1 | /****************************************************************************
|
---|
2 | **
|
---|
3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
|
---|
4 | ** All rights reserved.
|
---|
5 | ** Contact: Nokia Corporation ([email protected])
|
---|
6 | **
|
---|
7 | ** This file is part of the QtOpenGL module of the Qt Toolkit.
|
---|
8 | **
|
---|
9 | ** $QT_BEGIN_LICENSE:LGPL$
|
---|
10 | ** Commercial Usage
|
---|
11 | ** Licensees holding valid Qt Commercial licenses may use this file in
|
---|
12 | ** accordance with the Qt Commercial License Agreement provided with the
|
---|
13 | ** Software or, alternatively, in accordance with the terms contained in
|
---|
14 | ** a written agreement between you and Nokia.
|
---|
15 | **
|
---|
16 | ** GNU Lesser General Public License Usage
|
---|
17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
|
---|
18 | ** General Public License version 2.1 as published by the Free Software
|
---|
19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
|
---|
20 | ** packaging of this file. Please review the following information to
|
---|
21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
|
---|
22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
|
---|
23 | **
|
---|
24 | ** In addition, as a special exception, Nokia gives you certain additional
|
---|
25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
|
---|
26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
|
---|
27 | **
|
---|
28 | ** GNU General Public License Usage
|
---|
29 | ** Alternatively, this file may be used under the terms of the GNU
|
---|
30 | ** General Public License version 3.0 as published by the Free Software
|
---|
31 | ** Foundation and appearing in the file LICENSE.GPL included in the
|
---|
32 | ** packaging of this file. Please review the following information to
|
---|
33 | ** ensure the GNU General Public License version 3.0 requirements will be
|
---|
34 | ** met: http://www.gnu.org/copyleft/gpl.html.
|
---|
35 | **
|
---|
36 | ** If you have questions regarding the use of this file, please contact
|
---|
37 | ** Nokia at [email protected].
|
---|
38 | ** $QT_END_LICENSE$
|
---|
39 | **
|
---|
40 | ****************************************************************************/
|
---|
41 |
|
---|
42 | #include <qdebug.h>
|
---|
43 | #include <private/qfontengine_p.h>
|
---|
44 | #include <qmath.h>
|
---|
45 | #include <private/qmath_p.h>
|
---|
46 | #include <private/qdrawhelper_p.h>
|
---|
47 | #include <private/qpaintengine_p.h>
|
---|
48 | #include "qapplication.h"
|
---|
49 | #include "qbrush.h"
|
---|
50 | #include "qgl.h"
|
---|
51 | #include <private/qgl_p.h>
|
---|
52 | #include <private/qglpaintdevice_p.h>
|
---|
53 | #include <private/qpainter_p.h>
|
---|
54 | #include "qmap.h"
|
---|
55 | #include <private/qpaintengine_opengl_p.h>
|
---|
56 | #include <private/qdatabuffer_p.h>
|
---|
57 | #include "qpen.h"
|
---|
58 | #include "qvarlengtharray.h"
|
---|
59 | #include <private/qpainter_p.h>
|
---|
60 | #include <private/qglpixelbuffer_p.h>
|
---|
61 | #include <private/qbezier_p.h>
|
---|
62 | #include <qglframebufferobject.h>
|
---|
63 | #include <private/qstatictext_p.h>
|
---|
64 |
|
---|
65 | #include "private/qtessellator_p.h"
|
---|
66 |
|
---|
67 | #include "util/fragmentprograms_p.h"
|
---|
68 |
|
---|
69 | #ifdef Q_WS_QWS
|
---|
70 | #include "private/qglwindowsurface_qws_p.h"
|
---|
71 | #include "qwsmanager_qws.h"
|
---|
72 | #include "private/qwsmanager_p.h"
|
---|
73 | #endif
|
---|
74 |
|
---|
75 | #define QGL_FUNC_CONTEXT QGLContext *ctx = const_cast<QGLContext *>(device->context());
|
---|
76 |
|
---|
77 | #include <stdlib.h>
|
---|
78 | #include "qpaintengine_opengl_p.h"
|
---|
79 |
|
---|
80 | QT_BEGIN_NAMESPACE
|
---|
81 |
|
---|
82 | Q_DECL_IMPORT extern QImage qt_imageForBrush(int brushStyle, bool invert); //in qbrush.cpp
|
---|
83 | #ifdef QT_MAC_USE_COCOA
|
---|
84 | extern void *qt_current_nsopengl_context(); // qgl_mac.mm
|
---|
85 | #endif
|
---|
86 |
|
---|
87 | #define QREAL_MAX 9e100
|
---|
88 | #define QREAL_MIN -9e100
|
---|
89 |
|
---|
90 | extern int qt_next_power_of_two(int v);
|
---|
91 |
|
---|
92 | #define DISABLE_DEBUG_ONCE
|
---|
93 |
|
---|
94 | //#define DEBUG_DISPLAY_MASK_TEXTURE
|
---|
95 |
|
---|
96 | #ifdef DISABLE_DEBUG_ONCE
|
---|
97 | #define DEBUG_OVERRIDE(state) ;
|
---|
98 | #define DEBUG_ONCE_STR(str) ;
|
---|
99 | #define DEBUG_ONCE if (0)
|
---|
100 | #else
|
---|
101 | static int DEBUG_OVERRIDE_FLAG = 0;
|
---|
102 | static bool DEBUG_TEMP_FLAG;
|
---|
103 | #define DEBUG_OVERRIDE(state) { state ? ++DEBUG_OVERRIDE_FLAG : --DEBUG_OVERRIDE_FLAG; }
|
---|
104 | #define DEBUG_ONCE if ((DEBUG_TEMP_FLAG = DEBUG_OVERRIDE_FLAG) && 0) ; else for (static int DEBUG_ONCE_FLAG = false; !DEBUG_ONCE_FLAG || DEBUG_TEMP_FLAG; DEBUG_ONCE_FLAG = true, DEBUG_TEMP_FLAG = false)
|
---|
105 | #define DEBUG_ONCE_STR(str) DEBUG_ONCE qDebug() << (str);
|
---|
106 | #endif
|
---|
107 |
|
---|
108 | #ifdef Q_WS_X11
|
---|
109 | static bool qt_nvidiaFboNeedsFinish = false;
|
---|
110 | #endif
|
---|
111 |
|
---|
112 | static inline void qt_glColor4ubv(unsigned char *col)
|
---|
113 | {
|
---|
114 | glColor4f(col[0]/255.0f, col[1]/255.0f, col[2]/255.0f, col[3]/255.0f);
|
---|
115 | }
|
---|
116 |
|
---|
117 | struct QT_PointF {
|
---|
118 | qreal x;
|
---|
119 | qreal y;
|
---|
120 | };
|
---|
121 |
|
---|
122 | struct QGLTrapezoid
|
---|
123 | {
|
---|
124 | QGLTrapezoid()
|
---|
125 | {}
|
---|
126 |
|
---|
127 | QGLTrapezoid(qreal top_, qreal bottom_, qreal topLeftX_, qreal topRightX_, qreal bottomLeftX_, qreal bottomRightX_)
|
---|
128 | : top(top_),
|
---|
129 | bottom(bottom_),
|
---|
130 | topLeftX(topLeftX_),
|
---|
131 | topRightX(topRightX_),
|
---|
132 | bottomLeftX(bottomLeftX_),
|
---|
133 | bottomRightX(bottomRightX_)
|
---|
134 | {}
|
---|
135 |
|
---|
136 | const QGLTrapezoid translated(const QPointF &delta) const;
|
---|
137 |
|
---|
138 | qreal top;
|
---|
139 | qreal bottom;
|
---|
140 | qreal topLeftX;
|
---|
141 | qreal topRightX;
|
---|
142 | qreal bottomLeftX;
|
---|
143 | qreal bottomRightX;
|
---|
144 | };
|
---|
145 |
|
---|
146 | const QGLTrapezoid QGLTrapezoid::translated(const QPointF &delta) const
|
---|
147 | {
|
---|
148 | QGLTrapezoid trap(*this);
|
---|
149 | trap.top += delta.y();
|
---|
150 | trap.bottom += delta.y();
|
---|
151 | trap.topLeftX += delta.x();
|
---|
152 | trap.topRightX += delta.x();
|
---|
153 | trap.bottomLeftX += delta.x();
|
---|
154 | trap.bottomRightX += delta.x();
|
---|
155 | return trap;
|
---|
156 | }
|
---|
157 |
|
---|
158 |
|
---|
159 | class QOpenGLImmediateModeTessellator;
|
---|
160 | class QGLMaskGenerator;
|
---|
161 | class QGLOffscreen;
|
---|
162 |
|
---|
163 | class QGLMaskTextureCache
|
---|
164 | {
|
---|
165 | public:
|
---|
166 | void setOffscreenSize(const QSize &offscreenSize);
|
---|
167 | void setDrawableSize(const QSize &drawableSize);
|
---|
168 |
|
---|
169 | struct CacheLocation {
|
---|
170 | QRect rect;
|
---|
171 | int channel;
|
---|
172 |
|
---|
173 | QRect screen_rect;
|
---|
174 | };
|
---|
175 |
|
---|
176 | struct CacheInfo {
|
---|
177 | inline CacheInfo(const QPainterPath &p, const QTransform &m, qreal w = -1) :
|
---|
178 | path(p), matrix(m), stroke_width(w), age(0) {}
|
---|
179 |
|
---|
180 | QPainterPath path;
|
---|
181 | QTransform matrix;
|
---|
182 | qreal stroke_width;
|
---|
183 |
|
---|
184 | CacheLocation loc;
|
---|
185 |
|
---|
186 | int age;
|
---|
187 | };
|
---|
188 |
|
---|
189 | struct QuadTreeNode {
|
---|
190 | quint64 key;
|
---|
191 |
|
---|
192 | int largest_available_block;
|
---|
193 | int largest_used_block;
|
---|
194 | };
|
---|
195 |
|
---|
196 | CacheLocation getMask(QGLMaskGenerator &maskGenerator, QOpenGLPaintEnginePrivate *engine);
|
---|
197 |
|
---|
198 | typedef QMultiHash<quint64, CacheInfo> QGLTextureCacheHash;
|
---|
199 |
|
---|
200 | enum {block_size = 64};
|
---|
201 |
|
---|
202 | // throw out keys that are too old
|
---|
203 | void maintainCache();
|
---|
204 | void clearCache();
|
---|
205 |
|
---|
206 | private:
|
---|
207 | quint64 hash(const QPainterPath &p, const QTransform &m, qreal w);
|
---|
208 |
|
---|
209 | void createMask(quint64 key, CacheInfo &info, QGLMaskGenerator &maskGenerator);
|
---|
210 |
|
---|
211 | QSize offscreenSize;
|
---|
212 | QSize drawableSize;
|
---|
213 |
|
---|
214 | QGLTextureCacheHash cache;
|
---|
215 |
|
---|
216 | QVector<QuadTreeNode> occupied_quadtree[4];
|
---|
217 |
|
---|
218 | void quadtreeUpdate(int channel, int node, int current_block_size);
|
---|
219 | void quadtreeAllocate(quint64 key, const QSize &size, QRect *rect, int *channel);
|
---|
220 |
|
---|
221 | bool quadtreeFindAvailableLocation(const QSize &size, QRect *rect, int *channel);
|
---|
222 | void quadtreeFindExistingLocation(const QSize &size, QRect *rect, int *channel);
|
---|
223 |
|
---|
224 | void quadtreeInsert(int channel, quint64 key, const QRect &rect, int node = 0);
|
---|
225 | void quadtreeClear(int channel, const QRect &rect, int node = 0);
|
---|
226 |
|
---|
227 | int quadtreeBlocksize(int node);
|
---|
228 | QPoint quadtreeLocation(int node);
|
---|
229 |
|
---|
230 | QOpenGLPaintEnginePrivate *engine;
|
---|
231 | };
|
---|
232 |
|
---|
233 | Q_GLOBAL_STATIC(QGLMaskTextureCache, qt_mask_texture_cache)
|
---|
234 |
|
---|
235 | class QGLOffscreen : public QObject
|
---|
236 | {
|
---|
237 | Q_OBJECT
|
---|
238 | public:
|
---|
239 | QGLOffscreen()
|
---|
240 | : QObject(),
|
---|
241 | offscreen(0),
|
---|
242 | ctx(0),
|
---|
243 | mask_dim(0),
|
---|
244 | activated(false),
|
---|
245 | bound(false)
|
---|
246 | {
|
---|
247 | connect(QGLSignalProxy::instance(),
|
---|
248 | SIGNAL(aboutToDestroyContext(const QGLContext*)),
|
---|
249 | SLOT(cleanupGLContextRefs(const QGLContext*)));
|
---|
250 | }
|
---|
251 |
|
---|
252 | inline void setDevice(QPaintDevice *pdev);
|
---|
253 |
|
---|
254 | void begin();
|
---|
255 | void end();
|
---|
256 |
|
---|
257 | inline void bind();
|
---|
258 | inline void release();
|
---|
259 |
|
---|
260 | inline bool isBound() const;
|
---|
261 |
|
---|
262 | inline QSize drawableSize() const;
|
---|
263 | inline QSize offscreenSize() const;
|
---|
264 |
|
---|
265 | inline GLuint offscreenTexture() const;
|
---|
266 |
|
---|
267 | QGLContext *context() const;
|
---|
268 |
|
---|
269 | static bool isSupported();
|
---|
270 |
|
---|
271 | inline void initialize();
|
---|
272 |
|
---|
273 | inline bool isValid() const;
|
---|
274 |
|
---|
275 | public Q_SLOTS:
|
---|
276 | void cleanupGLContextRefs(const QGLContext *context) {
|
---|
277 | if (context == ctx) {
|
---|
278 | delete offscreen;
|
---|
279 | ctx = 0;
|
---|
280 | offscreen = 0;
|
---|
281 | mask_dim = 0;
|
---|
282 | }
|
---|
283 | }
|
---|
284 |
|
---|
285 | private:
|
---|
286 | QGLPaintDevice* device;
|
---|
287 |
|
---|
288 | QGLFramebufferObject *offscreen;
|
---|
289 | QGLContext *ctx;
|
---|
290 |
|
---|
291 | // dimensions of mask texture (square)
|
---|
292 | int mask_dim;
|
---|
293 | QSize last_failed_size;
|
---|
294 |
|
---|
295 | bool drawable_fbo;
|
---|
296 |
|
---|
297 | bool activated;
|
---|
298 | bool initialized;
|
---|
299 |
|
---|
300 | bool bound;
|
---|
301 | };
|
---|
302 |
|
---|
303 | inline void QGLOffscreen::setDevice(QPaintDevice *pdev)
|
---|
304 | {
|
---|
305 | if (pdev->devType() == QInternal::OpenGL)
|
---|
306 | device = static_cast<QGLPaintDevice*>(pdev);
|
---|
307 | else
|
---|
308 | device = QGLPaintDevice::getDevice(pdev);
|
---|
309 |
|
---|
310 | if (!device)
|
---|
311 | return;
|
---|
312 |
|
---|
313 | drawable_fbo = (pdev->devType() == QInternal::FramebufferObject);
|
---|
314 | }
|
---|
315 |
|
---|
316 | void QGLOffscreen::begin()
|
---|
317 | {
|
---|
318 | #ifndef QT_OPENGL_ES
|
---|
319 | initialized = false;
|
---|
320 |
|
---|
321 | if (activated)
|
---|
322 | initialize();
|
---|
323 | #endif
|
---|
324 | }
|
---|
325 |
|
---|
326 | void QGLOffscreen::initialize()
|
---|
327 | {
|
---|
328 | #ifndef QT_OPENGL_ES
|
---|
329 | if (initialized)
|
---|
330 | return;
|
---|
331 |
|
---|
332 | activated = true;
|
---|
333 | initialized = true;
|
---|
334 |
|
---|
335 | int dim = qMax(2048, static_cast<int>(qt_next_power_of_two(qMax(device->size().width(), device->size().height()))));
|
---|
336 |
|
---|
337 | bool shared_context = QGLContext::areSharing(device->context(), ctx);
|
---|
338 | bool would_fail = last_failed_size.isValid() &&
|
---|
339 | (device->size().width() >= last_failed_size.width() ||
|
---|
340 | device->size().height() >= last_failed_size.height());
|
---|
341 | bool needs_refresh = dim > mask_dim || !shared_context;
|
---|
342 |
|
---|
343 | if (needs_refresh && !would_fail) {
|
---|
344 | DEBUG_ONCE qDebug() << "QGLOffscreen::initialize(): creating offscreen of size" << dim;
|
---|
345 | delete offscreen;
|
---|
346 | offscreen = new QGLFramebufferObject(dim, dim, GLenum(GL_TEXTURE_2D));
|
---|
347 | mask_dim = dim;
|
---|
348 |
|
---|
349 | if (!offscreen->isValid()) {
|
---|
350 | qWarning("QGLOffscreen: Invalid offscreen fbo (size %dx%d)", mask_dim, mask_dim);
|
---|
351 | delete offscreen;
|
---|
352 | offscreen = 0;
|
---|
353 | mask_dim = 0;
|
---|
354 | last_failed_size = device->size();
|
---|
355 | }
|
---|
356 | }
|
---|
357 |
|
---|
358 | qt_mask_texture_cache()->setOffscreenSize(offscreenSize());
|
---|
359 | qt_mask_texture_cache()->setDrawableSize(device->size());
|
---|
360 | ctx = device->context();
|
---|
361 | #endif
|
---|
362 | }
|
---|
363 |
|
---|
364 | inline bool QGLOffscreen::isValid() const
|
---|
365 | {
|
---|
366 | return offscreen;
|
---|
367 | }
|
---|
368 |
|
---|
369 | void QGLOffscreen::end()
|
---|
370 | {
|
---|
371 | if (bound)
|
---|
372 | release();
|
---|
373 | #ifdef DEBUG_DISPLAY_MASK_TEXTURE
|
---|
374 | glReadBuffer(GL_BACK);
|
---|
375 | glDrawBuffer(GL_BACK);
|
---|
376 | glMatrixMode(GL_MODELVIEW);
|
---|
377 | glLoadIdentity();
|
---|
378 | glColor4f(1, 1, 1, 1);
|
---|
379 | glDisable(GL_DEPTH_TEST);
|
---|
380 | glBlendFunc(GL_ONE, GL_ZERO);
|
---|
381 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
|
---|
382 | glEnable(GL_TEXTURE_2D);
|
---|
383 | glBindTexture(GL_TEXTURE_2D, offscreen->texture());
|
---|
384 |
|
---|
385 | glBegin(GL_QUADS);
|
---|
386 | glTexCoord2f(0.0, 1.0); glVertex2f(0.0, 0.0);
|
---|
387 | glTexCoord2f(1.0, 1.0); glVertex2f(drawable.size().width(), 0.0);
|
---|
388 | glTexCoord2f(1.0, 0.0); glVertex2f(drawable.size().width(), drawable.size().height());
|
---|
389 | glTexCoord2f(0.0, 0.0); glVertex2f(0.0, drawable.size().height());
|
---|
390 | glEnd();
|
---|
391 |
|
---|
392 | glBindTexture(GL_TEXTURE_2D, 0);
|
---|
393 | glDisable(GL_TEXTURE_2D);
|
---|
394 | #endif
|
---|
395 | }
|
---|
396 |
|
---|
397 | inline void QGLOffscreen::bind()
|
---|
398 | {
|
---|
399 | #ifndef QT_OPENGL_ES
|
---|
400 | Q_ASSERT(initialized);
|
---|
401 |
|
---|
402 | if (!offscreen || bound)
|
---|
403 | return;
|
---|
404 |
|
---|
405 | DEBUG_ONCE qDebug() << "QGLOffscreen: binding offscreen";
|
---|
406 | offscreen->bind();
|
---|
407 |
|
---|
408 | bound = true;
|
---|
409 |
|
---|
410 | glViewport(0, 0, offscreenSize().width(), offscreenSize().height());
|
---|
411 |
|
---|
412 | glMatrixMode(GL_PROJECTION);
|
---|
413 | glLoadIdentity();
|
---|
414 | glOrtho(0, offscreenSize().width(), offscreenSize().height(), 0, -999999, 999999);
|
---|
415 | glMatrixMode(GL_MODELVIEW);
|
---|
416 | #endif
|
---|
417 | }
|
---|
418 |
|
---|
419 | inline void QGLOffscreen::release()
|
---|
420 | {
|
---|
421 | #ifndef QT_OPENGL_ES
|
---|
422 | if (!offscreen || !bound)
|
---|
423 | return;
|
---|
424 |
|
---|
425 | #ifdef Q_WS_X11
|
---|
426 | // workaround for bug in nvidia driver versions 9x.xx
|
---|
427 | if (qt_nvidiaFboNeedsFinish)
|
---|
428 | glFinish();
|
---|
429 | #endif
|
---|
430 |
|
---|
431 | DEBUG_ONCE_STR("QGLOffscreen: releasing offscreen");
|
---|
432 |
|
---|
433 | if (drawable_fbo)
|
---|
434 | device->ensureActiveTarget(); //###
|
---|
435 | else
|
---|
436 | offscreen->release();
|
---|
437 |
|
---|
438 | QSize sz(device->size());
|
---|
439 | glViewport(0, 0, sz.width(), sz.height());
|
---|
440 |
|
---|
441 | glMatrixMode(GL_PROJECTION);
|
---|
442 | glLoadIdentity();
|
---|
443 | #ifndef QT_OPENGL_ES
|
---|
444 | glOrtho(0, sz.width(), sz.height(), 0, -999999, 999999);
|
---|
445 | #else
|
---|
446 | glOrthof(0, sz.width(), sz.height(), 0, -999999, 999999);
|
---|
447 | #endif
|
---|
448 | glMatrixMode(GL_MODELVIEW);
|
---|
449 |
|
---|
450 | bound = false;
|
---|
451 | #endif
|
---|
452 | }
|
---|
453 |
|
---|
454 | inline bool QGLOffscreen::isBound() const
|
---|
455 | {
|
---|
456 | return bound;
|
---|
457 | }
|
---|
458 |
|
---|
459 | inline QSize QGLOffscreen::drawableSize() const
|
---|
460 | {
|
---|
461 | return device->size();
|
---|
462 | }
|
---|
463 |
|
---|
464 | inline QSize QGLOffscreen::offscreenSize() const
|
---|
465 | {
|
---|
466 | return QSize(mask_dim, mask_dim);
|
---|
467 | }
|
---|
468 |
|
---|
469 | inline GLuint QGLOffscreen::offscreenTexture() const
|
---|
470 | {
|
---|
471 | return offscreen ? offscreen->texture() : 0;
|
---|
472 | }
|
---|
473 |
|
---|
474 | inline QGLContext *QGLOffscreen::context() const
|
---|
475 | {
|
---|
476 | return ctx;
|
---|
477 | }
|
---|
478 |
|
---|
479 | bool QGLOffscreen::isSupported()
|
---|
480 | {
|
---|
481 | return (QGLExtensions::glExtensions() & QGLExtensions::FramebufferObject); // for fbo
|
---|
482 | }
|
---|
483 |
|
---|
484 | struct QDrawQueueItem
|
---|
485 | {
|
---|
486 | QDrawQueueItem(qreal _opacity,
|
---|
487 | QBrush _brush,
|
---|
488 | const QPointF &_brush_origion,
|
---|
489 | QPainter::CompositionMode _composition_mode,
|
---|
490 | const QTransform &_matrix,
|
---|
491 | QGLMaskTextureCache::CacheLocation _location)
|
---|
492 | : opacity(_opacity),
|
---|
493 | brush(_brush),
|
---|
494 | brush_origin(_brush_origion),
|
---|
495 | composition_mode(_composition_mode),
|
---|
496 | matrix(_matrix),
|
---|
497 | location(_location) {}
|
---|
498 | qreal opacity;
|
---|
499 | QBrush brush;
|
---|
500 | QPointF brush_origin;
|
---|
501 | QPainter::CompositionMode composition_mode;
|
---|
502 |
|
---|
503 | QTransform matrix;
|
---|
504 | QGLMaskTextureCache::CacheLocation location;
|
---|
505 | };
|
---|
506 |
|
---|
507 | ////////// GL program cache: start
|
---|
508 |
|
---|
509 | struct GLProgram {
|
---|
510 | int brush; // brush index or mask index
|
---|
511 | int mode; // composition mode index
|
---|
512 | bool mask;
|
---|
513 | GLuint program;
|
---|
514 | };
|
---|
515 |
|
---|
516 | typedef QMultiHash<const QGLContext *, GLProgram> QGLProgramHash;
|
---|
517 |
|
---|
518 | class QGLProgramCache : public QObject
|
---|
519 | {
|
---|
520 | Q_OBJECT
|
---|
521 | public:
|
---|
522 | QGLProgramCache() {
|
---|
523 | // we have to know when a context is deleted so we can free
|
---|
524 | // any program handles it holds
|
---|
525 | connect(QGLSignalProxy::instance(), SIGNAL(aboutToDestroyContext(const QGLContext*)),
|
---|
526 | SLOT(cleanupPrograms(const QGLContext*)));
|
---|
527 |
|
---|
528 | }
|
---|
529 | ~QGLProgramCache() {
|
---|
530 | // at this point the cache should contain 0 elements
|
---|
531 | // Q_ASSERT(program.size() == 0);
|
---|
532 | }
|
---|
533 |
|
---|
534 | GLuint getProgram(const QGLContext *ctx, int brush, int mode, bool mask_mode)
|
---|
535 | {
|
---|
536 | // 1. see if we have an entry for the ctx context
|
---|
537 | QList<GLProgram> progs = programs.values(ctx);
|
---|
538 | for (int i=0; i<progs.size(); ++i) {
|
---|
539 | const GLProgram &prg = progs.at(i);
|
---|
540 | if (mask_mode) {
|
---|
541 | if (prg.mask && prg.brush == brush)
|
---|
542 | return prg.program;
|
---|
543 | } else {
|
---|
544 | if (!prg.mask && prg.brush == brush && prg.mode == mode)
|
---|
545 | return prg.program;
|
---|
546 | }
|
---|
547 | }
|
---|
548 |
|
---|
549 | // 2. try to find a match in a shared context, and update the
|
---|
550 | // hash with the entry found
|
---|
551 | QList<const QGLContext *> contexts = programs.uniqueKeys();
|
---|
552 | for (int i=0; i<contexts.size(); ++i) {
|
---|
553 | const QGLContext *cx = contexts.at(i);
|
---|
554 | if (cx != ctx && QGLContext::areSharing(cx, ctx)) {
|
---|
555 | QList<GLProgram> progs = programs.values(cx);
|
---|
556 | for (int k=0; k<progs.size(); ++k) {
|
---|
557 | const GLProgram &prg = progs.at(k);
|
---|
558 | if (mask_mode) {
|
---|
559 | if (prg.mask && prg.brush == brush) {
|
---|
560 | programs.insert(ctx, prg);
|
---|
561 | return prg.program;
|
---|
562 | }
|
---|
563 | } else {
|
---|
564 | if (!prg.mask && prg.brush == brush && prg.mode == mode) {
|
---|
565 | programs.insert(ctx, prg);
|
---|
566 | return prg.program;
|
---|
567 | }
|
---|
568 | }
|
---|
569 | }
|
---|
570 | }
|
---|
571 | }
|
---|
572 |
|
---|
573 | // 3. compile a new program and place it into the cache
|
---|
574 | // NB! assumes ctx is the current GL context
|
---|
575 | GLProgram prg;
|
---|
576 | prg.brush = brush;
|
---|
577 | prg.mode = mode;
|
---|
578 | prg.mask = mask_mode;
|
---|
579 | glGenProgramsARB(1, &prg.program);
|
---|
580 | glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, prg.program);
|
---|
581 | const char *src = mask_mode
|
---|
582 | ? mask_fragment_program_sources[brush]
|
---|
583 | : painter_fragment_program_sources[brush][mode];
|
---|
584 | // necessary for .NET 2002, apparently
|
---|
585 | const GLbyte *gl_src = reinterpret_cast<const GLbyte *>(src);
|
---|
586 |
|
---|
587 | while (glGetError() != GL_NO_ERROR) {} // reset error state
|
---|
588 | glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
|
---|
589 | int(strlen(src)), gl_src);
|
---|
590 | if (glGetError() != GL_NO_ERROR) {
|
---|
591 | // qDebug() << "QGLProgramCache: Unable to compile fragment program.";
|
---|
592 | glDeleteProgramsARB(1, &prg.program);
|
---|
593 | return 0;
|
---|
594 | }
|
---|
595 |
|
---|
596 | // qDebug() << "QGLProgramCache: Creating GL program:" << prg.program << hex << ctx;
|
---|
597 | programs.insert(ctx, prg);
|
---|
598 | return prg.program;
|
---|
599 | }
|
---|
600 |
|
---|
601 | public Q_SLOTS:
|
---|
602 | void cleanupPrograms(const QGLContext *context)
|
---|
603 | {
|
---|
604 | QGLProgramHash::iterator it = programs.begin();
|
---|
605 | while (it != programs.end()) {
|
---|
606 | if (it.key() == context) {
|
---|
607 | if (!context->isSharing()) {
|
---|
608 | // the ctx variable below is needed for the glDeleteProgramARB call
|
---|
609 | // since it is resolved from our extension system
|
---|
610 | // NB! assumes context is the current GL context
|
---|
611 | const QGLContext *ctx = context;
|
---|
612 | // qDebug() << "QGLProgramHash: Deleting GL program:" << it.value().program << hex << it.key();
|
---|
613 | glDeleteProgramsARB(1, &it.value().program);
|
---|
614 | }
|
---|
615 | it = programs.erase(it);
|
---|
616 | } else {
|
---|
617 | ++it;
|
---|
618 | }
|
---|
619 | }
|
---|
620 | }
|
---|
621 |
|
---|
622 | private:
|
---|
623 | QGLProgramHash programs;
|
---|
624 | };
|
---|
625 |
|
---|
626 | Q_GLOBAL_STATIC(QGLProgramCache, qt_gl_program_cache)
|
---|
627 |
|
---|
628 | ////////// GL program cache: end
|
---|
629 |
|
---|
630 | class QOpenGLPaintEnginePrivate;
|
---|
631 | class QGLPrivateCleanup : public QObject
|
---|
632 | {
|
---|
633 | Q_OBJECT
|
---|
634 | public:
|
---|
635 | QGLPrivateCleanup(QOpenGLPaintEnginePrivate *priv)
|
---|
636 | : p(priv)
|
---|
637 | {
|
---|
638 | connect(QGLSignalProxy::instance(),
|
---|
639 | SIGNAL(aboutToDestroyContext(const QGLContext*)),
|
---|
640 | SLOT(cleanupGLContextRefs(const QGLContext*)));
|
---|
641 | }
|
---|
642 |
|
---|
643 | public Q_SLOTS:
|
---|
644 | void cleanupGLContextRefs(const QGLContext *context);
|
---|
645 |
|
---|
646 | private:
|
---|
647 | QOpenGLPaintEnginePrivate *p;
|
---|
648 | };
|
---|
649 |
|
---|
650 | class QOpenGLPaintEnginePrivate : public QPaintEngineExPrivate
|
---|
651 | {
|
---|
652 | Q_DECLARE_PUBLIC(QOpenGLPaintEngine)
|
---|
653 | public:
|
---|
654 | QOpenGLPaintEnginePrivate()
|
---|
655 | : opacity(1)
|
---|
656 | , composition_mode(QPainter::CompositionMode_SourceOver)
|
---|
657 | , has_fast_pen(false)
|
---|
658 | , use_stencil_method(false)
|
---|
659 | , dirty_drawable_texture(false)
|
---|
660 | , has_stencil_face_ext(false)
|
---|
661 | , use_fragment_programs(false)
|
---|
662 | , high_quality_antialiasing(false)
|
---|
663 | , use_smooth_pixmap_transform(false)
|
---|
664 | , use_emulation(false)
|
---|
665 | , txop(QTransform::TxNone)
|
---|
666 | , inverseScale(1)
|
---|
667 | , moveToCount(0)
|
---|
668 | , last_created_state(0)
|
---|
669 | , shader_ctx(0)
|
---|
670 | , grad_palette(0)
|
---|
671 | , tess_points(0)
|
---|
672 | , drawable_texture(0)
|
---|
673 | , ref_cleaner(this)
|
---|
674 | {}
|
---|
675 |
|
---|
676 | inline void setGLPen(const QColor &c) {
|
---|
677 | uint alpha = qRound(c.alpha() * opacity);
|
---|
678 | pen_color[0] = qt_div_255(c.red() * alpha);
|
---|
679 | pen_color[1] = qt_div_255(c.green() * alpha);
|
---|
680 | pen_color[2] = qt_div_255(c.blue() * alpha);
|
---|
681 | pen_color[3] = alpha;
|
---|
682 | }
|
---|
683 |
|
---|
684 | inline void setGLBrush(const QColor &c) {
|
---|
685 | uint alpha = qRound(c.alpha() * opacity);
|
---|
686 | brush_color[0] = qt_div_255(c.red() * alpha);
|
---|
687 | brush_color[1] = qt_div_255(c.green() * alpha);
|
---|
688 | brush_color[2] = qt_div_255(c.blue() * alpha);
|
---|
689 | brush_color[3] = alpha;
|
---|
690 | }
|
---|
691 |
|
---|
692 | inline void setGradientOps(const QBrush &brush, const QRectF &bounds);
|
---|
693 | void createGradientPaletteTexture(const QGradient& g);
|
---|
694 |
|
---|
695 | void updateGradient(const QBrush &brush, const QRectF &bounds);
|
---|
696 |
|
---|
697 | inline void lineToStencil(qreal x, qreal y);
|
---|
698 | inline void curveToStencil(const QPointF &cp1, const QPointF &cp2, const QPointF &ep);
|
---|
699 | void pathToVertexArrays(const QPainterPath &path);
|
---|
700 | void fillVertexArray(Qt::FillRule fillRule);
|
---|
701 | void drawVertexArrays();
|
---|
702 | void fillPath(const QPainterPath &path);
|
---|
703 | void fillPolygon_dev(const QPointF *polygonPoints, int pointCount,
|
---|
704 | Qt::FillRule fill);
|
---|
705 |
|
---|
706 | void drawFastRect(const QRectF &rect);
|
---|
707 | void strokePath(const QPainterPath &path, bool use_cache);
|
---|
708 | void strokePathFastPen(const QPainterPath &path, bool needsResolving);
|
---|
709 | void strokeLines(const QPainterPath &path);
|
---|
710 |
|
---|
711 | void updateDepthClip();
|
---|
712 | void systemStateChanged();
|
---|
713 |
|
---|
714 | void cleanupGLContextRefs(const QGLContext *context) {
|
---|
715 | if (context == shader_ctx)
|
---|
716 | shader_ctx = 0;
|
---|
717 | }
|
---|
718 |
|
---|
719 | inline void updateFastPen() {
|
---|
720 | qreal pen_width = cpen.widthF();
|
---|
721 | has_fast_pen =
|
---|
722 | ((pen_width == 0 || (pen_width <= 1 && matrix.type() <= QTransform::TxTranslate))
|
---|
723 | || cpen.isCosmetic())
|
---|
724 | && cpen.style() == Qt::SolidLine
|
---|
725 | && cpen.isSolid();
|
---|
726 |
|
---|
727 | }
|
---|
728 |
|
---|
729 | void disableClipping();
|
---|
730 | void enableClipping();
|
---|
731 | void ensureDrawableTexture();
|
---|
732 |
|
---|
733 | QPen cpen;
|
---|
734 | QBrush cbrush;
|
---|
735 | Qt::BrushStyle brush_style;
|
---|
736 | QPointF brush_origin;
|
---|
737 | Qt::BrushStyle pen_brush_style;
|
---|
738 | qreal opacity;
|
---|
739 | QPainter::CompositionMode composition_mode;
|
---|
740 |
|
---|
741 | Qt::BrushStyle current_style;
|
---|
742 |
|
---|
743 | uint has_pen : 1;
|
---|
744 | uint has_brush : 1;
|
---|
745 | uint has_fast_pen : 1;
|
---|
746 | uint use_stencil_method : 1;
|
---|
747 | uint dirty_drawable_texture : 1;
|
---|
748 | uint has_stencil_face_ext : 1;
|
---|
749 | uint use_fragment_programs : 1;
|
---|
750 | uint high_quality_antialiasing : 1;
|
---|
751 | uint has_antialiasing : 1;
|
---|
752 | uint has_fast_composition_mode : 1;
|
---|
753 | uint use_smooth_pixmap_transform : 1;
|
---|
754 | uint use_system_clip : 1;
|
---|
755 | uint use_emulation : 1;
|
---|
756 |
|
---|
757 | QRegion dirty_stencil;
|
---|
758 |
|
---|
759 | void updateUseEmulation();
|
---|
760 |
|
---|
761 | QTransform matrix;
|
---|
762 | GLubyte pen_color[4];
|
---|
763 | GLubyte brush_color[4];
|
---|
764 | QTransform::TransformationType txop;
|
---|
765 | QGLPaintDevice* device;
|
---|
766 | QGLOffscreen offscreen;
|
---|
767 |
|
---|
768 | qreal inverseScale;
|
---|
769 |
|
---|
770 | int moveToCount;
|
---|
771 | QPointF path_start;
|
---|
772 |
|
---|
773 | bool isFastRect(const QRectF &r);
|
---|
774 |
|
---|
775 | void drawImageAsPath(const QRectF &r, const QImage &img, const QRectF &sr);
|
---|
776 | void drawTiledImageAsPath(const QRectF &r, const QImage &img, qreal sx, qreal sy, const QPointF &offset);
|
---|
777 |
|
---|
778 | void drawOffscreenPath(const QPainterPath &path);
|
---|
779 |
|
---|
780 | void composite(const QRectF &rect, const QPoint &maskOffset = QPoint());
|
---|
781 | void composite(GLuint primitive, const GLfloat *vertexArray, int vertexCount, const QPoint &maskOffset = QPoint());
|
---|
782 |
|
---|
783 | bool createFragmentPrograms();
|
---|
784 | void deleteFragmentPrograms();
|
---|
785 | void updateFragmentProgramData(int locations[]);
|
---|
786 |
|
---|
787 | void cacheItemErased(int channel, const QRect &rect);
|
---|
788 |
|
---|
789 | void addItem(const QGLMaskTextureCache::CacheLocation &location);
|
---|
790 | void drawItem(const QDrawQueueItem &item);
|
---|
791 | void flushDrawQueue();
|
---|
792 |
|
---|
793 | void copyDrawable(const QRectF &rect);
|
---|
794 |
|
---|
795 | void updateGLMatrix() const;
|
---|
796 |
|
---|
797 | mutable QPainterState *last_created_state;
|
---|
798 |
|
---|
799 | QGLContext *shader_ctx;
|
---|
800 | GLuint grad_palette;
|
---|
801 |
|
---|
802 | GLuint painter_fragment_programs[num_fragment_brushes][num_fragment_composition_modes];
|
---|
803 | GLuint mask_fragment_programs[num_fragment_masks];
|
---|
804 |
|
---|
805 | float inv_matrix_data[3][4];
|
---|
806 | float fmp_data[4];
|
---|
807 | float fmp2_m_radius2_data[4];
|
---|
808 | float angle_data[4];
|
---|
809 | float linear_data[4];
|
---|
810 |
|
---|
811 | float porterduff_ab_data[4];
|
---|
812 | float porterduff_xyz_data[4];
|
---|
813 |
|
---|
814 | float mask_offset_data[4];
|
---|
815 | float mask_channel_data[4];
|
---|
816 |
|
---|
817 | FragmentBrushType fragment_brush;
|
---|
818 | FragmentCompositionModeType fragment_composition_mode;
|
---|
819 |
|
---|
820 | void setPorterDuffData(float a, float b, float x, float y, float z);
|
---|
821 | void setInvMatrixData(const QTransform &inv_matrix);
|
---|
822 |
|
---|
823 | qreal max_x;
|
---|
824 | qreal max_y;
|
---|
825 | qreal min_x;
|
---|
826 | qreal min_y;
|
---|
827 |
|
---|
828 | QDataBuffer<QPointF> tess_points;
|
---|
829 | QVector<int> tess_points_stops;
|
---|
830 |
|
---|
831 | GLdouble projection_matrix[4][4];
|
---|
832 |
|
---|
833 | #if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_2)
|
---|
834 | GLfloat mv_matrix[4][4];
|
---|
835 | #else
|
---|
836 | GLdouble mv_matrix[4][4];
|
---|
837 | #endif
|
---|
838 |
|
---|
839 | QList<QDrawQueueItem> drawQueue;
|
---|
840 |
|
---|
841 | GLuint drawable_texture;
|
---|
842 | QSize drawable_texture_size;
|
---|
843 |
|
---|
844 | int max_texture_size;
|
---|
845 |
|
---|
846 | QGLPrivateCleanup ref_cleaner;
|
---|
847 | friend class QGLMaskTextureCache;
|
---|
848 | };
|
---|
849 |
|
---|
850 | class QOpenGLCoordinateOffset
|
---|
851 | {
|
---|
852 | public:
|
---|
853 | QOpenGLCoordinateOffset(QOpenGLPaintEnginePrivate *d);
|
---|
854 | ~QOpenGLCoordinateOffset();
|
---|
855 |
|
---|
856 | static void enableOffset(QOpenGLPaintEnginePrivate *d);
|
---|
857 | static void disableOffset(QOpenGLPaintEnginePrivate *d);
|
---|
858 |
|
---|
859 | private:
|
---|
860 | QOpenGLPaintEnginePrivate *d;
|
---|
861 | };
|
---|
862 |
|
---|
863 | QOpenGLCoordinateOffset::QOpenGLCoordinateOffset(QOpenGLPaintEnginePrivate *d_)
|
---|
864 | : d(d_)
|
---|
865 | {
|
---|
866 | enableOffset(d);
|
---|
867 | }
|
---|
868 |
|
---|
869 | void QOpenGLCoordinateOffset::enableOffset(QOpenGLPaintEnginePrivate *d)
|
---|
870 | {
|
---|
871 | if (!d->has_antialiasing) {
|
---|
872 | glMatrixMode(GL_MODELVIEW);
|
---|
873 | glPushMatrix();
|
---|
874 | d->mv_matrix[3][0] += 0.5;
|
---|
875 | d->mv_matrix[3][1] += 0.5;
|
---|
876 | d->updateGLMatrix();
|
---|
877 | }
|
---|
878 | }
|
---|
879 |
|
---|
880 | QOpenGLCoordinateOffset::~QOpenGLCoordinateOffset()
|
---|
881 | {
|
---|
882 | disableOffset(d);
|
---|
883 | }
|
---|
884 |
|
---|
885 | void QOpenGLCoordinateOffset::disableOffset(QOpenGLPaintEnginePrivate *d)
|
---|
886 | {
|
---|
887 | if (!d->has_antialiasing) {
|
---|
888 | glMatrixMode(GL_MODELVIEW);
|
---|
889 | glPopMatrix();
|
---|
890 | d->mv_matrix[3][0] -= 0.5;
|
---|
891 | d->mv_matrix[3][1] -= 0.5;
|
---|
892 | }
|
---|
893 | }
|
---|
894 |
|
---|
895 | void QGLPrivateCleanup::cleanupGLContextRefs(const QGLContext *context)
|
---|
896 | {
|
---|
897 | p->cleanupGLContextRefs(context);
|
---|
898 | }
|
---|
899 |
|
---|
900 |
|
---|
901 | static inline void updateTextureFilter(GLenum target, GLenum wrapMode, bool smoothPixmapTransform)
|
---|
902 | {
|
---|
903 | if (smoothPixmapTransform) {
|
---|
904 | glTexParameterf(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
---|
905 | glTexParameterf(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
---|
906 | } else {
|
---|
907 | glTexParameterf(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
---|
908 | glTexParameterf(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
---|
909 | }
|
---|
910 | glTexParameterf(target, GL_TEXTURE_WRAP_S, wrapMode);
|
---|
911 | glTexParameterf(target, GL_TEXTURE_WRAP_T, wrapMode);
|
---|
912 | }
|
---|
913 |
|
---|
914 | static inline QPainterPath strokeForPath(const QPainterPath &path, const QPen &cpen) {
|
---|
915 | QPainterPathStroker stroker;
|
---|
916 | if (cpen.style() == Qt::CustomDashLine)
|
---|
917 | stroker.setDashPattern(cpen.dashPattern());
|
---|
918 | else
|
---|
919 | stroker.setDashPattern(cpen.style());
|
---|
920 |
|
---|
921 | stroker.setCapStyle(cpen.capStyle());
|
---|
922 | stroker.setJoinStyle(cpen.joinStyle());
|
---|
923 | stroker.setMiterLimit(cpen.miterLimit());
|
---|
924 | stroker.setDashOffset(cpen.dashOffset());
|
---|
925 |
|
---|
926 | qreal width = cpen.widthF();
|
---|
927 | if (width == 0)
|
---|
928 | stroker.setWidth(1);
|
---|
929 | else
|
---|
930 | stroker.setWidth(width);
|
---|
931 |
|
---|
932 | QPainterPath stroke = stroker.createStroke(path);
|
---|
933 | stroke.setFillRule(Qt::WindingFill);
|
---|
934 | return stroke;
|
---|
935 | }
|
---|
936 |
|
---|
937 | class QGLStrokeCache
|
---|
938 | {
|
---|
939 | struct CacheInfo
|
---|
940 | {
|
---|
941 | inline CacheInfo(QPainterPath p, QPainterPath sp, QPen stroke_pen) :
|
---|
942 | path(p), stroked_path(sp), pen(stroke_pen) {}
|
---|
943 | QPainterPath path;
|
---|
944 | QPainterPath stroked_path;
|
---|
945 | QPen pen;
|
---|
946 | };
|
---|
947 |
|
---|
948 | typedef QMultiHash<quint64, CacheInfo> QGLStrokeTableHash;
|
---|
949 |
|
---|
950 | public:
|
---|
951 | inline QPainterPath getStrokedPath(const QPainterPath &path, const QPen &pen) {
|
---|
952 | quint64 hash_val = 0;
|
---|
953 |
|
---|
954 | for (int i = 0; i < path.elementCount() && i <= 2; i++) {
|
---|
955 | hash_val += quint64(path.elementAt(i).x);
|
---|
956 | hash_val += quint64(path.elementAt(i).y);
|
---|
957 | }
|
---|
958 |
|
---|
959 | QGLStrokeTableHash::const_iterator it = cache.constFind(hash_val);
|
---|
960 |
|
---|
961 | if (it == cache.constEnd())
|
---|
962 | return addCacheElement(hash_val, path, pen);
|
---|
963 | else {
|
---|
964 | do {
|
---|
965 | const CacheInfo &cache_info = it.value();
|
---|
966 | if (cache_info.path == path && cache_info.pen == pen)
|
---|
967 | return cache_info.stroked_path;
|
---|
968 | ++it;
|
---|
969 | } while (it != cache.constEnd() && it.key() == hash_val);
|
---|
970 | // an exact match for this path was not found, create new cache element
|
---|
971 | return addCacheElement(hash_val, path, pen);
|
---|
972 | }
|
---|
973 | }
|
---|
974 |
|
---|
975 | protected:
|
---|
976 | inline int maxCacheSize() const { return 500; }
|
---|
977 | QPainterPath addCacheElement(quint64 hash_val, QPainterPath path, const QPen &pen) {
|
---|
978 | if (cache.size() == maxCacheSize()) {
|
---|
979 | int elem_to_remove = qrand() % maxCacheSize();
|
---|
980 | cache.remove(cache.keys()[elem_to_remove]); // may remove more than 1, but OK
|
---|
981 | }
|
---|
982 | QPainterPath stroke = strokeForPath(path, pen);
|
---|
983 | CacheInfo cache_entry(path, stroke, pen);
|
---|
984 | return cache.insert(hash_val, cache_entry).value().stroked_path;
|
---|
985 | }
|
---|
986 |
|
---|
987 | QGLStrokeTableHash cache;
|
---|
988 | };
|
---|
989 |
|
---|
990 | Q_GLOBAL_STATIC(QGLStrokeCache, qt_opengl_stroke_cache)
|
---|
991 |
|
---|
992 | class QGLGradientCache : public QObject
|
---|
993 | {
|
---|
994 | Q_OBJECT
|
---|
995 | struct CacheInfo
|
---|
996 | {
|
---|
997 | inline CacheInfo(QGradientStops s, qreal op, QGradient::InterpolationMode mode) :
|
---|
998 | stops(s), opacity(op), interpolationMode(mode) {}
|
---|
999 |
|
---|
1000 | GLuint texId;
|
---|
1001 | QGradientStops stops;
|
---|
1002 | qreal opacity;
|
---|
1003 | QGradient::InterpolationMode interpolationMode;
|
---|
1004 | };
|
---|
1005 |
|
---|
1006 | typedef QMultiHash<quint64, CacheInfo> QGLGradientColorTableHash;
|
---|
1007 |
|
---|
1008 | public:
|
---|
1009 | QGLGradientCache() : QObject(), buffer_ctx(0)
|
---|
1010 | {
|
---|
1011 | connect(QGLSignalProxy::instance(),
|
---|
1012 | SIGNAL(aboutToDestroyContext(const QGLContext*)),
|
---|
1013 | SLOT(cleanupGLContextRefs(const QGLContext*)));
|
---|
1014 | }
|
---|
1015 |
|
---|
1016 | inline GLuint getBuffer(const QGradient &gradient, qreal opacity, QGLContext *ctx) {
|
---|
1017 | if (buffer_ctx && !QGLContext::areSharing(buffer_ctx, ctx))
|
---|
1018 | cleanCache();
|
---|
1019 |
|
---|
1020 | buffer_ctx = ctx;
|
---|
1021 |
|
---|
1022 | quint64 hash_val = 0;
|
---|
1023 |
|
---|
1024 | QGradientStops stops = gradient.stops();
|
---|
1025 | for (int i = 0; i < stops.size() && i <= 2; i++)
|
---|
1026 | hash_val += stops[i].second.rgba();
|
---|
1027 |
|
---|
1028 | QGLGradientColorTableHash::const_iterator it = cache.constFind(hash_val);
|
---|
1029 |
|
---|
1030 | if (it == cache.constEnd())
|
---|
1031 | return addCacheElement(hash_val, gradient, opacity);
|
---|
1032 | else {
|
---|
1033 | do {
|
---|
1034 | const CacheInfo &cache_info = it.value();
|
---|
1035 | if (cache_info.stops == stops && cache_info.opacity == opacity && cache_info.interpolationMode == gradient.interpolationMode()) {
|
---|
1036 | return cache_info.texId;
|
---|
1037 | }
|
---|
1038 | ++it;
|
---|
1039 | } while (it != cache.constEnd() && it.key() == hash_val);
|
---|
1040 | // an exact match for these stops and opacity was not found, create new cache
|
---|
1041 | return addCacheElement(hash_val, gradient, opacity);
|
---|
1042 | }
|
---|
1043 | }
|
---|
1044 |
|
---|
1045 | inline int paletteSize() const { return 1024; }
|
---|
1046 |
|
---|
1047 | protected:
|
---|
1048 | inline int maxCacheSize() const { return 60; }
|
---|
1049 | inline void generateGradientColorTable(const QGradient& g,
|
---|
1050 | uint *colorTable,
|
---|
1051 | int size, qreal opacity) const;
|
---|
1052 | GLuint addCacheElement(quint64 hash_val, const QGradient &gradient, qreal opacity) {
|
---|
1053 | if (cache.size() == maxCacheSize()) {
|
---|
1054 | int elem_to_remove = qrand() % maxCacheSize();
|
---|
1055 | quint64 key = cache.keys()[elem_to_remove];
|
---|
1056 |
|
---|
1057 | // need to call glDeleteTextures on each removed cache entry:
|
---|
1058 | QGLGradientColorTableHash::const_iterator it = cache.constFind(key);
|
---|
1059 | do {
|
---|
1060 | glDeleteTextures(1, &it.value().texId);
|
---|
1061 | } while (++it != cache.constEnd() && it.key() == key);
|
---|
1062 | cache.remove(key); // may remove more than 1, but OK
|
---|
1063 | }
|
---|
1064 | CacheInfo cache_entry(gradient.stops(), opacity, gradient.interpolationMode());
|
---|
1065 | uint buffer[1024];
|
---|
1066 | generateGradientColorTable(gradient, buffer, paletteSize(), opacity);
|
---|
1067 | glGenTextures(1, &cache_entry.texId);
|
---|
1068 | #ifndef QT_OPENGL_ES
|
---|
1069 | glBindTexture(GL_TEXTURE_1D, cache_entry.texId);
|
---|
1070 | glTexImage1D(GL_TEXTURE_1D, 0, GL_RGBA, paletteSize(),
|
---|
1071 | 0, GL_BGRA, GL_UNSIGNED_BYTE, buffer);
|
---|
1072 | #else
|
---|
1073 | // create 2D one-line texture instead. This requires an impl of manual GL_TEXGEN for all primitives
|
---|
1074 | #endif
|
---|
1075 | return cache.insert(hash_val, cache_entry).value().texId;
|
---|
1076 | }
|
---|
1077 |
|
---|
1078 | void cleanCache() {
|
---|
1079 | QGLShareContextScope scope(buffer_ctx);
|
---|
1080 | QGLGradientColorTableHash::const_iterator it = cache.constBegin();
|
---|
1081 | for (; it != cache.constEnd(); ++it) {
|
---|
1082 | const CacheInfo &cache_info = it.value();
|
---|
1083 | glDeleteTextures(1, &cache_info.texId);
|
---|
1084 | }
|
---|
1085 | cache.clear();
|
---|
1086 | }
|
---|
1087 |
|
---|
1088 | QGLGradientColorTableHash cache;
|
---|
1089 |
|
---|
1090 | QGLContext *buffer_ctx;
|
---|
1091 |
|
---|
1092 | public Q_SLOTS:
|
---|
1093 | void cleanupGLContextRefs(const QGLContext *context) {
|
---|
1094 | if (context == buffer_ctx) {
|
---|
1095 | cleanCache();
|
---|
1096 | buffer_ctx = 0;
|
---|
1097 | }
|
---|
1098 | }
|
---|
1099 | };
|
---|
1100 |
|
---|
1101 | static inline uint endianColor(uint c)
|
---|
1102 | {
|
---|
1103 | #if Q_BYTE_ORDER == Q_LITTLE_ENDIAN
|
---|
1104 | return c;
|
---|
1105 | #else
|
---|
1106 | return ( (c << 24) & 0xff000000)
|
---|
1107 | | ((c >> 24) & 0x000000ff)
|
---|
1108 | | ((c << 8) & 0x00ff0000)
|
---|
1109 | | ((c >> 8) & 0x0000ff00);
|
---|
1110 | #endif // Q_BYTE_ORDER
|
---|
1111 | }
|
---|
1112 |
|
---|
1113 | void QGLGradientCache::generateGradientColorTable(const QGradient& gradient, uint *colorTable, int size, qreal opacity) const
|
---|
1114 | {
|
---|
1115 | int pos = 0;
|
---|
1116 | QGradientStops s = gradient.stops();
|
---|
1117 | QVector<uint> colors(s.size());
|
---|
1118 |
|
---|
1119 | for (int i = 0; i < s.size(); ++i)
|
---|
1120 | colors[i] = s[i].second.rgba();
|
---|
1121 |
|
---|
1122 | bool colorInterpolation = (gradient.interpolationMode() == QGradient::ColorInterpolation);
|
---|
1123 |
|
---|
1124 | uint alpha = qRound(opacity * 256);
|
---|
1125 | uint current_color = ARGB_COMBINE_ALPHA(colors[0], alpha);
|
---|
1126 | qreal incr = 1.0 / qreal(size);
|
---|
1127 | qreal fpos = 1.5 * incr;
|
---|
1128 | colorTable[pos++] = endianColor(PREMUL(current_color));
|
---|
1129 |
|
---|
1130 | while (fpos <= s.first().first) {
|
---|
1131 | colorTable[pos] = colorTable[pos - 1];
|
---|
1132 | pos++;
|
---|
1133 | fpos += incr;
|
---|
1134 | }
|
---|
1135 |
|
---|
1136 | if (colorInterpolation)
|
---|
1137 | current_color = PREMUL(current_color);
|
---|
1138 |
|
---|
1139 | for (int i = 0; i < s.size() - 1; ++i) {
|
---|
1140 | qreal delta = 1/(s[i+1].first - s[i].first);
|
---|
1141 | uint next_color = ARGB_COMBINE_ALPHA(colors[i+1], alpha);
|
---|
1142 | if (colorInterpolation)
|
---|
1143 | next_color = PREMUL(next_color);
|
---|
1144 |
|
---|
1145 | while (fpos < s[i+1].first && pos < size) {
|
---|
1146 | int dist = int(256 * ((fpos - s[i].first) * delta));
|
---|
1147 | int idist = 256 - dist;
|
---|
1148 | if (colorInterpolation)
|
---|
1149 | colorTable[pos] = endianColor(INTERPOLATE_PIXEL_256(current_color, idist, next_color, dist));
|
---|
1150 | else
|
---|
1151 | colorTable[pos] = endianColor(PREMUL(INTERPOLATE_PIXEL_256(current_color, idist, next_color, dist)));
|
---|
1152 | ++pos;
|
---|
1153 | fpos += incr;
|
---|
1154 | }
|
---|
1155 | current_color = next_color;
|
---|
1156 | }
|
---|
1157 |
|
---|
1158 | Q_ASSERT(s.size() > 0);
|
---|
1159 |
|
---|
1160 | uint last_color = endianColor(PREMUL(ARGB_COMBINE_ALPHA(colors[s.size() - 1], alpha)));
|
---|
1161 | for (;pos < size; ++pos)
|
---|
1162 | colorTable[pos] = last_color;
|
---|
1163 |
|
---|
1164 | // Make sure the last color stop is represented at the end of the table
|
---|
1165 | colorTable[size-1] = last_color;
|
---|
1166 | }
|
---|
1167 |
|
---|
1168 | #ifndef Q_WS_QWS
|
---|
1169 | Q_GLOBAL_STATIC(QGLGradientCache, qt_opengl_gradient_cache)
|
---|
1170 | #endif
|
---|
1171 |
|
---|
1172 | void QOpenGLPaintEnginePrivate::createGradientPaletteTexture(const QGradient& g)
|
---|
1173 | {
|
---|
1174 | #ifdef QT_OPENGL_ES //###
|
---|
1175 | Q_UNUSED(g);
|
---|
1176 | #else
|
---|
1177 | GLuint texId = qt_opengl_gradient_cache()->getBuffer(g, opacity, device->context());
|
---|
1178 | glBindTexture(GL_TEXTURE_1D, texId);
|
---|
1179 | grad_palette = texId;
|
---|
1180 | if (g.spread() == QGradient::RepeatSpread || g.type() == QGradient::ConicalGradient)
|
---|
1181 | glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
---|
1182 | else if (g.spread() == QGradient::ReflectSpread)
|
---|
1183 | glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_MIRRORED_REPEAT_IBM);
|
---|
1184 | else
|
---|
1185 | glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
---|
1186 |
|
---|
1187 | glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
---|
1188 | glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
---|
1189 |
|
---|
1190 | #endif
|
---|
1191 | }
|
---|
1192 |
|
---|
1193 |
|
---|
1194 | inline void QOpenGLPaintEnginePrivate::setGradientOps(const QBrush &brush, const QRectF &bounds)
|
---|
1195 | {
|
---|
1196 | current_style = brush.style();
|
---|
1197 |
|
---|
1198 | if (current_style < Qt::LinearGradientPattern || current_style > Qt::ConicalGradientPattern) {
|
---|
1199 | setGLBrush(brush.color());
|
---|
1200 | qt_glColor4ubv(brush_color);
|
---|
1201 | }
|
---|
1202 |
|
---|
1203 | updateGradient(brush, bounds);
|
---|
1204 |
|
---|
1205 | #ifndef QT_OPENGL_ES //### GLES does not have GL_TEXTURE_GEN_ so we are falling back for gradients
|
---|
1206 | glDisable(GL_TEXTURE_GEN_S);
|
---|
1207 | glDisable(GL_TEXTURE_1D);
|
---|
1208 |
|
---|
1209 | if (current_style == Qt::LinearGradientPattern) {
|
---|
1210 | if (high_quality_antialiasing || !has_fast_composition_mode) {
|
---|
1211 | fragment_brush = FRAGMENT_PROGRAM_BRUSH_LINEAR;
|
---|
1212 | } else {
|
---|
1213 | glEnable(GL_TEXTURE_GEN_S);
|
---|
1214 | glEnable(GL_TEXTURE_1D);
|
---|
1215 | }
|
---|
1216 | } else {
|
---|
1217 | if (use_fragment_programs) {
|
---|
1218 | if (current_style == Qt::RadialGradientPattern)
|
---|
1219 | fragment_brush = FRAGMENT_PROGRAM_BRUSH_RADIAL;
|
---|
1220 | else if (current_style == Qt::ConicalGradientPattern)
|
---|
1221 | fragment_brush = FRAGMENT_PROGRAM_BRUSH_CONICAL;
|
---|
1222 | else if (current_style == Qt::SolidPattern)
|
---|
1223 | fragment_brush = FRAGMENT_PROGRAM_BRUSH_SOLID;
|
---|
1224 | else if (current_style == Qt::TexturePattern && !brush.texture().isQBitmap())
|
---|
1225 | fragment_brush = FRAGMENT_PROGRAM_BRUSH_TEXTURE;
|
---|
1226 | else
|
---|
1227 | fragment_brush = FRAGMENT_PROGRAM_BRUSH_PATTERN;
|
---|
1228 | }
|
---|
1229 | }
|
---|
1230 | #endif
|
---|
1231 | }
|
---|
1232 |
|
---|
1233 | QOpenGLPaintEngine::QOpenGLPaintEngine()
|
---|
1234 | : QPaintEngineEx(*(new QOpenGLPaintEnginePrivate))
|
---|
1235 | {
|
---|
1236 | }
|
---|
1237 |
|
---|
1238 | QOpenGLPaintEngine::~QOpenGLPaintEngine()
|
---|
1239 | {
|
---|
1240 | }
|
---|
1241 |
|
---|
1242 | bool QOpenGLPaintEngine::begin(QPaintDevice *pdev)
|
---|
1243 | {
|
---|
1244 | Q_D(QOpenGLPaintEngine);
|
---|
1245 |
|
---|
1246 | if (pdev->devType() == QInternal::OpenGL)
|
---|
1247 | d->device = static_cast<QGLPaintDevice*>(pdev);
|
---|
1248 | else
|
---|
1249 | d->device = QGLPaintDevice::getDevice(pdev);
|
---|
1250 |
|
---|
1251 | if (!d->device)
|
---|
1252 | return false;
|
---|
1253 |
|
---|
1254 | d->offscreen.setDevice(pdev);
|
---|
1255 | d->has_fast_pen = false;
|
---|
1256 | d->inverseScale = 1;
|
---|
1257 | d->opacity = 1;
|
---|
1258 | d->device->beginPaint();
|
---|
1259 | d->matrix = QTransform();
|
---|
1260 | d->has_antialiasing = false;
|
---|
1261 | d->high_quality_antialiasing = false;
|
---|
1262 |
|
---|
1263 | QSize sz(d->device->size());
|
---|
1264 | d->dirty_stencil = QRect(0, 0, sz.width(), sz.height());
|
---|
1265 |
|
---|
1266 | d->use_emulation = false;
|
---|
1267 |
|
---|
1268 | for (int i = 0; i < 4; ++i)
|
---|
1269 | for (int j = 0; j < 4; ++j)
|
---|
1270 | d->mv_matrix[i][j] = (i == j ? qreal(1) : qreal(0));
|
---|
1271 |
|
---|
1272 | bool has_frag_program = (QGLExtensions::glExtensions() & QGLExtensions::FragmentProgram)
|
---|
1273 | && (pdev->devType() != QInternal::Pixmap);
|
---|
1274 |
|
---|
1275 | QGLContext *ctx = const_cast<QGLContext *>(d->device->context());
|
---|
1276 | if (!ctx) {
|
---|
1277 | qWarning() << "QOpenGLPaintEngine: paint device doesn't have a valid GL context.";
|
---|
1278 | return false;
|
---|
1279 | }
|
---|
1280 |
|
---|
1281 | if (has_frag_program)
|
---|
1282 | has_frag_program = qt_resolve_frag_program_extensions(ctx) && qt_resolve_version_1_3_functions(ctx);
|
---|
1283 |
|
---|
1284 | d->use_stencil_method = d->device->format().stencil()
|
---|
1285 | && (QGLExtensions::glExtensions() & QGLExtensions::StencilWrap);
|
---|
1286 | if (d->device->format().directRendering()
|
---|
1287 | && (d->use_stencil_method && QGLExtensions::glExtensions() & QGLExtensions::StencilTwoSide))
|
---|
1288 | d->has_stencil_face_ext = qt_resolve_stencil_face_extension(ctx);
|
---|
1289 |
|
---|
1290 | #ifdef Q_WS_X11
|
---|
1291 | static bool nvidia_workaround_needs_init = true;
|
---|
1292 | if (nvidia_workaround_needs_init) {
|
---|
1293 | // nvidia 9x.xx unix drivers contain a bug which requires us to
|
---|
1294 | // call glFinish before releasing an fbo to avoid painting
|
---|
1295 | // artifacts
|
---|
1296 | const QByteArray versionString(reinterpret_cast<const char*>(glGetString(GL_VERSION)));
|
---|
1297 | const int pos = versionString.indexOf("NVIDIA");
|
---|
1298 | if (pos >= 0) {
|
---|
1299 | const float nvidiaDriverVersion = versionString.mid(pos + strlen("NVIDIA")).toFloat();
|
---|
1300 | qt_nvidiaFboNeedsFinish = nvidiaDriverVersion >= 90.0 && nvidiaDriverVersion < 100.0;
|
---|
1301 | }
|
---|
1302 | nvidia_workaround_needs_init = false;
|
---|
1303 | }
|
---|
1304 | #endif
|
---|
1305 |
|
---|
1306 | #ifndef QT_OPENGL_ES
|
---|
1307 | if (!ctx->d_ptr->internal_context) {
|
---|
1308 | glGetDoublev(GL_PROJECTION_MATRIX, &d->projection_matrix[0][0]);
|
---|
1309 | glPushClientAttrib(GL_CLIENT_ALL_ATTRIB_BITS);
|
---|
1310 | glPushAttrib(GL_ALL_ATTRIB_BITS);
|
---|
1311 |
|
---|
1312 | glDisableClientState(GL_EDGE_FLAG_ARRAY);
|
---|
1313 | glDisableClientState(GL_INDEX_ARRAY);
|
---|
1314 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
---|
1315 | glDisable(GL_TEXTURE_1D);
|
---|
1316 | glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
---|
1317 | glPixelTransferi(GL_MAP_COLOR, false);
|
---|
1318 | glPixelTransferi(GL_MAP_STENCIL, false);
|
---|
1319 | glDisable(GL_TEXTURE_GEN_S);
|
---|
1320 |
|
---|
1321 | glPixelStorei(GL_PACK_SWAP_BYTES, false);
|
---|
1322 | glPixelStorei(GL_PACK_LSB_FIRST, false);
|
---|
1323 | glPixelStorei(GL_PACK_ROW_LENGTH, 0);
|
---|
1324 | glPixelStorei(GL_PACK_SKIP_ROWS, 0);
|
---|
1325 | glPixelStorei(GL_PACK_SKIP_PIXELS, 0);
|
---|
1326 | glPixelStorei(GL_PACK_ALIGNMENT, 4);
|
---|
1327 |
|
---|
1328 | glPixelStorei(GL_UNPACK_SWAP_BYTES, false);
|
---|
1329 | glPixelStorei(GL_UNPACK_LSB_FIRST, false);
|
---|
1330 | glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
---|
1331 | glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
|
---|
1332 | glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
|
---|
1333 | glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
|
---|
1334 |
|
---|
1335 | if (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_1_2) {
|
---|
1336 | glPixelStorei(GL_PACK_IMAGE_HEIGHT, 0);
|
---|
1337 | glPixelStorei(GL_PACK_SKIP_IMAGES, 0);
|
---|
1338 | glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, 0);
|
---|
1339 | glPixelStorei(GL_UNPACK_SKIP_IMAGES, 0);
|
---|
1340 | }
|
---|
1341 | }
|
---|
1342 | #endif
|
---|
1343 |
|
---|
1344 | if (!ctx->d_ptr->internal_context) {
|
---|
1345 | glMatrixMode(GL_MODELVIEW);
|
---|
1346 | glPushMatrix();
|
---|
1347 | glMatrixMode(GL_TEXTURE);
|
---|
1348 | glPushMatrix();
|
---|
1349 | glLoadIdentity();
|
---|
1350 | glDisableClientState(GL_COLOR_ARRAY);
|
---|
1351 | glDisableClientState(GL_NORMAL_ARRAY);
|
---|
1352 | glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
---|
1353 | glDisableClientState(GL_VERTEX_ARRAY);
|
---|
1354 |
|
---|
1355 | if (QGLExtensions::glExtensions() & QGLExtensions::SampleBuffers)
|
---|
1356 | glDisable(GL_MULTISAMPLE);
|
---|
1357 | glDisable(GL_TEXTURE_2D);
|
---|
1358 | if (QGLExtensions::glExtensions() & QGLExtensions::TextureRectangle)
|
---|
1359 | glDisable(GL_TEXTURE_RECTANGLE_NV);
|
---|
1360 | glDisable(GL_STENCIL_TEST);
|
---|
1361 | glDisable(GL_CULL_FACE);
|
---|
1362 | glDisable(GL_LIGHTING);
|
---|
1363 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
|
---|
1364 | }
|
---|
1365 |
|
---|
1366 | d->offscreen.begin();
|
---|
1367 |
|
---|
1368 | glViewport(0, 0, sz.width(), sz.height()); // XXX (Embedded): We need a solution for GLWidgets that draw in a part or a bigger surface...
|
---|
1369 | glMatrixMode(GL_PROJECTION);
|
---|
1370 | glLoadIdentity();
|
---|
1371 | #ifdef QT_OPENGL_ES
|
---|
1372 | glOrthof(0, sz.width(), sz.height(), 0, -999999, 999999);
|
---|
1373 | #else
|
---|
1374 | glOrtho(0, sz.width(), sz.height(), 0, -999999, 999999);
|
---|
1375 | #endif
|
---|
1376 | glMatrixMode(GL_MODELVIEW);
|
---|
1377 | glLoadIdentity();
|
---|
1378 | glEnable(GL_BLEND);
|
---|
1379 | d->composition_mode = QPainter::CompositionMode_SourceOver;
|
---|
1380 |
|
---|
1381 | #ifdef QT_OPENGL_ES
|
---|
1382 | d->max_texture_size = ctx->d_func()->maxTextureSize();
|
---|
1383 | #else
|
---|
1384 | bool shared_ctx = QGLContext::areSharing(d->device->context(), d->shader_ctx);
|
---|
1385 |
|
---|
1386 | if (shared_ctx) {
|
---|
1387 | d->max_texture_size = d->shader_ctx->d_func()->maxTextureSize();
|
---|
1388 | } else {
|
---|
1389 | d->max_texture_size = ctx->d_func()->maxTextureSize();
|
---|
1390 |
|
---|
1391 | if (d->shader_ctx) {
|
---|
1392 | d->shader_ctx->makeCurrent();
|
---|
1393 | glBindTexture(GL_TEXTURE_1D, 0);
|
---|
1394 | glDeleteTextures(1, &d->grad_palette);
|
---|
1395 |
|
---|
1396 | if (has_frag_program && d->use_fragment_programs)
|
---|
1397 | glDeleteTextures(1, &d->drawable_texture);
|
---|
1398 | ctx->makeCurrent();
|
---|
1399 | }
|
---|
1400 | d->shader_ctx = d->device->context();
|
---|
1401 | glGenTextures(1, &d->grad_palette);
|
---|
1402 |
|
---|
1403 | qt_mask_texture_cache()->clearCache();
|
---|
1404 | d->use_fragment_programs = has_frag_program;
|
---|
1405 | }
|
---|
1406 |
|
---|
1407 | if (d->use_fragment_programs && (!shared_ctx || sz.width() > d->drawable_texture_size.width()
|
---|
1408 | || sz.height() > d->drawable_texture_size.height()))
|
---|
1409 | {
|
---|
1410 | // delete old texture if size has increased, otherwise it was deleted earlier
|
---|
1411 | if (shared_ctx)
|
---|
1412 | glDeleteTextures(1, &d->drawable_texture);
|
---|
1413 |
|
---|
1414 | d->dirty_drawable_texture = true;
|
---|
1415 | d->drawable_texture_size = QSize(qt_next_power_of_two(sz.width()),
|
---|
1416 | qt_next_power_of_two(sz.height()));
|
---|
1417 | }
|
---|
1418 | #endif
|
---|
1419 |
|
---|
1420 | updateClipRegion(QRegion(), Qt::NoClip);
|
---|
1421 | penChanged();
|
---|
1422 | brushChanged();
|
---|
1423 | opacityChanged();
|
---|
1424 | compositionModeChanged();
|
---|
1425 | renderHintsChanged();
|
---|
1426 | transformChanged();
|
---|
1427 | return true;
|
---|
1428 | }
|
---|
1429 |
|
---|
1430 | bool QOpenGLPaintEngine::end()
|
---|
1431 | {
|
---|
1432 | Q_D(QOpenGLPaintEngine);
|
---|
1433 | d->flushDrawQueue();
|
---|
1434 | d->offscreen.end();
|
---|
1435 | QGLContext *ctx = const_cast<QGLContext *>(d->device->context());
|
---|
1436 | if (!ctx->d_ptr->internal_context) {
|
---|
1437 | glMatrixMode(GL_TEXTURE);
|
---|
1438 | glPopMatrix();
|
---|
1439 | glMatrixMode(GL_MODELVIEW);
|
---|
1440 | glPopMatrix();
|
---|
1441 | }
|
---|
1442 | #ifndef QT_OPENGL_ES
|
---|
1443 | if (ctx->d_ptr->internal_context) {
|
---|
1444 | glDisable(GL_SCISSOR_TEST);
|
---|
1445 | } else {
|
---|
1446 | glMatrixMode(GL_PROJECTION);
|
---|
1447 | glLoadMatrixd(&d->projection_matrix[0][0]);
|
---|
1448 | glPopAttrib();
|
---|
1449 | glPopClientAttrib();
|
---|
1450 | }
|
---|
1451 | #endif
|
---|
1452 | d->device->endPaint();
|
---|
1453 | qt_mask_texture_cache()->maintainCache();
|
---|
1454 |
|
---|
1455 | #if defined(Q_WS_X11)
|
---|
1456 | // clear out the references we hold for textures bound with the
|
---|
1457 | // texture_from_pixmap extension
|
---|
1458 | ctx->d_func()->boundPixmaps.clear();
|
---|
1459 | #endif
|
---|
1460 | return true;
|
---|
1461 | }
|
---|
1462 |
|
---|
1463 | void QOpenGLPaintEngine::updateState(const QPaintEngineState &state)
|
---|
1464 | {
|
---|
1465 | Q_D(QOpenGLPaintEngine);
|
---|
1466 | QPaintEngine::DirtyFlags flags = state.state();
|
---|
1467 |
|
---|
1468 | bool update_fast_pen = false;
|
---|
1469 |
|
---|
1470 | if (flags & DirtyOpacity) {
|
---|
1471 | update_fast_pen = true;
|
---|
1472 | d->opacity = state.opacity();
|
---|
1473 | if (d->opacity > 1.0f)
|
---|
1474 | d->opacity = 1.0f;
|
---|
1475 | if (d->opacity < 0.f)
|
---|
1476 | d->opacity = 0.f;
|
---|
1477 | // force update
|
---|
1478 | flags |= DirtyPen;
|
---|
1479 | flags |= DirtyBrush;
|
---|
1480 | }
|
---|
1481 |
|
---|
1482 | if (flags & DirtyTransform) {
|
---|
1483 | update_fast_pen = true;
|
---|
1484 | updateMatrix(state.transform());
|
---|
1485 | // brush setup depends on transform state
|
---|
1486 | if (state.brush().style() != Qt::NoBrush)
|
---|
1487 | flags |= DirtyBrush;
|
---|
1488 | }
|
---|
1489 |
|
---|
1490 | if (flags & DirtyPen) {
|
---|
1491 | update_fast_pen = true;
|
---|
1492 | updatePen(state.pen());
|
---|
1493 | }
|
---|
1494 |
|
---|
1495 | if (flags & (DirtyBrush | DirtyBrushOrigin)) {
|
---|
1496 | updateBrush(state.brush(), state.brushOrigin());
|
---|
1497 | }
|
---|
1498 |
|
---|
1499 | if (flags & DirtyFont) {
|
---|
1500 | updateFont(state.font());
|
---|
1501 | }
|
---|
1502 |
|
---|
1503 | if (state.state() & DirtyClipEnabled) {
|
---|
1504 | if (state.isClipEnabled())
|
---|
1505 | updateClipRegion(painter()->clipRegion(), Qt::ReplaceClip);
|
---|
1506 | else
|
---|
1507 | updateClipRegion(QRegion(), Qt::NoClip);
|
---|
1508 | }
|
---|
1509 |
|
---|
1510 | if (flags & DirtyClipPath) {
|
---|
1511 | updateClipRegion(QRegion(state.clipPath().toFillPolygon().toPolygon(),
|
---|
1512 | state.clipPath().fillRule()),
|
---|
1513 | state.clipOperation());
|
---|
1514 | }
|
---|
1515 |
|
---|
1516 | if (flags & DirtyClipRegion) {
|
---|
1517 | updateClipRegion(state.clipRegion(), state.clipOperation());
|
---|
1518 | }
|
---|
1519 |
|
---|
1520 | if (flags & DirtyHints) {
|
---|
1521 | updateRenderHints(state.renderHints());
|
---|
1522 | }
|
---|
1523 |
|
---|
1524 | if (flags & DirtyCompositionMode) {
|
---|
1525 | updateCompositionMode(state.compositionMode());
|
---|
1526 | }
|
---|
1527 |
|
---|
1528 | if (update_fast_pen) {
|
---|
1529 | Q_D(QOpenGLPaintEngine);
|
---|
1530 | qreal pen_width = d->cpen.widthF();
|
---|
1531 | d->has_fast_pen =
|
---|
1532 | ((pen_width == 0 || (pen_width <= 1 && d->txop <= QTransform::TxTranslate))
|
---|
1533 | || d->cpen.isCosmetic())
|
---|
1534 | && d->cpen.style() == Qt::SolidLine
|
---|
1535 | && d->cpen.isSolid();
|
---|
1536 | }
|
---|
1537 | }
|
---|
1538 |
|
---|
1539 |
|
---|
1540 | void QOpenGLPaintEnginePrivate::setInvMatrixData(const QTransform &inv_matrix)
|
---|
1541 | {
|
---|
1542 | inv_matrix_data[0][0] = inv_matrix.m11();
|
---|
1543 | inv_matrix_data[1][0] = inv_matrix.m21();
|
---|
1544 | inv_matrix_data[2][0] = inv_matrix.m31();
|
---|
1545 |
|
---|
1546 | inv_matrix_data[0][1] = inv_matrix.m12();
|
---|
1547 | inv_matrix_data[1][1] = inv_matrix.m22();
|
---|
1548 | inv_matrix_data[2][1] = inv_matrix.m32();
|
---|
1549 |
|
---|
1550 | inv_matrix_data[0][2] = inv_matrix.m13();
|
---|
1551 | inv_matrix_data[1][2] = inv_matrix.m23();
|
---|
1552 | inv_matrix_data[2][2] = inv_matrix.m33();
|
---|
1553 | }
|
---|
1554 |
|
---|
1555 |
|
---|
1556 | void QOpenGLPaintEnginePrivate::updateGradient(const QBrush &brush, const QRectF &)
|
---|
1557 | {
|
---|
1558 | #ifdef QT_OPENGL_ES
|
---|
1559 | Q_UNUSED(brush);
|
---|
1560 | #else
|
---|
1561 | bool has_mirrored_repeat = QGLExtensions::glExtensions() & QGLExtensions::MirroredRepeat;
|
---|
1562 | Qt::BrushStyle style = brush.style();
|
---|
1563 |
|
---|
1564 | QTransform m = brush.transform();
|
---|
1565 |
|
---|
1566 | if (has_mirrored_repeat && style == Qt::LinearGradientPattern) {
|
---|
1567 | const QLinearGradient *g = static_cast<const QLinearGradient *>(brush.gradient());
|
---|
1568 | QTransform m = brush.transform();
|
---|
1569 | QPointF realStart = g->start();
|
---|
1570 | QPointF realFinal = g->finalStop();
|
---|
1571 | QPointF start = m.map(realStart);
|
---|
1572 | QPointF stop;
|
---|
1573 |
|
---|
1574 | if (qFuzzyCompare(m.m11(), m.m22()) && m.m12() == 0.0 && m.m21() == 0.0) {
|
---|
1575 | // It is a simple uniform scale and/or translation
|
---|
1576 | stop = m.map(realFinal);
|
---|
1577 | } else {
|
---|
1578 | // It is not enough to just transform the endpoints.
|
---|
1579 | // We have to make sure the _pattern_ is transformed correctly.
|
---|
1580 |
|
---|
1581 | qreal odx = realFinal.x() - realStart.x();
|
---|
1582 | qreal ody = realFinal.y() - realStart.y();
|
---|
1583 |
|
---|
1584 | // nx, ny and dx, dy are normal and gradient direction after transform:
|
---|
1585 | qreal nx = m.m11()*ody - m.m21()*odx;
|
---|
1586 | qreal ny = m.m12()*ody - m.m22()*odx;
|
---|
1587 |
|
---|
1588 | qreal dx = m.m11()*odx + m.m21()*ody;
|
---|
1589 | qreal dy = m.m12()*odx + m.m22()*ody;
|
---|
1590 |
|
---|
1591 | qreal lx = 1 / (dx - dy*nx/ny);
|
---|
1592 | qreal ly = 1 / (dy - dx*ny/nx);
|
---|
1593 | qreal l = 1 / qSqrt(lx*lx+ly*ly);
|
---|
1594 |
|
---|
1595 | stop = start + QPointF(-ny, nx) * l/qSqrt(nx*nx+ny*ny);
|
---|
1596 | }
|
---|
1597 |
|
---|
1598 | float tr[4], f;
|
---|
1599 | tr[0] = stop.x() - start.x();
|
---|
1600 | tr[1] = stop.y() - start.y();
|
---|
1601 | f = 1.0 / (tr[0]*tr[0] + tr[1]*tr[1]);
|
---|
1602 | tr[0] *= f;
|
---|
1603 | tr[1] *= f;
|
---|
1604 | tr[2] = 0;
|
---|
1605 | tr[3] = -(start.x()*tr[0] + start.y()*tr[1]);
|
---|
1606 | brush_color[0] = brush_color[1] = brush_color[2] = brush_color[3] = 255;
|
---|
1607 | qt_glColor4ubv(brush_color);
|
---|
1608 | glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
|
---|
1609 | glTexGenfv(GL_S, GL_OBJECT_PLANE, tr);
|
---|
1610 | }
|
---|
1611 |
|
---|
1612 | if (use_fragment_programs) {
|
---|
1613 | if (style == Qt::RadialGradientPattern) {
|
---|
1614 | const QRadialGradient *g = static_cast<const QRadialGradient *>(brush.gradient());
|
---|
1615 | QPointF realCenter = g->center();
|
---|
1616 | QPointF realFocal = g->focalPoint();
|
---|
1617 | qreal realRadius = g->radius();
|
---|
1618 | QTransform translate(1, 0, 0, 1, -realFocal.x(), -realFocal.y());
|
---|
1619 | QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height());
|
---|
1620 | QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y());
|
---|
1621 | QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted() * translate;
|
---|
1622 |
|
---|
1623 | setInvMatrixData(inv_matrix);
|
---|
1624 |
|
---|
1625 | fmp_data[0] = realCenter.x() - realFocal.x();
|
---|
1626 | fmp_data[1] = realCenter.y() - realFocal.y();
|
---|
1627 |
|
---|
1628 | fmp2_m_radius2_data[0] = -fmp_data[0] * fmp_data[0] - fmp_data[1] * fmp_data[1] + realRadius * realRadius;
|
---|
1629 | } else if (style == Qt::ConicalGradientPattern) {
|
---|
1630 | const QConicalGradient *g = static_cast<const QConicalGradient *>(brush.gradient());
|
---|
1631 | QPointF realCenter = g->center();
|
---|
1632 | QTransform translate(1, 0, 0, 1, -realCenter.x(), -realCenter.y());
|
---|
1633 | QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height());
|
---|
1634 | QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y());
|
---|
1635 | QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted() * translate;
|
---|
1636 |
|
---|
1637 | setInvMatrixData(inv_matrix);
|
---|
1638 |
|
---|
1639 | angle_data[0] = -(g->angle() * 2 * Q_PI) / 360.0;
|
---|
1640 | } else if (style == Qt::LinearGradientPattern) {
|
---|
1641 | const QLinearGradient *g = static_cast<const QLinearGradient *>(brush.gradient());
|
---|
1642 |
|
---|
1643 | QPointF realStart = g->start();
|
---|
1644 | QPointF realFinal = g->finalStop();
|
---|
1645 | QTransform translate(1, 0, 0, 1, -realStart.x(), -realStart.y());
|
---|
1646 | QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height());
|
---|
1647 | QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y());
|
---|
1648 | QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted() * translate;
|
---|
1649 |
|
---|
1650 | setInvMatrixData(inv_matrix);
|
---|
1651 |
|
---|
1652 | QPointF l = realFinal - realStart;
|
---|
1653 |
|
---|
1654 | linear_data[0] = l.x();
|
---|
1655 | linear_data[1] = l.y();
|
---|
1656 |
|
---|
1657 | linear_data[2] = 1.0f / (l.x() * l.x() + l.y() * l.y());
|
---|
1658 | } else if (style != Qt::SolidPattern) {
|
---|
1659 | QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height());
|
---|
1660 | QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y());
|
---|
1661 | QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted();
|
---|
1662 |
|
---|
1663 | setInvMatrixData(inv_matrix);
|
---|
1664 | }
|
---|
1665 | }
|
---|
1666 |
|
---|
1667 | if (style >= Qt::LinearGradientPattern && style <= Qt::ConicalGradientPattern) {
|
---|
1668 | createGradientPaletteTexture(*brush.gradient());
|
---|
1669 | }
|
---|
1670 | #endif
|
---|
1671 | }
|
---|
1672 |
|
---|
1673 |
|
---|
1674 | class QOpenGLTessellator : public QTessellator
|
---|
1675 | {
|
---|
1676 | public:
|
---|
1677 | QOpenGLTessellator() {}
|
---|
1678 | ~QOpenGLTessellator() { }
|
---|
1679 | QGLTrapezoid toGLTrapezoid(const Trapezoid &trap);
|
---|
1680 | };
|
---|
1681 |
|
---|
1682 | QGLTrapezoid QOpenGLTessellator::toGLTrapezoid(const Trapezoid &trap)
|
---|
1683 | {
|
---|
1684 | QGLTrapezoid t;
|
---|
1685 |
|
---|
1686 | t.top = Q27Dot5ToDouble(trap.top);
|
---|
1687 | t.bottom = Q27Dot5ToDouble(trap.bottom);
|
---|
1688 |
|
---|
1689 | Q27Dot5 y = trap.topLeft->y - trap.bottomLeft->y;
|
---|
1690 |
|
---|
1691 | qreal topLeftY = Q27Dot5ToDouble(trap.topLeft->y);
|
---|
1692 |
|
---|
1693 | qreal tx = Q27Dot5ToDouble(trap.topLeft->x);
|
---|
1694 | qreal m = (-tx + Q27Dot5ToDouble(trap.bottomLeft->x)) / Q27Dot5ToDouble(y);
|
---|
1695 | t.topLeftX = tx + m * (topLeftY - t.top);
|
---|
1696 | t.bottomLeftX = tx + m * (topLeftY - t.bottom);
|
---|
1697 |
|
---|
1698 | y = trap.topRight->y - trap.bottomRight->y;
|
---|
1699 |
|
---|
1700 | qreal topRightY = Q27Dot5ToDouble(trap.topRight->y);
|
---|
1701 |
|
---|
1702 | tx = Q27Dot5ToDouble(trap.topRight->x);
|
---|
1703 | m = (-tx + Q27Dot5ToDouble(trap.bottomRight->x)) / Q27Dot5ToDouble(y);
|
---|
1704 |
|
---|
1705 | t.topRightX = tx + m * (topRightY - Q27Dot5ToDouble(trap.top));
|
---|
1706 | t.bottomRightX = tx + m * (topRightY - Q27Dot5ToDouble(trap.bottom));
|
---|
1707 |
|
---|
1708 | return t;
|
---|
1709 | }
|
---|
1710 |
|
---|
1711 | class QOpenGLImmediateModeTessellator : public QOpenGLTessellator
|
---|
1712 | {
|
---|
1713 | public:
|
---|
1714 | void addTrap(const Trapezoid &trap);
|
---|
1715 | void tessellate(const QPointF *points, int nPoints, bool winding) {
|
---|
1716 | trapezoids.reserve(trapezoids.size() + nPoints);
|
---|
1717 | setWinding(winding);
|
---|
1718 | QTessellator::tessellate(points, nPoints);
|
---|
1719 | }
|
---|
1720 |
|
---|
1721 | QVector<QGLTrapezoid> trapezoids;
|
---|
1722 | };
|
---|
1723 |
|
---|
1724 | void QOpenGLImmediateModeTessellator::addTrap(const Trapezoid &trap)
|
---|
1725 | {
|
---|
1726 | trapezoids.append(toGLTrapezoid(trap));
|
---|
1727 | }
|
---|
1728 |
|
---|
1729 | #ifndef QT_OPENGL_ES
|
---|
1730 | static void drawTrapezoid(const QGLTrapezoid &trap, const qreal offscreenHeight, QGLContext *ctx)
|
---|
1731 | {
|
---|
1732 | qreal minX = qMin(trap.topLeftX, trap.bottomLeftX);
|
---|
1733 | qreal maxX = qMax(trap.topRightX, trap.bottomRightX);
|
---|
1734 |
|
---|
1735 | if (qFuzzyCompare(trap.top, trap.bottom) || qFuzzyCompare(minX, maxX) ||
|
---|
1736 | (qFuzzyCompare(trap.topLeftX, trap.topRightX) && qFuzzyCompare(trap.bottomLeftX, trap.bottomRightX)))
|
---|
1737 | return;
|
---|
1738 |
|
---|
1739 | const qreal xpadding = 1.0;
|
---|
1740 | const qreal ypadding = 1.0;
|
---|
1741 |
|
---|
1742 | qreal topDist = offscreenHeight - trap.top;
|
---|
1743 | qreal bottomDist = offscreenHeight - trap.bottom;
|
---|
1744 |
|
---|
1745 | qreal reciprocal = bottomDist / (bottomDist - topDist);
|
---|
1746 |
|
---|
1747 | qreal leftB = trap.bottomLeftX + (trap.topLeftX - trap.bottomLeftX) * reciprocal;
|
---|
1748 | qreal rightB = trap.bottomRightX + (trap.topRightX - trap.bottomRightX) * reciprocal;
|
---|
1749 |
|
---|
1750 | const bool topZero = qFuzzyIsNull(topDist);
|
---|
1751 |
|
---|
1752 | reciprocal = topZero ? 1.0 / bottomDist : 1.0 / topDist;
|
---|
1753 |
|
---|
1754 | qreal leftA = topZero ? (trap.bottomLeftX - leftB) * reciprocal : (trap.topLeftX - leftB) * reciprocal;
|
---|
1755 | qreal rightA = topZero ? (trap.bottomRightX - rightB) * reciprocal : (trap.topRightX - rightB) * reciprocal;
|
---|
1756 |
|
---|
1757 | qreal invLeftA = qFuzzyIsNull(leftA) ? 0.0 : 1.0 / leftA;
|
---|
1758 | qreal invRightA = qFuzzyIsNull(rightA) ? 0.0 : 1.0 / rightA;
|
---|
1759 |
|
---|
1760 | // fragment program needs the negative of invRightA as it mirrors the line
|
---|
1761 | glTexCoord4f(topDist, bottomDist, invLeftA, -invRightA);
|
---|
1762 | glMultiTexCoord4f(GL_TEXTURE1, leftA, leftB, rightA, rightB);
|
---|
1763 |
|
---|
1764 | qreal topY = trap.top - ypadding;
|
---|
1765 | qreal bottomY = trap.bottom + ypadding;
|
---|
1766 |
|
---|
1767 | qreal bounds_bottomLeftX = leftA * (offscreenHeight - bottomY) + leftB;
|
---|
1768 | qreal bounds_bottomRightX = rightA * (offscreenHeight - bottomY) + rightB;
|
---|
1769 | qreal bounds_topLeftX = leftA * (offscreenHeight - topY) + leftB;
|
---|
1770 | qreal bounds_topRightX = rightA * (offscreenHeight - topY) + rightB;
|
---|
1771 |
|
---|
1772 | QPointF leftNormal(1, -leftA);
|
---|
1773 | leftNormal /= qSqrt(leftNormal.x() * leftNormal.x() + leftNormal.y() * leftNormal.y());
|
---|
1774 | QPointF rightNormal(1, -rightA);
|
---|
1775 | rightNormal /= qSqrt(rightNormal.x() * rightNormal.x() + rightNormal.y() * rightNormal.y());
|
---|
1776 |
|
---|
1777 | qreal left_padding = xpadding / qAbs(leftNormal.x());
|
---|
1778 | qreal right_padding = xpadding / qAbs(rightNormal.x());
|
---|
1779 |
|
---|
1780 | glVertex2d(bounds_topLeftX - left_padding, topY);
|
---|
1781 | glVertex2d(bounds_topRightX + right_padding, topY);
|
---|
1782 | glVertex2d(bounds_bottomRightX + right_padding, bottomY);
|
---|
1783 | glVertex2d(bounds_bottomLeftX - left_padding, bottomY);
|
---|
1784 |
|
---|
1785 | glTexCoord4f(0.0f, 0.0f, 0.0f, 1.0f);
|
---|
1786 | }
|
---|
1787 | #endif // !Q_WS_QWS
|
---|
1788 |
|
---|
1789 | class QOpenGLTrapezoidToArrayTessellator : public QOpenGLTessellator
|
---|
1790 | {
|
---|
1791 | public:
|
---|
1792 | QOpenGLTrapezoidToArrayTessellator() : vertices(0), allocated(0), size(0) {}
|
---|
1793 | ~QOpenGLTrapezoidToArrayTessellator() { free(vertices); }
|
---|
1794 | GLfloat *vertices;
|
---|
1795 | int allocated;
|
---|
1796 | int size;
|
---|
1797 | QRectF bounds;
|
---|
1798 | void addTrap(const Trapezoid &trap);
|
---|
1799 | void tessellate(const QPointF *points, int nPoints, bool winding) {
|
---|
1800 | size = 0;
|
---|
1801 | setWinding(winding);
|
---|
1802 | bounds = QTessellator::tessellate(points, nPoints);
|
---|
1803 | }
|
---|
1804 | };
|
---|
1805 |
|
---|
1806 | void QOpenGLTrapezoidToArrayTessellator::addTrap(const Trapezoid &trap)
|
---|
1807 | {
|
---|
1808 | // On OpenGL ES we convert the trap to 2 triangles
|
---|
1809 | #ifndef QT_OPENGL_ES
|
---|
1810 | if (size > allocated - 8) {
|
---|
1811 | #else
|
---|
1812 | if (size > allocated - 12) {
|
---|
1813 | #endif
|
---|
1814 | allocated = qMax(2*allocated, 512);
|
---|
1815 | vertices = (GLfloat *)realloc(vertices, allocated * sizeof(GLfloat));
|
---|
1816 | }
|
---|
1817 |
|
---|
1818 | QGLTrapezoid t = toGLTrapezoid(trap);
|
---|
1819 |
|
---|
1820 | #ifndef QT_OPENGL_ES
|
---|
1821 | vertices[size++] = t.topLeftX;
|
---|
1822 | vertices[size++] = t.top;
|
---|
1823 | vertices[size++] = t.topRightX;
|
---|
1824 | vertices[size++] = t.top;
|
---|
1825 | vertices[size++] = t.bottomRightX;
|
---|
1826 | vertices[size++] = t.bottom;
|
---|
1827 | vertices[size++] = t.bottomLeftX;
|
---|
1828 | vertices[size++] = t.bottom;
|
---|
1829 | #else
|
---|
1830 | // First triangle
|
---|
1831 | vertices[size++] = t.topLeftX;
|
---|
1832 | vertices[size++] = t.top;
|
---|
1833 | vertices[size++] = t.topRightX;
|
---|
1834 | vertices[size++] = t.top;
|
---|
1835 | vertices[size++] = t.bottomRightX;
|
---|
1836 | vertices[size++] = t.bottom;
|
---|
1837 |
|
---|
1838 | // Second triangle
|
---|
1839 | vertices[size++] = t.bottomLeftX;
|
---|
1840 | vertices[size++] = t.bottom;
|
---|
1841 | vertices[size++] = t.topLeftX;
|
---|
1842 | vertices[size++] = t.top;
|
---|
1843 | vertices[size++] = t.bottomRightX;
|
---|
1844 | vertices[size++] = t.bottom;
|
---|
1845 | #endif
|
---|
1846 | }
|
---|
1847 |
|
---|
1848 |
|
---|
1849 | void QOpenGLPaintEnginePrivate::fillPolygon_dev(const QPointF *polygonPoints, int pointCount,
|
---|
1850 | Qt::FillRule fill)
|
---|
1851 | {
|
---|
1852 | QOpenGLTrapezoidToArrayTessellator tessellator;
|
---|
1853 | tessellator.tessellate(polygonPoints, pointCount, fill == Qt::WindingFill);
|
---|
1854 |
|
---|
1855 | DEBUG_ONCE qDebug() << "QOpenGLPaintEnginePrivate: Drawing polygon with" << pointCount << "points using fillPolygon_dev";
|
---|
1856 |
|
---|
1857 | setGradientOps(cbrush, tessellator.bounds);
|
---|
1858 |
|
---|
1859 | bool fast_style = current_style == Qt::LinearGradientPattern
|
---|
1860 | || current_style == Qt::SolidPattern;
|
---|
1861 |
|
---|
1862 | #ifndef QT_OPENGL_ES
|
---|
1863 | GLenum geometry_mode = GL_QUADS;
|
---|
1864 | #else
|
---|
1865 | GLenum geometry_mode = GL_TRIANGLES;
|
---|
1866 | #endif
|
---|
1867 |
|
---|
1868 | if (use_fragment_programs && !(fast_style && has_fast_composition_mode)) {
|
---|
1869 | composite(geometry_mode, tessellator.vertices, tessellator.size / 2);
|
---|
1870 | } else {
|
---|
1871 | glVertexPointer(2, GL_FLOAT, 0, tessellator.vertices);
|
---|
1872 | glEnableClientState(GL_VERTEX_ARRAY);
|
---|
1873 | glDrawArrays(geometry_mode, 0, tessellator.size/2);
|
---|
1874 | glDisableClientState(GL_VERTEX_ARRAY);
|
---|
1875 | }
|
---|
1876 | }
|
---|
1877 |
|
---|
1878 |
|
---|
1879 | inline void QOpenGLPaintEnginePrivate::lineToStencil(qreal x, qreal y)
|
---|
1880 | {
|
---|
1881 | tess_points.add(QPointF(x, y));
|
---|
1882 |
|
---|
1883 | if (x > max_x)
|
---|
1884 | max_x = x;
|
---|
1885 | else if (x < min_x)
|
---|
1886 | min_x = x;
|
---|
1887 | if (y > max_y)
|
---|
1888 | max_y = y;
|
---|
1889 | else if (y < min_y)
|
---|
1890 | min_y = y;
|
---|
1891 | }
|
---|
1892 |
|
---|
1893 | inline void QOpenGLPaintEnginePrivate::curveToStencil(const QPointF &cp1, const QPointF &cp2, const QPointF &ep)
|
---|
1894 | {
|
---|
1895 | qreal inverseScaleHalf = inverseScale / 2;
|
---|
1896 |
|
---|
1897 | QBezier beziers[32];
|
---|
1898 | beziers[0] = QBezier::fromPoints(tess_points.last(), cp1, cp2, ep);
|
---|
1899 | QBezier *b = beziers;
|
---|
1900 | while (b >= beziers) {
|
---|
1901 | // check if we can pop the top bezier curve from the stack
|
---|
1902 | qreal l = qAbs(b->x4 - b->x1) + qAbs(b->y4 - b->y1);
|
---|
1903 | qreal d;
|
---|
1904 | if (l > inverseScale) {
|
---|
1905 | d = qAbs( (b->x4 - b->x1)*(b->y1 - b->y2) - (b->y4 - b->y1)*(b->x1 - b->x2) )
|
---|
1906 | + qAbs( (b->x4 - b->x1)*(b->y1 - b->y3) - (b->y4 - b->y1)*(b->x1 - b->x3) );
|
---|
1907 | d /= l;
|
---|
1908 | } else {
|
---|
1909 | d = qAbs(b->x1 - b->x2) + qAbs(b->y1 - b->y2) +
|
---|
1910 | qAbs(b->x1 - b->x3) + qAbs(b->y1 - b->y3);
|
---|
1911 | }
|
---|
1912 | if (d < inverseScaleHalf || b == beziers + 31) {
|
---|
1913 | // good enough, we pop it off and add the endpoint
|
---|
1914 | lineToStencil(b->x4, b->y4);
|
---|
1915 | --b;
|
---|
1916 | } else {
|
---|
1917 | // split, second half of the polygon goes lower into the stack
|
---|
1918 | b->split(b+1, b);
|
---|
1919 | ++b;
|
---|
1920 | }
|
---|
1921 | }
|
---|
1922 | }
|
---|
1923 |
|
---|
1924 |
|
---|
1925 | void QOpenGLPaintEnginePrivate::pathToVertexArrays(const QPainterPath &path)
|
---|
1926 | {
|
---|
1927 | const QPainterPath::Element &first = path.elementAt(0);
|
---|
1928 | min_x = max_x = first.x;
|
---|
1929 | min_y = max_y = first.y;
|
---|
1930 |
|
---|
1931 | tess_points.reset();
|
---|
1932 | tess_points_stops.clear();
|
---|
1933 | lineToStencil(first.x, first.y);
|
---|
1934 |
|
---|
1935 | for (int i=1; i<path.elementCount(); ++i) {
|
---|
1936 | const QPainterPath::Element &e = path.elementAt(i);
|
---|
1937 | switch (e.type) {
|
---|
1938 | case QPainterPath::MoveToElement:
|
---|
1939 | tess_points_stops.append(tess_points.size());
|
---|
1940 | lineToStencil(e.x, e.y);
|
---|
1941 | break;
|
---|
1942 | case QPainterPath::LineToElement:
|
---|
1943 | lineToStencil(e.x, e.y);
|
---|
1944 | break;
|
---|
1945 | case QPainterPath::CurveToElement:
|
---|
1946 | curveToStencil(e, path.elementAt(i+1), path.elementAt(i+2));
|
---|
1947 | i+=2;
|
---|
1948 | break;
|
---|
1949 | default:
|
---|
1950 | break;
|
---|
1951 | }
|
---|
1952 | }
|
---|
1953 | lineToStencil(first.x, first.y);
|
---|
1954 | tess_points_stops.append(tess_points.size());
|
---|
1955 | }
|
---|
1956 |
|
---|
1957 |
|
---|
1958 | void QOpenGLPaintEnginePrivate::drawVertexArrays()
|
---|
1959 | {
|
---|
1960 | if (tess_points_stops.count() == 0)
|
---|
1961 | return;
|
---|
1962 | glEnableClientState(GL_VERTEX_ARRAY);
|
---|
1963 | glVertexPointer(2, GL_DOUBLE, 0, tess_points.data());
|
---|
1964 | int previous_stop = 0;
|
---|
1965 | foreach(int stop, tess_points_stops) {
|
---|
1966 | glDrawArrays(GL_TRIANGLE_FAN, previous_stop, stop-previous_stop);
|
---|
1967 | previous_stop = stop;
|
---|
1968 | }
|
---|
1969 | glDisableClientState(GL_VERTEX_ARRAY);
|
---|
1970 | }
|
---|
1971 |
|
---|
1972 | void QOpenGLPaintEnginePrivate::fillVertexArray(Qt::FillRule fillRule)
|
---|
1973 | {
|
---|
1974 | Q_Q(QOpenGLPaintEngine);
|
---|
1975 |
|
---|
1976 | QRect rect = dirty_stencil.boundingRect();
|
---|
1977 |
|
---|
1978 | if (use_system_clip)
|
---|
1979 | rect = q->systemClip().intersected(dirty_stencil).boundingRect();
|
---|
1980 |
|
---|
1981 | glStencilMask(~0);
|
---|
1982 |
|
---|
1983 | if (!rect.isEmpty()) {
|
---|
1984 | disableClipping();
|
---|
1985 |
|
---|
1986 | glEnable(GL_SCISSOR_TEST);
|
---|
1987 |
|
---|
1988 | const int left = rect.left();
|
---|
1989 | const int width = rect.width();
|
---|
1990 | const int bottom = device->size().height() - (rect.bottom() + 1);
|
---|
1991 | const int height = rect.height();
|
---|
1992 |
|
---|
1993 | glScissor(left, bottom, width, height);
|
---|
1994 |
|
---|
1995 | glClearStencil(0);
|
---|
1996 | glClear(GL_STENCIL_BUFFER_BIT);
|
---|
1997 | dirty_stencil -= rect;
|
---|
1998 |
|
---|
1999 | glDisable(GL_SCISSOR_TEST);
|
---|
2000 |
|
---|
2001 | enableClipping();
|
---|
2002 | }
|
---|
2003 |
|
---|
2004 | // Enable stencil.
|
---|
2005 | glEnable(GL_STENCIL_TEST);
|
---|
2006 |
|
---|
2007 | // Disable color writes.
|
---|
2008 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
|
---|
2009 |
|
---|
2010 | GLuint stencilMask = 0;
|
---|
2011 |
|
---|
2012 | if (fillRule == Qt::OddEvenFill) {
|
---|
2013 | stencilMask = 1;
|
---|
2014 |
|
---|
2015 | // Enable stencil writes.
|
---|
2016 | glStencilMask(stencilMask);
|
---|
2017 |
|
---|
2018 | // Set stencil xor mode.
|
---|
2019 | glStencilOp(GL_KEEP, GL_KEEP, GL_INVERT);
|
---|
2020 |
|
---|
2021 | // Disable stencil func.
|
---|
2022 | glStencilFunc(GL_ALWAYS, 0, ~0);
|
---|
2023 |
|
---|
2024 | drawVertexArrays();
|
---|
2025 | } else if (fillRule == Qt::WindingFill) {
|
---|
2026 | stencilMask = ~0;
|
---|
2027 |
|
---|
2028 | if (has_stencil_face_ext) {
|
---|
2029 | QGL_FUNC_CONTEXT;
|
---|
2030 | glEnable(GL_STENCIL_TEST_TWO_SIDE_EXT);
|
---|
2031 |
|
---|
2032 | glActiveStencilFaceEXT(GL_BACK);
|
---|
2033 | glStencilOp(GL_KEEP, GL_KEEP, GL_DECR_WRAP_EXT);
|
---|
2034 | glStencilFunc(GL_ALWAYS, 0, ~0);
|
---|
2035 |
|
---|
2036 | glActiveStencilFaceEXT(GL_FRONT);
|
---|
2037 | glStencilOp(GL_KEEP, GL_KEEP, GL_INCR_WRAP_EXT);
|
---|
2038 | glStencilFunc(GL_ALWAYS, 0, ~0);
|
---|
2039 |
|
---|
2040 | drawVertexArrays();
|
---|
2041 |
|
---|
2042 | glDisable(GL_STENCIL_TEST_TWO_SIDE_EXT);
|
---|
2043 | } else {
|
---|
2044 | glStencilFunc(GL_ALWAYS, 0, ~0);
|
---|
2045 | glEnable(GL_CULL_FACE);
|
---|
2046 |
|
---|
2047 | glCullFace(GL_BACK);
|
---|
2048 | glStencilOp(GL_KEEP, GL_KEEP, GL_INCR_WRAP_EXT);
|
---|
2049 | drawVertexArrays();
|
---|
2050 |
|
---|
2051 | glCullFace(GL_FRONT);
|
---|
2052 | glStencilOp(GL_KEEP, GL_KEEP, GL_DECR_WRAP_EXT);
|
---|
2053 | drawVertexArrays();
|
---|
2054 |
|
---|
2055 | glDisable(GL_CULL_FACE);
|
---|
2056 | }
|
---|
2057 | }
|
---|
2058 |
|
---|
2059 | // Enable color writes.
|
---|
2060 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
|
---|
2061 | glStencilMask(stencilMask);
|
---|
2062 |
|
---|
2063 | setGradientOps(cbrush, QRectF(QPointF(min_x, min_y), QSizeF(max_x - min_x, max_y - min_y)));
|
---|
2064 |
|
---|
2065 | bool fast_fill = has_fast_composition_mode && (current_style == Qt::LinearGradientPattern || current_style == Qt::SolidPattern);
|
---|
2066 |
|
---|
2067 | if (use_fragment_programs && !fast_fill) {
|
---|
2068 | DEBUG_ONCE qDebug() << "QOpenGLPaintEnginePrivate: Drawing polygon using stencil method (fragment programs)";
|
---|
2069 | QRectF rect(QPointF(min_x, min_y), QSizeF(max_x - min_x, max_y - min_y));
|
---|
2070 |
|
---|
2071 | // Enable stencil func.
|
---|
2072 | glStencilFunc(GL_NOTEQUAL, 0, stencilMask);
|
---|
2073 | glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE);
|
---|
2074 | composite(rect);
|
---|
2075 | } else {
|
---|
2076 | DEBUG_ONCE qDebug() << "QOpenGLPaintEnginePrivate: Drawing polygon using stencil method (no fragment programs)";
|
---|
2077 |
|
---|
2078 | // Enable stencil func.
|
---|
2079 | glStencilFunc(GL_NOTEQUAL, 0, stencilMask);
|
---|
2080 | glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE);
|
---|
2081 | #ifndef QT_OPENGL_ES
|
---|
2082 | glBegin(GL_QUADS);
|
---|
2083 | glVertex2f(min_x, min_y);
|
---|
2084 | glVertex2f(max_x, min_y);
|
---|
2085 | glVertex2f(max_x, max_y);
|
---|
2086 | glVertex2f(min_x, max_y);
|
---|
2087 | glEnd();
|
---|
2088 | #endif
|
---|
2089 | }
|
---|
2090 |
|
---|
2091 | // Disable stencil writes.
|
---|
2092 | glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
|
---|
2093 | glStencilMask(0);
|
---|
2094 | glDisable(GL_STENCIL_TEST);
|
---|
2095 | }
|
---|
2096 |
|
---|
2097 | void QOpenGLPaintEnginePrivate::fillPath(const QPainterPath &path)
|
---|
2098 | {
|
---|
2099 | if (path.isEmpty())
|
---|
2100 | return;
|
---|
2101 |
|
---|
2102 | if (use_stencil_method && !high_quality_antialiasing) {
|
---|
2103 | pathToVertexArrays(path);
|
---|
2104 | fillVertexArray(path.fillRule());
|
---|
2105 | return;
|
---|
2106 | }
|
---|
2107 |
|
---|
2108 | glMatrixMode(GL_MODELVIEW);
|
---|
2109 | glLoadIdentity();
|
---|
2110 |
|
---|
2111 | if (high_quality_antialiasing)
|
---|
2112 | drawOffscreenPath(path);
|
---|
2113 | else {
|
---|
2114 | QPolygonF poly = path.toFillPolygon(matrix);
|
---|
2115 | fillPolygon_dev(poly.data(), poly.count(),
|
---|
2116 | path.fillRule());
|
---|
2117 | }
|
---|
2118 |
|
---|
2119 | updateGLMatrix();
|
---|
2120 | }
|
---|
2121 |
|
---|
2122 |
|
---|
2123 | static inline bool needsEmulation(Qt::BrushStyle style)
|
---|
2124 | {
|
---|
2125 | return !(style == Qt::SolidPattern
|
---|
2126 | || (style == Qt::LinearGradientPattern
|
---|
2127 | && (QGLExtensions::glExtensions() & QGLExtensions::MirroredRepeat)));
|
---|
2128 | }
|
---|
2129 |
|
---|
2130 | void QOpenGLPaintEnginePrivate::updateUseEmulation()
|
---|
2131 | {
|
---|
2132 | use_emulation = !use_fragment_programs
|
---|
2133 | && ((has_pen && needsEmulation(pen_brush_style))
|
---|
2134 | || (has_brush && needsEmulation(brush_style)));
|
---|
2135 | }
|
---|
2136 |
|
---|
2137 | void QOpenGLPaintEngine::updatePen(const QPen &pen)
|
---|
2138 | {
|
---|
2139 | Q_D(QOpenGLPaintEngine);
|
---|
2140 | Qt::PenStyle pen_style = pen.style();
|
---|
2141 | d->pen_brush_style = pen.brush().style();
|
---|
2142 | d->cpen = pen;
|
---|
2143 | d->has_pen = (pen_style != Qt::NoPen) && (d->pen_brush_style != Qt::NoBrush);
|
---|
2144 | d->updateUseEmulation();
|
---|
2145 |
|
---|
2146 | if (pen.isCosmetic()) {
|
---|
2147 | GLfloat width = pen.widthF() == 0.0f ? 1.0f : pen.widthF();
|
---|
2148 | glLineWidth(width);
|
---|
2149 | glPointSize(width);
|
---|
2150 | }
|
---|
2151 |
|
---|
2152 | if (d->pen_brush_style >= Qt::LinearGradientPattern
|
---|
2153 | && d->pen_brush_style <= Qt::ConicalGradientPattern)
|
---|
2154 | {
|
---|
2155 | d->setGLPen(Qt::white);
|
---|
2156 | } else {
|
---|
2157 | d->setGLPen(pen.color());
|
---|
2158 | }
|
---|
2159 |
|
---|
2160 | d->updateFastPen();
|
---|
2161 | }
|
---|
2162 |
|
---|
2163 | void QOpenGLPaintEngine::updateBrush(const QBrush &brush, const QPointF &origin)
|
---|
2164 | {
|
---|
2165 | Q_D(QOpenGLPaintEngine);
|
---|
2166 | d->cbrush = brush;
|
---|
2167 | d->brush_style = brush.style();
|
---|
2168 | d->brush_origin = origin;
|
---|
2169 | d->has_brush = (d->brush_style != Qt::NoBrush);
|
---|
2170 | d->updateUseEmulation();
|
---|
2171 | }
|
---|
2172 |
|
---|
2173 | void QOpenGLPaintEngine::updateFont(const QFont &)
|
---|
2174 | {
|
---|
2175 | }
|
---|
2176 |
|
---|
2177 | void QOpenGLPaintEngine::updateMatrix(const QTransform &mtx)
|
---|
2178 | {
|
---|
2179 | Q_D(QOpenGLPaintEngine);
|
---|
2180 |
|
---|
2181 | d->matrix = mtx;
|
---|
2182 |
|
---|
2183 | d->mv_matrix[0][0] = mtx.m11();
|
---|
2184 | d->mv_matrix[0][1] = mtx.m12();
|
---|
2185 | d->mv_matrix[0][2] = 0;
|
---|
2186 | d->mv_matrix[0][3] = mtx.m13();
|
---|
2187 |
|
---|
2188 | d->mv_matrix[1][0] = mtx.m21();
|
---|
2189 | d->mv_matrix[1][1] = mtx.m22();
|
---|
2190 | d->mv_matrix[1][2] = 0;
|
---|
2191 | d->mv_matrix[1][3] = mtx.m23();
|
---|
2192 |
|
---|
2193 | d->mv_matrix[2][0] = 0;
|
---|
2194 | d->mv_matrix[2][1] = 0;
|
---|
2195 | d->mv_matrix[2][2] = 1;
|
---|
2196 | d->mv_matrix[2][3] = 0;
|
---|
2197 |
|
---|
2198 | d->mv_matrix[3][0] = mtx.dx();
|
---|
2199 | d->mv_matrix[3][1] = mtx.dy();
|
---|
2200 | d->mv_matrix[3][2] = 0;
|
---|
2201 | d->mv_matrix[3][3] = mtx.m33();
|
---|
2202 |
|
---|
2203 | d->txop = mtx.type();
|
---|
2204 |
|
---|
2205 | // 1/10000 == 0.0001, so we have good enough res to cover curves
|
---|
2206 | // that span the entire widget...
|
---|
2207 | d->inverseScale = qMax(1 / qMax( qMax(qAbs(mtx.m11()), qAbs(mtx.m22())),
|
---|
2208 | qMax(qAbs(mtx.m12()), qAbs(mtx.m21())) ),
|
---|
2209 | qreal(0.0001));
|
---|
2210 |
|
---|
2211 | d->updateGLMatrix();
|
---|
2212 | d->updateFastPen();
|
---|
2213 | }
|
---|
2214 |
|
---|
2215 | void QOpenGLPaintEnginePrivate::updateGLMatrix() const
|
---|
2216 | {
|
---|
2217 | glMatrixMode(GL_MODELVIEW);
|
---|
2218 | #ifndef QT_OPENGL_ES
|
---|
2219 | glLoadMatrixd(&mv_matrix[0][0]);
|
---|
2220 | #else
|
---|
2221 | glLoadMatrixf(&mv_matrix[0][0]);
|
---|
2222 | #endif
|
---|
2223 | }
|
---|
2224 |
|
---|
2225 | void QOpenGLPaintEnginePrivate::disableClipping()
|
---|
2226 | {
|
---|
2227 | glDisable(GL_DEPTH_TEST);
|
---|
2228 | glDisable(GL_SCISSOR_TEST);
|
---|
2229 | }
|
---|
2230 |
|
---|
2231 | void QOpenGLPaintEnginePrivate::enableClipping()
|
---|
2232 | {
|
---|
2233 | Q_Q(QOpenGLPaintEngine);
|
---|
2234 | if (!q->state()->hasClipping)
|
---|
2235 | return;
|
---|
2236 |
|
---|
2237 | if (q->state()->fastClip.isEmpty())
|
---|
2238 | glEnable(GL_DEPTH_TEST);
|
---|
2239 | else
|
---|
2240 | updateDepthClip(); // this will enable the scissor test
|
---|
2241 | }
|
---|
2242 |
|
---|
2243 | void QOpenGLPaintEnginePrivate::updateDepthClip()
|
---|
2244 | {
|
---|
2245 | Q_Q(QOpenGLPaintEngine);
|
---|
2246 |
|
---|
2247 | ++q->state()->depthClipId;
|
---|
2248 |
|
---|
2249 | glDisable(GL_DEPTH_TEST);
|
---|
2250 | glDisable(GL_SCISSOR_TEST);
|
---|
2251 |
|
---|
2252 | if (!q->state()->hasClipping)
|
---|
2253 | return;
|
---|
2254 |
|
---|
2255 | QRect fastClip;
|
---|
2256 | if (q->state()->clipEnabled) {
|
---|
2257 | fastClip = q->state()->fastClip;
|
---|
2258 | } else if (use_system_clip && q->systemClip().rects().count() == 1) {
|
---|
2259 | fastClip = q->systemClip().rects().at(0);
|
---|
2260 | }
|
---|
2261 |
|
---|
2262 | if (!fastClip.isEmpty()) {
|
---|
2263 | glEnable(GL_SCISSOR_TEST);
|
---|
2264 |
|
---|
2265 | const int left = fastClip.left();
|
---|
2266 | const int width = fastClip.width();
|
---|
2267 | const int bottom = device->size().height() - (fastClip.bottom() + 1);
|
---|
2268 | const int height = fastClip.height();
|
---|
2269 |
|
---|
2270 | glScissor(left, bottom, width, height);
|
---|
2271 | return;
|
---|
2272 | }
|
---|
2273 |
|
---|
2274 | #if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_2)
|
---|
2275 | glClearDepthf(0.0f);
|
---|
2276 | #else
|
---|
2277 | glClearDepth(0.0f);
|
---|
2278 | #endif
|
---|
2279 |
|
---|
2280 | glEnable(GL_DEPTH_TEST);
|
---|
2281 | glDepthMask(GL_TRUE);
|
---|
2282 | glClear(GL_DEPTH_BUFFER_BIT);
|
---|
2283 |
|
---|
2284 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
|
---|
2285 | glDepthFunc(GL_ALWAYS);
|
---|
2286 |
|
---|
2287 | const QVector<QRect> rects = q->state()->clipEnabled ? q->state()->clipRegion.rects() : q->systemClip().rects();
|
---|
2288 |
|
---|
2289 | // rectangle count * 2 (triangles) * vertex count * component count (Z omitted)
|
---|
2290 | QDataBuffer<GLfloat> clipVertex(rects.size()*2*3*2);
|
---|
2291 | for (int i = 0; i < rects.size(); ++i) {
|
---|
2292 | GLfloat x = GLfloat(rects.at(i).left());
|
---|
2293 | GLfloat w = GLfloat(rects.at(i).width());
|
---|
2294 | GLfloat h = GLfloat(rects.at(i).height());
|
---|
2295 | GLfloat y = GLfloat(rects.at(i).top());
|
---|
2296 |
|
---|
2297 | // First triangle
|
---|
2298 | clipVertex.add(x);
|
---|
2299 | clipVertex.add(y);
|
---|
2300 |
|
---|
2301 | clipVertex.add(x);
|
---|
2302 | clipVertex.add(y + h);
|
---|
2303 |
|
---|
2304 | clipVertex.add(x + w);
|
---|
2305 | clipVertex.add(y);
|
---|
2306 |
|
---|
2307 | // Second triangle
|
---|
2308 | clipVertex.add(x);
|
---|
2309 | clipVertex.add(y + h);
|
---|
2310 |
|
---|
2311 | clipVertex.add(x + w);
|
---|
2312 | clipVertex.add(y + h);
|
---|
2313 |
|
---|
2314 | clipVertex.add (x + w);
|
---|
2315 | clipVertex.add(y);
|
---|
2316 | }
|
---|
2317 |
|
---|
2318 | if (rects.size()) {
|
---|
2319 | glMatrixMode(GL_MODELVIEW);
|
---|
2320 | glLoadIdentity();
|
---|
2321 |
|
---|
2322 | glEnableClientState(GL_VERTEX_ARRAY);
|
---|
2323 | glVertexPointer(2, GL_FLOAT, 0, clipVertex.data());
|
---|
2324 |
|
---|
2325 | glDrawArrays(GL_TRIANGLES, 0, rects.size()*2*3);
|
---|
2326 | glDisableClientState(GL_VERTEX_ARRAY);
|
---|
2327 | updateGLMatrix();
|
---|
2328 | }
|
---|
2329 |
|
---|
2330 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
|
---|
2331 | glDepthMask(GL_FALSE);
|
---|
2332 | glDepthFunc(GL_LEQUAL);
|
---|
2333 | }
|
---|
2334 |
|
---|
2335 | void QOpenGLPaintEnginePrivate::systemStateChanged()
|
---|
2336 | {
|
---|
2337 | Q_Q(QOpenGLPaintEngine);
|
---|
2338 | if (q->painter()->hasClipping())
|
---|
2339 | q->updateClipRegion(q->painter()->clipRegion(), Qt::ReplaceClip);
|
---|
2340 | else
|
---|
2341 | q->updateClipRegion(QRegion(), Qt::NoClip);
|
---|
2342 | }
|
---|
2343 |
|
---|
2344 | void QOpenGLPaintEngine::updateClipRegion(const QRegion &clipRegion, Qt::ClipOperation op)
|
---|
2345 | {
|
---|
2346 | Q_D(QOpenGLPaintEngine);
|
---|
2347 |
|
---|
2348 | // clipping is only supported when a stencil or depth buffer is
|
---|
2349 | // available
|
---|
2350 | if (!d->device->format().depth())
|
---|
2351 | return;
|
---|
2352 |
|
---|
2353 | d->use_system_clip = false;
|
---|
2354 | QRegion sysClip = systemClip();
|
---|
2355 | if (!sysClip.isEmpty()) {
|
---|
2356 | if (d->pdev->devType() != QInternal::Widget) {
|
---|
2357 | d->use_system_clip = true;
|
---|
2358 | } else {
|
---|
2359 | #ifndef Q_WS_QWS
|
---|
2360 | // Only use the system clip if we're currently rendering a widget with a GL painter.
|
---|
2361 | if (d->currentClipWidget) {
|
---|
2362 | QWidgetPrivate *widgetPrivate = qt_widget_private(d->currentClipWidget->window());
|
---|
2363 | d->use_system_clip = widgetPrivate->extra && widgetPrivate->extra->inRenderWithPainter;
|
---|
2364 | }
|
---|
2365 | #endif
|
---|
2366 | }
|
---|
2367 | }
|
---|
2368 |
|
---|
2369 | d->flushDrawQueue();
|
---|
2370 |
|
---|
2371 | if (op == Qt::NoClip && !d->use_system_clip) {
|
---|
2372 | state()->hasClipping = false;
|
---|
2373 | state()->clipRegion = QRegion();
|
---|
2374 | d->updateDepthClip();
|
---|
2375 | return;
|
---|
2376 | }
|
---|
2377 |
|
---|
2378 | bool isScreenClip = false;
|
---|
2379 | if (!d->use_system_clip) {
|
---|
2380 | QVector<QRect> untransformedRects = clipRegion.rects();
|
---|
2381 |
|
---|
2382 | if (untransformedRects.size() == 1) {
|
---|
2383 | QPainterPath path;
|
---|
2384 | path.addRect(untransformedRects[0]);
|
---|
2385 | path = d->matrix.map(path);
|
---|
2386 |
|
---|
2387 | if (path.contains(QRectF(QPointF(), d->device->size())))
|
---|
2388 | isScreenClip = true;
|
---|
2389 | }
|
---|
2390 | }
|
---|
2391 |
|
---|
2392 | QRegion region = isScreenClip ? QRegion() : clipRegion * d->matrix;
|
---|
2393 | switch (op) {
|
---|
2394 | case Qt::NoClip:
|
---|
2395 | if (!d->use_system_clip)
|
---|
2396 | break;
|
---|
2397 | state()->clipRegion = sysClip;
|
---|
2398 | break;
|
---|
2399 | case Qt::IntersectClip:
|
---|
2400 | if (isScreenClip)
|
---|
2401 | return;
|
---|
2402 | if (state()->hasClipping) {
|
---|
2403 | state()->clipRegion &= region;
|
---|
2404 | break;
|
---|
2405 | }
|
---|
2406 | // fall through
|
---|
2407 | case Qt::ReplaceClip:
|
---|
2408 | if (d->use_system_clip)
|
---|
2409 | state()->clipRegion = region & sysClip;
|
---|
2410 | else
|
---|
2411 | state()->clipRegion = region;
|
---|
2412 | break;
|
---|
2413 | case Qt::UniteClip:
|
---|
2414 | state()->clipRegion |= region;
|
---|
2415 | if (d->use_system_clip)
|
---|
2416 | state()->clipRegion &= sysClip;
|
---|
2417 | break;
|
---|
2418 | default:
|
---|
2419 | break;
|
---|
2420 | }
|
---|
2421 |
|
---|
2422 | if (isScreenClip) {
|
---|
2423 | state()->hasClipping = false;
|
---|
2424 | state()->clipRegion = QRegion();
|
---|
2425 | } else {
|
---|
2426 | state()->hasClipping = op != Qt::NoClip || d->use_system_clip;
|
---|
2427 | }
|
---|
2428 |
|
---|
2429 | if (state()->hasClipping && state()->clipRegion.rects().size() == 1)
|
---|
2430 | state()->fastClip = state()->clipRegion.rects().at(0);
|
---|
2431 | else
|
---|
2432 | state()->fastClip = QRect();
|
---|
2433 |
|
---|
2434 | d->updateDepthClip();
|
---|
2435 | }
|
---|
2436 |
|
---|
2437 | void QOpenGLPaintEngine::updateRenderHints(QPainter::RenderHints hints)
|
---|
2438 | {
|
---|
2439 | Q_D(QOpenGLPaintEngine);
|
---|
2440 |
|
---|
2441 | d->flushDrawQueue();
|
---|
2442 | d->use_smooth_pixmap_transform = bool(hints & QPainter::SmoothPixmapTransform);
|
---|
2443 | if ((hints & QPainter::Antialiasing) || (hints & QPainter::HighQualityAntialiasing)) {
|
---|
2444 | if (d->use_fragment_programs && QGLOffscreen::isSupported()
|
---|
2445 | && (hints & QPainter::HighQualityAntialiasing)) {
|
---|
2446 | d->high_quality_antialiasing = true;
|
---|
2447 | } else {
|
---|
2448 | d->high_quality_antialiasing = false;
|
---|
2449 | if (QGLExtensions::glExtensions() & QGLExtensions::SampleBuffers)
|
---|
2450 | glEnable(GL_MULTISAMPLE);
|
---|
2451 | }
|
---|
2452 | } else {
|
---|
2453 | d->high_quality_antialiasing = false;
|
---|
2454 | if (QGLExtensions::glExtensions() & QGLExtensions::SampleBuffers)
|
---|
2455 | glDisable(GL_MULTISAMPLE);
|
---|
2456 | }
|
---|
2457 |
|
---|
2458 | if (d->high_quality_antialiasing) {
|
---|
2459 | d->offscreen.initialize();
|
---|
2460 |
|
---|
2461 | if (!d->offscreen.isValid()) {
|
---|
2462 | DEBUG_ONCE_STR("Unable to initialize offscreen, disabling high quality antialiasing");
|
---|
2463 | d->high_quality_antialiasing = false;
|
---|
2464 | if (QGLExtensions::glExtensions() & QGLExtensions::SampleBuffers)
|
---|
2465 | glEnable(GL_MULTISAMPLE);
|
---|
2466 | }
|
---|
2467 | }
|
---|
2468 |
|
---|
2469 | d->has_antialiasing = d->high_quality_antialiasing
|
---|
2470 | || ((hints & QPainter::Antialiasing)
|
---|
2471 | && (QGLExtensions::glExtensions() & QGLExtensions::SampleBuffers));
|
---|
2472 | }
|
---|
2473 |
|
---|
2474 |
|
---|
2475 | void QOpenGLPaintEnginePrivate::setPorterDuffData(float a, float b, float x, float y, float z)
|
---|
2476 | {
|
---|
2477 | porterduff_ab_data[0] = a;
|
---|
2478 | porterduff_ab_data[1] = b;
|
---|
2479 |
|
---|
2480 | porterduff_xyz_data[0] = x;
|
---|
2481 | porterduff_xyz_data[1] = y;
|
---|
2482 | porterduff_xyz_data[2] = z;
|
---|
2483 | }
|
---|
2484 |
|
---|
2485 |
|
---|
2486 | void QOpenGLPaintEngine::updateCompositionMode(QPainter::CompositionMode composition_mode)
|
---|
2487 | {
|
---|
2488 | Q_D(QOpenGLPaintEngine);
|
---|
2489 |
|
---|
2490 | if (!d->use_fragment_programs && composition_mode > QPainter::CompositionMode_Plus)
|
---|
2491 | composition_mode = QPainter::CompositionMode_SourceOver;
|
---|
2492 |
|
---|
2493 | d->composition_mode = composition_mode;
|
---|
2494 |
|
---|
2495 | d->has_fast_composition_mode = (!d->high_quality_antialiasing && composition_mode <= QPainter::CompositionMode_Plus)
|
---|
2496 | || composition_mode == QPainter::CompositionMode_SourceOver
|
---|
2497 | || composition_mode == QPainter::CompositionMode_Destination
|
---|
2498 | || composition_mode == QPainter::CompositionMode_DestinationOver
|
---|
2499 | || composition_mode == QPainter::CompositionMode_DestinationOut
|
---|
2500 | || composition_mode == QPainter::CompositionMode_SourceAtop
|
---|
2501 | || composition_mode == QPainter::CompositionMode_Xor
|
---|
2502 | || composition_mode == QPainter::CompositionMode_Plus;
|
---|
2503 |
|
---|
2504 | if (d->has_fast_composition_mode)
|
---|
2505 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODE_BLEND_MODE_MASK : COMPOSITION_MODE_BLEND_MODE_NOMASK;
|
---|
2506 | else if (composition_mode <= QPainter::CompositionMode_Plus)
|
---|
2507 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_SIMPLE_PORTER_DUFF : COMPOSITION_MODES_SIMPLE_PORTER_DUFF_NOMASK;
|
---|
2508 | else
|
---|
2509 | switch (composition_mode) {
|
---|
2510 | case QPainter::CompositionMode_Multiply:
|
---|
2511 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_MULTIPLY : COMPOSITION_MODES_MULTIPLY_NOMASK;
|
---|
2512 | break;
|
---|
2513 | case QPainter::CompositionMode_Screen:
|
---|
2514 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_SCREEN : COMPOSITION_MODES_SCREEN_NOMASK;
|
---|
2515 | break;
|
---|
2516 | case QPainter::CompositionMode_Overlay:
|
---|
2517 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_OVERLAY : COMPOSITION_MODES_OVERLAY_NOMASK;
|
---|
2518 | break;
|
---|
2519 | case QPainter::CompositionMode_Darken:
|
---|
2520 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_DARKEN : COMPOSITION_MODES_DARKEN_NOMASK;
|
---|
2521 | break;
|
---|
2522 | case QPainter::CompositionMode_Lighten:
|
---|
2523 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_LIGHTEN : COMPOSITION_MODES_LIGHTEN_NOMASK;
|
---|
2524 | break;
|
---|
2525 | case QPainter::CompositionMode_ColorDodge:
|
---|
2526 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_COLORDODGE : COMPOSITION_MODES_COLORDODGE_NOMASK;
|
---|
2527 | break;
|
---|
2528 | case QPainter::CompositionMode_ColorBurn:
|
---|
2529 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_COLORBURN : COMPOSITION_MODES_COLORBURN_NOMASK;
|
---|
2530 | break;
|
---|
2531 | case QPainter::CompositionMode_HardLight:
|
---|
2532 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_HARDLIGHT : COMPOSITION_MODES_HARDLIGHT_NOMASK;
|
---|
2533 | break;
|
---|
2534 | case QPainter::CompositionMode_SoftLight:
|
---|
2535 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_SOFTLIGHT : COMPOSITION_MODES_SOFTLIGHT_NOMASK;
|
---|
2536 | break;
|
---|
2537 | case QPainter::CompositionMode_Difference:
|
---|
2538 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_DIFFERENCE : COMPOSITION_MODES_DIFFERENCE_NOMASK;
|
---|
2539 | break;
|
---|
2540 | case QPainter::CompositionMode_Exclusion:
|
---|
2541 | d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_EXCLUSION : COMPOSITION_MODES_EXCLUSION_NOMASK;
|
---|
2542 | break;
|
---|
2543 | default:
|
---|
2544 | Q_ASSERT(false);
|
---|
2545 | }
|
---|
2546 |
|
---|
2547 | switch(composition_mode) {
|
---|
2548 | case QPainter::CompositionMode_DestinationOver:
|
---|
2549 | glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_ONE);
|
---|
2550 | d->setPorterDuffData(0, 1, 1, 1, 1);
|
---|
2551 | break;
|
---|
2552 | case QPainter::CompositionMode_Clear:
|
---|
2553 | glBlendFunc(GL_ZERO, GL_ZERO);
|
---|
2554 | d->setPorterDuffData(0, 0, 0, 0, 0);
|
---|
2555 | break;
|
---|
2556 | case QPainter::CompositionMode_Source:
|
---|
2557 | glBlendFunc(GL_ONE, GL_ZERO);
|
---|
2558 | d->setPorterDuffData(1, 0, 1, 1, 0);
|
---|
2559 | break;
|
---|
2560 | case QPainter::CompositionMode_Destination:
|
---|
2561 | glBlendFunc(GL_ZERO, GL_ONE);
|
---|
2562 | d->setPorterDuffData(0, 1, 1, 0, 1);
|
---|
2563 | break;
|
---|
2564 | case QPainter::CompositionMode_SourceIn:
|
---|
2565 | glBlendFunc(GL_DST_ALPHA, GL_ZERO);
|
---|
2566 | d->setPorterDuffData(1, 0, 1, 0, 0);
|
---|
2567 | break;
|
---|
2568 | case QPainter::CompositionMode_DestinationIn:
|
---|
2569 | glBlendFunc(GL_ZERO, GL_SRC_ALPHA);
|
---|
2570 | d->setPorterDuffData(0, 1, 1, 0, 0);
|
---|
2571 | break;
|
---|
2572 | case QPainter::CompositionMode_SourceOut:
|
---|
2573 | glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_ZERO);
|
---|
2574 | d->setPorterDuffData(0, 0, 0, 1, 0);
|
---|
2575 | break;
|
---|
2576 | case QPainter::CompositionMode_DestinationOut:
|
---|
2577 | glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_ALPHA);
|
---|
2578 | d->setPorterDuffData(0, 0, 0, 0, 1);
|
---|
2579 | break;
|
---|
2580 | case QPainter::CompositionMode_SourceAtop:
|
---|
2581 | glBlendFunc(GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
---|
2582 | d->setPorterDuffData(1, 0, 1, 0, 1);
|
---|
2583 | break;
|
---|
2584 | case QPainter::CompositionMode_DestinationAtop:
|
---|
2585 | glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA);
|
---|
2586 | d->setPorterDuffData(0, 1, 1, 1, 0);
|
---|
2587 | break;
|
---|
2588 | case QPainter::CompositionMode_Xor:
|
---|
2589 | glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
---|
2590 | d->setPorterDuffData(0, 0, 0, 1, 1);
|
---|
2591 | break;
|
---|
2592 | case QPainter::CompositionMode_SourceOver:
|
---|
2593 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
|
---|
2594 | d->setPorterDuffData(1, 0, 1, 1, 1);
|
---|
2595 | break;
|
---|
2596 | case QPainter::CompositionMode_Plus:
|
---|
2597 | glBlendFunc(GL_ONE, GL_ONE);
|
---|
2598 | d->setPorterDuffData(1, 1, 1, 1, 1);
|
---|
2599 | break;
|
---|
2600 | default:
|
---|
2601 | break;
|
---|
2602 | }
|
---|
2603 | }
|
---|
2604 |
|
---|
2605 | class QGLMaskGenerator
|
---|
2606 | {
|
---|
2607 | public:
|
---|
2608 | QGLMaskGenerator(const QPainterPath &path, const QTransform &matrix, qreal stroke_width = -1)
|
---|
2609 | : p(path),
|
---|
2610 | m(matrix),
|
---|
2611 | w(stroke_width)
|
---|
2612 | {
|
---|
2613 | }
|
---|
2614 |
|
---|
2615 | virtual QRect screenRect() = 0;
|
---|
2616 | virtual void drawMask(const QRect &rect) = 0;
|
---|
2617 |
|
---|
2618 | QPainterPath path() const { return p; }
|
---|
2619 | QTransform matrix() const { return m; }
|
---|
2620 | qreal strokeWidth() const { return w; }
|
---|
2621 |
|
---|
2622 | virtual ~QGLMaskGenerator() {}
|
---|
2623 |
|
---|
2624 | private:
|
---|
2625 | QPainterPath p;
|
---|
2626 | QTransform m;
|
---|
2627 | qreal w;
|
---|
2628 | };
|
---|
2629 |
|
---|
2630 | void QGLMaskTextureCache::setOffscreenSize(const QSize &sz)
|
---|
2631 | {
|
---|
2632 | Q_ASSERT(sz.width() == sz.height());
|
---|
2633 |
|
---|
2634 | if (offscreenSize != sz) {
|
---|
2635 | offscreenSize = sz;
|
---|
2636 | clearCache();
|
---|
2637 | }
|
---|
2638 | }
|
---|
2639 |
|
---|
2640 | void QGLMaskTextureCache::clearCache()
|
---|
2641 | {
|
---|
2642 | cache.clear();
|
---|
2643 |
|
---|
2644 | int quad_tree_size = 1;
|
---|
2645 |
|
---|
2646 | for (int i = block_size; i < offscreenSize.width(); i *= 2)
|
---|
2647 | quad_tree_size += quad_tree_size * 4;
|
---|
2648 |
|
---|
2649 | for (int i = 0; i < 4; ++i) {
|
---|
2650 | occupied_quadtree[i].resize(quad_tree_size);
|
---|
2651 |
|
---|
2652 | occupied_quadtree[i][0].key = 0;
|
---|
2653 | occupied_quadtree[i][0].largest_available_block = offscreenSize.width();
|
---|
2654 | occupied_quadtree[i][0].largest_used_block = 0;
|
---|
2655 |
|
---|
2656 | DEBUG_ONCE qDebug() << "QGLMaskTextureCache:: created quad tree of size" << quad_tree_size;
|
---|
2657 | }
|
---|
2658 | }
|
---|
2659 |
|
---|
2660 | void QGLMaskTextureCache::setDrawableSize(const QSize &sz)
|
---|
2661 | {
|
---|
2662 | drawableSize = sz;
|
---|
2663 | }
|
---|
2664 |
|
---|
2665 | void QGLMaskTextureCache::maintainCache()
|
---|
2666 | {
|
---|
2667 | QGLTextureCacheHash::iterator it = cache.begin();
|
---|
2668 | QGLTextureCacheHash::iterator end = cache.end();
|
---|
2669 |
|
---|
2670 | while (it != end) {
|
---|
2671 | CacheInfo &cache_info = it.value();
|
---|
2672 | ++cache_info.age;
|
---|
2673 |
|
---|
2674 | if (cache_info.age > 1) {
|
---|
2675 | quadtreeInsert(cache_info.loc.channel, 0, cache_info.loc.rect);
|
---|
2676 | it = cache.erase(it);
|
---|
2677 | } else {
|
---|
2678 | ++it;
|
---|
2679 | }
|
---|
2680 | }
|
---|
2681 | }
|
---|
2682 |
|
---|
2683 | //#define DISABLE_MASK_CACHE
|
---|
2684 |
|
---|
2685 | QGLMaskTextureCache::CacheLocation QGLMaskTextureCache::getMask(QGLMaskGenerator &maskGenerator, QOpenGLPaintEnginePrivate *e)
|
---|
2686 | {
|
---|
2687 | #ifndef DISABLE_MASK_CACHE
|
---|
2688 | engine = e;
|
---|
2689 |
|
---|
2690 | quint64 key = hash(maskGenerator.path(), maskGenerator.matrix(), maskGenerator.strokeWidth());
|
---|
2691 |
|
---|
2692 | if (key == 0)
|
---|
2693 | key = 1;
|
---|
2694 |
|
---|
2695 | CacheInfo info(maskGenerator.path(), maskGenerator.matrix(), maskGenerator.strokeWidth());
|
---|
2696 |
|
---|
2697 | QGLTextureCacheHash::iterator it = cache.find(key);
|
---|
2698 |
|
---|
2699 | while (it != cache.end() && it.key() == key) {
|
---|
2700 | CacheInfo &cache_info = it.value();
|
---|
2701 | if (info.stroke_width == cache_info.stroke_width && info.matrix == cache_info.matrix && info.path == cache_info.path) {
|
---|
2702 | DEBUG_ONCE_STR("QGLMaskTextureCache::getMask(): Using cached mask");
|
---|
2703 |
|
---|
2704 | cache_info.age = 0;
|
---|
2705 | return cache_info.loc;
|
---|
2706 | }
|
---|
2707 | ++it;
|
---|
2708 | }
|
---|
2709 |
|
---|
2710 | // mask was not found, create new mask
|
---|
2711 |
|
---|
2712 | DEBUG_ONCE_STR("QGLMaskTextureCache::getMask(): Creating new mask...");
|
---|
2713 |
|
---|
2714 | createMask(key, info, maskGenerator);
|
---|
2715 |
|
---|
2716 | cache.insert(key, info);
|
---|
2717 |
|
---|
2718 | return info.loc;
|
---|
2719 | #else
|
---|
2720 | CacheInfo info(maskGenerator.path(), maskGenerator.matrix());
|
---|
2721 | createMask(0, info, maskGenerator);
|
---|
2722 | return info.loc;
|
---|
2723 | #endif
|
---|
2724 | }
|
---|
2725 |
|
---|
2726 | #ifndef FloatToQuint64
|
---|
2727 | #define FloatToQuint64(i) (quint64)((i) * 32)
|
---|
2728 | #endif
|
---|
2729 |
|
---|
2730 | quint64 QGLMaskTextureCache::hash(const QPainterPath &p, const QTransform &m, qreal w)
|
---|
2731 | {
|
---|
2732 | Q_ASSERT(sizeof(quint64) == 8);
|
---|
2733 |
|
---|
2734 | quint64 h = 0;
|
---|
2735 |
|
---|
2736 | for (int i = 0; i < p.elementCount(); ++i) {
|
---|
2737 | h += FloatToQuint64(p.elementAt(i).x) << 32;
|
---|
2738 | h += FloatToQuint64(p.elementAt(i).y);
|
---|
2739 | h += p.elementAt(i).type;
|
---|
2740 | }
|
---|
2741 |
|
---|
2742 | h += FloatToQuint64(m.m11());
|
---|
2743 | #ifndef Q_OS_WINCE // ###
|
---|
2744 | //Compiler crashes for arm on WinCE
|
---|
2745 | h += FloatToQuint64(m.m12()) << 4;
|
---|
2746 | h += FloatToQuint64(m.m13()) << 8;
|
---|
2747 | h += FloatToQuint64(m.m21()) << 12;
|
---|
2748 | h += FloatToQuint64(m.m22()) << 16;
|
---|
2749 | h += FloatToQuint64(m.m23()) << 20;
|
---|
2750 | h += FloatToQuint64(m.m31()) << 24;
|
---|
2751 | h += FloatToQuint64(m.m32()) << 28;
|
---|
2752 | #endif
|
---|
2753 | h += FloatToQuint64(m.m33()) << 32;
|
---|
2754 |
|
---|
2755 | h += FloatToQuint64(w);
|
---|
2756 |
|
---|
2757 | return h;
|
---|
2758 | }
|
---|
2759 |
|
---|
2760 | void QGLMaskTextureCache::createMask(quint64 key, CacheInfo &info, QGLMaskGenerator &maskGenerator)
|
---|
2761 | {
|
---|
2762 | info.loc.screen_rect = maskGenerator.screenRect();
|
---|
2763 |
|
---|
2764 | if (info.loc.screen_rect.isEmpty()) {
|
---|
2765 | info.loc.channel = 0;
|
---|
2766 | info.loc.rect = QRect();
|
---|
2767 | return;
|
---|
2768 | }
|
---|
2769 |
|
---|
2770 | quadtreeAllocate(key, info.loc.screen_rect.size(), &info.loc.rect, &info.loc.channel);
|
---|
2771 |
|
---|
2772 | int ch = info.loc.channel;
|
---|
2773 | glColorMask(ch == 0, ch == 1, ch == 2, ch == 3);
|
---|
2774 |
|
---|
2775 | maskGenerator.drawMask(info.loc.rect);
|
---|
2776 |
|
---|
2777 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
|
---|
2778 | }
|
---|
2779 |
|
---|
2780 | int QGLMaskTextureCache::quadtreeBlocksize(int node)
|
---|
2781 | {
|
---|
2782 | DEBUG_ONCE qDebug() << "Offscreen size:" << offscreenSize.width();
|
---|
2783 |
|
---|
2784 | int blocksize = offscreenSize.width();
|
---|
2785 |
|
---|
2786 | while (node) {
|
---|
2787 | node = (node - 1) / 4;
|
---|
2788 | blocksize /= 2;
|
---|
2789 | }
|
---|
2790 |
|
---|
2791 | return blocksize;
|
---|
2792 | }
|
---|
2793 |
|
---|
2794 | QPoint QGLMaskTextureCache::quadtreeLocation(int node)
|
---|
2795 | {
|
---|
2796 | QPoint location;
|
---|
2797 | int blocksize = quadtreeBlocksize(node);
|
---|
2798 |
|
---|
2799 | while (node) {
|
---|
2800 | --node;
|
---|
2801 |
|
---|
2802 | if (node & 1)
|
---|
2803 | location.setX(location.x() + blocksize);
|
---|
2804 |
|
---|
2805 | if (node & 2)
|
---|
2806 | location.setY(location.y() + blocksize);
|
---|
2807 |
|
---|
2808 | node /= 4;
|
---|
2809 | blocksize *= 2;
|
---|
2810 | }
|
---|
2811 |
|
---|
2812 | return location;
|
---|
2813 | }
|
---|
2814 |
|
---|
2815 | void QGLMaskTextureCache::quadtreeUpdate(int channel, int node, int current_block_size)
|
---|
2816 | {
|
---|
2817 | while (node) {
|
---|
2818 | node = (node - 1) / 4;
|
---|
2819 |
|
---|
2820 | int first_child = node * 4 + 1;
|
---|
2821 |
|
---|
2822 | int largest_available = 0;
|
---|
2823 | int largest_used = 0;
|
---|
2824 |
|
---|
2825 | bool all_empty = true;
|
---|
2826 |
|
---|
2827 | for (int i = 0; i < 4; ++i) {
|
---|
2828 | largest_available = qMax(largest_available, occupied_quadtree[channel][first_child + i].largest_available_block);
|
---|
2829 | largest_used = qMax(largest_used, occupied_quadtree[channel][first_child + i].largest_used_block);
|
---|
2830 |
|
---|
2831 | if (occupied_quadtree[channel][first_child + i].largest_available_block < current_block_size)
|
---|
2832 | all_empty = false;
|
---|
2833 | }
|
---|
2834 |
|
---|
2835 | current_block_size *= 2;
|
---|
2836 |
|
---|
2837 | if (all_empty) {
|
---|
2838 | occupied_quadtree[channel][node].largest_available_block = current_block_size;
|
---|
2839 | occupied_quadtree[channel][node].largest_used_block = 0;
|
---|
2840 | } else {
|
---|
2841 | occupied_quadtree[channel][node].largest_available_block = largest_available;
|
---|
2842 | occupied_quadtree[channel][node].largest_used_block = largest_used;
|
---|
2843 | }
|
---|
2844 | }
|
---|
2845 | }
|
---|
2846 |
|
---|
2847 | void QGLMaskTextureCache::quadtreeInsert(int channel, quint64 key, const QRect &rect, int node)
|
---|
2848 | {
|
---|
2849 | int current_block_size = quadtreeBlocksize(node);
|
---|
2850 | QPoint location = quadtreeLocation(node);
|
---|
2851 | QRect relative = rect.translated(-location);
|
---|
2852 |
|
---|
2853 | if (relative.left() >= current_block_size || relative.top() >= current_block_size
|
---|
2854 | || relative.right() < 0 || relative.bottom() < 0)
|
---|
2855 | return;
|
---|
2856 |
|
---|
2857 | if (current_block_size == block_size // no more refining possible
|
---|
2858 | || (relative.top() < block_size && relative.bottom() >= (current_block_size - block_size)
|
---|
2859 | && relative.left() < block_size && relative.right() >= (current_block_size - block_size)))
|
---|
2860 | {
|
---|
2861 | if (key != 0) {
|
---|
2862 | occupied_quadtree[channel][node].largest_available_block = 0;
|
---|
2863 | occupied_quadtree[channel][node].largest_used_block = rect.width() * rect.height();
|
---|
2864 | } else {
|
---|
2865 | occupied_quadtree[channel][node].largest_available_block = current_block_size;
|
---|
2866 | occupied_quadtree[channel][node].largest_used_block = 0;
|
---|
2867 | }
|
---|
2868 |
|
---|
2869 | occupied_quadtree[channel][node].key = key;
|
---|
2870 |
|
---|
2871 | quadtreeUpdate(channel, node, current_block_size);
|
---|
2872 | } else {
|
---|
2873 | if (key && occupied_quadtree[channel][node].largest_available_block == current_block_size) {
|
---|
2874 | // refining the quad tree, initialize child nodes
|
---|
2875 | int half_block_size = current_block_size / 2;
|
---|
2876 |
|
---|
2877 | int temp = node * 4 + 1;
|
---|
2878 | for (int sibling = 0; sibling < 4; ++sibling) {
|
---|
2879 | occupied_quadtree[channel][temp + sibling].largest_available_block = half_block_size;
|
---|
2880 | occupied_quadtree[channel][temp + sibling].largest_used_block = 0;
|
---|
2881 | occupied_quadtree[channel][temp + sibling].key = 0;
|
---|
2882 | }
|
---|
|
---|