source:
trunk/src/opengl/util/painter_nomask.glsl@
353
Last change on this file since 353 was 2, checked in by , 16 years ago | |
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File size: 191 bytes |
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1 | uniform sampler2D dst_texture; |
2 | uniform vec2 inv_dst_size; |
3 | |
4 | void main() |
5 | { |
6 | vec4 dst = texture2D(dst_texture, gl_FragCoord.xy * inv_dst_size); |
7 | |
8 | gl_FragColor = composite(brush(), dst); |
9 | } |
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