source: trunk/src/opengl/qgl_p.h@ 58

Last change on this file since 58 was 2, checked in by Dmitry A. Kuminov, 16 years ago

Initially imported qt-all-opensource-src-4.5.1 from Trolltech.

File size: 11.0 KB
Line 
1/****************************************************************************
2**
3** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
4** Contact: Qt Software Information ([email protected])
5**
6** This file is part of the QtOpenGL module of the Qt Toolkit.
7**
8** $QT_BEGIN_LICENSE:LGPL$
9** Commercial Usage
10** Licensees holding valid Qt Commercial licenses may use this file in
11** accordance with the Qt Commercial License Agreement provided with the
12** Software or, alternatively, in accordance with the terms contained in
13** a written agreement between you and Nokia.
14**
15** GNU Lesser General Public License Usage
16** Alternatively, this file may be used under the terms of the GNU Lesser
17** General Public License version 2.1 as published by the Free Software
18** Foundation and appearing in the file LICENSE.LGPL included in the
19** packaging of this file. Please review the following information to
20** ensure the GNU Lesser General Public License version 2.1 requirements
21** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
22**
23** In addition, as a special exception, Nokia gives you certain
24** additional rights. These rights are described in the Nokia Qt LGPL
25** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
26** package.
27**
28** GNU General Public License Usage
29** Alternatively, this file may be used under the terms of the GNU
30** General Public License version 3.0 as published by the Free Software
31** Foundation and appearing in the file LICENSE.GPL included in the
32** packaging of this file. Please review the following information to
33** ensure the GNU General Public License version 3.0 requirements will be
34** met: http://www.gnu.org/copyleft/gpl.html.
35**
36** If you are unsure which license is appropriate for your use, please
37** contact the sales department at [email protected].
38** $QT_END_LICENSE$
39**
40****************************************************************************/
41
42#ifndef QGL_P_H
43#define QGL_P_H
44
45//
46// W A R N I N G
47// -------------
48//
49// This file is not part of the Qt API. It exists for the convenience
50// of the QGLWidget class. This header file may change from
51// version to version without notice, or even be removed.
52//
53// We mean it.
54//
55
56#include "QtOpenGL/qgl.h"
57#include "QtOpenGL/qglcolormap.h"
58#include "QtCore/qmap.h"
59#include "QtCore/qthread.h"
60#include "QtCore/qthreadstorage.h"
61#include "QtCore/qhash.h"
62#include "private/qwidget_p.h"
63
64#ifndef QT_OPENGL_ES_1_CL
65#define q_vertexType float
66#define q_vertexTypeEnum GL_FLOAT
67#define f2vt(f) (f)
68#define vt2f(x) (x)
69#define i2vt(i) (float(i))
70#else
71#define FLOAT2X(f) (int( (f) * (65536)))
72#define X2FLOAT(x) (float(x) / 65536.0f)
73#define f2vt(f) FLOAT2X(f)
74#define i2vt(i) ((i)*65536)
75#define vt2f(x) X2FLOAT(x)
76#define q_vertexType GLfixed
77#define q_vertexTypeEnum GL_FIXED
78#endif //QT_OPENGL_ES_1_CL
79
80#ifdef QT_OPENGL_ES
81QT_BEGIN_INCLUDE_NAMESPACE
82#if defined(QT_OPENGL_ES_2)
83#include <EGL/egl.h>
84#else
85#include <GLES/egl.h>
86#endif
87QT_END_INCLUDE_NAMESPACE
88#endif
89
90QT_BEGIN_NAMESPACE
91
92class QGLContext;
93class QGLOverlayWidget;
94class QPixmap;
95class QPixmapFilter;
96#ifdef Q_WS_MAC
97# ifdef qDebug
98# define old_qDebug qDebug
99# undef qDebug
100# endif
101QT_BEGIN_INCLUDE_NAMESPACE
102#ifndef QT_MAC_USE_COCOA
103# include <AGL/agl.h>
104#endif
105QT_END_INCLUDE_NAMESPACE
106# ifdef old_qDebug
107# undef qDebug
108# define qDebug QT_QDEBUG_MACRO
109# undef old_qDebug
110# endif
111class QMacWindowChangeEvent;
112#endif
113
114#ifdef Q_WS_QWS
115class QWSGLWindowSurface;
116#endif
117
118#if defined(QT_OPENGL_ES)
119class QEglContext;
120#endif
121
122QT_BEGIN_INCLUDE_NAMESPACE
123#include <QtOpenGL/private/qglextensions_p.h>
124QT_END_INCLUDE_NAMESPACE
125
126class QGLFormatPrivate
127{
128public:
129 QGLFormatPrivate() {
130 opts = QGL::DoubleBuffer | QGL::DepthBuffer | QGL::Rgba | QGL::DirectRendering | QGL::StencilBuffer;
131#if defined(QT_OPENGL_ES_2)
132 opts |= QGL::SampleBuffers;
133#endif
134 pln = 0;
135 depthSize = accumSize = stencilSize = redSize = greenSize = blueSize = alphaSize = -1;
136 numSamples = -1;
137 swapInterval = -1;
138 }
139 QGL::FormatOptions opts;
140 int pln;
141 int depthSize;
142 int accumSize;
143 int stencilSize;
144 int redSize;
145 int greenSize;
146 int blueSize;
147 int alphaSize;
148 int numSamples;
149 int swapInterval;
150};
151
152class QGLWidgetPrivate : public QWidgetPrivate
153{
154 Q_DECLARE_PUBLIC(QGLWidget)
155public:
156 QGLWidgetPrivate() : QWidgetPrivate()
157#ifdef Q_WS_QWS
158 , wsurf(0)
159#endif
160#if defined(Q_WS_X11) && defined(QT_OPENGL_ES)
161 , eglSurfaceWindowId(0)
162#endif
163 {}
164
165 ~QGLWidgetPrivate() {}
166
167 void init(QGLContext *context, const QGLWidget* shareWidget);
168 void initContext(QGLContext *context, const QGLWidget* shareWidget);
169 bool renderCxPm(QPixmap *pixmap);
170 void cleanupColormaps();
171
172 QGLContext *glcx;
173 bool autoSwap;
174
175 QGLColormap cmap;
176 QMap<QString, int> displayListCache;
177
178#if defined(Q_WS_WIN)
179 void updateColormap();
180 QGLContext *olcx;
181#elif defined(Q_WS_X11)
182 QGLOverlayWidget *olw;
183#if defined(QT_OPENGL_ES)
184 void recreateEglSurface(bool force);
185 WId eglSurfaceWindowId;
186#endif
187#elif defined(Q_WS_MAC)
188 QGLContext *olcx;
189 void updatePaintDevice();
190#elif defined(Q_WS_QWS)
191 QWSGLWindowSurface *wsurf;
192#endif
193};
194
195class QGLContextPrivate
196{
197 Q_DECLARE_PUBLIC(QGLContext)
198public:
199 explicit QGLContextPrivate(QGLContext *context) : internal_context(false), q_ptr(context) {}
200 ~QGLContextPrivate() {}
201 GLuint bindTexture(const QImage &image, GLenum target, GLint format, const qint64 key,
202 bool clean = false);
203 GLuint bindTexture(const QPixmap &pixmap, GLenum target, GLint format, bool clean);
204 GLuint bindTexture(const QImage &image, GLenum target, GLint format, bool clean);