Last change
on this file since 440 was 2, checked in by Dmitry A. Kuminov, 16 years ago |
Initially imported qt-all-opensource-src-4.5.1 from Trolltech.
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File size:
522 bytes
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1 | uniform sampler2D dst_texture;
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2 | uniform sampler2D mask_texture;
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3 | uniform vec2 inv_mask_size;
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4 | uniform vec2 inv_dst_size;
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5 | uniform vec2 mask_offset;
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6 | uniform vec4 mask_channel;
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7 |
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8 | float mask()
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9 | {
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10 | return dot(mask_channel, texture2D(mask_texture, (gl_FragCoord.xy + mask_offset) * inv_mask_size));
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11 | }
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12 |
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13 | void main()
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14 | {
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15 | vec4 dst = texture2D(dst_texture, gl_FragCoord.xy * inv_dst_size);
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16 |
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17 | // combine clip and coverage channels
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18 | float mask_alpha = mask();
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19 |
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20 | gl_FragColor = mix(dst, composite(brush(), dst), mask_alpha);
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21 | }
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