Last change
on this file since 440 was 2, checked in by Dmitry A. Kuminov, 16 years ago |
Initially imported qt-all-opensource-src-4.5.1 from Trolltech.
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File size:
685 bytes
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1 | Use of GLSL for vertex and fragment programs in Qt
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2 | ---------------------------------------------------
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3 |
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4 | We don't compile the *.glsl files because we don't want the build process of
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5 | Qt to require cgc from nVidia to build the fragment programs.
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6 |
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7 | The script src/opengl/util/glsl_to_include.sh will compile a GLSL program to a file
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8 | that can be included in a C(++) program. The file is the output from cgc
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9 | quoted as a string.
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10 |
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11 | This can be done manually by:
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12 |
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13 | ./glsl_to_include.sh radial.glsl
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14 | ./glsl_to_include.sh conical.glsl
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15 |
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16 | This will produce the files radial.frag and radial.glsl_quoted.
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17 | (and also conical.frag and conical.glsl_quoted)
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18 | These files are included by qpaintengine_opengl.cpp
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