1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation ([email protected])
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6 | **
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7 | ** This file is part of the QtOpenGL module of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:LGPL$
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10 | ** Commercial Usage
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11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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12 | ** accordance with the Qt Commercial License Agreement provided with the
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13 | ** Software or, alternatively, in accordance with the terms contained in
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14 | ** a written agreement between you and Nokia.
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15 | **
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16 | ** GNU Lesser General Public License Usage
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17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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18 | ** General Public License version 2.1 as published by the Free Software
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19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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20 | ** packaging of this file. Please review the following information to
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21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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23 | **
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24 | ** In addition, as a special exception, Nokia gives you certain additional
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25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you have questions regarding the use of this file, please contact
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37 | ** Nokia at [email protected].
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | #include "qglpixelbuffer.h"
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43 | #include "qglpixelbuffer_p.h"
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44 |
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45 | #ifndef QT_MAC_USE_COCOA
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46 | #include <AGL/agl.h>
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47 | #endif
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48 |
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49 | #include <qimage.h>
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50 | #include <private/qgl_p.h>
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51 | #include <qdebug.h>
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52 |
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53 | QT_BEGIN_NAMESPACE
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54 |
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55 | #ifndef GL_TEXTURE_RECTANGLE_EXT
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56 | #define GL_TEXTURE_RECTANGLE_EXT 0x84F5
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57 | #endif
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58 |
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59 | static int nearest_gl_texture_size(int v)
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60 | {
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61 | int n = 0, last = 0;
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62 | for (int s = 0; s < 32; ++s) {
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63 | if (((v>>s) & 1) == 1) {
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64 | ++n;
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65 | last = s;
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66 | }
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67 | }
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68 | if (n > 1)
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69 | return 1 << (last+1);
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70 | return 1 << last;
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71 | }
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72 |
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73 | bool QGLPixelBufferPrivate::init(const QSize &size, const QGLFormat &f, QGLWidget *shareWidget)
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74 | {
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75 | #ifdef QT_MAC_USE_COCOA
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76 | Q_Q(QGLPixelBuffer);
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77 | // create a dummy context
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78 | QGLContext context(f, q);
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79 | context.create(shareWidget ? shareWidget->context() : 0);
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80 |
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81 | if (context.isSharing())
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82 | share_ctx = shareWidget->context()->d_func()->cx;
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83 |
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84 | // steal the NSOpenGLContext and update the format
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85 | ctx = context.d_func()->cx;
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86 | context.d_func()->cx = 0;
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87 | // d->cx will be set to ctx later in
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88 | // QGLPixelBufferPrivate::common_init, so we need to retain it:
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89 | [static_cast<NSOpenGLContext *>(ctx) retain];
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90 |
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91 | format = context.format();
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92 |
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93 | GLenum target = GL_TEXTURE_2D;
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94 |
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95 | if ((QGLExtensions::glExtensions() & QGLExtensions::TextureRectangle)
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96 | && (size.width() != nearest_gl_texture_size(size.width())
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97 | || size.height() != nearest_gl_texture_size(size.height())))
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98 | {
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99 | target = GL_TEXTURE_RECTANGLE_EXT;
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100 | }
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101 |
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102 | pbuf = [[NSOpenGLPixelBuffer alloc] initWithTextureTarget:target
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103 | textureInternalFormat:GL_RGBA
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104 | textureMaxMipMapLevel:0
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105 | pixelsWide:size.width()
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106 | pixelsHigh:size.height()];
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107 | if (!pbuf) {
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108 | qWarning("QGLPixelBuffer: Cannot create a pbuffer");
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109 | return false;
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110 | }
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111 |
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112 | [static_cast<NSOpenGLContext *>(ctx) setPixelBuffer:static_cast<NSOpenGLPixelBuffer *>(pbuf)
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113 | cubeMapFace:0
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114 | mipMapLevel:0
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115 | currentVirtualScreen:0];
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116 | return true;
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117 | #else
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118 | GLint attribs[40], i=0;
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119 | attribs[i++] = AGL_RGBA;
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120 | attribs[i++] = AGL_BUFFER_SIZE;
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121 | attribs[i++] = 32;
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122 | attribs[i++] = AGL_LEVEL;
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123 | attribs[i++] = f.plane();
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124 | if (f.redBufferSize() != -1) {
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125 | attribs[i++] = AGL_RED_SIZE;
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126 | attribs[i++] = f.redBufferSize();
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127 | }
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128 | if (f.greenBufferSize() != -1) {
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129 | attribs[i++] = AGL_GREEN_SIZE;
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130 | attribs[i++] = f.greenBufferSize();
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131 | }
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132 | if (f.blueBufferSize() != -1) {
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133 | attribs[i++] = AGL_BLUE_SIZE;
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134 | attribs[i++] = f.blueBufferSize();
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135 | }
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136 | if (f.stereo())
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137 | attribs[i++] = AGL_STEREO;
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138 | if (f.alpha()) {
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139 | attribs[i++] = AGL_ALPHA_SIZE;
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140 | attribs[i++] = f.alphaBufferSize() == -1 ? 8 : f.alphaBufferSize();
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141 | }
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142 | if (f.stencil()) {
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143 | attribs[i++] = AGL_STENCIL_SIZE;
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144 | attribs[i++] = f.stencilBufferSize() == -1 ? 8 : f.stencilBufferSize();
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145 | }
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146 | if (f.depth()) {
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147 | attribs[i++] = AGL_DEPTH_SIZE;
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148 | attribs[i++] = f.depthBufferSize() == -1 ? 32 : f.depthBufferSize();
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149 | }
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150 | if (f.accum()) {
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151 | attribs[i++] = AGL_ACCUM_RED_SIZE;
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152 | attribs[i++] = f.accumBufferSize() == -1 ? 16 : f.accumBufferSize();
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153 | attribs[i++] = AGL_ACCUM_BLUE_SIZE;
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154 | attribs[i++] = f.accumBufferSize() == -1 ? 16 : f.accumBufferSize();
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155 | attribs[i++] = AGL_ACCUM_GREEN_SIZE;
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156 | attribs[i++] = f.accumBufferSize() == -1 ? 16 : f.accumBufferSize();
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157 | attribs[i++] = AGL_ACCUM_ALPHA_SIZE;
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158 | attribs[i++] = f.accumBufferSize() == -1 ? 16 : f.accumBufferSize();
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159 | }
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160 |
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161 | if (f.sampleBuffers()) {
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162 | attribs[i++] = AGL_SAMPLE_BUFFERS_ARB;
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163 | attribs[i++] = 1;
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164 | attribs[i++] = AGL_SAMPLES_ARB;
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165 | attribs[i++] = f.samples() == -1 ? 4 : f.samples();
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166 | }
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167 | attribs[i] = AGL_NONE;
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168 |
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169 | AGLPixelFormat format = aglChoosePixelFormat(0, 0, attribs);
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170 | if (!format) {
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171 | qWarning("QGLPixelBuffer: Unable to find a pixel format (AGL error %d).",
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172 | (int) aglGetError());
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173 | return false;
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174 | }
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175 |
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176 | GLint res;
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177 | aglDescribePixelFormat(format, AGL_LEVEL, &res);
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178 | this->format.setPlane(res);
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179 | aglDescribePixelFormat(format, AGL_DOUBLEBUFFER, &res);
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180 | this->format.setDoubleBuffer(res);
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181 | aglDescribePixelFormat(format, AGL_DEPTH_SIZE, &res);
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182 | this->format.setDepth(res);
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183 | if (this->format.depth())
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184 | this->format.setDepthBufferSize(res);
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185 | aglDescribePixelFormat(format, AGL_RGBA, &res);
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186 | this->format.setRgba(res);
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187 | aglDescribePixelFormat(format, AGL_RED_SIZE, &res);
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188 | this->format.setRedBufferSize(res);
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189 | aglDescribePixelFormat(format, AGL_GREEN_SIZE, &res);
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190 | this->format.setGreenBufferSize(res);
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191 | aglDescribePixelFormat(format, AGL_BLUE_SIZE, &res);
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192 | this->format.setBlueBufferSize(res);
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193 | aglDescribePixelFormat(format, AGL_ALPHA_SIZE, &res);
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194 | this->format.setAlpha(res);
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195 | if (this->format.alpha())
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196 | this->format.setAlphaBufferSize(res);
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197 | aglDescribePixelFormat(format, AGL_ACCUM_RED_SIZE, &res);
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198 | this->format.setAccum(res);
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199 | if (this->format.accum())
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200 | this->format.setAccumBufferSize(res);
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201 | aglDescribePixelFormat(format, AGL_STENCIL_SIZE, &res);
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202 | this->format.setStencil(res);
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203 | if (this->format.stencil())
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204 | this->format.setStencilBufferSize(res);
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205 | aglDescribePixelFormat(format, AGL_STEREO, &res);
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206 | this->format.setStereo(res);
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207 | aglDescribePixelFormat(format, AGL_SAMPLE_BUFFERS_ARB, &res);
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208 | this->format.setSampleBuffers(res);
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209 | if (this->format.sampleBuffers()) {
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210 | aglDescribePixelFormat(format, AGL_SAMPLES_ARB, &res);
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211 | this->format.setSamples(res);
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212 | }
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213 |
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214 | AGLContext share = 0;
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215 | if (shareWidget)
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216 | share = share_ctx = static_cast<AGLContext>(shareWidget->d_func()->glcx->d_func()->cx);
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217 | ctx = aglCreateContext(format, share);
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218 | if (!ctx) {
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219 | qWarning("QGLPixelBuffer: Unable to create a context (AGL error %d).",
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220 | (int) aglGetError());
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221 | return false;
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222 | }
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223 |
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224 | GLenum target = GL_TEXTURE_2D;
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225 |
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226 | if ((QGLExtensions::glExtensions() & QGLExtensions::TextureRectangle)
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227 | && (size.width() != nearest_gl_texture_size(size.width())
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228 | || size.height() != nearest_gl_texture_size(size.height())))
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229 | {
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230 | target = GL_TEXTURE_RECTANGLE_EXT;
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231 | }
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232 |
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233 | if (!aglCreatePBuffer(size.width(), size.height(), target, GL_RGBA, 0, &pbuf)) {
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234 | qWarning("QGLPixelBuffer: Unable to create a pbuffer (AGL error %d).",
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235 | (int) aglGetError());
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236 | return false;
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237 | }
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238 |
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239 | if (!aglSetPBuffer(ctx, pbuf, 0, 0, 0)) {
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240 | qWarning("QGLPixelBuffer: Unable to set pbuffer (AGL error %d).",
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241 | (int) aglGetError());
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242 | return false;
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243 | }
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244 |
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245 | aglDestroyPixelFormat(format);
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246 | return true;
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247 |
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248 | #endif
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249 | }
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250 |
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251 | bool QGLPixelBufferPrivate::cleanup()
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252 | {
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253 | #ifdef QT_MAC_USE_COCOA
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254 | [static_cast<NSOpenGLPixelBuffer *>(pbuf) release];
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255 | pbuf = 0;
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256 | [static_cast<NSOpenGLContext *>(ctx) release];
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257 | ctx = 0;
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258 | #else
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259 | aglDestroyPBuffer(pbuf);
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260 | #endif
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261 | return true;
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262 | }
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263 |
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264 | bool QGLPixelBuffer::bindToDynamicTexture(GLuint texture_id)
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265 | {
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266 | Q_D(QGLPixelBuffer);
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267 | if (d->invalid || !d->share_ctx)
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268 | return false;
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269 |
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270 | #ifdef QT_MAC_USE_COCOA
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271 | NSOpenGLContext *oldContext = [NSOpenGLContext currentContext];
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272 | if (d->share_ctx != oldContext)
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273 | [static_cast<NSOpenGLContext *>(d->share_ctx) makeCurrentContext];
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274 | glBindTexture(GL_TEXTURE_2D, texture_id);
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275 | [static_cast<NSOpenGLContext *>(d->share_ctx)
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276 | setTextureImageToPixelBuffer:static_cast<NSOpenGLPixelBuffer *>(d->pbuf)
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277 | colorBuffer:GL_FRONT];
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278 | if (oldContext && oldContext != d->share_ctx)
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279 | [oldContext makeCurrentContext];
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280 | return true;
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281 | #else
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282 | aglSetCurrentContext(d->share_ctx);
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283 | glBindTexture(GL_TEXTURE_2D, texture_id);
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284 | aglTexImagePBuffer(d->share_ctx, d->pbuf, GL_FRONT);
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285 | return true;
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286 | #endif
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287 | }
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288 |
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289 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
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290 | bool QGLPixelBuffer::bindToDynamicTexture(QMacCompatGLuint texture_id)
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291 | {
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292 | return bindToDynamicTexture(GLuint(texture_id));
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293 | }
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294 | #endif
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295 |
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296 | void QGLPixelBuffer::releaseFromDynamicTexture()
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297 | {
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298 | }
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299 |
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300 | GLuint QGLPixelBuffer::generateDynamicTexture() const
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301 | {
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302 | #ifdef QT_MAC_USE_COCOA
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303 | Q_D(const QGLPixelBuffer);
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304 | NSOpenGLContext *oldContext = [NSOpenGLContext currentContext];
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305 | if (d->share_ctx != oldContext)
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306 | [static_cast<NSOpenGLContext *>(d->share_ctx) makeCurrentContext];
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307 | GLuint texture;
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308 | glGenTextures(1, &texture);
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309 | glBindTexture(GL_TEXTURE_2D, texture);
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310 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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311 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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312 |
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313 | if (oldContext && oldContext != d->share_ctx)
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314 | [oldContext makeCurrentContext];
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315 | return texture;
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316 | #else
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317 | GLuint texture;
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318 | glGenTextures(1, &texture);
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319 | glBindTexture(GL_TEXTURE_2D, texture);
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320 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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321 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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322 | return texture;
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323 | #endif
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324 | }
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325 |
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326 | bool QGLPixelBuffer::hasOpenGLPbuffers()
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327 | {
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328 | return true;
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329 | }
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330 |
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331 | QT_END_NAMESPACE
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