[2] | 1 | /****************************************************************************
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| 2 | **
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[651] | 3 | ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
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[561] | 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation ([email protected])
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[2] | 6 | **
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| 7 | ** This file is part of the QtOpenGL module of the Qt Toolkit.
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| 8 | **
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| 9 | ** $QT_BEGIN_LICENSE:LGPL$
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| 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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| 13 | ** Software or, alternatively, in accordance with the terms contained in
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| 14 | ** a written agreement between you and Nokia.
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| 15 | **
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| 16 | ** GNU Lesser General Public License Usage
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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| 18 | ** General Public License version 2.1 as published by the Free Software
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| 19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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| 20 | ** packaging of this file. Please review the following information to
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| 21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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| 22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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| 23 | **
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[561] | 24 | ** In addition, as a special exception, Nokia gives you certain additional
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| 25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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[2] | 27 | **
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| 28 | ** GNU General Public License Usage
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| 29 | ** Alternatively, this file may be used under the terms of the GNU
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| 30 | ** General Public License version 3.0 as published by the Free Software
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 32 | ** packaging of this file. Please review the following information to
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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| 35 | **
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[561] | 36 | ** If you have questions regarding the use of this file, please contact
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| 37 | ** Nokia at [email protected].
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[2] | 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | /*!
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| 43 | \class QGLPixelBuffer
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| 44 | \brief The QGLPixelBuffer class encapsulates an OpenGL pbuffer.
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| 45 | \since 4.1
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| 46 |
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[561] | 47 | \ingroup painting-3D
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[2] | 48 |
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| 49 | Rendering into a pbuffer is normally done using full hardware
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| 50 | acceleration. This can be significantly faster than rendering
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| 51 | into a QPixmap.
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| 52 |
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| 53 | There are three approaches to using this class:
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| 54 |
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| 55 | \list 1
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| 56 | \o \bold{We can draw into the pbuffer and convert it to a QImage
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| 57 | using toImage().} This is normally much faster than calling
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| 58 | QGLWidget::renderPixmap().
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| 59 |
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| 60 | \o \bold{We can draw into the pbuffer and copy the contents into
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| 61 | an OpenGL texture using updateDynamicTexture().} This allows
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| 62 | us to create dynamic textures and works on all systems
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| 63 | with pbuffer support.
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| 64 |
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| 65 | \o \bold{On systems that support it, we can bind the pbuffer to
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| 66 | an OpenGL texture.} The texture is then updated automatically
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| 67 | when the pbuffer contents change, eliminating the need for
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| 68 | additional copy operations. This is supported only on Windows
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| 69 | and Mac OS X systems that provide the \c render_texture
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| 70 | extension.
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| 71 | \endlist
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| 72 |
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| 73 | Pbuffers are provided by the OpenGL \c pbuffer extension; call
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| 74 | hasOpenGLPbuffer() to find out if the system provides pbuffers.
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| 75 |
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| 76 | \sa {opengl/pbuffers}{Pbuffers Example}
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| 77 | */
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| 78 |
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[561] | 79 | #include <QtCore/qglobal.h>
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[2] | 80 |
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[561] | 81 | #if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
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| 82 | #include <private/qpaintengineex_opengl2_p.h>
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| 83 | #endif
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| 84 |
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[2] | 85 | #include <qglpixelbuffer.h>
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| 86 | #include <private/qglpixelbuffer_p.h>
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| 87 | #include <qimage.h>
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| 88 |
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[561] | 89 | #ifndef QT_OPENGL_ES_2
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[2] | 90 | #include <private/qpaintengine_opengl_p.h>
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| 91 | #endif
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| 92 |
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| 93 | QT_BEGIN_NAMESPACE
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| 94 |
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| 95 | #if !defined(QT_OPENGL_ES_2)
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| 96 | extern void qgl_cleanup_glyph_cache(QGLContext *);
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| 97 | #else
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| 98 | void qgl_cleanup_glyph_cache(QGLContext *) {}
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| 99 | #endif
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| 100 |
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| 101 | extern QImage qt_gl_read_framebuffer(const QSize&, bool, bool);
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| 102 |
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[561] | 103 |
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| 104 | QGLContext* QGLPBufferGLPaintDevice::context() const
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| 105 | {
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| 106 | return pbuf->d_func()->qctx;
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| 107 | }
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| 108 |
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| 109 | void QGLPBufferGLPaintDevice::endPaint() {
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| 110 | glFlush();
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| 111 | QGLPaintDevice::endPaint();
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| 112 | }
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| 113 |
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| 114 | void QGLPBufferGLPaintDevice::setPBuffer(QGLPixelBuffer* pb)
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| 115 | {
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| 116 | pbuf = pb;
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| 117 | }
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| 118 |
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[2] | 119 | void QGLPixelBufferPrivate::common_init(const QSize &size, const QGLFormat &format, QGLWidget *shareWidget)
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| 120 | {
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| 121 | Q_Q(QGLPixelBuffer);
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| 122 | if(init(size, format, shareWidget)) {
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| 123 | req_size = size;
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| 124 | req_format = format;
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| 125 | req_shareWidget = shareWidget;
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| 126 | invalid = false;
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| 127 | qctx = new QGLContext(format);
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| 128 | qctx->d_func()->sharing = (shareWidget != 0);
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[561] | 129 | if (shareWidget != 0 && shareWidget->d_func()->glcx) {
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[651] | 130 | QGLContextGroup::addShare(qctx, shareWidget->d_func()->glcx);
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[561] | 131 | shareWidget->d_func()->glcx->d_func()->sharing = true;
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| 132 | }
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[2] | 133 |
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[561] | 134 | glDevice.setPBuffer(q);
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[2] | 135 | qctx->d_func()->paintDevice = q;
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| 136 | qctx->d_func()->valid = true;
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| 137 | #if defined(Q_WS_WIN) && !defined(QT_OPENGL_ES)
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| 138 | qctx->d_func()->dc = dc;
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| 139 | qctx->d_func()->rc = ctx;
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| 140 | #elif (defined(Q_WS_X11) && !defined(QT_OPENGL_ES))
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| 141 | qctx->d_func()->cx = ctx;
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| 142 | qctx->d_func()->pbuf = (void *) pbuf;
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| 143 | qctx->d_func()->vi = 0;
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| 144 | #elif defined(Q_WS_MAC)
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| 145 | qctx->d_func()->cx = ctx;
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| 146 | qctx->d_func()->vi = 0;
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| 147 | #elif defined(QT_OPENGL_ES)
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| 148 | qctx->d_func()->eglContext = ctx;
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[561] | 149 | qctx->d_func()->eglSurface = pbuf;
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[2] | 150 | #endif
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| 151 | }
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| 152 | }
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| 153 |
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| 154 | /*!
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| 155 | Constructs an OpenGL pbuffer of the given \a size. If no \a
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| 156 | format is specified, the \l{QGLFormat::defaultFormat()}{default
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| 157 | format} is used. If the \a shareWidget parameter points to a
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| 158 | valid QGLWidget, the pbuffer will share its context with \a
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| 159 | shareWidget.
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| 160 |
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| 161 | If you intend to bind this pbuffer as a dynamic texture, the width
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| 162 | and height components of \c size must be powers of two (e.g., 512
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| 163 | x 128).
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| 164 |
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| 165 | \sa size(), format()
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| 166 | */
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| 167 | QGLPixelBuffer::QGLPixelBuffer(const QSize &size, const QGLFormat &format, QGLWidget *shareWidget)
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| 168 | : d_ptr(new QGLPixelBufferPrivate(this))
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| 169 | {
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| 170 | Q_D(QGLPixelBuffer);
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| 171 | d->common_init(size, format, shareWidget);
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| 172 | }
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| 173 |
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| 174 |
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| 175 | /*! \overload
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| 176 |
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| 177 | Constructs an OpenGL pbuffer with the \a width and \a height. If
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| 178 | no \a format is specified, the
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| 179 | \l{QGLFormat::defaultFormat()}{default format} is used. If the \a
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| 180 | shareWidget parameter points to a valid QGLWidget, the pbuffer
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| 181 | will share its context with \a shareWidget.
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| 182 |
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| 183 | If you intend to bind this pbuffer as a dynamic texture, the width
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| 184 | and height components of \c size must be powers of two (e.g., 512
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| 185 | x 128).
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| 186 |
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| 187 | \sa size(), format()
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| 188 | */
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| 189 | QGLPixelBuffer::QGLPixelBuffer(int width, int height, const QGLFormat &format, QGLWidget *shareWidget)
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| 190 | : d_ptr(new QGLPixelBufferPrivate(this))
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| 191 | {
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| 192 | Q_D(QGLPixelBuffer);
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| 193 | d->common_init(QSize(width, height), format, shareWidget);
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| 194 | }
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| 195 |
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| 196 |
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| 197 | /*! \fn QGLPixelBuffer::~QGLPixelBuffer()
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| 198 |
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| 199 | Destroys the pbuffer and frees any allocated resources.
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| 200 | */
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| 201 | QGLPixelBuffer::~QGLPixelBuffer()
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| 202 | {
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| 203 | Q_D(QGLPixelBuffer);
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| 204 |
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| 205 | // defined in qpaintengine_opengl.cpp
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| 206 | QGLContext *current = const_cast<QGLContext *>(QGLContext::currentContext());
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| 207 | if (current != d->qctx)
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| 208 | makeCurrent();
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| 209 | qgl_cleanup_glyph_cache(d->qctx);
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| 210 | d->cleanup();
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| 211 | delete d->qctx;
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| 212 | if (current && current != d->qctx)
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| 213 | current->makeCurrent();
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| 214 | }
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| 215 |
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| 216 | /*! \fn bool QGLPixelBuffer::makeCurrent()
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| 217 |
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| 218 | Makes this pbuffer the current OpenGL rendering context. Returns
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| 219 | true on success; otherwise returns false.
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| 220 |
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| 221 | \sa QGLContext::makeCurrent(), doneCurrent()
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| 222 | */
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| 223 |
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| 224 | bool QGLPixelBuffer::makeCurrent()
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| 225 | {
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| 226 | Q_D(QGLPixelBuffer);
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| 227 | if (d->invalid)
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| 228 | return false;
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| 229 | d->qctx->makeCurrent();
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| 230 | return true;
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| 231 | }
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| 232 |
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| 233 | /*! \fn bool QGLPixelBuffer::doneCurrent()
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| 234 |
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| 235 | Makes no context the current OpenGL context. Returns true on
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| 236 | success; otherwise returns false.
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| 237 | */
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| 238 |
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| 239 | bool QGLPixelBuffer::doneCurrent()
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| 240 | {
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| 241 | Q_D(QGLPixelBuffer);
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| 242 | if (d->invalid)
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| 243 | return false;
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| 244 | d->qctx->doneCurrent();
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| 245 | return true;
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| 246 | }
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| 247 |
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| 248 | /*!
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| 249 | Generates and binds a 2D GL texture that is the same size as the
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| 250 | pbuffer, and returns the texture's ID. This can be used in
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| 251 | conjunction with bindToDynamicTexture() and
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| 252 | updateDynamicTexture().
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| 253 |
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| 254 | \sa size()
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| 255 | */
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| 256 |
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| 257 | #if (defined(Q_WS_X11) || defined(Q_WS_WIN)) && !defined(QT_OPENGL_ES)
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| 258 | GLuint QGLPixelBuffer::generateDynamicTexture() const
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| 259 | {
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| 260 | Q_D(const QGLPixelBuffer);
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| 261 | GLuint texture;
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| 262 | glGenTextures(1, &texture);
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| 263 | glBindTexture(GL_TEXTURE_2D, texture);
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| 264 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, d->req_size.width(), d->req_size.height(), 0, GL_RGBA, GL_FLOAT, 0);
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| 265 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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| 266 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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| 267 | return texture;
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| 268 | }
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| 269 | #endif
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| 270 |
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| 271 | /*! \fn bool QGLPixelBuffer::bindToDynamicTexture(GLuint texture_id)
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| 272 |
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| 273 | Binds the texture specified by \a texture_id to this pbuffer.
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| 274 | Returns true on success; otherwise returns false.
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| 275 |
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| 276 | The texture must be of the same size and format as the pbuffer.
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| 277 |
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| 278 | To unbind the texture, call releaseFromDynamicTexture(). While
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| 279 | the texture is bound, it is updated automatically when the
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| 280 | pbuffer contents change, eliminating the need for additional copy
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| 281 | operations.
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| 282 |
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| 283 | Example:
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| 284 |
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| 285 | \snippet doc/src/snippets/code/src_opengl_qglpixelbuffer.cpp 0
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| 286 |
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| 287 | \warning This function uses the \c {render_texture} extension,
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| 288 | which is currently not supported under X11. An alternative that
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| 289 | works on all systems (including X11) is to manually copy the
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| 290 | pbuffer contents to a texture using updateDynamicTexture().
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| 291 |
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| 292 | \warning For the bindToDynamicTexture() call to succeed on the
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| 293 | Mac OS X, the pbuffer needs a shared context, i.e. the
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| 294 | QGLPixelBuffer must be created with a share widget.
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| 295 |
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| 296 | \sa generateDynamicTexture(), releaseFromDynamicTexture()
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| 297 | */
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| 298 |
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| 299 | /*! \fn void QGLPixelBuffer::releaseFromDynamicTexture()
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| 300 |
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| 301 | Releases the pbuffer from any previously bound texture.
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| 302 |
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| 303 | \sa bindToDynamicTexture()
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| 304 | */
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| 305 |
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| 306 | /*! \fn bool QGLPixelBuffer::hasOpenGLPbuffers()
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| 307 |
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| 308 | Returns true if the OpenGL \c pbuffer extension is present on
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| 309 | this system; otherwise returns false.
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| 310 | */
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| 311 |
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| 312 | /*!
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| 313 | Copies the pbuffer contents into the texture specified with \a
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| 314 | texture_id.
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| 315 |
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| 316 | The texture must be of the same size and format as the pbuffer.
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| 317 |
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| 318 | Example:
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| 319 |
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| 320 | \snippet doc/src/snippets/code/src_opengl_qglpixelbuffer.cpp 1
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| 321 |
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| 322 | An alternative on Windows and Mac OS X systems that support the
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| 323 | \c render_texture extension is to use bindToDynamicTexture() to
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| 324 | get dynamic updates of the texture.
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| 325 |
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| 326 | \sa generateDynamicTexture(), bindToDynamicTexture()
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| 327 | */
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| 328 | void QGLPixelBuffer::updateDynamicTexture(GLuint texture_id) const
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| 329 | {
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| 330 | Q_D(const QGLPixelBuffer);
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| 331 | if (d->invalid)
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| 332 | return;
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| 333 | glBindTexture(GL_TEXTURE_2D, texture_id);
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| 334 | #ifndef QT_OPENGL_ES
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| 335 | glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 0, 0, d->req_size.width(), d->req_size.height(), 0);
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| 336 | #else
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| 337 | glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, d->req_size.width(), d->req_size.height(), 0);
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| 338 | #endif
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| 339 | }
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| 340 |
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| 341 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
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| 342 | void QGLPixelBuffer::updateDynamicTexture(QMacCompatGLuint texture_id) const
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| 343 | {
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| 344 | updateDynamicTexture(GLuint(texture_id));
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| 345 | }
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| 346 | #endif
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| 347 |
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| 348 | /*!
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| 349 | Returns the size of the pbuffer.
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| 350 | */
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| 351 | QSize QGLPixelBuffer::size() const
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| 352 | {
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| 353 | Q_D(const QGLPixelBuffer);
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| 354 | return d->req_size;
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| 355 | }
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| 356 |
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| 357 | /*!
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| 358 | Returns the contents of the pbuffer as a QImage.
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| 359 | */
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| 360 | QImage QGLPixelBuffer::toImage() const
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| 361 | {
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| 362 | Q_D(const QGLPixelBuffer);
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| 363 | if (d->invalid)
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| 364 | return QImage();
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| 365 |
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| 366 | const_cast<QGLPixelBuffer *>(this)->makeCurrent();
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| 367 | return qt_gl_read_framebuffer(d->req_size, d->format.alpha(), true);
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| 368 | }
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| 369 |
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| 370 | /*!
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| 371 | Returns the native pbuffer handle.
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| 372 | */
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| 373 | Qt::HANDLE QGLPixelBuffer::handle() const
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| 374 | {
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| 375 | Q_D(const QGLPixelBuffer);
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| 376 | if (d->invalid)
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| 377 | return 0;
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| 378 | return (Qt::HANDLE) d->pbuf;
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| 379 | }
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| 380 |
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| 381 | /*!
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| 382 | Returns true if this pbuffer is valid; otherwise returns false.
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| 383 | */
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| 384 | bool QGLPixelBuffer::isValid() const
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| 385 | {
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| 386 | Q_D(const QGLPixelBuffer);
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| 387 | return !d->invalid;
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| 388 | }
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| 389 |
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[561] | 390 | #if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
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| 391 | Q_GLOBAL_STATIC(QGL2PaintEngineEx, qt_buffer_2_engine)
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[2] | 392 | #endif
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| 393 |
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[561] | 394 | #ifndef QT_OPENGL_ES_2
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| 395 | Q_GLOBAL_STATIC(QOpenGLPaintEngine, qt_buffer_engine)
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| 396 | #endif
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| 397 |
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[2] | 398 | /*! \reimp */
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| 399 | QPaintEngine *QGLPixelBuffer::paintEngine() const
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| 400 | {
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[561] | 401 | #if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL)
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| 402 | return qt_buffer_engine();
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| 403 | #elif defined(QT_OPENGL_ES_2)
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| 404 | return qt_buffer_2_engine();
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[2] | 405 | #else
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[561] | 406 | if (qt_gl_preferGL2Engine())
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| 407 | return qt_buffer_2_engine();
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| 408 | else
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| 409 | return qt_buffer_engine();
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[2] | 410 | #endif
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| 411 | }
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| 412 |
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[561] | 413 | extern int qt_defaultDpiX();
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| 414 | extern int qt_defaultDpiY();
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[2] | 415 |
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| 416 | /*! \reimp */
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| 417 | int QGLPixelBuffer::metric(PaintDeviceMetric metric) const
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| 418 | {
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| 419 | Q_D(const QGLPixelBuffer);
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| 420 |
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[561] | 421 | float dpmx = qt_defaultDpiX()*100./2.54;
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| 422 | float dpmy = qt_defaultDpiY()*100./2.54;
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[2] | 423 | int w = d->req_size.width();
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| 424 | int h = d->req_size.height();
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| 425 | switch (metric) {
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| 426 | case PdmWidth:
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| 427 | return w;
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| 428 |
|
---|
| 429 | case PdmHeight:
|
---|
| 430 | return h;
|
---|
| 431 |
|
---|
| 432 | case PdmWidthMM:
|
---|
| 433 | return qRound(w * 1000 / dpmx);
|
---|
| 434 |
|
---|
| 435 | case PdmHeightMM:
|
---|
| 436 | return qRound(h * 1000 / dpmy);
|
---|
| 437 |
|
---|
| 438 | case PdmNumColors:
|
---|
| 439 | return 0;
|
---|
| 440 |
|
---|
| 441 | case PdmDepth:
|
---|
| 442 | return 32;//d->depth;
|
---|
| 443 |
|
---|
| 444 | case PdmDpiX:
|
---|
[561] | 445 | return qRound(dpmx * 0.0254);
|
---|
[2] | 446 |
|
---|
| 447 | case PdmDpiY:
|
---|
[561] | 448 | return qRound(dpmy * 0.0254);
|
---|
[2] | 449 |
|
---|
| 450 | case PdmPhysicalDpiX:
|
---|
[561] | 451 | return qRound(dpmx * 0.0254);
|
---|
[2] | 452 |
|
---|
| 453 | case PdmPhysicalDpiY:
|
---|
[561] | 454 | return qRound(dpmy * 0.0254);
|
---|
[2] | 455 |
|
---|
| 456 | default:
|
---|
| 457 | qWarning("QGLPixelBuffer::metric(), Unhandled metric type: %d\n", metric);
|
---|
| 458 | break;
|
---|
| 459 | }
|
---|
| 460 | return 0;
|
---|
| 461 | }
|
---|
| 462 |
|
---|
| 463 | /*!
|
---|
| 464 | Generates and binds a 2D GL texture to the current context, based
|
---|
| 465 | on \a image. The generated texture id is returned and can be used
|
---|
| 466 | in later glBindTexture() calls.
|
---|
| 467 |
|
---|
| 468 | The \a target parameter specifies the texture target.
|
---|
| 469 |
|
---|
| 470 | Equivalent to calling QGLContext::bindTexture().
|
---|
| 471 |
|
---|
| 472 | \sa deleteTexture()
|
---|
| 473 | */
|
---|
| 474 | GLuint QGLPixelBuffer::bindTexture(const QImage &image, GLenum target)
|
---|
| 475 | {
|
---|
| 476 | Q_D(QGLPixelBuffer);
|
---|
| 477 | #ifndef QT_OPENGL_ES
|
---|
| 478 | return d->qctx->bindTexture(image, target, GLint(GL_RGBA8));
|
---|
| 479 | #else
|
---|
| 480 | return d->qctx->bindTexture(image, target, GL_RGBA);
|
---|
| 481 | #endif
|
---|
| 482 | }
|
---|
| 483 |
|
---|
| 484 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
---|
| 485 | /*! \internal */
|
---|
| 486 | GLuint QGLPixelBuffer::bindTexture(const QImage &image, QMacCompatGLenum target)
|
---|
| 487 | {
|
---|
| 488 | Q_D(QGLPixelBuffer);
|
---|
| 489 | return d->qctx->bindTexture(image, target, QMacCompatGLint(GL_RGBA8));
|
---|
| 490 | }
|
---|
| 491 | #endif
|
---|
| 492 |
|
---|
| 493 | /*! \overload
|
---|
| 494 |
|
---|
| 495 | Generates and binds a 2D GL texture based on \a pixmap.
|
---|
| 496 |
|
---|
| 497 | Equivalent to calling QGLContext::bindTexture().
|
---|
| 498 |
|
---|
| 499 | \sa deleteTexture()
|
---|
| 500 | */
|
---|
| 501 | GLuint QGLPixelBuffer::bindTexture(const QPixmap &pixmap, GLenum target)
|
---|
| 502 | {
|
---|
| 503 | Q_D(QGLPixelBuffer);
|
---|
| 504 | #ifndef QT_OPENGL_ES
|
---|
| 505 | return d->qctx->bindTexture(pixmap, target, GLint(GL_RGBA8));
|
---|
| 506 | #else
|
---|
| 507 | return d->qctx->bindTexture(pixmap, target, GL_RGBA);
|
---|
| 508 | #endif
|
---|
| 509 | }
|
---|
| 510 |
|
---|
| 511 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
---|
| 512 | /*! \internal */
|
---|
| 513 | GLuint QGLPixelBuffer::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target)
|
---|
| 514 | {
|
---|
| 515 | Q_D(QGLPixelBuffer);
|
---|
| 516 | return d->qctx->bindTexture(pixmap, target, QMacCompatGLint(GL_RGBA8));
|
---|
| 517 | }
|
---|
| 518 | #endif
|
---|
| 519 |
|
---|
| 520 | /*! \overload
|
---|
| 521 |
|
---|
| 522 | Reads the DirectDrawSurface (DDS) compressed file \a fileName and
|
---|
| 523 | generates a 2D GL texture from it.
|
---|
| 524 |
|
---|
| 525 | Equivalent to calling QGLContext::bindTexture().
|
---|
| 526 |
|
---|
| 527 | \sa deleteTexture()
|
---|
| 528 | */
|
---|
| 529 | GLuint QGLPixelBuffer::bindTexture(const QString &fileName)
|
---|
| 530 | {
|
---|
| 531 | Q_D(QGLPixelBuffer);
|
---|
| 532 | return d->qctx->bindTexture(fileName);
|
---|
| 533 | }
|
---|
| 534 |
|
---|
| 535 | /*!
|
---|
| 536 | Removes the texture identified by \a texture_id from the texture cache.
|
---|
| 537 |
|
---|
| 538 | Equivalent to calling QGLContext::deleteTexture().
|
---|
| 539 | */
|
---|
| 540 | void QGLPixelBuffer::deleteTexture(GLuint texture_id)
|
---|
| 541 | {
|
---|
| 542 | Q_D(QGLPixelBuffer);
|
---|
| 543 | d->qctx->deleteTexture(texture_id);
|
---|
| 544 | }
|
---|
| 545 |
|
---|
| 546 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
---|
| 547 | /*! \internal */
|
---|
| 548 | void QGLPixelBuffer::deleteTexture(QMacCompatGLuint texture_id)
|
---|
| 549 | {
|
---|
| 550 | Q_D(QGLPixelBuffer);
|
---|
| 551 | d->qctx->deleteTexture(texture_id);
|
---|
| 552 | }
|
---|
| 553 | #endif
|
---|
| 554 |
|
---|
| 555 | /*!
|
---|
| 556 | \since 4.4
|
---|
| 557 |
|
---|
| 558 | Draws the given texture, \a textureId, to the given target rectangle,
|
---|
| 559 | \a target, in OpenGL model space. The \a textureTarget should be a 2D
|
---|
| 560 | texture target.
|
---|
| 561 |
|
---|
| 562 | Equivalent to the corresponding QGLContext::drawTexture().
|
---|
| 563 | */
|
---|
| 564 | void QGLPixelBuffer::drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget)
|
---|
| 565 | {
|
---|
| 566 | Q_D(QGLPixelBuffer);
|
---|
| 567 | d->qctx->drawTexture(target, textureId, textureTarget);
|
---|
| 568 | }
|
---|
| 569 |
|
---|
| 570 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
---|
| 571 | /*! \internal */
|
---|
| 572 | void QGLPixelBuffer::drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget)
|
---|
| 573 | {
|
---|
| 574 | Q_D(QGLPixelBuffer);
|
---|
| 575 | d->qctx->drawTexture(target, textureId, textureTarget);
|
---|
| 576 | }
|
---|
| 577 | #endif
|
---|
| 578 |
|
---|
| 579 | /*!
|
---|
| 580 | \since 4.4
|
---|
| 581 |
|
---|
| 582 | Draws the given texture, \a textureId, at the given \a point in OpenGL model
|
---|
| 583 | space. The textureTarget parameter should be a 2D texture target.
|
---|
| 584 |
|
---|
| 585 | Equivalent to the corresponding QGLContext::drawTexture().
|
---|
| 586 | */
|
---|
| 587 | void QGLPixelBuffer::drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget)
|
---|
| 588 | {
|
---|
| 589 | Q_D(QGLPixelBuffer);
|
---|
| 590 | d->qctx->drawTexture(point, textureId, textureTarget);
|
---|
| 591 | }
|
---|
| 592 |
|
---|
| 593 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
---|
| 594 | /*! \internal */
|
---|
| 595 | void QGLPixelBuffer::drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget)
|
---|
| 596 | {
|
---|
| 597 | Q_D(QGLPixelBuffer);
|
---|
| 598 | d->qctx->drawTexture(point, textureId, textureTarget);
|
---|
| 599 | }
|
---|
| 600 | #endif
|
---|
| 601 |
|
---|
| 602 | /*!
|
---|
| 603 | Returns the format of the pbuffer. The format may be different
|
---|
| 604 | from the one that was requested.
|
---|
| 605 | */
|
---|
| 606 | QGLFormat QGLPixelBuffer::format() const
|
---|
| 607 | {
|
---|
| 608 | Q_D(const QGLPixelBuffer);
|
---|
| 609 | return d->format;
|
---|
| 610 | }
|
---|
| 611 |
|
---|
| 612 | /*! \fn int QGLPixelBuffer::devType() const
|
---|
[561] | 613 | \internal
|
---|
[2] | 614 | */
|
---|
| 615 |
|
---|
| 616 | QT_END_NAMESPACE
|
---|