1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** Contact: Qt Software Information ([email protected])
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5 | **
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6 | ** This file is part of the QtOpenGL module of the Qt Toolkit.
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7 | **
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8 | ** $QT_BEGIN_LICENSE:LGPL$
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9 | ** Commercial Usage
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10 | ** Licensees holding valid Qt Commercial licenses may use this file in
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11 | ** accordance with the Qt Commercial License Agreement provided with the
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12 | ** Software or, alternatively, in accordance with the terms contained in
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13 | ** a written agreement between you and Nokia.
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14 | **
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15 | ** GNU Lesser General Public License Usage
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16 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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17 | ** General Public License version 2.1 as published by the Free Software
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18 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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19 | ** packaging of this file. Please review the following information to
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20 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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21 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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22 | **
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23 | ** In addition, as a special exception, Nokia gives you certain
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24 | ** additional rights. These rights are described in the Nokia Qt LGPL
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25 | ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
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26 | ** package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you are unsure which license is appropriate for your use, please
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37 | ** contact the sales department at [email protected].
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | #include "qgl_p.h"
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43 |
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44 | QT_BEGIN_NAMESPACE
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45 |
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46 | bool qt_resolve_framebufferobject_extensions(QGLContext *ctx)
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47 | {
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48 | #if !defined(QT_OPENGL_ES_2)
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49 | if (glIsRenderbufferEXT != 0)
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50 | return true;
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51 |
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52 | if (ctx == 0) {
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53 | qWarning("QGLFramebufferObject: Unable to resolve framebuffer object extensions -"
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54 | " make sure there is a current context when creating the framebuffer object.");
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55 | return false;
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56 | }
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57 |
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58 | glIsRenderbufferEXT = (_glIsRenderbufferEXT) ctx->getProcAddress(QLatin1String("glIsRenderbufferEXT"));
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59 | glBindRenderbufferEXT = (_glBindRenderbufferEXT) ctx->getProcAddress(QLatin1String("glBindRenderbufferEXT"));
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60 | glDeleteRenderbuffersEXT = (_glDeleteRenderbuffersEXT) ctx->getProcAddress(QLatin1String("glDeleteRenderbuffersEXT"));
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61 | glGenRenderbuffersEXT = (_glGenRenderbuffersEXT) ctx->getProcAddress(QLatin1String("glGenRenderbuffersEXT"));
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62 | glRenderbufferStorageEXT = (_glRenderbufferStorageEXT) ctx->getProcAddress(QLatin1String("glRenderbufferStorageEXT"));
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63 | glGetRenderbufferParameterivEXT =
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64 | (_glGetRenderbufferParameterivEXT) ctx->getProcAddress(QLatin1String("glGetRenderbufferParameterivEXT"));
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65 | glIsFramebufferEXT = (_glIsFramebufferEXT) ctx->getProcAddress(QLatin1String("glIsFramebufferEXT"));
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66 | glBindFramebufferEXT = (_glBindFramebufferEXT) ctx->getProcAddress(QLatin1String("glBindFramebufferEXT"));
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67 | glDeleteFramebuffersEXT = (_glDeleteFramebuffersEXT) ctx->getProcAddress(QLatin1String("glDeleteFramebuffersEXT"));
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68 | glGenFramebuffersEXT = (_glGenFramebuffersEXT) ctx->getProcAddress(QLatin1String("glGenFramebuffersEXT"));
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69 | glCheckFramebufferStatusEXT = (_glCheckFramebufferStatusEXT) ctx->getProcAddress(QLatin1String("glCheckFramebufferStatusEXT"));
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70 | glFramebufferTexture1DEXT = (_glFramebufferTexture1DEXT) ctx->getProcAddress(QLatin1String("glFramebufferTexture1DEXT"));
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71 | glFramebufferTexture2DEXT = (_glFramebufferTexture2DEXT) ctx->getProcAddress(QLatin1String("glFramebufferTexture2DEXT"));
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72 | glFramebufferTexture3DEXT = (_glFramebufferTexture3DEXT) ctx->getProcAddress(QLatin1String("glFramebufferTexture3DEXT"));
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73 | glFramebufferRenderbufferEXT = (_glFramebufferRenderbufferEXT) ctx->getProcAddress(QLatin1String("glFramebufferRenderbufferEXT"));
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74 | glGetFramebufferAttachmentParameterivEXT =
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75 | (_glGetFramebufferAttachmentParameterivEXT) ctx->getProcAddress(QLatin1String("glGetFramebufferAttachmentParameterivEXT"));
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76 | glGenerateMipmapEXT = (_glGenerateMipmapEXT) ctx->getProcAddress(QLatin1String("glGenerateMipmapEXT"));
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77 | return glIsRenderbufferEXT;
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78 | #else
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79 | Q_UNUSED(ctx);
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80 | return true;
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81 | #endif
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82 | }
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83 |
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84 | bool qt_resolve_version_1_3_functions(QGLContext *ctx)
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85 | {
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86 | if (glMultiTexCoord4f != 0)
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87 | return true;
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88 |
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89 | QGLContext cx(QGLFormat::defaultFormat());
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90 | glMultiTexCoord4f = (_glMultiTexCoord4f) ctx->getProcAddress(QLatin1String("glMultiTexCoord4f"));
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91 |
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92 | #if defined(QT_OPENGL_ES_2)
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93 | return glMultiTexCoord4f;
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94 | #else
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95 | glActiveTexture = (_glActiveTexture) ctx->getProcAddress(QLatin1String("glActiveTexture"));
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96 | return glMultiTexCoord4f && glActiveTexture;
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97 | #endif
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98 | }
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99 |
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100 | bool qt_resolve_stencil_face_extension(QGLContext *ctx)
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101 | {
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102 | if (glActiveStencilFaceEXT != 0)
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103 | return true;
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104 |
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105 | QGLContext cx(QGLFormat::defaultFormat());
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106 | glActiveStencilFaceEXT = (_glActiveStencilFaceEXT) ctx->getProcAddress(QLatin1String("glActiveStencilFaceEXT"));
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107 |
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108 | return glActiveStencilFaceEXT;
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109 | }
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110 |
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111 | bool qt_resolve_frag_program_extensions(QGLContext *ctx)
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112 | {
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113 | if (glProgramStringARB != 0)
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114 | return true;
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115 |
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116 | // ARB_fragment_program
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117 | glProgramStringARB = (_glProgramStringARB) ctx->getProcAddress(QLatin1String("glProgramStringARB"));
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118 | glBindProgramARB = (_glBindProgramARB) ctx->getProcAddress(QLatin1String("glBindProgramARB"));
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119 | glDeleteProgramsARB = (_glDeleteProgramsARB) ctx->getProcAddress(QLatin1String("glDeleteProgramsARB"));
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120 | glGenProgramsARB = (_glGenProgramsARB) ctx->getProcAddress(QLatin1String("glGenProgramsARB"));
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121 | glProgramLocalParameter4fvARB = (_glProgramLocalParameter4fvARB) ctx->getProcAddress(QLatin1String("glProgramLocalParameter4fvARB"));
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122 |
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123 | return glProgramStringARB
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124 | && glBindProgramARB
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125 | && glDeleteProgramsARB
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126 | && glGenProgramsARB
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127 | && glProgramLocalParameter4fvARB;
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128 | }
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129 |
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130 | bool qt_resolve_buffer_extensions(QGLContext *ctx)
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131 | {
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132 | if (glBindBufferARB && glDeleteBuffersARB && glGenBuffersARB && glBufferDataARB
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133 | && glMapBufferARB && glUnmapBufferARB)
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134 | return true;
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135 |
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136 | glBindBufferARB = (_glBindBufferARB) ctx->getProcAddress(QLatin1String("glBindBufferARB"));
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137 | glDeleteBuffersARB = (_glDeleteBuffersARB) ctx->getProcAddress(QLatin1String("glDeleteBuffersARB"));
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138 | glGenBuffersARB = (_glGenBuffersARB) ctx->getProcAddress(QLatin1String("glGenBuffersARB"));
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139 | glBufferDataARB = (_glBufferDataARB) ctx->getProcAddress(QLatin1String("glBufferDataARB"));
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140 | glMapBufferARB = (_glMapBufferARB) ctx->getProcAddress(QLatin1String("glMapBufferARB"));
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141 | glUnmapBufferARB = (_glUnmapBufferARB) ctx->getProcAddress(QLatin1String("glUnmapBufferARB"));
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142 |
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143 | return glBindBufferARB
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144 | && glDeleteBuffersARB
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145 | && glGenBuffersARB
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146 | && glBufferDataARB
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147 | && glMapBufferARB
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148 | && glUnmapBufferARB;
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149 | }
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150 |
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151 | bool qt_resolve_glsl_extensions(QGLContext *ctx)
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152 | {
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153 | if (glCreateShader)
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154 | return true;
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155 |
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156 | glCreateShader = (_glCreateShader) ctx->getProcAddress(QLatin1String("glCreateShader"));
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157 | glShaderSource = (_glShaderSource) ctx->getProcAddress(QLatin1String("glShaderSource"));
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158 | glCompileShader = (_glCompileShader) ctx->getProcAddress(QLatin1String("glCompileShader"));
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159 | glDeleteShader = (_glDeleteShader) ctx->getProcAddress(QLatin1String("glDeleteShader"));
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160 |
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161 | glCreateProgram = (_glCreateProgram) ctx->getProcAddress(QLatin1String("glCreateProgram"));
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162 | glAttachShader = (_glAttachShader) ctx->getProcAddress(QLatin1String("glAttachShader"));
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163 | glDetachShader = (_glDetachShader) ctx->getProcAddress(QLatin1String("glDetachShader"));
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164 | glLinkProgram = (_glLinkProgram) ctx->getProcAddress(QLatin1String("glLinkProgram"));
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165 | glUseProgram = (_glUseProgram) ctx->getProcAddress(QLatin1String("glUseProgram"));
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