1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation ([email protected])
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6 | **
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7 | ** This file is part of the QtOpenGL module of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:LGPL$
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10 | ** Commercial Usage
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11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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12 | ** accordance with the Qt Commercial License Agreement provided with the
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13 | ** Software or, alternatively, in accordance with the terms contained in
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14 | ** a written agreement between you and Nokia.
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15 | **
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16 | ** GNU Lesser General Public License Usage
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17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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18 | ** General Public License version 2.1 as published by the Free Software
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19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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20 | ** packaging of this file. Please review the following information to
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21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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23 | **
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24 | ** In addition, as a special exception, Nokia gives you certain additional
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25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you have questions regarding the use of this file, please contact
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37 | ** Nokia at [email protected].
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | #include <qdebug.h>
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43 | #include <private/qfontengine_p.h>
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44 | #include <qmath.h>
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45 | #include <private/qmath_p.h>
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46 | #include <private/qdrawhelper_p.h>
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47 | #include <private/qpaintengine_p.h>
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48 | #include "qapplication.h"
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49 | #include "qbrush.h"
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50 | #include "qgl.h"
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51 | #include <private/qgl_p.h>
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52 | #include <private/qglpaintdevice_p.h>
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53 | #include <private/qpainter_p.h>
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54 | #include "qmap.h"
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55 | #include <private/qpaintengine_opengl_p.h>
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56 | #include <private/qdatabuffer_p.h>
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57 | #include "qpen.h"
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58 | #include "qvarlengtharray.h"
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59 | #include <private/qpainter_p.h>
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60 | #include <private/qglpixelbuffer_p.h>
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61 | #include <private/qbezier_p.h>
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62 | #include <qglframebufferobject.h>
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63 |
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64 | #include "private/qtessellator_p.h"
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65 |
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66 | #include "util/fragmentprograms_p.h"
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67 |
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68 | #ifdef Q_WS_QWS
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69 | #include "private/qglwindowsurface_qws_p.h"
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70 | #include "qwsmanager_qws.h"
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71 | #include "private/qwsmanager_p.h"
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72 | #endif
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73 |
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74 | #ifdef QT_OPENGL_ES_1_CL
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75 | #include "qgl_cl_p.h"
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76 | #endif
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77 |
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78 | #define QGL_FUNC_CONTEXT QGLContext *ctx = const_cast<QGLContext *>(device->context());
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79 |
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80 | #include <stdlib.h>
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81 | #include "qpaintengine_opengl_p.h"
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82 |
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83 | QT_BEGIN_NAMESPACE
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84 |
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85 | extern QImage qt_imageForBrush(int brushStyle, bool invert); //in qbrush.cpp
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86 | #ifdef QT_MAC_USE_COCOA
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87 | extern void *qt_current_nsopengl_context(); // qgl_mac.mm
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88 | #endif
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89 |
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90 | #define QREAL_MAX 9e100
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91 | #define QREAL_MIN -9e100
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92 |
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93 | extern int qt_next_power_of_two(int v);
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94 |
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95 | #define DISABLE_DEBUG_ONCE
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96 |
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97 | //#define DEBUG_DISPLAY_MASK_TEXTURE
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98 |
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99 | #ifdef DISABLE_DEBUG_ONCE
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100 | #define DEBUG_OVERRIDE(state) ;
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101 | #define DEBUG_ONCE_STR(str) ;
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102 | #define DEBUG_ONCE if (0)
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103 | #else
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104 | static int DEBUG_OVERRIDE_FLAG = 0;
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105 | static bool DEBUG_TEMP_FLAG;
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106 | #define DEBUG_OVERRIDE(state) { state ? ++DEBUG_OVERRIDE_FLAG : --DEBUG_OVERRIDE_FLAG; }
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107 | #define DEBUG_ONCE if ((DEBUG_TEMP_FLAG = DEBUG_OVERRIDE_FLAG) && 0) ; else for (static int DEBUG_ONCE_FLAG = false; !DEBUG_ONCE_FLAG || DEBUG_TEMP_FLAG; DEBUG_ONCE_FLAG = true, DEBUG_TEMP_FLAG = false)
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108 | #define DEBUG_ONCE_STR(str) DEBUG_ONCE qDebug() << (str);
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109 | #endif
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110 |
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111 | static inline void qt_glColor4ubv(unsigned char *col)
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112 | {
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113 | glColor4f(col[0]/255.0f, col[1]/255.0f, col[2]/255.0f, col[3]/255.0f);
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114 | }
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115 |
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116 | struct QT_PointF {
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117 | qreal x;
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118 | qreal y;
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119 | };
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120 |
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121 | struct QGLTrapezoid
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122 | {
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123 | QGLTrapezoid()
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124 | {}
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125 |
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126 | QGLTrapezoid(qreal top_, qreal bottom_, qreal topLeftX_, qreal topRightX_, qreal bottomLeftX_, qreal bottomRightX_)
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127 | : top(top_),
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128 | bottom(bottom_),
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129 | topLeftX(topLeftX_),
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130 | topRightX(topRightX_),
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131 | bottomLeftX(bottomLeftX_),
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132 | bottomRightX(bottomRightX_)
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133 | {}
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134 |
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135 | const QGLTrapezoid translated(const QPointF &delta) const;
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136 |
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137 | qreal top;
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138 | qreal bottom;
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139 | qreal topLeftX;
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140 | qreal topRightX;
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141 | qreal bottomLeftX;
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142 | qreal bottomRightX;
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143 | };
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144 |
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145 | const QGLTrapezoid QGLTrapezoid::translated(const QPointF &delta) const
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146 | {
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147 | QGLTrapezoid trap(*this);
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148 | trap.top += delta.y();
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149 | trap.bottom += delta.y();
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150 | trap.topLeftX += delta.x();
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151 | trap.topRightX += delta.x();
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152 | trap.bottomLeftX += delta.x();
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153 | trap.bottomRightX += delta.x();
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154 | return trap;
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155 | }
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156 |
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157 |
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158 | class QOpenGLImmediateModeTessellator;
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159 | class QGLMaskGenerator;
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160 | class QGLOffscreen;
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161 |
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162 | class QGLMaskTextureCache
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163 | {
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164 | public:
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165 | void setOffscreenSize(const QSize &offscreenSize);
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166 | void setDrawableSize(const QSize &drawableSize);
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167 |
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168 | struct CacheLocation {
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169 | QRect rect;
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170 | int channel;
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171 |
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172 | QRect screen_rect;
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173 | };
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174 |
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175 | struct CacheInfo {
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176 | inline CacheInfo(const QPainterPath &p, const QTransform &m, qreal w = -1) :
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177 | path(p), matrix(m), stroke_width(w), age(0) {}
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178 |
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179 | QPainterPath path;
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180 | QTransform matrix;
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181 | qreal stroke_width;
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182 |
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183 | CacheLocation loc;
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184 |
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185 | int age;
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186 | };
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187 |
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188 | struct QuadTreeNode {
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189 | quint64 key;
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190 |
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191 | int largest_available_block;
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192 | int largest_used_block;
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193 | };
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194 |
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195 | CacheLocation getMask(QGLMaskGenerator &maskGenerator, QOpenGLPaintEnginePrivate *engine);
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196 |
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197 | typedef QMultiHash<quint64, CacheInfo> QGLTextureCacheHash;
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198 |
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199 | enum {block_size = 64};
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200 |
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201 | // throw out keys that are too old
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202 | void maintainCache();
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203 | void clearCache();
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204 |
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205 | private:
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206 | quint64 hash(const QPainterPath &p, const QTransform &m, qreal w);
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207 |
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208 | void createMask(quint64 key, CacheInfo &info, QGLMaskGenerator &maskGenerator);
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209 |
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210 | QSize offscreenSize;
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211 | QSize drawableSize;
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212 |
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213 | QGLTextureCacheHash cache;
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214 |
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215 | QVector<QuadTreeNode> occupied_quadtree[4];
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216 |
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217 | void quadtreeUpdate(int channel, int node, int current_block_size);
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218 | void quadtreeAllocate(quint64 key, const QSize &size, QRect *rect, int *channel);
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219 |
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220 | bool quadtreeFindAvailableLocation(const QSize &size, QRect *rect, int *channel);
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221 | void quadtreeFindExistingLocation(const QSize &size, QRect *rect, int *channel);
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222 |
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223 | void quadtreeInsert(int channel, quint64 key, const QRect &rect, int node = 0);
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224 | void quadtreeClear(int channel, const QRect &rect, int node = 0);
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225 |
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226 | int quadtreeBlocksize(int node);
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227 | QPoint quadtreeLocation(int node);
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228 |
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229 | QOpenGLPaintEnginePrivate *engine;
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230 | };
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231 |
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232 | Q_GLOBAL_STATIC(QGLMaskTextureCache, qt_mask_texture_cache)
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233 |
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234 | class QGLOffscreen : public QObject
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235 | {
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236 | Q_OBJECT
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237 | public:
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238 | QGLOffscreen()
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239 | : QObject(),
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240 | offscreen(0),
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241 | ctx(0),
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242 | mask_dim(0),
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243 | activated(false),
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244 | bound(false)
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245 | {
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246 | connect(QGLSignalProxy::instance(),
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247 | SIGNAL(aboutToDestroyContext(const QGLContext*)),
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248 | SLOT(cleanupGLContextRefs(const QGLContext*)));
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249 | }
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250 |
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251 | inline void setDevice(QPaintDevice *pdev);
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252 |
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253 | void begin();
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254 | void end();
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255 |
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256 | inline void bind();
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257 | inline void release();
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258 |
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259 | inline bool isBound() const;
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260 |
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261 | inline QSize drawableSize() const;
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262 | inline QSize offscreenSize() const;
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263 |
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264 | inline GLuint offscreenTexture() const;
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265 |
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266 | QGLContext *context() const;
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267 |
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268 | static bool isSupported();
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269 |
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270 | inline void initialize();
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271 |
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272 | inline bool isValid() const;
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273 |
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274 | public Q_SLOTS:
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275 | void cleanupGLContextRefs(const QGLContext *context) {
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276 | if (context == ctx) {
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277 | delete offscreen;
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278 | ctx = 0;
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279 | offscreen = 0;
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280 | mask_dim = 0;
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281 | }
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282 | }
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283 |
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284 | private:
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285 | QGLPaintDevice* device;
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286 |
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287 | QGLFramebufferObject *offscreen;
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288 | QGLContext *ctx;
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289 |
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290 | // dimensions of mask texture (square)
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291 | int mask_dim;
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292 | QSize last_failed_size;
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293 |
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294 | bool drawable_fbo;
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295 |
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296 | bool activated;
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297 | bool initialized;
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298 |
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299 | bool bound;
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300 | };
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301 |
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302 | inline void QGLOffscreen::setDevice(QPaintDevice *pdev)
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303 | {
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304 | if (pdev->devType() == QInternal::OpenGL)
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305 | device = static_cast<QGLPaintDevice*>(pdev);
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306 | else
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307 | device = QGLPaintDevice::getDevice(pdev);
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308 |
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309 | if (!device)
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310 | return;
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311 |
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312 | drawable_fbo = (pdev->devType() == QInternal::FramebufferObject);
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313 | }
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314 |
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315 | void QGLOffscreen::begin()
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316 | {
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317 | #ifndef QT_OPENGL_ES
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318 | initialized = false;
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319 |
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320 | if (activated)
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321 | initialize();
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322 | #endif
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323 | }
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324 |
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325 | void QGLOffscreen::initialize()
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326 | {
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327 | #ifndef QT_OPENGL_ES
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328 | if (initialized)
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329 | return;
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330 |
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331 | activated = true;
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332 | initialized = true;
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333 |
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334 | int dim = qMax(2048, static_cast<int>(qt_next_power_of_two(qMax(device->size().width(), device->size().height()))));
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335 |
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336 | bool shared_context = QGLContext::areSharing(device->context(), ctx);
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337 | bool would_fail = last_failed_size.isValid() &&
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338 | (device->size().width() >= last_failed_size.width() ||
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339 | device->size().height() >= last_failed_size.height());
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340 | bool needs_refresh = dim > mask_dim || !shared_context;
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341 |
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342 | if (needs_refresh && !would_fail) {
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343 | DEBUG_ONCE qDebug() << "QGLOffscreen::initialize(): creating offscreen of size" << dim;
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344 | delete offscreen;
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345 | offscreen = new QGLFramebufferObject(dim, dim, GLenum(GL_TEXTURE_2D));
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346 | mask_dim = dim;
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347 |
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348 | if (!offscreen->isValid()) {
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349 | qWarning("QGLOffscreen: Invalid offscreen fbo (size %dx%d)", mask_dim, mask_dim);
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350 | delete offscreen;
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351 | offscreen = 0;
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352 | mask_dim = 0;
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353 | last_failed_size = device->size();
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354 | }
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355 | }
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356 |
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357 | qt_mask_texture_cache()->setOffscreenSize(offscreenSize());
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358 | qt_mask_texture_cache()->setDrawableSize(device->size());
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359 | ctx = device->context();
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360 | #endif
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361 | }
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362 |
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363 | inline bool QGLOffscreen::isValid() const
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364 | {
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365 | return offscreen;
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366 | }
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367 |
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368 | void QGLOffscreen::end()
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369 | {
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370 | if (bound)
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371 | release();
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372 | #ifdef DEBUG_DISPLAY_MASK_TEXTURE
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373 | glReadBuffer(GL_BACK);
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374 | glDrawBuffer(GL_BACK);
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375 | glMatrixMode(GL_MODELVIEW);
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376 | glLoadIdentity();
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377 | glColor4f(1, 1, 1, 1);
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378 | glDisable(GL_DEPTH_TEST);
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379 | glBlendFunc(GL_ONE, GL_ZERO);
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380 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
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381 | glEnable(GL_TEXTURE_2D);
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382 | glBindTexture(GL_TEXTURE_2D, offscreen->texture());
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383 |
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384 | glBegin(GL_QUADS);
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385 | glTexCoord2f(0.0, 1.0); glVertex2f(0.0, 0.0);
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386 | glTexCoord2f(1.0, 1.0); glVertex2f(drawable.size().width(), 0.0);
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387 | glTexCoord2f(1.0, 0.0); glVertex2f(drawable.size().width(), drawable.size().height());
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388 | glTexCoord2f(0.0, 0.0); glVertex2f(0.0, drawable.size().height());
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389 | glEnd();
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390 |
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391 | glBindTexture(GL_TEXTURE_2D, 0);
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392 | glDisable(GL_TEXTURE_2D);
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393 | #endif
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394 | }
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395 |
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396 | inline void QGLOffscreen::bind()
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397 | {
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398 | #ifndef QT_OPENGL_ES
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399 | Q_ASSERT(initialized);
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400 |
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401 | if (!offscreen || bound)
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402 | return;
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403 |
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404 | DEBUG_ONCE qDebug() << "QGLOffscreen: binding offscreen";
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405 | offscreen->bind();
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406 |
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407 | bound = true;
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408 |
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409 | glViewport(0, 0, offscreenSize().width(), offscreenSize().height());
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410 |
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411 | glMatrixMode(GL_PROJECTION);
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412 | glLoadIdentity();
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413 | glOrtho(0, offscreenSize().width(), offscreenSize().height(), 0, -999999, 999999);
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414 | glMatrixMode(GL_MODELVIEW);
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415 | #endif
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416 | }
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417 |
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418 | inline void QGLOffscreen::release()
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419 | {
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420 | #ifndef QT_OPENGL_ES
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421 | if (!offscreen || !bound)
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422 | return;
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423 |
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424 | #ifdef Q_WS_X11
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425 | // workaround for bug in nvidia driver versions 9x.xx
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426 | if (QGLExtensions::nvidiaFboNeedsFinish)
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427 | glFinish();
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428 | #endif
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429 |
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430 | DEBUG_ONCE_STR("QGLOffscreen: releasing offscreen");
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431 |
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432 | if (drawable_fbo)
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433 | device->ensureActiveTarget(); //###
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434 | else
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435 | offscreen->release();
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436 |
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437 | QSize sz(device->size());
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438 | glViewport(0, 0, sz.width(), sz.height());
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439 |
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440 | glMatrixMode(GL_PROJECTION);
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441 | glLoadIdentity();
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442 | #ifndef QT_OPENGL_ES
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443 | glOrtho(0, sz.width(), sz.height(), 0, -999999, 999999);
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444 | #else
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445 | glOrthof(0, sz.width(), sz.height(), 0, -999999, 999999);
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446 | #endif
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447 | glMatrixMode(GL_MODELVIEW);
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448 |
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449 | bound = false;
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450 | #endif
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451 | }
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452 |
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453 | inline bool QGLOffscreen::isBound() const
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454 | {
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455 | return bound;
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456 | }
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457 |
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458 | inline QSize QGLOffscreen::drawableSize() const
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459 | {
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460 | return device->size();
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461 | }
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462 |
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463 | inline QSize QGLOffscreen::offscreenSize() const
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464 | {
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465 | return QSize(mask_dim, mask_dim);
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466 | }
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467 |
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468 | inline GLuint QGLOffscreen::offscreenTexture() const
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469 | {
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470 | return offscreen ? offscreen->texture() : 0;
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471 | }
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472 |
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473 | inline QGLContext *QGLOffscreen::context() const
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474 | {
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475 | return ctx;
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476 | }
|
---|
477 |
|
---|
478 | bool QGLOffscreen::isSupported()
|
---|
479 | {
|
---|
480 | return (QGLExtensions::glExtensions & QGLExtensions::FramebufferObject); // for fbo
|
---|
481 | }
|
---|
482 |
|
---|
483 | struct QDrawQueueItem
|
---|
484 | {
|
---|
485 | QDrawQueueItem(qreal _opacity,
|
---|
486 | QBrush _brush,
|
---|
487 | const QPointF &_brush_origion,
|
---|
488 | QPainter::CompositionMode _composition_mode,
|
---|
489 | const QTransform &_matrix,
|
---|
490 | QGLMaskTextureCache::CacheLocation _location)
|
---|
491 | : opacity(_opacity),
|
---|
492 | brush(_brush),
|
---|
493 | brush_origin(_brush_origion),
|
---|
494 | composition_mode(_composition_mode),
|
---|
495 | matrix(_matrix),
|
---|
496 | location(_location) {}
|
---|
497 | qreal opacity;
|
---|
498 | QBrush brush;
|
---|
499 | QPointF brush_origin;
|
---|
500 | QPainter::CompositionMode composition_mode;
|
---|
501 |
|
---|
502 | QTransform matrix;
|
---|
503 | QGLMaskTextureCache::CacheLocation location;
|
---|
504 | };
|
---|
505 |
|
---|
506 | ////////// GL program cache: start
|
---|
507 |
|
---|
508 | typedef struct {
|
---|
509 | int brush; // brush index or mask index
|
---|
510 | int mode; // composition mode index
|
---|
511 | bool mask;
|
---|
512 | GLuint program;
|
---|
513 | } GLProgram;
|
---|
514 |
|
---|
515 | typedef QMultiHash<const QGLContext *, GLProgram> QGLProgramHash;
|
---|
516 |
|
---|
517 | class QGLProgramCache : public QObject
|
---|
518 | {
|
---|
519 | Q_OBJECT
|
---|
520 | public:
|
---|
521 | QGLProgramCache() {
|
---|
522 | // we have to know when a context is deleted so we can free
|
---|
523 | // any program handles it holds
|
---|
524 | connect(QGLSignalProxy::instance(), SIGNAL(aboutToDestroyContext(const QGLContext*)),
|
---|
525 | SLOT(cleanupPrograms(const QGLContext*)));
|
---|
526 |
|
---|
527 | }
|
---|
528 | ~QGLProgramCache() {
|
---|
529 | // at this point the cache should contain 0 elements
|
---|
530 | // Q_ASSERT(program.size() == 0);
|
---|
531 | }
|
---|
532 |
|
---|
533 | GLuint getProgram(const QGLContext *ctx, int brush, int mode, bool mask_mode)
|
---|
534 | {
|
---|
535 | // 1. see if we have an entry for the ctx context
|
---|
536 | QList<GLProgram> progs = programs.values(ctx);
|
---|
537 | for (int i=0; i<progs.size(); ++i) {
|
---|
538 | const GLProgram &prg = progs.at(i);
|
---|
539 | if (mask_mode) {
|
---|
540 | if (prg.mask && prg.brush == brush)
|
---|
541 | return prg.program;
|
---|
542 | } else {
|
---|
543 | if (!prg.mask && prg.brush == brush && prg.mode == mode)
|
---|
544 | return prg.program;
|
---|
545 | }
|
---|
546 | }
|
---|
547 |
|
---|
548 | // 2. try to find a match in a shared context, and update the
|
---|
549 | // hash with the entry found
|
---|
550 | QList<const QGLContext *> contexts = programs.uniqueKeys();
|
---|
551 | for (int i=0; i<contexts.size(); ++i) {
|
---|
552 | const QGLContext *cx = contexts.at(i);
|
---|
553 | if (cx != ctx && QGLContext::areSharing(cx, ctx)) {
|
---|
554 | QList<GLProgram> progs = programs.values(cx);
|
---|
555 | for (int k=0; k<progs.size(); ++k) {
|
---|
556 | const GLProgram &prg = progs.at(k);
|
---|
557 | if (mask_mode) {
|
---|
558 | if (prg.mask && prg.brush == brush) {
|
---|
559 | programs.insert(ctx, prg);
|
---|
560 | return prg.program;
|
---|
561 | }
|
---|
562 | } else {
|
---|
563 | if (!prg.mask && prg.brush == brush && prg.mode == mode) {
|
---|
564 | programs.insert(ctx, prg);
|
---|
565 | return prg.program;
|
---|
566 | }
|
---|
567 | }
|
---|
568 | }
|
---|
569 | }
|
---|
570 | }
|
---|
571 |
|
---|
572 | // 3. compile a new program and place it into the cache
|
---|
573 | // NB! assumes ctx is the current GL context
|
---|
574 | GLProgram prg;
|
---|
575 | prg.brush = brush;
|
---|
576 | prg.mode = mode;
|
---|
577 | prg.mask = mask_mode;
|
---|
578 | glGenProgramsARB(1, &prg.program);
|
---|
579 | glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, prg.program);
|
---|
580 | const char *src = mask_mode
|
---|
581 | ? mask_fragment_program_sources[brush]
|
---|
582 | : painter_fragment_program_sources[brush][mode];
|
---|
583 | // necessary for .NET 2002, apparently
|
---|
584 | const GLbyte *gl_src = reinterpret_cast<const GLbyte *>(src);
|
---|
585 |
|
---|
586 | while (glGetError() != GL_NO_ERROR) {} // reset error state
|
---|
587 | glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
|
---|
588 | int(strlen(src)), gl_src);
|
---|
589 | if (glGetError() != GL_NO_ERROR) {
|
---|
590 | // qDebug() << "QGLProgramCache: Unable to compile fragment program.";
|
---|
591 | glDeleteProgramsARB(1, &prg.program);
|
---|
592 | return 0;
|
---|
593 | }
|
---|
594 |
|
---|
595 | // qDebug() << "QGLProgramCache: Creating GL program:" << prg.program << hex << ctx;
|
---|
596 | programs.insert(ctx, prg);
|
---|
597 | return prg.program;
|
---|
598 | }
|
---|
599 |
|
---|
600 | public Q_SLOTS:
|
---|
601 | void cleanupPrograms(const QGLContext *context)
|
---|
602 | {
|
---|
603 | QGLProgramHash::iterator it = programs.begin();
|
---|
604 | while (it != programs.end()) {
|
---|
605 | if (it.key() == context) {
|
---|
606 | if (!context->isSharing()) {
|
---|
607 | // the ctx variable below is needed for the glDeleteProgramARB call
|
---|
608 | // since it is resolved from our extension system
|
---|
609 | // NB! assumes context is the current GL context
|
---|
610 | const QGLContext *ctx = context;
|
---|
611 | // qDebug() << "QGLProgramHash: Deleting GL program:" << it.value().program << hex << it.key();
|
---|
612 | glDeleteProgramsARB(1, &it.value().program);
|
---|
613 | }
|
---|
614 | it = programs.erase(it);
|
---|
615 | } else {
|
---|
616 | ++it;
|
---|
617 | }
|
---|
618 | }
|
---|
619 | }
|
---|
620 |
|
---|
621 | private:
|
---|
622 | QGLProgramHash programs;
|
---|
623 | };
|
---|
624 |
|
---|
625 | Q_GLOBAL_STATIC(QGLProgramCache, qt_gl_program_cache)
|
---|
626 |
|
---|
627 | ////////// GL program cache: end
|
---|
628 |
|
---|
629 | class QOpenGLPaintEnginePrivate;
|
---|
630 | class QGLPrivateCleanup : public QObject
|
---|
631 | {
|
---|
632 | Q_OBJECT
|
---|
633 | public:
|
---|
634 | QGLPrivateCleanup(QOpenGLPaintEnginePrivate *priv)
|
---|
635 | : p(priv)
|
---|
636 | {
|
---|
637 | connect(QGLSignalProxy::instance(),
|
---|
638 | SIGNAL(aboutToDestroyContext(const QGLContext*)),
|
---|
639 | SLOT(cleanupGLContextRefs(const QGLContext*)));
|
---|
640 | }
|
---|
641 |
|
---|
642 | public Q_SLOTS:
|
---|
643 | void cleanupGLContextRefs(const QGLContext *context);
|
---|
644 |
|
---|
645 | private:
|
---|
646 | QOpenGLPaintEnginePrivate *p;
|
---|
647 | };
|
---|
648 |
|
---|
649 | class QOpenGLPaintEnginePrivate : public QPaintEngineExPrivate
|
---|
650 | {
|
---|
651 | Q_DECLARE_PUBLIC(QOpenGLPaintEngine)
|
---|
652 | public:
|
---|
653 | QOpenGLPaintEnginePrivate()
|
---|
654 | : opacity(1)
|
---|
655 | , composition_mode(QPainter::CompositionMode_SourceOver)
|
---|
656 | , has_fast_pen(false)
|
---|
657 | , use_stencil_method(false)
|
---|
658 | , dirty_drawable_texture(false)
|
---|
659 | , has_stencil_face_ext(false)
|
---|
660 | , use_fragment_programs(false)
|
---|
661 | , high_quality_antialiasing(false)
|
---|
662 | , use_smooth_pixmap_transform(false)
|
---|
663 | , use_emulation(false)
|
---|
664 | , txop(QTransform::TxNone)
|
---|
665 | , inverseScale(1)
|
---|
666 | , moveToCount(0)
|
---|
667 | , last_created_state(0)
|
---|
668 | , shader_ctx(0)
|
---|
669 | , grad_palette(0)
|
---|
670 | , drawable_texture(0)
|
---|
671 | , ref_cleaner(this)
|
---|
672 | {}
|
---|
673 |
|
---|
674 | inline void setGLPen(const QColor &c) {
|
---|
675 | uint alpha = qRound(c.alpha() * opacity);
|
---|
676 | pen_color[0] = qt_div_255(c.red() * alpha);
|
---|
677 | pen_color[1] = qt_div_255(c.green() * alpha);
|
---|
678 | pen_color[2] = qt_div_255(c.blue() * alpha);
|
---|
679 | pen_color[3] = alpha;
|
---|
680 | }
|
---|
681 |
|
---|
682 | inline void setGLBrush(const QColor &c) {
|
---|
683 | uint alpha = qRound(c.alpha() * opacity);
|
---|
684 | brush_color[0] = qt_div_255(c.red() * alpha);
|
---|
685 | brush_color[1] = qt_div_255(c.green() * alpha);
|
---|
686 | brush_color[2] = qt_div_255(c.blue() * alpha);
|
---|
687 | brush_color[3] = alpha;
|
---|
688 | }
|
---|
689 |
|
---|
690 | inline void setGradientOps(const QBrush &brush, const QRectF &bounds);
|
---|
691 | void createGradientPaletteTexture(const QGradient& g);
|
---|
692 |
|
---|
693 | void updateGradient(const QBrush &brush, const QRectF &bounds);
|
---|
694 |
|
---|
695 | inline void lineToStencil(qreal x, qreal y);
|
---|
696 | inline void curveToStencil(const QPointF &cp1, const QPointF &cp2, const QPointF &ep);
|
---|
697 | void pathToVertexArrays(const QPainterPath &path);
|
---|
698 | void fillVertexArray(Qt::FillRule fillRule);
|
---|
699 | void drawVertexArrays();
|
---|
700 | void fillPath(const QPainterPath &path);
|
---|
701 | void fillPolygon_dev(const QPointF *polygonPoints, int pointCount,
|
---|
702 | Qt::FillRule fill);
|
---|
703 |
|
---|
704 | void drawFastRect(const QRectF &rect);
|
---|
705 | void strokePath(const QPainterPath &path, bool use_cache);
|
---|
706 | void strokePathFastPen(const QPainterPath &path, bool needsResolving);
|
---|
707 | void strokeLines(const QPainterPath &path);
|
---|
708 |
|
---|
709 | void updateDepthClip();
|
---|
710 | void systemStateChanged();
|
---|
711 |
|
---|
712 | void cleanupGLContextRefs(const QGLContext *context) {
|
---|
713 | if (context == shader_ctx)
|
---|
714 | shader_ctx = 0;
|
---|
715 | }
|
---|
716 |
|
---|
717 | inline void updateFastPen() {
|
---|
718 | qreal pen_width = cpen.widthF();
|
---|
719 | has_fast_pen =
|
---|
720 | ((pen_width == 0 || (pen_width <= 1 && matrix.type() <= QTransform::TxTranslate))
|
---|
721 | || cpen.isCosmetic())
|
---|
722 | && cpen.style() == Qt::SolidLine
|
---|
723 | && cpen.isSolid();
|
---|
724 |
|
---|
725 | }
|
---|
726 |
|
---|
727 | void disableClipping();
|
---|
728 | void enableClipping();
|
---|
729 | void ensureDrawableTexture();
|
---|
730 |
|
---|
731 | QPen cpen;
|
---|
732 | QBrush cbrush;
|
---|
733 | Qt::BrushStyle brush_style;
|
---|
734 | QPointF brush_origin;
|
---|
735 | Qt::BrushStyle pen_brush_style;
|
---|
736 | qreal opacity;
|
---|
737 | QPainter::CompositionMode composition_mode;
|
---|
738 |
|
---|
739 | Qt::BrushStyle current_style;
|
---|
740 |
|
---|
741 | uint has_pen : 1;
|
---|
742 | uint has_brush : 1;
|
---|
743 | uint has_fast_pen : 1;
|
---|
744 | uint use_stencil_method : 1;
|
---|
745 | uint dirty_drawable_texture : 1;
|
---|
746 | uint has_stencil_face_ext : 1;
|
---|
747 | uint use_fragment_programs : 1;
|
---|
748 | uint high_quality_antialiasing : 1;
|
---|
749 | uint has_antialiasing : 1;
|
---|
750 | uint has_fast_composition_mode : 1;
|
---|
751 | uint use_smooth_pixmap_transform : 1;
|
---|
752 | uint use_system_clip : 1;
|
---|
753 | uint use_emulation : 1;
|
---|
754 |
|
---|
755 | QRegion dirty_stencil;
|
---|
756 |
|
---|
757 | void updateUseEmulation();
|
---|
758 |
|
---|
759 | QTransform matrix;
|
---|
760 | GLubyte pen_color[4];
|
---|
761 | GLubyte brush_color[4];
|
---|
762 | QTransform::TransformationType txop;
|
---|
763 | QGLPaintDevice* device;
|
---|
764 | QGLOffscreen offscreen;
|
---|
765 |
|
---|
766 | qreal inverseScale;
|
---|
767 |
|
---|
768 | int moveToCount;
|
---|
769 | QPointF path_start;
|
---|
770 |
|
---|
771 | bool isFastRect(const QRectF &r);
|
---|
772 |
|
---|
773 | void drawImageAsPath(const QRectF &r, const QImage &img, const QRectF &sr);
|
---|
774 | void drawTiledImageAsPath(const QRectF &r, const QImage &img, qreal sx, qreal sy, const QPointF &offset);
|
---|
775 |
|
---|
776 | void drawOffscreenPath(const QPainterPath &path);
|
---|
777 |
|
---|
778 | void composite(const QRectF &rect, const QPoint &maskOffset = QPoint());
|
---|
779 | void composite(GLuint primitive, const q_vertexType *vertexArray, int vertexCount, const QPoint &maskOffset = QPoint());
|
---|
780 |
|
---|
781 | bool createFragmentPrograms();
|
---|
782 | void deleteFragmentPrograms();
|
---|
783 | void updateFragmentProgramData(int locations[]);
|
---|
784 |
|
---|
785 | void cacheItemErased(int channel, const QRect &rect);
|
---|
786 |
|
---|
787 | void addItem(const QGLMaskTextureCache::CacheLocation &location);
|
---|
788 | void drawItem(const QDrawQueueItem &item);
|
---|
789 | void flushDrawQueue();
|
---|
790 |
|
---|
791 | void copyDrawable(const QRectF &rect);
|
---|
792 |
|
---|
793 | void updateGLMatrix() const;
|
---|
794 |
|
---|
795 | mutable QPainterState *last_created_state;
|
---|
796 |
|
---|
797 | QGLContext *shader_ctx;
|
---|
798 | GLuint grad_palette;
|
---|
799 |
|
---|
800 | GLuint painter_fragment_programs[num_fragment_brushes][num_fragment_composition_modes];
|
---|
801 | GLuint mask_fragment_programs[num_fragment_masks];
|
---|
802 |
|
---|
803 | float inv_matrix_data[3][4];
|
---|
804 | float fmp_data[4];
|
---|
805 | float fmp2_m_radius2_data[4];
|
---|
806 | float angle_data[4];
|
---|
807 | float linear_data[4];
|
---|
808 |
|
---|
809 | float porterduff_ab_data[4];
|
---|
810 | float porterduff_xyz_data[4];
|
---|
811 |
|
---|
812 | float mask_offset_data[4];
|
---|
813 | float mask_channel_data[4];
|
---|
814 |
|
---|
815 | FragmentBrushType fragment_brush;
|
---|
816 | FragmentCompositionModeType fragment_composition_mode;
|
---|
817 |
|
---|
818 | void setPorterDuffData(float a, float b, float x, float y, float z);
|
---|
819 | void setInvMatrixData(const QTransform &inv_matrix);
|
---|
820 |
|
---|
821 | qreal max_x;
|
---|
822 | qreal max_y;
|
---|
823 | qreal min_x;
|
---|
824 | qreal min_y;
|
---|
825 |
|
---|
826 | QDataBuffer<QPointF> tess_points;
|
---|
827 | QVector<int> tess_points_stops;
|
---|
828 |
|
---|
829 | GLdouble projection_matrix[4][4];
|
---|
830 |
|
---|
831 | #if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_2)
|
---|
832 | GLfloat mv_matrix[4][4];
|
---|
833 | #else
|
---|
834 | GLdouble mv_matrix[4][4];
|
---|
835 | #endif
|
---|
836 |
|
---|
837 | QList<QDrawQueueItem> drawQueue;
|
---|
838 |
|
---|
839 | GLuint drawable_texture;
|
---|
840 | QSize drawable_texture_size;
|
---|
841 |
|
---|
842 | int max_texture_size;
|
---|
843 |
|
---|
844 | QGLPrivateCleanup ref_cleaner;
|
---|
845 | friend class QGLMaskTextureCache;
|
---|
846 | };
|
---|
847 |
|
---|
848 | class QOpenGLCoordinateOffset
|
---|
849 | {
|
---|
850 | public:
|
---|
851 | QOpenGLCoordinateOffset(QOpenGLPaintEnginePrivate *d);
|
---|
852 | ~QOpenGLCoordinateOffset();
|
---|
853 |
|
---|
854 | static void enableOffset(QOpenGLPaintEnginePrivate *d);
|
---|
855 | static void disableOffset(QOpenGLPaintEnginePrivate *d);
|
---|
856 |
|
---|
857 | private:
|
---|
858 | QOpenGLPaintEnginePrivate *d;
|
---|
859 | };
|
---|
860 |
|
---|
861 | QOpenGLCoordinateOffset::QOpenGLCoordinateOffset(QOpenGLPaintEnginePrivate *d_)
|
---|
862 | : d(d_)
|
---|
863 | {
|
---|
864 | enableOffset(d);
|
---|
865 | }
|
---|
866 |
|
---|
867 | void QOpenGLCoordinateOffset::enableOffset(QOpenGLPaintEnginePrivate *d)
|
---|
868 | {
|
---|
869 | if (!d->has_antialiasing) {
|
---|
870 | glMatrixMode(GL_MODELVIEW);
|
---|
871 | glPushMatrix();
|
---|
872 | d->mv_matrix[3][0] += 0.5;
|
---|
873 | d->mv_matrix[3][1] += 0.5;
|
---|
874 | d->updateGLMatrix();
|
---|
875 | }
|
---|
876 | }
|
---|
877 |
|
---|
878 | QOpenGLCoordinateOffset::~QOpenGLCoordinateOffset()
|
---|
879 | {
|
---|
880 | disableOffset(d);
|
---|
881 | }
|
---|
882 |
|
---|
883 | void QOpenGLCoordinateOffset::disableOffset(QOpenGLPaintEnginePrivate *d)
|
---|
884 | {
|
---|
885 | if (!d->has_antialiasing) {
|
---|
886 | glMatrixMode(GL_MODELVIEW);
|
---|
887 | glPopMatrix();
|
---|
888 | d->mv_matrix[3][0] -= 0.5;
|
---|
889 | d->mv_matrix[3][1] -= 0.5;
|
---|
890 | }
|
---|
891 | }
|
---|
892 |
|
---|
893 | void QGLPrivateCleanup::cleanupGLContextRefs(const QGLContext *context)
|
---|
894 | {
|
---|
895 | p->cleanupGLContextRefs(context);
|
---|
896 | }
|
---|
897 |
|
---|
898 |
|
---|
899 | static inline void updateTextureFilter(GLenum target, GLenum wrapMode, bool smoothPixmapTransform)
|
---|
900 | {
|
---|
901 | if (smoothPixmapTransform) {
|
---|
902 | glTexParameterf(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
---|
903 | glTexParameterf(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
---|
904 | } else {
|
---|
905 | glTexParameterf(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
---|
906 | glTexParameterf(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
---|
907 | }
|
---|
908 | glTexParameterf(target, GL_TEXTURE_WRAP_S, wrapMode);
|
---|
909 | glTexParameterf(target, GL_TEXTURE_WRAP_T, wrapMode);
|
---|
910 | }
|
---|
911 |
|
---|
912 | static inline QPainterPath strokeForPath(const QPainterPath &path, const QPen &cpen) {
|
---|
913 | QPainterPathStroker stroker;
|
---|
914 | if (cpen.style() == Qt::CustomDashLine)
|
---|
915 | stroker.setDashPattern(cpen.dashPattern());
|
---|
916 | else
|
---|
917 | stroker.setDashPattern(cpen.style());
|
---|
918 |
|
---|
919 | stroker.setCapStyle(cpen.capStyle());
|
---|
920 | stroker.setJoinStyle(cpen.joinStyle());
|
---|
921 | stroker.setMiterLimit(cpen.miterLimit());
|
---|
922 |
|
---|
923 | qreal width = cpen.widthF();
|
---|
924 | if (width == 0)
|
---|
925 | stroker.setWidth(1);
|
---|
926 | else
|
---|
927 | stroker.setWidth(width);
|
---|
928 |
|
---|
929 | QPainterPath stroke = stroker.createStroke(path);
|
---|
930 | stroke.setFillRule(Qt::WindingFill);
|
---|
931 | return stroke;
|
---|
932 | }
|
---|
933 |
|
---|
934 | class QGLStrokeCache
|
---|
935 | {
|
---|
936 | struct CacheInfo
|
---|
937 | {
|
---|
938 | inline CacheInfo(QPainterPath p, QPainterPath sp, QPen stroke_pen) :
|
---|
939 | path(p), stroked_path(sp), pen(stroke_pen) {}
|
---|
940 | QPainterPath path;
|
---|
941 | QPainterPath stroked_path;
|
---|
942 | QPen pen;
|
---|
943 | };
|
---|
944 |
|
---|
945 | typedef QMultiHash<quint64, CacheInfo> QGLStrokeTableHash;
|
---|
946 |
|
---|
947 | public:
|
---|
948 | inline QPainterPath getStrokedPath(const QPainterPath &path, const QPen &pen) {
|
---|
949 | quint64 hash_val = 0;
|
---|
950 |
|
---|
951 | for (int i = 0; i < path.elementCount() && i <= 2; i++) {
|
---|
952 | hash_val += quint64(path.elementAt(i).x);
|
---|
953 | hash_val += quint64(path.elementAt(i).y);
|
---|
954 | }
|
---|
955 |
|
---|
956 | QGLStrokeTableHash::const_iterator it = cache.constFind(hash_val);
|
---|
957 |
|
---|
958 | if (it == cache.constEnd())
|
---|
959 | return addCacheElement(hash_val, path, pen);
|
---|
960 | else {
|
---|
961 | do {
|
---|
962 | const CacheInfo &cache_info = it.value();
|
---|
963 | if (cache_info.path == path && cache_info.pen == pen)
|
---|
964 | return cache_info.stroked_path;
|
---|
965 | ++it;
|
---|
966 | } while (it != cache.constEnd() && it.key() == hash_val);
|
---|
967 | // an exact match for this path was not found, create new cache element
|
---|
968 | return addCacheElement(hash_val, path, pen);
|
---|
969 | }
|
---|
970 | }
|
---|
971 |
|
---|
972 | protected:
|
---|
973 | inline int maxCacheSize() const { return 500; }
|
---|
974 | QPainterPath addCacheElement(quint64 hash_val, QPainterPath path, const QPen &pen) {
|
---|
975 | if (cache.size() == maxCacheSize()) {
|
---|
976 | int elem_to_remove = qrand() % maxCacheSize();
|
---|
977 | cache.remove(cache.keys()[elem_to_remove]); // may remove more than 1, but OK
|
---|
978 | }
|
---|
979 | QPainterPath stroke = strokeForPath(path, pen);
|
---|
980 | CacheInfo cache_entry(path, stroke, pen);
|
---|
981 | return cache.insert(hash_val, cache_entry).value().stroked_path;
|
---|
982 | }
|
---|
983 |
|
---|
984 | QGLStrokeTableHash cache;
|
---|
985 | };
|
---|
986 |
|
---|
987 | Q_GLOBAL_STATIC(QGLStrokeCache, qt_opengl_stroke_cache)
|
---|
988 |
|
---|
989 | class QGLGradientCache : public QObject
|
---|
990 | {
|
---|
991 | Q_OBJECT
|
---|
992 | struct CacheInfo
|
---|
993 | {
|
---|
994 | inline CacheInfo(QGradientStops s, qreal op, QGradient::InterpolationMode mode) :
|
---|
995 | stops(s), opacity(op), interpolationMode(mode) {}
|
---|
996 |
|
---|
997 | GLuint texId;
|
---|
998 | QGradientStops stops;
|
---|
999 | qreal opacity;
|
---|
1000 | QGradient::InterpolationMode interpolationMode;
|
---|
1001 | };
|
---|
1002 |
|
---|
1003 | typedef QMultiHash<quint64, CacheInfo> QGLGradientColorTableHash;
|
---|
1004 |
|
---|
1005 | public:
|
---|
1006 | QGLGradientCache() : QObject(), buffer_ctx(0)
|
---|
1007 | {
|
---|
1008 | connect(QGLSignalProxy::instance(),
|
---|
1009 | SIGNAL(aboutToDestroyContext(const QGLContext*)),
|
---|
1010 | SLOT(cleanupGLContextRefs(const QGLContext*)));
|
---|
1011 | }
|
---|
1012 |
|
---|
1013 | inline GLuint getBuffer(const QGradient &gradient, qreal opacity, QGLContext *ctx) {
|
---|
1014 | if (buffer_ctx && !QGLContext::areSharing(buffer_ctx, ctx))
|
---|
1015 | cleanCache();
|
---|
1016 |
|
---|
1017 | buffer_ctx = ctx;
|
---|
1018 |
|
---|
1019 | quint64 hash_val = 0;
|
---|
1020 |
|
---|
1021 | QGradientStops stops = gradient.stops();
|
---|
1022 | for (int i = 0; i < stops.size() && i <= 2; i++)
|
---|
1023 | hash_val += stops[i].second.rgba();
|
---|
1024 |
|
---|
1025 | QGLGradientColorTableHash::const_iterator it = cache.constFind(hash_val);
|
---|
1026 |
|
---|
1027 | if (it == cache.constEnd())
|
---|
1028 | return addCacheElement(hash_val, gradient, opacity);
|
---|
1029 | else {
|
---|
1030 | do {
|
---|
1031 | const CacheInfo &cache_info = it.value();
|
---|
1032 | if (cache_info.stops == stops && cache_info.opacity == opacity && cache_info.interpolationMode == gradient.interpolationMode()) {
|
---|
1033 | return cache_info.texId;
|
---|
1034 | }
|
---|
1035 | ++it;
|
---|
1036 | } while (it != cache.constEnd() && it.key() == hash_val);
|
---|
1037 | // an exact match for these stops and opacity was not found, create new cache
|
---|
1038 | return addCacheElement(hash_val, gradient, opacity);
|
---|
1039 | }
|
---|
1040 | }
|
---|
1041 |
|
---|
1042 | inline int paletteSize() const { return 1024; }
|
---|
1043 |
|
---|
1044 | protected:
|
---|
1045 | inline int maxCacheSize() const { return 60; }
|
---|
1046 | inline void generateGradientColorTable(const QGradient& g,
|
---|
1047 | uint *colorTable,
|
---|
1048 | int size, qreal opacity) const;
|
---|
1049 | GLuint addCacheElement(quint64 hash_val, const QGradient &gradient, qreal opacity) {
|
---|
1050 | if (cache.size() == maxCacheSize()) {
|
---|
1051 | int elem_to_remove = qrand() % maxCacheSize();
|
---|
1052 | quint64 key = cache.keys()[elem_to_remove];
|
---|
1053 |
|
---|
1054 | // need to call glDeleteTextures on each removed cache entry:
|
---|
1055 | QGLGradientColorTableHash::const_iterator it = cache.constFind(key);
|
---|
1056 | do {
|
---|
1057 | glDeleteTextures(1, &it.value().texId);
|
---|
1058 | } while (++it != cache.constEnd() && it.key() == key);
|
---|
1059 | cache.remove(key); // may remove more than 1, but OK
|
---|
1060 | }
|
---|
1061 | CacheInfo cache_entry(gradient.stops(), opacity, gradient.interpolationMode());
|
---|
1062 | uint buffer[1024];
|
---|
1063 | generateGradientColorTable(gradient, buffer, paletteSize(), opacity);
|
---|
1064 | glGenTextures(1, &cache_entry.texId);
|
---|
1065 | #ifndef QT_OPENGL_ES
|
---|
1066 | glBindTexture(GL_TEXTURE_1D, cache_entry.texId);
|
---|
1067 | glTexImage1D(GL_TEXTURE_1D, 0, GL_RGBA, paletteSize(),
|
---|
1068 | 0, GL_BGRA, GL_UNSIGNED_BYTE, buffer);
|
---|
1069 | #else
|
---|
1070 | // create 2D one-line texture instead. This requires an impl of manual GL_TEXGEN for all primitives
|
---|
1071 | #endif
|
---|
1072 | return cache.insert(hash_val, cache_entry).value().texId;
|
---|
1073 | }
|
---|
1074 |
|
---|
1075 | void cleanCache() {
|
---|
1076 | QGLShareContextScope scope(buffer_ctx);
|
---|
1077 | QGLGradientColorTableHash::const_iterator it = cache.constBegin();
|
---|
1078 | for (; it != cache.constEnd(); ++it) {
|
---|
1079 | const CacheInfo &cache_info = it.value();
|
---|
1080 | glDeleteTextures(1, &cache_info.texId);
|
---|
1081 | }
|
---|
1082 | cache.clear();
|
---|
1083 | }
|
---|
1084 |
|
---|
1085 | QGLGradientColorTableHash cache;
|
---|
1086 |
|
---|
1087 | QGLContext *buffer_ctx;
|
---|
1088 |
|
---|
1089 | public Q_SLOTS:
|
---|
1090 | void cleanupGLContextRefs(const QGLContext *context) {
|
---|
1091 | if (context == buffer_ctx) {
|
---|
1092 | cleanCache();
|
---|
1093 | buffer_ctx = 0;
|
---|
1094 | }
|
---|
1095 | }
|
---|
1096 | };
|
---|
1097 |
|
---|
1098 | static inline uint endianColor(uint c)
|
---|
1099 | {
|
---|
1100 | #if Q_BYTE_ORDER == Q_LITTLE_ENDIAN
|
---|
1101 | return c;
|
---|
1102 | #else
|
---|
1103 | return ( (c << 24) & 0xff000000)
|
---|
1104 | | ((c >> 24) & 0x000000ff)
|
---|
1105 | | ((c << 8) & 0x00ff0000)
|
---|
1106 | | ((c >> 8) & 0x0000ff00);
|
---|
1107 | #endif // Q_BYTE_ORDER
|
---|
1108 | }
|
---|
1109 |
|
---|
1110 | void QGLGradientCache::generateGradientColorTable(const QGradient& gradient, uint *colorTable, int size, qreal opacity) const
|
---|
1111 | {
|
---|
1112 | int pos = 0;
|
---|
1113 | QGradientStops s = gradient.stops();
|
---|
1114 | QVector<uint> colors(s.size());
|
---|
1115 |
|
---|
1116 | for (int i = 0; i < s.size(); ++i)
|
---|
1117 | colors[i] = s[i].second.rgba();
|
---|
1118 |
|
---|
1119 | bool colorInterpolation = (gradient.interpolationMode() == QGradient::ColorInterpolation);
|
---|
1120 |
|
---|
1121 | uint alpha = qRound(opacity * 256);
|
---|
1122 | uint current_color = ARGB_COMBINE_ALPHA(colors[0], alpha);
|
---|
1123 | qreal incr = 1.0 / qreal(size);
|
---|
1124 | qreal fpos = 1.5 * incr;
|
---|
1125 | colorTable[pos++] = endianColor(PREMUL(current_color));
|
---|
1126 |
|
---|
1127 | while (fpos <= s.first().first) {
|
---|
1128 | colorTable[pos] = colorTable[pos - 1];
|
---|
1129 | pos++;
|
---|
1130 | fpos += incr;
|
---|
1131 | }
|
---|
1132 |
|
---|
1133 | if (colorInterpolation)
|
---|
1134 | current_color = PREMUL(current_color);
|
---|
1135 |
|
---|
1136 | for (int i = 0; i < s.size() - 1; ++i) {
|
---|
1137 | qreal delta = 1/(s[i+1].first - s[i].first);
|
---|
1138 | uint next_color = ARGB_COMBINE_ALPHA(colors[i+1], alpha);
|
---|
1139 | if (colorInterpolation)
|
---|
1140 | next_color = PREMUL(next_color);
|
---|
1141 |
|
---|
1142 | while (fpos < s[i+1].first && pos < size) {
|
---|
1143 | int dist = int(256 * ((fpos - s[i].first) * delta));
|
---|
1144 | int idist = 256 - dist;
|
---|
1145 | if (colorInterpolation)
|
---|
1146 | colorTable[pos] = endianColor(INTERPOLATE_PIXEL_256(current_color, idist, next_color, dist));
|
---|
1147 | else
|
---|
1148 | colorTable[pos] = endianColor(PREMUL(INTERPOLATE_PIXEL_256(current_color, idist, next_color, dist)));
|
---|
1149 | ++pos;
|
---|
1150 | fpos += incr;
|
---|
1151 | }
|
---|
1152 | current_color = next_color;
|
---|
1153 | }
|
---|
1154 |
|
---|
1155 | Q_ASSERT(s.size() > 0);
|
---|
1156 |
|
---|
1157 | uint last_color = endianColor(PREMUL(ARGB_COMBINE_ALPHA(colors[s.size() - 1], alpha)));
|
---|
1158 | for (;pos < size; ++pos)
|
---|
1159 | colorTable[pos] = last_color;
|
---|
1160 |
|
---|
1161 | // Make sure the last color stop is represented at the end of the table
|
---|
1162 | colorTable[size-1] = last_color;
|
---|
1163 | }
|
---|
1164 |
|
---|
1165 | #ifndef Q_WS_QWS
|
---|
1166 | Q_GLOBAL_STATIC(QGLGradientCache, qt_opengl_gradient_cache)
|
---|
1167 | #endif
|
---|
1168 |
|
---|
1169 | void QOpenGLPaintEnginePrivate::createGradientPaletteTexture(const QGradient& g)
|
---|
1170 | {
|
---|
1171 | #ifdef QT_OPENGL_ES //###
|
---|
1172 | Q_UNUSED(g);
|
---|
1173 | #else
|
---|
1174 | GLuint texId = qt_opengl_gradient_cache()->getBuffer(g, opacity, device->context());
|
---|
1175 | glBindTexture(GL_TEXTURE_1D, texId);
|
---|
1176 | grad_palette = texId;
|
---|
1177 | if (g.spread() == QGradient::RepeatSpread || g.type() == QGradient::ConicalGradient)
|
---|
1178 | glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
---|
1179 | else if (g.spread() == QGradient::ReflectSpread)
|
---|
1180 | glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_MIRRORED_REPEAT_IBM);
|
---|
1181 | else
|
---|
1182 | glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
---|
1183 |
|
---|
1184 | glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
---|
1185 | glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
---|
1186 |
|
---|
1187 | #endif
|
---|
1188 | }
|
---|
1189 |
|
---|
1190 |
|
---|
1191 | inline void QOpenGLPaintEnginePrivate::setGradientOps(const QBrush &brush, const QRectF &bounds)
|
---|
1192 | {
|
---|
1193 | current_style = brush.style();
|
---|
1194 |
|
---|
1195 | if (current_style < Qt::LinearGradientPattern || current_style > Qt::ConicalGradientPattern) {
|
---|
1196 | setGLBrush(brush.color());
|
---|
1197 | qt_glColor4ubv(brush_color);
|
---|
1198 | }
|
---|
1199 |
|
---|
1200 | updateGradient(brush, bounds);
|
---|
1201 |
|
---|
1202 | #ifndef QT_OPENGL_ES //### GLES does not have GL_TEXTURE_GEN_ so we are falling back for gradients
|
---|
1203 | glDisable(GL_TEXTURE_GEN_S);
|
---|
1204 | glDisable(GL_TEXTURE_1D);
|
---|
1205 |
|
---|
1206 | if (current_style == Qt::LinearGradientPattern) {
|
---|
1207 | if (high_quality_antialiasing || !has_fast_composition_mode) {
|
---|
1208 | fragment_brush = FRAGMENT_PROGRAM_BRUSH_LINEAR;
|
---|
1209 | } else {
|
---|
1210 | glEnable(GL_TEXTURE_GEN_S);
|
---|
1211 | glEnable(GL_TEXTURE_1D);
|
---|
1212 | }
|
---|
1213 | } else {
|
---|
1214 | if (use_fragment_programs) {
|
---|
1215 | if (current_style == Qt::RadialGradientPattern)
|
---|
1216 | fragment_brush = FRAGMENT_PROGRAM_BRUSH_RADIAL;
|
---|
1217 | else if (current_style == Qt::ConicalGradientPattern)
|
---|
1218 | fragment_brush = FRAGMENT_PROGRAM_BRUSH_CONICAL;
|
---|
1219 | else if (current_style == Qt::SolidPattern)
|
---|
1220 | fragment_brush = FRAGMENT_PROGRAM_BRUSH_SOLID;
|
---|
1221 | else if (current_style == Qt::TexturePattern && !brush.texture().isQBitmap())
|
---|
1222 | fragment_brush = FRAGMENT_PROGRAM_BRUSH_TEXTURE;
|
---|
1223 | else
|
---|
1224 | fragment_brush = FRAGMENT_PROGRAM_BRUSH_PATTERN;
|
---|
1225 | }
|
---|
1226 | }
|
---|
1227 | #endif
|
---|
1228 | }
|
---|
1229 |
|
---|
1230 | QOpenGLPaintEngine::QOpenGLPaintEngine()
|
---|
1231 | : QPaintEngineEx(*(new QOpenGLPaintEnginePrivate))
|
---|
1232 | {
|
---|
1233 | }
|
---|
1234 |
|
---|
1235 | QOpenGLPaintEngine::~QOpenGLPaintEngine()
|
---|
1236 | {
|
---|
1237 | }
|
---|
1238 |
|
---|
1239 | bool QOpenGLPaintEngine::begin(QPaintDevice *pdev)
|
---|
1240 | {
|
---|
1241 | Q_D(QOpenGLPaintEngine);
|
---|
1242 |
|
---|
1243 | if (pdev->devType() == QInternal::OpenGL)
|
---|
1244 | d->device = static_cast<QGLPaintDevice*>(pdev);
|
---|
1245 | else
|
---|
1246 | d->device = QGLPaintDevice::getDevice(pdev);
|
---|
1247 |
|
---|
1248 | if (!d->device)
|
---|
1249 | return false;
|
---|
1250 |
|
---|
1251 | d->offscreen.setDevice(pdev);
|
---|
1252 | d->has_fast_pen = false;
|
---|
1253 | d->inverseScale = 1;
|
---|
1254 | d->opacity = 1;
|
---|
1255 | d->device->beginPaint();
|
---|
1256 | d->matrix = QTransform();
|
---|
1257 | d->has_antialiasing = false;
|
---|
1258 | d->high_quality_antialiasing = false;
|
---|
1259 |
|
---|
1260 | QSize sz(d->device->size());
|
---|
1261 | d->dirty_stencil = QRect(0, 0, sz.width(), sz.height());
|
---|
1262 |
|
---|
1263 | d->use_emulation = false;
|
---|
1264 |
|
---|
1265 | for (int i = 0; i < 4; ++i)
|
---|
1266 | for (int j = 0; j < 4; ++j)
|
---|
1267 | d->mv_matrix[i][j] = (i == j ? qreal(1) : qreal(0));
|
---|
1268 |
|
---|
1269 | bool has_frag_program = (QGLExtensions::glExtensions & QGLExtensions::FragmentProgram)
|
---|
1270 | && (pdev->devType() != QInternal::Pixmap);
|
---|
1271 |
|
---|
1272 | QGLContext *ctx = const_cast<QGLContext *>(d->device->context());
|
---|
1273 | if (!ctx) {
|
---|
1274 | qWarning() << "QOpenGLPaintEngine: paint device doesn't have a valid GL context.";
|
---|
1275 | return false;
|
---|
1276 | }
|
---|
1277 |
|
---|
1278 | if (has_frag_program)
|
---|
1279 | has_frag_program = qt_resolve_frag_program_extensions(ctx) && qt_resolve_version_1_3_functions(ctx);
|
---|
1280 |
|
---|
1281 | d->use_stencil_method = d->device->format().stencil()
|
---|
1282 | && (QGLExtensions::glExtensions & QGLExtensions::StencilWrap);
|
---|
1283 | if (d->device->format().directRendering()
|
---|
1284 | && (d->use_stencil_method && QGLExtensions::glExtensions & QGLExtensions::StencilTwoSide))
|
---|
1285 | d->has_stencil_face_ext = qt_resolve_stencil_face_extension(ctx);
|
---|
1286 |
|
---|
1287 | #ifndef QT_OPENGL_ES
|
---|
1288 | if (!ctx->d_ptr->internal_context) {
|
---|
1289 | glGetDoublev(GL_PROJECTION_MATRIX, &d->projection_matrix[0][0]);
|
---|
1290 | glPushClientAttrib(GL_CLIENT_ALL_ATTRIB_BITS);
|
---|
1291 | glPushAttrib(GL_ALL_ATTRIB_BITS);
|
---|
1292 |
|
---|
1293 | glDisableClientState(GL_EDGE_FLAG_ARRAY);
|
---|
1294 | glDisableClientState(GL_INDEX_ARRAY);
|
---|
1295 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
---|
1296 | glDisable(GL_TEXTURE_1D);
|
---|
1297 | glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
---|
1298 | glPixelTransferi(GL_MAP_COLOR, false);
|
---|
1299 | glPixelTransferi(GL_MAP_STENCIL, false);
|
---|
1300 | glDisable(GL_TEXTURE_GEN_S);
|
---|
1301 |
|
---|
1302 | glPixelStorei(GL_PACK_SWAP_BYTES, false);
|
---|
1303 | glPixelStorei(GL_PACK_LSB_FIRST, false);
|
---|
1304 | glPixelStorei(GL_PACK_ROW_LENGTH, 0);
|
---|
1305 | glPixelStorei(GL_PACK_SKIP_ROWS, 0);
|
---|
1306 | glPixelStorei(GL_PACK_SKIP_PIXELS, 0);
|
---|
1307 | glPixelStorei(GL_PACK_ALIGNMENT, 4);
|
---|
1308 |
|
---|
1309 | glPixelStorei(GL_UNPACK_SWAP_BYTES, false);
|
---|
1310 | glPixelStorei(GL_UNPACK_LSB_FIRST, false);
|
---|
1311 | glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
---|
1312 | glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
|
---|
1313 | glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
|
---|
1314 | glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
|
---|
1315 |
|
---|
1316 | if (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_1_2) {
|
---|
1317 | glPixelStorei(GL_PACK_IMAGE_HEIGHT, 0);
|
---|
1318 | glPixelStorei(GL_PACK_SKIP_IMAGES, 0);
|
---|
1319 | glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, 0);
|
---|
1320 | glPixelStorei(GL_UNPACK_SKIP_IMAGES, 0);
|
---|
1321 | }
|
---|
1322 | }
|
---|
1323 | #endif
|
---|
1324 |
|
---|
1325 | if (!ctx->d_ptr->internal_context) {
|
---|
1326 | glMatrixMode(GL_MODELVIEW);
|
---|
1327 | glPushMatrix();
|
---|
1328 | glMatrixMode(GL_TEXTURE);
|
---|
1329 | glPushMatrix();
|
---|
1330 | glLoadIdentity();
|
---|
1331 | glDisableClientState(GL_COLOR_ARRAY);
|
---|
1332 | glDisableClientState(GL_NORMAL_ARRAY);
|
---|
1333 | glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
---|
1334 | glDisableClientState(GL_VERTEX_ARRAY);
|
---|
1335 |
|
---|
1336 | if (QGLExtensions::glExtensions & QGLExtensions::SampleBuffers)
|
---|
1337 | glDisable(GL_MULTISAMPLE);
|
---|
1338 | glDisable(GL_TEXTURE_2D);
|
---|
1339 | if (QGLExtensions::glExtensions & QGLExtensions::TextureRectangle)
|
---|
1340 | glDisable(GL_TEXTURE_RECTANGLE_NV);
|
---|
1341 | glDisable(GL_STENCIL_TEST);
|
---|
1342 | glDisable(GL_CULL_FACE);
|
---|
1343 | glDisable(GL_LIGHTING);
|
---|
1344 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
|
---|
1345 | }
|
---|
1346 |
|
---|
1347 | d->offscreen.begin();
|
---|
1348 |
|
---|
1349 | glViewport(0, 0, sz.width(), sz.height()); // XXX (Embedded): We need a solution for GLWidgets that draw in a part or a bigger surface...
|
---|
1350 | glMatrixMode(GL_PROJECTION);
|
---|
1351 | glLoadIdentity();
|
---|
1352 | #ifdef QT_OPENGL_ES
|
---|
1353 | glOrthof(0, sz.width(), sz.height(), 0, -999999, 999999);
|
---|
1354 | #else
|
---|
1355 | glOrtho(0, sz.width(), sz.height(), 0, -999999, 999999);
|
---|
1356 | #endif
|
---|
1357 | glMatrixMode(GL_MODELVIEW);
|
---|
1358 | glLoadIdentity();
|
---|
1359 | glEnable(GL_BLEND);
|
---|
1360 | d->composition_mode = QPainter::CompositionMode_SourceOver;
|
---|
1361 |
|
---|
1362 | #ifdef QT_OPENGL_ES
|
---|
1363 | d->max_texture_size = ctx->d_func()->maxTextureSize();
|
---|
1364 | #else
|
---|
1365 | bool shared_ctx = QGLContext::areSharing(d->device->context(), d->shader_ctx);
|
---|
1366 |
|
---|
1367 | if (shared_ctx) {
|
---|
1368 | d->max_texture_size = d->shader_ctx->d_func()->maxTextureSize();
|
---|
1369 | } else {
|
---|
1370 | d->max_texture_size = ctx->d_func()->maxTextureSize();
|
---|
1371 |
|
---|
1372 | if (d->shader_ctx) {
|
---|
1373 | d->shader_ctx->makeCurrent();
|
---|
1374 | glBindTexture(GL_TEXTURE_1D, 0);
|
---|
1375 | glDeleteTextures(1, &d->grad_palette);
|
---|
1376 |
|
---|
1377 | if (has_frag_program && d->use_fragment_programs)
|
---|
1378 | glDeleteTextures(1, &d->drawable_texture);
|
---|
1379 | ctx->makeCurrent();
|
---|
1380 | }
|
---|
1381 | d->shader_ctx = d->device->context();
|
---|
1382 | glGenTextures(1, &d->grad_palette);
|
---|
1383 |
|
---|
1384 | qt_mask_texture_cache()->clearCache();
|
---|
1385 | d->use_fragment_programs = has_frag_program;
|
---|
1386 | }
|
---|
1387 |
|
---|
1388 | if (d->use_fragment_programs && (!shared_ctx || sz.width() > d->drawable_texture_size.width()
|
---|
1389 | || sz.height() > d->drawable_texture_size.height()))
|
---|
1390 | {
|
---|
1391 | // delete old texture if size has increased, otherwise it was deleted earlier
|
---|
1392 | if (shared_ctx)
|
---|
1393 | glDeleteTextures(1, &d->drawable_texture);
|
---|
1394 |
|
---|
1395 | d->dirty_drawable_texture = true;
|
---|
1396 | d->drawable_texture_size = QSize(qt_next_power_of_two(sz.width()),
|
---|
1397 | qt_next_power_of_two(sz.height()));
|
---|
1398 | }
|
---|
1399 | #endif
|
---|
1400 |
|
---|
1401 | updateClipRegion(QRegion(), Qt::NoClip);
|
---|
1402 | penChanged();
|
---|
1403 | brushChanged();
|
---|
1404 | opacityChanged();
|
---|
1405 | compositionModeChanged();
|
---|
1406 | renderHintsChanged();
|
---|
1407 | transformChanged();
|
---|
1408 | return true;
|
---|
1409 | }
|
---|
1410 |
|
---|
1411 | bool QOpenGLPaintEngine::end()
|
---|
1412 | {
|
---|
1413 | Q_D(QOpenGLPaintEngine);
|
---|
1414 | d->flushDrawQueue();
|
---|
1415 | d->offscreen.end();
|
---|
1416 | QGLContext *ctx = const_cast<QGLContext *>(d->device->context());
|
---|
1417 | if (!ctx->d_ptr->internal_context) {
|
---|
1418 | glMatrixMode(GL_TEXTURE);
|
---|
1419 | glPopMatrix();
|
---|
1420 | glMatrixMode(GL_MODELVIEW);
|
---|
1421 | glPopMatrix();
|
---|
1422 | }
|
---|
1423 | #ifndef QT_OPENGL_ES
|
---|
1424 | if (ctx->d_ptr->internal_context) {
|
---|
1425 | glDisable(GL_SCISSOR_TEST);
|
---|
1426 | } else {
|
---|
1427 | glMatrixMode(GL_PROJECTION);
|
---|
1428 | glLoadMatrixd(&d->projection_matrix[0][0]);
|
---|
1429 | glPopAttrib();
|
---|
1430 | glPopClientAttrib();
|
---|
1431 | }
|
---|
1432 | #endif
|
---|
1433 | d->device->endPaint();
|
---|
1434 | qt_mask_texture_cache()->maintainCache();
|
---|
1435 |
|
---|
1436 | return true;
|
---|
1437 | }
|
---|
1438 |
|
---|
1439 | void QOpenGLPaintEngine::updateState(const QPaintEngineState &state)
|
---|
1440 | {
|
---|
1441 | Q_D(QOpenGLPaintEngine);
|
---|
1442 | QPaintEngine::DirtyFlags flags = state.state();
|
---|
1443 |
|
---|
1444 | bool update_fast_pen = false;
|
---|
1445 |
|
---|
1446 | if (flags & DirtyOpacity) {
|
---|
1447 | update_fast_pen = true;
|
---|
1448 | d->opacity = state.opacity();
|
---|
1449 | if (d->opacity > 1.0f)
|
---|
1450 | d->opacity = 1.0f;
|
---|
1451 | if (d->opacity < 0.f)
|
---|
1452 | d->opacity = 0.f;
|
---|
1453 | // force update
|
---|
1454 | flags |= DirtyPen;
|
---|
1455 | flags |= DirtyBrush;
|
---|
1456 | }
|
---|
1457 |
|
---|
1458 | if (flags & DirtyTransform) {
|
---|
1459 | update_fast_pen = true;
|
---|
1460 | updateMatrix(state.transform());
|
---|
1461 | // brush setup depends on transform state
|
---|
1462 | if (state.brush().style() != Qt::NoBrush)
|
---|
1463 | flags |= DirtyBrush;
|
---|
1464 | }
|
---|
1465 |
|
---|
1466 | if (flags & DirtyPen) {
|
---|
1467 | update_fast_pen = true;
|
---|
1468 | updatePen(state.pen());
|
---|
1469 | }
|
---|
1470 |
|
---|
1471 | if (flags & (DirtyBrush | DirtyBrushOrigin)) {
|
---|
1472 | updateBrush(state.brush(), state.brushOrigin());
|
---|
1473 | }
|
---|
1474 |
|
---|
1475 | if (flags & DirtyFont) {
|
---|
1476 | updateFont(state.font());
|
---|
1477 | }
|
---|
1478 |
|
---|
1479 | if (state.state() & DirtyClipEnabled) {
|
---|
1480 | if (state.isClipEnabled())
|
---|
1481 | updateClipRegion(painter()->clipRegion(), Qt::ReplaceClip);
|
---|
1482 | else
|
---|
1483 | updateClipRegion(QRegion(), Qt::NoClip);
|
---|
1484 | }
|
---|
1485 |
|
---|
1486 | if (flags & DirtyClipPath) {
|
---|
1487 | updateClipRegion(QRegion(state.clipPath().toFillPolygon().toPolygon(),
|
---|
1488 | state.clipPath().fillRule()),
|
---|
1489 | state.clipOperation());
|
---|
1490 | }
|
---|
1491 |
|
---|
1492 | if (flags & DirtyClipRegion) {
|
---|
1493 | updateClipRegion(state.clipRegion(), state.clipOperation());
|
---|
1494 | }
|
---|
1495 |
|
---|
1496 | if (flags & DirtyHints) {
|
---|
1497 | updateRenderHints(state.renderHints());
|
---|
1498 | }
|
---|
1499 |
|
---|
1500 | if (flags & DirtyCompositionMode) {
|
---|
1501 | updateCompositionMode(state.compositionMode());
|
---|
1502 | }
|
---|
1503 |
|
---|
1504 | if (update_fast_pen) {
|
---|
1505 | Q_D(QOpenGLPaintEngine);
|
---|
1506 | qreal pen_width = d->cpen.widthF();
|
---|
1507 | d->has_fast_pen =
|
---|
1508 | ((pen_width == 0 || (pen_width <= 1 && d->txop <= QTransform::TxTranslate))
|
---|
1509 | || d->cpen.isCosmetic())
|
---|
1510 | && d->cpen.style() == Qt::SolidLine
|
---|
1511 | && d->cpen.isSolid();
|
---|
1512 | }
|
---|
1513 | }
|
---|
1514 |
|
---|
1515 |
|
---|
1516 | void QOpenGLPaintEnginePrivate::setInvMatrixData(const QTransform &inv_matrix)
|
---|
1517 | {
|
---|
1518 | inv_matrix_data[0][0] = inv_matrix.m11();
|
---|
1519 | inv_matrix_data[1][0] = inv_matrix.m21();
|
---|
1520 | inv_matrix_data[2][0] = inv_matrix.m31();
|
---|
1521 |
|
---|
1522 | inv_matrix_data[0][1] = inv_matrix.m12();
|
---|
1523 | inv_matrix_data[1][1] = inv_matrix.m22();
|
---|
1524 | inv_matrix_data[2][1] = inv_matrix.m32();
|
---|
1525 |
|
---|
1526 | inv_matrix_data[0][2] = inv_matrix.m13();
|
---|
1527 | inv_matrix_data[1][2] = inv_matrix.m23();
|
---|
1528 | inv_matrix_data[2][2] = inv_matrix.m33();
|
---|
1529 | }
|
---|
1530 |
|
---|
1531 |
|
---|
1532 | void QOpenGLPaintEnginePrivate::updateGradient(const QBrush &brush, const QRectF &)
|
---|
1533 | {
|
---|
1534 | #ifdef QT_OPENGL_ES
|
---|
1535 | Q_UNUSED(brush);
|
---|
1536 | #else
|
---|
1537 | bool has_mirrored_repeat = QGLExtensions::glExtensions & QGLExtensions::MirroredRepeat;
|
---|
1538 | Qt::BrushStyle style = brush.style();
|
---|
1539 |
|
---|
1540 | QTransform m = brush.transform();
|
---|
1541 |
|
---|
1542 | if (has_mirrored_repeat && style == Qt::LinearGradientPattern) {
|
---|
1543 | const QLinearGradient *g = static_cast<const QLinearGradient *>(brush.gradient());
|
---|
1544 | QTransform m = brush.transform();
|
---|
1545 | QPointF realStart = g->start();
|
---|
1546 | QPointF realFinal = g->finalStop();
|
---|
1547 | QPointF start = m.map(realStart);
|
---|
1548 | QPointF stop;
|
---|
1549 |
|
---|
1550 | if (qFuzzyCompare(m.m11(), m.m22()) && m.m12() == 0.0 && m.m21() == 0.0) {
|
---|
1551 | // It is a simple uniform scale and/or translation
|
---|
1552 | stop = m.map(realFinal);
|
---|
1553 | } else {
|
---|
1554 | // It is not enough to just transform the endpoints.
|
---|
1555 | // We have to make sure the _pattern_ is transformed correctly.
|
---|
1556 |
|
---|
1557 | qreal odx = realFinal.x() - realStart.x();
|
---|
1558 | qreal ody = realFinal.y() - realStart.y();
|
---|
1559 |
|
---|
1560 | // nx, ny and dx, dy are normal and gradient direction after transform:
|
---|
1561 | qreal nx = m.m11()*ody - m.m21()*odx;
|
---|
1562 | qreal ny = m.m12()*ody - m.m22()*odx;
|
---|
1563 |
|
---|
1564 | qreal dx = m.m11()*odx + m.m21()*ody;
|
---|
1565 | qreal dy = m.m12()*odx + m.m22()*ody;
|
---|
1566 |
|
---|
1567 | qreal lx = 1 / (dx - dy*nx/ny);
|
---|
1568 | qreal ly = 1 / (dy - dx*ny/nx);
|
---|
1569 | qreal l = 1 / qSqrt(lx*lx+ly*ly);
|
---|
1570 |
|
---|
1571 | stop = start + QPointF(-ny, nx) * l/qSqrt(nx*nx+ny*ny);
|
---|
1572 | }
|
---|
1573 |
|
---|
1574 | float tr[4], f;
|
---|
1575 | tr[0] = stop.x() - start.x();
|
---|
1576 | tr[1] = stop.y() - start.y();
|
---|
1577 | f = 1.0 / (tr[0]*tr[0] + tr[1]*tr[1]);
|
---|
1578 | tr[0] *= f;
|
---|
1579 | tr[1] *= f;
|
---|
1580 | tr[2] = 0;
|
---|
1581 | tr[3] = -(start.x()*tr[0] + start.y()*tr[1]);
|
---|
1582 | brush_color[0] = brush_color[1] = brush_color[2] = brush_color[3] = 255;
|
---|
1583 | qt_glColor4ubv(brush_color);
|
---|
1584 | glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
|
---|
1585 | glTexGenfv(GL_S, GL_OBJECT_PLANE, tr);
|
---|
1586 | }
|
---|
1587 |
|
---|
1588 | if (use_fragment_programs) {
|
---|
1589 | if (style == Qt::RadialGradientPattern) {
|
---|
1590 | const QRadialGradient *g = static_cast<const QRadialGradient *>(brush.gradient());
|
---|
1591 | QPointF realCenter = g->center();
|
---|
1592 | QPointF realFocal = g->focalPoint();
|
---|
1593 | qreal realRadius = g->radius();
|
---|
1594 | QTransform translate(1, 0, 0, 1, -realFocal.x(), -realFocal.y());
|
---|
1595 | QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height());
|
---|
1596 | QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y());
|
---|
1597 | QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted() * translate;
|
---|
1598 |
|
---|
1599 | setInvMatrixData(inv_matrix);
|
---|
1600 |
|
---|
1601 | fmp_data[0] = realCenter.x() - realFocal.x();
|
---|
1602 | fmp_data[1] = realCenter.y() - realFocal.y();
|
---|
1603 |
|
---|
1604 | fmp2_m_radius2_data[0] = -fmp_data[0] * fmp_data[0] - fmp_data[1] * fmp_data[1] + realRadius * realRadius;
|
---|
1605 | } else if (style == Qt::ConicalGradientPattern) {
|
---|
1606 | const QConicalGradient *g = static_cast<const QConicalGradient *>(brush.gradient());
|
---|
1607 | QPointF realCenter = g->center();
|
---|
1608 | QTransform translate(1, 0, 0, 1, -realCenter.x(), -realCenter.y());
|
---|
1609 | QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height());
|
---|
1610 | QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y());
|
---|
1611 | QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted() * translate;
|
---|
1612 |
|
---|
1613 | setInvMatrixData(inv_matrix);
|
---|
1614 |
|
---|
1615 | angle_data[0] = -(g->angle() * 2 * Q_PI) / 360.0;
|
---|
1616 | } else if (style == Qt::LinearGradientPattern) {
|
---|
1617 | const QLinearGradient *g = static_cast<const QLinearGradient *>(brush.gradient());
|
---|
1618 |
|
---|
1619 | QPointF realStart = g->start();
|
---|
1620 | QPointF realFinal = g->finalStop();
|
---|
1621 | QTransform translate(1, 0, 0, 1, -realStart.x(), -realStart.y());
|
---|
1622 | QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height());
|
---|
1623 | QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y());
|
---|
1624 | QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted() * translate;
|
---|
1625 |
|
---|
1626 | setInvMatrixData(inv_matrix);
|
---|
1627 |
|
---|
1628 | QPointF l = realFinal - realStart;
|
---|
1629 |
|
---|
1630 | linear_data[0] = l.x();
|
---|
1631 | linear_data[1] = l.y();
|
---|
1632 |
|
---|
1633 | linear_data[2] = 1.0f / (l.x() * l.x() + l.y() * l.y());
|
---|
1634 | } else if (style != Qt::SolidPattern) {
|
---|
1635 | QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height());
|
---|
1636 | QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y());
|
---|
1637 | QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted();
|
---|
1638 |
|
---|
1639 | setInvMatrixData(inv_matrix);
|
---|
1640 | }
|
---|
1641 | }
|
---|
1642 |
|
---|
1643 | if (style >= Qt::LinearGradientPattern && style <= Qt::ConicalGradientPattern) {
|
---|
1644 | createGradientPaletteTexture(*brush.gradient());
|
---|
1645 | }
|
---|
1646 | #endif
|
---|
1647 | }
|
---|
1648 |
|
---|
1649 |
|
---|
1650 | class QOpenGLTessellator : public QTessellator
|
---|
1651 | {
|
---|
1652 | public:
|
---|
1653 | QOpenGLTessellator() {}
|
---|
1654 | ~QOpenGLTessellator() { }
|
---|
1655 | QGLTrapezoid toGLTrapezoid(const Trapezoid &trap);
|
---|
1656 | };
|
---|
1657 |
|
---|
1658 | QGLTrapezoid QOpenGLTessellator::toGLTrapezoid(const Trapezoid &trap)
|
---|
1659 | {
|
---|
1660 | QGLTrapezoid t;
|
---|
1661 |
|
---|
1662 | t.top = Q27Dot5ToDouble(trap.top);
|
---|
1663 | t.bottom = Q27Dot5ToDouble(trap.bottom);
|
---|
1664 |
|
---|
1665 | Q27Dot5 y = trap.topLeft->y - trap.bottomLeft->y;
|
---|
1666 |
|
---|
1667 | qreal topLeftY = Q27Dot5ToDouble(trap.topLeft->y);
|
---|
1668 |
|
---|
1669 | qreal tx = Q27Dot5ToDouble(trap.topLeft->x);
|
---|
1670 | qreal m = (-tx + Q27Dot5ToDouble(trap.bottomLeft->x)) / Q27Dot5ToDouble(y);
|
---|
1671 | t.topLeftX = tx + m * (topLeftY - t.top);
|
---|
1672 | t.bottomLeftX = tx + m * (topLeftY - t.bottom);
|
---|
1673 |
|
---|
1674 | y = trap.topRight->y - trap.bottomRight->y;
|
---|
1675 |
|
---|
1676 | qreal topRightY = Q27Dot5ToDouble(trap.topRight->y);
|
---|
1677 |
|
---|
1678 | tx = Q27Dot5ToDouble(trap.topRight->x);
|
---|
1679 | m = (-tx + Q27Dot5ToDouble(trap.bottomRight->x)) / Q27Dot5ToDouble(y);
|
---|
1680 |
|
---|
1681 | t.topRightX = tx + m * (topRightY - Q27Dot5ToDouble(trap.top));
|
---|
1682 | t.bottomRightX = tx + m * (topRightY - Q27Dot5ToDouble(trap.bottom));
|
---|
1683 |
|
---|
1684 | return t;
|
---|
1685 | }
|
---|
1686 |
|
---|
1687 | class QOpenGLImmediateModeTessellator : public QOpenGLTessellator
|
---|
1688 | {
|
---|
1689 | public:
|
---|
1690 | void addTrap(const Trapezoid &trap);
|
---|
1691 | void tessellate(const QPointF *points, int nPoints, bool winding) {
|
---|
1692 | trapezoids.reserve(trapezoids.size() + nPoints);
|
---|
1693 | setWinding(winding);
|
---|
1694 | QTessellator::tessellate(points, nPoints);
|
---|
1695 | }
|
---|
1696 |
|
---|
1697 | QVector<QGLTrapezoid> trapezoids;
|
---|
1698 | };
|
---|
1699 |
|
---|
1700 | void QOpenGLImmediateModeTessellator::addTrap(const Trapezoid &trap)
|
---|
1701 | {
|
---|
1702 | trapezoids.append(toGLTrapezoid(trap));
|
---|
1703 | }
|
---|
1704 |
|
---|
1705 | #ifndef QT_OPENGL_ES
|
---|
1706 | static void drawTrapezoid(const QGLTrapezoid &trap, const qreal offscreenHeight, QGLContext *ctx)
|
---|
1707 | {
|
---|
1708 | qreal minX = qMin(trap.topLeftX, trap.bottomLeftX);
|
---|
1709 | qreal maxX = qMax(trap.topRightX, trap.bottomRightX);
|
---|
1710 |
|
---|
1711 | if (qFuzzyCompare(trap.top, trap.bottom) || qFuzzyCompare(minX, maxX) ||
|
---|
1712 | (qFuzzyCompare(trap.topLeftX, trap.topRightX) && qFuzzyCompare(trap.bottomLeftX, trap.bottomRightX)))
|
---|
1713 | return;
|
---|
1714 |
|
---|
1715 | const qreal xpadding = 1.0;
|
---|
1716 | const qreal ypadding = 1.0;
|
---|
1717 |
|
---|
1718 | qreal topDist = offscreenHeight - trap.top;
|
---|
1719 | qreal bottomDist = offscreenHeight - trap.bottom;
|
---|
1720 |
|
---|
1721 | qreal reciprocal = bottomDist / (bottomDist - topDist);
|
---|
1722 |
|
---|
1723 | qreal leftB = trap.bottomLeftX + (trap.topLeftX - trap.bottomLeftX) * reciprocal;
|
---|
1724 | qreal rightB = trap.bottomRightX + (trap.topRightX - trap.bottomRightX) * reciprocal;
|
---|
1725 |
|
---|
1726 | const bool topZero = qFuzzyIsNull(topDist);
|
---|
1727 |
|
---|
1728 | reciprocal = topZero ? 1.0 / bottomDist : 1.0 / topDist;
|
---|
1729 |
|
---|
1730 | qreal leftA = topZero ? (trap.bottomLeftX - leftB) * reciprocal : (trap.topLeftX - leftB) * reciprocal;
|
---|
1731 | qreal rightA = topZero ? (trap.bottomRightX - rightB) * reciprocal : (trap.topRightX - rightB) * reciprocal;
|
---|
1732 |
|
---|
1733 | qreal invLeftA = qFuzzyIsNull(leftA) ? 0.0 : 1.0 / leftA;
|
---|
1734 | qreal invRightA = qFuzzyIsNull(rightA) ? 0.0 : 1.0 / rightA;
|
---|
1735 |
|
---|
1736 | // fragment program needs the negative of invRightA as it mirrors the line
|
---|
1737 | glTexCoord4f(topDist, bottomDist, invLeftA, -invRightA);
|
---|
1738 | glMultiTexCoord4f(GL_TEXTURE1, leftA, leftB, rightA, rightB);
|
---|
1739 |
|
---|
1740 | qreal topY = trap.top - ypadding;
|
---|
1741 | qreal bottomY = trap.bottom + ypadding;
|
---|
1742 |
|
---|
1743 | qreal bounds_bottomLeftX = leftA * (offscreenHeight - bottomY) + leftB;
|
---|
1744 | qreal bounds_bottomRightX = rightA * (offscreenHeight - bottomY) + rightB;
|
---|
1745 | qreal bounds_topLeftX = leftA * (offscreenHeight - topY) + leftB;
|
---|
1746 | qreal bounds_topRightX = rightA * (offscreenHeight - topY) + rightB;
|
---|
1747 |
|
---|
1748 | QPointF leftNormal(1, -leftA);
|
---|
1749 | leftNormal /= qSqrt(leftNormal.x() * leftNormal.x() + leftNormal.y() * leftNormal.y());
|
---|
1750 | QPointF rightNormal(1, -rightA);
|
---|
1751 | rightNormal /= qSqrt(rightNormal.x() * rightNormal.x() + rightNormal.y() * rightNormal.y());
|
---|
1752 |
|
---|
1753 | qreal left_padding = xpadding / qAbs(leftNormal.x());
|
---|
1754 | qreal right_padding = xpadding / qAbs(rightNormal.x());
|
---|
1755 |
|
---|
1756 | glVertex2d(bounds_topLeftX - left_padding, topY);
|
---|
1757 | glVertex2d(bounds_topRightX + right_padding, topY);
|
---|
1758 | glVertex2d(bounds_bottomRightX + right_padding, bottomY);
|
---|
1759 | glVertex2d(bounds_bottomLeftX - left_padding, bottomY);
|
---|
1760 |
|
---|
1761 | glTexCoord4f(0.0f, 0.0f, 0.0f, 1.0f);
|
---|
1762 | }
|
---|
1763 | #endif // !Q_WS_QWS
|
---|
1764 |
|
---|
1765 | class QOpenGLTrapezoidToArrayTessellator : public QOpenGLTessellator
|
---|
1766 | {
|
---|
1767 | public:
|
---|
1768 | QOpenGLTrapezoidToArrayTessellator() : vertices(0), allocated(0), size(0) {}
|
---|
1769 | ~QOpenGLTrapezoidToArrayTessellator() { free(vertices); }
|
---|
1770 | q_vertexType *vertices;
|
---|
1771 | int allocated;
|
---|
1772 | int size;
|
---|
1773 | QRectF bounds;
|
---|
1774 | void addTrap(const Trapezoid &trap);
|
---|
1775 | void tessellate(const QPointF *points, int nPoints, bool winding) {
|
---|
1776 | size = 0;
|
---|
1777 | setWinding(winding);
|
---|
1778 | bounds = QTessellator::tessellate(points, nPoints);
|
---|
1779 | }
|
---|
1780 | };
|
---|
1781 |
|
---|
1782 | void QOpenGLTrapezoidToArrayTessellator::addTrap(const Trapezoid &trap)
|
---|
1783 | {
|
---|
1784 | // On OpenGL ES we convert the trap to 2 triangles
|
---|
1785 | #ifndef QT_OPENGL_ES
|
---|
1786 | if (size > allocated - 8) {
|
---|
1787 | #else
|
---|
1788 | if (size > allocated - 12) {
|
---|
1789 | #endif
|
---|
1790 | allocated = qMax(2*allocated, 512);
|
---|
1791 | vertices = (q_vertexType *)realloc(vertices, allocated * sizeof(q_vertexType));
|
---|
1792 | }
|
---|
1793 |
|
---|
1794 | QGLTrapezoid t = toGLTrapezoid(trap);
|
---|
1795 |
|
---|
1796 | #ifndef QT_OPENGL_ES
|
---|
1797 | vertices[size++] = f2vt(t.topLeftX);
|
---|
1798 | vertices[size++] = f2vt(t.top);
|
---|
1799 | vertices[size++] = f2vt(t.topRightX);
|
---|
1800 | vertices[size++] = f2vt(t.top);
|
---|
1801 | vertices[size++] = f2vt(t.bottomRightX);
|
---|
1802 | vertices[size++] = f2vt(t.bottom);
|
---|
1803 | vertices[size++] = f2vt(t.bottomLeftX);
|
---|
1804 | vertices[size++] = f2vt(t.bottom);
|
---|
1805 | #else
|
---|
1806 | // First triangle
|
---|
1807 | vertices[size++] = f2vt(t.topLeftX);
|
---|
1808 | vertices[size++] = f2vt(t.top);
|
---|
1809 | vertices[size++] = f2vt(t.topRightX);
|
---|
1810 | vertices[size++] = f2vt(t.top);
|
---|
1811 | vertices[size++] = f2vt(t.bottomRightX);
|
---|
1812 | vertices[size++] = f2vt(t.bottom);
|
---|
1813 |
|
---|
1814 | // Second triangle
|
---|
1815 | vertices[size++] = f2vt(t.bottomLeftX);
|
---|
1816 | vertices[size++] = f2vt(t.bottom);
|
---|
1817 | vertices[size++] = f2vt(t.topLeftX);
|
---|
1818 | vertices[size++] = f2vt(t.top);
|
---|
1819 | vertices[size++] = f2vt(t.bottomRightX);
|
---|
1820 | vertices[size++] = f2vt(t.bottom);
|
---|
1821 | #endif
|
---|
1822 | }
|
---|
1823 |
|
---|
1824 |
|
---|
1825 | void QOpenGLPaintEnginePrivate::fillPolygon_dev(const QPointF *polygonPoints, int pointCount,
|
---|
1826 | Qt::FillRule fill)
|
---|
1827 | {
|
---|
1828 | QOpenGLTrapezoidToArrayTessellator tessellator;
|
---|
1829 | tessellator.tessellate(polygonPoints, pointCount, fill == Qt::WindingFill);
|
---|
1830 |
|
---|
1831 | DEBUG_ONCE qDebug() << "QOpenGLPaintEnginePrivate: Drawing polygon with" << pointCount << "points using fillPolygon_dev";
|
---|
1832 |
|
---|
1833 | setGradientOps(cbrush, tessellator.bounds);
|
---|
1834 |
|
---|
1835 | bool fast_style = current_style == Qt::LinearGradientPattern
|
---|
1836 | || current_style == Qt::SolidPattern;
|
---|
1837 |
|
---|
1838 | #ifndef QT_OPENGL_ES
|
---|
1839 | GLenum geometry_mode = GL_QUADS;
|
---|
1840 | #else
|
---|
1841 | GLenum geometry_mode = GL_TRIANGLES;
|
---|
1842 | #endif
|
---|
1843 |
|
---|
1844 | if (use_fragment_programs && !(fast_style && has_fast_composition_mode)) {
|
---|
1845 | composite(geometry_mode, tessellator.vertices, tessellator.size / 2);
|
---|
1846 | } else {
|
---|
1847 | glVertexPointer(2, q_vertexTypeEnum, 0, tessellator.vertices);
|
---|
1848 | glEnableClientState(GL_VERTEX_ARRAY);
|
---|
1849 | glDrawArrays(geometry_mode, 0, tessellator.size/2);
|
---|
1850 | glDisableClientState(GL_VERTEX_ARRAY);
|
---|
1851 | }
|
---|
1852 | }
|
---|
1853 |
|
---|
1854 |
|
---|
1855 | inline void QOpenGLPaintEnginePrivate::lineToStencil(qreal x, qreal y)
|
---|
1856 | {
|
---|
1857 | tess_points.add(QPointF(x, y));
|
---|
1858 |
|
---|
1859 | if (x > max_x)
|
---|
1860 | max_x = x;
|
---|
1861 | else if (x < min_x)
|
---|
1862 | min_x = x;
|
---|
1863 | if (y > max_y)
|
---|
1864 | max_y = y;
|
---|
1865 | else if (y < min_y)
|
---|
1866 | min_y = y;
|
---|
1867 | }
|
---|
1868 |
|
---|
1869 | inline void QOpenGLPaintEnginePrivate::curveToStencil(const QPointF &cp1, const QPointF &cp2, const QPointF &ep)
|
---|
1870 | {
|
---|
1871 | qreal inverseScaleHalf = inverseScale / 2;
|
---|
1872 |
|
---|
1873 | QBezier beziers[32];
|
---|
1874 | beziers[0] = QBezier::fromPoints(tess_points.last(), cp1, cp2, ep);
|
---|
1875 | QBezier *b = beziers;
|
---|
1876 | while (b >= beziers) {
|
---|
1877 | // check if we can pop the top bezier curve from the stack
|
---|
1878 | qreal l = qAbs(b->x4 - b->x1) + qAbs(b->y4 - b->y1);
|
---|
1879 | qreal d;
|
---|
1880 | if (l > inverseScale) {
|
---|
1881 | d = qAbs( (b->x4 - b->x1)*(b->y1 - b->y2) - (b->y4 - b->y1)*(b->x1 - b->x2) )
|
---|
1882 | + qAbs( (b->x4 - b->x1)*(b->y1 - b->y3) - (b->y4 - b->y1)*(b->x1 - b->x3) );
|
---|
1883 | d /= l;
|
---|
1884 | } else {
|
---|
1885 | d = qAbs(b->x1 - b->x2) + qAbs(b->y1 - b->y2) +
|
---|
1886 | qAbs(b->x1 - b->x3) + qAbs(b->y1 - b->y3);
|
---|
1887 | }
|
---|
1888 | if (d < inverseScaleHalf || b == beziers + 31) {
|
---|
1889 | // good enough, we pop it off and add the endpoint
|
---|
1890 | lineToStencil(b->x4, b->y4);
|
---|
1891 | --b;
|
---|
1892 | } else {
|
---|
1893 | // split, second half of the polygon goes lower into the stack
|
---|
1894 | b->split(b+1, b);
|
---|
1895 | ++b;
|
---|
1896 | }
|
---|
1897 | }
|
---|
1898 | }
|
---|
1899 |
|
---|
1900 |
|
---|
1901 | void QOpenGLPaintEnginePrivate::pathToVertexArrays(const QPainterPath &path)
|
---|
1902 | {
|
---|
1903 | const QPainterPath::Element &first = path.elementAt(0);
|
---|
1904 | min_x = max_x = first.x;
|
---|
1905 | min_y = max_y = first.y;
|
---|
1906 |
|
---|
1907 | tess_points.reset();
|
---|
1908 | tess_points_stops.clear();
|
---|
1909 | lineToStencil(first.x, first.y);
|
---|
1910 |
|
---|
1911 | for (int i=1; i<path.elementCount(); ++i) {
|
---|
1912 | const QPainterPath::Element &e = path.elementAt(i);
|
---|
1913 | switch (e.type) {
|
---|
1914 | case QPainterPath::MoveToElement:
|
---|
1915 | tess_points_stops.append(tess_points.size());
|
---|
1916 | lineToStencil(e.x, e.y);
|
---|
1917 | break;
|
---|
1918 | case QPainterPath::LineToElement:
|
---|
1919 | lineToStencil(e.x, e.y);
|
---|
1920 | break;
|
---|
1921 | case QPainterPath::CurveToElement:
|
---|
1922 | curveToStencil(e, path.elementAt(i+1), path.elementAt(i+2));
|
---|
1923 | i+=2;
|
---|
1924 | break;
|
---|
1925 | default:
|
---|
1926 | break;
|
---|
1927 | }
|
---|
1928 | }
|
---|
1929 | lineToStencil(first.x, first.y);
|
---|
1930 | tess_points_stops.append(tess_points.size());
|
---|
1931 | }
|
---|
1932 |
|
---|
1933 |
|
---|
1934 | void QOpenGLPaintEnginePrivate::drawVertexArrays()
|
---|
1935 | {
|
---|
1936 | glEnableClientState(GL_VERTEX_ARRAY);
|
---|
1937 | glVertexPointer(2, GL_DOUBLE, 0, tess_points.data());
|
---|
1938 | int previous_stop = 0;
|
---|
1939 | foreach(int stop, tess_points_stops) {
|
---|
1940 | glDrawArrays(GL_TRIANGLE_FAN, previous_stop, stop-previous_stop);
|
---|
1941 | previous_stop = stop;
|
---|
1942 | }
|
---|
1943 | glDisableClientState(GL_VERTEX_ARRAY);
|
---|
1944 | }
|
---|
1945 |
|
---|
1946 | void QOpenGLPaintEnginePrivate::fillVertexArray(Qt::FillRule fillRule)
|
---|
1947 | {
|
---|
1948 | Q_Q(QOpenGLPaintEngine);
|
---|
1949 |
|
---|
1950 | QRect rect = dirty_stencil.boundingRect();
|
---|
1951 |
|
---|
1952 | if (use_system_clip)
|
---|
1953 | rect = q->systemClip().intersected(dirty_stencil).boundingRect();
|
---|
1954 |
|
---|
1955 | glStencilMask(~0);
|
---|
1956 |
|
---|
1957 | if (!rect.isEmpty()) {
|
---|
1958 | disableClipping();
|
---|
1959 |
|
---|
1960 | glEnable(GL_SCISSOR_TEST);
|
---|
1961 |
|
---|
1962 | const int left = rect.left();
|
---|
1963 | const int width = rect.width();
|
---|
1964 | const int bottom = device->size().height() - (rect.bottom() + 1);
|
---|
1965 | const int height = rect.height();
|
---|
1966 |
|
---|
1967 | glScissor(left, bottom, width, height);
|
---|
1968 |
|
---|
1969 | glClearStencil(0);
|
---|
1970 | glClear(GL_STENCIL_BUFFER_BIT);
|
---|
1971 | dirty_stencil -= rect;
|
---|
1972 |
|
---|
1973 | glDisable(GL_SCISSOR_TEST);
|
---|
1974 |
|
---|
1975 | enableClipping();
|
---|
1976 | }
|
---|
1977 |
|
---|
1978 | // Enable stencil.
|
---|
1979 | glEnable(GL_STENCIL_TEST);
|
---|
1980 |
|
---|
1981 | // Disable color writes.
|
---|
1982 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
|
---|
1983 |
|
---|
1984 | GLuint stencilMask = 0;
|
---|
1985 |
|
---|
1986 | if (fillRule == Qt::OddEvenFill) {
|
---|
1987 | stencilMask = 1;
|
---|
1988 |
|
---|
1989 | // Enable stencil writes.
|
---|
1990 | glStencilMask(stencilMask);
|
---|
1991 |
|
---|
1992 | // Set stencil xor mode.
|
---|
1993 | glStencilOp(GL_KEEP, GL_KEEP, GL_INVERT);
|
---|
1994 |
|
---|
1995 | // Disable stencil func.
|
---|
1996 | glStencilFunc(GL_ALWAYS, 0, ~0);
|
---|
1997 |
|
---|
1998 | drawVertexArrays();
|
---|
1999 | } else if (fillRule == Qt::WindingFill) {
|
---|
2000 | stencilMask = ~0;
|
---|
2001 |
|
---|
2002 | if (has_stencil_face_ext) {
|
---|
2003 | QGL_FUNC_CONTEXT;
|
---|
2004 | glEnable(GL_STENCIL_TEST_TWO_SIDE_EXT);
|
---|
2005 |
|
---|
2006 | glActiveStencilFaceEXT(GL_BACK);
|
---|
2007 | glStencilOp(GL_KEEP, GL_KEEP, GL_DECR_WRAP_EXT);
|
---|
2008 | glStencilFunc(GL_ALWAYS, 0, ~0);
|
---|
2009 |
|
---|
2010 | glActiveStencilFaceEXT(GL_FRONT);
|
---|
2011 | glStencilOp(GL_KEEP, GL_KEEP, GL_INCR_WRAP_EXT);
|
---|
2012 | glStencilFunc(GL_ALWAYS, 0, ~0);
|
---|
2013 |
|
---|
2014 | drawVertexArrays();
|
---|
2015 |
|
---|
2016 | glDisable(GL_STENCIL_TEST_TWO_SIDE_EXT);
|
---|
2017 | } else {
|
---|
2018 | glStencilFunc(GL_ALWAYS, 0, ~0);
|
---|
2019 | glEnable(GL_CULL_FACE);
|
---|
2020 |
|
---|
2021 | glCullFace(GL_BACK);
|
---|
2022 | glStencilOp(GL_KEEP, GL_KEEP, GL_INCR_WRAP_EXT);
|
---|
2023 | drawVertexArrays();
|
---|
2024 |
|
---|
2025 | glCullFace(GL_FRONT);
|
---|
2026 | glStencilOp(GL_KEEP, GL_KEEP, GL_DECR_WRAP_EXT);
|
---|
2027 | drawVertexArrays();
|
---|
2028 |
|
---|
2029 | glDisable(GL_CULL_FACE);
|
---|
2030 | }
|
---|
2031 | }
|
---|
2032 |
|
---|
2033 | // Enable color writes.
|
---|
2034 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
|
---|
2035 | glStencilMask(stencilMask);
|
---|
2036 |
|
---|
2037 | setGradientOps(cbrush, QRectF(QPointF(min_x, min_y), QSizeF(max_x - min_x, max_y - min_y)));
|
---|
2038 |
|
---|
2039 | bool fast_fill = has_fast_composition_mode && (current_style == Qt::LinearGradientPattern || current_style == Qt::SolidPattern);
|
---|
2040 |
|
---|
2041 | if (use_fragment_programs && !fast_fill) {
|
---|
2042 | DEBUG_ONCE qDebug() << "QOpenGLPaintEnginePrivate: Drawing polygon using stencil method (fragment programs)";
|
---|
2043 | QRectF rect(QPointF(min_x, min_y), QSizeF(max_x - min_x, max_y - min_y));
|
---|
2044 |
|
---|
2045 | // Enable stencil func.
|
---|
2046 | glStencilFunc(GL_NOTEQUAL, 0, stencilMask);
|
---|
2047 | glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE);
|
---|
2048 | composite(rect);
|
---|
2049 | } else {
|
---|
2050 | DEBUG_ONCE qDebug() << "QOpenGLPaintEnginePrivate: Drawing polygon using stencil method (no fragment programs)";
|
---|
2051 |
|
---|
2052 | // Enable stencil func.
|
---|
2053 | glStencilFunc(GL_NOTEQUAL, 0, stencilMask);
|
---|
2054 | glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE);
|
---|
2055 | #ifndef QT_OPENGL_ES
|
---|
2056 | glBegin(GL_QUADS);
|
---|
2057 | glVertex2f(min_x, min_y);
|
---|
2058 | glVertex2f(max_x, min_y);
|
---|
2059 | glVertex2f(max_x, max_y);
|
---|
2060 | glVertex2f(min_x, max_y);
|
---|
2061 | glEnd();
|
---|
2062 | #endif
|
---|
2063 | }
|
---|
2064 |
|
---|
2065 | // Disable stencil writes.
|
---|
2066 | glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
|
---|
2067 | glStencilMask(0);
|
---|
2068 | glDisable(GL_STENCIL_TEST);
|
---|
2069 | }
|
---|
2070 |
|
---|
2071 | void QOpenGLPaintEnginePrivate::fillPath(const QPainterPath &path)
|
---|
2072 | {
|
---|
2073 | if (path.isEmpty())
|
---|
2074 | return;
|
---|
2075 |
|
---|
2076 | if (use_stencil_method && !high_quality_antialiasing) {
|
---|
2077 | pathToVertexArrays(path);
|
---|
2078 | fillVertexArray(path.fillRule());
|
---|
2079 | return;
|
---|
2080 | }
|
---|
2081 |
|
---|
2082 | glMatrixMode(GL_MODELVIEW);
|
---|
2083 | glLoadIdentity();
|
---|
2084 |
|
---|
2085 | if (high_quality_antialiasing)
|
---|
2086 | drawOffscreenPath(path);
|
---|
2087 | else {
|
---|
2088 | QPolygonF poly = path.toFillPolygon(matrix);
|
---|
2089 | fillPolygon_dev(poly.data(), poly.count(),
|
---|
2090 | path.fillRule());
|
---|
2091 | }
|
---|
2092 |
|
---|
2093 | updateGLMatrix();
|
---|
2094 | }
|
---|
2095 |
|
---|
2096 |
|
---|
2097 | static inline bool needsEmulation(Qt::BrushStyle style)
|
---|
2098 | {
|
---|
2099 | return !(style == Qt::SolidPattern
|
---|
2100 | || (style == Qt::LinearGradientPattern
|
---|
2101 | && (QGLExtensions::glExtensions & QGLExtensions::MirroredRepeat)));
|
---|
2102 | }
|
---|
2103 |
|
---|
2104 | void QOpenGLPaintEnginePrivate::updateUseEmulation()
|
---|
2105 | {
|
---|
2106 | use_emulation = !use_fragment_programs
|
---|
2107 | && ((has_pen && needsEmulation(pen_brush_style))
|
---|
2108 | || (has_brush && needsEmulation(brush_style)));
|
---|
2109 | }
|
---|
2110 |
|
---|
2111 | void QOpenGLPaintEngine::updatePen(const QPen &pen)
|
---|
2112 | {
|
---|
2113 | Q_D(QOpenGLPaintEngine);
|
---|
2114 | Qt::PenStyle pen_style = pen.style();
|
---|
2115 | d->pen_brush_style = pen.brush().style();
|
---|
2116 | d->cpen = pen;
|
---|
2117 | d->has_pen = (pen_style != Qt::NoPen) && (d->pen_brush_style != Qt::NoBrush);
|
---|
2118 | d->updateUseEmulation();
|
---|
2119 |
|
---|
2120 | if (pen.isCosmetic()) {
|
---|
2121 | GLfloat width = pen.widthF() == 0.0f ? 1.0f : pen.widthF();
|
---|
2122 | glLineWidth(width);
|
---|
2123 | glPointSize(width);
|
---|
2124 | }
|
---|
2125 |
|
---|
2126 | if (d->pen_brush_style >= Qt::LinearGradientPattern
|
---|
2127 | && d->pen_brush_style <= Qt::ConicalGradientPattern)
|
---|
2128 | {
|
---|
2129 | d->setGLPen(Qt::white);
|
---|
2130 | } else {
|
---|
2131 | d->setGLPen(pen.color());
|
---|
2132 | }
|
---|
2133 |
|
---|
2134 | d->updateFastPen();
|
---|
2135 | }
|
---|
2136 |
|
---|
2137 | void QOpenGLPaintEngine::updateBrush(const QBrush &brush, const QPointF &origin)
|
---|
2138 | {
|
---|
2139 | Q_D(QOpenGLPaintEngine);
|
---|
2140 | d->cbrush = brush;
|
---|
2141 | d->brush_style = brush.style();
|
---|
2142 | d->brush_origin = origin;
|
---|
2143 | d->has_brush = (d->brush_style != Qt::NoBrush);
|
---|
2144 | d->updateUseEmulation();
|
---|
2145 | }
|
---|
2146 |
|
---|
2147 | void QOpenGLPaintEngine::updateFont(const QFont &)
|
---|
2148 | {
|
---|
2149 | }
|
---|
2150 |
|
---|
2151 | void QOpenGLPaintEngine::updateMatrix(const QTransform &mtx)
|
---|
2152 | {
|
---|
2153 | Q_D(QOpenGLPaintEngine);
|
---|
2154 |
|
---|
2155 | d->matrix = mtx;
|
---|
2156 |
|
---|
2157 | d->mv_matrix[0][0] = mtx.m11();
|
---|
2158 | d->mv_matrix[0][1] = mtx.m12();
|
---|
2159 | d->mv_matrix[0][2] = 0;
|
---|
2160 | d->mv_matrix[0][3] = mtx.m13();
|
---|
2161 |
|
---|
2162 | d->mv_matrix[1][0] = mtx.m21();
|
---|
2163 | d->mv_matrix[1][1] = mtx.m22();
|
---|
2164 | d->mv_matrix[1][2] = 0;
|
---|
2165 | d->mv_matrix[1][3] = mtx.m23();
|
---|
2166 |
|
---|
2167 | d->mv_matrix[2][0] = 0;
|
---|
2168 | d->mv_matrix[2][1] = 0;
|
---|
2169 | d->mv_matrix[2][2] = 1;
|
---|
2170 | d->mv_matrix[2][3] = 0;
|
---|
2171 |
|
---|
2172 | d->mv_matrix[3][0] = mtx.dx();
|
---|
2173 | d->mv_matrix[3][1] = mtx.dy();
|
---|
2174 | d->mv_matrix[3][2] = 0;
|
---|
2175 | d->mv_matrix[3][3] = mtx.m33();
|
---|
2176 |
|
---|
2177 | d->txop = mtx.type();
|
---|
2178 |
|
---|
2179 | // 1/10000 == 0.0001, so we have good enough res to cover curves
|
---|
2180 | // that span the entire widget...
|
---|
2181 | d->inverseScale = qMax(1 / qMax( qMax(qAbs(mtx.m11()), qAbs(mtx.m22())),
|
---|
2182 | qMax(qAbs(mtx.m12()), qAbs(mtx.m21())) ),
|
---|
2183 | qreal(0.0001));
|
---|
2184 |
|
---|
2185 | d->updateGLMatrix();
|
---|
2186 | d->updateFastPen();
|
---|
2187 | }
|
---|
2188 |
|
---|
2189 | void QOpenGLPaintEnginePrivate::updateGLMatrix() const
|
---|
2190 | {
|
---|
2191 | glMatrixMode(GL_MODELVIEW);
|
---|
2192 | #ifndef QT_OPENGL_ES
|
---|
2193 | glLoadMatrixd(&mv_matrix[0][0]);
|
---|
2194 | #else
|
---|
2195 | glLoadMatrixf(&mv_matrix[0][0]);
|
---|
2196 | #endif
|
---|
2197 | }
|
---|
2198 |
|
---|
2199 | void QOpenGLPaintEnginePrivate::disableClipping()
|
---|
2200 | {
|
---|
2201 | glDisable(GL_DEPTH_TEST);
|
---|
2202 | glDisable(GL_SCISSOR_TEST);
|
---|
2203 | }
|
---|
2204 |
|
---|
2205 | void QOpenGLPaintEnginePrivate::enableClipping()
|
---|
2206 | {
|
---|
2207 | Q_Q(QOpenGLPaintEngine);
|
---|
2208 | if (!q->state()->hasClipping)
|
---|
2209 | return;
|
---|
2210 |
|
---|
2211 | if (q->state()->fastClip.isEmpty())
|
---|
2212 | glEnable(GL_DEPTH_TEST);
|
---|
2213 | else
|
---|
2214 | updateDepthClip(); // this will enable the scissor test
|
---|
2215 | }
|
---|
2216 |
|
---|
2217 | void QOpenGLPaintEnginePrivate::updateDepthClip()
|
---|
2218 | {
|
---|
2219 | Q_Q(QOpenGLPaintEngine);
|
---|
2220 |
|
---|
2221 | ++q->state()->depthClipId;
|
---|
2222 |
|
---|
2223 | glDisable(GL_DEPTH_TEST);
|
---|
2224 | glDisable(GL_SCISSOR_TEST);
|
---|
2225 |
|
---|
2226 | if (!q->state()->hasClipping)
|
---|
2227 | return;
|
---|
2228 |
|
---|
2229 | QRect fastClip;
|
---|
2230 | if (q->state()->clipEnabled) {
|
---|
2231 | fastClip = q->state()->fastClip;
|
---|
2232 | } else if (use_system_clip && q->systemClip().rects().count() == 1) {
|
---|
2233 | fastClip = q->systemClip().rects().at(0);
|
---|
2234 | }
|
---|
2235 |
|
---|
2236 | if (!fastClip.isEmpty()) {
|
---|
2237 | glEnable(GL_SCISSOR_TEST);
|
---|
2238 |
|
---|
2239 | const int left = fastClip.left();
|
---|
2240 | const int width = fastClip.width();
|
---|
2241 | const int bottom = device->size().height() - (fastClip.bottom() + 1);
|
---|
2242 | const int height = fastClip.height();
|
---|
2243 |
|
---|
2244 | glScissor(left, bottom, width, height);
|
---|
2245 | return;
|
---|
2246 | }
|
---|
2247 |
|
---|
2248 | #if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_2) || defined(QT_OPENGL_ES_1_CL)
|
---|
2249 | glClearDepthf(0.0f);
|
---|
2250 | #else
|
---|
2251 | glClearDepth(0.0f);
|
---|
2252 | #endif
|
---|
2253 |
|
---|
2254 | glEnable(GL_DEPTH_TEST);
|
---|
2255 | glDepthMask(GL_TRUE);
|
---|
2256 | glClear(GL_DEPTH_BUFFER_BIT);
|
---|
2257 |
|
---|
2258 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
|
---|
2259 | glDepthFunc(GL_ALWAYS);
|
---|
2260 |
|
---|
2261 | const QVector<QRect> rects = q->state()->clipEnabled ? q->state()->clipRegion.rects() : q->systemClip().rects();
|
---|
2262 |
|
---|
2263 | // rectangle count * 2 (triangles) * vertex count * component count (Z omitted)
|
---|
2264 | QDataBuffer<q_vertexType> clipVertex(rects.size()*2*3*2);
|
---|
2265 | for (int i = 0; i < rects.size(); ++i) {
|
---|
2266 | q_vertexType x = i2vt(rects.at(i).left());
|
---|
2267 | q_vertexType w = i2vt(rects.at(i).width());
|
---|
2268 | q_vertexType h = i2vt(rects.at(i).height());
|
---|
2269 | q_vertexType y = i2vt(rects.at(i).top());
|
---|
2270 |
|
---|
2271 | // First triangle
|
---|
2272 | clipVertex.add(x);
|
---|
2273 | clipVertex.add(y);
|
---|
2274 |
|
---|
2275 | clipVertex.add(x);
|
---|
2276 | clipVertex.add(y + h);
|
---|
2277 |
|
---|
2278 | clipVertex.add(x + w);
|
---|
2279 | clipVertex.add(y);
|
---|
2280 |
|
---|
2281 | // Second triangle
|
---|
2282 | clipVertex.add(x);
|
---|
2283 | clipVertex.add(y + h);
|
---|
2284 |
|
---|
2285 | clipVertex.add(x + w);
|
---|
2286 | clipVertex.add(y + h);
|
---|
2287 |
|
---|
2288 | clipVertex.add (x + w);
|
---|
2289 | clipVertex.add(y);
|
---|
2290 | }
|
---|
2291 |
|
---|
2292 | if (rects.size()) {
|
---|
2293 | glMatrixMode(GL_MODELVIEW);
|
---|
2294 | glLoadIdentity();
|
---|
2295 |
|
---|
2296 | glEnableClientState(GL_VERTEX_ARRAY);
|
---|
2297 | glVertexPointer(2, q_vertexTypeEnum, 0, clipVertex.data());
|
---|
2298 |
|
---|
2299 | glDrawArrays(GL_TRIANGLES, 0, rects.size()*2*3);
|
---|
2300 | glDisableClientState(GL_VERTEX_ARRAY);
|
---|
2301 | updateGLMatrix();
|
---|
2302 | }
|
---|
2303 |
|
---|
2304 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
|
---|
2305 | glDepthMask(GL_FALSE);
|
---|
2306 | glDepthFunc(GL_LEQUAL);
|
---|
2307 | }
|
---|
2308 |
|
---|
2309 | void QOpenGLPaintEnginePrivate::systemStateChanged()
|
---|
2310 | {
|
---|
2311 | Q_Q(QOpenGLPaintEngine);
|
---|
2312 | if (q->painter()->hasClipping())
|
---|
2313 | q->updateClipRegion(q->painter()->clipRegion(), Qt::ReplaceClip);
|
---|
2314 | else
|
---|
2315 | q->updateClipRegion(QRegion(), Qt::NoClip);
|
---|
2316 | }
|
---|
2317 |
|
---|
2318 | void QOpenGLPaintEngine::updateClipRegion(const QRegion &clipRegion, Qt::ClipOperation op)
|
---|
2319 | {
|
---|
2320 | Q_D(QOpenGLPaintEngine);
|
---|
2321 |
|
---|
2322 | // clipping is only supported when a stencil or depth buffer is
|
---|
2323 | // available
|
---|
2324 | if (!d->device->format().depth())
|
---|
2325 | return;
|
---|
2326 |
|
---|
2327 | d->use_system_clip = false;
|
---|
2328 | QRegion sysClip = systemClip();
|
---|
2329 | if (!sysClip.isEmpty()) {
|
---|
2330 | if (d->pdev->devType() != QInternal::Widget) {
|
---|
2331 | d->use_system_clip = true;
|
---|
2332 | } else {
|
---|
2333 | #ifndef Q_WS_QWS
|
---|
2334 | // Only use the system clip if we're currently rendering a widget with a GL painter.
|
---|
2335 | if (d->currentClipWidget) {
|
---|
2336 | QWidgetPrivate *widgetPrivate = qt_widget_private(d->currentClipWidget->window());
|
---|
2337 | d->use_system_clip = widgetPrivate->extra && widgetPrivate->extra->inRenderWithPainter;
|
---|
2338 | }
|
---|
2339 | #endif
|
---|
2340 | }
|
---|
2341 | }
|
---|
2342 |
|
---|
2343 | d->flushDrawQueue();
|
---|
2344 |
|
---|
2345 | if (op == Qt::NoClip && !d->use_system_clip) {
|
---|
2346 | state()->hasClipping = false;
|
---|
2347 | state()->clipRegion = QRegion();
|
---|
2348 | d->updateDepthClip();
|
---|
2349 | return;
|
---|
2350 | }
|
---|
2351 |
|
---|
2352 | bool isScreenClip = false;
|
---|
2353 | if (!d->use_system_clip) {
|
---|
2354 | QVector<QRect> untransformedRects = clipRegion.rects();
|
---|
2355 |
|
---|
2356 | if (untransformedRects.size() == 1) {
|
---|
2357 | QPainterPath path;
|
---|
2358 | path.addRect(untransformedRects[0]);
|
---|
2359 | path = d->matrix.map(path);
|
---|
2360 |
|
---|
2361 | if (path.contains(QRectF(QPointF(), d->device->size())))
|
---|
2362 | isScreenClip = true;
|
---|
2363 | }
|
---|
2364 | }
|
---|
2365 |
|
---|
2366 | QRegion region = isScreenClip ? QRegion() : clipRegion * d->matrix;
|
---|
2367 | switch (op) {
|
---|
2368 | case Qt::NoClip:
|
---|
2369 | if (!d->use_system_clip)
|
---|
2370 | break;
|
---|
2371 | state()->clipRegion = sysClip;
|
---|
2372 | break;
|
---|
2373 | case Qt::IntersectClip:
|
---|
2374 | if (isScreenClip)
|
---|
2375 | return;
|
---|
2376 | if (state()->hasClipping) {
|
---|
2377 | state()->clipRegion &= region;
|
---|
2378 | break;
|
---|
2379 | }
|
---|
2380 | // fall through
|
---|
2381 | case Qt::ReplaceClip:
|
---|
2382 | if (d->use_system_clip)
|
---|
2383 | state()->clipRegion = region & sysClip;
|
---|
2384 | else
|
---|
2385 | state()->clipRegion = region;
|
---|
2386 | break;
|
---|
2387 | case Qt::UniteClip:
|
---|
2388 | state()->clipRegion |= region;
|
---|
2389 | if (d->use_system_clip)
|
---|
2390 | state()->clipRegion &= sysClip;
|
---|
2391 | break;
|
---|
2392 | default:
|
---|
2393 | break;
|
---|
2394 | }
|
---|
2395 |
|
---|
2396 | if (isScreenClip) {
|
---|
2397 | state()->hasClipping = false;
|
---|
2398 | state()->clipRegion = QRegion();
|
---|
2399 | } else {
|
---|
2400 | state()->hasClipping = op != Qt::NoClip || d->use_system_clip;
|
---|
2401 | }
|
---|
2402 |
|
---|
2403 | if (state()->hasClipping && state()->clipRegion.rects().size() == 1)
|
---|
2404 | state()->fastClip = state()->clipRegion.rects().at(0);
|
---|
2405 | else
|
---|
2406 | state()->fastClip = QRect();
|
---|
2407 |
|
---|
2408 | d->updateDepthClip();
|
---|
2409 | }
|
---|
2410 |
|
---|
2411 | void QOpenGLPaintEngine::updateRenderHints(QPainter::RenderHints hints)
|
---|
2412 | {
|
---|
2413 | Q_D(QOpenGLPaintEngine);
|
---|
2414 |
|
---|
2415 | d->flushDrawQueue();
|
---|
2416 | d->use_smooth_pixmap_transform = bool(hints & QPainter::SmoothPixmapTransform);
|
---|
2417 | if ((hints & QPainter::Antialiasing) || (hints & QPainter::HighQualityAntialiasing)) {
|
---|
2418 | if (d->use_fragment_programs && QGLOffscreen::isSupported()
|
---|
2419 | && (hints & QPainter::HighQualityAntialiasing)) {
|
---|
2420 | d->high_quality_antialiasing = true;
|
---|
2421 | } else {
|
---|
2422 | d->high_quality_antialiasing = false;
|
---|
2423 | if (QGLExtensions::glExtensions & QGLExtensions::SampleBuffers)
|
---|
2424 | glEnable(GL_MULTISAMPLE);
|
---|
2425 | }
|
---|
2426 | } else {
|
---|
2427 | d->high_quality_antialiasing = false;
|
---|
2428 | if (QGLExtensions::glExtensions & QGLExtensions::SampleBuffers)
|
---|
2429 | glDisable(GL_MULTISAMPLE);
|
---|
2430 | }
|
---|
2431 |
|
---|
2432 | if (d->high_quality_antialiasing) {
|
---|
2433 | d->offscreen.initialize();
|
---|
2434 |
|
---|
2435 | if (!d->offscreen.isValid()) {
|
---|
2436 | DEBUG_ONCE_STR("Unable to initialize offscreen, disabling high quality antialiasing");
|
---|
2437 | d->high_quality_antialiasing = false;
|
---|
2438 | if (QGLExtensions::glExtensions & QGLExtensions::SampleBuffers)
|
---|
2439 | glEnable(GL_MULTISAMPLE);
|
---|
2440 | }
|
---|
2441 | }
|
---|
2442 |
|
---|
2443 | d->has_antialiasing = d->high_quality_antialiasing
|
---|
2444 | || ((hints & QPainter::Antialiasing)
|
---|
2445 | && (QGLExtensions::glExtensions & QGLExtensions::SampleBuffers));
|
---|
2446 | }
|
---|
2447 |
|
---|
2448 |
|
---|
2449 | void QOpenGLPaintEnginePrivate::setPorterDuffData(float a, float b, float x, float y, float z)
|
---|
2450 | {
|
---|
2451 | porterduff_ab_data[0] = a;
|
---|
2452 | porterduff_ab_data[1] = b;
|
---|
2453 |
|
---|
2454 | porterduff_xyz_data[0] = x;
|
---|
2455 | porterduff_xyz_data[1] = y;
|
---|
2456 | porterduff_xyz_data[2] = z;
|
---|
2457 | }
|
---|
2458 |
|
---|
2459 |
|
---|
2460 | void QOpenGLPaintEngine::updateCompositionMode(QPainter::CompositionMode composition_mode)
|
---|
2461 | {
|
---|
2462 | Q_D(QOpenGLPaintEngine);
|
---|
2463 |
|
---|
2464 | if (!d->use_fragment_programs && composition_mode > QPainter::CompositionMode_Plus)
|
---|
2465 | composition_mode = QPainter::CompositionMode_SourceOver;
|
---|
2466 |
|
---|
2467 | d->composition_mode = composition_mode;
|
---|
2468 |
|
---|
2469 | d->has_fast_composition_mode = (!d->high_quality_antialiasing && composition_mode <= QPainter::CompositionMode_Plus)
|
---|
2470 | || composition_mode == QPainter::CompositionMode_SourceOver
|
---|
2471 | || composition_mode == QPainter::CompositionMode_Destination
|
---|
2472 | || composition_mode == QPainter::CompositionMode_DestinationOver
|
---|
2473 | || composition_mode == QPainter::CompositionMode_DestinationOut
|
---|
2474 | || composition_mode == QPainter::CompositionMode_SourceAtop
|
---|
2475 | || composition_mode == QPainter::CompositionMode_Xor
|
---|
2476 | || composition_mode == QPainter::CompositionMode_Plus;
|
---|
2477 |
|
---|
2478 | if (d->has_fast_composition_mode)
|
---|
2479 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODE_BLEND_MODE_MASK : COMPOSITION_MODE_BLEND_MODE_NOMASK;
|
---|
2480 | else if (composition_mode <= QPainter::CompositionMode_Plus)
|
---|
2481 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_SIMPLE_PORTER_DUFF : COMPOSITION_MODES_SIMPLE_PORTER_DUFF_NOMASK;
|
---|
2482 | else
|
---|
2483 | switch (composition_mode) {
|
---|
2484 | case QPainter::CompositionMode_Multiply:
|
---|
2485 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_MULTIPLY : COMPOSITION_MODES_MULTIPLY_NOMASK;
|
---|
2486 | break;
|
---|
2487 | case QPainter::CompositionMode_Screen:
|
---|
2488 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_SCREEN : COMPOSITION_MODES_SCREEN_NOMASK;
|
---|
2489 | break;
|
---|
2490 | case QPainter::CompositionMode_Overlay:
|
---|
2491 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_OVERLAY : COMPOSITION_MODES_OVERLAY_NOMASK;
|
---|
2492 | break;
|
---|
2493 | case QPainter::CompositionMode_Darken:
|
---|
2494 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_DARKEN : COMPOSITION_MODES_DARKEN_NOMASK;
|
---|
2495 | break;
|
---|
2496 | case QPainter::CompositionMode_Lighten:
|
---|
2497 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_LIGHTEN : COMPOSITION_MODES_LIGHTEN_NOMASK;
|
---|
2498 | break;
|
---|
2499 | case QPainter::CompositionMode_ColorDodge:
|
---|
2500 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_COLORDODGE : COMPOSITION_MODES_COLORDODGE_NOMASK;
|
---|
2501 | break;
|
---|
2502 | case QPainter::CompositionMode_ColorBurn:
|
---|
2503 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_COLORBURN : COMPOSITION_MODES_COLORBURN_NOMASK;
|
---|
2504 | break;
|
---|
2505 | case QPainter::CompositionMode_HardLight:
|
---|
2506 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_HARDLIGHT : COMPOSITION_MODES_HARDLIGHT_NOMASK;
|
---|
2507 | break;
|
---|
2508 | case QPainter::CompositionMode_SoftLight:
|
---|
2509 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_SOFTLIGHT : COMPOSITION_MODES_SOFTLIGHT_NOMASK;
|
---|
2510 | break;
|
---|
2511 | case QPainter::CompositionMode_Difference:
|
---|
2512 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_DIFFERENCE : COMPOSITION_MODES_DIFFERENCE_NOMASK;
|
---|
2513 | break;
|
---|
2514 | case QPainter::CompositionMode_Exclusion:
|
---|
2515 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_EXCLUSION : COMPOSITION_MODES_EXCLUSION_NOMASK;
|
---|
2516 | break;
|
---|
2517 | default:
|
---|
2518 | Q_ASSERT(false);
|
---|
2519 | }
|
---|
2520 |
|
---|
2521 | switch(composition_mode) {
|
---|
2522 | case QPainter::CompositionMode_DestinationOver:
|
---|
2523 | glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_ONE);
|
---|
2524 | d->setPorterDuffData(0, 1, 1, 1, 1);
|
---|
2525 | break;
|
---|
2526 | case QPainter::CompositionMode_Clear:
|
---|
2527 | glBlendFunc(GL_ZERO, GL_ZERO);
|
---|
2528 | d->setPorterDuffData(0, 0, 0, 0, 0);
|
---|
2529 | break;
|
---|
2530 | case QPainter::CompositionMode_Source:
|
---|
2531 | glBlendFunc(GL_ONE, GL_ZERO);
|
---|
2532 | d->setPorterDuffData(1, 0, 1, 1, 0);
|
---|
2533 | break;
|
---|
2534 | case QPainter::CompositionMode_Destination:
|
---|
2535 | glBlendFunc(GL_ZERO, GL_ONE);
|
---|
2536 | d->setPorterDuffData(0, 1, 1, 0, 1);
|
---|
2537 | break;
|
---|
2538 | case QPainter::CompositionMode_SourceIn:
|
---|
2539 | glBlendFunc(GL_DST_ALPHA, GL_ZERO);
|
---|
2540 | d->setPorterDuffData(1, 0, 1, 0, 0);
|
---|
2541 | break;
|
---|
2542 | case QPainter::CompositionMode_DestinationIn:
|
---|
2543 | glBlendFunc(GL_ZERO, GL_SRC_ALPHA);
|
---|
2544 | d->setPorterDuffData(0, 1, 1, 0, 0);
|
---|
2545 | break;
|
---|
2546 | case QPainter::CompositionMode_SourceOut:
|
---|
2547 | glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_ZERO);
|
---|
2548 | d->setPorterDuffData(0, 0, 0, 1, 0);
|
---|
2549 | break;
|
---|
2550 | case QPainter::CompositionMode_DestinationOut:
|
---|
2551 | glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_ALPHA);
|
---|
2552 | d->setPorterDuffData(0, 0, 0, 0, 1);
|
---|
2553 | break;
|
---|
2554 | case QPainter::CompositionMode_SourceAtop:
|
---|
2555 | glBlendFunc(GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
---|
2556 | d->setPorterDuffData(1, 0, 1, 0, 1);
|
---|
2557 | break;
|
---|
2558 | case QPainter::CompositionMode_DestinationAtop:
|
---|
2559 | glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA);
|
---|
2560 | d->setPorterDuffData(0, 1, 1, 1, 0);
|
---|
2561 | break;
|
---|
2562 | case QPainter::CompositionMode_Xor:
|
---|
2563 | glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
---|
2564 | d->setPorterDuffData(0, 0, 0, 1, 1);
|
---|
2565 | break;
|
---|
2566 | case QPainter::CompositionMode_SourceOver:
|
---|
2567 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
|
---|
2568 | d->setPorterDuffData(1, 0, 1, 1, 1);
|
---|
2569 | break;
|
---|
2570 | case QPainter::CompositionMode_Plus:
|
---|
2571 | glBlendFunc(GL_ONE, GL_ONE);
|
---|
2572 | d->setPorterDuffData(1, 1, 1, 1, 1);
|
---|
2573 | break;
|
---|
2574 | default:
|
---|
2575 | break;
|
---|
2576 | }
|
---|
2577 | }
|
---|
2578 |
|
---|
2579 | class QGLMaskGenerator
|
---|
2580 | {
|
---|
2581 | public:
|
---|
2582 | QGLMaskGenerator(const QPainterPath &path, const QTransform &matrix, qreal stroke_width = -1)
|
---|
2583 | : p(path),
|
---|
2584 | m(matrix),
|
---|
2585 | w(stroke_width)
|
---|
2586 | {
|
---|
2587 | }
|
---|
2588 |
|
---|
2589 | virtual QRect screenRect() = 0;
|
---|
2590 | virtual void drawMask(const QRect &rect) = 0;
|
---|
2591 |
|
---|
2592 | QPainterPath path() const { return p; }
|
---|
2593 | QTransform matrix() const { return m; }
|
---|
2594 | qreal strokeWidth() const { return w; }
|
---|
2595 |
|
---|
2596 | virtual ~QGLMaskGenerator() {}
|
---|
2597 |
|
---|
2598 | private:
|
---|
2599 | QPainterPath p;
|
---|
2600 | QTransform m;
|
---|
2601 | qreal w;
|
---|
2602 | };
|
---|
2603 |
|
---|
2604 | void QGLMaskTextureCache::setOffscreenSize(const QSize &sz)
|
---|
2605 | {
|
---|
2606 | Q_ASSERT(sz.width() == sz.height());
|
---|
2607 |
|
---|
2608 | if (offscreenSize != sz) {
|
---|
2609 | offscreenSize = sz;
|
---|
2610 | clearCache();
|
---|
2611 | }
|
---|
2612 | }
|
---|
2613 |
|
---|
2614 | void QGLMaskTextureCache::clearCache()
|
---|
2615 | {
|
---|
2616 | cache.clear();
|
---|
2617 |
|
---|
2618 | int quad_tree_size = 1;
|
---|
2619 |
|
---|
2620 | for (int i = block_size; i < offscreenSize.width(); i *= 2)
|
---|
2621 | quad_tree_size += quad_tree_size * 4;
|
---|
2622 |
|
---|
2623 | for (int i = 0; i < 4; ++i) {
|
---|
2624 | occupied_quadtree[i].resize(quad_tree_size);
|
---|
2625 |
|
---|
2626 | occupied_quadtree[i][0].key = 0;
|
---|
2627 | occupied_quadtree[i][0].largest_available_block = offscreenSize.width();
|
---|
2628 | occupied_quadtree[i][0].largest_used_block = 0;
|
---|
2629 |
|
---|
2630 | DEBUG_ONCE qDebug() << "QGLMaskTextureCache:: created quad tree of size" << quad_tree_size;
|
---|
2631 | }
|
---|
2632 | }
|
---|
2633 |
|
---|
2634 | void QGLMaskTextureCache::setDrawableSize(const QSize &sz)
|
---|
2635 | {
|
---|
2636 | drawableSize = sz;
|
---|
2637 | }
|
---|
2638 |
|
---|
2639 | void QGLMaskTextureCache::maintainCache()
|
---|
2640 | {
|
---|
2641 | QGLTextureCacheHash::iterator it = cache.begin();
|
---|
2642 | QGLTextureCacheHash::iterator end = cache.end();
|
---|
2643 |
|
---|
2644 | while (it != end) {
|
---|
2645 | CacheInfo &cache_info = it.value();
|
---|
2646 | ++cache_info.age;
|
---|
2647 |
|
---|
2648 | if (cache_info.age > 1) {
|
---|
2649 | quadtreeInsert(cache_info.loc.channel, 0, cache_info.loc.rect);
|
---|
2650 | it = cache.erase(it);
|
---|
2651 | } else {
|
---|
2652 | ++it;
|
---|
2653 | }
|
---|
2654 | }
|
---|
2655 | }
|
---|
2656 |
|
---|
2657 | //#define DISABLE_MASK_CACHE
|
---|
2658 |
|
---|
2659 | QGLMaskTextureCache::CacheLocation QGLMaskTextureCache::getMask(QGLMaskGenerator &maskGenerator, QOpenGLPaintEnginePrivate *e)
|
---|
2660 | {
|
---|
2661 | #ifndef DISABLE_MASK_CACHE
|
---|
2662 | engine = e;
|
---|
2663 |
|
---|
2664 | quint64 key = hash(maskGenerator.path(), maskGenerator.matrix(), maskGenerator.strokeWidth());
|
---|
2665 |
|
---|
2666 | if (key == 0)
|
---|
2667 | key = 1;
|
---|
2668 |
|
---|
2669 | CacheInfo info(maskGenerator.path(), maskGenerator.matrix(), maskGenerator.strokeWidth());
|
---|
2670 |
|
---|
2671 | QGLTextureCacheHash::iterator it = cache.find(key);
|
---|
2672 |
|
---|
2673 | while (it != cache.end() && it.key() == key) {
|
---|
2674 | CacheInfo &cache_info = it.value();
|
---|
2675 | if (info.stroke_width == cache_info.stroke_width && info.matrix == cache_info.matrix && info.path == cache_info.path) {
|
---|
2676 | DEBUG_ONCE_STR("QGLMaskTextureCache::getMask(): Using cached mask");
|
---|
2677 |
|
---|
2678 | cache_info.age = 0;
|
---|
2679 | return cache_info.loc;
|
---|
2680 | }
|
---|
2681 | ++it;
|
---|
2682 | }
|
---|
2683 |
|
---|
2684 | // mask was not found, create new mask
|
---|
2685 |
|
---|
2686 | DEBUG_ONCE_STR("QGLMaskTextureCache::getMask(): Creating new mask...");
|
---|
2687 |
|
---|
2688 | createMask(key, info, maskGenerator);
|
---|
2689 |
|
---|
2690 | cache.insert(key, info);
|
---|
2691 |
|
---|
2692 | return info.loc;
|
---|
2693 | #else
|
---|
2694 | CacheInfo info(maskGenerator.path(), maskGenerator.matrix());
|
---|
2695 | createMask(0, info, maskGenerator);
|
---|
2696 | return info.loc;
|
---|
2697 | #endif
|
---|
2698 | }
|
---|
2699 |
|
---|
2700 | #ifndef FloatToQuint64
|
---|
2701 | #define FloatToQuint64(i) (quint64)((i) * 32)
|
---|
2702 | #endif
|
---|
2703 |
|
---|
2704 | quint64 QGLMaskTextureCache::hash(const QPainterPath &p, const QTransform &m, qreal w)
|
---|
2705 | {
|
---|
2706 | Q_ASSERT(sizeof(quint64) == 8);
|
---|
2707 |
|
---|
2708 | quint64 h = 0;
|
---|
2709 |
|
---|
2710 | for (int i = 0; i < p.elementCount(); ++i) {
|
---|
2711 | h += FloatToQuint64(p.elementAt(i).x) << 32;
|
---|
2712 | h += FloatToQuint64(p.elementAt(i).y);
|
---|
2713 | h += p.elementAt(i).type;
|
---|
2714 | }
|
---|
2715 |
|
---|
2716 | h += FloatToQuint64(m.m11());
|
---|
2717 | #ifndef Q_OS_WINCE // ###
|
---|
2718 | //Compiler crashes for arm on WinCE
|
---|
2719 | h += FloatToQuint64(m.m12()) << 4;
|
---|
2720 | h += FloatToQuint64(m.m13()) << 8;
|
---|
2721 | h += FloatToQuint64(m.m21()) << 12;
|
---|
2722 | h += FloatToQuint64(m.m22()) << 16;
|
---|
2723 | h += FloatToQuint64(m.m23()) << 20;
|
---|
2724 | h += FloatToQuint64(m.m31()) << 24;
|
---|
2725 | h += FloatToQuint64(m.m32()) << 28;
|
---|
2726 | #endif
|
---|
2727 | h += FloatToQuint64(m.m33()) << 32;
|
---|
2728 |
|
---|
2729 | h += FloatToQuint64(w);
|
---|
2730 |
|
---|
2731 | return h;
|
---|
2732 | }
|
---|
2733 |
|
---|
2734 | void QGLMaskTextureCache::createMask(quint64 key, CacheInfo &info, QGLMaskGenerator &maskGenerator)
|
---|
2735 | {
|
---|
2736 | info.loc.screen_rect = maskGenerator.screenRect();
|
---|
2737 |
|
---|
2738 | if (info.loc.screen_rect.isEmpty()) {
|
---|
2739 | info.loc.channel = 0;
|
---|
2740 | info.loc.rect = QRect();
|
---|
2741 | return;
|
---|
2742 | }
|
---|
2743 |
|
---|
2744 | quadtreeAllocate(key, info.loc.screen_rect.size(), &info.loc.rect, &info.loc.channel);
|
---|
2745 |
|
---|
2746 | int ch = info.loc.channel;
|
---|
2747 | glColorMask(ch == 0, ch == 1, ch == 2, ch == 3);
|
---|
2748 |
|
---|
2749 | maskGenerator.drawMask(info.loc.rect);
|
---|
2750 |
|
---|
2751 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
|
---|
2752 | }
|
---|
2753 |
|
---|
2754 | int QGLMaskTextureCache::quadtreeBlocksize(int node)
|
---|
2755 | {
|
---|
2756 | DEBUG_ONCE qDebug() << "Offscreen size:" << offscreenSize.width();
|
---|
2757 |
|
---|
2758 | int blocksize = offscreenSize.width();
|
---|
2759 |
|
---|
2760 | while (node) {
|
---|
2761 | node = (node - 1) / 4;
|
---|
2762 | blocksize /= 2;
|
---|
2763 | }
|
---|
2764 |
|
---|
2765 | return blocksize;
|
---|
2766 | }
|
---|
2767 |
|
---|
2768 | QPoint QGLMaskTextureCache::quadtreeLocation(int node)
|
---|
2769 | {
|
---|
2770 | QPoint location;
|
---|
2771 | int blocksize = quadtreeBlocksize(node);
|
---|
2772 |
|
---|
2773 | while (node) {
|
---|
2774 | --node;
|
---|
2775 |
|
---|
2776 | if (node & 1)
|
---|
2777 | location.setX(location.x() + blocksize);
|
---|
2778 |
|
---|
2779 | if (node & 2)
|
---|
2780 | location.setY(location.y() + blocksize);
|
---|
2781 |
|
---|
2782 | node /= 4;
|
---|
2783 | blocksize *= 2;
|
---|
2784 | }
|
---|
2785 |
|
---|
2786 | return location;
|
---|
2787 | }
|
---|
2788 |
|
---|
2789 | void QGLMaskTextureCache::quadtreeUpdate(int channel, int node, int current_block_size)
|
---|
2790 | {
|
---|
2791 | while (node) {
|
---|
2792 | node = (node - 1) / 4;
|
---|
2793 |
|
---|
2794 | int first_child = node * 4 + 1;
|
---|
2795 |
|
---|
2796 | int largest_available = 0;
|
---|
2797 | int largest_used = 0;
|
---|
2798 |
|
---|
2799 | bool all_empty = true;
|
---|
2800 |
|
---|
2801 | for (int i = 0; i < 4; ++i) {
|
---|
2802 | largest_available = qMax(largest_available, occupied_quadtree[channel][first_child + i].largest_available_block);
|
---|
2803 | largest_used = qMax(largest_used, occupied_quadtree[channel][first_child + i].largest_used_block);
|
---|
2804 |
|
---|
2805 | if (occupied_quadtree[channel][first_child + i].largest_available_block < current_block_size)
|
---|
2806 | all_empty = false;
|
---|
2807 | }
|
---|
2808 |
|
---|
2809 | current_block_size *= 2;
|
---|
2810 |
|
---|
2811 | if (all_empty) {
|
---|
2812 | occupied_quadtree[channel][node].largest_available_block = current_block_size;
|
---|
2813 | occupied_quadtree[channel][node].largest_used_block = 0;
|
---|
2814 | } else {
|
---|
2815 | occupied_quadtree[channel][node].largest_available_block = largest_available;
|
---|
2816 | occupied_quadtree[channel][node].largest_used_block = largest_used;
|
---|
2817 | }
|
---|
2818 | }
|
---|
2819 | }
|
---|
2820 |
|
---|
2821 | void QGLMaskTextureCache::quadtreeInsert(int channel, quint64 key, const QRect &rect, int node)
|
---|
2822 | {
|
---|
2823 | int current_block_size = quadtreeBlocksize(node);
|
---|
2824 | QPoint location = quadtreeLocation(node);
|
---|
2825 | QRect relative = rect.translated(-location);
|
---|
2826 |
|
---|
2827 | if (relative.left() >= current_block_size || relative.top() >= current_block_size
|
---|
2828 | || relative.right() < 0 || relative.bottom() < 0)
|
---|
2829 | return;
|
---|
2830 |
|
---|
2831 | if (current_block_size == block_size // no more refining possible
|
---|
2832 | || (relative.top() < block_size && relative.bottom() >= (current_block_size - block_size)
|
---|
2833 | && relative.left() < block_size && relative.right() >= (current_block_size - block_size)))
|
---|
2834 | {
|
---|
2835 | if (key != 0) {
|
---|
2836 | occupied_quadtree[channel][node].largest_available_block = 0;
|
---|
2837 | occupied_quadtree[channel][node].largest_used_block = rect.width() * rect.height();
|
---|
2838 | } else {
|
---|
2839 | occupied_quadtree[channel][node].largest_available_block = current_block_size;
|
---|
2840 | occupied_quadtree[channel][node].largest_used_block = 0;
|
---|
2841 | }
|
---|
2842 |
|
---|
2843 | occupied_quadtree[channel][node].key = key;
|
---|
2844 |
|
---|
2845 | quadtreeUpdate(channel, node, current_block_size);
|
---|
2846 | } else {
|
---|
2847 | if (key && occupied_quadtree[channel][node].largest_available_block == current_block_size) {
|
---|
2848 | // refining the quad tree, initialize child nodes
|
---|
2849 | int half_block_size = current_block_size / 2;
|
---|
2850 |
|
---|
2851 | int temp = node * 4 + 1;
|
---|
2852 | for (int sibling = 0; sibling < 4; ++sibling) {
|
---|
2853 | occupied_quadtree[channel][temp + sibling].largest_available_block = half_block_size;
|
---|
2854 | occupied_quadtree[channel][temp + sibling].largest_used_block = 0;
|
---|
2855 | occupied_quadtree[channel][temp + sibling].key = 0;
|
---|
2856 | }
|
---|
2857 | }
|
---|
2858 |
|
---|
2859 | node = node * 4 + 1;
|
---|
2860 |
|
---|
2861 | for (int sibling = 0; sibling < 4; ++sibling)
|
---|
2862 | quadtreeInsert(channel, key, rect, node + sibling);
|
---|
2863 | }
|
---|
2864 | }
|
---|
2865 |
|
---|
2866 | void QGLMaskTextureCache::quadtreeClear(int channel, const QRect &rect, int node)
|
---|
2867 | {
|
---|
2868 | const quint64 &key = occupied_quadtree[channel][node].key;
|
---|
2869 |
|
---|
2870 | int current_block_size = quadtreeBlocksize(node);
|
---|
2871 | QPoint location = quadtreeLocation(node);
|
---|
2872 |
|
---|
2873 | QRect relative = rect.translated(-location);
|
---|
2874 |
|
---|
2875 | if (relative.left() >= current_block_size || relative.top() >= current_block_size
|
---|
2876 | || relative.right() < 0 || relative.bottom() < 0)
|
---|
2877 | return;
|
---|
2878 |
|
---|
2879 | if (key != 0) {
|
---|
2880 | QGLTextureCacheHash::iterator it = cache.find(key);
|
---|
2881 |
|
---|
2882 | Q_ASSERT(it != cache.end());
|
---|
2883 |
|
---|
2884 | while (it != cache.end() && it.key() == key) {
|
---|
2885 | const CacheInfo &cache_info = it.value();
|
---|
2886 |
|
---|
2887 | if (cache_info.loc.channel == channel
|
---|
2888 | && cache_info.loc.rect.left() <= location.x()
|
---|
2889 | && cache_info.loc.rect.top() <= location.y()
|
---|
2890 | && cache_info.loc.rect.right() >= location.x()
|
---|
2891 | && cache_info.loc.rect.bottom() >= location.y())
|
---|
2892 | {
|
---|
2893 | quadtreeInsert(channel, 0, cache_info.loc.rect);
|
---|
2894 | engine->cacheItemErased(channel, cache_info.loc.rect);
|
---|
2895 | cache.erase(it);
|
---|
2896 | goto found;
|
---|
2897 | } else {
|
---|
2898 | ++it;
|
---|
2899 | }
|
---|
2900 | }
|
---|
2901 |
|
---|
2902 | // if we don't find the key there's an error in the quadtree
|
---|
2903 | Q_ASSERT(false);
|
---|
2904 | found:
|
---|
2905 | Q_ASSERT(occupied_quadtree[channel][node].key == 0);
|
---|
2906 | } else if (occupied_quadtree[channel][node].largest_available_block < current_block_size) {
|
---|
2907 | Q_ASSERT(current_block_size >= block_size);
|
---|
2908 |
|
---|
2909 | node = node * 4 + 1;
|
---|
2910 |
|
---|
2911 | for (int sibling = 0; sibling < 4; ++sibling)
|
---|
2912 | quadtreeClear(channel, rect, node + sibling);
|
---|
2913 | }
|
---|
2914 | }
|
---|
2915 |
|
---|
2916 | bool QGLMaskTextureCache::quadtreeFindAvailableLocation(const QSize &size, QRect *rect, int *channel)
|
---|
2917 | {
|
---|
2918 | int needed_block_size = qMax(1, qMax(size.width(), size.height()));
|
---|
2919 |
|
---|
2920 | for (int i = 0; i < 4; ++i) {
|
---|
2921 | int current_block_size = offscreenSize.width();
|
---|
2922 |
|
---|
2923 | if (occupied_quadtree[i][0].largest_available_block >= needed_block_size) {
|
---|
2924 | int node = 0;
|
---|
2925 |
|
---|
2926 | while (current_block_size != occupied_quadtree[i][node].largest_available_block) {
|
---|
2927 | Q_ASSERT(current_block_size > block_size);
|
---|
2928 | Q_ASSERT(current_block_size > occupied_quadtree[i][node].largest_available_block);
|
---|
2929 |
|
---|
2930 | node = node * 4 + 1;
|
---|
2931 | current_block_size /= 2;
|
---|
2932 |
|
---|
2933 | int sibling = 0;
|
---|
2934 |
|
---|
2935 | while (occupied_quadtree[i][node + sibling].largest_available_block < needed_block_size)
|
---|
2936 | ++sibling;
|
---|
2937 |
|
---|
2938 | Q_ASSERT(sibling < 4);
|
---|
2939 | node += sibling;
|
---|
2940 | }
|
---|
2941 |
|
---|
2942 | *channel = i;
|
---|
2943 | *rect = QRect(quadtreeLocation(node), size);
|
---|
2944 |
|
---|
2945 | return true;
|
---|
2946 | }
|
---|
2947 | }
|
---|
2948 |
|
---|
2949 | return false;
|
---|
2950 | }
|
---|
2951 |
|
---|
2952 | void QGLMaskTextureCache::quadtreeFindExistingLocation(const QSize &size, QRect *rect, int *channel)
|
---|
2953 | {
|
---|
2954 | // try to pick small masks to throw out, as large masks are more expensive to recompute
|
---|
2955 | *channel = qrand() % 4;
|
---|
2956 | for (int i = 0; i < 4; ++i)
|
---|
2957 | if (occupied_quadtree[i][0].largest_used_block < occupied_quadtree[*channel][0].largest_used_block)
|
---|
2958 | *channel = i;
|
---|
2959 |
|
---|
2960 | int needed_block_size = qt_next_power_of_two(qMax(1, qMax(size.width(), size.height())));
|
---|
2961 |
|
---|
2962 | int node = 0;
|
---|
2963 | int current_block_size = offscreenSize.width();
|
---|
2964 |
|
---|
2965 | while (current_block_size > block_size
|
---|
2966 | && current_block_size >= needed_block_size * 2
|
---|
2967 | && occupied_quadtree[*channel][node].key == 0)
|
---|
2968 | {
|
---|
2969 | node = node * 4 + 1;
|
---|
2970 |
|
---|
2971 | int sibling = 0;
|
---|
2972 |
|
---|
2973 | for (int i = 1; i < 4; ++i) {
|
---|
2974 | if (occupied_quadtree[*channel][node + i].largest_used_block
|
---|
2975 | <= occupied_quadtree[*channel][node + sibling].largest_used_block)
|
---|
2976 | {
|
---|
2977 | sibling = i;
|
---|
2978 | }
|
---|
2979 | }
|
---|
2980 |
|
---|
2981 | node += sibling;
|
---|
2982 | current_block_size /= 2;
|
---|
2983 | }
|
---|
2984 |
|
---|
2985 | *rect = QRect(quadtreeLocation(node), size);
|
---|
2986 | }
|
---|
2987 |
|
---|
2988 | void QGLMaskTextureCache::quadtreeAllocate(quint64 key, const QSize &size, QRect *rect, int *channel)
|
---|
2989 | {
|
---|
2990 | #ifndef DISABLE_MASK_CACHE
|
---|
2991 | if (!quadtreeFindAvailableLocation(size, rect, channel)) {
|
---|
2992 | quadtreeFindExistingLocation(size, rect, channel);
|
---|
2993 | quadtreeClear(*channel, *rect);
|
---|
2994 | }
|
---|
2995 |
|
---|
2996 | quadtreeInsert(*channel, key, *rect);
|
---|
2997 | #else
|
---|
2998 | *channel = 0;
|
---|
2999 | *rect = QRect(QPoint(), size);
|
---|
3000 | #endif
|
---|
3001 | }
|
---|
3002 |
|
---|
3003 | class QGLTrapezoidMaskGenerator : public QGLMaskGenerator
|
---|
3004 | {
|
---|
3005 | public:
|
---|
3006 | QGLTrapezoidMaskGenerator(const QPainterPath &path, const QTransform &matrix, QGLOffscreen &offscreen, GLuint maskFragmentProgram, qreal strokeWidth = -1.0);
|
---|
3007 |
|
---|
3008 | QRect screenRect();
|
---|
3009 | void drawMask(const QRect &rect);
|
---|
3010 |
|
---|
3011 | private:
|
---|
3012 | QRect screen_rect;
|
---|
3013 | bool has_screen_rect;
|
---|
3014 |
|
---|
3015 | QGLOffscreen *offscreen;
|
---|
3016 |
|
---|
3017 | GLuint maskFragmentProgram;
|
---|
3018 |
|
---|
3019 | virtual QVector<QGLTrapezoid> generateTrapezoids() = 0;
|
---|
3020 | virtual QRect computeScreenRect() = 0;
|
---|
3021 | };
|
---|
3022 |
|
---|
3023 | class QGLPathMaskGenerator : public QGLTrapezoidMaskGenerator
|
---|
3024 | {
|
---|
3025 | public:
|
---|
3026 | QGLPathMaskGenerator(const QPainterPath &path, const QTransform &matrix, QGLOffscreen &offscreen, GLuint maskFragmentProgram);
|
---|
3027 |
|
---|
3028 | private:
|
---|
3029 | QVector<QGLTrapezoid> generateTrapezoids();
|
---|
3030 | QRect computeScreenRect();
|
---|
3031 |
|
---|
3032 | QPolygonF poly;
|
---|
3033 | };
|
---|
3034 |
|
---|
3035 | class QGLLineMaskGenerator : public QGLTrapezoidMaskGenerator
|
---|
3036 | {
|
---|
3037 | public:
|
---|
3038 | QGLLineMaskGenerator(const QPainterPath &path, const QTransform &matrix, qreal width, QGLOffscreen &offscreen, GLuint maskFragmentProgram);
|
---|
3039 |
|
---|
3040 | private:
|
---|
3041 | QVector<QGLTrapezoid> generateTrapezoids();
|
---|
3042 | QRect computeScreenRect();
|
---|
3043 |
|
---|
3044 | QPainterPath transformedPath;
|
---|
3045 | };
|
---|
3046 |
|
---|
3047 | class QGLRectMaskGenerator : public QGLTrapezoidMaskGenerator
|
---|
3048 | {
|
---|
3049 | public:
|
---|
3050 | QGLRectMaskGenerator(const QPainterPath &path, const QTransform &matrix, QGLOffscreen &offscreen, GLuint maskFragmentProgram);
|
---|
3051 |
|
---|
3052 | private:
|
---|
3053 | QVector<QGLTrapezoid> generateTrapezoids();
|
---|
3054 | QRect computeScreenRect();
|
---|
3055 |
|
---|
3056 | QPainterPath transformedPath;
|
---|
3057 | };
|
---|
3058 |
|
---|
3059 | class QGLEllipseMaskGenerator : public QGLMaskGenerator
|
---|
3060 | {
|
---|
3061 | public:
|
---|
3062 | QGLEllipseMaskGenerator(const QRectF &rect, const QTransform &matrix, QGLOffscreen &offscreen, GLuint maskFragmentProgram, int *maskVariableLocations);
|
---|
3063 |
|
---|
3064 | QRect screenRect();
|
---|
3065 | void drawMask(const QRect &rect);
|
---|
3066 |
|
---|
3067 | private:
|
---|
3068 | QRect screen_rect;
|
---|
3069 |
|
---|
3070 | QRectF ellipseRect;
|
---|
3071 |
|
---|
3072 | QGLOffscreen *offscreen;
|
---|
3073 |
|
---|
3074 | GLuint maskFragmentProgram;
|
---|
3075 |
|
---|
3076 | int *maskVariableLocations;
|
---|
3077 |
|
---|
3078 | float vertexArray[4 * 2];
|
---|
3079 | };
|
---|
3080 |
|
---|
3081 | QGLTrapezoidMaskGenerator::QGLTrapezoidMaskGenerator(const QPainterPath &path, const QTransform &matrix, QGLOffscreen &offs, GLuint program, qreal stroke_width)
|
---|
3082 | : QGLMaskGenerator(path, matrix, stroke_width)
|
---|
3083 | , has_screen_rect(false)
|
---|
3084 | , offscreen(&offs)
|
---|
3085 | , maskFragmentProgram(program)
|
---|
3086 | {
|
---|
3087 | }
|
---|
3088 |
|
---|
3089 | extern void qt_add_rect_to_array(const QRectF &r, q_vertexType *array);
|
---|
3090 | extern void qt_add_texcoords_to_array(qreal x1, qreal y1, qreal x2, qreal y2, q_vertexType *array);
|
---|
3091 |
|
---|
3092 | void QGLTrapezoidMaskGenerator::drawMask(const QRect &rect)
|
---|
3093 | {
|
---|
3094 | #ifdef QT_OPENGL_ES
|
---|
3095 | Q_UNUSED(rect);
|
---|
3096 | #else
|
---|
3097 | glMatrixMode(GL_MODELVIEW);
|
---|
3098 | glPushMatrix();
|
---|
3099 | glLoadIdentity();
|
---|
3100 |
|
---|
3101 | QGLContext *ctx = offscreen->context();
|
---|
3102 | offscreen->bind();
|
---|
3103 |
|
---|
3104 | glDisable(GL_TEXTURE_GEN_S);
|
---|
3105 | glDisable(GL_TEXTURE_1D);
|
---|
3106 |
|
---|
3107 | GLfloat vertexArray[4 * 2];
|
---|
3108 | qt_add_rect_to_array(rect, vertexArray);
|
---|
3109 |
|
---|
3110 | bool needs_scissor = rect != screen_rect;
|
---|
3111 |
|
---|
3112 | if (needs_scissor) {
|
---|
3113 | glEnable(GL_SCISSOR_TEST);
|
---|
3114 | glScissor(rect.left(), offscreen->offscreenSize().height() - rect.bottom() - 1, rect.width(), rect.height());
|
---|
3115 | }
|
---|
3116 |
|
---|
3117 | QVector<QGLTrapezoid> trapezoids = generateTrapezoids();
|
---|
3118 |
|
---|
3119 | // clear mask
|
---|
3120 | glBlendFunc(GL_ZERO, GL_ZERO); // clear
|
---|
3121 | glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
|
---|
3122 | glEnableClientState(GL_VERTEX_ARRAY);
|
---|
3123 | glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
---|
3124 | glDisableClientState(GL_VERTEX_ARRAY);
|
---|
3125 |
|
---|
3126 | glBlendFunc(GL_ONE, GL_ONE); // add mask
|
---|
3127 | glEnable(GL_FRAGMENT_PROGRAM_ARB);
|
---|
3128 | glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, maskFragmentProgram);
|
---|
3129 |
|
---|
3130 | QPoint delta = rect.topLeft() - screen_rect.topLeft();
|
---|
3131 | glBegin(GL_QUADS);
|
---|
3132 | for (int i = 0; i < trapezoids.size(); ++i)
|
---|
3133 | drawTrapezoid(trapezoids[i].translated(delta), offscreen->offscreenSize().height(), ctx);
|
---|
3134 | glEnd();
|
---|
3135 |
|
---|
3136 | if (needs_scissor)
|
---|
3137 | glDisable(GL_SCISSOR_TEST);
|
---|
3138 |
|
---|
3139 | glDisable(GL_FRAGMENT_PROGRAM_ARB);
|
---|
3140 |
|
---|
3141 | glMatrixMode(GL_MODELVIEW);
|
---|
3142 | glPopMatrix();
|
---|
3143 | #endif
|
---|
3144 | }
|
---|
3145 |
|
---|
3146 | QRect QGLTrapezoidMaskGenerator::screenRect()
|
---|
3147 | {
|
---|
3148 | if (!has_screen_rect) {
|
---|
3149 | screen_rect = computeScreenRect();
|
---|
3150 | has_screen_rect = true;
|
---|
3151 | }
|
---|
3152 |
|
---|
3153 | screen_rect = screen_rect.intersected(QRect(QPoint(), offscreen->drawableSize()));
|
---|
3154 |
|
---|
3155 | return screen_rect;
|
---|
3156 | }
|
---|
3157 |
|
---|
3158 | QGLPathMaskGenerator::QGLPathMaskGenerator(const QPainterPath &path, const QTransform &matrix, QGLOffscreen &offs, GLuint program)
|
---|
3159 | : QGLTrapezoidMaskGenerator(path, matrix, offs, program)
|
---|
3160 | {
|
---|
3161 | }
|
---|
3162 |
|
---|
3163 | QRect QGLPathMaskGenerator::computeScreenRect()
|
---|
3164 | {
|
---|
3165 | poly = path().toFillPolygon(matrix());
|
---|
3166 | return poly.boundingRect().toAlignedRect();
|
---|
3167 | }
|
---|
3168 |
|
---|
3169 | QVector<QGLTrapezoid> QGLPathMaskGenerator::generateTrapezoids()
|
---|
3170 | {
|
---|
3171 | QOpenGLImmediateModeTessellator tessellator;
|
---|
3172 | tessellator.tessellate(poly.data(), poly.count(), path().fillRule() == Qt::WindingFill);
|
---|
3173 | return tessellator.trapezoids;
|
---|
3174 | }
|
---|
3175 |
|
---|
3176 | QGLRectMaskGenerator::QGLRectMaskGenerator(const QPainterPath &path, const QTransform &matrix, QGLOffscreen &offs, GLuint program)
|
---|
3177 | : QGLTrapezoidMaskGenerator(path, matrix, offs, program)
|
---|
3178 | {
|
---|
3179 | }
|
---|
3180 |
|
---|
3181 | QGLLineMaskGenerator::QGLLineMaskGenerator(const QPainterPath &path, const QTransform &matrix, qreal width, QGLOffscreen &offs, GLuint program)
|
---|
3182 | : QGLTrapezoidMaskGenerator(path, matrix, offs, program, width)
|
---|
3183 | {
|
---|
3184 | }
|
---|
3185 |
|
---|
3186 | QRect QGLRectMaskGenerator::computeScreenRect()
|
---|
3187 | {
|
---|
3188 | transformedPath = matrix().map(path());
|
---|
3189 |
|
---|
3190 | return transformedPath.controlPointRect().adjusted(-1, -1, 1, 1).toAlignedRect();
|
---|
3191 | }
|
---|
3192 |
|
---|
3193 | QRect QGLLineMaskGenerator::computeScreenRect()
|
---|
3194 | {
|
---|
3195 | transformedPath = matrix().map(path());
|
---|
3196 |
|
---|
3197 | return transformedPath.controlPointRect().adjusted(-1, -1, 1, 1).toAlignedRect();
|
---|
3198 | }
|
---|
3199 |
|
---|
3200 | QVector<QGLTrapezoid> QGLLineMaskGenerator::generateTrapezoids()
|
---|
3201 | {
|
---|
3202 | QOpenGLImmediateModeTessellator tessellator;
|
---|
3203 | QPointF last;
|
---|
3204 | for (int i = 0; i < transformedPath.elementCount(); ++i) {
|
---|
3205 | QPainterPath::Element element = transformedPath.elementAt(i);
|
---|
3206 |
|
---|
3207 | Q_ASSERT(!element.isCurveTo());
|
---|
3208 |
|
---|
3209 | if (element.isLineTo())
|
---|
3210 | tessellator.tessellateRect(last, element, strokeWidth());
|
---|
3211 |
|
---|
3212 | last = element;
|
---|
3213 | }
|
---|
3214 |
|
---|
3215 | return tessellator.trapezoids;
|
---|
3216 | }
|
---|
3217 |
|
---|
3218 | QVector<QGLTrapezoid> QGLRectMaskGenerator::generateTrapezoids()
|
---|
3219 | {
|
---|
3220 | Q_ASSERT(transformedPath.elementCount() == 5);
|
---|
3221 |
|
---|
3222 | QOpenGLImmediateModeTessellator tessellator;
|
---|
3223 | if (matrix().type() <= QTransform::TxScale) {
|
---|
3224 | QPointF a = transformedPath.elementAt(0);
|
---|
3225 | QPointF b = transformedPath.elementAt(1);
|
---|
3226 | QPointF c = transformedPath.elementAt(2);
|
---|
3227 | QPointF d = transformedPath.elementAt(3);
|
---|
3228 |
|
---|
3229 | QPointF first = (a + d) * 0.5;
|
---|
3230 | QPointF last = (b + c) * 0.5;
|
---|
3231 |
|
---|
3232 | QPointF delta = a - d;
|
---|
3233 |
|
---|
3234 | // manhattan distance (no rotation)
|
---|
3235 | qreal width = qAbs(delta.x()) + qAbs(delta.y());
|
---|
3236 |
|
---|
3237 | Q_ASSERT(qFuzzyIsNull(delta.x()) || qFuzzyIsNull(delta.y()));
|
---|
3238 |
|
---|
3239 | tessellator.tessellateRect(first, last, width);
|
---|
3240 | } else {
|
---|
3241 | QPointF points[5];
|
---|
3242 |
|
---|
3243 | for (int i = 0; i < 5; ++i)
|
---|
3244 | points[i] = transformedPath.elementAt(i);
|
---|
3245 |
|
---|
3246 | tessellator.tessellateConvex(points, 5);
|
---|
3247 | }
|
---|
3248 | return tessellator.trapezoids;
|
---|
3249 | }
|
---|
3250 |
|
---|
3251 | static QPainterPath ellipseRectToPath(const QRectF &rect)
|
---|
3252 | {
|
---|
3253 | QPainterPath path;
|
---|
3254 | path.addEllipse(rect);
|
---|
3255 | return path;
|
---|
3256 | }
|
---|
3257 |
|
---|
3258 | QGLEllipseMaskGenerator::QGLEllipseMaskGenerator(const QRectF &rect, const QTransform &matrix, QGLOffscreen &offs, GLuint program, int *locations)
|
---|
3259 | : QGLMaskGenerator(ellipseRectToPath(rect), matrix),
|
---|
3260 | ellipseRect(rect),
|
---|
3261 | offscreen(&offs),
|
---|
3262 | maskFragmentProgram(program),
|
---|
3263 | maskVariableLocations(locations)
|
---|
3264 | {
|
---|
3265 | }
|
---|
3266 |
|
---|
3267 | QRect QGLEllipseMaskGenerator::screenRect()
|
---|
3268 | {
|
---|
3269 | QPointF center = ellipseRect.center();
|
---|
3270 |
|
---|
3271 | QPointF points[] = {
|
---|
3272 | QPointF(ellipseRect.left(), center.y()),
|
---|
3273 | QPointF(ellipseRect.right(), center.y()),
|
---|
3274 | QPointF(center.x(), ellipseRect.top()),
|
---|
3275 | QPointF(center.x(), ellipseRect.bottom())
|
---|
3276 | };
|
---|
3277 |
|
---|
3278 | qreal min_screen_delta_len = QREAL_MAX;
|
---|
3279 |
|
---|
3280 | for (int i = 0; i < 4; ++i) {
|
---|
3281 | QPointF delta = points[i] - center;
|
---|
3282 |
|
---|
3283 | // normalize
|
---|
3284 | delta /= qSqrt(delta.x() * delta.x() + delta.y() * delta.y());
|
---|
3285 |
|
---|
3286 | QPointF screen_delta(matrix().m11() * delta.x() + matrix().m21() * delta.y(),
|
---|
3287 | matrix().m12() * delta.x() + matrix().m22() * delta.y());
|
---|
3288 |
|
---|
3289 | min_screen_delta_len = qMin(min_screen_delta_len,
|
---|
3290 | qreal(qSqrt(screen_delta.x() * screen_delta.x() + screen_delta.y() * screen_delta.y())));
|
---|
3291 | }
|
---|
3292 |
|
---|
3293 | const qreal padding = 2.0f;
|
---|
3294 |
|
---|
3295 | qreal grow = padding / min_screen_delta_len;
|
---|
3296 |
|
---|
3297 | QRectF boundingRect = ellipseRect.adjusted(-grow, -grow, grow, grow);
|
---|
3298 |
|
---|
3299 | boundingRect = matrix().mapRect(boundingRect);
|
---|
3300 |
|
---|
3301 | QPointF p(0.5, 0.5);
|
---|
3302 |
|
---|
3303 | screen_rect = QRect((boundingRect.topLeft() - p).toPoint(),
|
---|
3304 | (boundingRect.bottomRight() + p).toPoint());
|
---|
3305 |
|
---|
3306 | return screen_rect;
|
---|
3307 | }
|
---|
3308 |
|
---|
3309 | void QGLEllipseMaskGenerator::drawMask(const QRect &rect)
|
---|
3310 | {
|
---|
3311 | #ifdef QT_OPENGL_ES
|
---|
3312 | Q_UNUSED(rect);
|
---|
3313 | #else
|
---|
3314 | QGLContext *ctx = offscreen->context();
|
---|
3315 | offscreen->bind();
|
---|
3316 |
|
---|
3317 | glDisable(GL_TEXTURE_GEN_S);
|
---|
3318 | glDisable(GL_TEXTURE_1D);
|
---|
3319 |
|
---|
3320 | // fragment program needs the inverse radii of the ellipse
|
---|
3321 | glTexCoord2f(1.0f / (ellipseRect.width() * 0.5f),
|
---|
3322 | 1.0f / (ellipseRect.height() * 0.5f));
|
---|
3323 |
|
---|
3324 | QTransform translate(1, 0, 0, 1, -ellipseRect.center().x(), -ellipseRect.center().y());
|
---|
3325 | QTransform gl_to_qt(1, 0, 0, -1, 0, offscreen->drawableSize().height());
|
---|
3326 | QTransform inv_matrix = gl_to_qt * matrix().inverted() * translate;
|
---|
3327 |
|
---|
3328 | float m[3][4] = { { inv_matrix.m11(), inv_matrix.m12(), inv_matrix.m13() },
|
---|
3329 | { inv_matrix.m21(), inv_matrix.m22(), inv_matrix.m23() },
|
---|
3330 | { inv_matrix.m31(), inv_matrix.m32(), inv_matrix.m33() } };
|
---|
3331 |
|
---|
3332 | QPoint offs(screen_rect.left() - rect.left(), (offscreen->drawableSize().height() - screen_rect.top())
|
---|
3333 | - (offscreen->offscreenSize().height() - rect.top()));
|
---|
3334 |
|
---|
3335 | // last component needs to be 1.0f to avoid Nvidia bug on linux
|
---|
3336 | float ellipse_offset[4] = { offs.x(), offs.y(), 0.0f, 1.0f };
|
---|
3337 |
|
---|
3338 | GLfloat vertexArray[4 * 2];
|
---|
3339 | qt_add_rect_to_array(rect, vertexArray);
|
---|
3340 |
|
---|
3341 | glBlendFunc(GL_ONE, GL_ZERO); // set mask
|
---|
3342 | glEnable(GL_FRAGMENT_PROGRAM_ARB);
|
---|
3343 | glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, maskFragmentProgram);
|
---|
3344 |
|
---|
3345 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, maskVariableLocations[VAR_INV_MATRIX_M0], m[0]);
|
---|
3346 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, maskVariableLocations[VAR_INV_MATRIX_M1], m[1]);
|
---|
3347 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, maskVariableLocations[VAR_INV_MATRIX_M2], m[2]);
|
---|
3348 |
|
---|
3349 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, maskVariableLocations[VAR_ELLIPSE_OFFSET], ellipse_offset);
|
---|
3350 |
|
---|
3351 | glEnableClientState(GL_VERTEX_ARRAY);
|
---|
3352 | glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
|
---|
3353 | glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
---|
3354 | glDisableClientState(GL_VERTEX_ARRAY);
|
---|
3355 | glDisable(GL_FRAGMENT_PROGRAM_ARB);
|
---|
3356 | #endif
|
---|
3357 | }
|
---|
3358 |
|
---|
3359 | void QOpenGLPaintEnginePrivate::drawOffscreenPath(const QPainterPath &path)
|
---|
3360 | {
|
---|
3361 | #ifdef Q_WS_QWS
|
---|
3362 | Q_UNUSED(path);
|
---|
3363 | #else
|
---|
3364 | DEBUG_ONCE_STR("QOpenGLPaintEnginePrivate::drawOffscreenPath()");
|
---|
3365 |
|
---|
3366 | disableClipping();
|
---|
3367 |
|
---|
3368 | GLuint program = qt_gl_program_cache()->getProgram(device->context(),
|
---|
3369 | FRAGMENT_PROGRAM_MASK_TRAPEZOID_AA, 0, true);
|
---|
3370 | QGLPathMaskGenerator maskGenerator(path, matrix, offscreen, program);
|
---|
3371 | addItem(qt_mask_texture_cache()->getMask(maskGenerator, this));
|
---|
3372 |
|
---|
3373 | enableClipping();
|
---|
3374 | #endif
|
---|
3375 | }
|
---|
3376 |
|
---|
3377 | void QOpenGLPaintEnginePrivate::drawFastRect(const QRectF &r)
|
---|
3378 | {
|
---|
3379 | Q_Q(QOpenGLPaintEngine);
|
---|
3380 | DEBUG_ONCE_STR("QOpenGLPaintEngine::drawRects(): drawing fast rect");
|
---|
3381 |
|
---|
3382 | q_vertexType vertexArray[10];
|
---|
3383 | qt_add_rect_to_array(r, vertexArray);
|
---|
3384 |
|
---|
3385 | if (has_pen)
|
---|
3386 | QOpenGLCoordinateOffset::enableOffset(this);
|
---|
3387 |
|
---|
3388 | if (has_brush) {
|
---|
3389 | flushDrawQueue();
|
---|
3390 |
|
---|
3391 | bool temp = high_quality_antialiasing;
|
---|
3392 | high_quality_antialiasing = false;
|
---|
3393 |
|
---|
3394 | q->updateCompositionMode(composition_mode);
|
---|
3395 |
|
---|
3396 | setGradientOps(cbrush, r);
|
---|
3397 |
|
---|
3398 | bool fast_style = current_style == Qt::LinearGradientPattern
|
---|
3399 | || current_style == Qt::SolidPattern;
|
---|
3400 |
|
---|
3401 | if (fast_style && has_fast_composition_mode) {
|
---|
3402 | glEnableClientState(GL_VERTEX_ARRAY);
|
---|
3403 | glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
|
---|
3404 | glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
---|
3405 | glDisableClientState(GL_VERTEX_ARRAY);
|
---|
3406 | } else {
|
---|
3407 | composite(r);
|
---|
3408 | }
|
---|
3409 |
|
---|
3410 | high_quality_antialiasing = temp;
|
---|
3411 |
|
---|
3412 | q->updateCompositionMode(composition_mode);
|
---|
3413 | }
|
---|
3414 |
|
---|
3415 | if (has_pen) {
|
---|
3416 | if (has_fast_pen && !high_quality_antialiasing) {
|
---|
3417 | setGradientOps(cpen.brush(), r);
|
---|
3418 |
|
---|
3419 | vertexArray[8] = vertexArray[0];
|
---|
3420 | vertexArray[9] = vertexArray[1];
|
---|
3421 |
|
---|
3422 | glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
|
---|
3423 | glEnableClientState(GL_VERTEX_ARRAY);
|
---|
3424 | glDrawArrays(GL_LINE_STRIP, 0, 5);
|
---|
3425 | glDisableClientState(GL_VERTEX_ARRAY);
|
---|
3426 | } else {
|
---|
3427 | QPainterPath path;
|
---|
3428 | path.setFillRule(Qt::WindingFill);
|
---|
3429 |
|
---|
3430 | qreal left = r.left();
|
---|
3431 | qreal right = r.right();
|
---|
3432 | qreal top = r.top();
|
---|
3433 | qreal bottom = r.bottom();
|
---|
3434 |
|
---|
3435 | path.moveTo(left, top);
|
---|
3436 | path.lineTo(right, top);
|
---|
3437 | path.lineTo(right, bottom);
|
---|
3438 | path.lineTo(left, bottom);
|
---|
3439 | path.lineTo(left, top);
|
---|
3440 |
|
---|
3441 | strokePath(path, false);
|
---|
3442 | }
|
---|
3443 |
|
---|
3444 | QOpenGLCoordinateOffset::disableOffset(this);
|
---|
3445 | }
|
---|
3446 | }
|
---|
3447 |
|
---|
3448 | bool QOpenGLPaintEnginePrivate::isFastRect(const QRectF &rect)
|
---|
3449 | {
|
---|
3450 | if (matrix.type() < QTransform::TxRotate) {
|
---|
3451 | QRectF r = matrix.mapRect(rect);
|
---|
3452 | return r.topLeft().toPoint() == r.topLeft()
|
---|
3453 | && r.bottomRight().toPoint() == r.bottomRight();
|
---|
3454 | }
|
---|
3455 |
|
---|
3456 | return false;
|
---|
3457 | }
|
---|
3458 |
|
---|
3459 | void QOpenGLPaintEngine::drawRects(const QRect *rects, int rectCount)
|
---|
3460 | {
|
---|
3461 | struct RectF {
|
---|
3462 | qreal x;
|
---|
3463 | qreal y;
|
---|
3464 | qreal w;
|
---|
3465 | qreal h;
|
---|
3466 | };
|
---|
3467 | Q_ASSERT(sizeof(RectF) == sizeof(QRectF));
|
---|
3468 | RectF fr[256];
|
---|
3469 | while (rectCount) {
|
---|
3470 | int i = 0;
|
---|
3471 | while (i < rectCount && i < 256) {
|
---|
3472 | fr[i].x = rects[i].x();
|
---|
3473 | fr[i].y = rects[i].y();
|
---|
3474 | fr[i].w = rects[i].width();
|
---|
3475 | fr[i].h = rects[i].height();
|
---|
3476 | ++i;
|
---|
3477 | }
|
---|
3478 | drawRects((QRectF *)(void *)fr, i);
|
---|
3479 | rects += i;
|
---|
3480 | rectCount -= i;
|
---|
3481 | }
|
---|
3482 | }
|
---|
3483 |
|
---|
3484 | void QOpenGLPaintEngine::drawRects(const QRectF *rects, int rectCount)
|
---|
3485 | {
|
---|
3486 | Q_D(QOpenGLPaintEngine);
|
---|
3487 |
|
---|
3488 | if (d->use_emulation) {
|
---|
3489 | QPaintEngineEx::drawRects(rects, rectCount);
|
---|
3490 | return;
|
---|
3491 | }
|
---|
3492 |
|
---|
3493 | for (int i=0; i<rectCount; ++i) {
|
---|
3494 | const QRectF &r = rects[i];
|
---|
3495 |
|
---|
3496 | // optimization for rects which can be drawn aliased
|
---|
3497 | if (!d->high_quality_antialiasing || d->isFastRect(r)) {
|
---|
3498 | d->drawFastRect(r);
|
---|
3499 | } else {
|
---|
3500 | QPainterPath path;
|
---|
3501 | path.addRect(r);
|
---|
3502 |
|
---|
3503 | if (d->has_brush) {
|
---|
3504 | d->disableClipping();
|
---|
3505 | GLuint program = qt_gl_program_cache()->getProgram(d->device->context(),
|
---|
3506 | FRAGMENT_PROGRAM_MASK_TRAPEZOID_AA, 0, true);
|
---|
3507 |
|
---|
3508 | if (d->matrix.type() >= QTransform::TxProject) {
|
---|
3509 | QGLPathMaskGenerator maskGenerator(path, d->matrix, d->offscreen, program);
|
---|
3510 | d->addItem(qt_mask_texture_cache()->getMask(maskGenerator, d));
|
---|
3511 | } else {
|
---|
3512 | QGLRectMaskGenerator maskGenerator(path, d->matrix, d->offscreen, program);
|
---|
3513 | d->addItem(qt_mask_texture_cache()->getMask(maskGenerator, d));
|
---|
3514 | }
|
---|
3515 |
|
---|
3516 | d->enableClipping();
|
---|
3517 | }
|
---|
3518 |
|
---|
3519 | if (d->has_pen) {
|
---|
3520 | if (d->has_fast_pen)
|
---|
3521 | d->strokeLines(path);
|
---|
3522 | else
|
---|
3523 | d->strokePath(path, false);
|
---|
3524 | }
|
---|
3525 | }
|
---|
3526 | }
|
---|
3527 | }
|
---|
3528 |
|
---|
3529 | static void addQuadAsTriangle(q_vertexType *quad, q_vertexType *triangle)
|
---|
3530 | {
|
---|
3531 | triangle[0] = quad[0];
|
---|
3532 | triangle[1] = quad[1];
|
---|
3533 |
|
---|
3534 | triangle[2] = quad[2];
|
---|
3535 | triangle[3] = quad[3];
|
---|
3536 |
|
---|
3537 | triangle[4] = quad[4];
|
---|
3538 | triangle[5] = quad[5];
|
---|
3539 |
|
---|
3540 | triangle[6] = quad[4];
|
---|
3541 | triangle[7] = quad[5];
|
---|
3542 |
|
---|
3543 | triangle[8] = quad[6];
|
---|
3544 | triangle[9] = quad[7];
|
---|
3545 |
|
---|
3546 | triangle[10] = quad[0];
|
---|
3547 | triangle[11] = quad[1];
|
---|
3548 | }
|
---|
3549 |
|
---|
3550 | void QOpenGLPaintEngine::drawPoints(const QPoint *points, int pointCount)
|
---|
3551 | {
|
---|
3552 | Q_ASSERT(sizeof(QT_PointF) == sizeof(QPointF));
|
---|
3553 | QT_PointF fp[256];
|
---|
3554 | while (pointCount) {
|
---|
3555 | int i = 0;
|
---|
3556 | while (i < pointCount && i < 256) {
|
---|
3557 | fp[i].x = points[i].x();
|
---|
3558 | fp[i].y = points[i].y();
|
---|
3559 | ++i;
|
---|
3560 | }
|
---|
3561 | drawPoints((QPointF *)(void *)fp, i);
|
---|
3562 | points += i;
|
---|
3563 | pointCount -= i;
|
---|
3564 | }
|
---|
3565 | }
|
---|
3566 |
|
---|
3567 | void QOpenGLPaintEngine::drawPoints(const QPointF *points, int pointCount)
|
---|
3568 | {
|
---|
3569 | Q_D(QOpenGLPaintEngine);
|
---|
3570 |
|
---|
3571 | if (d->use_emulation) {
|
---|
3572 | QPaintEngineEx::drawPoints(points, pointCount);
|
---|
3573 | return;
|
---|
3574 | }
|
---|
3575 |
|
---|
3576 | d->setGradientOps(d->cpen.brush(), QRectF());
|
---|
3577 |
|
---|
3578 | if (!d->cpen.isCosmetic() || d->high_quality_antialiasing) {
|
---|
3579 | Qt::PenCapStyle capStyle = d->cpen.capStyle();
|
---|
3580 | if (capStyle == Qt::FlatCap)
|
---|
3581 | d->cpen.setCapStyle(Qt::SquareCap);
|
---|
3582 | QPaintEngine::drawPoints(points, pointCount);
|
---|
3583 | d->cpen.setCapStyle(capStyle);
|
---|
3584 | return;
|
---|
3585 | }
|
---|
3586 |
|
---|
3587 | d->flushDrawQueue();
|
---|
3588 |
|
---|
3589 | if (d->has_fast_pen) {
|
---|
3590 | QVarLengthArray<q_vertexType> vertexArray(6 * pointCount);
|
---|
3591 |
|
---|
3592 | glMatrixMode(GL_MODELVIEW);
|
---|
3593 | glPushMatrix();
|
---|
3594 | glLoadIdentity();
|
---|
3595 |
|
---|
3596 | int j = 0;
|
---|
3597 | for (int i = 0; i < pointCount; ++i) {
|
---|
3598 | QPointF mapped = d->matrix.map(points[i]);
|
---|
3599 |
|
---|
3600 | qreal xf = qRound(mapped.x());
|
---|
3601 | qreal yf = qRound(mapped.y());
|
---|
3602 |
|
---|
3603 | q_vertexType x = f2vt(xf);
|
---|
3604 | q_vertexType y = f2vt(yf);
|
---|
3605 |
|
---|
3606 | vertexArray[j++] = x;
|
---|
3607 | vertexArray[j++] = y - f2vt(0.5);
|
---|
3608 |
|
---|
3609 | vertexArray[j++] = x + f2vt(1.5);
|
---|
3610 | vertexArray[j++] = y + f2vt(1.0);
|
---|
3611 |
|
---|
3612 | vertexArray[j++] = x;
|
---|
3613 | vertexArray[j++] = y + f2vt(1.0);
|
---|
3614 | }
|
---|
3615 |
|
---|
3616 | glEnableClientState(GL_VERTEX_ARRAY);
|
---|
3617 |
|
---|
3618 | glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray.constData());
|
---|
3619 | glDrawArrays(GL_TRIANGLES, 0, pointCount*3);
|
---|
3620 |
|
---|
3621 | glDisableClientState(GL_VERTEX_ARRAY);
|
---|
3622 |
|
---|
3623 | glPopMatrix();
|
---|
3624 | return;
|
---|
3625 | }
|
---|
3626 |
|
---|
3627 | const qreal *vertexArray = reinterpret_cast<const qreal*>(&points[0]);
|
---|
3628 |
|
---|
3629 | if (sizeof(qreal) == sizeof(double)) {
|
---|
3630 | Q_ASSERT(sizeof(QPointF) == 16);
|
---|
3631 | glVertexPointer(2, GL_DOUBLE, 0, vertexArray);
|
---|
3632 | }
|
---|
3633 | else {
|
---|
3634 | Q_ASSERT(sizeof(QPointF) == 8);
|
---|
3635 | glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
|
---|
3636 | }
|
---|
3637 |
|
---|
3638 | glEnableClientState(GL_VERTEX_ARRAY);
|
---|
3639 | glDrawArrays(GL_POINTS, 0, pointCount);
|
---|
3640 | glDisableClientState(GL_VERTEX_ARRAY);
|
---|
3641 | }
|
---|
3642 |
|
---|
3643 | void QOpenGLPaintEngine::drawLines(const QLine *lines, int lineCount)
|
---|
3644 | {
|
---|
3645 | struct PointF {
|
---|
3646 | qreal x;
|
---|
3647 | qreal y;
|
---|
3648 | };
|
---|
3649 | struct LineF {
|
---|
3650 | PointF p1;
|
---|
3651 | PointF p2;
|
---|
3652 | };
|
---|
3653 | Q_ASSERT(sizeof(PointF) == sizeof(QPointF));
|
---|
3654 | Q_ASSERT(sizeof(LineF) == sizeof(QLineF));
|
---|
3655 | LineF fl[256];
|
---|
3656 | while (lineCount) {
|
---|
3657 | int i = 0;
|
---|
3658 | while (i < lineCount && i < 256) {
|
---|
3659 | fl[i].p1.x = lines[i].x1();
|
---|
3660 | fl[i].p1.y = lines[i].y1();
|
---|
3661 | fl[i].p2.x = lines[i].x2();
|
---|
3662 | fl[i].p2.y = lines[i].y2();
|
---|
3663 | ++i;
|
---|
3664 | }
|
---|
3665 | drawLines((QLineF *)(void *)fl, i);
|
---|
3666 | lines += i;
|
---|
3667 | lineCount -= i;
|
---|
3668 | }
|
---|
3669 | }
|
---|
3670 |
|
---|
3671 | void QOpenGLPaintEngine::drawLines(const QLineF *lines, int lineCount)
|
---|
3672 | {
|
---|
3673 | Q_D(QOpenGLPaintEngine);
|
---|
3674 |
|
---|
3675 | if (d->use_emulation) {
|
---|
3676 | QPaintEngineEx::drawLines(lines, lineCount);
|
---|
3677 | return;
|
---|
3678 | }
|
---|
3679 |
|
---|
3680 | if (d->has_pen) {
|
---|
3681 | QOpenGLCoordinateOffset offset(d);
|
---|
3682 | if (d->has_fast_pen && !d->high_quality_antialiasing) {
|
---|
3683 | //### gradient resolving on lines isn't correct
|
---|
3684 | d->setGradientOps(d->cpen.brush(), QRectF());
|
---|
3685 |
|
---|
3686 | bool useRects = false;
|
---|
3687 | // scale or 90 degree rotation?
|
---|
3688 | if (d->matrix.type() <= QTransform::TxTranslate
|
---|
3689 | || (!d->cpen.isCosmetic()
|
---|
3690 | && (d->matrix.type() <= QTransform::TxScale
|
---|
3691 | || (d->matrix.type() == QTransform::TxRotate
|
---|
3692 | && d->matrix.m11() == 0 && d->matrix.m22() == 0)))) {
|
---|
3693 | useRects = true;
|
---|
3694 | for (int i = 0; i < lineCount; ++i) {
|
---|
3695 | if (lines[i].p1().x() != lines[i].p2().x()
|
---|
3696 | && lines[i].p1().y() != lines[i].p2().y()) {
|
---|
3697 | useRects = false;
|
---|
3698 | break;
|
---|
3699 | }
|
---|
3700 | }
|
---|
3701 | }
|
---|
3702 |
|
---|
3703 | q_vertexType endCap = f2vt(d->cpen.capStyle() == Qt::FlatCap ? 0 : 0.5);
|
---|
3704 | if (useRects) {
|
---|
3705 | QVarLengthArray<q_vertexType> vertexArray(12 * lineCount);
|
---|
3706 |
|
---|
3707 | q_vertexType quad[8];
|
---|
3708 | for (int i = 0; i < lineCount; ++i) {
|
---|
3709 | q_vertexType x1 = f2vt(lines[i].x1());
|
---|
3710 | q_vertexType x2 = f2vt(lines[i].x2());
|
---|
3711 | q_vertexType y1 = f2vt(lines[i].y1());
|
---|
3712 | q_vertexType y2 = f2vt(lines[i].y2());
|
---|
3713 |
|
---|
3714 | if (x1 == x2) {
|
---|
3715 | if (y1 > y2)
|
---|
3716 | qSwap(y1, y2);
|
---|
3717 |
|
---|
3718 | quad[0] = x1 - f2vt(0.5);
|
---|
3719 | quad[1] = y1 - endCap;
|
---|
3720 |
|
---|
3721 | quad[2] = x1 + f2vt(0.5);
|
---|
3722 | quad[3] = y1 - endCap;
|
---|
3723 |
|
---|
3724 | quad[4] = x1 + f2vt(0.5);
|
---|
3725 | quad[5] = y2 + endCap;
|
---|
3726 |
|
---|
3727 | quad[6] = x1 - f2vt(0.5);
|
---|
3728 | quad[7] = y2 + endCap;
|
---|
3729 | } else {
|
---|
3730 | if (x1 > x2)
|
---|
3731 | qSwap(x1, x2);
|
---|
3732 |
|
---|
3733 | quad[0] = x1 - endCap;
|
---|
3734 | quad[1] = y1 + f2vt(0.5);
|
---|
3735 |
|
---|
3736 | quad[2] = x1 - endCap;
|
---|
3737 | quad[3] = y1 - f2vt(0.5);
|
---|
3738 |
|
---|
3739 | quad[4] = x2 + endCap;
|
---|
3740 | quad[5] = y1 - f2vt(0.5);
|
---|
3741 |
|
---|
3742 | quad[6] = x2 + endCap;
|
---|
3743 | quad[7] = y1 + f2vt(0.5);
|
---|
3744 | }
|
---|
3745 |
|
---|
3746 | addQuadAsTriangle(quad, &vertexArray[12*i]);
|
---|
3747 | }
|
---|
3748 |
|
---|
3749 | glEnableClientState(GL_VERTEX_ARRAY);
|
---|
3750 |
|
---|
3751 | glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray.constData());
|
---|
3752 | glDrawArrays(GL_TRIANGLES, 0, lineCount*6);
|
---|
3753 |
|
---|
3754 | glDisableClientState(GL_VERTEX_ARRAY);
|
---|
3755 | } else {
|
---|
3756 | QVarLengthArray<q_vertexType> vertexArray(4 * lineCount);
|
---|
3757 | for (int i = 0; i < lineCount; ++i) {
|
---|
3758 | const QPointF a = lines[i].p1();
|
---|
3759 | vertexArray[4*i] = f2vt(lines[i].x1());
|
---|
3760 | vertexArray[4*i+1] = f2vt(lines[i].y1());
|
---|
3761 | vertexArray[4*i+2] = f2vt(lines[i].x2());
|
---|
3762 | vertexArray[4*i+3] = f2vt(lines[i].y2());
|
---|
3763 | }
|
---|
3764 |
|
---|
3765 | glEnableClientState(GL_VERTEX_ARRAY);
|
---|
3766 |
|
---|
3767 | glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray.constData());
|
---|
3768 | glDrawArrays(GL_LINES, 0, lineCount*2);
|
---|
3769 |
|
---|
3770 | glVertexPointer(2, q_vertexTypeEnum, 4*sizeof(q_vertexType), vertexArray.constData() + 2);
|
---|
3771 | glDrawArrays(GL_POINTS, 0, lineCount);
|
---|
3772 |
|
---|
3773 | glDisableClientState(GL_VERTEX_ARRAY);
|
---|
3774 | }
|
---|
3775 | } else {
|
---|
3776 | QPainterPath path;
|
---|
3777 | path.setFillRule(Qt::WindingFill);
|
---|
3778 | for (int i=0; i<lineCount; ++i) {
|
---|
3779 | const QLineF &l = lines[i];
|
---|
3780 |
|
---|
3781 | if (l.p1() == l.p2()) {
|
---|
3782 | if (d->cpen.capStyle() != Qt::FlatCap) {
|
---|
3783 | QPointF p = l.p1();
|
---|
3784 | drawPoints(&p, 1);
|
---|
3785 | }
|
---|
3786 | continue;
|
---|
3787 | }
|
---|
3788 |
|
---|
3789 | path.moveTo(l.x1(), l.y1());
|
---|
3790 | path.lineTo(l.x2(), l.y2());
|
---|
3791 | }
|
---|
3792 |
|
---|
3793 | if (d->has_fast_pen && d->high_quality_antialiasing)
|
---|
3794 | d->strokeLines(path);
|
---|
3795 | else
|
---|
3796 | d->strokePath(path, false);
|
---|
3797 | }
|
---|
3798 | }
|
---|
3799 | }
|
---|
3800 |
|
---|
3801 | void QOpenGLPaintEngine::drawPolygon(const QPoint *points, int pointCount, PolygonDrawMode mode)
|
---|
3802 | {
|
---|
3803 | Q_ASSERT(sizeof(QT_PointF) == sizeof(QPointF));
|
---|
3804 | QVarLengthArray<QT_PointF> p(pointCount);
|
---|
3805 | for (int i=0; i<pointCount; ++i) {
|
---|
3806 | p[i].x = points[i].x();
|
---|
3807 | p[i].y = points[i].y();
|
---|
3808 | }
|
---|
3809 | drawPolygon((QPointF *)p.data(), pointCount, mode);
|
---|
3810 | }
|
---|
3811 |
|
---|
3812 | void QOpenGLPaintEngine::drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode)
|
---|
3813 | {
|
---|
3814 | Q_D(QOpenGLPaintEngine);
|
---|
3815 | if(pointCount < 2)
|
---|
3816 | return;
|
---|
3817 |
|
---|
3818 | if (d->use_emulation) {
|
---|
3819 | QPaintEngineEx::drawPolygon(points, pointCount, mode);
|
---|
3820 | return;
|
---|
3821 | }
|
---|
3822 |
|
---|
3823 | QRectF bounds;
|
---|
3824 | if ((mode == ConvexMode && !d->high_quality_antialiasing && state()->brushNeedsResolving()) ||
|
---|
3825 | ((d->has_fast_pen && !d->high_quality_antialiasing) && state()->penNeedsResolving())) {
|
---|
3826 | qreal minx = points[0].x(), miny = points[0].y(),
|
---|
3827 | maxx = points[0].x(), maxy = points[0].y();
|
---|
3828 | for (int i = 1; i < pointCount; ++i) {
|
---|
3829 | const QPointF &pt = points[i];
|
---|
3830 | if (minx > pt.x())
|
---|
3831 | minx = pt.x();
|
---|
3832 | if (miny > pt.y())
|
---|
3833 | miny = pt.y();
|
---|
3834 | if (maxx < pt.x())
|
---|
3835 | maxx = pt.x();
|
---|
3836 | if (maxy < pt.y())
|
---|
3837 | maxy = pt.y();
|
---|
3838 | }
|
---|
3839 | bounds = QRectF(minx, maxx, maxx-minx, maxy-miny);
|
---|
3840 | }
|
---|
3841 |
|
---|
3842 | QOpenGLCoordinateOffset offset(d);
|
---|
3843 |
|
---|
3844 | if (d->has_brush && mode != PolylineMode) {
|
---|
3845 | if (mode == ConvexMode && !d->high_quality_antialiasing) {
|
---|
3846 | //### resolving on polygon from points isn't correct
|
---|
3847 | d->setGradientOps(d->cbrush, bounds);
|
---|
3848 |
|
---|
3849 | const qreal *vertexArray = reinterpret_cast<const qreal*>(&points[0]);
|
---|
3850 |
|
---|
3851 | if (sizeof(qreal) == sizeof(double)) {
|
---|
3852 | Q_ASSERT(sizeof(QPointF) == 16);
|
---|
3853 | glVertexPointer(2, GL_DOUBLE, 0, vertexArray);
|
---|
3854 | }
|
---|
3855 | else {
|
---|
3856 | Q_ASSERT(sizeof(QPointF) == 8);
|
---|
3857 | glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
|
---|
3858 | }
|
---|
3859 |
|
---|
3860 | glEnableClientState(GL_VERTEX_ARRAY);
|
---|
3861 | glDrawArrays(GL_TRIANGLE_FAN, 0, pointCount);
|
---|
3862 | glDisableClientState(GL_VERTEX_ARRAY);
|
---|
3863 | } else {
|
---|
3864 | QPainterPath path;
|
---|
3865 | path.setFillRule(mode == WindingMode ? Qt::WindingFill : Qt::OddEvenFill);
|
---|
3866 | path.moveTo(points[0]);
|
---|
3867 | for (int i=1; i<pointCount; ++i)
|
---|
3868 | path.lineTo(points[i]);
|
---|
3869 | d->fillPath(path);
|
---|
3870 | }
|
---|
3871 | }
|
---|
3872 |
|
---|
3873 | if (d->has_pen) {
|
---|
3874 | if (d->has_fast_pen && !d->high_quality_antialiasing) {
|
---|
3875 | d->setGradientOps(d->cpen.brush(), bounds);
|
---|
3876 | QVarLengthArray<q_vertexType> vertexArray(pointCount*2 + 2);
|
---|
3877 | glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray.constData());
|
---|
3878 | int i;
|
---|
3879 | for (i=0; i<pointCount; ++i) {
|
---|
3880 | vertexArray[i*2] = f2vt(points[i].x());
|
---|
3881 | vertexArray[i*2+1] = f2vt(points[i].y());
|
---|
3882 | }
|
---|
3883 |
|
---|
3884 | glEnableClientState(GL_VERTEX_ARRAY);
|
---|
3885 | if (mode != PolylineMode) {
|
---|
3886 | vertexArray[i*2] = vertexArray[0];
|
---|
3887 | vertexArray[i*2+1] = vertexArray[1];
|
---|
3888 | glDrawArrays(GL_LINE_STRIP, 0, pointCount+1);
|
---|
3889 | } else {
|
---|
3890 | glDrawArrays(GL_LINE_STRIP, 0, pointCount);
|
---|
3891 | glDrawArrays(GL_POINTS, pointCount-1, 1);
|
---|
3892 | }
|
---|
3893 | glDisableClientState(GL_VERTEX_ARRAY);
|
---|
3894 | } else {
|
---|
3895 | QPainterPath path(points[0]);
|
---|
3896 | for (int i = 1; i < pointCount; ++i)
|
---|
3897 | path.lineTo(points[i]);
|
---|
3898 | if (mode != PolylineMode)
|
---|
3899 | path.lineTo(points[0]);
|
---|
3900 |
|
---|
3901 | if (d->has_fast_pen)
|
---|
3902 | d->strokeLines(path);
|
---|
3903 | else
|
---|
3904 | d->strokePath(path, true);
|
---|
3905 | }
|
---|
3906 | }
|
---|
3907 | }
|
---|
3908 |
|
---|
3909 | void QOpenGLPaintEnginePrivate::strokeLines(const QPainterPath &path)
|
---|
3910 | {
|
---|
3911 | DEBUG_ONCE_STR("QOpenGLPaintEnginePrivate::strokeLines()");
|
---|
3912 |
|
---|
3913 | qreal penWidth = cpen.widthF();
|
---|
3914 |
|
---|
3915 | GLuint program = qt_gl_program_cache()->getProgram(device->context(),
|
---|
3916 | FRAGMENT_PROGRAM_MASK_TRAPEZOID_AA, 0, true);
|
---|
3917 | QGLLineMaskGenerator maskGenerator(path, matrix, penWidth == 0 ? 1.0 : penWidth,
|
---|
3918 | offscreen, program);
|
---|
3919 |
|
---|
3920 | disableClipping();
|
---|
3921 |
|
---|
3922 | QBrush temp = cbrush;
|
---|
3923 | QPointF origin = brush_origin;
|
---|
3924 |
|
---|
3925 | cbrush = cpen.brush();
|
---|
3926 | brush_origin = QPointF();
|
---|
3927 |
|
---|
3928 | addItem(qt_mask_texture_cache()->getMask(maskGenerator, this));
|
---|
3929 |
|
---|
3930 | cbrush = temp;
|
---|
3931 | brush_origin = origin;
|
---|
3932 |
|
---|
3933 | enableClipping();
|
---|
3934 | }
|
---|
3935 |
|
---|
3936 | extern bool qt_scaleForTransform(const QTransform &transform, qreal *scale); // qtransform.cpp
|
---|
3937 |
|
---|
3938 | void QOpenGLPaintEnginePrivate::strokePath(const QPainterPath &path, bool use_cache)
|
---|
3939 | {
|
---|
3940 | QBrush old_brush = cbrush;
|
---|
3941 | cbrush = cpen.brush();
|
---|
3942 |
|
---|
3943 | qreal txscale = 1;
|
---|
3944 | if (cpen.isCosmetic() || (qt_scaleForTransform(matrix, &txscale) && txscale != 1)) {
|
---|
3945 | QTransform temp = matrix;
|
---|
3946 | matrix = QTransform();
|
---|
3947 | glPushMatrix();
|
---|
3948 |
|
---|
3949 | if (has_antialiasing) {
|
---|
3950 | glLoadIdentity();
|
---|
3951 | } else {
|
---|
3952 | float offs_matrix[] =
|
---|
3953 | { 1, 0, 0, 0,
|
---|
3954 | 0, 1, 0, 0,
|
---|
3955 | 0, 0, 1, 0,
|
---|
3956 | 0.5, 0.5, 0, 1 };
|
---|
3957 | glLoadMatrixf(offs_matrix);
|
---|
3958 | }
|
---|
3959 |
|
---|
3960 | QPen pen = cpen;
|
---|
3961 | if (txscale != 1)
|
---|
3962 | pen.setWidthF(pen.widthF() * txscale);
|
---|
3963 | if (use_cache)
|
---|
3964 | fillPath(qt_opengl_stroke_cache()->getStrokedPath(temp.map(path), pen));
|
---|
3965 | else
|
---|
3966 | fillPath(strokeForPath(temp.map(path), pen));
|
---|
3967 |
|
---|
3968 | glPopMatrix();
|
---|
3969 | matrix = temp;
|
---|
3970 | } else if (use_cache) {
|
---|
3971 | fillPath(qt_opengl_stroke_cache()->getStrokedPath(path, cpen));
|
---|
3972 | } else {
|
---|
3973 | fillPath(strokeForPath(path, cpen));
|
---|
3974 | }
|
---|
3975 |
|
---|
3976 | cbrush = old_brush;
|
---|
3977 | }
|
---|
3978 |
|
---|
3979 | void QOpenGLPaintEnginePrivate::strokePathFastPen(const QPainterPath &path, bool needsResolving)
|
---|
3980 | {
|
---|
3981 | #ifndef QT_OPENGL_ES
|
---|
3982 | QRectF bounds;
|
---|
3983 | if (needsResolving)
|
---|
3984 | bounds = path.controlPointRect();
|
---|
3985 | setGradientOps(cpen.brush(), bounds);
|
---|
3986 |
|
---|
3987 | QBezier beziers[32];
|
---|
3988 | for (int i=0; i<path.elementCount(); ++i) {
|
---|
3989 | const QPainterPath::Element &e = path.elementAt(i);
|
---|
3990 | switch (e.type) {
|
---|
3991 | case QPainterPath::MoveToElement:
|
---|
3992 | if (i != 0)
|
---|
3993 | glEnd(); // GL_LINE_STRIP
|
---|
3994 | glBegin(GL_LINE_STRIP);
|
---|
3995 | glVertex2d(e.x, e.y);
|
---|
3996 |
|
---|
3997 | break;
|
---|
3998 | case QPainterPath::LineToElement:
|
---|
3999 | glVertex2d(e.x, e.y);
|
---|
4000 | break;
|
---|
4001 |
|
---|
4002 | case QPainterPath::CurveToElement:
|
---|
4003 | {
|
---|
4004 | QPointF sp = path.elementAt(i-1);
|
---|
4005 | QPointF cp2 = path.elementAt(i+1);
|
---|
4006 | QPointF ep = path.elementAt(i+2);
|
---|
4007 | i+=2;
|
---|
4008 |
|
---|
4009 | qreal inverseScaleHalf = inverseScale / 2;
|
---|
4010 | beziers[0] = QBezier::fromPoints(sp, e, cp2, ep);
|
---|
4011 | QBezier *b = beziers;
|
---|
4012 | while (b >= beziers) {
|
---|
4013 | // check if we can pop the top bezier curve from the stack
|
---|
4014 | qreal l = qAbs(b->x4 - b->x1) + qAbs(b->y4 - b->y1);
|
---|
4015 | qreal d;
|
---|
4016 | if (l > inverseScale) {
|
---|
4017 | d = qAbs( (b->x4 - b->x1)*(b->y1 - b->y2)
|
---|
4018 | - (b->y4 - b->y1)*(b->x1 - b->x2) )
|
---|
4019 | + qAbs( (b->x4 - b->x1)*(b->y1 - b->y3)
|
---|
4020 | - (b->y4 - b->y1)*(b->x1 - b->x3) );
|
---|
4021 | d /= l;
|
---|
4022 | } else {
|
---|
4023 | d = qAbs(b->x1 - b->x2) + qAbs(b->y1 - b->y2) +
|
---|
4024 | qAbs(b->x1 - b->x3) + qAbs(b->y1 - b->y3);
|
---|
4025 | }
|
---|
4026 | if (d < inverseScaleHalf || b == beziers + 31) {
|
---|
4027 | // good enough, we pop it off and add the endpoint
|
---|
4028 | glVertex2d(b->x4, b->y4);
|
---|
4029 | --b;
|
---|
4030 | } else {
|
---|
4031 | // split, second half of the polygon goes lower into the stack
|
---|
4032 | b->split(b+1, b);
|
---|
4033 | ++b;
|
---|
4034 | }
|
---|
4035 | }
|
---|
4036 | } // case CurveToElement
|
---|
4037 | default:
|
---|
4038 | break;
|
---|
4039 | } // end of switch
|
---|
4040 | }
|
---|
4041 | glEnd(); // GL_LINE_STRIP
|
---|
4042 | #else
|
---|
4043 | // have to use vertex arrays on embedded
|
---|
4044 | QRectF bounds;
|
---|
4045 | if (needsResolving)
|
---|
4046 | bounds = path.controlPointRect();
|
---|
4047 | setGradientOps(cpen.brush(), bounds);
|
---|
4048 |
|
---|
4049 | glEnableClientState(GL_VERTEX_ARRAY);
|
---|
4050 | tess_points.reset();
|
---|
4051 | QBezier beziers[32];
|
---|
4052 | for (int i=0; i<path.elementCount(); ++i) {
|
---|
4053 | const QPainterPath::Element &e = path.elementAt(i);
|
---|
4054 | switch (e.type) {
|
---|
4055 | case QPainterPath::MoveToElement:
|
---|
4056 | if (i != 0) {
|
---|
4057 | glVertexPointer(2, q_vertexTypeEnum, 0, tess_points.data());
|
---|
4058 | glDrawArrays(GL_LINE_STRIP, 0, tess_points.size());
|
---|
4059 | tess_points.reset();
|
---|
4060 | }
|
---|
4061 | tess_points.add(QPointF(e.x, e.y));
|
---|
4062 |
|
---|
4063 | break;
|
---|
4064 | case QPainterPath::LineToElement:
|
---|
4065 | tess_points.add(QPointF(e.x, e.y));
|
---|
4066 | break;
|
---|
4067 |
|
---|
4068 | case QPainterPath::CurveToElement:
|
---|
4069 | {
|
---|
4070 | QPointF sp = path.elementAt(i-1);
|
---|
4071 | QPointF cp2 = path.elementAt(i+1);
|
---|
4072 | QPointF ep = path.elementAt(i+2);
|
---|
4073 | i+=2;
|
---|
4074 |
|
---|
4075 | qreal inverseScaleHalf = inverseScale / 2;
|
---|
4076 | beziers[0] = QBezier::fromPoints(sp, e, cp2, ep);
|
---|
4077 | QBezier *b = beziers;
|
---|
4078 | while (b >= beziers) {
|
---|
4079 | // check if we can pop the top bezier curve from the stack
|
---|
4080 | qreal l = qAbs(b->x4 - b->x1) + qAbs(b->y4 - b->y1);
|
---|
4081 | qreal d;
|
---|
4082 | if (l > inverseScale) {
|
---|
4083 | d = qAbs( (b->x4 - b->x1)*(b->y1 - b->y2)
|
---|
4084 | - (b->y4 - b->y1)*(b->x1 - b->x2) )
|
---|
4085 | + qAbs( (b->x4 - b->x1)*(b->y1 - b->y3)
|
---|
4086 | - (b->y4 - b->y1)*(b->x1 - b->x3) );
|
---|
4087 | d /= l;
|
---|
4088 | } else {
|
---|
4089 | d = qAbs(b->x1 - b->x2) + qAbs(b->y1 - b->y2) +
|
---|
4090 | qAbs(b->x1 - b->x3) + qAbs(b->y1 - b->y3);
|
---|
4091 | }
|
---|
4092 | if (d < inverseScaleHalf || b == beziers + 31) {
|
---|
4093 | // good enough, we pop it off and add the endpoint
|
---|
4094 | tess_points.add(QPointF(b->x4, b->y4));
|
---|
4095 | --b;
|
---|
4096 | } else {
|
---|
4097 | // split, second half of the polygon goes lower into the stack
|
---|
4098 | b->split(b+1, b);
|
---|
4099 | ++b;
|
---|
4100 | }
|
---|
4101 | }
|
---|
4102 | } // case CurveToElement
|
---|
4103 | default:
|
---|
4104 | break;
|
---|
4105 | } // end of switch
|
---|
4106 | }
|
---|
4107 | glVertexPointer(2, q_vertexTypeEnum, 0, tess_points.data());
|
---|
4108 | glDrawArrays(GL_LINE_STRIP, 0, tess_points.size());
|
---|
4109 | glDisableClientState(GL_VERTEX_ARRAY);
|
---|
4110 | #endif
|
---|
4111 | }
|
---|
4112 |
|
---|
4113 | static bool pathClosed(const QPainterPath &path)
|
---|
4114 | {
|
---|
4115 | QPointF lastMoveTo = path.elementAt(0);
|
---|
4116 | QPointF lastPoint = lastMoveTo;
|
---|
4117 |
|
---|
4118 | for (int i = 1; i < path.elementCount(); ++i) {
|
---|
4119 | const QPainterPath::Element &e = path.elementAt(i);
|
---|
4120 | switch (e.type) {
|
---|
4121 | case QPainterPath::MoveToElement:
|
---|
4122 | if (lastMoveTo != lastPoint)
|
---|
4123 | return false;
|
---|
4124 | lastMoveTo = lastPoint = e;
|
---|
4125 | break;
|
---|
4126 | case QPainterPath::LineToElement:
|
---|
4127 | lastPoint = e;
|
---|
4128 | break;
|
---|
4129 | case QPainterPath::CurveToElement:
|
---|
4130 | lastPoint = path.elementAt(i + 2);
|
---|
4131 | i+=2;
|
---|
4132 | break;
|
---|
4133 | default:
|
---|
4134 | break;
|
---|
4135 | }
|
---|
4136 | }
|
---|
4137 |
|
---|
4138 | return lastMoveTo == lastPoint;
|
---|
4139 | }
|
---|
4140 |
|
---|
4141 | void QOpenGLPaintEngine::drawPath(const QPainterPath &path)
|
---|
4142 | {
|
---|
4143 | Q_D(QOpenGLPaintEngine);
|
---|
4144 |
|
---|
4145 | if (path.isEmpty())
|
---|
4146 | return;
|
---|
4147 |
|
---|
4148 | if (d->use_emulation) {
|
---|
4149 | QPaintEngineEx::drawPath(path);
|
---|
4150 | return;
|
---|
4151 | }
|
---|
4152 |
|
---|
4153 | QOpenGLCoordinateOffset offset(d);
|
---|
4154 |
|
---|
4155 | if (d->has_brush) {
|
---|
4156 | bool path_closed = pathClosed(path);
|
---|
4157 |
|
---|
4158 | bool has_thick_pen =
|
---|
4159 | path_closed
|
---|
4160 | && d->has_pen
|
---|
4161 | && d->cpen.style() == Qt::SolidLine
|
---|
4162 | && d->cpen.isSolid()
|
---|
4163 | && d->cpen.color().alpha() == 255
|
---|
4164 | && d->txop < QTransform::TxProject
|
---|
4165 | && d->cpen.widthF() >= 2 / qSqrt(qMin(d->matrix.m11() * d->matrix.m11()
|
---|
4166 | + d->matrix.m21() * d->matrix.m21(),
|
---|
4167 | d->matrix.m12() * d->matrix.m12()
|
---|
4168 | + d->matrix.m22() * d->matrix.m22()));
|
---|
4169 |
|
---|
4170 | if (has_thick_pen) {
|
---|
4171 | DEBUG_ONCE qDebug() << "QOpenGLPaintEngine::drawPath(): Using thick pen optimization, style:" << d->cbrush.style();
|
---|
4172 |
|
---|
4173 | d->flushDrawQueue();
|
---|
4174 |
|
---|
4175 | bool temp = d->high_quality_antialiasing;
|
---|
4176 | d->high_quality_antialiasing = false;
|
---|
4177 |
|
---|
4178 | updateCompositionMode(d->composition_mode);
|
---|
4179 |
|
---|
4180 | d->fillPath(path);
|
---|
4181 |
|
---|
4182 | d->high_quality_antialiasing = temp;
|
---|
4183 | updateCompositionMode(d->composition_mode);
|
---|
4184 | } else {
|
---|
4185 | d->fillPath(path);
|
---|
4186 | }
|
---|
4187 | }
|
---|
4188 |
|
---|
4189 | if (d->has_pen) {
|
---|
4190 | if (d->has_fast_pen && !d->high_quality_antialiasing)
|
---|
4191 | d->strokePathFastPen(path, state()->penNeedsResolving());
|
---|
4192 | else
|
---|
4193 | d->strokePath(path, true);
|
---|
4194 | }
|
---|
4195 | }
|
---|
4196 |
|
---|
4197 | void QOpenGLPaintEnginePrivate::drawImageAsPath(const QRectF &r, const QImage &img, const QRectF &sr)
|
---|
4198 | {
|
---|
4199 | QBrush old_brush = cbrush;
|
---|
4200 | QPointF old_brush_origin = brush_origin;
|
---|
4201 |
|
---|
4202 | qreal scaleX = r.width() / sr.width();
|
---|
4203 | qreal scaleY = r.height() / sr.height();
|
---|
4204 |
|
---|
4205 | QTransform brush_matrix = QTransform::fromTranslate(r.left(), r.top());
|
---|
4206 | brush_matrix.scale(scaleX, scaleY);
|
---|
4207 | brush_matrix.translate(-sr.left(), -sr.top());
|
---|
4208 |
|
---|
4209 | cbrush = QBrush(img);
|
---|
4210 | cbrush.setTransform(brush_matrix);
|
---|
4211 | brush_origin = QPointF();
|
---|
4212 |
|
---|
4213 | QPainterPath p;
|
---|
4214 | p.addRect(r);
|
---|
4215 | fillPath(p);
|
---|
4216 |
|
---|
4217 | cbrush = old_brush;
|
---|
4218 | brush_origin = old_brush_origin;
|
---|
4219 | }
|
---|
4220 |
|
---|
4221 | void QOpenGLPaintEnginePrivate::drawTiledImageAsPath(const QRectF &r, const QImage &img, qreal sx, qreal sy,
|
---|
4222 | const QPointF &offset)
|
---|
4223 | {
|
---|
4224 | QBrush old_brush = cbrush;
|
---|
4225 | QPointF old_brush_origin = brush_origin;
|
---|
4226 |
|
---|
4227 | QTransform brush_matrix = QTransform::fromTranslate(r.left(), r.top());
|
---|
4228 | brush_matrix.scale(sx, sy);
|
---|
4229 | brush_matrix.translate(-offset.x(), -offset.y());
|
---|
4230 |
|
---|
4231 | cbrush = QBrush(img);
|
---|
4232 | cbrush.setTransform(brush_matrix);
|
---|
4233 | brush_origin = QPointF();
|
---|
4234 |
|
---|
4235 | QPainterPath p;
|
---|
4236 | p.addRect(r);
|
---|
4237 | fillPath(p);
|
---|
4238 |
|
---|
4239 | cbrush = old_brush;
|
---|
4240 | brush_origin = old_brush_origin;
|
---|
4241 | }
|
---|
4242 |
|
---|
4243 | static const QRectF scaleRect(const QRectF &r, qreal sx, qreal sy)
|
---|
4244 | {
|
---|
4245 | return QRectF(r.x() * sx, r.y() * sy, r.width() * sx, r.height() * sy);
|
---|
4246 | }
|
---|
4247 |
|
---|
4248 | template <typename T>
|
---|
4249 | static const T qSubImage(const T &image, const QRectF &src, QRectF *srcNew)
|
---|
4250 | {
|
---|
4251 | const int sx1 = qMax(0, qFloor(src.left()));
|
---|
4252 | const int sy1 = qMax(0, qFloor(src.top()));
|
---|
4253 | const int sx2 = qMin(image.width(), qCeil(src.right()));
|
---|
4254 | const int sy2 = qMin(image.height(), qCeil(src.bottom()));
|
---|
4255 |
|
---|
4256 | const T sub = image.copy(sx1, sy1, sx2 - sx1, sy2 - sy1);
|
---|
4257 |
|
---|
4258 | if (srcNew)
|
---|
4259 | *srcNew = src.translated(-sx1, -sy1);
|
---|
4260 |
|
---|
4261 | return sub;
|
---|
4262 | }
|
---|
4263 |
|
---|
4264 | void QOpenGLPaintEngine::drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr)
|
---|
4265 | {
|
---|
4266 | Q_D(QOpenGLPaintEngine);
|
---|
4267 | if (pm.depth() == 1) {
|
---|
4268 | QPixmap tpx(pm.size());
|
---|
4269 | tpx.fill(Qt::transparent);
|
---|
4270 | QPainter p(&tpx);
|
---|
4271 | p.setPen(d->cpen);
|
---|
4272 | p.drawPixmap(0, 0, pm);
|
---|
4273 | p.end();
|
---|
4274 | drawPixmap(r, tpx, sr);
|
---|
4275 | return;
|
---|
4276 | }
|
---|
4277 |
|
---|
4278 | const int sz = d->max_texture_size;
|
---|
4279 | if (pm.width() > sz || pm.height() > sz) {
|
---|
4280 | QRectF subsr;
|
---|
4281 | const QPixmap sub = qSubImage(pm, sr, &subsr);
|
---|
4282 |
|
---|
4283 | if (sub.width() <= sz && sub.height() <= sz) {
|
---|
4284 | drawPixmap(r, sub, subsr);
|
---|
4285 | } else {
|
---|
4286 | const QPixmap scaled = sub.scaled(sz, sz, Qt::KeepAspectRatio);
|
---|
4287 | const qreal sx = scaled.width() / qreal(sub.width());
|
---|
4288 | const qreal sy = scaled.height() / qreal(sub.height());
|
---|
4289 |
|
---|
4290 | drawPixmap(r, scaled, scaleRect(subsr, sx, sy));
|
---|
4291 | }
|
---|
4292 | return;
|
---|
4293 | }
|
---|
4294 |
|
---|
4295 |
|
---|
4296 | if (d->composition_mode > QPainter::CompositionMode_Plus || (d->high_quality_antialiasing && !d->isFastRect(r)))
|
---|
4297 | d->drawImageAsPath(r, pm.toImage(), sr);
|
---|
4298 | else {
|
---|
4299 | GLenum target = qt_gl_preferredTextureTarget();
|
---|
4300 | d->flushDrawQueue();
|
---|
4301 | QGLTexture *tex =
|
---|
4302 | d->device->context()->d_func()->bindTexture(pm, target, GL_RGBA,
|
---|
4303 | QGLContext::InternalBindOption);
|
---|
4304 | drawTextureRect(pm.width(), pm.height(), r, sr, target, tex);
|
---|
4305 | }
|
---|
4306 | }
|
---|
4307 |
|
---|
4308 | void QOpenGLPaintEngine::drawTiledPixmap(const QRectF &r, const QPixmap &pm, const QPointF &offset)
|
---|
4309 | {
|
---|
4310 | Q_D(QOpenGLPaintEngine);
|
---|
4311 | if (pm.depth() == 1) {
|
---|
4312 | QPixmap tpx(pm.size());
|
---|
4313 | tpx.fill(Qt::transparent);
|
---|
4314 | QPainter p(&tpx);
|
---|
4315 | p.setPen(d->cpen);
|
---|
4316 | p.drawPixmap(0, 0, pm);
|
---|
4317 | p.end();
|
---|
4318 | drawTiledPixmap(r, tpx, offset);
|
---|
4319 | return;
|
---|
4320 | }
|
---|
4321 |
|
---|
4322 | QImage scaled;
|
---|
4323 | const int sz = d->max_texture_size;
|
---|
4324 | if (pm.width() > sz || pm.height() > sz) {
|
---|
4325 | int rw = qCeil(r.width());
|
---|
4326 | int rh = qCeil(r.height());
|
---|
4327 | if (rw < pm.width() && rh < pm.height()) {
|
---|
4328 | drawTiledPixmap(r, pm.copy(0, 0, rw, rh), offset);
|
---|
4329 | return;
|
---|
4330 | }
|
---|
4331 |
|
---|
4332 | scaled = pm.toImage().scaled(sz, sz, Qt::KeepAspectRatio);
|
---|
4333 | }
|
---|
4334 |
|
---|
4335 | if (d->composition_mode > QPainter::CompositionMode_Plus || (d->high_quality_antialiasing && !d->isFastRect(r))) {
|
---|
4336 | if (scaled.isNull())
|
---|
4337 | d->drawTiledImageAsPath(r, pm.toImage(), 1, 1, offset);
|
---|
4338 | else {
|
---|
4339 | const qreal sx = pm.width() / qreal(scaled.width());
|
---|
4340 | const qreal sy = pm.height() / qreal(scaled.height());
|
---|
4341 | d->drawTiledImageAsPath(r, scaled, sx, sy, offset);
|
---|
4342 | }
|
---|
4343 | } else {
|
---|
4344 | d->flushDrawQueue();
|
---|
4345 |
|
---|
4346 | QGLTexture *tex;
|
---|
4347 | if (scaled.isNull())
|
---|
4348 | tex = d->device->context()->d_func()->bindTexture(pm, GL_TEXTURE_2D, GL_RGBA,
|
---|
4349 | QGLContext::InternalBindOption);
|
---|
4350 | else
|
---|
4351 | tex = d->device->context()->d_func()->bindTexture(scaled, GL_TEXTURE_2D, GL_RGBA,
|
---|
4352 | QGLContext::InternalBindOption);
|
---|
4353 | updateTextureFilter(GL_TEXTURE_2D, GL_REPEAT, d->use_smooth_pixmap_transform);
|
---|
4354 |
|
---|
4355 | #ifndef QT_OPENGL_ES
|
---|
4356 | glPushAttrib(GL_CURRENT_BIT);
|
---|
4357 | glDisable(GL_TEXTURE_GEN_S);
|
---|
4358 | #endif
|
---|
4359 | glColor4f(d->opacity, d->opacity, d->opacity, d->opacity);
|
---|
4360 | glEnable(GL_TEXTURE_2D);
|
---|
4361 |
|
---|
4362 | GLdouble tc_w = r.width()/pm.width();
|
---|
4363 | GLdouble tc_h = r.height()/pm.height();
|
---|
4364 |
|
---|
4365 | // Rotate the texture so that it is aligned correctly and the
|
---|
4366 | // wrapping is done correctly
|
---|
4367 | if (tex->options & QGLContext::InvertedYBindOption) {
|
---|
4368 | glMatrixMode(GL_TEXTURE);
|
---|
4369 | glPushMatrix();
|
---|
4370 | glRotatef(180.0, 0.0, 1.0, 0.0);
|
---|
4371 | glRotatef(180.0, 0.0, 0.0, 1.0);
|
---|
4372 | }
|
---|
4373 |
|
---|
4374 | q_vertexType vertexArray[4*2];
|
---|
4375 | q_vertexType texCoordArray[4*2];
|
---|
4376 |
|
---|
4377 | double offset_x = offset.x() / pm.width();
|
---|
4378 | double offset_y = offset.y() / pm.height();
|
---|
4379 |
|
---|
4380 | qt_add_rect_to_array(r, vertexArray);
|
---|
4381 | qt_add_texcoords_to_array(offset_x, offset_y,
|
---|
4382 | tc_w + offset_x, tc_h + offset_y, texCoordArray);
|
---|
4383 |
|
---|
4384 | glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
|
---|
4385 | glTexCoordPointer(2, q_vertexTypeEnum, 0, texCoordArray);
|
---|
4386 |
|
---|
4387 | glEnableClientState(GL_VERTEX_ARRAY);
|
---|
4388 | glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
---|
4389 | glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
---|
4390 | glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
---|
4391 | glDisableClientState(GL_VERTEX_ARRAY);
|
---|
4392 | if (tex->options & QGLContext::InvertedYBindOption)
|
---|
4393 | glPopMatrix();
|
---|
4394 |
|
---|
4395 | glDisable(GL_TEXTURE_2D);
|
---|
4396 | #ifndef QT_OPENGL_ES
|
---|
4397 | glPopAttrib();
|
---|
4398 | #endif
|
---|
4399 | }
|
---|
4400 | }
|
---|
4401 |
|
---|
4402 | void QOpenGLPaintEngine::drawImage(const QRectF &r, const QImage &image, const QRectF &sr,
|
---|
4403 | Qt::ImageConversionFlags)
|
---|
4404 | {
|
---|
4405 | Q_D(QOpenGLPaintEngine);
|
---|
4406 |
|
---|
4407 | const int sz = d->max_texture_size;
|
---|
4408 | if (image.width() > sz || image.height() > sz) {
|
---|
4409 | QRectF subsr;
|
---|
4410 | const QImage sub = qSubImage(image, sr, &subsr);
|
---|
4411 |
|
---|
4412 | if (sub.width() <= sz && sub.height() <= sz) {
|
---|
4413 | drawImage(r, sub, subsr, 0);
|
---|
4414 | } else {
|
---|
4415 | const QImage scaled = sub.scaled(sz, sz, Qt::KeepAspectRatio);
|
---|
4416 | const qreal sx = scaled.width() / qreal(sub.width());
|
---|
4417 | const qreal sy = scaled.height() / qreal(sub.height());
|
---|
4418 |
|
---|
4419 | drawImage(r, scaled, scaleRect(subsr, sx, sy), 0);
|
---|
4420 | }
|
---|
4421 | return;
|
---|
4422 | }
|
---|
4423 |
|
---|
4424 | if (d->composition_mode > QPainter::CompositionMode_Plus || (d->high_quality_antialiasing && !d->isFastRect(r)))
|
---|
4425 | d->drawImageAsPath(r, image, sr);
|
---|
4426 | else {
|
---|
4427 | GLenum target = qt_gl_preferredTextureTarget();
|
---|
4428 | d->flushDrawQueue();
|
---|
4429 | QGLTexture *tex =
|
---|
4430 | d->device->context()->d_func()->bindTexture(image, target, GL_RGBA,
|
---|
4431 | QGLContext::InternalBindOption);
|
---|
4432 | drawTextureRect(image.width(), image.height(), r, sr, target, tex);
|
---|
4433 | }
|
---|
4434 | }
|
---|
4435 |
|
---|
4436 | void QOpenGLPaintEngine::drawTextureRect(int tx_width, int tx_height, const QRectF &r,
|
---|
4437 | const QRectF &sr, GLenum target, QGLTexture *tex)
|
---|
4438 | {
|
---|
4439 | Q_D(QOpenGLPaintEngine);
|
---|
4440 | #ifndef QT_OPENGL_ES
|
---|
4441 | glPushAttrib(GL_CURRENT_BIT);
|
---|
4442 | glDisable(GL_TEXTURE_GEN_S);
|
---|
4443 | #endif
|
---|
4444 | glColor4f(d->opacity, d->opacity, d->opacity, d->opacity);
|
---|
4445 | glEnable(target);
|
---|
4446 | updateTextureFilter(target, GL_CLAMP_TO_EDGE, d->use_smooth_pixmap_transform);
|
---|
4447 |
|
---|
4448 | qreal x1, x2, y1, y2;
|
---|
4449 | if (target == GL_TEXTURE_2D) {
|
---|
4450 | x1 = sr.x() / tx_width;
|
---|
4451 | x2 = x1 + sr.width() / tx_width;
|
---|
4452 | if (tex->options & QGLContext::InvertedYBindOption) {
|
---|
4453 | y1 = 1 - (sr.bottom() / tx_height);
|
---|
4454 | y2 = 1 - (sr.y() / tx_height);
|
---|
4455 | } else {
|
---|
4456 | y1 = sr.bottom() / tx_height;
|
---|
4457 | y2 = sr.y() / tx_height;
|
---|
4458 | }
|
---|
4459 | } else {
|
---|
4460 | x1 = sr.x();
|
---|
4461 | x2 = sr.right();
|
---|
4462 | y1 = sr.bottom();
|
---|
4463 | y2 = sr.y();
|
---|
4464 | }
|
---|
4465 |
|
---|
4466 | q_vertexType vertexArray[4*2];
|
---|
4467 | q_vertexType texCoordArray[4*2];
|
---|
4468 |
|
---|
4469 | qt_add_rect_to_array(r, vertexArray);
|
---|
4470 | qt_add_texcoords_to_array(x1, y2, x2, y1, texCoordArray);
|
---|
4471 |
|
---|
4472 | glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
|
---|
4473 | glTexCoordPointer(2, q_vertexTypeEnum, 0, texCoordArray);
|
---|
4474 |
|
---|
4475 | glEnableClientState(GL_VERTEX_ARRAY);
|
---|
4476 | glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
---|
4477 | glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
---|
4478 | glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
---|
4479 | glDisableClientState(GL_VERTEX_ARRAY);
|
---|
4480 |
|
---|
4481 | glDisable(target);
|
---|
4482 | #ifndef QT_OPENGL_ES
|
---|
4483 | glPopAttrib();
|
---|
4484 | #endif
|
---|
4485 | }
|
---|
4486 |
|
---|
4487 | #ifdef Q_WS_WIN
|
---|
4488 | HDC
|
---|
4489 | #else
|
---|
4490 | Qt::HANDLE
|
---|
4491 | #endif
|
---|
4492 | QOpenGLPaintEngine::handle() const
|
---|
4493 | {
|
---|
4494 | return 0;
|
---|
4495 | }
|
---|
4496 |
|
---|
4497 | static const int x_margin = 1;
|
---|
4498 | static const int y_margin = 0;
|
---|
4499 |
|
---|
4500 | struct QGLGlyphCoord {
|
---|
4501 | // stores the offset and size of a glyph texture
|
---|
4502 | qreal x;
|
---|
4503 | qreal y;
|
---|
4504 | qreal width;
|
---|
4505 | qreal height;
|
---|
4506 | qreal log_width;
|
---|
4507 | qreal log_height;
|
---|
4508 | QFixed x_offset;
|
---|
4509 | QFixed y_offset;
|
---|
4510 | };
|
---|
4511 |
|
---|
4512 | struct QGLFontTexture {
|
---|
4513 | int x_offset; // glyph offset within the
|
---|
4514 | int y_offset;
|
---|
4515 | GLuint texture;
|
---|
4516 | int width;
|
---|
4517 | int height;
|
---|
4518 | };
|
---|
4519 |
|
---|
4520 | typedef QHash<glyph_t, QGLGlyphCoord*> QGLGlyphHash;
|
---|
4521 | typedef QHash<QFontEngine*, QGLGlyphHash*> QGLFontGlyphHash;
|
---|
4522 | typedef QHash<quint64, QGLFontTexture*> QGLFontTexHash;
|
---|
4523 | typedef QHash<const QGLContext*, QGLFontGlyphHash*> QGLContextHash;
|
---|
4524 |
|
---|
4525 | static inline void qt_delete_glyph_hash(QGLGlyphHash *hash)
|
---|
4526 | {
|
---|
4527 | qDeleteAll(*hash);
|
---|
4528 | delete hash;
|
---|
4529 | }
|
---|
4530 |
|
---|
4531 | class QGLGlyphCache : public QObject
|
---|
4532 | {
|
---|
4533 | Q_OBJECT
|
---|
4534 | public:
|
---|
4535 | QGLGlyphCache() : QObject(0) { current_cache = 0; }
|
---|
4536 | ~QGLGlyphCache();
|
---|
4537 | QGLGlyphCoord *lookup(QFontEngine *, glyph_t);
|
---|
4538 | void cacheGlyphs(QGLContext *, const QTextItemInt &, const QVarLengthArray<glyph_t> &);
|
---|
4539 | void cleanCache();
|
---|
4540 | void allocTexture(int width, int height, GLuint texture);
|
---|
4541 |
|
---|
4542 | public slots:
|
---|
4543 | void cleanupContext(const QGLContext *);
|
---|
4544 | void fontEngineDestroyed(QObject *);
|
---|
4545 | void widgetDestroyed(QObject *);
|
---|
4546 |
|
---|
4547 | protected:
|
---|
4548 | QGLGlyphHash *current_cache;
|
---|
4549 | QGLFontTexHash qt_font_textures;
|
---|
4550 | QGLContextHash qt_context_cache;
|
---|
4551 | };
|
---|
4552 |
|
---|
4553 | QGLGlyphCache::~QGLGlyphCache()
|
---|
4554 | {
|
---|
4555 | // qDebug() << "cleaning out the QGLGlyphCache";
|
---|
4556 | cleanCache();
|
---|
4557 | }
|
---|
4558 |
|
---|
4559 | void QGLGlyphCache::fontEngineDestroyed(QObject *o)
|
---|
4560 | {
|
---|
4561 | // qDebug() << "fontEngineDestroyed()";
|
---|
4562 | QFontEngine *fe = static_cast<QFontEngine *>(o); // safe, since only the type is used
|
---|
4563 | QList<const QGLContext *> keys = qt_context_cache.keys();
|
---|
4564 | const QGLContext *ctx = 0;
|
---|
4565 |
|
---|
4566 | for (int i=0; i < keys.size(); ++i) {
|
---|
4567 | QGLFontGlyphHash *font_cache = qt_context_cache.value(keys.at(i));
|
---|
4568 | if (font_cache->find(fe) != font_cache->end()) {
|
---|
4569 | ctx = keys.at(i);
|
---|
4570 | QGLGlyphHash *cache = font_cache->take(fe);
|
---|
4571 | qt_delete_glyph_hash(cache);
|
---|
4572 | break;
|
---|
4573 | }
|
---|
4574 | }
|
---|
4575 |
|
---|
4576 | quint64 font_key = (reinterpret_cast<quint64>(ctx) << 32) | reinterpret_cast<quint64>(fe);
|
---|
4577 | QGLFontTexture *tex = qt_font_textures.take(font_key);
|
---|
4578 | if (tex) {
|
---|
4579 | #ifdef Q_WS_MAC
|
---|
4580 | if (
|
---|
4581 | # ifndef QT_MAC_USE_COCOA
|
---|
4582 | aglGetCurrentContext() != 0
|
---|
4583 | # else
|
---|
4584 | qt_current_nsopengl_context() != 0
|
---|
4585 | # endif
|
---|
4586 | )
|
---|
4587 | #endif
|
---|
4588 | glDeleteTextures(1, &tex->texture);
|
---|
4589 | delete tex;
|
---|
4590 | }
|
---|
4591 | }
|
---|
4592 |
|
---|
4593 | void QGLGlyphCache::widgetDestroyed(QObject *)
|
---|
4594 | {
|
---|
4595 | // qDebug() << "widget destroyed";
|
---|
4596 | cleanCache(); // ###
|
---|
4597 | }
|
---|
4598 |
|
---|
4599 | void QGLGlyphCache::cleanupContext(const QGLContext *ctx)
|
---|
4600 | {
|
---|
4601 | // qDebug() << "==> cleaning for: " << hex << ctx;
|
---|
4602 | QGLFontGlyphHash *font_cache = qt_context_cache.take(ctx);
|
---|
4603 |
|
---|
4604 | if (font_cache) {
|
---|
4605 | QList<QFontEngine *> keys = font_cache->keys();
|
---|
4606 | for (int i=0; i < keys.size(); ++i) {
|
---|
4607 | QFontEngine *fe = keys.at(i);
|
---|
4608 | qt_delete_glyph_hash(font_cache->take(fe));
|
---|
4609 | quint64 font_key = (reinterpret_cast<quint64>(ctx) << 32) | reinterpret_cast<quint64>(fe);
|
---|
4610 | QGLFontTexture *font_tex = qt_font_textures.take(font_key);
|
---|
4611 | if (font_tex) {
|
---|
4612 | #ifdef Q_WS_MAC
|
---|
4613 | if (
|
---|
4614 | # ifndef QT_MAC_USE_COCOA
|
---|
4615 | aglGetCurrentContext() == 0
|
---|
4616 | # else
|
---|
4617 | qt_current_nsopengl_context() != 0
|
---|
4618 | # endif
|
---|
4619 | )
|
---|
4620 | #endif
|
---|
4621 | glDeleteTextures(1, &font_tex->texture);
|
---|
4622 | delete font_tex;
|
---|
4623 | }
|
---|
4624 | }
|
---|
4625 | delete font_cache;
|
---|
4626 | }
|
---|
4627 | // qDebug() << "<=== done cleaning, num tex:" << qt_font_textures.size() << "num ctx:" << qt_context_cache.size();
|
---|
4628 | }
|
---|
4629 |
|
---|
4630 | void QGLGlyphCache::cleanCache()
|
---|
4631 | {
|
---|
4632 | QGLFontTexHash::const_iterator it = qt_font_textures.constBegin();
|
---|
4633 | if (QGLContext::currentContext()) {
|
---|
4634 | while (it != qt_font_textures.constEnd()) {
|
---|
4635 | #if defined(Q_WS_MAC) && defined(QT_MAC_USE_COCOA)
|
---|
4636 | if (qt_current_nsopengl_context() == 0)
|
---|
4637 | break;
|
---|
4638 | #endif
|
---|
4639 | glDeleteTextures(1, &it.value()->texture);
|
---|
4640 | ++it;
|
---|
4641 | }
|
---|
4642 | }
|
---|
4643 | qDeleteAll(qt_font_textures);
|
---|
4644 | qt_font_textures.clear();
|
---|
4645 |
|
---|
4646 | QList<const QGLContext *> keys = qt_context_cache.keys();
|
---|
4647 | for (int i=0; i < keys.size(); ++i) {
|
---|
4648 | QGLFontGlyphHash *font_cache = qt_context_cache.value(keys.at(i));
|
---|
4649 | QGLFontGlyphHash::Iterator it = font_cache->begin();
|
---|
4650 | for (; it != font_cache->end(); ++it)
|
---|
4651 | qt_delete_glyph_hash(it.value());
|
---|
4652 | font_cache->clear();
|
---|
4653 | }
|
---|
4654 | qDeleteAll(qt_context_cache);
|
---|
4655 | qt_context_cache.clear();
|
---|
4656 | }
|
---|
4657 |
|
---|
4658 | void QGLGlyphCache::allocTexture(int width, int height, GLuint texture)
|
---|
4659 | {
|
---|
4660 | uchar *tex_data = (uchar *) malloc(width*height*2);
|
---|
4661 | memset(tex_data, 0, width*height*2);
|
---|
4662 | glBindTexture(GL_TEXTURE_2D, texture);
|
---|
4663 | #ifndef QT_OPENGL_ES
|
---|
4664 | glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE8_ALPHA8,
|
---|
4665 | width, height, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, tex_data);
|
---|
4666 | #else
|
---|
4667 | glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA,
|
---|
4668 | width, height, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, tex_data);
|
---|
4669 | #endif
|
---|
4670 | free(tex_data);
|
---|
4671 | }
|
---|
4672 |
|
---|
4673 | #if 0
|
---|
4674 | // useful for debugging the glyph cache
|
---|
4675 | static QImage getCurrentTexture(const QColor &color, QGLFontTexture *font_tex)
|
---|
4676 | {
|
---|
4677 | ushort *old_tex_data = (ushort *) malloc(font_tex->width*font_tex->height*2);
|
---|
4678 | glGetTexImage(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, old_tex_data);
|
---|
4679 | QImage im(font_tex->width, font_tex->height, QImage::Format_ARGB32);
|
---|
4680 | for (int y=0; y<font_tex->height; ++y) {
|
---|
4681 | for (int x=0; x<font_tex->width; ++x) {
|
---|
4682 | im.setPixel(x, y, ((*(old_tex_data+x+y*font_tex->width)) << 24) | (0x00ffffff & color.rgb()));
|
---|
4683 | }
|
---|
4684 | }
|
---|
4685 | delete old_tex_data;
|
---|
4686 | return im;
|
---|
4687 | }
|
---|
4688 | #endif
|
---|
4689 |
|
---|
4690 | void QGLGlyphCache::cacheGlyphs(QGLContext *context, const QTextItemInt &ti,
|
---|
4691 | const QVarLengthArray<glyph_t> &glyphs)
|
---|
4692 | {
|
---|
4693 | QGLContextHash::const_iterator dev_it = qt_context_cache.constFind(context);
|
---|
4694 | QGLFontGlyphHash *font_cache = 0;
|
---|
4695 | const QGLContext *context_key = 0;
|
---|
4696 |
|
---|
4697 | if (dev_it == qt_context_cache.constEnd()) {
|
---|
4698 | // check for shared contexts
|
---|
4699 | QList<const QGLContext *> contexts = qt_context_cache.keys();
|
---|
4700 | for (int i=0; i<contexts.size(); ++i) {
|
---|
4701 | const QGLContext *ctx = contexts.at(i);
|
---|
4702 | if (ctx != context && QGLContext::areSharing(context, ctx)) {
|
---|
4703 | context_key = ctx;
|
---|
4704 | dev_it = qt_context_cache.constFind(context_key);
|
---|
4705 | break;
|
---|
4706 | }
|
---|
4707 | }
|
---|
4708 | }
|
---|
4709 |
|
---|
4710 | if (dev_it == qt_context_cache.constEnd()) {
|
---|
4711 | // no shared contexts either - create a new entry
|
---|
4712 | font_cache = new QGLFontGlyphHash;
|
---|
4713 | // qDebug() << "new context" << context << font_cache;
|
---|
4714 | qt_context_cache.insert(context, font_cache);
|
---|
4715 | if (context->isValid() && context->device()->devType() == QInternal::Widget) {
|
---|
4716 | QWidget *widget = static_cast<QWidget *>(context->device());
|
---|
4717 | connect(widget, SIGNAL(destroyed(QObject*)), SLOT(widgetDestroyed(QObject*)));
|
---|
4718 | connect(QGLSignalProxy::instance(),
|
---|
4719 | SIGNAL(aboutToDestroyContext(const QGLContext*)),
|
---|
4720 | SLOT(cleanupContext(const QGLContext*)));
|
---|
4721 | }
|
---|
4722 | } else {
|
---|
4723 | font_cache = dev_it.value();
|
---|
4724 | }
|
---|
4725 | Q_ASSERT(font_cache != 0);
|
---|
4726 |
|
---|
4727 | QGLFontGlyphHash::const_iterator cache_it = font_cache->constFind(ti.fontEngine);
|
---|
4728 | QGLGlyphHash *cache = 0;
|
---|
4729 | if (cache_it == font_cache->constEnd()) {
|
---|
4730 | cache = new QGLGlyphHash;
|
---|
4731 | font_cache->insert(ti.fontEngine, cache);
|
---|
4732 | connect(ti.fontEngine, SIGNAL(destroyed(QObject*)), SLOT(fontEngineDestroyed(QObject*)));
|
---|
4733 | } else {
|
---|
4734 | cache = cache_it.value();
|
---|
4735 | }
|
---|
4736 | current_cache = cache;
|
---|
4737 |
|
---|
4738 | quint64 font_key = (reinterpret_cast<quint64>(context_key ? context_key : context) << 32)
|
---|
4739 | | reinterpret_cast<quint64>(ti.fontEngine);
|
---|
4740 | QGLFontTexHash::const_iterator it = qt_font_textures.constFind(font_key);
|
---|
4741 | QGLFontTexture *font_tex;
|
---|
4742 | if (it == qt_font_textures.constEnd()) {
|
---|
4743 | GLuint font_texture;
|
---|
4744 | glGenTextures(1, &font_texture);
|
---|
4745 | GLint tex_height = qt_next_power_of_two(qRound(ti.ascent.toReal() + ti.descent.toReal())+2);
|
---|
4746 | GLint tex_width = qt_next_power_of_two(tex_height*30); // ###
|
---|
4747 | GLint max_tex_size;
|
---|
4748 | glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_tex_size);
|
---|
4749 | Q_ASSERT(max_tex_size > 0);
|
---|
4750 | if (tex_width > max_tex_size)
|
---|
4751 | tex_width = max_tex_size;
|
---|
4752 | allocTexture(tex_width, tex_height, font_texture);
|
---|
4753 | font_tex = new QGLFontTexture;
|
---|
4754 | font_tex->texture = font_texture;
|
---|
4755 | font_tex->x_offset = x_margin;
|
---|
4756 | font_tex->y_offset = y_margin;
|
---|
4757 | font_tex->width = tex_width;
|
---|
4758 | font_tex->height = tex_height;
|
---|
4759 | // qDebug() << "new font tex - width:" << tex_width << "height:"<< tex_height
|
---|
4760 | // << hex << "tex id:" << font_tex->texture << "key:" << font_key << "num cached:" << qt_font_textures.size();
|
---|
4761 | qt_font_textures.insert(font_key, font_tex);
|
---|
4762 | } else {
|
---|
4763 | font_tex = it.value();
|
---|
4764 | glBindTexture(GL_TEXTURE_2D, font_tex->texture);
|
---|
4765 | }
|
---|
4766 |
|
---|
4767 | for (int i=0; i< glyphs.size(); ++i) {
|
---|
4768 | QGLGlyphHash::const_iterator it = cache->constFind(glyphs[i]);
|
---|
4769 | if (it == cache->constEnd()) {
|
---|
4770 | // render new glyph and put it in the cache
|
---|
4771 | glyph_metrics_t metrics = ti.fontEngine->boundingBox(glyphs[i]);
|
---|
4772 | int glyph_width = qRound(metrics.width.toReal())+2;
|
---|
4773 | int glyph_height = qRound(ti.ascent.toReal() + ti.descent.toReal())+2;
|
---|
4774 |
|
---|
4775 | if (font_tex->x_offset + glyph_width + x_margin > font_tex->width) {
|
---|
4776 | int strip_height = qt_next_power_of_two(qRound(ti.ascent.toReal() + ti.descent.toReal())+2);
|
---|
4777 | font_tex->x_offset = x_margin;
|
---|
4778 | font_tex->y_offset += strip_height;
|
---|
4779 | if (font_tex->y_offset >= font_tex->height) {
|
---|
4780 | // get hold of the old font texture
|
---|
4781 | uchar *old_tex_data = (uchar *) malloc(font_tex->width*font_tex->height*2);
|
---|
4782 | int old_tex_height = font_tex->height;
|
---|
4783 | #ifndef QT_OPENGL_ES
|
---|
4784 | glGetTexImage(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, old_tex_data);
|
---|
4785 | #endif
|
---|
4786 |
|
---|
4787 | // realloc a larger texture
|
---|
4788 | glDeleteTextures(1, &font_tex->texture);
|
---|
4789 | glGenTextures(1, &font_tex->texture);
|
---|
4790 | font_tex->height = qt_next_power_of_two(font_tex->height + strip_height);
|
---|
4791 | allocTexture(font_tex->width, font_tex->height, font_tex->texture);
|
---|
4792 |
|
---|
4793 | // write back the old texture data
|
---|
4794 | glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, font_tex->width, old_tex_height,
|
---|
4795 | GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, old_tex_data);
|
---|
4796 | free(old_tex_data);
|
---|
4797 |
|
---|
4798 | // update the texture coords and the y offset for the existing glyphs in
|
---|
4799 | // the cache, because of the texture size change
|
---|
4800 | QGLGlyphHash::iterator it = cache->begin();
|
---|
4801 | while (it != cache->end()) {
|
---|
4802 | it.value()->height = (it.value()->height * old_tex_height) / font_tex->height;
|
---|
4803 | it.value()->y = (it.value()->y * old_tex_height) / font_tex->height;
|
---|
4804 | ++it;
|
---|
4805 | }
|
---|
4806 | }
|
---|
4807 | }
|
---|
4808 |
|
---|
4809 | QImage glyph_im(ti.fontEngine->alphaMapForGlyph(glyphs[i]));
|
---|
4810 | glyph_im = glyph_im.convertToFormat(QImage::Format_Indexed8);
|
---|
4811 | glyph_width = glyph_im.width();
|
---|
4812 | Q_ASSERT(glyph_width >= 0);
|
---|
4813 | // pad the glyph width to an even number
|
---|
4814 | if (glyph_width%2 != 0)
|
---|
4815 | ++glyph_width;
|
---|
4816 |
|
---|
4817 | QGLGlyphCoord *qgl_glyph = new QGLGlyphCoord;
|
---|
4818 | qgl_glyph->x = qreal(font_tex->x_offset) / font_tex->width;
|
---|
4819 | qgl_glyph->y = qreal(font_tex->y_offset) / font_tex->height;
|
---|
4820 | qgl_glyph->width = qreal(glyph_width) / font_tex->width;
|
---|
4821 | qgl_glyph->height = qreal(glyph_height) / font_tex->height;
|
---|
4822 | qgl_glyph->log_width = qreal(glyph_width);
|
---|
4823 | qgl_glyph->log_height = qgl_glyph->height * font_tex->height;
|
---|
4824 | #ifdef Q_WS_MAC
|
---|
4825 | qgl_glyph->x_offset = -metrics.x + 1;
|
---|
4826 | qgl_glyph->y_offset = metrics.y - 2;
|
---|
4827 | #else
|
---|
4828 | qgl_glyph->x_offset = -metrics.x;
|
---|
4829 | qgl_glyph->y_offset = metrics.y;
|
---|
4830 | #endif
|
---|
4831 |
|
---|
4832 | if (!glyph_im.isNull()) {
|
---|
4833 |
|
---|
4834 | int idx = 0;
|
---|
4835 | uchar *tex_data = (uchar *) malloc(glyph_width*glyph_im.height()*2);
|
---|
4836 | memset(tex_data, 0, glyph_width*glyph_im.height()*2);
|
---|
4837 |
|
---|
4838 | for (int y=0; y<glyph_im.height(); ++y) {
|
---|
4839 | uchar *s = (uchar *) glyph_im.scanLine(y);
|
---|
4840 | for (int x=0; x<glyph_im.width(); ++x) {
|
---|
4841 | uchar alpha = qAlpha(glyph_im.color(*s));
|
---|
4842 | tex_data[idx] = alpha;
|
---|
4843 | tex_data[idx+1] = alpha;
|
---|
4844 | ++s;
|
---|
4845 | idx += 2;
|
---|
4846 | }
|
---|
4847 | if (glyph_im.width()%2 != 0)
|
---|
4848 | idx += 2;
|
---|
4849 | }
|
---|
4850 | glTexSubImage2D(GL_TEXTURE_2D, 0, font_tex->x_offset, font_tex->y_offset,
|
---|
4851 | glyph_width, glyph_im.height(),
|
---|
4852 | GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, tex_data);
|
---|
4853 | free(tex_data);
|
---|
4854 | }
|
---|
4855 | if (font_tex->x_offset + glyph_width + x_margin > font_tex->width) {
|
---|
4856 | font_tex->x_offset = x_margin;
|
---|
4857 | font_tex->y_offset += glyph_height + y_margin;
|
---|
4858 | } else {
|
---|
4859 | font_tex->x_offset += glyph_width + x_margin;
|
---|
4860 | }
|
---|
4861 |
|
---|
4862 | cache->insert(glyphs[i], qgl_glyph);
|
---|
4863 | }
|
---|
4864 | }
|
---|
4865 | }
|
---|
4866 |
|
---|
4867 | QGLGlyphCoord *QGLGlyphCache::lookup(QFontEngine *, glyph_t g)
|
---|
4868 | {
|
---|
4869 | Q_ASSERT(current_cache != 0);
|
---|
4870 | // ### careful here
|
---|
4871 | QGLGlyphHash::const_iterator it = current_cache->constFind(g);
|
---|
4872 | if (it == current_cache->constEnd())
|
---|
4873 | return 0;
|
---|
4874 | else
|
---|
4875 | return it.value();
|
---|
4876 | }
|
---|
4877 |
|
---|
4878 | Q_GLOBAL_STATIC(QGLGlyphCache, qt_glyph_cache)
|
---|
4879 |
|
---|
4880 | //
|
---|
4881 | // assumption: the context that this is called for has to be the
|
---|
4882 | // current context
|
---|
4883 | //
|
---|
4884 | void qgl_cleanup_glyph_cache(QGLContext *ctx)
|
---|
4885 | {
|
---|
4886 | qt_glyph_cache()->cleanupContext(ctx);
|
---|
4887 | }
|
---|
4888 |
|
---|
4889 | void QOpenGLPaintEngine::drawTextItem(const QPointF &p, const QTextItem &textItem)
|
---|
4890 | {
|
---|
4891 | Q_D(QOpenGLPaintEngine);
|
---|
4892 |
|
---|
4893 | const QTextItemInt &ti = static_cast<const QTextItemInt &>(textItem);
|
---|
4894 |
|
---|
4895 | // fall back to drawing a polygon if the scale factor is large, or
|
---|
4896 | // we use a gradient pen
|
---|
4897 | if ((d->matrix.det() > 1) || (d->pen_brush_style >= Qt::LinearGradientPattern
|
---|
4898 | && d->pen_brush_style <= Qt::ConicalGradientPattern)) {
|
---|
4899 | QPaintEngine::drawTextItem(p, textItem);
|
---|
4900 | return;
|
---|
4901 | }
|
---|
4902 |
|
---|
4903 | d->flushDrawQueue();
|
---|
4904 |
|
---|
4905 | // add the glyphs used to the glyph texture cache
|
---|
4906 | QVarLengthArray<QFixedPoint> positions;
|
---|
4907 | QVarLengthArray<glyph_t> glyphs;
|
---|
4908 | QTransform matrix = QTransform::fromTranslate(qRound(p.x()), qRound(p.y()));
|
---|
4909 | ti.fontEngine->getGlyphPositions(ti.glyphs, matrix, ti.flags, glyphs, positions);
|
---|
4910 |
|
---|
4911 | // make sure the glyphs we want to draw are in the cache
|
---|
4912 | qt_glyph_cache()->cacheGlyphs(d->device->context(), ti, glyphs);
|
---|
4913 |
|
---|
4914 | d->setGradientOps(Qt::SolidPattern, QRectF()); // turns off gradient ops
|
---|
4915 | qt_glColor4ubv(d->pen_color);
|
---|
4916 | glEnable(GL_TEXTURE_2D);
|
---|
4917 |
|
---|
4918 | #ifdef Q_WS_QWS
|
---|
4919 | // XXX: it is necessary to disable alpha writes on GLES/embedded because we don't want
|
---|
4920 | // text rendering to update the alpha in the window surface.
|
---|
4921 | // XXX: This may not be needed as this behavior does seem to be caused by driver bug
|
---|
4922 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE);
|
---|
4923 | #endif
|
---|
4924 |
|
---|
4925 | // do the actual drawing
|
---|
4926 | q_vertexType vertexArray[4*2];
|
---|
4927 | q_vertexType texCoordArray[4*2];
|
---|
4928 |
|
---|
4929 | glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
|
---|
4930 | glTexCoordPointer(2, q_vertexTypeEnum, 0, texCoordArray);
|
---|
4931 |
|
---|
4932 | glEnableClientState(GL_VERTEX_ARRAY);
|
---|
4933 | glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
---|
4934 | bool antialias = !(ti.fontEngine->fontDef.styleStrategy & QFont::NoAntialias);
|
---|
4935 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, antialias ? GL_LINEAR : GL_NEAREST);
|
---|
4936 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, antialias ? GL_LINEAR : GL_NEAREST);
|
---|
4937 |
|
---|
4938 | for (int i=0; i< glyphs.size(); ++i) {
|
---|
4939 | QGLGlyphCoord *g = qt_glyph_cache()->lookup(ti.fontEngine, glyphs[i]);
|
---|
4940 |
|
---|
4941 | // we don't cache glyphs with no width/height
|
---|
4942 | if (!g)
|
---|
4943 | continue;
|
---|
4944 |
|
---|
4945 | qreal x1, x2, y1, y2;
|
---|
4946 | x1 = g->x;
|
---|
4947 | y1 = g->y;
|
---|
4948 | x2 = x1 + g->width;
|
---|
4949 | y2 = y1 + g->height;
|
---|
4950 |
|
---|
4951 | QPointF logical_pos((positions[i].x - g->x_offset).toReal(),
|
---|
4952 | (positions[i].y + g->y_offset).toReal());
|
---|
4953 |
|
---|
4954 | qt_add_rect_to_array(QRectF(logical_pos, QSizeF(g->log_width, g->log_height)), vertexArray);
|
---|
4955 | qt_add_texcoords_to_array(x1, y1, x2, y2, texCoordArray);
|
---|
4956 |
|
---|
4957 | glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
---|
4958 | }
|
---|
4959 |
|
---|
4960 | glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
---|
4961 | glDisableClientState(GL_VERTEX_ARRAY);
|
---|
4962 |
|
---|
4963 | glDisable(GL_TEXTURE_2D);
|
---|
4964 |
|
---|
4965 | #ifdef Q_WS_QWS
|
---|
4966 | // XXX: This may not be needed as this behavior does seem to be caused by driver bug
|
---|
4967 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
|
---|
4968 | #endif
|
---|
4969 | }
|
---|
4970 |
|
---|
4971 |
|
---|
4972 | void QOpenGLPaintEngine::drawEllipse(const QRectF &rect)
|
---|
4973 | {
|
---|
4974 | #ifndef Q_WS_QWS
|
---|
4975 | Q_D(QOpenGLPaintEngine);
|
---|
4976 |
|
---|
4977 | if (d->use_emulation) {
|
---|
4978 | QPaintEngineEx::drawEllipse(rect);
|
---|
4979 | return;
|
---|
4980 | }
|
---|
4981 |
|
---|
4982 | if (d->high_quality_antialiasing) {
|
---|
4983 | if (d->has_brush) {
|
---|
4984 | d->disableClipping();
|
---|
4985 |
|
---|
4986 | glMatrixMode(GL_MODELVIEW);
|
---|
4987 | glPushMatrix();
|
---|
4988 | glLoadIdentity();
|
---|
4989 |
|
---|
4990 | GLuint program = qt_gl_program_cache()->getProgram(d->device->context(),
|
---|
4991 | FRAGMENT_PROGRAM_MASK_ELLIPSE_AA, 0, true);
|
---|
4992 | QGLEllipseMaskGenerator maskGenerator(rect,
|
---|
4993 | d->matrix,
|
---|
4994 | d->offscreen,
|
---|
4995 | program,
|
---|
4996 | mask_variable_locations[FRAGMENT_PROGRAM_MASK_ELLIPSE_AA]);
|
---|
4997 |
|
---|
4998 | d->addItem(qt_mask_texture_cache()->getMask(maskGenerator, d));
|
---|
4999 |
|
---|
5000 | d->enableClipping();
|
---|
5001 |
|
---|
5002 | glMatrixMode(GL_MODELVIEW);
|
---|
5003 | glPopMatrix();
|
---|
5004 | }
|
---|
5005 |
|
---|
5006 | if (d->has_pen) {
|
---|
5007 | QPainterPath path;
|
---|
5008 | path.addEllipse(rect);
|
---|
5009 |
|
---|
5010 | d->strokePath(path, false);
|
---|
5011 | }
|
---|
5012 | } else {
|
---|
5013 | DEBUG_ONCE_STR("QOpenGLPaintEngine::drawEllipse(): falling back to drawPath()");
|
---|
5014 |
|
---|
5015 | QPainterPath path;
|
---|
5016 | path.addEllipse(rect);
|
---|
5017 | drawPath(path);
|
---|
5018 | }
|
---|
5019 | #else
|
---|
5020 | QPaintEngineEx::drawEllipse(rect);
|
---|
5021 | #endif
|
---|
5022 | }
|
---|
5023 |
|
---|
5024 |
|
---|
5025 | void QOpenGLPaintEnginePrivate::updateFragmentProgramData(int locations[])
|
---|
5026 | {
|
---|
5027 | #ifdef Q_WS_QWS
|
---|
5028 | Q_UNUSED(locations);
|
---|
5029 | #else
|
---|
5030 | QGL_FUNC_CONTEXT;
|
---|
5031 |
|
---|
5032 | QSize sz = offscreen.offscreenSize();
|
---|
5033 |
|
---|
5034 | float inv_mask_size_data[4] = { 1.0f / sz.width(), 1.0f / sz.height(), 0.0f, 0.0f };
|
---|
5035 |
|
---|
5036 | sz = drawable_texture_size;
|
---|
5037 |
|
---|
5038 | float inv_dst_size_data[4] = { 1.0f / sz.width(), 1.0f / sz.height(), 0.0f, 0.0f };
|
---|
5039 |
|
---|
5040 | // default inv size 0.125f == 1.0f / 8.0f for pattern brushes
|
---|
5041 | float inv_brush_texture_size_data[4] = { 0.125f, 0.125f };
|
---|
5042 |
|
---|
5043 | // texture patterns have their own size
|
---|
5044 | if (current_style == Qt::TexturePattern) {
|
---|
5045 | QSize sz = cbrush.texture().size();
|
---|
5046 |
|
---|
5047 | inv_brush_texture_size_data[0] = 1.0f / sz.width();
|
---|
5048 | inv_brush_texture_size_data[1] = 1.0f / sz.height();
|
---|
5049 | }
|
---|
5050 |
|
---|
5051 | for (unsigned int i = 0; i < num_fragment_variables; ++i) {
|
---|
5052 | int location = locations[i];
|
---|
5053 |
|
---|
5054 | if (location < 0)
|
---|
5055 | continue;
|
---|
5056 |
|
---|
5057 | switch (i) {
|
---|
5058 | case VAR_ANGLE:
|
---|
5059 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, angle_data);
|
---|
5060 | break;
|
---|
5061 | case VAR_LINEAR:
|
---|
5062 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, linear_data);
|
---|
5063 | break;
|
---|
5064 | case VAR_FMP:
|
---|
5065 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, fmp_data);
|
---|
5066 | break;
|
---|
5067 | case VAR_FMP2_M_RADIUS2:
|
---|
5068 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, fmp2_m_radius2_data);
|
---|
5069 | break;
|
---|
5070 | case VAR_INV_MASK_SIZE:
|
---|
5071 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, inv_mask_size_data);
|
---|
5072 | break;
|
---|
5073 | case VAR_INV_DST_SIZE:
|
---|
5074 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, inv_dst_size_data);
|
---|
5075 | break;
|
---|
5076 | case VAR_INV_MATRIX_M0:
|
---|
5077 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, inv_matrix_data[0]);
|
---|
5078 | break;
|
---|
5079 | case VAR_INV_MATRIX_M1:
|
---|
5080 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, inv_matrix_data[1]);
|
---|
5081 | break;
|
---|
5082 | case VAR_INV_MATRIX_M2:
|
---|
5083 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, inv_matrix_data[2]);
|
---|
5084 | break;
|
---|
5085 | case VAR_PORTERDUFF_AB:
|
---|
5086 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, porterduff_ab_data);
|
---|
5087 | break;
|
---|
5088 | case VAR_PORTERDUFF_XYZ:
|
---|
5089 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, porterduff_xyz_data);
|
---|
5090 | break;
|
---|
5091 | case VAR_INV_BRUSH_TEXTURE_SIZE:
|
---|
5092 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, inv_brush_texture_size_data);
|
---|
5093 | break;
|
---|
5094 | case VAR_MASK_OFFSET:
|
---|
5095 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, mask_offset_data);
|
---|
5096 | break;
|
---|
5097 | case VAR_MASK_CHANNEL:
|
---|
5098 | glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, mask_channel_data);
|
---|
5099 | break;
|
---|
5100 | case VAR_DST_TEXTURE:
|
---|
5101 | case VAR_MASK_TEXTURE:
|
---|
5102 | case VAR_PALETTE:
|
---|
5103 | case VAR_BRUSH_TEXTURE:
|
---|
5104 | // texture variables, not handled here
|
---|
5105 | break;
|
---|
5106 | default:
|
---|
5107 | qDebug() << "QOpenGLPaintEnginePrivate: Unhandled fragment variable:" << i;
|
---|
5108 | }
|
---|
5109 | }
|
---|
5110 | #endif
|
---|
5111 | }
|
---|
5112 |
|
---|
5113 |
|
---|
5114 | void QOpenGLPaintEnginePrivate::copyDrawable(const QRectF &rect)
|
---|
5115 | {
|
---|
5116 | #ifdef Q_WS_QWS
|
---|
5117 | Q_UNUSED(rect);
|
---|
5118 | #else
|
---|
5119 | ensureDrawableTexture();
|
---|
5120 |
|
---|
5121 | DEBUG_ONCE qDebug() << "Refreshing drawable_texture for rectangle" << rect;
|
---|
5122 | QRectF screen_rect = rect.adjusted(-1, -1, 1, 1);
|
---|
5123 |
|
---|
5124 | int left = qMax(0, static_cast<int>(screen_rect.left()));
|
---|
5125 | int width = qMin(device->size().width() - left, static_cast<int>(screen_rect.width()) + 1);
|
---|
5126 |
|
---|
5127 | int bottom = qMax(0, static_cast<int>(device->size().height() - screen_rect.bottom()));
|
---|
5128 | int height = qMin(device->size().height() - bottom, static_cast<int>(screen_rect.height()) + 1);
|
---|
5129 |
|
---|
5130 | glBindTexture(GL_TEXTURE_2D, drawable_texture);
|
---|
5131 | glCopyTexSubImage2D(GL_TEXTURE_2D, 0, left, bottom, left, bottom, width, height);
|
---|
5132 | #endif
|
---|
5133 | }
|
---|
5134 |
|
---|
5135 |
|
---|
5136 | void QOpenGLPaintEnginePrivate::composite(const QRectF &rect, const QPoint &maskOffset)
|
---|
5137 | {
|
---|
5138 | #ifdef Q_WS_QWS
|
---|
5139 | Q_UNUSED(rect);
|
---|
5140 | Q_UNUSED(maskOffset);
|
---|
5141 | #else
|
---|
5142 | q_vertexType vertexArray[8];
|
---|
5143 | qt_add_rect_to_array(rect, vertexArray);
|
---|
5144 |
|
---|
5145 | composite(GL_TRIANGLE_FAN, vertexArray, 4, maskOffset);
|
---|
5146 | #endif
|
---|
5147 | }
|
---|
5148 |
|
---|
5149 |
|
---|
5150 | void QOpenGLPaintEnginePrivate::composite(GLuint primitive, const q_vertexType *vertexArray, int vertexCount, const QPoint &maskOffset)
|
---|
5151 | {
|
---|
5152 | #ifdef QT_OPENGL_ES
|
---|
5153 | Q_UNUSED(primitive);
|
---|
5154 | Q_UNUSED(vertexArray);
|
---|
5155 | Q_UNUSED(vertexCount);
|
---|
5156 | Q_UNUSED(maskOffset);
|
---|
5157 | #else
|
---|
5158 | Q_Q(QOpenGLPaintEngine);
|
---|
5159 | QGL_FUNC_CONTEXT;
|
---|
5160 |
|
---|
5161 | if (current_style == Qt::NoBrush)
|
---|
5162 | return;
|
---|
5163 |
|
---|
5164 | DEBUG_ONCE qDebug() << "QOpenGLPaintEnginePrivate: Using compositing program: fragment_brush ="
|
---|
5165 | << fragment_brush << ", fragment_composition_mode =" << fragment_composition_mode;
|
---|
5166 |
|
---|
5167 | if (has_fast_composition_mode)
|
---|
5168 | q->updateCompositionMode(composition_mode);
|
---|
5169 | else {
|
---|
5170 | qreal minX = 1e9, minY = 1e9, maxX = -1e9, maxY = -1e9;
|
---|
5171 |
|
---|
5172 | for (int i = 0; i < vertexCount; ++i) {
|
---|
5173 | qreal x = vt2f(vertexArray[2 * i]);
|
---|
5174 | qreal y = vt2f(vertexArray[2 * i + 1]);
|
---|
5175 |
|
---|
5176 | qreal tx, ty;
|
---|
5177 | matrix.map(x, y, &tx, &ty);
|
---|
5178 |
|
---|
5179 | minX = qMin(minX, tx);
|
---|
5180 | minY = qMin(minY, ty);
|
---|
5181 | maxX = qMax(maxX, tx);
|
---|
5182 | maxY = qMax(maxY, ty);
|
---|
5183 | }
|
---|
5184 |
|
---|
5185 | QRectF r(minX, minY, maxX - minX, maxY - minY);
|
---|
5186 | copyDrawable(r);
|
---|
5187 |
|
---|
5188 | glBlendFunc(GL_ONE, GL_ZERO);
|
---|
5189 | }
|
---|
5190 |
|
---|
5191 | int *locations = painter_variable_locations[fragment_brush][fragment_composition_mode];
|
---|
5192 |
|
---|
5193 | int texture_locations[] = { locations[VAR_DST_TEXTURE],
|
---|
5194 | locations[VAR_MASK_TEXTURE],
|
---|
5195 | locations[VAR_PALETTE] };
|
---|
5196 |
|
---|
5197 | int brush_texture_location = locations[VAR_BRUSH_TEXTURE];
|
---|
5198 |
|
---|
5199 | GLuint texture_targets[] = { GL_TEXTURE_2D,
|
---|
5200 | GL_TEXTURE_2D,
|
---|
5201 | GL_TEXTURE_1D };
|
---|
5202 |
|
---|
5203 | GLuint textures[] = { drawable_texture,
|
---|
5204 | offscreen.offscreenTexture(),
|
---|
5205 | grad_palette };
|
---|
5206 |
|
---|
5207 | const int num_textures = sizeof(textures) / sizeof(*textures);
|
---|
5208 |
|
---|
5209 | Q_ASSERT(num_textures == sizeof(texture_locations) / sizeof(*texture_locations));
|
---|
5210 | Q_ASSERT(num_textures == sizeof(texture_targets) / sizeof(*texture_targets));
|
---|
5211 |
|
---|
5212 | for (int i = 0; i < num_textures; ++i)
|
---|
5213 | if (texture_locations[i] >= 0) {
|
---|
5214 | glActiveTexture(GL_TEXTURE0 + texture_locations[i]);
|
---|
5215 | glBindTexture(texture_targets[i], textures[i]);
|
---|
5216 | }
|
---|
5217 |
|
---|
5218 | if (brush_texture_location >= 0) {
|
---|
5219 | glActiveTexture(GL_TEXTURE0 + brush_texture_location);
|
---|
5220 |
|
---|
5221 | if (current_style == Qt::TexturePattern)
|
---|
5222 | device->context()->d_func()->bindTexture(cbrush.textureImage(), GL_TEXTURE_2D, GL_RGBA,
|
---|
5223 | QGLContext::InternalBindOption);
|
---|
5224 | else
|
---|
5225 | device->context()->d_func()->bindTexture(qt_imageForBrush(current_style, false),
|
---|
5226 | GL_TEXTURE_2D, GL_RGBA,
|
---|
5227 | QGLContext::InternalBindOption);
|
---|
5228 |
|
---|
5229 | updateTextureFilter(GL_TEXTURE_2D, GL_REPEAT, use_smooth_pixmap_transform);
|
---|
5230 | }
|
---|
5231 |
|
---|
5232 | glEnableClientState(GL_VERTEX_ARRAY);
|
---|
5233 | glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
|
---|
5234 | glEnable(GL_FRAGMENT_PROGRAM_ARB);
|
---|
5235 | GLuint program = qt_gl_program_cache()->getProgram(device->context(),
|
---|
5236 | fragment_brush,
|
---|
5237 | fragment_composition_mode, false);
|
---|
5238 | glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, program);
|
---|
5239 |
|
---|
5240 | mask_offset_data[0] = maskOffset.x();
|
---|
5241 | mask_offset_data[1] = -maskOffset.y();
|
---|
5242 |
|
---|
5243 | updateFragmentProgramData(locations);
|
---|
5244 |
|
---|
5245 | glDrawArrays(primitive, 0, vertexCount);
|
---|
5246 |
|
---|
5247 | glDisable(GL_FRAGMENT_PROGRAM_ARB);
|
---|
5248 | glDisableClientState(GL_VERTEX_ARRAY);
|
---|
5249 |
|
---|
5250 | for (int i = 0; i < num_textures; ++i)
|
---|
5251 | if (texture_locations[i] >= 0) {
|
---|
5252 | glActiveTexture(GL_TEXTURE0 + texture_locations[i]);
|
---|
5253 | glBindTexture(texture_targets[i], 0);
|
---|
5254 | }
|
---|
5255 |
|
---|
5256 | if (brush_texture_location >= 0) {
|
---|
5257 | glActiveTexture(GL_TEXTURE0 + brush_texture_location);
|
---|
5258 | glBindTexture(GL_TEXTURE_2D, 0);
|
---|
5259 | }
|
---|
5260 |
|
---|
5261 | glActiveTexture(GL_TEXTURE0);
|
---|
5262 |
|
---|
5263 | if (!has_fast_composition_mode)
|
---|
5264 | q->updateCompositionMode(composition_mode);
|
---|
5265 | #endif
|
---|
5266 | }
|
---|
5267 |
|
---|
5268 | void QOpenGLPaintEnginePrivate::cacheItemErased(int channel, const QRect &rect)
|
---|
5269 | {
|
---|
5270 | bool isInDrawQueue = false;
|
---|
5271 |
|
---|
5272 | foreach (const QDrawQueueItem &item, drawQueue) {
|
---|
5273 | if (item.location.channel == channel && item.location.rect == rect) {
|
---|
5274 | isInDrawQueue = true;
|
---|
5275 | break;
|
---|
5276 | }
|
---|
5277 | }
|
---|
5278 |
|
---|
5279 | if (isInDrawQueue)
|
---|
5280 | flushDrawQueue();
|
---|
5281 | }
|
---|
5282 |
|
---|
5283 | void QOpenGLPaintEnginePrivate::addItem(const QGLMaskTextureCache::CacheLocation &location)
|
---|
5284 | {
|
---|
5285 | drawQueue << QDrawQueueItem(opacity, cbrush, brush_origin, composition_mode, matrix, location);
|
---|
5286 | }
|
---|
5287 |
|
---|
5288 | void QOpenGLPaintEnginePrivate::drawItem(const QDrawQueueItem &item)
|
---|
5289 | {
|
---|
5290 | Q_Q(QOpenGLPaintEngine);
|
---|
5291 |
|
---|
5292 | opacity = item.opacity;
|
---|
5293 | brush_origin = item.brush_origin;
|
---|
5294 | q->updateCompositionMode(item.composition_mode);
|
---|
5295 | matrix = item.matrix;
|
---|
5296 | cbrush = item.brush;
|
---|
5297 | brush_style = item.brush.style();
|
---|
5298 |
|
---|
5299 | mask_channel_data[0] = item.location.channel == 0;
|
---|
5300 | mask_channel_data[1] = item.location.channel == 1;
|
---|
5301 | mask_channel_data[2] = item.location.channel == 2;
|
---|
5302 | mask_channel_data[3] = item.location.channel == 3;
|
---|
5303 |
|
---|
5304 | setGradientOps(item.brush, item.location.screen_rect);
|
---|
5305 |
|
---|
5306 | composite(item.location.screen_rect, item.location.rect.topLeft() - item.location.screen_rect.topLeft()
|
---|
5307 | - QPoint(0, offscreen.offscreenSize().height() - device->size().height()));
|
---|
5308 | }
|
---|
5309 |
|
---|
5310 | void QOpenGLPaintEnginePrivate::flushDrawQueue()
|
---|
5311 | {
|
---|
5312 | #ifndef QT_OPENGL_ES
|
---|
5313 | Q_Q(QOpenGLPaintEngine);
|
---|
5314 |
|
---|
5315 | offscreen.release();
|
---|
5316 |
|
---|
5317 | if (!drawQueue.isEmpty()) {
|
---|
5318 | DEBUG_ONCE qDebug() << "QOpenGLPaintEngine::flushDrawQueue():" << drawQueue.size() << "items";
|
---|
5319 |
|
---|
5320 | glPushMatrix();
|
---|
5321 | glLoadIdentity();
|
---|
5322 | qreal old_opacity = opacity;
|
---|
5323 | QPointF old_brush_origin = brush_origin;
|
---|
5324 | QPainter::CompositionMode old_composition_mode = composition_mode;
|
---|
5325 | QTransform old_matrix = matrix;
|
---|
5326 | QBrush old_brush = cbrush;
|
---|
5327 |
|
---|
5328 | bool hqaa_old = high_quality_antialiasing;
|
---|
5329 |
|
---|
5330 | high_quality_antialiasing = true;
|
---|
5331 |
|
---|
5332 | foreach (const QDrawQueueItem &item, drawQueue)
|
---|
5333 | drawItem(item);
|
---|
5334 |
|
---|
5335 | opacity = old_opacity;
|
---|
5336 | brush_origin = old_brush_origin;
|
---|
5337 | q->updateCompositionMode(old_composition_mode);
|
---|
5338 | matrix = old_matrix;
|
---|
5339 | cbrush = old_brush;
|
---|
5340 | brush_style = old_brush.style();
|
---|
5341 |
|
---|
5342 | high_quality_antialiasing = hqaa_old;
|
---|
5343 |
|
---|
5344 | setGLBrush(old_brush.color());
|
---|
5345 | qt_glColor4ubv(brush_color);
|
---|
5346 |
|
---|
5347 | drawQueue.clear();
|
---|
5348 |
|
---|
5349 | glPopMatrix();
|
---|
5350 | }
|
---|
5351 | #endif
|
---|
5352 | }
|
---|
5353 |
|
---|
5354 | void QOpenGLPaintEngine::clipEnabledChanged()
|
---|
5355 | {
|
---|
5356 | Q_D(QOpenGLPaintEngine);
|
---|
5357 |
|
---|
5358 | d->updateDepthClip();
|
---|
5359 | }
|
---|
5360 |
|
---|
5361 | void QOpenGLPaintEngine::penChanged()
|
---|
5362 | {
|
---|
5363 | updatePen(state()->pen);
|
---|
5364 | }
|
---|
5365 |
|
---|
5366 | void QOpenGLPaintEngine::brushChanged()
|
---|
5367 | {
|
---|
5368 | updateBrush(state()->brush, state()->brushOrigin);
|
---|
5369 | }
|
---|
5370 |
|
---|
5371 | void QOpenGLPaintEngine::brushOriginChanged()
|
---|
5372 | {
|
---|
5373 | updateBrush(state()->brush, state()->brushOrigin);
|
---|
5374 | }
|
---|
5375 |
|
---|
5376 | void QOpenGLPaintEngine::opacityChanged()
|
---|
5377 | {
|
---|
5378 | Q_D(QOpenGLPaintEngine);
|
---|
5379 | QPainterState *s = state();
|
---|
5380 | d->opacity = s->opacity;
|
---|
5381 | updateBrush(s->brush, s->brushOrigin);
|
---|
5382 | updatePen(s->pen);
|
---|
5383 | }
|
---|
5384 |
|
---|
5385 | void QOpenGLPaintEngine::compositionModeChanged()
|
---|
5386 | {
|
---|
5387 | updateCompositionMode(state()->composition_mode);
|
---|
5388 | }
|
---|
5389 |
|
---|
5390 | void QOpenGLPaintEngine::renderHintsChanged()
|
---|
5391 | {
|
---|
5392 | updateRenderHints(state()->renderHints);
|
---|
5393 | }
|
---|
5394 |
|
---|
5395 | void QOpenGLPaintEngine::transformChanged()
|
---|
5396 | {
|
---|
5397 | updateMatrix(state()->matrix);
|
---|
5398 | }
|
---|
5399 |
|
---|
5400 | static QPainterPath painterPathFromVectorPath(const QVectorPath &path)
|
---|
5401 | {
|
---|
5402 | const qreal *points = path.points();
|
---|
5403 | const QPainterPath::ElementType *types = path.elements();
|
---|
5404 |
|
---|
5405 | QPainterPath p;
|
---|
5406 | if (types) {
|
---|
5407 | int id = 0;
|
---|
5408 | for (int i=0; i<path.elementCount(); ++i) {
|
---|
5409 | switch(types[i]) {
|
---|
5410 | case QPainterPath::MoveToElement:
|
---|
5411 | p.moveTo(QPointF(points[id], points[id+1]));
|
---|
5412 | id+=2;
|
---|
5413 | break;
|
---|
5414 | case QPainterPath::LineToElement:
|
---|
5415 | p.lineTo(QPointF(points[id], points[id+1]));
|
---|
5416 | id+=2;
|
---|
5417 | break;
|
---|
5418 | case QPainterPath::CurveToElement: {
|
---|
5419 | QPointF p1(points[id], points[id+1]);
|
---|
5420 | QPointF p2(points[id+2], points[id+3]);
|
---|
5421 | QPointF p3(points[id+4], points[id+5]);
|
---|
5422 | p.cubicTo(p1, p2, p3);
|
---|
5423 | id+=6;
|
---|
5424 | break;
|
---|
5425 | }
|
---|
5426 | case QPainterPath::CurveToDataElement:
|
---|
5427 | ;
|
---|
5428 | break;
|
---|
5429 | }
|
---|
5430 | }
|
---|
5431 | } else {
|
---|
5432 | p.moveTo(QPointF(points[0], points[1]));
|
---|
5433 | int id = 2;
|
---|
5434 | for (int i=1; i<path.elementCount(); ++i) {
|
---|
5435 | p.lineTo(QPointF(points[id], points[id+1]));
|
---|
5436 | id+=2;
|
---|
5437 | }
|
---|
5438 | }
|
---|
5439 | if (path.hints() & QVectorPath::WindingFill)
|
---|
5440 | p.setFillRule(Qt::WindingFill);
|
---|
5441 |
|
---|
5442 | return p;
|
---|
5443 | }
|
---|
5444 |
|
---|
5445 | void QOpenGLPaintEngine::fill(const QVectorPath &path, const QBrush &brush)
|
---|
5446 | {
|
---|
5447 | Q_D(QOpenGLPaintEngine);
|
---|
5448 |
|
---|
5449 | if (brush.style() == Qt::NoBrush)
|
---|
5450 | return;
|
---|
5451 |
|
---|
5452 | if (!d->use_fragment_programs && needsEmulation(brush.style())) {
|
---|
5453 | QPainter *p = painter();
|
---|
5454 | QBrush oldBrush = p->brush();
|
---|
5455 | p->setBrush(brush);
|
---|
5456 | qt_draw_helper(p->d_ptr.data(), painterPathFromVectorPath(path), QPainterPrivate::FillDraw);
|
---|
5457 | p->setBrush(oldBrush);
|
---|
5458 | return;
|
---|
5459 | }
|
---|
5460 |
|
---|
5461 | QBrush old_brush = state()->brush;
|
---|
5462 | updateBrush(brush, state()->brushOrigin);
|
---|
5463 |
|
---|
5464 | const qreal *points = path.points();
|
---|
5465 | const QPainterPath::ElementType *types = path.elements();
|
---|
5466 | if (!types && path.shape() == QVectorPath::RectangleHint) {
|
---|
5467 | QRectF r(points[0], points[1], points[4]-points[0], points[5]-points[1]);
|
---|
5468 | QPen old_pen = state()->pen;
|
---|
5469 | updatePen(Qt::NoPen);
|
---|
5470 | drawRects(&r, 1);
|
---|
5471 | updatePen(old_pen);
|
---|
5472 | } else {
|
---|
5473 | d->fillPath(painterPathFromVectorPath(path));
|
---|
5474 | }
|
---|
5475 |
|
---|
5476 | updateBrush(old_brush, state()->brushOrigin);
|
---|
5477 | }
|
---|
5478 |
|
---|
5479 | template <typename T> static inline bool isRect(const T *pts, int elementCount) {
|
---|
5480 | return (elementCount == 5 // 5-point polygon, check for closed rect
|
---|
5481 | && pts[0] == pts[8] && pts[1] == pts[9] // last point == first point
|
---|
5482 | && pts[0] == pts[6] && pts[2] == pts[4] // x values equal
|
---|
5483 | && pts[1] == pts[3] && pts[5] == pts[7] // y values equal...
|
---|
5484 | ) ||
|
---|
5485 | (elementCount == 4 // 4-point polygon, check for unclosed rect
|
---|
5486 | && pts[0] == pts[6] && pts[2] == pts[4] // x values equal
|
---|
5487 | && pts[1] == pts[3] && pts[5] == pts[7] // y values equal...
|
---|
5488 | );
|
---|
5489 | }
|
---|
5490 |
|
---|
5491 | void QOpenGLPaintEngine::clip(const QVectorPath &path, Qt::ClipOperation op)
|
---|
5492 | {
|
---|
5493 | const qreal *points = path.points();
|
---|
5494 | const QPainterPath::ElementType *types = path.elements();
|
---|
5495 | if (!types && path.shape() == QVectorPath::RectangleHint) {
|
---|
5496 | QRectF r(points[0], points[1], points[4]-points[0], points[5]-points[1]);
|
---|
5497 | updateClipRegion(QRegion(r.toRect()), op);
|
---|
5498 | return;
|
---|
5499 | }
|
---|
5500 |
|
---|
5501 | QPainterPath p;
|
---|
5502 | if (types) {
|
---|
5503 | int id = 0;
|
---|
5504 | for (int i=0; i<path.elementCount(); ++i) {
|
---|
5505 | switch(types[i]) {
|
---|
5506 | case QPainterPath::MoveToElement:
|
---|
5507 | p.moveTo(QPointF(points[id], points[id+1]));
|
---|
5508 | id+=2;
|
---|
5509 | break;
|
---|
5510 | case QPainterPath::LineToElement:
|
---|
5511 | p.lineTo(QPointF(points[id], points[id+1]));
|
---|
5512 | id+=2;
|
---|
5513 | break;
|
---|
5514 | case QPainterPath::CurveToElement: {
|
---|
5515 | QPointF p1(points[id], points[id+1]);
|
---|
5516 | QPointF p2(points[id+2], points[id+3]);
|
---|
5517 | QPointF p3(points[id+4], points[id+5]);
|
---|
5518 | p.cubicTo(p1, p2, p3);
|
---|
5519 | id+=6;
|
---|
5520 | break;
|
---|
5521 | }
|
---|
5522 | case QPainterPath::CurveToDataElement:
|
---|
5523 | ;
|
---|
5524 | break;
|
---|
5525 | }
|
---|
5526 | }
|
---|
5527 | } else if (!path.isEmpty()) {
|
---|
5528 | p.moveTo(QPointF(points[0], points[1]));
|
---|
5529 | int id = 2;
|
---|
5530 | for (int i=1; i<path.elementCount(); ++i) {
|
---|
5531 | p.lineTo(QPointF(points[id], points[id+1]));
|
---|
5532 | id+=2;
|
---|
5533 | }
|
---|
5534 | }
|
---|
5535 | if (path.hints() & QVectorPath::WindingFill)
|
---|
5536 | p.setFillRule(Qt::WindingFill);
|
---|
5537 |
|
---|
5538 | updateClipRegion(QRegion(p.toFillPolygon().toPolygon(), p.fillRule()), op);
|
---|
5539 | return;
|
---|
5540 | }
|
---|
5541 |
|
---|
5542 | void QOpenGLPaintEngine::setState(QPainterState *s)
|
---|
5543 | {
|
---|
5544 | Q_D(QOpenGLPaintEngine);
|
---|
5545 | QOpenGLPaintEngineState *new_state = static_cast<QOpenGLPaintEngineState *>(s);
|
---|
5546 | QOpenGLPaintEngineState *old_state = state();
|
---|
5547 |
|
---|
5548 | QPaintEngineEx::setState(s);
|
---|
5549 |
|
---|
5550 | // are we in a save() ?
|
---|
5551 | if (s == d->last_created_state) {
|
---|
5552 | d->last_created_state = 0;
|
---|
5553 | return;
|
---|
5554 | }
|
---|
5555 |
|
---|
5556 | if (isActive()) {
|
---|
5557 | if (old_state->depthClipId != new_state->depthClipId)
|
---|
5558 | d->updateDepthClip();
|
---|
5559 | penChanged();
|
---|
5560 | brushChanged();
|
---|
5561 | opacityChanged();
|
---|
5562 | compositionModeChanged();
|
---|
5563 | renderHintsChanged();
|
---|
5564 | transformChanged();
|
---|
5565 | }
|
---|
5566 | }
|
---|
5567 |
|
---|
5568 | QPainterState *QOpenGLPaintEngine::createState(QPainterState *orig) const
|
---|
5569 | {
|
---|
5570 | const Q_D(QOpenGLPaintEngine);
|
---|
5571 |
|
---|
5572 | QOpenGLPaintEngineState *s;
|
---|
5573 | if (!orig)
|
---|
5574 | s = new QOpenGLPaintEngineState();
|
---|
5575 | else
|
---|
5576 | s = new QOpenGLPaintEngineState(*static_cast<QOpenGLPaintEngineState *>(orig));
|
---|
5577 |
|
---|
5578 | d->last_created_state = s;
|
---|
5579 | return s;
|
---|
5580 | }
|
---|
5581 |
|
---|
5582 | //
|
---|
5583 | // QOpenGLPaintEngineState
|
---|
5584 | //
|
---|
5585 |
|
---|
5586 | QOpenGLPaintEngineState::QOpenGLPaintEngineState(QOpenGLPaintEngineState &other)
|
---|
5587 | : QPainterState(other)
|
---|
5588 | {
|
---|
5589 | clipRegion = other.clipRegion;
|
---|
5590 | hasClipping = other.hasClipping;
|
---|
5591 | fastClip = other.fastClip;
|
---|
5592 | depthClipId = other.depthClipId;
|
---|
5593 | }
|
---|
5594 |
|
---|
5595 | QOpenGLPaintEngineState::QOpenGLPaintEngineState()
|
---|
5596 | {
|
---|
5597 | hasClipping = false;
|
---|
5598 | depthClipId = 0;
|
---|
5599 | }
|
---|
5600 |
|
---|
5601 | QOpenGLPaintEngineState::~QOpenGLPaintEngineState()
|
---|
5602 | {
|
---|
5603 | }
|
---|
5604 |
|
---|
5605 | void QOpenGLPaintEnginePrivate::ensureDrawableTexture()
|
---|
5606 | {
|
---|
5607 | if (!dirty_drawable_texture)
|
---|
5608 | return;
|
---|
5609 |
|
---|
5610 | dirty_drawable_texture = false;
|
---|
5611 |
|
---|
5612 | #ifndef QT_OPENGL_ES
|
---|
5613 | glGenTextures(1, &drawable_texture);
|
---|
5614 | glBindTexture(GL_TEXTURE_2D, drawable_texture);
|
---|
5615 |
|
---|
5616 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8,
|
---|
5617 | drawable_texture_size.width(),
|
---|
5618 | drawable_texture_size.height(), 0,
|
---|
5619 | GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
---|
5620 |
|
---|
5621 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
---|
5622 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
---|
5623 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
---|
5624 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
---|
5625 | #endif
|
---|
5626 | }
|
---|
5627 |
|
---|
5628 | QT_END_NAMESPACE
|
---|
5629 |
|
---|
5630 | #include "qpaintengine_opengl.moc"
|
---|