1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation ([email protected])
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6 | **
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7 | ** This file is part of the QtOpenGL module of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:LGPL$
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10 | ** Commercial Usage
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11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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12 | ** accordance with the Qt Commercial License Agreement provided with the
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13 | ** Software or, alternatively, in accordance with the terms contained in
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14 | ** a written agreement between you and Nokia.
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15 | **
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16 | ** GNU Lesser General Public License Usage
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17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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18 | ** General Public License version 2.1 as published by the Free Software
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19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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20 | ** packaging of this file. Please review the following information to
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21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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23 | **
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24 | ** In addition, as a special exception, Nokia gives you certain additional
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25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you have questions regarding the use of this file, please contact
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37 | ** Nokia at [email protected].
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | #ifndef QGL_EXTENSIONS_P_H
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43 | #define QGL_EXTENSIONS_P_H
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44 |
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45 | //
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46 | // W A R N I N G
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47 | // -------------
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48 | //
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49 | // This file is not part of the Qt API. It exists for the convenience
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50 | // of the Qt OpenGL classes. This header file may change from
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51 | // version to version without notice, or even be removed.
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52 | //
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53 | // We mean it.
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54 | //
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55 |
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56 | // extension prototypes
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57 | #ifndef Q_WS_MAC
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58 | # ifndef APIENTRYP
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59 | # ifdef APIENTRY
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60 | # define APIENTRYP APIENTRY *
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61 | # else
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62 | # define APIENTRY
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63 | # define APIENTRYP *
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64 | # endif
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65 | # endif
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66 | #else
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67 | # define APIENTRY
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68 | # define APIENTRYP *
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69 | #endif
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70 |
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71 | #include <QtCore/qglobal.h>
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72 |
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73 | #ifndef GL_ARB_vertex_buffer_object
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74 | typedef ptrdiff_t GLsizeiptrARB;
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75 | #endif
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76 |
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77 | #ifndef GL_VERSION_2_0
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78 | typedef char GLchar;
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79 | #endif
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80 |
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81 | // ARB_pixel_buffer_object
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82 | typedef void (APIENTRY *_glBindBuffer) (GLenum, GLuint);
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83 | typedef void (APIENTRY *_glDeleteBuffers) (GLsizei, const GLuint *);
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84 | typedef void (APIENTRY *_glGenBuffers) (GLsizei, GLuint *);
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85 | typedef void (APIENTRY *_glBufferData) (GLenum, GLsizeiptrARB, const GLvoid *, GLenum);
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86 | typedef GLvoid* (APIENTRY *_glMapBufferARB) (GLenum, GLenum);
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87 | typedef GLboolean (APIENTRY *_glUnmapBufferARB) (GLenum);
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88 |
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89 | // ARB_fragment_program
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90 | typedef void (APIENTRY *_glProgramStringARB) (GLenum, GLenum, GLsizei, const GLvoid *);
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91 | typedef void (APIENTRY *_glBindProgramARB) (GLenum, GLuint);
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92 | typedef void (APIENTRY *_glDeleteProgramsARB) (GLsizei, const GLuint *);
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93 | typedef void (APIENTRY *_glGenProgramsARB) (GLsizei, GLuint *);
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94 | typedef void (APIENTRY *_glProgramLocalParameter4fvARB) (GLenum, GLuint, const GLfloat *);
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95 |
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96 | // GLSL
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97 | typedef GLuint (APIENTRY *_glCreateShader) (GLenum);
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98 | typedef void (APIENTRY *_glShaderSource) (GLuint, GLsizei, const char **, const GLint *);
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99 | typedef void (APIENTRY *_glShaderBinary) (GLint, const GLuint*, GLenum, const void*, GLint);
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100 | typedef void (APIENTRY *_glCompileShader) (GLuint);
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101 | typedef void (APIENTRY *_glDeleteShader) (GLuint);
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102 | typedef GLboolean (APIENTRY *_glIsShader) (GLuint);
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103 |
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104 | typedef GLuint (APIENTRY *_glCreateProgram) ();
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105 | typedef void (APIENTRY *_glAttachShader) (GLuint, GLuint);
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106 | typedef void (APIENTRY *_glDetachShader) (GLuint, GLuint);
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107 | typedef void (APIENTRY *_glLinkProgram) (GLuint);
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108 | typedef void (APIENTRY *_glUseProgram) (GLuint);
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109 | typedef void (APIENTRY *_glDeleteProgram) (GLuint);
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110 | typedef GLboolean (APIENTRY *_glIsProgram) (GLuint);
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111 |
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112 | typedef void (APIENTRY *_glGetShaderInfoLog) (GLuint, GLsizei, GLsizei *, char *);
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113 | typedef void (APIENTRY *_glGetShaderiv) (GLuint, GLenum, GLint *);
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114 | typedef void (APIENTRY *_glGetShaderSource) (GLuint, GLsizei, GLsizei *, char *);
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115 | typedef void (APIENTRY *_glGetProgramiv) (GLuint, GLenum, GLint *);
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116 | typedef void (APIENTRY *_glGetProgramInfoLog) (GLuint, GLsizei, GLsizei *, char *);
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117 |
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118 | typedef GLuint (APIENTRY *_glGetUniformLocation) (GLuint, const char*);
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119 | typedef void (APIENTRY *_glUniform4fv) (GLint, GLsizei, const GLfloat *);
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120 | typedef void (APIENTRY *_glUniform3fv) (GLint, GLsizei, const GLfloat *);
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121 | typedef void (APIENTRY *_glUniform2fv) (GLint, GLsizei, const GLfloat *);
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122 | typedef void (APIENTRY *_glUniform1fv) (GLint, GLsizei, const GLfloat *);
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123 | typedef void (APIENTRY *_glUniform1i) (GLint, GLint);
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124 | typedef void (APIENTRY *_glUniform1iv) (GLint, GLsizei, const GLint *);
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125 | typedef void (APIENTRY *_glUniformMatrix2fv) (GLint, GLsizei, GLboolean, const GLfloat *);
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126 | typedef void (APIENTRY *_glUniformMatrix3fv) (GLint, GLsizei, GLboolean, const GLfloat *);
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127 | typedef void (APIENTRY *_glUniformMatrix4fv) (GLint, GLsizei, GLboolean, const GLfloat *);
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128 | typedef void (APIENTRY *_glUniformMatrix2x3fv) (GLint, GLsizei, GLboolean, const GLfloat *);
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129 | typedef void (APIENTRY *_glUniformMatrix2x4fv) (GLint, GLsizei, GLboolean, const GLfloat *);
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130 | typedef void (APIENTRY *_glUniformMatrix3x2fv) (GLint, GLsizei, GLboolean, const GLfloat *);
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131 | typedef void (APIENTRY *_glUniformMatrix3x4fv) (GLint, GLsizei, GLboolean, const GLfloat *);
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132 | typedef void (APIENTRY *_glUniformMatrix4x2fv) (GLint, GLsizei, GLboolean, const GLfloat *);
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133 | typedef void (APIENTRY *_glUniformMatrix4x3fv) (GLint, GLsizei, GLboolean, const GLfloat *);
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134 |
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135 | typedef void (APIENTRY *_glBindAttribLocation) (GLuint, GLuint, const char *);
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136 | typedef GLint (APIENTRY *_glGetAttribLocation) (GLuint, const char *);
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137 | typedef void (APIENTRY *_glVertexAttrib1fv) (GLuint, const GLfloat *);
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138 | typedef void (APIENTRY *_glVertexAttrib2fv) (GLuint, const GLfloat *);
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139 | typedef void (APIENTRY *_glVertexAttrib3fv) (GLuint, const GLfloat *);
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140 | typedef void (APIENTRY *_glVertexAttrib4fv) (GLuint, const GLfloat *);
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141 | typedef void (APIENTRY *_glVertexAttribPointer) (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
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142 | typedef void (APIENTRY *_glDisableVertexAttribArray) (GLuint);
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143 | typedef void (APIENTRY *_glEnableVertexAttribArray) (GLuint);
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144 |
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145 | typedef void (APIENTRY *_glGetProgramBinaryOES) (GLuint, GLsizei, GLsizei *, GLenum *, void *);
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146 | typedef void (APIENTRY *_glProgramBinaryOES) (GLuint, GLenum, const void *, GLint);
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147 |
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148 |
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149 | typedef void (APIENTRY *_glMultiTexCoord4f) (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
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150 | typedef void (APIENTRY *_glActiveStencilFaceEXT) (GLenum );
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151 |
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152 | // Needed for GL2 engine:
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153 | typedef void (APIENTRY *_glStencilOpSeparate) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
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154 | typedef void (APIENTRY *_glActiveTexture) (GLenum);
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155 | typedef void (APIENTRY *_glBlendColor) (GLclampf, GLclampf, GLclampf, GLclampf);
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156 |
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157 |
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158 | // EXT_GL_framebuffer_object
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159 | typedef GLboolean (APIENTRY *_glIsRenderbuffer) (GLuint renderbuffer);
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160 | typedef void (APIENTRY *_glBindRenderbuffer) (GLenum target, GLuint renderbuffer);
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161 | typedef void (APIENTRY *_glDeleteRenderbuffers) (GLsizei n, const GLuint *renderbuffers);
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162 | typedef void (APIENTRY *_glGenRenderbuffers) (GLsizei n, GLuint *renderbuffers);
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163 | typedef void (APIENTRY *_glRenderbufferStorage) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
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164 | typedef void (APIENTRY *_glGetRenderbufferParameteriv) (GLenum target, GLenum pname, GLint *params);
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165 | typedef GLboolean (APIENTRY *_glIsFramebuffer) (GLuint framebuffer);
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166 | typedef void (APIENTRY *_glBindFramebuffer) (GLenum target, GLuint framebuffer);
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167 | typedef void (APIENTRY *_glDeleteFramebuffers) (GLsizei n, const GLuint *framebuffers);
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168 | typedef void (APIENTRY *_glGenFramebuffers) (GLsizei n, GLuint *framebuffers);
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169 | typedef GLenum (APIENTRY *_glCheckFramebufferStatus) (GLenum target);
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170 | typedef void (APIENTRY *_glFramebufferTexture2D) (GLenum target, GLenum attachment, GLenum textarget,
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171 | GLuint texture, GLint level);
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172 | typedef void (APIENTRY *_glFramebufferRenderbuffer) (GLenum target, GLenum attachment, GLenum renderbuffertarget,
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173 | GLuint renderbuffer);
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174 | typedef void (APIENTRY *_glGetFramebufferAttachmentParameteriv) (GLenum target, GLenum attachment, GLenum pname,
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175 | GLint *params);
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176 | typedef void (APIENTRY *_glGenerateMipmap) (GLenum target);
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177 |
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178 | // EXT_GL_framebuffer_blit
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179 | typedef void (APIENTRY *_glBlitFramebufferEXT) (int srcX0, int srcY0, int srcX1, int srcY1,
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180 | int dstX0, int dstY0, int dstX1, int dstY1,
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181 | GLbitfield mask, GLenum filter);
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182 |
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183 | // EXT_GL_framebuffer_multisample
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184 | typedef void (APIENTRY *_glRenderbufferStorageMultisampleEXT) (GLenum target, GLsizei samples,
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185 | GLenum internalformat, GLsizei width, GLsizei height);
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186 |
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187 | // ARB_texture_compression
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188 | typedef void (APIENTRY *_glCompressedTexImage2DARB) (GLenum, GLint, GLenum, GLsizei,
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189 | GLsizei, GLint, GLsizei, const GLvoid *);
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190 |
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191 | QT_BEGIN_NAMESPACE
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192 |
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193 | struct QGLExtensionFuncs
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194 | {
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195 | QGLExtensionFuncs() {
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196 | #if !defined(QT_OPENGL_ES_2)
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197 | qt_glProgramStringARB = 0;
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198 | qt_glBindProgramARB = 0;
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199 | qt_glDeleteProgramsARB = 0;
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200 | qt_glGenProgramsARB = 0;
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201 | qt_glProgramLocalParameter4fvARB = 0;
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202 |
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203 | // GLSL
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204 | qt_glCreateShader = 0;
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205 | qt_glShaderSource = 0;
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206 | qt_glShaderBinary = 0;
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207 | qt_glCompileShader = 0;
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208 | qt_glDeleteShader = 0;
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209 | qt_glIsShader = 0;
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210 |
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211 | qt_glCreateProgram = 0;
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212 | qt_glAttachShader = 0;
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213 | qt_glDetachShader = 0;
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214 | qt_glLinkProgram = 0;
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215 | qt_glUseProgram = 0;
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216 | qt_glDeleteProgram = 0;
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217 | qt_glIsProgram = 0;
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218 |
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219 | qt_glGetShaderInfoLog = 0;
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220 | qt_glGetShaderiv = 0;
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221 | qt_glGetShaderSource = 0;
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222 | qt_glGetProgramiv = 0;
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223 | qt_glGetProgramInfoLog = 0;
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224 |
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225 | qt_glGetUniformLocation = 0;
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226 | qt_glUniform4fv = 0;
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227 | qt_glUniform3fv = 0;
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228 | qt_glUniform2fv = 0;
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229 | qt_glUniform1fv = 0;
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230 | qt_glUniform1i = 0;
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231 | qt_glUniform1iv = 0;
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232 | qt_glUniformMatrix2fv = 0;
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233 | qt_glUniformMatrix3fv = 0;
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234 | qt_glUniformMatrix4fv = 0;
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235 | qt_glUniformMatrix2x3fv = 0;
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236 | qt_glUniformMatrix2x4fv = 0;
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237 | qt_glUniformMatrix3x2fv = 0;
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238 | qt_glUniformMatrix3x4fv = 0;
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239 | qt_glUniformMatrix4x2fv = 0;
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240 | qt_glUniformMatrix4x3fv = 0;
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241 |
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242 | qt_glBindAttribLocation = 0;
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243 | qt_glGetAttribLocation = 0;
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244 | qt_glVertexAttrib1fv = 0;
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245 | qt_glVertexAttrib2fv = 0;
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246 | qt_glVertexAttrib3fv = 0;
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247 | qt_glVertexAttrib4fv = 0;
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248 | qt_glVertexAttribPointer = 0;
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249 | qt_glDisableVertexAttribArray = 0;
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250 | qt_glEnableVertexAttribArray = 0;
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251 |
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252 | // Extras for GL2 engine:
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253 | qt_glActiveTexture = 0;
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254 | qt_glStencilOpSeparate = 0;
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255 | qt_glBlendColor = 0;
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256 |
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257 | qt_glActiveStencilFaceEXT = 0;
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258 | qt_glMultiTexCoord4f = 0;
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259 | #else
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260 | qt_glslResolved = false;
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261 |
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262 | qt_glGetProgramBinaryOES = 0;
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263 | qt_glProgramBinaryOES = 0;
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264 | #endif
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265 |
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266 | // FBOs
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267 | #if !defined(QT_OPENGL_ES_2)
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268 | qt_glIsRenderbuffer = 0;
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269 | qt_glBindRenderbuffer = 0;
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270 | qt_glDeleteRenderbuffers = 0;
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271 | qt_glGenRenderbuffers = 0;
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272 | qt_glRenderbufferStorage = 0;
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273 | qt_glGetRenderbufferParameteriv = 0;
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274 | qt_glIsFramebuffer = 0;
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275 | qt_glBindFramebuffer = 0;
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276 | qt_glDeleteFramebuffers = 0;
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277 | qt_glGenFramebuffers = 0;
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278 | qt_glCheckFramebufferStatus = 0;
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279 | qt_glFramebufferTexture2D = 0;
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280 | qt_glFramebufferRenderbuffer = 0;
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281 | qt_glGetFramebufferAttachmentParameteriv = 0;
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282 | qt_glGenerateMipmap = 0;
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283 | #endif
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284 | qt_glBlitFramebufferEXT = 0;
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285 | qt_glRenderbufferStorageMultisampleEXT = 0;
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286 |
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287 | // Buffer objects:
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288 | #if !defined(QT_OPENGL_ES_2)
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289 | qt_glBindBuffer = 0;
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290 | qt_glDeleteBuffers = 0;
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291 | qt_glGenBuffers = 0;
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292 | qt_glBufferData = 0;
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293 | #endif
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294 | qt_glMapBufferARB = 0;
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295 | qt_glUnmapBufferARB = 0;
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296 |
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297 | #if !defined(QT_OPENGL_ES)
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298 | // Texture compression
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299 | qt_glCompressedTexImage2DARB = 0;
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300 | #endif
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301 | }
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302 |
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303 |
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304 | #if !defined(QT_OPENGL_ES_2)
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305 | _glProgramStringARB qt_glProgramStringARB;
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306 | _glBindProgramARB qt_glBindProgramARB;
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307 | _glDeleteProgramsARB qt_glDeleteProgramsARB;
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308 | _glGenProgramsARB qt_glGenProgramsARB;
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309 | _glProgramLocalParameter4fvARB qt_glProgramLocalParameter4fvARB;
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310 |
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311 | // GLSL definitions
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312 | _glCreateShader qt_glCreateShader;
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313 | _glShaderSource qt_glShaderSource;
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314 | _glShaderBinary qt_glShaderBinary;
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315 | _glCompileShader qt_glCompileShader;
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316 | _glDeleteShader qt_glDeleteShader;
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317 | _glIsShader qt_glIsShader;
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318 |
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319 | _glCreateProgram qt_glCreateProgram;
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320 | _glAttachShader qt_glAttachShader;
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321 | _glDetachShader qt_glDetachShader;
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322 | _glLinkProgram qt_glLinkProgram;
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323 | _glUseProgram qt_glUseProgram;
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324 | _glDeleteProgram qt_glDeleteProgram;
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325 | _glIsProgram qt_glIsProgram;
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326 |
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327 | _glGetShaderInfoLog qt_glGetShaderInfoLog;
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328 | _glGetShaderiv qt_glGetShaderiv;
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329 | _glGetShaderSource qt_glGetShaderSource;
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330 | _glGetProgramiv qt_glGetProgramiv;
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331 | _glGetProgramInfoLog qt_glGetProgramInfoLog;
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332 |
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333 | _glGetUniformLocation qt_glGetUniformLocation;
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334 | _glUniform4fv qt_glUniform4fv;
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335 | _glUniform3fv qt_glUniform3fv;
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336 | _glUniform2fv qt_glUniform2fv;
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337 | _glUniform1fv qt_glUniform1fv;
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338 | _glUniform1i qt_glUniform1i;
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339 | _glUniform1iv qt_glUniform1iv;
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340 | _glUniformMatrix2fv qt_glUniformMatrix2fv;
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341 | _glUniformMatrix3fv qt_glUniformMatrix3fv;
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342 | _glUniformMatrix4fv qt_glUniformMatrix4fv;
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343 | _glUniformMatrix2x3fv qt_glUniformMatrix2x3fv;
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344 | _glUniformMatrix2x4fv qt_glUniformMatrix2x4fv;
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345 | _glUniformMatrix3x2fv qt_glUniformMatrix3x2fv;
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346 | _glUniformMatrix3x4fv qt_glUniformMatrix3x4fv;
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347 | _glUniformMatrix4x2fv qt_glUniformMatrix4x2fv;
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348 | _glUniformMatrix4x3fv qt_glUniformMatrix4x3fv;
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349 |
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350 | _glBindAttribLocation qt_glBindAttribLocation;
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351 | _glGetAttribLocation qt_glGetAttribLocation;
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352 | _glVertexAttrib1fv qt_glVertexAttrib1fv;
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353 | _glVertexAttrib2fv qt_glVertexAttrib2fv;
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354 | _glVertexAttrib3fv qt_glVertexAttrib3fv;
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355 | _glVertexAttrib4fv qt_glVertexAttrib4fv;
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356 | _glVertexAttribPointer qt_glVertexAttribPointer;
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357 | _glDisableVertexAttribArray qt_glDisableVertexAttribArray;
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358 | _glEnableVertexAttribArray qt_glEnableVertexAttribArray;
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359 |
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360 | #else
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361 | bool qt_glslResolved;
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362 |
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363 | _glGetProgramBinaryOES qt_glGetProgramBinaryOES;
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364 | _glProgramBinaryOES qt_glProgramBinaryOES;
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365 | #endif
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366 |
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367 | _glActiveStencilFaceEXT qt_glActiveStencilFaceEXT;
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368 | _glMultiTexCoord4f qt_glMultiTexCoord4f;
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369 |
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370 | #if !defined(QT_OPENGL_ES_2)
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371 | // Extras needed for GL2 engine:
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372 | _glActiveTexture qt_glActiveTexture;
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373 | _glStencilOpSeparate qt_glStencilOpSeparate;
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374 | _glBlendColor qt_glBlendColor;
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375 |
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376 | #endif
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377 |
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378 | // FBOs
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379 | #if !defined(QT_OPENGL_ES_2)
|
---|
380 | _glIsRenderbuffer qt_glIsRenderbuffer;
|
---|
381 | _glBindRenderbuffer qt_glBindRenderbuffer;
|
---|
382 | _glDeleteRenderbuffers qt_glDeleteRenderbuffers;
|
---|
383 | _glGenRenderbuffers qt_glGenRenderbuffers;
|
---|
384 | _glRenderbufferStorage qt_glRenderbufferStorage;
|
---|
385 | _glGetRenderbufferParameteriv qt_glGetRenderbufferParameteriv;
|
---|
386 | _glIsFramebuffer qt_glIsFramebuffer;
|
---|
387 | _glBindFramebuffer qt_glBindFramebuffer;
|
---|
388 | _glDeleteFramebuffers qt_glDeleteFramebuffers;
|
---|
389 | _glGenFramebuffers qt_glGenFramebuffers;
|
---|
390 | _glCheckFramebufferStatus qt_glCheckFramebufferStatus;
|
---|
391 | _glFramebufferTexture2D qt_glFramebufferTexture2D;
|
---|
392 | _glFramebufferRenderbuffer qt_glFramebufferRenderbuffer;
|
---|
393 | _glGetFramebufferAttachmentParameteriv qt_glGetFramebufferAttachmentParameteriv;
|
---|
394 | _glGenerateMipmap qt_glGenerateMipmap;
|
---|
395 | #endif
|
---|
396 | _glBlitFramebufferEXT qt_glBlitFramebufferEXT;
|
---|
397 | _glRenderbufferStorageMultisampleEXT qt_glRenderbufferStorageMultisampleEXT;
|
---|
398 |
|
---|
399 | // Buffer objects
|
---|
400 | #if !defined(QT_OPENGL_ES_2)
|
---|
401 | _glBindBuffer qt_glBindBuffer;
|
---|
402 | _glDeleteBuffers qt_glDeleteBuffers;
|
---|
403 | _glGenBuffers qt_glGenBuffers;
|
---|
404 | _glBufferData qt_glBufferData;
|
---|
405 | #endif
|
---|
406 | _glMapBufferARB qt_glMapBufferARB;
|
---|
407 | _glUnmapBufferARB qt_glUnmapBufferARB;
|
---|
408 |
|
---|
409 | #if !defined(QT_OPENGL_ES)
|
---|
410 | // Texture compression
|
---|
411 | _glCompressedTexImage2DARB qt_glCompressedTexImage2DARB;
|
---|
412 | #endif
|
---|
413 | };
|
---|
414 |
|
---|
415 |
|
---|
416 | // OpenGL constants
|
---|
417 |
|
---|
418 | /* NV_texture_rectangle */
|
---|
419 | #ifndef GL_NV_texture_rectangle
|
---|
420 | #define GL_TEXTURE_RECTANGLE_NV 0x84F5
|
---|
421 | #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
|
---|
422 | #define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
|
---|
423 | #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
|
---|
424 | #endif
|
---|
425 |
|
---|
426 | #ifndef GL_BGRA
|
---|
427 | #define GL_BGRA 0x80E1
|
---|
428 | #endif
|
---|
429 |
|
---|
430 | #ifndef GL_RGB16
|
---|
431 | #define GL_RGB16 32852
|
---|
432 | #endif
|
---|
433 |
|
---|
434 | #ifndef GL_UNSIGNED_SHORT_5_6_5
|
---|
435 | #define GL_UNSIGNED_SHORT_5_6_5 33635
|
---|
436 | #endif
|
---|
437 |
|
---|
438 | #ifndef GL_UNSIGNED_INT_8_8_8_8_REV
|
---|
439 | #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
|
---|
440 | #endif
|
---|
441 |
|
---|
442 | #ifndef GL_MULTISAMPLE
|
---|
443 | #define GL_MULTISAMPLE 0x809D
|
---|
444 | #endif
|
---|
445 |
|
---|
446 | #ifndef GL_CLAMP_TO_EDGE
|
---|
447 | #define GL_CLAMP_TO_EDGE 0x812F
|
---|
448 | #endif
|
---|
449 |
|
---|
450 | #ifndef GL_IBM_texture_mirrored_repeat
|
---|
451 | #define GL_MIRRORED_REPEAT_IBM 0x8370
|
---|
452 | #endif
|
---|
453 |
|
---|
454 | #ifndef GL_SGIS_generate_mipmap
|
---|
455 | #define GL_GENERATE_MIPMAP_SGIS 0x8191
|
---|
456 | #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
|
---|
457 | #endif
|
---|
458 |
|
---|
459 | // ARB_fragment_program extension protos
|
---|
460 | #ifndef GL_FRAGMENT_PROGRAM_ARB
|
---|
461 | #define GL_FRAGMENT_PROGRAM_ARB 0x8804
|
---|
462 | #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
|
---|
463 | #endif
|
---|
464 |
|
---|
465 | #ifndef GL_PIXEL_UNPACK_BUFFER_ARB
|
---|
466 | #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
|
---|
467 | #endif
|
---|
468 |
|
---|
469 | #ifndef GL_WRITE_ONLY_ARB
|
---|
470 | #define GL_WRITE_ONLY_ARB 0x88B9
|
---|
471 | #endif
|
---|
472 |
|
---|
473 | #ifndef GL_STREAM_DRAW_ARB
|
---|
474 | #define GL_STREAM_DRAW_ARB 0x88E0
|
---|
475 | #endif
|
---|
476 |
|
---|
477 | // Stencil wrap and two-side defines
|
---|
478 | #ifndef GL_STENCIL_TEST_TWO_SIDE_EXT
|
---|
479 | #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
|
---|
480 | #endif
|
---|
481 | #ifndef GL_INCR_WRAP_EXT
|
---|
482 | #define GL_INCR_WRAP_EXT 0x8507
|
---|
483 | #endif
|
---|
484 | #ifndef GL_DECR_WRAP_EXT
|
---|
485 | #define GL_DECR_WRAP_EXT 0x8508
|
---|
486 | #endif
|
---|
487 |
|
---|
488 | #ifndef GL_TEXTURE0
|
---|
489 | #define GL_TEXTURE0 0x84C0
|
---|
490 | #endif
|
---|
491 |
|
---|
492 | #ifndef GL_TEXTURE1
|
---|
493 | #define GL_TEXTURE1 0x84C1
|
---|
494 | #endif
|
---|
495 |
|
---|
496 | #ifndef GL_EXT_framebuffer_object
|
---|
497 | #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
|
---|
498 | #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
|
---|
499 | #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
|
---|
500 | #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
|
---|
501 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
|
---|
502 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
|
---|
503 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
|
---|
504 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
|
---|
505 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
|
---|
506 | #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
|
---|
507 | #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
|
---|
508 | #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
|
---|
509 | #define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8
|
---|
510 | #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
|
---|
511 | #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
|
---|
512 | #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
|
---|
513 | #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
|
---|
514 | #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
|
---|
515 | #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
|
---|
516 | #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
|
---|
517 | #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
|
---|
518 | #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
|
---|
519 | #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
|
---|
520 | #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
|
---|
521 | #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
|
---|
522 | #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
|
---|
523 | #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
|
---|
524 | #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
|
---|
525 | #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
|
---|
526 | #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
|
---|
527 | #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
|
---|
528 | #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
|
---|
529 | #define GL_COLOR_ATTACHMENT13_EXT 0x8CED
|
---|
530 | #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
|
---|
531 | #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
|
---|
532 | #define GL_DEPTH_ATTACHMENT_EXT 0x8D00
|
---|
533 | #define GL_STENCIL_ATTACHMENT_EXT 0x8D20
|
---|
534 | #define GL_FRAMEBUFFER_EXT 0x8D40
|
---|
535 | #define GL_RENDERBUFFER_EXT 0x8D41
|
---|
536 | #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
|
---|
537 | #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
|
---|
538 | #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
|
---|
539 | #define GL_STENCIL_INDEX_EXT 0x8D45
|
---|
540 | #define GL_STENCIL_INDEX1_EXT 0x8D46
|
---|
541 | #define GL_STENCIL_INDEX4_EXT 0x8D47
|
---|
542 | #define GL_STENCIL_INDEX8_EXT 0x8D48
|
---|
543 | #define GL_STENCIL_INDEX16_EXT 0x8D49
|
---|
544 | #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
|
---|
545 | #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
|
---|
546 | #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
|
---|
547 | #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
|
---|
548 | #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
|
---|
549 | #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
|
---|
550 | #endif
|
---|
551 |
|
---|
552 | // GL_EXT_framebuffer_blit
|
---|
553 | #ifndef GL_READ_FRAMEBUFFER_EXT
|
---|
554 | #define GL_READ_FRAMEBUFFER_EXT 0x8CA8
|
---|
555 | #endif
|
---|
556 |
|
---|
557 | // GL_EXT_framebuffer_multisample
|
---|
558 | #ifndef GL_RENDERBUFFER_SAMPLES_EXT
|
---|
559 | #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
|
---|
560 | #endif
|
---|
561 |
|
---|
562 | #ifndef GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT
|
---|
563 | #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
|
---|
564 | #endif
|
---|
565 |
|
---|
566 | #ifndef GL_MAX_SAMPLES_EXT
|
---|
567 | #define GL_MAX_SAMPLES_EXT 0x8D57
|
---|
568 | #endif
|
---|
569 |
|
---|
570 | #ifndef GL_DRAW_FRAMEBUFFER_EXT
|
---|
571 | #define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
|
---|
572 | #endif
|
---|
573 |
|
---|
574 | #ifndef GL_EXT_packed_depth_stencil
|
---|
575 | #define GL_DEPTH_STENCIL_EXT 0x84F9
|
---|
576 | #define GL_UNSIGNED_INT_24_8_EXT 0x84FA
|
---|
577 | #define GL_DEPTH24_STENCIL8_EXT 0x88F0
|
---|
578 | #define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
|
---|
579 | #endif
|
---|
580 |
|
---|
581 | // ### hm. should be part of the GL 1.2 spec..
|
---|
582 | #ifndef GL_CLAMP_TO_EDGE
|
---|
583 | #define GL_CLAMP_TO_EDGE 0x812F
|
---|
584 | #endif
|
---|
585 |
|
---|
586 | #ifndef GL_VERSION_1_2
|
---|
587 | #define GL_PACK_SKIP_IMAGES 0x806B
|
---|
588 | #define GL_PACK_IMAGE_HEIGHT 0x806C
|
---|
589 | #define GL_UNPACK_SKIP_IMAGES 0x806D
|
---|
590 | #define GL_UNPACK_IMAGE_HEIGHT 0x806E
|
---|
591 | #endif
|
---|
592 |
|
---|
593 | #ifndef GL_VERSION_1_4
|
---|
594 | #define GL_CONSTANT_COLOR 0x8001
|
---|
595 | #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
|
---|
596 | #define GL_CONSTANT_ALPHA 0x8003
|
---|
597 | #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
|
---|
598 | #define GL_INCR_WRAP 0x8507
|
---|
599 | #define GL_DECR_WRAP 0x8508
|
---|
600 | #endif
|
---|
601 |
|
---|
602 | #ifndef GL_VERSION_2_0
|
---|
603 | #define GL_FRAGMENT_SHADER 0x8B30
|
---|
604 | #define GL_VERTEX_SHADER 0x8B31
|
---|
605 | #define GL_FLOAT_VEC2 0x8B50
|
---|
606 | #define GL_FLOAT_VEC3 0x8B51
|
---|
607 | #define GL_FLOAT_VEC4 0x8B52
|
---|
608 | #define GL_INT_VEC2 0x8B53
|
---|
609 | #define GL_INT_VEC3 0x8B54
|
---|
610 | #define GL_INT_VEC4 0x8B55
|
---|
611 | #define GL_BOOL 0x8B56
|
---|
612 | #define GL_BOOL_VEC2 0x8B57
|
---|
613 | #define GL_BOOL_VEC3 0x8B58
|
---|
614 | #define GL_BOOL_VEC4 0x8B59
|
---|
615 | #define GL_FLOAT_MAT2 0x8B5A
|
---|
616 | #define GL_FLOAT_MAT3 0x8B5B
|
---|
617 | #define GL_FLOAT_MAT4 0x8B5C
|
---|
618 | #define GL_SAMPLER_1D 0x8B5D
|
---|
619 | #define GL_SAMPLER_2D 0x8B5E
|
---|
620 | #define GL_SAMPLER_3D 0x8B5F
|
---|
621 | #define GL_SAMPLER_CUBE 0x8B60
|
---|
622 | #define GL_COMPILE_STATUS 0x8B81
|
---|
623 | #define GL_LINK_STATUS 0x8B82
|
---|
624 | #define GL_INFO_LOG_LENGTH 0x8B84
|
---|
625 | #define GL_ACTIVE_UNIFORMS 0x8B86
|
---|
626 | #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
|
---|
627 | #define GL_ACTIVE_ATTRIBUTES 0x8B89
|
---|
628 | #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
|
---|
629 | #endif
|
---|
630 |
|
---|
631 |
|
---|
632 | #if !defined(QT_OPENGL_ES_2)
|
---|
633 | #define glProgramStringARB QGLContextPrivate::extensionFuncs(ctx).qt_glProgramStringARB
|
---|
634 | #define glBindProgramARB QGLContextPrivate::extensionFuncs(ctx).qt_glBindProgramARB
|
---|
635 | #define glDeleteProgramsARB QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteProgramsARB
|
---|
636 | #define glGenProgramsARB QGLContextPrivate::extensionFuncs(ctx).qt_glGenProgramsARB
|
---|
637 | #define glProgramLocalParameter4fvARB QGLContextPrivate::extensionFuncs(ctx).qt_glProgramLocalParameter4fvARB
|
---|
638 |
|
---|
639 | #define glActiveStencilFaceEXT QGLContextPrivate::extensionFuncs(ctx).qt_glActiveStencilFaceEXT
|
---|
640 |
|
---|
641 | #define glMultiTexCoord4f QGLContextPrivate::extensionFuncs(ctx).qt_glMultiTexCoord4f
|
---|
642 |
|
---|
643 | #define glActiveTexture QGLContextPrivate::extensionFuncs(ctx).qt_glActiveTexture
|
---|
644 | #endif // !defined(QT_OPENGL_ES_2)
|
---|
645 |
|
---|
646 |
|
---|
647 | // FBOs
|
---|
648 | #if !defined(QT_OPENGL_ES_2)
|
---|
649 | #define glIsRenderbuffer QGLContextPrivate::extensionFuncs(ctx).qt_glIsRenderbuffer
|
---|
650 | #define glBindRenderbuffer QGLContextPrivate::extensionFuncs(ctx).qt_glBindRenderbuffer
|
---|
651 | #define glDeleteRenderbuffers QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteRenderbuffers
|
---|
652 | #define glGenRenderbuffers QGLContextPrivate::extensionFuncs(ctx).qt_glGenRenderbuffers
|
---|
653 | #define glRenderbufferStorage QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorage
|
---|
654 | #define glGetRenderbufferParameteriv QGLContextPrivate::extensionFuncs(ctx).qt_glGetRenderbufferParameteriv
|
---|
655 | #define glIsFramebuffer QGLContextPrivate::extensionFuncs(ctx).qt_glIsFramebuffer
|
---|
656 | #define glBindFramebuffer QGLContextPrivate::extensionFuncs(ctx).qt_glBindFramebuffer
|
---|
657 | #define glDeleteFramebuffers QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteFramebuffers
|
---|
658 | #define glGenFramebuffers QGLContextPrivate::extensionFuncs(ctx).qt_glGenFramebuffers
|
---|
659 | #define glCheckFramebufferStatus QGLContextPrivate::extensionFuncs(ctx).qt_glCheckFramebufferStatus
|
---|
660 | #define glFramebufferTexture2D QGLContextPrivate::extensionFuncs(ctx).qt_glFramebufferTexture2D
|
---|
661 | #define glFramebufferRenderbuffer QGLContextPrivate::extensionFuncs(ctx).qt_glFramebufferRenderbuffer
|
---|
662 | #define glGetFramebufferAttachmentParameteriv QGLContextPrivate::extensionFuncs(ctx).qt_glGetFramebufferAttachmentParameteriv
|
---|
663 | #define glGenerateMipmap QGLContextPrivate::extensionFuncs(ctx).qt_glGenerateMipmap
|
---|
664 | #endif // QT_OPENGL_ES_2
|
---|
665 | #define glBlitFramebufferEXT QGLContextPrivate::extensionFuncs(ctx).qt_glBlitFramebufferEXT
|
---|
666 | #define glRenderbufferStorageMultisampleEXT QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorageMultisampleEXT
|
---|
667 |
|
---|
668 |
|
---|
669 | // Buffer objects
|
---|
670 | #if !defined(QT_OPENGL_ES_2)
|
---|
671 | #define glBindBuffer QGLContextPrivate::extensionFuncs(ctx).qt_glBindBuffer
|
---|
672 | #define glDeleteBuffers QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteBuffers
|
---|
673 | #define glGenBuffers QGLContextPrivate::extensionFuncs(ctx).qt_glGenBuffers
|
---|
674 | #define glBufferData QGLContextPrivate::extensionFuncs(ctx).qt_glBufferData
|
---|
675 | #endif
|
---|
676 | #define glMapBufferARB QGLContextPrivate::extensionFuncs(ctx).qt_glMapBufferARB
|
---|
677 | #define glUnmapBufferARB QGLContextPrivate::extensionFuncs(ctx).qt_glUnmapBufferARB
|
---|
678 |
|
---|
679 |
|
---|
680 | // GLSL
|
---|
681 | #if !defined(QT_OPENGL_ES_2)
|
---|
682 |
|
---|
683 | #define glCreateShader QGLContextPrivate::extensionFuncs(ctx).qt_glCreateShader
|
---|
684 | #define glShaderSource QGLContextPrivate::extensionFuncs(ctx).qt_glShaderSource
|
---|
685 | #define glShaderBinary QGLContextPrivate::extensionFuncs(ctx).qt_glShaderBinary
|
---|
686 | #define glCompileShader QGLContextPrivate::extensionFuncs(ctx).qt_glCompileShader
|
---|
687 | #define glDeleteShader QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteShader
|
---|
688 | #define glIsShader QGLContextPrivate::extensionFuncs(ctx).qt_glIsShader
|
---|
689 |
|
---|
690 | #define glCreateProgram QGLContextPrivate::extensionFuncs(ctx).qt_glCreateProgram
|
---|
691 | #define glAttachShader QGLContextPrivate::extensionFuncs(ctx).qt_glAttachShader
|
---|
692 | #define glDetachShader QGLContextPrivate::extensionFuncs(ctx).qt_glDetachShader
|
---|
693 | #define glLinkProgram QGLContextPrivate::extensionFuncs(ctx).qt_glLinkProgram
|
---|
|
---|