==1) {
|
|---|
| 5081 | int nf = frame();
|
|---|
| 5082 | if (anim_type == Oscillate) {
|
|---|
| 5083 | if (anim_state)
|
|---|
| 5084 | nf += anim_val;
|
|---|
| 5085 | else
|
|---|
| 5086 | nf -= anim_val;
|
|---|
| 5087 | if (nf < 0) {
|
|---|
| 5088 | nf = abs(anim_val);
|
|---|
| 5089 | anim_state = !anim_state;
|
|---|
| 5090 | } else if (nf >= frameCount()) {
|
|---|
| 5091 | nf = frameCount()-1-abs(anim_val);
|
|---|
| 5092 | anim_state = !anim_state;
|
|---|
| 5093 | }
|
|---|
| 5094 | } else {
|
|---|
| 5095 | nf = (nf + anim_val + frameCount()) % frameCount();
|
|---|
| 5096 | }
|
|---|
| 5097 | move(x()+xVelocity(),y()+yVelocity(),nf);
|
|---|
| 5098 | }
|
|---|
| 5099 | }
|
|---|
| 5100 |
|
|---|
| 5101 |
|
|---|
| 5102 | /*!
|
|---|
| 5103 | \fn int Q3CanvasSprite::frame() const
|
|---|
| 5104 |
|
|---|
| 5105 | Returns the index of the current animation frame in the
|
|---|
| 5106 | Q3CanvasSprite's Q3CanvasPixmapArray.
|
|---|
| 5107 |
|
|---|
| 5108 | \sa setFrame(), move()
|
|---|
| 5109 | */
|
|---|
| 5110 |
|
|---|
| 5111 | /*!
|
|---|
| 5112 | \fn int Q3CanvasSprite::frameCount() const
|
|---|
| 5113 |
|
|---|
| 5114 | Returns the number of frames in the Q3CanvasSprite's
|
|---|
| 5115 | Q3CanvasPixmapArray.
|
|---|
| 5116 | */
|
|---|
| 5117 |
|
|---|
| 5118 |
|
|---|
| 5119 | /*!
|
|---|
| 5120 | Moves the sprite to (\a x, \a y).
|
|---|
| 5121 | */
|
|---|
| 5122 | void Q3CanvasSprite::move(double x, double y) { Q3CanvasItem::move(x,y); }
|
|---|
| 5123 |
|
|---|
| 5124 | /*!
|
|---|
| 5125 | \fn void Q3CanvasSprite::move(double nx, double ny, int nf)
|
|---|
| 5126 |
|
|---|
| 5127 | Moves the sprite to (\a nx, \a ny) and sets the current
|
|---|
| 5128 | frame to \a nf. \a nf will be ignored if it is larger than
|
|---|
| 5129 | frameCount() or smaller than 0.
|
|---|
| 5130 | */
|
|---|
| 5131 | void Q3CanvasSprite::move(double nx, double ny, int nf)
|
|---|
| 5132 | {
|
|---|
| 5133 | if (isVisible() && canvas()) {
|
|---|
| 5134 | hide();
|
|---|
| 5135 | Q3CanvasItem::move(nx,ny);
|
|---|
| 5136 | if (nf >= 0 && nf < frameCount())
|
|---|
| 5137 | frm=nf;
|
|---|
| 5138 | show();
|
|---|
| 5139 | } else {
|
|---|
| 5140 | Q3CanvasItem::move(nx,ny);
|
|---|
| 5141 | if (nf >= 0 && nf < frameCount())
|
|---|
| 5142 | frm=nf;
|
|---|
| 5143 | }
|
|---|
| 5144 | }
|
|---|
| 5145 |
|
|---|
| 5146 | class Q3CanvasPolygonScanner : public Q3PolygonScanner {
|
|---|
| 5147 | QPolygonalProcessor& processor;
|
|---|
| 5148 | public:
|
|---|
| 5149 | Q3CanvasPolygonScanner(QPolygonalProcessor& p) :
|
|---|
| 5150 | processor(p)
|
|---|
| 5151 | {
|
|---|
| 5152 | }
|
|---|
| 5153 | void processSpans(int n, QPoint* point, int* width)
|
|---|
| 5154 | {
|
|---|
| 5155 | processor.doSpans(n,point,width);
|
|---|
| 5156 | }
|
|---|
| 5157 | };
|
|---|
| 5158 |
|
|---|
| 5159 | void Q3CanvasPolygonalItem::scanPolygon(const Q3PointArray& pa, int winding, QPolygonalProcessor& process) const
|
|---|
| 5160 | {
|
|---|
| 5161 | Q3CanvasPolygonScanner scanner(process);
|
|---|
| 5162 | scanner.scan(pa,winding);
|
|---|
| 5163 | }
|
|---|
| 5164 |
|
|---|
| 5165 | QT_END_NAMESPACE
|
|---|