1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** Contact: Qt Software Information ([email protected])
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5 | **
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6 | ** This file is part of the QtOpenGL module of the Qt Toolkit.
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7 | **
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8 | ** $QT_BEGIN_LICENSE:LGPL$
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9 | ** Commercial Usage
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10 | ** Licensees holding valid Qt Commercial licenses may use this file in
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11 | ** accordance with the Qt Commercial License Agreement provided with the
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12 | ** Software or, alternatively, in accordance with the terms contained in
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13 | ** a written agreement between you and Nokia.
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14 | **
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15 | ** GNU Lesser General Public License Usage
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16 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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17 | ** General Public License version 2.1 as published by the Free Software
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18 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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19 | ** packaging of this file. Please review the following information to
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20 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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21 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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22 | **
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23 | ** In addition, as a special exception, Nokia gives you certain
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24 | ** additional rights. These rights are described in the Nokia Qt LGPL
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25 | ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
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26 | ** package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you are unsure which license is appropriate for your use, please
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37 | ** contact the sales department at [email protected].
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | /*!
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43 | \class QGLPixelBuffer
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44 | \brief The QGLPixelBuffer class encapsulates an OpenGL pbuffer.
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45 | \since 4.1
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46 |
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47 | \ingroup multimedia
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48 |
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49 | Rendering into a pbuffer is normally done using full hardware
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50 | acceleration. This can be significantly faster than rendering
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51 | into a QPixmap.
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52 |
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53 | There are three approaches to using this class:
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54 |
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55 | \list 1
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56 | \o \bold{We can draw into the pbuffer and convert it to a QImage
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57 | using toImage().} This is normally much faster than calling
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58 | QGLWidget::renderPixmap().
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59 |
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60 | \o \bold{We can draw into the pbuffer and copy the contents into
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61 | an OpenGL texture using updateDynamicTexture().} This allows
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62 | us to create dynamic textures and works on all systems
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63 | with pbuffer support.
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64 |
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65 | \o \bold{On systems that support it, we can bind the pbuffer to
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66 | an OpenGL texture.} The texture is then updated automatically
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67 | when the pbuffer contents change, eliminating the need for
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68 | additional copy operations. This is supported only on Windows
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69 | and Mac OS X systems that provide the \c render_texture
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70 | extension.
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71 | \endlist
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72 |
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73 | Pbuffers are provided by the OpenGL \c pbuffer extension; call
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74 | hasOpenGLPbuffer() to find out if the system provides pbuffers.
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75 |
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76 | \sa {opengl/pbuffers}{Pbuffers Example}
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77 | */
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78 |
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79 |
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80 | #include <qglpixelbuffer.h>
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81 | #include <private/qglpixelbuffer_p.h>
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82 | #include <qimage.h>
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83 |
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84 | #if !defined(QT_OPENGL_ES_2)
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85 | #include <private/qpaintengine_opengl_p.h>
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86 | #endif
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87 |
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88 | QT_BEGIN_NAMESPACE
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89 |
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90 | #if !defined(QT_OPENGL_ES_2)
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91 | extern void qgl_cleanup_glyph_cache(QGLContext *);
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92 | #else
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93 | void qgl_cleanup_glyph_cache(QGLContext *) {}
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94 | #endif
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95 |
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96 | extern QImage qt_gl_read_framebuffer(const QSize&, bool, bool);
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97 |
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98 | void QGLPixelBufferPrivate::common_init(const QSize &size, const QGLFormat &format, QGLWidget *shareWidget)
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99 | {
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100 | Q_Q(QGLPixelBuffer);
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101 | if(init(size, format, shareWidget)) {
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102 | req_size = size;
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103 | req_format = format;
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104 | req_shareWidget = shareWidget;
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105 | invalid = false;
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106 | qctx = new QGLContext(format);
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107 | qctx->d_func()->sharing = (shareWidget != 0);
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108 | if (shareWidget != 0 && shareWidget->d_func()->glcx)
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109 | qgl_share_reg()->addShare(qctx, shareWidget->d_func()->glcx);
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110 |
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111 | qctx->d_func()->paintDevice = q;
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112 | qctx->d_func()->valid = true;
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113 | #if defined(Q_WS_WIN) && !defined(QT_OPENGL_ES)
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114 | qctx->d_func()->dc = dc;
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115 | qctx->d_func()->rc = ctx;
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116 | #elif (defined(Q_WS_X11) && !defined(QT_OPENGL_ES))
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117 | qctx->d_func()->cx = ctx;
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118 | qctx->d_func()->pbuf = (void *) pbuf;
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119 | qctx->d_func()->vi = 0;
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120 | #elif defined(Q_WS_MAC)
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121 | qctx->d_func()->cx = ctx;
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122 | qctx->d_func()->vi = 0;
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123 | #elif defined(QT_OPENGL_ES)
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124 | qctx->d_func()->eglContext = ctx;
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125 | #endif
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126 | }
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127 | }
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128 |
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129 | /*!
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130 | Constructs an OpenGL pbuffer of the given \a size. If no \a
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131 | format is specified, the \l{QGLFormat::defaultFormat()}{default
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132 | format} is used. If the \a shareWidget parameter points to a
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133 | valid QGLWidget, the pbuffer will share its context with \a
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134 | shareWidget.
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135 |
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136 | If you intend to bind this pbuffer as a dynamic texture, the width
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137 | and height components of \c size must be powers of two (e.g., 512
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138 | x 128).
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139 |
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140 | \sa size(), format()
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141 | */
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142 | QGLPixelBuffer::QGLPixelBuffer(const QSize &size, const QGLFormat &format, QGLWidget *shareWidget)
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143 | : d_ptr(new QGLPixelBufferPrivate(this))
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144 | {
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145 | Q_D(QGLPixelBuffer);
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146 | d->common_init(size, format, shareWidget);
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147 | }
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148 |
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149 |
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150 | /*! \overload
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151 |
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152 | Constructs an OpenGL pbuffer with the \a width and \a height. If
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153 | no \a format is specified, the
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154 | \l{QGLFormat::defaultFormat()}{default format} is used. If the \a
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155 | shareWidget parameter points to a valid QGLWidget, the pbuffer
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156 | will share its context with \a shareWidget.
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157 |
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158 | If you intend to bind this pbuffer as a dynamic texture, the width
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159 | and height components of \c size must be powers of two (e.g., 512
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160 | x 128).
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161 |
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162 | \sa size(), format()
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163 | */
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164 | QGLPixelBuffer::QGLPixelBuffer(int width, int height, const QGLFormat &format, QGLWidget *shareWidget)
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165 | : d_ptr(new QGLPixelBufferPrivate(this))
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166 | {
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167 | Q_D(QGLPixelBuffer);
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168 | d->common_init(QSize(width, height), format, shareWidget);
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169 | }
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170 |
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171 |
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172 | /*! \fn QGLPixelBuffer::~QGLPixelBuffer()
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173 |
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174 | Destroys the pbuffer and frees any allocated resources.
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175 | */
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176 | QGLPixelBuffer::~QGLPixelBuffer()
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177 | {
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178 | Q_D(QGLPixelBuffer);
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179 |
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180 | // defined in qpaintengine_opengl.cpp
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181 | QGLContext *current = const_cast<QGLContext *>(QGLContext::currentContext());
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182 | if (current != d->qctx)
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183 | makeCurrent();
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184 | qgl_cleanup_glyph_cache(d->qctx);
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185 | d->cleanup();
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186 | delete d->qctx;
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187 | if (current && current != d->qctx)
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188 | current->makeCurrent();
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189 | delete d_ptr;
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190 | }
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191 |
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192 | /*! \fn bool QGLPixelBuffer::makeCurrent()
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193 |
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194 | Makes this pbuffer the current OpenGL rendering context. Returns
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195 | true on success; otherwise returns false.
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196 |
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197 | \sa QGLContext::makeCurrent(), doneCurrent()
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198 | */
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199 |
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200 | bool QGLPixelBuffer::makeCurrent()
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201 | {
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202 | Q_D(QGLPixelBuffer);
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203 | if (d->invalid)
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204 | return false;
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205 | d->qctx->makeCurrent();
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206 | return true;
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207 | }
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208 |
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209 | /*! \fn bool QGLPixelBuffer::doneCurrent()
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210 |
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211 | Makes no context the current OpenGL context. Returns true on
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212 | success; otherwise returns false.
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213 | */
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214 |
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215 | bool QGLPixelBuffer::doneCurrent()
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216 | {
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217 | Q_D(QGLPixelBuffer);
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218 | if (d->invalid)
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219 | return false;
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220 | d->qctx->doneCurrent();
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221 | return true;
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222 | }
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223 |
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224 | /*!
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225 | Generates and binds a 2D GL texture that is the same size as the
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226 | pbuffer, and returns the texture's ID. This can be used in
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227 | conjunction with bindToDynamicTexture() and
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228 | updateDynamicTexture().
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229 |
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230 | \sa size()
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231 | */
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232 |
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233 | #if (defined(Q_WS_X11) || defined(Q_WS_WIN)) && !defined(QT_OPENGL_ES)
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234 | GLuint QGLPixelBuffer::generateDynamicTexture() const
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235 | {
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236 | Q_D(const QGLPixelBuffer);
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237 | GLuint texture;
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238 | glGenTextures(1, &texture);
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239 | glBindTexture(GL_TEXTURE_2D, texture);
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240 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, d->req_size.width(), d->req_size.height(), 0, GL_RGBA, GL_FLOAT, 0);
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241 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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242 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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243 | return texture;
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244 | }
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245 | #endif
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246 |
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247 | /*! \fn bool QGLPixelBuffer::bindToDynamicTexture(GLuint texture_id)
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248 |
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249 | Binds the texture specified by \a texture_id to this pbuffer.
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250 | Returns true on success; otherwise returns false.
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251 |
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252 | The texture must be of the same size and format as the pbuffer.
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253 |
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254 | To unbind the texture, call releaseFromDynamicTexture(). While
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255 | the texture is bound, it is updated automatically when the
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256 | pbuffer contents change, eliminating the need for additional copy
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257 | operations.
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258 |
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259 | Example:
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260 |
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261 | \snippet doc/src/snippets/code/src_opengl_qglpixelbuffer.cpp 0
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262 |
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263 | \warning This function uses the \c {render_texture} extension,
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264 | which is currently not supported under X11. An alternative that
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265 | works on all systems (including X11) is to manually copy the
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266 | pbuffer contents to a texture using updateDynamicTexture().
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267 |
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268 | \warning For the bindToDynamicTexture() call to succeed on the
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269 | Mac OS X, the pbuffer needs a shared context, i.e. the
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270 | QGLPixelBuffer must be created with a share widget.
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271 |
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272 | \sa generateDynamicTexture(), releaseFromDynamicTexture()
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273 | */
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274 |
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275 | /*! \fn void QGLPixelBuffer::releaseFromDynamicTexture()
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276 |
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277 | Releases the pbuffer from any previously bound texture.
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278 |
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279 | \sa bindToDynamicTexture()
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280 | */
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281 |
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282 | /*! \fn bool QGLPixelBuffer::hasOpenGLPbuffers()
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283 |
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284 | Returns true if the OpenGL \c pbuffer extension is present on
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285 | this system; otherwise returns false.
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286 | */
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287 |
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288 | /*!
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289 | Copies the pbuffer contents into the texture specified with \a
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290 | texture_id.
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291 |
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292 | The texture must be of the same size and format as the pbuffer.
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293 |
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294 | Example:
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295 |
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296 | \snippet doc/src/snippets/code/src_opengl_qglpixelbuffer.cpp 1
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297 |
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298 | An alternative on Windows and Mac OS X systems that support the
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299 | \c render_texture extension is to use bindToDynamicTexture() to
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300 | get dynamic updates of the texture.
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301 |
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302 | \sa generateDynamicTexture(), bindToDynamicTexture()
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303 | */
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304 | void QGLPixelBuffer::updateDynamicTexture(GLuint texture_id) const
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305 | {
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306 | Q_D(const QGLPixelBuffer);
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307 | if (d->invalid)
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308 | return;
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309 | glBindTexture(GL_TEXTURE_2D, texture_id);
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310 | #ifndef QT_OPENGL_ES
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311 | glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 0, 0, d->req_size.width(), d->req_size.height(), 0);
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312 | #else
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313 | glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, d->req_size.width(), d->req_size.height(), 0);
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314 | #endif
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315 | }
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316 |
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317 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
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318 | void QGLPixelBuffer::updateDynamicTexture(QMacCompatGLuint texture_id) const
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319 | {
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320 | updateDynamicTexture(GLuint(texture_id));
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321 | }
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322 | #endif
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323 |
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324 | /*!
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325 | Returns the size of the pbuffer.
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326 | */
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327 | QSize QGLPixelBuffer::size() const
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328 | {
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329 | Q_D(const QGLPixelBuffer);
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330 | return d->req_size;
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331 | }
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332 |
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333 | /*!
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334 | Returns the contents of the pbuffer as a QImage.
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335 | */
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336 | QImage QGLPixelBuffer::toImage() const
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337 | {
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338 | Q_D(const QGLPixelBuffer);
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339 | if (d->invalid)
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340 | return QImage();
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341 |
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342 | const_cast<QGLPixelBuffer *>(this)->makeCurrent();
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343 | return qt_gl_read_framebuffer(d->req_size, d->format.alpha(), true);
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344 | }
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345 |
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346 | /*!
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347 | Returns the native pbuffer handle.
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348 | */
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349 | Qt::HANDLE QGLPixelBuffer::handle() const
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350 | {
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351 | Q_D(const QGLPixelBuffer);
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352 | if (d->invalid)
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353 | return 0;
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354 | return (Qt::HANDLE) d->pbuf;
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355 | }
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356 |
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357 | /*!
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358 | Returns true if this pbuffer is valid; otherwise returns false.
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359 | */
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360 | bool QGLPixelBuffer::isValid() const
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361 | {
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362 | Q_D(const QGLPixelBuffer);
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363 | return !d->invalid;
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364 | }
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365 |
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366 | #if !defined(QT_OPENGL_ES_2)
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367 | Q_GLOBAL_STATIC(QOpenGLPaintEngine, qt_buffer_paintengine)
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368 | #endif
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369 |
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370 | /*! \reimp */
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371 | QPaintEngine *QGLPixelBuffer::paintEngine() const
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372 | {
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373 | #if !defined(QT_OPENGL_ES_2)
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374 | return qt_buffer_paintengine();
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375 | #else
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376 | return 0;
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377 | #endif
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378 | }
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379 |
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380 | extern int qt_defaultDpi();
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381 |
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382 | /*! \reimp */
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383 | int QGLPixelBuffer::metric(PaintDeviceMetric metric) const
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384 | {
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385 | Q_D(const QGLPixelBuffer);
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386 |
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387 | float dpmx = qt_defaultDpi()*100./2.54;
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388 | float dpmy = qt_defaultDpi()*100./2.54;
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389 | int w = d->req_size.width();
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390 | int h = d->req_size.height();
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391 | switch (metric) {
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392 | case PdmWidth:
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393 | return w;
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394 |
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395 | case PdmHeight:
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396 | return h;
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397 |
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398 | case PdmWidthMM:
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399 | return qRound(w * 1000 / dpmx);
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400 |
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401 | case PdmHeightMM:
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402 | return qRound(h * 1000 / dpmy);
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403 |
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404 | case PdmNumColors:
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405 | return 0;
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406 |
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407 | case PdmDepth:
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408 | return 32;//d->depth;
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409 |
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410 | case PdmDpiX:
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411 | return (int)(dpmx * 0.0254);
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412 |
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413 | case PdmDpiY:
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414 | return (int)(dpmy * 0.0254);
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415 |
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416 | case PdmPhysicalDpiX:
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417 | return (int)(dpmx * 0.0254);
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418 |
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419 | case PdmPhysicalDpiY:
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420 | return (int)(dpmy * 0.0254);
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421 |
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422 | default:
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423 | qWarning("QGLPixelBuffer::metric(), Unhandled metric type: %d\n", metric);
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424 | break;
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425 | }
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426 | return 0;
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427 | }
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428 |
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429 | /*!
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430 | Generates and binds a 2D GL texture to the current context, based
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431 | on \a image. The generated texture id is returned and can be used
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432 | in later glBindTexture() calls.
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433 |
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434 | The \a target parameter specifies the texture target.
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435 |
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436 | Equivalent to calling QGLContext::bindTexture().
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437 |
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438 | \sa deleteTexture()
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439 | */
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440 | GLuint QGLPixelBuffer::bindTexture(const QImage &image, GLenum target)
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441 | {
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442 | Q_D(QGLPixelBuffer);
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443 | #ifndef QT_OPENGL_ES
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444 | return d->qctx->bindTexture(image, target, GLint(GL_RGBA8));
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445 | #else
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446 | return d->qctx->bindTexture(image, target, GL_RGBA);
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447 | #endif
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448 | }
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449 |
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450 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
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451 | /*! \internal */
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452 | GLuint QGLPixelBuffer::bindTexture(const QImage &image, QMacCompatGLenum target)
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453 | {
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454 | Q_D(QGLPixelBuffer);
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455 | return d->qctx->bindTexture(image, target, QMacCompatGLint(GL_RGBA8));
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456 | }
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457 | #endif
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458 |
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459 | /*! \overload
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460 |
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461 | Generates and binds a 2D GL texture based on \a pixmap.
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462 |
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463 | Equivalent to calling QGLContext::bindTexture().
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464 |
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465 | \sa deleteTexture()
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466 | */
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467 | GLuint QGLPixelBuffer::bindTexture(const QPixmap &pixmap, GLenum target)
|
---|
468 | {
|
---|
469 | Q_D(QGLPixelBuffer);
|
---|
470 | #ifndef QT_OPENGL_ES
|
---|
471 | return d->qctx->bindTexture(pixmap, target, GLint(GL_RGBA8));
|
---|
472 | #else
|
---|
473 | return d->qctx->bindTexture(pixmap, target, GL_RGBA);
|
---|
474 | #endif
|
---|
475 | }
|
---|
476 |
|
---|
477 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
---|
478 | /*! \internal */
|
---|
479 | GLuint QGLPixelBuffer::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target)
|
---|
480 | {
|
---|
481 | Q_D(QGLPixelBuffer);
|
---|
482 | return d->qctx->bindTexture(pixmap, target, QMacCompatGLint(GL_RGBA8));
|
---|
483 | }
|
---|
484 | #endif
|
---|
485 |
|
---|
486 | /*! \overload
|
---|
487 |
|
---|
488 | Reads the DirectDrawSurface (DDS) compressed file \a fileName and
|
---|
489 | generates a 2D GL texture from it.
|
---|
490 |
|
---|
491 | Equivalent to calling QGLContext::bindTexture().
|
---|
492 |
|
---|
493 | \sa deleteTexture()
|
---|
494 | */
|
---|
495 | GLuint QGLPixelBuffer::bindTexture(const QString &fileName)
|
---|
496 | {
|
---|
497 | Q_D(QGLPixelBuffer);
|
---|
498 | return d->qctx->bindTexture(fileName);
|
---|
499 | }
|
---|
500 |
|
---|
501 | /*!
|
---|
502 | Removes the texture identified by \a texture_id from the texture cache.
|
---|
503 |
|
---|
504 | Equivalent to calling QGLContext::deleteTexture().
|
---|
505 | */
|
---|
506 | void QGLPixelBuffer::deleteTexture(GLuint texture_id)
|
---|
507 | {
|
---|
508 | Q_D(QGLPixelBuffer);
|
---|
509 | d->qctx->deleteTexture(texture_id);
|
---|
510 | }
|
---|
511 |
|
---|
512 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
---|
513 | /*! \internal */
|
---|
514 | void QGLPixelBuffer::deleteTexture(QMacCompatGLuint texture_id)
|
---|
515 | {
|
---|
516 | Q_D(QGLPixelBuffer);
|
---|
517 | d->qctx->deleteTexture(texture_id);
|
---|
518 | }
|
---|
519 | #endif
|
---|
520 |
|
---|
521 | /*!
|
---|
522 | \since 4.4
|
---|
523 |
|
---|
524 | Draws the given texture, \a textureId, to the given target rectangle,
|
---|
525 | \a target, in OpenGL model space. The \a textureTarget should be a 2D
|
---|
526 | texture target.
|
---|
527 |
|
---|
528 | Equivalent to the corresponding QGLContext::drawTexture().
|
---|
529 | */
|
---|
530 | void QGLPixelBuffer::drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget)
|
---|
531 | {
|
---|
532 | Q_D(QGLPixelBuffer);
|
---|
533 | d->qctx->drawTexture(target, textureId, textureTarget);
|
---|
534 | }
|
---|
535 |
|
---|
536 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
---|
537 | /*! \internal */
|
---|
538 | void QGLPixelBuffer::drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget)
|
---|
539 | {
|
---|
540 | Q_D(QGLPixelBuffer);
|
---|
541 | d->qctx->drawTexture(target, textureId, textureTarget);
|
---|
542 | }
|
---|
543 | #endif
|
---|
544 |
|
---|
545 | /*!
|
---|
546 | \since 4.4
|
---|
547 |
|
---|
548 | Draws the given texture, \a textureId, at the given \a point in OpenGL model
|
---|
549 | space. The textureTarget parameter should be a 2D texture target.
|
---|
550 |
|
---|
551 | Equivalent to the corresponding QGLContext::drawTexture().
|
---|
552 | */
|
---|
553 | void QGLPixelBuffer::drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget)
|
---|
554 | {
|
---|
555 | Q_D(QGLPixelBuffer);
|
---|
556 | d->qctx->drawTexture(point, textureId, textureTarget);
|
---|
557 | }
|
---|
558 |
|
---|
559 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
---|
560 | /*! \internal */
|
---|
561 | void QGLPixelBuffer::drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget)
|
---|
562 | {
|
---|
563 | Q_D(QGLPixelBuffer);
|
---|
564 | d->qctx->drawTexture(point, textureId, textureTarget);
|
---|
565 | }
|
---|
566 | #endif
|
---|
567 |
|
---|
568 | /*!
|
---|
569 | Returns the format of the pbuffer. The format may be different
|
---|
570 | from the one that was requested.
|
---|
571 | */
|
---|
572 | QGLFormat QGLPixelBuffer::format() const
|
---|
573 | {
|
---|
574 | Q_D(const QGLPixelBuffer);
|
---|
575 | return d->format;
|
---|
576 | }
|
---|
577 |
|
---|
578 | /*! \fn int QGLPixelBuffer::devType() const
|
---|
579 | \reimp
|
---|
580 | */
|
---|
581 |
|
---|
582 | QT_END_NAMESPACE
|
---|