[2] | 1 | /****************************************************************************
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| 2 | **
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[651] | 3 | ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
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[561] | 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation ([email protected])
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[2] | 6 | **
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| 7 | ** This file is part of the QtOpenGL module of the Qt Toolkit.
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| 8 | **
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| 9 | ** $QT_BEGIN_LICENSE:LGPL$
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| 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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| 13 | ** Software or, alternatively, in accordance with the terms contained in
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| 14 | ** a written agreement between you and Nokia.
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| 15 | **
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| 16 | ** GNU Lesser General Public License Usage
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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| 18 | ** General Public License version 2.1 as published by the Free Software
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| 19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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| 20 | ** packaging of this file. Please review the following information to
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| 21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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| 22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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| 23 | **
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[561] | 24 | ** In addition, as a special exception, Nokia gives you certain additional
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| 25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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[2] | 27 | **
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| 28 | ** GNU General Public License Usage
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| 29 | ** Alternatively, this file may be used under the terms of the GNU
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| 30 | ** General Public License version 3.0 as published by the Free Software
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 32 | ** packaging of this file. Please review the following information to
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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| 35 | **
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[561] | 36 | ** If you have questions regarding the use of this file, please contact
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| 37 | ** Nokia at [email protected].
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[2] | 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | #ifndef QGLFRAMEBUFFEROBJECT_H
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| 43 | #define QGLFRAMEBUFFEROBJECT_H
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| 44 |
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| 45 | #include <QtOpenGL/qgl.h>
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| 46 | #include <QtGui/qpaintdevice.h>
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| 47 |
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| 48 | QT_BEGIN_HEADER
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| 49 |
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| 50 | QT_BEGIN_NAMESPACE
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| 51 |
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| 52 | QT_MODULE(OpenGL)
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| 53 |
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| 54 | class QGLFramebufferObjectPrivate;
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[561] | 55 | class QGLFramebufferObjectFormat;
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[2] | 56 |
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| 57 | class Q_OPENGL_EXPORT QGLFramebufferObject : public QPaintDevice
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| 58 | {
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| 59 | Q_DECLARE_PRIVATE(QGLFramebufferObject)
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| 60 | public:
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| 61 | enum Attachment {
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| 62 | NoAttachment,
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| 63 | CombinedDepthStencil,
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| 64 | Depth
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| 65 | };
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| 66 |
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| 67 | QGLFramebufferObject(const QSize &size, GLenum target = GL_TEXTURE_2D);
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| 68 | QGLFramebufferObject(int width, int height, GLenum target = GL_TEXTURE_2D);
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| 69 | #if !defined(QT_OPENGL_ES) || defined(Q_QDOC)
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| 70 | QGLFramebufferObject(const QSize &size, Attachment attachment,
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| 71 | GLenum target = GL_TEXTURE_2D, GLenum internal_format = GL_RGBA8);
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| 72 | QGLFramebufferObject(int width, int height, Attachment attachment,
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| 73 | GLenum target = GL_TEXTURE_2D, GLenum internal_format = GL_RGBA8);
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| 74 | #else
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| 75 | QGLFramebufferObject(const QSize &size, Attachment attachment,
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| 76 | GLenum target = GL_TEXTURE_2D, GLenum internal_format = GL_RGBA);
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| 77 | QGLFramebufferObject(int width, int height, Attachment attachment,
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| 78 | GLenum target = GL_TEXTURE_2D, GLenum internal_format = GL_RGBA);
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| 79 | #endif
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| 80 |
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[561] | 81 | QGLFramebufferObject(const QSize &size, const QGLFramebufferObjectFormat &format);
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| 82 | QGLFramebufferObject(int width, int height, const QGLFramebufferObjectFormat &format);
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| 83 |
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[2] | 84 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
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| 85 | QGLFramebufferObject(const QSize &size, QMacCompatGLenum target = GL_TEXTURE_2D);
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| 86 | QGLFramebufferObject(int width, int height, QMacCompatGLenum target = GL_TEXTURE_2D);
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| 87 |
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| 88 | QGLFramebufferObject(const QSize &size, Attachment attachment,
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| 89 | QMacCompatGLenum target = GL_TEXTURE_2D, QMacCompatGLenum internal_format = GL_RGBA8);
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| 90 | QGLFramebufferObject(int width, int height, Attachment attachment,
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| 91 | QMacCompatGLenum target = GL_TEXTURE_2D, QMacCompatGLenum internal_format = GL_RGBA8);
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| 92 | #endif
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| 93 |
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| 94 | virtual ~QGLFramebufferObject();
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| 95 |
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[561] | 96 | QGLFramebufferObjectFormat format() const;
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| 97 |
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[2] | 98 | bool isValid() const;
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| 99 | bool isBound() const;
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| 100 | bool bind();
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| 101 | bool release();
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[561] | 102 |
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[2] | 103 | GLuint texture() const;
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| 104 | QSize size() const;
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| 105 | QImage toImage() const;
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| 106 | Attachment attachment() const;
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| 107 |
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| 108 | QPaintEngine *paintEngine() const;
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| 109 | GLuint handle() const;
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| 110 |
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| 111 | static bool hasOpenGLFramebufferObjects();
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| 112 |
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| 113 | void drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
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| 114 | void drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
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| 115 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
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| 116 | void drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget = GL_TEXTURE_2D);
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| 117 | void drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget = GL_TEXTURE_2D);
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| 118 | #endif
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| 119 |
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[561] | 120 | static bool hasOpenGLFramebufferBlit();
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| 121 | static void blitFramebuffer(QGLFramebufferObject *target, const QRect &targetRect,
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| 122 | QGLFramebufferObject *source, const QRect &sourceRect,
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| 123 | GLbitfield buffers = GL_COLOR_BUFFER_BIT,
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| 124 | GLenum filter = GL_NEAREST);
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| 125 |
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[2] | 126 | protected:
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| 127 | int metric(PaintDeviceMetric metric) const;
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| 128 | int devType() const { return QInternal::FramebufferObject; }
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| 129 |
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| 130 | private:
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| 131 | Q_DISABLE_COPY(QGLFramebufferObject)
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[561] | 132 | QScopedPointer<QGLFramebufferObjectPrivate> d_ptr;
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| 133 | friend class QGLPaintDevice;
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| 134 | friend class QGLFBOGLPaintDevice;
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[2] | 135 | };
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| 136 |
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[561] | 137 | class QGLFramebufferObjectFormatPrivate;
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| 138 | class Q_OPENGL_EXPORT QGLFramebufferObjectFormat
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| 139 | {
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| 140 | public:
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| 141 | QGLFramebufferObjectFormat();
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| 142 | QGLFramebufferObjectFormat(const QGLFramebufferObjectFormat &other);
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| 143 | QGLFramebufferObjectFormat &operator=(const QGLFramebufferObjectFormat &other);
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| 144 | ~QGLFramebufferObjectFormat();
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| 145 |
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| 146 | void setSamples(int samples);
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| 147 | int samples() const;
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| 148 |
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| 149 | void setAttachment(QGLFramebufferObject::Attachment attachment);
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| 150 | QGLFramebufferObject::Attachment attachment() const;
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| 151 |
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| 152 | void setTextureTarget(GLenum target);
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| 153 | GLenum textureTarget() const;
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| 154 |
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| 155 | void setInternalTextureFormat(GLenum internalTextureFormat);
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| 156 | GLenum internalTextureFormat() const;
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| 157 |
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| 158 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
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| 159 | void setTextureTarget(QMacCompatGLenum target);
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| 160 | void setInternalTextureFormat(QMacCompatGLenum internalTextureFormat);
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| 161 | #endif
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| 162 |
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| 163 | bool operator==(const QGLFramebufferObjectFormat& other) const;
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| 164 | bool operator!=(const QGLFramebufferObjectFormat& other) const;
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| 165 |
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| 166 | private:
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| 167 | QGLFramebufferObjectFormatPrivate *d;
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| 168 |
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| 169 | void detach();
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| 170 | };
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| 171 |
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[2] | 172 | QT_END_NAMESPACE
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| 173 |
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| 174 | QT_END_HEADER
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| 175 | #endif // QGLFRAMEBUFFEROBJECT_H
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