1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation ([email protected])
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6 | **
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7 | ** This file is part of the QtOpenGL module of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:LGPL$
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10 | ** Commercial Usage
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11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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12 | ** accordance with the Qt Commercial License Agreement provided with the
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13 | ** Software or, alternatively, in accordance with the terms contained in
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14 | ** a written agreement between you and Nokia.
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15 | **
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16 | ** GNU Lesser General Public License Usage
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17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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18 | ** General Public License version 2.1 as published by the Free Software
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19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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20 | ** packaging of this file. Please review the following information to
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21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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23 | **
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24 | ** In addition, as a special exception, Nokia gives you certain additional
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25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you have questions regarding the use of this file, please contact
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37 | ** Nokia at [email protected].
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | #ifndef QGLFRAMEBUFFEROBJECT_H
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43 | #define QGLFRAMEBUFFEROBJECT_H
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44 |
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45 | #include <QtOpenGL/qgl.h>
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46 | #include <QtGui/qpaintdevice.h>
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47 |
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48 | QT_BEGIN_HEADER
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49 |
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50 | QT_BEGIN_NAMESPACE
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51 |
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52 | QT_MODULE(OpenGL)
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53 |
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54 | class QGLFramebufferObjectPrivate;
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55 | class QGLFramebufferObjectFormat;
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56 |
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57 | class Q_OPENGL_EXPORT QGLFramebufferObject : public QPaintDevice
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58 | {
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59 | Q_DECLARE_PRIVATE(QGLFramebufferObject)
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60 | public:
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61 | enum Attachment {
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62 | NoAttachment,
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63 | CombinedDepthStencil,
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64 | Depth
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65 | };
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66 |
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67 | QGLFramebufferObject(const QSize &size, GLenum target = GL_TEXTURE_2D);
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68 | QGLFramebufferObject(int width, int height, GLenum target = GL_TEXTURE_2D);
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69 | #if !defined(QT_OPENGL_ES) || defined(Q_QDOC)
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70 | QGLFramebufferObject(const QSize &size, Attachment attachment,
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71 | GLenum target = GL_TEXTURE_2D, GLenum internal_format = GL_RGBA8);
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72 | QGLFramebufferObject(int width, int height, Attachment attachment,
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73 | GLenum target = GL_TEXTURE_2D, GLenum internal_format = GL_RGBA8);
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74 | #else
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75 | QGLFramebufferObject(const QSize &size, Attachment attachment,
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76 | GLenum target = GL_TEXTURE_2D, GLenum internal_format = GL_RGBA);
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77 | QGLFramebufferObject(int width, int height, Attachment attachment,
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78 | GLenum target = GL_TEXTURE_2D, GLenum internal_format = GL_RGBA);
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79 | #endif
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80 |
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81 | QGLFramebufferObject(const QSize &size, const QGLFramebufferObjectFormat &format);
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82 | QGLFramebufferObject(int width, int height, const QGLFramebufferObjectFormat &format);
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83 |
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84 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
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85 | QGLFramebufferObject(const QSize &size, QMacCompatGLenum target = GL_TEXTURE_2D);
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86 | QGLFramebufferObject(int width, int height, QMacCompatGLenum target = GL_TEXTURE_2D);
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87 |
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88 | QGLFramebufferObject(const QSize &size, Attachment attachment,
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89 | QMacCompatGLenum target = GL_TEXTURE_2D, QMacCompatGLenum internal_format = GL_RGBA8);
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90 | QGLFramebufferObject(int width, int height, Attachment attachment,
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91 | QMacCompatGLenum target = GL_TEXTURE_2D, QMacCompatGLenum internal_format = GL_RGBA8);
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92 | #endif
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93 |
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94 | virtual ~QGLFramebufferObject();
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95 |
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96 | QGLFramebufferObjectFormat format() const;
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97 |
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98 | bool isValid() const;
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99 | bool isBound() const;
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100 | bool bind();
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101 | bool release();
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102 |
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103 | GLuint texture() const;
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104 | QSize size() const;
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105 | QImage toImage() const;
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106 | Attachment attachment() const;
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107 |
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108 | QPaintEngine *paintEngine() const;
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109 | GLuint handle() const;
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110 |
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111 | static bool hasOpenGLFramebufferObjects();
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112 |
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113 | void drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
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114 | void drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
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115 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
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116 | void drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget = GL_TEXTURE_2D);
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117 | void drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget = GL_TEXTURE_2D);
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118 | #endif
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119 |
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120 | static bool hasOpenGLFramebufferBlit();
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121 | static void blitFramebuffer(QGLFramebufferObject *target, const QRect &targetRect,
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122 | QGLFramebufferObject *source, const QRect &sourceRect,
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123 | GLbitfield buffers = GL_COLOR_BUFFER_BIT,
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124 | GLenum filter = GL_NEAREST);
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125 |
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126 | protected:
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127 | int metric(PaintDeviceMetric metric) const;
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128 | int devType() const { return QInternal::FramebufferObject; }
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129 |
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130 | private:
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131 | Q_DISABLE_COPY(QGLFramebufferObject)
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132 | QScopedPointer<QGLFramebufferObjectPrivate> d_ptr;
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133 | friend class QGLPaintDevice;
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134 | friend class QGLFBOGLPaintDevice;
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135 | };
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136 |
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137 | class QGLFramebufferObjectFormatPrivate;
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138 | class Q_OPENGL_EXPORT QGLFramebufferObjectFormat
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139 | {
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140 | public:
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141 | QGLFramebufferObjectFormat();
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142 | QGLFramebufferObjectFormat(const QGLFramebufferObjectFormat &other);
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143 | QGLFramebufferObjectFormat &operator=(const QGLFramebufferObjectFormat &other);
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144 | ~QGLFramebufferObjectFormat();
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145 |
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146 | void setSamples(int samples);
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147 | int samples() const;
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148 |
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149 | void setAttachment(QGLFramebufferObject::Attachment attachment);
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150 | QGLFramebufferObject::Attachment attachment() const;
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151 |
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152 | void setTextureTarget(GLenum target);
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153 | GLenum textureTarget() const;
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154 |
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155 | void setInternalTextureFormat(GLenum internalTextureFormat);
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156 | GLenum internalTextureFormat() const;
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157 |
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158 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
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159 | void setTextureTarget(QMacCompatGLenum target);
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160 | void setInternalTextureFormat(QMacCompatGLenum internalTextureFormat);
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161 | #endif
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162 |
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163 | bool operator==(const QGLFramebufferObjectFormat& other) const;
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164 | bool operator!=(const QGLFramebufferObjectFormat& other) const;
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165 |
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166 | private:
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167 | QGLFramebufferObjectFormatPrivate *d;
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168 |
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169 | void detach();
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170 | };
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171 |
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172 | QT_END_NAMESPACE
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173 |
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174 | QT_END_HEADER
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175 | #endif // QGLFRAMEBUFFEROBJECT_H
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