[2] | 1 | /****************************************************************************
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| 2 | **
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[651] | 3 | ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
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[561] | 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation ([email protected])
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[2] | 6 | **
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| 7 | ** This file is part of the QtOpenGL module of the Qt Toolkit.
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| 8 | **
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| 9 | ** $QT_BEGIN_LICENSE:LGPL$
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| 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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| 13 | ** Software or, alternatively, in accordance with the terms contained in
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| 14 | ** a written agreement between you and Nokia.
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| 15 | **
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| 16 | ** GNU Lesser General Public License Usage
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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| 18 | ** General Public License version 2.1 as published by the Free Software
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| 19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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| 20 | ** packaging of this file. Please review the following information to
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| 21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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| 22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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| 23 | **
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[561] | 24 | ** In addition, as a special exception, Nokia gives you certain additional
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| 25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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[2] | 27 | **
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| 28 | ** GNU General Public License Usage
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| 29 | ** Alternatively, this file may be used under the terms of the GNU
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| 30 | ** General Public License version 3.0 as published by the Free Software
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 32 | ** packaging of this file. Please review the following information to
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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| 35 | **
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[561] | 36 | ** If you have questions regarding the use of this file, please contact
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| 37 | ** Nokia at [email protected].
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[2] | 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | #include "qgl_p.h"
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| 43 |
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| 44 | QT_BEGIN_NAMESPACE
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| 45 |
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[561] | 46 | static void *qt_gl_getProcAddress_search
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| 47 | (QGLContext *ctx, const char *name1, const char *name2,
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| 48 | const char *name3, const char *name4)
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| 49 | {
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| 50 | void *addr;
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| 51 |
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| 52 | addr = ctx->getProcAddress(QLatin1String(name1));
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| 53 | if (addr)
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| 54 | return addr;
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| 55 |
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| 56 | addr = ctx->getProcAddress(QLatin1String(name2));
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| 57 | if (addr)
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| 58 | return addr;
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| 59 |
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| 60 | addr = ctx->getProcAddress(QLatin1String(name3));
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| 61 | if (addr)
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| 62 | return addr;
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| 63 |
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| 64 | if (name4)
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| 65 | return ctx->getProcAddress(QLatin1String(name4));
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| 66 |
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| 67 | return 0;
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| 68 | }
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| 69 |
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| 70 | // Search for an extension function starting with the most likely
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| 71 | // function suffix first, and then trying the other variations.
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| 72 | #if defined(QT_OPENGL_ES)
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| 73 | #define qt_gl_getProcAddress(ctx,name) \
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| 74 | qt_gl_getProcAddress_search((ctx), name, name "OES", name "EXT", name "ARB")
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| 75 | #define qt_gl_getProcAddressEXT(ctx,name) \
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| 76 | qt_gl_getProcAddress_search((ctx), name "OES", name, name "EXT", name "ARB")
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| 77 | #define qt_gl_getProcAddressARB(ctx,name) \
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| 78 | qt_gl_getProcAddress_search((ctx), name "OES", name, name "ARB", name "EXT")
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| 79 | #define qt_gl_getProcAddressOES(ctx,name) \
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| 80 | qt_gl_getProcAddress_search((ctx), name "OES", name, name "EXT", name "ARB")
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| 81 | #else
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| 82 | #define qt_gl_getProcAddress(ctx,name) \
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| 83 | qt_gl_getProcAddress_search((ctx), name, name "ARB", name "EXT", 0)
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| 84 | #define qt_gl_getProcAddressEXT(ctx,name) \
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| 85 | qt_gl_getProcAddress_search((ctx), name "EXT", name, name "ARB", 0)
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| 86 | #define qt_gl_getProcAddressARB(ctx,name) \
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| 87 | qt_gl_getProcAddress_search((ctx), name "ARB", name, name "EXT", 0)
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| 88 | #define qt_gl_getProcAddressOES(ctx,name) \
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| 89 | qt_gl_getProcAddress_search((ctx), name "OES", name, name "EXT", name "ARB")
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| 90 | #endif
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| 91 |
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[2] | 92 | bool qt_resolve_framebufferobject_extensions(QGLContext *ctx)
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| 93 | {
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[561] | 94 | #if defined(QT_OPENGL_ES_2)
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| 95 | static bool have_resolved = false;
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| 96 | if (have_resolved)
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[2] | 97 | return true;
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[561] | 98 | have_resolved = true;
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| 99 | #else
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| 100 | if (glIsRenderbuffer != 0)
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| 101 | return true;
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| 102 | #endif
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[2] | 103 |
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| 104 | if (ctx == 0) {
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| 105 | qWarning("QGLFramebufferObject: Unable to resolve framebuffer object extensions -"
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| 106 | " make sure there is a current context when creating the framebuffer object.");
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| 107 | return false;
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| 108 | }
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| 109 |
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[561] | 110 |
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| 111 | glBlitFramebufferEXT = (_glBlitFramebufferEXT) qt_gl_getProcAddressEXT(ctx, "glBlitFramebuffer");
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| 112 | glRenderbufferStorageMultisampleEXT =
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| 113 | (_glRenderbufferStorageMultisampleEXT) qt_gl_getProcAddressEXT(ctx, "glRenderbufferStorageMultisample");
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| 114 |
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| 115 | #if !defined(QT_OPENGL_ES_2)
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| 116 | glIsRenderbuffer = (_glIsRenderbuffer) qt_gl_getProcAddressEXT(ctx, "glIsRenderbuffer");
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| 117 | if (!glIsRenderbuffer)
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| 118 | return false; // Not much point searching for anything else.
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| 119 | glBindRenderbuffer = (_glBindRenderbuffer) qt_gl_getProcAddressEXT(ctx, "glBindRenderbuffer");
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| 120 | glDeleteRenderbuffers = (_glDeleteRenderbuffers) qt_gl_getProcAddressEXT(ctx, "glDeleteRenderbuffers");
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| 121 | glGenRenderbuffers = (_glGenRenderbuffers) qt_gl_getProcAddressEXT(ctx, "glGenRenderbuffers");
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| 122 | glRenderbufferStorage = (_glRenderbufferStorage) qt_gl_getProcAddressEXT(ctx, "glRenderbufferStorage");
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| 123 | glGetRenderbufferParameteriv =
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| 124 | (_glGetRenderbufferParameteriv) qt_gl_getProcAddressEXT(ctx, "glGetRenderbufferParameteriv");
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| 125 | glIsFramebuffer = (_glIsFramebuffer) qt_gl_getProcAddressEXT(ctx, "glIsFramebuffer");
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| 126 | glBindFramebuffer = (_glBindFramebuffer) qt_gl_getProcAddressEXT(ctx, "glBindFramebuffer");
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| 127 | glDeleteFramebuffers = (_glDeleteFramebuffers) qt_gl_getProcAddressEXT(ctx, "glDeleteFramebuffers");
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| 128 | glGenFramebuffers = (_glGenFramebuffers) qt_gl_getProcAddressEXT(ctx, "glGenFramebuffers");
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| 129 | glCheckFramebufferStatus = (_glCheckFramebufferStatus) qt_gl_getProcAddressEXT(ctx, "glCheckFramebufferStatus");
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| 130 | glFramebufferTexture2D = (_glFramebufferTexture2D) qt_gl_getProcAddressEXT(ctx, "glFramebufferTexture2D");
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| 131 | glFramebufferRenderbuffer = (_glFramebufferRenderbuffer) qt_gl_getProcAddressEXT(ctx, "glFramebufferRenderbuffer");
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| 132 | glGetFramebufferAttachmentParameteriv =
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| 133 | (_glGetFramebufferAttachmentParameteriv) qt_gl_getProcAddressEXT(ctx, "glGetFramebufferAttachmentParameteriv");
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| 134 | glGenerateMipmap = (_glGenerateMipmap) qt_gl_getProcAddressEXT(ctx, "glGenerateMipmap");
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| 135 |
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| 136 | return glIsRenderbuffer != 0;
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[2] | 137 | #else
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| 138 | return true;
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| 139 | #endif
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| 140 | }
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| 141 |
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[561] | 142 | #if !defined(QT_OPENGL_ES_2)
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[2] | 143 | bool qt_resolve_version_1_3_functions(QGLContext *ctx)
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| 144 | {
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| 145 | if (glMultiTexCoord4f != 0)
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| 146 | return true;
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| 147 |
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| 148 | QGLContext cx(QGLFormat::defaultFormat());
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| 149 | glMultiTexCoord4f = (_glMultiTexCoord4f) ctx->getProcAddress(QLatin1String("glMultiTexCoord4f"));
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| 150 |
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| 151 | glActiveTexture = (_glActiveTexture) ctx->getProcAddress(QLatin1String("glActiveTexture"));
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| 152 | return glMultiTexCoord4f && glActiveTexture;
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[561] | 153 | }
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[2] | 154 | #endif
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| 155 |
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[561] | 156 | #if !defined(QT_OPENGL_ES_2)
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[2] | 157 | bool qt_resolve_stencil_face_extension(QGLContext *ctx)
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| 158 | {
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| 159 | if (glActiveStencilFaceEXT != 0)
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| 160 | return true;
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| 161 |
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| 162 | QGLContext cx(QGLFormat::defaultFormat());
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| 163 | glActiveStencilFaceEXT = (_glActiveStencilFaceEXT) ctx->getProcAddress(QLatin1String("glActiveStencilFaceEXT"));
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| 164 |
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| 165 | return glActiveStencilFaceEXT;
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| 166 | }
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[561] | 167 | #endif
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[2] | 168 |
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[561] | 169 |
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| 170 | #if !defined(QT_OPENGL_ES_2)
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[2] | 171 | bool qt_resolve_frag_program_extensions(QGLContext *ctx)
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| 172 | {
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| 173 | if (glProgramStringARB != 0)
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| 174 | return true;
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| 175 |
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| 176 | // ARB_fragment_program
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| 177 | glProgramStringARB = (_glProgramStringARB) ctx->getProcAddress(QLatin1String("glProgramStringARB"));
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| 178 | glBindProgramARB = (_glBindProgramARB) ctx->getProcAddress(QLatin1String("glBindProgramARB"));
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| 179 | glDeleteProgramsARB = (_glDeleteProgramsARB) ctx->getProcAddress(QLatin1String("glDeleteProgramsARB"));
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| 180 | glGenProgramsARB = (_glGenProgramsARB) ctx->getProcAddress(QLatin1String("glGenProgramsARB"));
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| 181 | glProgramLocalParameter4fvARB = (_glProgramLocalParameter4fvARB) ctx->getProcAddress(QLatin1String("glProgramLocalParameter4fvARB"));
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| 182 |
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| 183 | return glProgramStringARB
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| 184 | && glBindProgramARB
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| 185 | && glDeleteProgramsARB
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| 186 | && glGenProgramsARB
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| 187 | && glProgramLocalParameter4fvARB;
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| 188 | }
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[561] | 189 | #endif
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[2] | 190 |
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[561] | 191 |
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[2] | 192 | bool qt_resolve_buffer_extensions(QGLContext *ctx)
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| 193 | {
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[561] | 194 | if (glMapBufferARB && glUnmapBufferARB
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| 195 | #if !defined(QT_OPENGL_ES_2)
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| 196 | && glBindBuffer && glDeleteBuffers && glGenBuffers && glBufferData
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| 197 | #endif
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| 198 | )
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[2] | 199 | return true;
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| 200 |
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[561] | 201 | #if !defined(QT_OPENGL_ES_2)
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| 202 | glBindBuffer = (_glBindBuffer) qt_gl_getProcAddressARB(ctx, "glBindBuffer");
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| 203 | glDeleteBuffers = (_glDeleteBuffers) qt_gl_getProcAddressARB(ctx, "glDeleteBuffers");
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| 204 | glGenBuffers = (_glGenBuffers) qt_gl_getProcAddressARB(ctx, "glGenBuffers");
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| 205 | glBufferData = (_glBufferData) qt_gl_getProcAddressARB(ctx, "glBufferData");
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| 206 | #endif
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| 207 | glMapBufferARB = (_glMapBufferARB) qt_gl_getProcAddressARB(ctx, "glMapBuffer");
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| 208 | glUnmapBufferARB = (_glUnmapBufferARB) qt_gl_getProcAddressARB(ctx, "glUnmapBuffer");
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[2] | 209 |
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[561] | 210 | return glMapBufferARB
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| 211 | && glUnmapBufferARB
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| 212 | #if !defined(QT_OPENGL_ES_2)
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| 213 | && glBindBuffer
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| 214 | && glDeleteBuffers
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| 215 | && glGenBuffers
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| 216 | && glBufferData
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| 217 | #endif
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| 218 | ;
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[2] | 219 | }
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| 220 |
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| 221 | bool qt_resolve_glsl_extensions(QGLContext *ctx)
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| 222 | {
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[561] | 223 | #if defined(QT_OPENGL_ES_2)
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| 224 | // The GLSL shader functions are always present in OpenGL/ES 2.0.
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| 225 | // The only exceptions are glGetProgramBinaryOES and glProgramBinaryOES.
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| 226 | if (!QGLContextPrivate::extensionFuncs(ctx).qt_glslResolved) {
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| 227 | glGetProgramBinaryOES = (_glGetProgramBinaryOES) ctx->getProcAddress(QLatin1String("glGetProgramBinaryOES"));
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| 228 | glProgramBinaryOES = (_glProgramBinaryOES) ctx->getProcAddress(QLatin1String("glProgramBinaryOES"));
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| 229 | QGLContextPrivate::extensionFuncs(ctx).qt_glslResolved = true;
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| 230 | }
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| 231 | return true;
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| 232 | #else
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[2] | 233 | if (glCreateShader)
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| 234 | return true;
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| 235 |
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| 236 | glCreateShader = (_glCreateShader) ctx->getProcAddress(QLatin1String("glCreateShader"));
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[561] | 237 | if (glCreateShader) {
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| 238 | glShaderSource = (_glShaderSource) ctx->getProcAddress(QLatin1String("glShaderSource"));
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| 239 | glShaderBinary = (_glShaderBinary) ctx->getProcAddress(QLatin1String("glShaderBinary"));
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| 240 | glCompileShader = (_glCompileShader) ctx->getProcAddress(QLatin1String("glCompileShader"));
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| 241 | glDeleteShader = (_glDeleteShader) ctx->getProcAddress(QLatin1String("glDeleteShader"));
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| 242 | glIsShader = (_glIsShader) ctx->getProcAddress(QLatin1String("glIsShader"));
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[2] | 243 |
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[561] | 244 | glCreateProgram = (_glCreateProgram) ctx->getProcAddress(QLatin1String("glCreateProgram"));
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| 245 | glAttachShader = (_glAttachShader) ctx->getProcAddress(QLatin1String("glAttachShader"));
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| 246 | glDetachShader = (_glDetachShader) ctx->getProcAddress(QLatin1String("glDetachShader"));
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| 247 | glLinkProgram = (_glLinkProgram) ctx->getProcAddress(QLatin1String("glLinkProgram"));
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| 248 | glUseProgram = (_glUseProgram) ctx->getProcAddress(QLatin1String("glUseProgram"));
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| 249 | glDeleteProgram = (_glDeleteProgram) ctx->getProcAddress(QLatin1String("glDeleteProgram"));
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| 250 | glIsProgram = (_glIsProgram) ctx->getProcAddress(QLatin1String("glIsProgram"));
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[2] | 251 |
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[561] | 252 | glGetShaderInfoLog = (_glGetShaderInfoLog) ctx->getProcAddress(QLatin1String("glGetShaderInfoLog"));
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| 253 | glGetShaderiv = (_glGetShaderiv) ctx->getProcAddress(QLatin1String("glGetShaderiv"));
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| 254 | glGetShaderSource = (_glGetShaderSource) ctx->getProcAddress(QLatin1String("glGetShaderSource"));
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| 255 | glGetProgramiv = (_glGetProgramiv) ctx->getProcAddress(QLatin1String("glGetProgramiv"));
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| 256 | glGetProgramInfoLog = (_glGetProgramInfoLog) ctx->getProcAddress(QLatin1String("glGetProgramInfoLog"));
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[2] | 257 |
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[561] | 258 | glGetUniformLocation = (_glGetUniformLocation) ctx->getProcAddress(QLatin1String("glGetUniformLocation"));
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| 259 | glUniform4fv = (_glUniform4fv) ctx->getProcAddress(QLatin1String("glUniform4fv"));
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| 260 | glUniform3fv = (_glUniform3fv) ctx->getProcAddress(QLatin1String("glUniform3fv"));
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| 261 | glUniform2fv = (_glUniform2fv) ctx->getProcAddress(QLatin1String("glUniform2fv"));
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| 262 | glUniform1fv = (_glUniform1fv) ctx->getProcAddress(QLatin1String("glUniform1fv"));
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| 263 | glUniform1i = (_glUniform1i) ctx->getProcAddress(QLatin1String("glUniform1i"));
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| 264 | glUniform1iv = (_glUniform1iv) ctx->getProcAddress(QLatin1String("glUniform1iv"));
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| 265 | glUniformMatrix2fv = (_glUniformMatrix2fv) ctx->getProcAddress(QLatin1String("glUniformMatrix2fv"));
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| 266 | glUniformMatrix3fv = (_glUniformMatrix3fv) ctx->getProcAddress(QLatin1String("glUniformMatrix3fv"));
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| 267 | glUniformMatrix4fv = (_glUniformMatrix4fv) ctx->getProcAddress(QLatin1String("glUniformMatrix4fv"));
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| 268 | glUniformMatrix2x3fv = (_glUniformMatrix2x3fv) ctx->getProcAddress(QLatin1String("glUniformMatrix2x3fv"));
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| 269 | glUniformMatrix2x4fv = (_glUniformMatrix2x4fv) ctx->getProcAddress(QLatin1String("glUniformMatrix2x4fv"));
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| 270 | glUniformMatrix3x2fv = (_glUniformMatrix3x2fv) ctx->getProcAddress(QLatin1String("glUniformMatrix3x2fv"));
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| 271 | glUniformMatrix3x4fv = (_glUniformMatrix3x4fv) ctx->getProcAddress(QLatin1String("glUniformMatrix3x4fv"));
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| 272 | glUniformMatrix4x2fv = (_glUniformMatrix4x2fv) ctx->getProcAddress(QLatin1String("glUniformMatrix4x2fv"));
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| 273 | glUniformMatrix4x3fv = (_glUniformMatrix4x3fv) ctx->getProcAddress(QLatin1String("glUniformMatrix4x3fv"));
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[2] | 274 |
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[561] | 275 | glBindAttribLocation = (_glBindAttribLocation) ctx->getProcAddress(QLatin1String("glBindAttribLocation"));
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| 276 | glGetAttribLocation = (_glGetAttribLocation) ctx->getProcAddress(QLatin1String("glGetAttribLocation"));
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| 277 | glVertexAttrib1fv = (_glVertexAttrib1fv) ctx->getProcAddress(QLatin1String("glVertexAttrib1fv"));
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| 278 | glVertexAttrib2fv = (_glVertexAttrib2fv) ctx->getProcAddress(QLatin1String("glVertexAttrib2fv"));
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| 279 | glVertexAttrib3fv = (_glVertexAttrib3fv) ctx->getProcAddress(QLatin1String("glVertexAttrib3fv"));
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| 280 | glVertexAttrib4fv = (_glVertexAttrib4fv) ctx->getProcAddress(QLatin1String("glVertexAttrib4fv"));
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| 281 | glVertexAttribPointer = (_glVertexAttribPointer) ctx->getProcAddress(QLatin1String("glVertexAttribPointer"));
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| 282 | glDisableVertexAttribArray = (_glDisableVertexAttribArray) ctx->getProcAddress(QLatin1String("glDisableVertexAttribArray"));
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| 283 | glEnableVertexAttribArray = (_glEnableVertexAttribArray) ctx->getProcAddress(QLatin1String("glEnableVertexAttribArray"));
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| 284 |
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| 285 | } else {
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| 286 | // We may not have the standard shader functions, but we might
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| 287 | // have the older ARB functions instead.
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| 288 | glCreateShader = (_glCreateShader) ctx->getProcAddress(QLatin1String("glCreateShaderObjectARB"));
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| 289 | glShaderSource = (_glShaderSource) ctx->getProcAddress(QLatin1String("glShaderSourceARB"));
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| 290 | glShaderBinary = (_glShaderBinary) ctx->getProcAddress(QLatin1String("glShaderBinaryARB"));
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| 291 | glCompileShader = (_glCompileShader) ctx->getProcAddress(QLatin1String("glCompileShaderARB"));
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| 292 | glDeleteShader = (_glDeleteShader) ctx->getProcAddress(QLatin1String("glDeleteObjectARB"));
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| 293 | glIsShader = 0;
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| 294 |
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| 295 | glCreateProgram = (_glCreateProgram) ctx->getProcAddress(QLatin1String("glCreateProgramObjectARB"));
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| 296 | glAttachShader = (_glAttachShader) ctx->getProcAddress(QLatin1String("glAttachObjectARB"));
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| 297 | glDetachShader = (_glDetachShader) ctx->getProcAddress(QLatin1String("glDetachObjectARB"));
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| 298 | glLinkProgram = (_glLinkProgram) ctx->getProcAddress(QLatin1String("glLinkProgramARB"));
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| 299 | glUseProgram = (_glUseProgram) ctx->getProcAddress(QLatin1String("glUseProgramObjectARB"));
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| 300 | glDeleteProgram = (_glDeleteProgram) ctx->getProcAddress(QLatin1String("glDeleteObjectARB"));
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| 301 | glIsProgram = 0;
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| 302 |
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| 303 | glGetShaderInfoLog = (_glGetShaderInfoLog) ctx->getProcAddress(QLatin1String("glGetInfoLogARB"));
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| 304 | glGetShaderiv = (_glGetShaderiv) ctx->getProcAddress(QLatin1String("glGetObjectParameterivARB"));
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| 305 | glGetShaderSource = (_glGetShaderSource) ctx->getProcAddress(QLatin1String("glGetShaderSourceARB"));
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| 306 | glGetProgramiv = (_glGetProgramiv) ctx->getProcAddress(QLatin1String("glGetObjectParameterivARB"));
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| 307 | glGetProgramInfoLog = (_glGetProgramInfoLog) ctx->getProcAddress(QLatin1String("glGetInfoLogARB"));
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| 308 |
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| 309 | glGetUniformLocation = (_glGetUniformLocation) ctx->getProcAddress(QLatin1String("glGetUniformLocationARB"));
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| 310 | glUniform4fv = (_glUniform4fv) ctx->getProcAddress(QLatin1String("glUniform4fvARB"));
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| 311 | glUniform3fv = (_glUniform3fv) ctx->getProcAddress(QLatin1String("glUniform3fvARB"));
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| 312 | glUniform2fv = (_glUniform2fv) ctx->getProcAddress(QLatin1String("glUniform2fvARB"));
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| 313 | glUniform1fv = (_glUniform1fv) ctx->getProcAddress(QLatin1String("glUniform1fvARB"));
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| 314 | glUniform1i = (_glUniform1i) ctx->getProcAddress(QLatin1String("glUniform1iARB"));
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| 315 | glUniform1iv = (_glUniform1iv) ctx->getProcAddress(QLatin1String("glUniform1ivARB"));
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| 316 | glUniformMatrix2fv = (_glUniformMatrix2fv) ctx->getProcAddress(QLatin1String("glUniformMatrix2fvARB"));
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| 317 | glUniformMatrix3fv = (_glUniformMatrix3fv) ctx->getProcAddress(QLatin1String("glUniformMatrix3fvARB"));
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| 318 | glUniformMatrix4fv = (_glUniformMatrix4fv) ctx->getProcAddress(QLatin1String("glUniformMatrix4fvARB"));
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| 319 | glUniformMatrix2x3fv = (_glUniformMatrix2x3fv) ctx->getProcAddress(QLatin1String("glUniformMatrix2x3fvARB"));
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| 320 | glUniformMatrix2x4fv = (_glUniformMatrix2x4fv) ctx->getProcAddress(QLatin1String("glUniformMatrix2x4fvARB"));
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| 321 | glUniformMatrix3x2fv = (_glUniformMatrix3x2fv) ctx->getProcAddress(QLatin1String("glUniformMatrix3x2fvARB"));
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| 322 | glUniformMatrix3x4fv = (_glUniformMatrix3x4fv) ctx->getProcAddress(QLatin1String("glUniformMatrix3x4fvARB"));
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| 323 | glUniformMatrix4x2fv = (_glUniformMatrix4x2fv) ctx->getProcAddress(QLatin1String("glUniformMatrix4x2fvARB"));
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| 324 | glUniformMatrix4x3fv = (_glUniformMatrix4x3fv) ctx->getProcAddress(QLatin1String("glUniformMatrix4x3fvARB"));
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| 325 |
|
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| 326 | glBindAttribLocation = (_glBindAttribLocation) ctx->getProcAddress(QLatin1String("glBindAttribLocationARB"));
|
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| 327 | glGetAttribLocation = (_glGetAttribLocation) ctx->getProcAddress(QLatin1String("glGetAttribLocationARB"));
|
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| 328 | glVertexAttrib1fv = (_glVertexAttrib1fv) ctx->getProcAddress(QLatin1String("glVertexAttrib1fvARB"));
|
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| 329 | glVertexAttrib2fv = (_glVertexAttrib2fv) ctx->getProcAddress(QLatin1String("glVertexAttrib2fvARB"));
|
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| 330 | glVertexAttrib3fv = (_glVertexAttrib3fv) ctx->getProcAddress(QLatin1String("glVertexAttrib3fvARB"));
|
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| 331 | glVertexAttrib4fv = (_glVertexAttrib4fv) ctx->getProcAddress(QLatin1String("glVertexAttrib4fvARB"));
|
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| 332 | glVertexAttribPointer = (_glVertexAttribPointer) ctx->getProcAddress(QLatin1String("glVertexAttribPointerARB"));
|
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| 333 | glDisableVertexAttribArray = (_glDisableVertexAttribArray) ctx->getProcAddress(QLatin1String("glDisableVertexAttribArrayARB"));
|
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| 334 | glEnableVertexAttribArray = (_glEnableVertexAttribArray) ctx->getProcAddress(QLatin1String("glEnableVertexAttribArrayARB"));
|
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| 335 | }
|
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| 336 |
|
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| 337 | // Note: glShaderBinary(), glIsShader(), glIsProgram(), and
|
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| 338 | // glUniformMatrixNxMfv() are optional, but all other functions
|
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| 339 | // are required.
|
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| 340 |
|
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| 341 | return glCreateShader &&
|
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| 342 | glShaderSource &&
|
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| 343 | glCompileShader &&
|
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| 344 | glDeleteProgram &&
|
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| 345 | glCreateProgram &&
|
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| 346 | glAttachShader &&
|
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| 347 | glDetachShader &&
|
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| 348 | glLinkProgram &&
|
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| 349 | glUseProgram &&
|
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| 350 | glDeleteProgram &&
|
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| 351 | glGetShaderInfoLog &&
|
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| 352 | glGetShaderiv &&
|
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| 353 | glGetShaderSource &&
|
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| 354 | glGetProgramiv &&
|
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| 355 | glGetProgramInfoLog &&
|
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| 356 | glGetUniformLocation &&
|
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| 357 | glUniform1fv &&
|
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| 358 | glUniform2fv &&
|
---|
| 359 | glUniform3fv &&
|
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| 360 | glUniform4fv &&
|
---|
| 361 | glUniform1i &&
|
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| 362 | glUniform1iv &&
|
---|
| 363 | glUniformMatrix2fv &&
|
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| 364 | glUniformMatrix3fv &&
|
---|
| 365 | glUniformMatrix4fv &&
|
---|
| 366 | glBindAttribLocation &&
|
---|
| 367 | glGetAttribLocation &&
|
---|
| 368 | glVertexAttrib1fv &&
|
---|
| 369 | glVertexAttrib2fv &&
|
---|
| 370 | glVertexAttrib3fv &&
|
---|
| 371 | glVertexAttrib4fv &&
|
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| 372 | glVertexAttribPointer &&
|
---|
| 373 | glDisableVertexAttribArray &&
|
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| 374 | glEnableVertexAttribArray;
|
---|
| 375 | #endif
|
---|
[2] | 376 | }
|
---|
| 377 |
|
---|
[561] | 378 | #if !defined(QT_OPENGL_ES_2)
|
---|
| 379 | bool qt_resolve_version_2_0_functions(QGLContext *ctx)
|
---|
| 380 | {
|
---|
| 381 | bool gl2supported = true;
|
---|
| 382 | if (!qt_resolve_glsl_extensions(ctx))
|
---|
| 383 | gl2supported = false;
|
---|
| 384 |
|
---|
| 385 | if (!qt_resolve_version_1_3_functions(ctx))
|
---|
| 386 | gl2supported = false;
|
---|
| 387 |
|
---|
| 388 | if (!qt_resolve_framebufferobject_extensions(ctx))
|
---|
| 389 | gl2supported = false;
|
---|
| 390 |
|
---|
| 391 | if (glStencilOpSeparate)
|
---|
| 392 | return gl2supported;
|
---|
| 393 |
|
---|
| 394 | glBlendColor = (_glBlendColor) ctx->getProcAddress(QLatin1String("glBlendColor"));
|
---|
| 395 | glStencilOpSeparate = (_glStencilOpSeparate) ctx->getProcAddress(QLatin1String("glStencilOpSeparate"));
|
---|
| 396 | if (!glBlendColor || !glStencilOpSeparate)
|
---|
| 397 | gl2supported = false;
|
---|
| 398 |
|
---|
| 399 | return gl2supported;
|
---|
| 400 | }
|
---|
| 401 | #endif
|
---|
| 402 |
|
---|
| 403 |
|
---|
[2] | 404 | QT_END_NAMESPACE
|
---|