1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** Contact: Qt Software Information ([email protected])
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5 | **
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6 | ** This file is part of the QtOpenGL module of the Qt Toolkit.
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7 | **
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8 | ** $QT_BEGIN_LICENSE:LGPL$
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9 | ** Commercial Usage
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10 | ** Licensees holding valid Qt Commercial licenses may use this file in
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11 | ** accordance with the Qt Commercial License Agreement provided with the
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12 | ** Software or, alternatively, in accordance with the terms contained in
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13 | ** a written agreement between you and Nokia.
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14 | **
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15 | ** GNU Lesser General Public License Usage
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16 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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17 | ** General Public License version 2.1 as published by the Free Software
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18 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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19 | ** packaging of this file. Please review the following information to
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20 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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21 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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22 | **
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23 | ** In addition, as a special exception, Nokia gives you certain
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24 | ** additional rights. These rights are described in the Nokia Qt LGPL
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25 | ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
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26 | ** package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you are unsure which license is appropriate for your use, please
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37 | ** contact the sales department at [email protected].
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | #include <qdebug.h>
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43 | #include "qglpixelbuffer.h"
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44 | #include "qglpixelbuffer_p.h"
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45 | #include "qgl_egl_p.h"
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46 |
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47 | #include <qimage.h>
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48 | #include <private/qgl_p.h>
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49 |
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50 | QT_BEGIN_NAMESPACE
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51 |
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52 | #ifdef EGL_BIND_TO_TEXTURE_RGBA
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53 | #define QGL_RENDER_TEXTURE 1
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54 | #else
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55 | #define QGL_RENDER_TEXTURE 0
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56 | #endif
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57 |
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58 | bool QGLPixelBufferPrivate::init(const QSize &size, const QGLFormat &f, QGLWidget *shareWidget)
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59 | {
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60 | // Create the EGL context.
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61 | ctx = new QEglContext();
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62 | ctx->setApi(QEglContext::OpenGL);
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63 |
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64 | // Open the EGL display.
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65 | if (!ctx->openDisplay(0)) {
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66 | delete ctx;
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67 | ctx = 0;
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68 | return false;
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69 | }
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70 |
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71 | // Choose an appropriate configuration. We use the best format
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72 | // we can find, even if it is greater than the requested format.
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73 | // We try for a pbuffer that is capable of texture rendering if possible.
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74 | QEglProperties configProps;
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75 | qt_egl_set_format(configProps, QInternal::Pbuffer, f);
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76 | configProps.setRenderableType(ctx->api());
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77 | bool ok = false;
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78 | #if QGL_RENDER_TEXTURE
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79 | textureFormat = EGL_TEXTURE_RGBA;
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80 | configProps.setValue(EGL_BIND_TO_TEXTURE_RGBA, EGL_TRUE);
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81 | ok = ctx->chooseConfig(configProps, QEglContext::BestPixelFormat);
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82 | if (!ok) {
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83 | // Try again with RGB texture rendering.
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84 | textureFormat = EGL_TEXTURE_RGB;
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85 | configProps.removeValue(EGL_BIND_TO_TEXTURE_RGBA);
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86 | configProps.setValue(EGL_BIND_TO_TEXTURE_RGB, EGL_TRUE);
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87 | ok = ctx->chooseConfig(configProps, QEglContext::BestPixelFormat);
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88 | if (!ok) {
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89 | // One last try for a pbuffer with no texture rendering.
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90 | configProps.removeValue(EGL_BIND_TO_TEXTURE_RGB);
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91 | textureFormat = EGL_NONE;
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92 | }
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93 | }
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94 | #else
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95 | textureFormat = EGL_NONE;
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96 | #endif
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97 | if (!ok) {
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98 | if (!ctx->chooseConfig(configProps, QEglContext::BestPixelFormat)) {
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99 | delete ctx;
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100 | ctx = 0;
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101 | return false;
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102 | }
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103 | }
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104 |
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105 | // Retrieve the actual format properties.
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106 | qt_egl_update_format(*ctx, format);
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107 |
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108 | // Create the attributes needed for the pbuffer.
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109 | QEglProperties attribs;
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110 | attribs.setValue(EGL_WIDTH, size.width());
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111 | attribs.setValue(EGL_HEIGHT, size.height());
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112 | #if QGL_RENDER_TEXTURE
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113 | if (textureFormat != EGL_NONE) {
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114 | attribs.setValue(EGL_TEXTURE_FORMAT, textureFormat);
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115 | attribs.setValue(EGL_TEXTURE_TARGET, EGL_TEXTURE_2D);
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116 | }
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117 | #endif
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118 |
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119 | // Create the pbuffer surface.
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120 | pbuf = eglCreatePbufferSurface(ctx->display(), ctx->config(), attribs.properties());
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121 | #if QGL_RENDER_TEXTURE
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122 | if (pbuf == EGL_NO_SURFACE && textureFormat != EGL_NONE) {
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123 | // Try again with texture rendering disabled.
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124 | textureFormat = EGL_NONE;
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125 | attribs.removeValue(EGL_TEXTURE_FORMAT);
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126 | attribs.removeValue(EGL_TEXTURE_TARGET);
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127 | pbuf = eglCreatePbufferSurface(ctx->display(), ctx->config(), attribs.properties());
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128 | }
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129 | #endif
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130 | if (pbuf == EGL_NO_SURFACE) {
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131 | qWarning() << "QGLPixelBufferPrivate::init(): Unable to create EGL pbuffer surface:" << QEglContext::errorString(eglGetError());
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132 | return false;
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133 | }
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134 | ctx->setSurface(pbuf);
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135 |
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136 | // Create a new context for the configuration.
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137 | QEglContext *shareContext = 0;
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138 | if (shareWidget && shareWidget->d_func()->glcx)
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139 | shareContext = shareWidget->d_func()->glcx->d_func()->eglContext;
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140 | if (!ctx->createContext(shareContext)) {
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141 | delete ctx;
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142 | ctx = 0;
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143 | return false;
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144 | }
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145 |
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146 | return true;
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147 | }
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148 |
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149 | bool QGLPixelBufferPrivate::cleanup()
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150 | {
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151 | eglDestroySurface(QEglContext::defaultDisplay(0), pbuf);
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152 | return true;
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153 | }
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154 |
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155 | bool QGLPixelBuffer::bindToDynamicTexture(GLuint texture_id)
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156 | {
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157 | #if QGL_RENDER_TEXTURE
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158 | Q_D(QGLPixelBuffer);
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159 | if (d->invalid || d->textureFormat == EGL_NONE || !d->ctx)
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160 | return false;
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161 | glBindTexture(GL_TEXTURE_2D, texture_id);
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162 | return eglBindTexImage(d->ctx->display(), d->ctx->surface(), EGL_BACK_BUFFER);
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163 | #else
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164 | Q_UNUSED(texture_id);
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165 | return false;
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166 | #endif
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167 | }
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168 |
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169 | void QGLPixelBuffer::releaseFromDynamicTexture()
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170 | {
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171 | #if QGL_RENDER_TEXTURE
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172 | Q_D(QGLPixelBuffer);
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173 | if (d->invalid || d->textureFormat == EGL_NONE || !d->ctx)
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174 | return;
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175 | eglReleaseTexImage(d->ctx->display(), d->ctx->surface(), EGL_BACK_BUFFER);
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176 | #endif
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177 | }
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178 |
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179 |
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180 | GLuint QGLPixelBuffer::generateDynamicTexture() const
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181 | {
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182 | #if QGL_RENDER_TEXTURE
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183 | Q_D(const QGLPixelBuffer);
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184 | GLuint texture;
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185 | glGenTextures(1, &texture);
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186 | glBindTexture(GL_TEXTURE_2D, texture);
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187 | if (d->textureFormat == EGL_TEXTURE_RGB)
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188 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, d->req_size.width(), d->req_size.height(), 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
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189 | else
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190 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, d->req_size.width(), d->req_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
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191 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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192 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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193 | return texture;
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194 | #else
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195 | return 0;
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196 | #endif
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197 | }
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198 |
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199 | bool QGLPixelBuffer::hasOpenGLPbuffers()
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200 | {
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201 | // See if we have at least 1 configuration that matches the default format.
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202 | QEglContext ctx;
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203 | if (!ctx.openDisplay(0))
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204 | return false;
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205 | QEglProperties configProps;
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206 | qt_egl_set_format(configProps, QInternal::Pbuffer, QGLFormat::defaultFormat());
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207 | configProps.setRenderableType(QEglContext::OpenGL);
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208 | return ctx.chooseConfig(configProps);
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209 | }
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210 |
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211 | QT_END_NAMESPACE
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