1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation ([email protected])
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6 | **
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7 | ** This file is part of the QtOpenGL module of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:LGPL$
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10 | ** Commercial Usage
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11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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12 | ** accordance with the Qt Commercial License Agreement provided with the
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13 | ** Software or, alternatively, in accordance with the terms contained in
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14 | ** a written agreement between you and Nokia.
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15 | **
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16 | ** GNU Lesser General Public License Usage
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17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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18 | ** General Public License version 2.1 as published by the Free Software
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19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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20 | ** packaging of this file. Please review the following information to
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21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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23 | **
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24 | ** In addition, as a special exception, Nokia gives you certain additional
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25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you have questions regarding the use of this file, please contact
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37 | ** Nokia at [email protected].
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | #include <QtOpenGL/qgl.h>
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43 | #include <QtOpenGL/qglpixelbuffer.h>
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44 | #include "qgl_p.h"
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45 | #include "qgl_egl_p.h"
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46 | #include "qglpixelbuffer_p.h"
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47 |
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48 | #ifdef Q_WS_X11
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49 | #include <QtGui/private/qpixmap_x11_p.h>
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50 | #endif
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51 |
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52 | QT_BEGIN_NAMESPACE
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53 |
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54 | void qt_eglproperties_set_glformat(QEglProperties& eglProperties, const QGLFormat& glFormat)
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55 | {
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56 | int redSize = glFormat.redBufferSize();
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57 | int greenSize = glFormat.greenBufferSize();
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58 | int blueSize = glFormat.blueBufferSize();
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59 | int alphaSize = glFormat.alphaBufferSize();
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60 | int depthSize = glFormat.depthBufferSize();
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61 | int stencilSize = glFormat.stencilBufferSize();
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62 | int sampleCount = glFormat.samples();
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63 |
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64 | // QGLFormat uses a magic value of -1 to indicate "don't care", even when a buffer of that
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65 | // type has been requested. So we must check QGLFormat's booleans too if size is -1:
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66 | if (glFormat.alpha() && alphaSize <= 0)
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67 | alphaSize = 1;
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68 | if (glFormat.depth() && depthSize <= 0)
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69 | depthSize = 1;
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70 | if (glFormat.stencil() && stencilSize <= 0)
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71 | stencilSize = 1;
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72 | if (glFormat.sampleBuffers() && sampleCount <= 0)
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73 | sampleCount = 1;
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74 |
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75 | // We want to make sure 16-bit configs are chosen over 32-bit configs as they will provide
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76 | // the best performance. The EGL config selection algorithm is a bit stange in this regard:
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77 | // The selection criteria for EGL_BUFFER_SIZE is "AtLeast", so we can't use it to discard
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78 | // 32-bit configs completely from the selection. So it then comes to the sorting algorithm.
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79 | // The red/green/blue sizes have a sort priority of 3, so they are sorted by first. The sort
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80 | // order is special and described as "by larger _total_ number of color bits.". So EGL will
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81 | // put 32-bit configs in the list before the 16-bit configs. However, the spec also goes on
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82 | // to say "If the requested number of bits in attrib_list for a particular component is 0,
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83 | // then the number of bits for that component is not considered". This part of the spec also
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84 | // seems to imply that setting the red/green/blue bits to zero means none of the components
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85 | // are considered and EGL disregards the entire sorting rule. It then looks to the next
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86 | // highest priority rule, which is EGL_BUFFER_SIZE. Despite the selection criteria being
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87 | // "AtLeast" for EGL_BUFFER_SIZE, it's sort order is "smaller" meaning 16-bit configs are
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88 | // put in the list before 32-bit configs. So, to make sure 16-bit is preffered over 32-bit,
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89 | // we must set the red/green/blue sizes to zero. This has an unfortunate consequence that
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90 | // if the application sets the red/green/blue size to 5/6/5 on the QGLFormat, they will
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91 | // probably get a 32-bit config, even when there's an RGB565 config available. Oh well.
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92 |
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93 | // Now normalize the values so -1 becomes 0
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94 | redSize = redSize > 0 ? redSize : 0;
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95 | greenSize = greenSize > 0 ? greenSize : 0;
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96 | blueSize = blueSize > 0 ? blueSize : 0;
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97 | alphaSize = alphaSize > 0 ? alphaSize : 0;
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98 | depthSize = depthSize > 0 ? depthSize : 0;
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99 | stencilSize = stencilSize > 0 ? stencilSize : 0;
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100 | sampleCount = sampleCount > 0 ? sampleCount : 0;
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101 |
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102 | eglProperties.setValue(EGL_RED_SIZE, redSize);
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103 | eglProperties.setValue(EGL_GREEN_SIZE, greenSize);
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104 | eglProperties.setValue(EGL_BLUE_SIZE, blueSize);
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105 | eglProperties.setValue(EGL_ALPHA_SIZE, alphaSize);
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106 | eglProperties.setValue(EGL_DEPTH_SIZE, depthSize);
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107 | eglProperties.setValue(EGL_STENCIL_SIZE, stencilSize);
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108 | eglProperties.setValue(EGL_SAMPLES, sampleCount);
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109 | eglProperties.setValue(EGL_SAMPLE_BUFFERS, sampleCount ? 1 : 0);
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110 | }
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111 |
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112 | // Updates "format" with the parameters of the selected configuration.
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113 | void qt_glformat_from_eglconfig(QGLFormat& format, const EGLConfig config)
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114 | {
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115 | EGLint redSize = 0;
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116 | EGLint greenSize = 0;
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117 | EGLint blueSize = 0;
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118 | EGLint alphaSize = 0;
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119 | EGLint depthSize = 0;
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120 | EGLint stencilSize = 0;
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121 | EGLint sampleCount = 0;
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122 | EGLint level = 0;
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123 |
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124 | EGLDisplay display = QEgl::display();
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125 | eglGetConfigAttrib(display, config, EGL_RED_SIZE, &redSize);
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126 | eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &greenSize);
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127 | eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &blueSize);
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128 | eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &alphaSize);
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129 | eglGetConfigAttrib(display, config, EGL_DEPTH_SIZE, &depthSize);
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130 | eglGetConfigAttrib(display, config, EGL_STENCIL_SIZE, &stencilSize);
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131 | eglGetConfigAttrib(display, config, EGL_SAMPLES, &sampleCount);
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132 | eglGetConfigAttrib(display, config, EGL_LEVEL, &level);
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133 |
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134 | format.setRedBufferSize(redSize);
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135 | format.setGreenBufferSize(greenSize);
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136 | format.setBlueBufferSize(blueSize);
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137 | format.setAlphaBufferSize(alphaSize);
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138 | format.setDepthBufferSize(depthSize);
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139 | format.setStencilBufferSize(stencilSize);
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140 | format.setSamples(sampleCount);
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141 | format.setPlane(level);
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142 | format.setDirectRendering(true); // All EGL contexts are direct-rendered
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143 | format.setRgba(true); // EGL doesn't support colour index rendering
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144 | format.setStereo(false); // EGL doesn't support stereo buffers
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145 | format.setAccumBufferSize(0); // EGL doesn't support accululation buffers
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146 | format.setDoubleBuffer(true); // We don't support single buffered EGL contexts
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147 |
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148 | // Clear the EGL error state because some of the above may
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149 | // have errored out because the attribute is not applicable
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150 | // to the surface type. Such errors don't matter.
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151 | eglGetError();
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152 | }
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153 |
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154 | bool QGLFormat::hasOpenGL()
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155 | {
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156 | return true;
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157 | }
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158 |
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159 | void QGLContext::reset()
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160 | {
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161 | Q_D(QGLContext);
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162 | if (!d->valid)
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163 | return;
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164 | d->cleanup();
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165 | doneCurrent();
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166 | if (d->eglContext && d->ownsEglContext) {
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167 | d->destroyEglSurfaceForDevice();
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168 | delete d->eglContext;
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169 | }
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170 | d->ownsEglContext = false;
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171 | d->eglContext = 0;
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172 | d->eglSurface = EGL_NO_SURFACE;
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173 | d->crWin = false;
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174 | d->sharing = false;
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175 | d->valid = false;
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176 | d->transpColor = QColor();
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177 | d->initDone = false;
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178 | QGLContextGroup::removeShare(this);
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179 | }
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180 |
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181 | void QGLContext::makeCurrent()
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182 | {
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183 | Q_D(QGLContext);
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184 | if (!d->valid || !d->eglContext || d->eglSurfaceForDevice() == EGL_NO_SURFACE) {
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185 | qWarning("QGLContext::makeCurrent(): Cannot make invalid context current");
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186 | return;
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187 | }
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188 |
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189 | if (d->eglContext->makeCurrent(d->eglSurfaceForDevice())) {
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190 | QGLContextPrivate::setCurrentContext(this);
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191 | if (!d->workaroundsCached) {
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192 | d->workaroundsCached = true;
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193 | const char *renderer = reinterpret_cast<const char *>(glGetString(GL_RENDERER));
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194 | if (renderer && (strstr(renderer, "SGX") || strstr(renderer, "MBX"))) {
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195 | // PowerVR MBX/SGX chips needs to clear all buffers when starting to render
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196 | // a new frame, otherwise there will be a performance penalty to pay for
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197 | // each frame.
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198 | d->workaround_needsFullClearOnEveryFrame = true;
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199 |
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200 | // Older PowerVR SGX drivers (like the one in the N900) have a
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201 | // bug which prevents glCopyTexSubImage2D() to work with a POT
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202 | // or GL_ALPHA texture bound to an FBO. The only way to
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203 | // identify that driver is to check the EGL version number for it.
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204 | const char *egl_version = eglQueryString(d->eglContext->display(), EGL_VERSION);
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205 | if (egl_version && strstr(egl_version, "1.3"))
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206 | d->workaround_brokenFBOReadBack = true;
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207 | else if (egl_version && strstr(egl_version, "1.4"))
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208 | d->workaround_brokenTexSubImage = true;
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209 | }
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210 | }
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211 | }
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212 | }
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213 |
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214 | void QGLContext::doneCurrent()
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215 | {
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216 | Q_D(QGLContext);
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217 | if (d->eglContext)
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218 | d->eglContext->doneCurrent();
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219 |
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220 | QGLContextPrivate::setCurrentContext(0);
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221 | }
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222 |
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223 |
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224 | void QGLContext::swapBuffers() const
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225 | {
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226 | Q_D(const QGLContext);
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227 | if (!d->valid || !d->eglContext)
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228 | return;
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229 |
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230 | d->eglContext->swapBuffers(d->eglSurfaceForDevice());
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231 | }
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232 |
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233 | void QGLContextPrivate::destroyEglSurfaceForDevice()
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234 | {
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235 | if (eglSurface != EGL_NO_SURFACE) {
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236 | #if defined(Q_WS_X11) || defined(Q_OS_SYMBIAN)
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237 | // Make sure we don't call eglDestroySurface on a surface which
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238 | // was created for a different winId. This applies only to QGLWidget
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239 | // paint device, so make sure this is the one we're operating on
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240 | // (as opposed to a QGLWindowSurface use case).
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241 | if (paintDevice && paintDevice->devType() == QInternal::Widget) {
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242 | QWidget *w = static_cast<QWidget *>(paintDevice);
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243 | if (QGLWidget *wgl = qobject_cast<QGLWidget *>(w)) {
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244 | if (wgl->d_func()->eglSurfaceWindowId != wgl->winId()) {
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245 | qWarning("WARNING: Potential EGL surface leak! Not destroying surface.");
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246 | eglSurface = EGL_NO_SURFACE;
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247 | return;
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248 | }
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249 | }
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250 | }
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251 | #endif
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252 | eglDestroySurface(eglContext->display(), eglSurface);
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253 | eglSurface = EGL_NO_SURFACE;
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254 | }
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255 | }
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256 |
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257 | EGLSurface QGLContextPrivate::eglSurfaceForDevice() const
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258 | {
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259 | // If a QPixmapData had to create the QGLContext, we don't have a paintDevice
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260 | if (!paintDevice)
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261 | return eglSurface;
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262 |
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263 | #ifdef Q_WS_X11
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264 | if (paintDevice->devType() == QInternal::Pixmap) {
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265 | QPixmapData *pmd = static_cast<QPixmap*>(paintDevice)->data_ptr().data();
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266 | if (pmd->classId() == QPixmapData::X11Class) {
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267 | QX11PixmapData* x11PixmapData = static_cast<QX11PixmapData*>(pmd);
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268 | return (EGLSurface)x11PixmapData->gl_surface;
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269 | }
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270 | }
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271 | #endif
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272 |
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273 | if (paintDevice->devType() == QInternal::Pbuffer) {
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274 | QGLPixelBuffer* pbuf = static_cast<QGLPixelBuffer*>(paintDevice);
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275 | return pbuf->d_func()->pbuf;
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276 | }
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277 |
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278 | return eglSurface;
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279 | }
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280 |
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281 | void QGLContextPrivate::swapRegion(const QRegion ®ion)
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282 | {
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283 | if (!valid || !eglContext)
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284 | return;
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285 |
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286 | eglContext->swapBuffersRegion2NOK(eglSurfaceForDevice(), ®ion);
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287 | }
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288 |
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289 | void QGLWidget::setMouseTracking(bool enable)
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290 | {
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291 | QWidget::setMouseTracking(enable);
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292 | }
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293 |
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294 | QColor QGLContext::overlayTransparentColor() const
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295 | {
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296 | return d_func()->transpColor;
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297 | }
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298 |
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299 | uint QGLContext::colorIndex(const QColor &c) const
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300 | {
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301 | Q_UNUSED(c);
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302 | return 0;
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303 | }
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304 |
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305 | void QGLContext::generateFontDisplayLists(const QFont & fnt, int listBase)
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306 | {
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307 | Q_UNUSED(fnt);
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308 | Q_UNUSED(listBase);
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309 | }
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310 |
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311 | void *QGLContext::getProcAddress(const QString &proc) const
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312 | {
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313 | return (void*)eglGetProcAddress(reinterpret_cast<const char *>(proc.toLatin1().data()));
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314 | }
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315 |
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316 | bool QGLWidgetPrivate::renderCxPm(QPixmap*)
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317 | {
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318 | return false;
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319 | }
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320 |
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321 | QT_END_NAMESPACE
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