1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation ([email protected])
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6 | **
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7 | ** This file is part of the QtOpenGL module of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:LGPL$
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10 | ** Commercial Usage
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11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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12 | ** accordance with the Qt Commercial License Agreement provided with the
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13 | ** Software or, alternatively, in accordance with the terms contained in
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14 | ** a written agreement between you and Nokia.
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15 | **
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16 | ** GNU Lesser General Public License Usage
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17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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18 | ** General Public License version 2.1 as published by the Free Software
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19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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20 | ** packaging of this file. Please review the following information to
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21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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23 | **
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24 | ** In addition, as a special exception, Nokia gives you certain additional
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25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you have questions regarding the use of this file, please contact
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37 | ** Nokia at [email protected].
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | #include "qapplication.h"
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43 | #include "qplatformdefs.h"
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44 | #include "qgl.h"
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45 | #include <qdebug.h>
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46 |
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47 | #if defined(Q_WS_X11)
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48 | #include "private/qt_x11_p.h"
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49 | #include "private/qpixmap_x11_p.h"
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50 | #define INT32 dummy_INT32
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51 | #define INT8 dummy_INT8
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52 | #if !defined(QT_OPENGL_ES)
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53 | # include <GL/glx.h>
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54 | #endif
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55 | #undef INT32
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56 | #undef INT8
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57 | #include "qx11info_x11.h"
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58 | #elif defined(Q_WS_MAC)
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59 | # include <private/qt_mac_p.h>
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60 | #endif
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61 |
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62 | #include <qdatetime.h>
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63 |
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64 | #include <stdlib.h> // malloc
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65 |
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66 | #include "qpixmap.h"
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67 | #include "qimage.h"
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68 | #include "qgl_p.h"
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69 |
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70 | #if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
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71 | #include "gl2paintengineex/qpaintengineex_opengl2_p.h"
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72 | #endif
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73 |
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74 | #ifndef QT_OPENGL_ES_2
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75 | #include <private/qpaintengine_opengl_p.h>
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76 | #endif
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77 |
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78 | #ifdef Q_WS_QWS
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79 | #include <private/qglwindowsurface_qws_p.h>
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80 | #endif
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81 |
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82 | #include <qglpixelbuffer.h>
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83 | #include <qglframebufferobject.h>
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84 |
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85 | #include <private/qimage_p.h>
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86 | #include <private/qpixmapdata_p.h>
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87 | #include <private/qpixmapdata_gl_p.h>
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88 | #include <private/qglpixelbuffer_p.h>
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89 | #include <private/qwindowsurface_gl_p.h>
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90 | #include <private/qimagepixmapcleanuphooks_p.h>
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91 | #include "qcolormap.h"
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92 | #include "qfile.h"
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93 | #include "qlibrary.h"
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94 |
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95 |
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96 | QT_BEGIN_NAMESPACE
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97 |
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98 | #ifdef QT_OPENGL_ES_1_CL
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99 | #include "qgl_cl_p.h"
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100 | #endif
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101 |
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102 |
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103 | #if defined(Q_WS_X11) || defined(Q_WS_MAC) || defined(Q_WS_QWS)
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104 | QGLExtensionFuncs QGLContextPrivate::qt_extensionFuncs;
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105 | #endif
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106 |
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107 | struct QGLThreadContext {
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108 | QGLContext *context;
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109 | };
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110 |
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111 | static QThreadStorage<QGLThreadContext *> qgl_context_storage;
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112 |
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113 | Q_GLOBAL_STATIC(QGLFormat, qgl_default_format)
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114 |
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115 | class QGLDefaultOverlayFormat: public QGLFormat
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116 | {
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117 | public:
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118 | inline QGLDefaultOverlayFormat()
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119 | {
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120 | setOption(QGL::FormatOption(0xffff << 16)); // turn off all options
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121 | setOption(QGL::DirectRendering);
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122 | setPlane(1);
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123 | }
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124 | };
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125 | Q_GLOBAL_STATIC(QGLDefaultOverlayFormat, defaultOverlayFormatInstance)
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126 |
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127 | Q_GLOBAL_STATIC(QGLSignalProxy, theSignalProxy)
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128 | QGLSignalProxy *QGLSignalProxy::instance()
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129 | {
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130 | return theSignalProxy();
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131 | }
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132 |
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133 |
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134 | class QGLEngineSelector
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135 | {
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136 | public:
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137 | QGLEngineSelector() : engineType(QPaintEngine::MaxUser)
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138 | {
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139 | }
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140 |
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141 | void setPreferredPaintEngine(QPaintEngine::Type type) {
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142 | if (type == QPaintEngine::OpenGL || type == QPaintEngine::OpenGL2)
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143 | engineType = type;
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144 | }
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145 |
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146 | QPaintEngine::Type preferredPaintEngine() {
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147 | #ifdef Q_WS_MAC
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148 | // The ATI X1600 driver for Mac OS X does not support return
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149 | // values from functions in GLSL. Since working around this in
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150 | // the GL2 engine would require a big, ugly rewrite, we're
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151 | // falling back to the GL 1 engine..
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152 | static bool mac_x1600_check_done = false;
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153 | if (!mac_x1600_check_done) {
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154 | QGLTemporaryContext *tmp = 0;
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155 | if (!QGLContext::currentContext())
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156 | tmp = new QGLTemporaryContext();
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157 | if (strstr((char *) glGetString(GL_RENDERER), "X1600"))
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158 | engineType = QPaintEngine::OpenGL;
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159 | if (tmp)
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160 | delete tmp;
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161 | mac_x1600_check_done = true;
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162 | }
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163 | #endif
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164 | if (engineType == QPaintEngine::MaxUser) {
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165 | // No user-set engine - use the defaults
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166 | #if defined(QT_OPENGL_ES_2)
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167 | engineType = QPaintEngine::OpenGL2;
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168 | #else
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169 | // We can't do this in the constructor for this object because it
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170 | // needs to be called *before* the QApplication constructor.
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171 | // Also check for the FragmentShader extension in conjunction with
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172 | // the 2.0 version flag, to cover the case where we export the display
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173 | // from an old GL 1.1 server to a GL 2.x client. In that case we can't
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174 | // use GL 2.0.
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175 | if ((QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0)
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176 | && (QGLExtensions::glExtensions() & QGLExtensions::FragmentShader)
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177 | && qgetenv("QT_GL_USE_OPENGL1ENGINE").isEmpty())
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178 | engineType = QPaintEngine::OpenGL2;
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179 | else
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180 | engineType = QPaintEngine::OpenGL;
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181 | #endif
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182 | }
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183 | return engineType;
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184 | }
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185 |
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186 | private:
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187 | QPaintEngine::Type engineType;
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188 | };
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189 |
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190 | Q_GLOBAL_STATIC(QGLEngineSelector, qgl_engine_selector)
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191 |
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192 |
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193 | bool qt_gl_preferGL2Engine()
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194 | {
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195 | return qgl_engine_selector()->preferredPaintEngine() == QPaintEngine::OpenGL2;
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196 | }
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197 |
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198 |
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199 | /*!
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200 | \namespace QGL
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201 | \inmodule QtOpenGL
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202 |
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203 | \brief The QGL namespace specifies miscellaneous identifiers used
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204 | in the Qt OpenGL module.
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205 |
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206 | \ingroup painting-3D
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207 | */
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208 |
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209 | /*!
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210 | \enum QGL::FormatOption
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211 |
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212 | This enum specifies the format options that can be used to configure an OpenGL
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213 | context. These are set using QGLFormat::setOption().
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214 |
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215 | \value DoubleBuffer Specifies the use of double buffering.
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216 | \value DepthBuffer Enables the use of a depth buffer.
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217 | \value Rgba Specifies that the context should use RGBA as its pixel format.
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218 | \value AlphaChannel Enables the use of an alpha channel.
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219 | \value AccumBuffer Enables the use of an accumulation buffer.
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220 | \value StencilBuffer Enables the use of a stencil buffer.
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221 | \value StereoBuffers Enables the use of a stereo buffers for use with visualization hardware.
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222 | \value DirectRendering Specifies that the context is used for direct rendering to a display.
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223 | \value HasOverlay Enables the use of an overlay.
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224 | \value SampleBuffers Enables the use of sample buffers.
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225 | \value SingleBuffer Specifies the use of a single buffer, as opposed to double buffers.
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226 | \value NoDepthBuffer Disables the use of a depth buffer.
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227 | \value ColorIndex Specifies that the context should use a color index as its pixel format.
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228 | \value NoAlphaChannel Disables the use of an alpha channel.
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229 | \value NoAccumBuffer Disables the use of an accumulation buffer.
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230 | \value NoStencilBuffer Disables the use of a stencil buffer.
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231 | \value NoStereoBuffers Disables the use of stereo buffers.
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232 | \value IndirectRendering Specifies that the context is used for indirect rendering to a buffer.
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233 | \value NoOverlay Disables the use of an overlay.
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234 | \value NoSampleBuffers Disables the use of sample buffers.
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235 |
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236 | \sa {Sample Buffers Example}
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237 | */
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238 |
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239 | /*!
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240 | \fn void QGL::setPreferredPaintEngine(QPaintEngine::Type engineType)
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241 |
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242 | \since 4.6
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243 |
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244 | Sets the preferred OpenGL paint engine that is used to draw onto
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245 | QGLWidget, QGLPixelBuffer and QGLFramebufferObject targets with QPainter
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246 | in Qt.
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247 |
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248 | The \a engineType parameter specifies which of the GL engines to
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249 | use. Only \c QPaintEngine::OpenGL and \c QPaintEngine::OpenGL2 are
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250 | valid parameters to this function. All other values are ignored.
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251 |
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252 | By default, the \c QPaintEngine::OpenGL2 engine is used if GL/GLES
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253 | version 2.0 is available, otherwise \c QPaintEngine::OpenGL is
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254 | used.
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255 |
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256 | \warning This function must be called before the QApplication
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257 | constructor is called.
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258 | */
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259 | void QGL::setPreferredPaintEngine(QPaintEngine::Type engineType)
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260 | {
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261 | qgl_engine_selector()->setPreferredPaintEngine(engineType);
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262 | }
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263 |
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264 |
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265 | /*****************************************************************************
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266 | QGLFormat implementation
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267 | *****************************************************************************/
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268 |
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269 |
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270 | /*!
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271 | \class QGLFormat
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272 | \brief The QGLFormat class specifies the display format of an OpenGL
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273 | rendering context.
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274 |
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275 | \ingroup painting-3D
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276 |
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277 | A display format has several characteristics:
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278 | \list
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279 | \i \link setDoubleBuffer() Double or single buffering.\endlink
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280 | \i \link setDepth() Depth buffer.\endlink
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281 | \i \link setRgba() RGBA or color index mode.\endlink
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282 | \i \link setAlpha() Alpha channel.\endlink
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283 | \i \link setAccum() Accumulation buffer.\endlink
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284 | \i \link setStencil() Stencil buffer.\endlink
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285 | \i \link setStereo() Stereo buffers.\endlink
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286 | \i \link setDirectRendering() Direct rendering.\endlink
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287 | \i \link setOverlay() Presence of an overlay.\endlink
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288 | \i \link setPlane() Plane of an overlay.\endlink
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289 | \i \link setSampleBuffers() Multisample buffers.\endlink
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290 | \endlist
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291 |
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292 | You can also specify preferred bit depths for the color buffer,
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293 | depth buffer, alpha buffer, accumulation buffer and the stencil
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294 | buffer with the functions: setRedBufferSize(), setGreenBufferSize(),
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295 | setBlueBufferSize(), setDepthBufferSize(), setAlphaBufferSize(),
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296 | setAccumBufferSize() and setStencilBufferSize().
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297 |
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298 | Note that even if you specify that you prefer a 32 bit depth
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299 | buffer (e.g. with setDepthBufferSize(32)), the format that is
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300 | chosen may not have a 32 bit depth buffer, even if there is a
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301 | format available with a 32 bit depth buffer. The main reason for
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302 | this is how the system dependant picking algorithms work on the
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303 | different platforms, and some format options may have higher
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304 | precedence than others.
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305 |
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306 | You create and tell a QGLFormat object what rendering options you
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307 | want from an OpenGL rendering context.
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308 |
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309 | OpenGL drivers or accelerated hardware may or may not support
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310 | advanced features such as alpha channel or stereographic viewing.
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311 | If you request some features that the driver/hardware does not
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312 | provide when you create a QGLWidget, you will get a rendering
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313 | context with the nearest subset of features.
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314 |
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315 | There are different ways to define the display characteristics of
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316 | a rendering context. One is to create a QGLFormat and make it the
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317 | default for the entire application:
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318 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 0
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319 |
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320 | Or you can specify the desired format when creating an object of
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321 | your QGLWidget subclass:
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322 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 1
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323 |
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324 | After the widget has been created, you can find out which of the
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325 | requested features the system was able to provide:
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326 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 2
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327 |
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328 | \legalese
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329 | OpenGL is a trademark of Silicon Graphics, Inc. in the
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330 | United States and other countries.
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331 | \endlegalese
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332 |
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333 | \sa QGLContext, QGLWidget
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334 | */
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335 |
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336 | #ifndef QT_OPENGL_ES
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337 |
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338 | static inline void transform_point(GLdouble out[4], const GLdouble m[16], const GLdouble in[4])
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339 | {
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340 | #define M(row,col) m[col*4+row]
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341 | out[0] =
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342 | M(0, 0) * in[0] + M(0, 1) * in[1] + M(0, 2) * in[2] + M(0, 3) * in[3];
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343 | out[1] =
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344 | M(1, 0) * in[0] + M(1, 1) * in[1] + M(1, 2) * in[2] + M(1, 3) * in[3];
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345 | out[2] =
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346 | M(2, 0) * in[0] + M(2, 1) * in[1] + M(2, 2) * in[2] + M(2, 3) * in[3];
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347 | out[3] =
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348 | M(3, 0) * in[0] + M(3, 1) * in[1] + M(3, 2) * in[2] + M(3, 3) * in[3];
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349 | #undef M
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350 | }
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351 |
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352 | static inline GLint qgluProject(GLdouble objx, GLdouble objy, GLdouble objz,
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353 | const GLdouble model[16], const GLdouble proj[16],
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354 | const GLint viewport[4],
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355 | GLdouble * winx, GLdouble * winy, GLdouble * winz)
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356 | {
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357 | GLdouble in[4], out[4];
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358 |
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359 | in[0] = objx;
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360 | in[1] = objy;
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361 | in[2] = objz;
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362 | in[3] = 1.0;
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363 | transform_point(out, model, in);
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364 | transform_point(in, proj, out);
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365 |
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366 | if (in[3] == 0.0)
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367 | return GL_FALSE;
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368 |
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369 | in[0] /= in[3];
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370 | in[1] /= in[3];
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371 | in[2] /= in[3];
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372 |
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373 | *winx = viewport[0] + (1 + in[0]) * viewport[2] / 2;
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374 | *winy = viewport[1] + (1 + in[1]) * viewport[3] / 2;
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375 |
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376 | *winz = (1 + in[2]) / 2;
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377 | return GL_TRUE;
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378 | }
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379 |
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380 | #endif // !QT_OPENGL_ES
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381 |
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382 | /*!
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383 | Constructs a QGLFormat object with the following default settings:
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384 | \list
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385 | \i \link setDoubleBuffer() Double buffer:\endlink Enabled.
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386 | \i \link setDepth() Depth buffer:\endlink Enabled.
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387 | \i \link setRgba() RGBA:\endlink Enabled (i.e., color index disabled).
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388 | \i \link setAlpha() Alpha channel:\endlink Disabled.
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389 | \i \link setAccum() Accumulator buffer:\endlink Disabled.
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390 | \i \link setStencil() Stencil buffer:\endlink Enabled.
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391 | \i \link setStereo() Stereo:\endlink Disabled.
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392 | \i \link setDirectRendering() Direct rendering:\endlink Enabled.
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393 | \i \link setOverlay() Overlay:\endlink Disabled.
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394 | \i \link setPlane() Plane:\endlink 0 (i.e., normal plane).
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395 | \i \link setSampleBuffers() Multisample buffers:\endlink Disabled.
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396 | \endlist
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397 | */
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398 |
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399 | QGLFormat::QGLFormat()
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400 | {
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401 | d = new QGLFormatPrivate;
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402 | }
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403 |
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404 |
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405 | /*!
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406 | Creates a QGLFormat object that is a copy of the current
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407 | defaultFormat().
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408 |
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409 | If \a options is not 0, the default format is modified by the
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410 | specified format options. The \a options parameter should be
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411 | QGL::FormatOption values OR'ed together.
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412 |
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413 | This constructor makes it easy to specify a certain desired format
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414 | in classes derived from QGLWidget, for example:
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415 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 3
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416 |
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417 | Note that there are QGL::FormatOption values to turn format settings
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418 | both on and off, e.g. QGL::DepthBuffer and QGL::NoDepthBuffer,
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419 | QGL::DirectRendering and QGL::IndirectRendering, etc.
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420 |
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421 | The \a plane parameter defaults to 0 and is the plane which this
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422 | format should be associated with. Not all OpenGL implementations
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423 | supports overlay/underlay rendering planes.
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424 |
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425 | \sa defaultFormat(), setOption(), setPlane()
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426 | */
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427 |
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428 | QGLFormat::QGLFormat(QGL::FormatOptions options, int plane)
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429 | {
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430 | d = new QGLFormatPrivate;
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431 | QGL::FormatOptions newOpts = options;
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432 | d->opts = defaultFormat().d->opts;
|
---|
433 | d->opts |= (newOpts & 0xffff);
|
---|
434 | d->opts &= ~(newOpts >> 16);
|
---|
435 | d->pln = plane;
|
---|
436 | }
|
---|
437 |
|
---|
438 | /*!
|
---|
439 | \internal
|
---|
440 | */
|
---|
441 | void QGLFormat::detach()
|
---|
442 | {
|
---|
443 | if (d->ref != 1) {
|
---|
444 | QGLFormatPrivate *newd = new QGLFormatPrivate(d);
|
---|
445 | if (!d->ref.deref())
|
---|
446 | delete d;
|
---|
447 | d = newd;
|
---|
448 | }
|
---|
449 | }
|
---|
450 |
|
---|
451 | /*!
|
---|
452 | Constructs a copy of \a other.
|
---|
453 | */
|
---|
454 |
|
---|
455 | QGLFormat::QGLFormat(const QGLFormat &other)
|
---|
456 | {
|
---|
457 | d = other.d;
|
---|
458 | d->ref.ref();
|
---|
459 | }
|
---|
460 |
|
---|
461 | /*!
|
---|
462 | Assigns \a other to this object.
|
---|
463 | */
|
---|
464 |
|
---|
465 | QGLFormat &QGLFormat::operator=(const QGLFormat &other)
|
---|
466 | {
|
---|
467 | if (d != other.d) {
|
---|
468 | other.d->ref.ref();
|
---|
469 | if (!d->ref.deref())
|
---|
470 | delete d;
|
---|
471 | d = other.d;
|
---|
472 | }
|
---|
473 | return *this;
|
---|
474 | }
|
---|
475 |
|
---|
476 | /*!
|
---|
477 | Destroys the QGLFormat.
|
---|
478 | */
|
---|
479 | QGLFormat::~QGLFormat()
|
---|
480 | {
|
---|
481 | if (!d->ref.deref())
|
---|
482 | delete d;
|
---|
483 | }
|
---|
484 |
|
---|
485 | /*!
|
---|
486 | \fn bool QGLFormat::doubleBuffer() const
|
---|
487 |
|
---|
488 | Returns true if double buffering is enabled; otherwise returns
|
---|
489 | false. Double buffering is enabled by default.
|
---|
490 |
|
---|
491 | \sa setDoubleBuffer()
|
---|
492 | */
|
---|
493 |
|
---|
494 | /*!
|
---|
495 | If \a enable is true sets double buffering; otherwise sets single
|
---|
496 | buffering.
|
---|
497 |
|
---|
498 | Double buffering is enabled by default.
|
---|
499 |
|
---|
500 | Double buffering is a technique where graphics are rendered on an
|
---|
501 | off-screen buffer and not directly to the screen. When the drawing
|
---|
502 | has been completed, the program calls a swapBuffers() function to
|
---|
503 | exchange the screen contents with the buffer. The result is
|
---|
504 | flicker-free drawing and often better performance.
|
---|
505 |
|
---|
506 | \sa doubleBuffer(), QGLContext::swapBuffers(),
|
---|
507 | QGLWidget::swapBuffers()
|
---|
508 | */
|
---|
509 |
|
---|
510 | void QGLFormat::setDoubleBuffer(bool enable)
|
---|
511 | {
|
---|
512 | setOption(enable ? QGL::DoubleBuffer : QGL::SingleBuffer);
|
---|
513 | }
|
---|
514 |
|
---|
515 |
|
---|
516 | /*!
|
---|
517 | \fn bool QGLFormat::depth() const
|
---|
518 |
|
---|
519 | Returns true if the depth buffer is enabled; otherwise returns
|
---|
520 | false. The depth buffer is enabled by default.
|
---|
521 |
|
---|
522 | \sa setDepth(), setDepthBufferSize()
|
---|
523 | */
|
---|
524 |
|
---|
525 | /*!
|
---|
526 | If \a enable is true enables the depth buffer; otherwise disables
|
---|
527 | the depth buffer.
|
---|
528 |
|
---|
529 | The depth buffer is enabled by default.
|
---|
530 |
|
---|
531 | The purpose of a depth buffer (or Z-buffering) is to remove hidden
|
---|
532 | surfaces. Pixels are assigned Z values based on the distance to
|
---|
533 | the viewer. A pixel with a high Z value is closer to the viewer
|
---|
534 | than a pixel with a low Z value. This information is used to
|
---|
535 | decide whether to draw a pixel or not.
|
---|
536 |
|
---|
537 | \sa depth(), setDepthBufferSize()
|
---|
538 | */
|
---|
539 |
|
---|
540 | void QGLFormat::setDepth(bool enable)
|
---|
541 | {
|
---|
542 | setOption(enable ? QGL::DepthBuffer : QGL::NoDepthBuffer);
|
---|
543 | }
|
---|
544 |
|
---|
545 |
|
---|
546 | /*!
|
---|
547 | \fn bool QGLFormat::rgba() const
|
---|
548 |
|
---|
549 | Returns true if RGBA color mode is set. Returns false if color
|
---|
550 | index mode is set. The default color mode is RGBA.
|
---|
551 |
|
---|
552 | \sa setRgba()
|
---|
553 | */
|
---|
554 |
|
---|
555 | /*!
|
---|
556 | If \a enable is true sets RGBA mode. If \a enable is false sets
|
---|
557 | color index mode.
|
---|
558 |
|
---|
559 | The default color mode is RGBA.
|
---|
560 |
|
---|
561 | RGBA is the preferred mode for most OpenGL applications. In RGBA
|
---|
562 | color mode you specify colors as red + green + blue + alpha
|
---|
563 | quadruplets.
|
---|
564 |
|
---|
565 | In color index mode you specify an index into a color lookup
|
---|
566 | table.
|
---|
567 |
|
---|
568 | \sa rgba()
|
---|
569 | */
|
---|
570 |
|
---|
571 | void QGLFormat::setRgba(bool enable)
|
---|
572 | {
|
---|
573 | setOption(enable ? QGL::Rgba : QGL::ColorIndex);
|
---|
574 | }
|
---|
575 |
|
---|
576 |
|
---|
577 | /*!
|
---|
578 | \fn bool QGLFormat::alpha() const
|
---|
579 |
|
---|
580 | Returns true if the alpha buffer in the framebuffer is enabled;
|
---|
581 | otherwise returns false. The alpha buffer is disabled by default.
|
---|
582 |
|
---|
583 | \sa setAlpha(), setAlphaBufferSize()
|
---|
584 | */
|
---|
585 |
|
---|
586 | /*!
|
---|
587 | If \a enable is true enables the alpha buffer; otherwise disables
|
---|
588 | the alpha buffer.
|
---|
589 |
|
---|
590 | The alpha buffer is disabled by default.
|
---|
591 |
|
---|
592 | The alpha buffer is typically used for implementing transparency
|
---|
593 | or translucency. The A in RGBA specifies the transparency of a
|
---|
594 | pixel.
|
---|
595 |
|
---|
596 | \sa alpha(), setAlphaBufferSize()
|
---|
597 | */
|
---|
598 |
|
---|
599 | void QGLFormat::setAlpha(bool enable)
|
---|
600 | {
|
---|
601 | setOption(enable ? QGL::AlphaChannel : QGL::NoAlphaChannel);
|
---|
602 | }
|
---|
603 |
|
---|
604 |
|
---|
605 | /*!
|
---|
606 | \fn bool QGLFormat::accum() const
|
---|
607 |
|
---|
608 | Returns true if the accumulation buffer is enabled; otherwise
|
---|
609 | returns false. The accumulation buffer is disabled by default.
|
---|
610 |
|
---|
611 | \sa setAccum(), setAccumBufferSize()
|
---|
612 | */
|
---|
613 |
|
---|
614 | /*!
|
---|
615 | If \a enable is true enables the accumulation buffer; otherwise
|
---|
616 | disables the accumulation buffer.
|
---|
617 |
|
---|
618 | The accumulation buffer is disabled by default.
|
---|
619 |
|
---|
620 | The accumulation buffer is used to create blur effects and
|
---|
621 | multiple exposures.
|
---|
622 |
|
---|
623 | \sa accum(), setAccumBufferSize()
|
---|
624 | */
|
---|
625 |
|
---|
626 | void QGLFormat::setAccum(bool enable)
|
---|
627 | {
|
---|
628 | setOption(enable ? QGL::AccumBuffer : QGL::NoAccumBuffer);
|
---|
629 | }
|
---|
630 |
|
---|
631 |
|
---|
632 | /*!
|
---|
633 | \fn bool QGLFormat::stencil() const
|
---|
634 |
|
---|
635 | Returns true if the stencil buffer is enabled; otherwise returns
|
---|
636 | false. The stencil buffer is enabled by default.
|
---|
637 |
|
---|
638 | \sa setStencil(), setStencilBufferSize()
|
---|
639 | */
|
---|
640 |
|
---|
641 | /*!
|
---|
642 | If \a enable is true enables the stencil buffer; otherwise
|
---|
643 | disables the stencil buffer.
|
---|
644 |
|
---|
645 | The stencil buffer is enabled by default.
|
---|
646 |
|
---|
647 | The stencil buffer masks certain parts of the drawing area so that
|
---|
648 | masked parts are not drawn on.
|
---|
649 |
|
---|
650 | \sa stencil(), setStencilBufferSize()
|
---|
651 | */
|
---|
652 |
|
---|
653 | void QGLFormat::setStencil(bool enable)
|
---|
654 | {
|
---|
655 | setOption(enable ? QGL::StencilBuffer: QGL::NoStencilBuffer);
|
---|
656 | }
|
---|
657 |
|
---|
658 |
|
---|
659 | /*!
|
---|
660 | \fn bool QGLFormat::stereo() const
|
---|
661 |
|
---|
662 | Returns true if stereo buffering is enabled; otherwise returns
|
---|
663 | false. Stereo buffering is disabled by default.
|
---|
664 |
|
---|
665 | \sa setStereo()
|
---|
666 | */
|
---|
667 |
|
---|
668 | /*!
|
---|
669 | If \a enable is true enables stereo buffering; otherwise disables
|
---|
670 | stereo buffering.
|
---|
671 |
|
---|
672 | Stereo buffering is disabled by default.
|
---|
673 |
|
---|
674 | Stereo buffering provides extra color buffers to generate left-eye
|
---|
675 | and right-eye images.
|
---|
676 |
|
---|
677 | \sa stereo()
|
---|
678 | */
|
---|
679 |
|
---|
680 | void QGLFormat::setStereo(bool enable)
|
---|
681 | {
|
---|
682 | setOption(enable ? QGL::StereoBuffers : QGL::NoStereoBuffers);
|
---|
683 | }
|
---|
684 |
|
---|
685 |
|
---|
686 | /*!
|
---|
687 | \fn bool QGLFormat::directRendering() const
|
---|
688 |
|
---|
689 | Returns true if direct rendering is enabled; otherwise returns
|
---|
690 | false.
|
---|
691 |
|
---|
692 | Direct rendering is enabled by default.
|
---|
693 |
|
---|
694 | \sa setDirectRendering()
|
---|
695 | */
|
---|
696 |
|
---|
697 | /*!
|
---|
698 | If \a enable is true enables direct rendering; otherwise disables
|
---|
699 | direct rendering.
|
---|
700 |
|
---|
701 | Direct rendering is enabled by default.
|
---|
702 |
|
---|
703 | Enabling this option will make OpenGL bypass the underlying window
|
---|
704 | system and render directly from hardware to the screen, if this is
|
---|
705 | supported by the system.
|
---|
706 |
|
---|
707 | \sa directRendering()
|
---|
708 | */
|
---|
709 |
|
---|
710 | void QGLFormat::setDirectRendering(bool enable)
|
---|
711 | {
|
---|
712 | setOption(enable ? QGL::DirectRendering : QGL::IndirectRendering);
|
---|
713 | }
|
---|
714 |
|
---|
715 | /*!
|
---|
716 | \fn bool QGLFormat::sampleBuffers() const
|
---|
717 |
|
---|
718 | Returns true if multisample buffer support is enabled; otherwise
|
---|
719 | returns false.
|
---|
720 |
|
---|
721 | The multisample buffer is disabled by default.
|
---|
722 |
|
---|
723 | \sa setSampleBuffers()
|
---|
724 | */
|
---|
725 |
|
---|
726 | /*!
|
---|
727 | If \a enable is true, a GL context with multisample buffer support
|
---|
728 | is picked; otherwise ignored.
|
---|
729 |
|
---|
730 | \sa sampleBuffers(), setSamples(), samples()
|
---|
731 | */
|
---|
732 | void QGLFormat::setSampleBuffers(bool enable)
|
---|
733 | {
|
---|
734 | setOption(enable ? QGL::SampleBuffers : QGL::NoSampleBuffers);
|
---|
735 | }
|
---|
736 |
|
---|
737 | /*!
|
---|
738 | Returns the number of samples per pixel when multisampling is
|
---|
739 | enabled. By default, the highest number of samples that is
|
---|
740 | available is used.
|
---|
741 |
|
---|
742 | \sa setSampleBuffers(), sampleBuffers(), setSamples()
|
---|
743 | */
|
---|
744 | int QGLFormat::samples() const
|
---|
745 | {
|
---|
746 | return d->numSamples;
|
---|
747 | }
|
---|
748 |
|
---|
749 | /*!
|
---|
750 | Set the preferred number of samples per pixel when multisampling
|
---|
751 | is enabled to \a numSamples. By default, the highest number of
|
---|
752 | samples available is used.
|
---|
753 |
|
---|
754 | \sa setSampleBuffers(), sampleBuffers(), samples()
|
---|
755 | */
|
---|
756 | void QGLFormat::setSamples(int numSamples)
|
---|
757 | {
|
---|
758 | detach();
|
---|
759 | if (numSamples < 0) {
|
---|
760 | qWarning("QGLFormat::setSamples: Cannot have negative number of samples per pixel %d", numSamples);
|
---|
761 | return;
|
---|
762 | }
|
---|
763 | d->numSamples = numSamples;
|
---|
764 | }
|
---|
765 |
|
---|
766 | /*!
|
---|
767 | \since 4.2
|
---|
768 |
|
---|
769 | Set the preferred swap interval. This can be used to sync the GL
|
---|
770 | drawing into a system window to the vertical refresh of the screen.
|
---|
771 | Setting an \a interval value of 0 will turn the vertical refresh syncing
|
---|
772 | off, any value higher than 0 will turn the vertical syncing on.
|
---|
773 |
|
---|
774 | Under Windows and under X11, where the \c{WGL_EXT_swap_control}
|
---|
775 | and \c{GLX_SGI_video_sync} extensions are used, the \a interval
|
---|
776 | parameter can be used to set the minimum number of video frames
|
---|
777 | that are displayed before a buffer swap will occur. In effect,
|
---|
778 | setting the \a interval to 10, means there will be 10 vertical
|
---|
779 | retraces between every buffer swap.
|
---|
780 |
|
---|
781 | Under Windows the \c{WGL_EXT_swap_control} extension has to be present,
|
---|
782 | and under X11 the \c{GLX_SGI_video_sync} extension has to be present.
|
---|
783 | */
|
---|
784 | void QGLFormat::setSwapInterval(int interval)
|
---|
785 | {
|
---|
786 | detach();
|
---|
787 | d->swapInterval = interval;
|
---|
788 | }
|
---|
789 |
|
---|
790 | /*!
|
---|
791 | \since 4.2
|
---|
792 |
|
---|
793 | Returns the currently set swap interval. -1 is returned if setting
|
---|
794 | the swap interval isn't supported in the system GL implementation.
|
---|
795 | */
|
---|
796 | int QGLFormat::swapInterval() const
|
---|
797 | {
|
---|
798 | return d->swapInterval;
|
---|
799 | }
|
---|
800 |
|
---|
801 | /*!
|
---|
802 | \fn bool QGLFormat::hasOverlay() const
|
---|
803 |
|
---|
804 | Returns true if overlay plane is enabled; otherwise returns false.
|
---|
805 |
|
---|
806 | Overlay is disabled by default.
|
---|
807 |
|
---|
808 | \sa setOverlay()
|
---|
809 | */
|
---|
810 |
|
---|
811 | /*!
|
---|
812 | If \a enable is true enables an overlay plane; otherwise disables
|
---|
813 | the overlay plane.
|
---|
814 |
|
---|
815 | Enabling the overlay plane will cause QGLWidget to create an
|
---|
816 | additional context in an overlay plane. See the QGLWidget
|
---|
817 | documentation for further information.
|
---|
818 |
|
---|
819 | \sa hasOverlay()
|
---|
820 | */
|
---|
821 |
|
---|
822 | void QGLFormat::setOverlay(bool enable)
|
---|
823 | {
|
---|
824 | setOption(enable ? QGL::HasOverlay : QGL::NoOverlay);
|
---|
825 | }
|
---|
826 |
|
---|
827 | /*!
|
---|
828 | Returns the plane of this format. The default for normal formats
|
---|
829 | is 0, which means the normal plane. The default for overlay
|
---|
830 | formats is 1, which is the first overlay plane.
|
---|
831 |
|
---|
832 | \sa setPlane(), defaultOverlayFormat()
|
---|
833 | */
|
---|
834 | int QGLFormat::plane() const
|
---|
835 | {
|
---|
836 | return d->pln;
|
---|
837 | }
|
---|
838 |
|
---|
839 | /*!
|
---|
840 | Sets the requested plane to \a plane. 0 is the normal plane, 1 is
|
---|
841 | the first overlay plane, 2 is the second overlay plane, etc.; -1,
|
---|
842 | -2, etc. are underlay planes.
|
---|
843 |
|
---|
844 | Note that in contrast to other format specifications, the plane
|
---|
845 | specifications will be matched exactly. This means that if you
|
---|
846 | specify a plane that the underlying OpenGL system cannot provide,
|
---|
847 | an \link QGLWidget::isValid() invalid\endlink QGLWidget will be
|
---|
848 | created.
|
---|
849 |
|
---|
850 | \sa plane()
|
---|
851 | */
|
---|
852 | void QGLFormat::setPlane(int plane)
|
---|
853 | {
|
---|
854 | detach();
|
---|
855 | d->pln = plane;
|
---|
856 | }
|
---|
857 |
|
---|
858 | /*!
|
---|
859 | Sets the format option to \a opt.
|
---|
860 |
|
---|
861 | \sa testOption()
|
---|
862 | */
|
---|
863 |
|
---|
864 | void QGLFormat::setOption(QGL::FormatOptions opt)
|
---|
865 | {
|
---|
866 | detach();
|
---|
867 | if (opt & 0xffff)
|
---|
868 | d->opts |= opt;
|
---|
869 | else
|
---|
870 | d->opts &= ~(opt >> 16);
|
---|
871 | }
|
---|
872 |
|
---|
873 |
|
---|
874 |
|
---|
875 | /*!
|
---|
876 | Returns true if format option \a opt is set; otherwise returns false.
|
---|
877 |
|
---|
878 | \sa setOption()
|
---|
879 | */
|
---|
880 |
|
---|
881 | bool QGLFormat::testOption(QGL::FormatOptions opt) const
|
---|
882 | {
|
---|
883 | if (opt & 0xffff)
|
---|
884 | return (d->opts & opt) != 0;
|
---|
885 | else
|
---|
886 | return (d->opts & (opt >> 16)) == 0;
|
---|
887 | }
|
---|
888 |
|
---|
889 | /*!
|
---|
890 | Set the minimum depth buffer size to \a size.
|
---|
891 |
|
---|
892 | \sa depthBufferSize(), setDepth(), depth()
|
---|
893 | */
|
---|
894 | void QGLFormat::setDepthBufferSize(int size)
|
---|
895 | {
|
---|
896 | detach();
|
---|
897 | if (size < 0) {
|
---|
898 | qWarning("QGLFormat::setDepthBufferSize: Cannot set negative depth buffer size %d", size);
|
---|
899 | return;
|
---|
900 | }
|
---|
901 | d->depthSize = size;
|
---|
902 | }
|
---|
903 |
|
---|
904 | /*!
|
---|
905 | Returns the depth buffer size.
|
---|
906 |
|
---|
907 | \sa depth(), setDepth(), setDepthBufferSize()
|
---|
908 | */
|
---|
909 | int QGLFormat::depthBufferSize() const
|
---|
910 | {
|
---|
911 | return d->depthSize;
|
---|
912 | }
|
---|
913 |
|
---|
914 | /*!
|
---|
915 | \since 4.2
|
---|
916 |
|
---|
917 | Set the preferred red buffer size to \a size.
|
---|
918 |
|
---|
919 | \sa setGreenBufferSize(), setBlueBufferSize(), setAlphaBufferSize()
|
---|
920 | */
|
---|
921 | void QGLFormat::setRedBufferSize(int size)
|
---|
922 | {
|
---|
923 | detach();
|
---|
924 | if (size < 0) {
|
---|
925 | qWarning("QGLFormat::setRedBufferSize: Cannot set negative red buffer size %d", size);
|
---|
926 | return;
|
---|
927 | }
|
---|
928 | d->redSize = size;
|
---|
929 | }
|
---|
930 |
|
---|
931 | /*!
|
---|
932 | \since 4.2
|
---|
933 |
|
---|
934 | Returns the red buffer size.
|
---|
935 |
|
---|
936 | \sa setRedBufferSize()
|
---|
937 | */
|
---|
938 | int QGLFormat::redBufferSize() const
|
---|
939 | {
|
---|
940 | return d->redSize;
|
---|
941 | }
|
---|
942 |
|
---|
943 | /*!
|
---|
944 | \since 4.2
|
---|
945 |
|
---|
946 | Set the preferred green buffer size to \a size.
|
---|
947 |
|
---|
948 | \sa setRedBufferSize(), setBlueBufferSize(), setAlphaBufferSize()
|
---|
949 | */
|
---|
950 | void QGLFormat::setGreenBufferSize(int size)
|
---|
951 | {
|
---|
952 | detach();
|
---|
953 | if (size < 0) {
|
---|
954 | qWarning("QGLFormat::setGreenBufferSize: Cannot set negative green buffer size %d", size);
|
---|
955 | return;
|
---|
956 | }
|
---|
957 | d->greenSize = size;
|
---|
958 | }
|
---|
959 |
|
---|
960 | /*!
|
---|
961 | \since 4.2
|
---|
962 |
|
---|
963 | Returns the green buffer size.
|
---|
964 |
|
---|
965 | \sa setGreenBufferSize()
|
---|
966 | */
|
---|
967 | int QGLFormat::greenBufferSize() const
|
---|
968 | {
|
---|
969 | return d->greenSize;
|
---|
970 | }
|
---|
971 |
|
---|
972 | /*!
|
---|
973 | \since 4.2
|
---|
974 |
|
---|
975 | Set the preferred blue buffer size to \a size.
|
---|
976 |
|
---|
977 | \sa setRedBufferSize(), setGreenBufferSize(), setAlphaBufferSize()
|
---|
978 | */
|
---|
979 | void QGLFormat::setBlueBufferSize(int size)
|
---|
980 | {
|
---|
981 | detach();
|
---|
982 | if (size < 0) {
|
---|
983 | qWarning("QGLFormat::setBlueBufferSize: Cannot set negative blue buffer size %d", size);
|
---|
984 | return;
|
---|
985 | }
|
---|
986 | d->blueSize = size;
|
---|
987 | }
|
---|
988 |
|
---|
989 | /*!
|
---|
990 | \since 4.2
|
---|
991 |
|
---|
992 | Returns the blue buffer size.
|
---|
993 |
|
---|
994 | \sa setBlueBufferSize()
|
---|
995 | */
|
---|
996 | int QGLFormat::blueBufferSize() const
|
---|
997 | {
|
---|
998 | return d->blueSize;
|
---|
999 | }
|
---|
1000 |
|
---|
1001 | /*!
|
---|
1002 | Set the preferred alpha buffer size to \a size.
|
---|
1003 | This function implicitly enables the alpha channel.
|
---|
1004 |
|
---|
1005 | \sa setRedBufferSize(), setGreenBufferSize(), alphaBufferSize()
|
---|
1006 | */
|
---|
1007 | void QGLFormat::setAlphaBufferSize(int size)
|
---|
1008 | {
|
---|
1009 | detach();
|
---|
1010 | if (size < 0) {
|
---|
1011 | qWarning("QGLFormat::setAlphaBufferSize: Cannot set negative alpha buffer size %d", size);
|
---|
1012 | return;
|
---|
1013 | }
|
---|
1014 | d->alphaSize = size;
|
---|
1015 | setOption(QGL::AlphaChannel);
|
---|
1016 | }
|
---|
1017 |
|
---|
1018 | /*!
|
---|
1019 | Returns the alpha buffer size.
|
---|
1020 |
|
---|
1021 | \sa alpha(), setAlpha(), setAlphaBufferSize()
|
---|
1022 | */
|
---|
1023 | int QGLFormat::alphaBufferSize() const
|
---|
1024 | {
|
---|
1025 | return d->alphaSize;
|
---|
1026 | }
|
---|
1027 |
|
---|
1028 | /*!
|
---|
1029 | Set the preferred accumulation buffer size, where \a size is the
|
---|
1030 | bit depth for each RGBA component.
|
---|
1031 |
|
---|
1032 | \sa accum(), setAccum(), accumBufferSize()
|
---|
1033 | */
|
---|
1034 | void QGLFormat::setAccumBufferSize(int size)
|
---|
1035 | {
|
---|
1036 | detach();
|
---|
1037 | if (size < 0) {
|
---|
1038 | qWarning("QGLFormat::setAccumBufferSize: Cannot set negative accumulate buffer size %d", size);
|
---|
1039 | return;
|
---|
1040 | }
|
---|
1041 | d->accumSize = size;
|
---|
1042 | }
|
---|
1043 |
|
---|
1044 | /*!
|
---|
1045 | Returns the accumulation buffer size.
|
---|
1046 |
|
---|
1047 | \sa setAccumBufferSize(), accum(), setAccum()
|
---|
1048 | */
|
---|
1049 | int QGLFormat::accumBufferSize() const
|
---|
1050 | {
|
---|
1051 | return d->accumSize;
|
---|
1052 | }
|
---|
1053 |
|
---|
1054 | /*!
|
---|
1055 | Set the preferred stencil buffer size to \a size.
|
---|
1056 |
|
---|
1057 | \sa stencilBufferSize(), setStencil(), stencil()
|
---|
1058 | */
|
---|
1059 | void QGLFormat::setStencilBufferSize(int size)
|
---|
1060 | {
|
---|
1061 | detach();
|
---|
1062 | if (size < 0) {
|
---|
1063 | qWarning("QGLFormat::setStencilBufferSize: Cannot set negative stencil buffer size %d", size);
|
---|
1064 | return;
|
---|
1065 | }
|
---|
1066 | d->stencilSize = size;
|
---|
1067 | }
|
---|
1068 |
|
---|
1069 | /*!
|
---|
1070 | Returns the stencil buffer size.
|
---|
1071 |
|
---|
1072 | \sa stencil(), setStencil(), setStencilBufferSize()
|
---|
1073 | */
|
---|
1074 | int QGLFormat::stencilBufferSize() const
|
---|
1075 | {
|
---|
1076 | return d->stencilSize;
|
---|
1077 | }
|
---|
1078 |
|
---|
1079 | /*!
|
---|
1080 | \fn bool QGLFormat::hasOpenGL()
|
---|
1081 |
|
---|
1082 | Returns true if the window system has any OpenGL support;
|
---|
1083 | otherwise returns false.
|
---|
1084 |
|
---|
1085 | \warning This function must not be called until the QApplication
|
---|
1086 | object has been created.
|
---|
1087 | */
|
---|
1088 |
|
---|
1089 |
|
---|
1090 |
|
---|
1091 | /*!
|
---|
1092 | \fn bool QGLFormat::hasOpenGLOverlays()
|
---|
1093 |
|
---|
1094 | Returns true if the window system supports OpenGL overlays;
|
---|
1095 | otherwise returns false.
|
---|
1096 |
|
---|
1097 | \warning This function must not be called until the QApplication
|
---|
1098 | object has been created.
|
---|
1099 | */
|
---|
1100 |
|
---|
1101 | QGLFormat::OpenGLVersionFlags Q_AUTOTEST_EXPORT qOpenGLVersionFlagsFromString(const QString &versionString)
|
---|
1102 | {
|
---|
1103 | QGLFormat::OpenGLVersionFlags versionFlags = QGLFormat::OpenGL_Version_None;
|
---|
1104 |
|
---|
1105 | if (versionString.startsWith(QLatin1String("OpenGL ES"))) {
|
---|
1106 | QStringList parts = versionString.split(QLatin1Char(' '));
|
---|
1107 | if (parts.size() >= 3) {
|
---|
1108 | if (parts[2].startsWith(QLatin1String("1."))) {
|
---|
1109 | if (parts[1].endsWith(QLatin1String("-CM"))) {
|
---|
1110 | versionFlags |= QGLFormat::OpenGL_ES_Common_Version_1_0 |
|
---|
1111 | QGLFormat::OpenGL_ES_CommonLite_Version_1_0;
|
---|
1112 | if (parts[2].startsWith(QLatin1String("1.1")))
|
---|
1113 | versionFlags |= QGLFormat::OpenGL_ES_Common_Version_1_1 |
|
---|
1114 | QGLFormat::OpenGL_ES_CommonLite_Version_1_1;
|
---|
1115 | }
|
---|
1116 | else {
|
---|
1117 | // Not -CM, must be CL, CommonLite
|
---|
1118 | versionFlags |= QGLFormat::OpenGL_ES_CommonLite_Version_1_0;
|
---|
1119 | if (parts[2].startsWith(QLatin1String("1.1")))
|
---|
1120 | versionFlags |= QGLFormat::OpenGL_ES_CommonLite_Version_1_1;
|
---|
1121 | }
|
---|
1122 | }
|
---|
1123 | else {
|
---|
1124 | // OpenGL ES version 2.0 or higher
|
---|
1125 | versionFlags |= QGLFormat::OpenGL_ES_Version_2_0;
|
---|
1126 | }
|
---|
1127 | }
|
---|
1128 | else {
|
---|
1129 | // if < 3 parts to the name, it is an unrecognised OpenGL ES
|
---|
1130 | qWarning("Unrecognised OpenGL ES version");
|
---|
1131 | }
|
---|
1132 | }
|
---|
1133 | else {
|
---|
1134 | // not ES, regular OpenGL, the version numbers are first in the string
|
---|
1135 | if (versionString.startsWith(QLatin1String("1."))) {
|
---|
1136 | switch (versionString[2].toAscii()) {
|
---|
1137 | case '5':
|
---|
1138 | versionFlags |= QGLFormat::OpenGL_Version_1_5;
|
---|
1139 | case '4':
|
---|
1140 | versionFlags |= QGLFormat::OpenGL_Version_1_4;
|
---|
1141 | case '3':
|
---|
1142 | versionFlags |= QGLFormat::OpenGL_Version_1_3;
|
---|
1143 | case '2':
|
---|
1144 | versionFlags |= QGLFormat::OpenGL_Version_1_2;
|
---|
1145 | case '1':
|
---|
1146 | versionFlags |= QGLFormat::OpenGL_Version_1_1;
|
---|
1147 | default:
|
---|
1148 | break;
|
---|
1149 | }
|
---|
1150 | }
|
---|
1151 | else if (versionString.startsWith(QLatin1String("2."))) {
|
---|
1152 | versionFlags |= QGLFormat::OpenGL_Version_1_1 |
|
---|
1153 | QGLFormat::OpenGL_Version_1_2 |
|
---|
1154 | QGLFormat::OpenGL_Version_1_3 |
|
---|
1155 | QGLFormat::OpenGL_Version_1_4 |
|
---|
1156 | QGLFormat::OpenGL_Version_1_5 |
|
---|
1157 | QGLFormat::OpenGL_Version_2_0;
|
---|
1158 | QString minorVersion = versionString.section(QLatin1Char(' '), 0, 0).section(QLatin1Char('.'), 1, 1);
|
---|
1159 | if (minorVersion == QChar(QLatin1Char('1')))
|
---|
1160 | versionFlags |= QGLFormat::OpenGL_Version_2_1;
|
---|
1161 | }
|
---|
1162 | else if (versionString.startsWith(QLatin1String("3."))) {
|
---|
1163 | versionFlags |= QGLFormat::OpenGL_Version_1_1 |
|
---|
1164 | QGLFormat::OpenGL_Version_1_2 |
|
---|
1165 | QGLFormat::OpenGL_Version_1_3 |
|
---|
1166 | QGLFormat::OpenGL_Version_1_4 |
|
---|
1167 | QGLFormat::OpenGL_Version_1_5 |
|
---|
1168 | QGLFormat::OpenGL_Version_2_0 |
|
---|
1169 | QGLFormat::OpenGL_Version_2_1 |
|
---|
1170 | QGLFormat::OpenGL_Version_3_0;
|
---|
1171 | }
|
---|
1172 | else
|
---|
1173 | qWarning("Unrecognised OpenGL version");
|
---|
1174 | }
|
---|
1175 | return versionFlags;
|
---|
1176 | }
|
---|
1177 |
|
---|
1178 | /*!
|
---|
1179 | \enum QGLFormat::OpenGLVersionFlag
|
---|
1180 | \since 4.2
|
---|
1181 |
|
---|
1182 | This enum describes the various OpenGL versions that are
|
---|
1183 | recognized by Qt. Use the QGLFormat::openGLVersionFlags() function
|
---|
1184 | to identify which versions that are supported at runtime.
|
---|
1185 |
|
---|
1186 | \value OpenGL_Version_None If no OpenGL is present or if no OpenGL context is current.
|
---|
1187 |
|
---|
1188 | \value OpenGL_Version_1_1 OpenGL version 1.1 or higher is present.
|
---|
1189 |
|
---|
1190 | \value OpenGL_Version_1_2 OpenGL version 1.2 or higher is present.
|
---|
1191 |
|
---|
1192 | \value OpenGL_Version_1_3 OpenGL version 1.3 or higher is present.
|
---|
1193 |
|
---|
1194 | \value OpenGL_Version_1_4 OpenGL version 1.4 or higher is present.
|
---|
1195 |
|
---|
1196 | \value OpenGL_Version_1_5 OpenGL version 1.5 or higher is present.
|
---|
1197 |
|
---|
1198 | \value OpenGL_Version_2_0 OpenGL version 2.0 or higher is present.
|
---|
1199 | Note that version 2.0 supports all the functionality of version 1.5.
|
---|
1200 |
|
---|
1201 | \value OpenGL_Version_2_1 OpenGL version 2.1 or higher is present.
|
---|
1202 |
|
---|
1203 | \value OpenGL_Version_3_0 OpenGL version 3.0 or higher is present.
|
---|
1204 |
|
---|
1205 | \value OpenGL_ES_CommonLite_Version_1_0 OpenGL ES version 1.0 Common Lite or higher is present.
|
---|
1206 |
|
---|
1207 | \value OpenGL_ES_Common_Version_1_0 OpenGL ES version 1.0 Common or higher is present.
|
---|
1208 | The Common profile supports all the features of Common Lite.
|
---|
1209 |
|
---|
1210 | \value OpenGL_ES_CommonLite_Version_1_1 OpenGL ES version 1.1 Common Lite or higher is present.
|
---|
1211 |
|
---|
1212 | \value OpenGL_ES_Common_Version_1_1 OpenGL ES version 1.1 Common or higher is present.
|
---|
1213 | The Common profile supports all the features of Common Lite.
|
---|
1214 |
|
---|
1215 | \value OpenGL_ES_Version_2_0 OpenGL ES version 2.0 or higher is present.
|
---|
1216 | Note that OpenGL ES version 2.0 does not support all the features of OpenGL ES 1.x.
|
---|
1217 | So if OpenGL_ES_Version_2_0 is returned, none of the ES 1.x flags are returned.
|
---|
1218 |
|
---|
1219 | See also \l{http://www.opengl.org} for more information about the different
|
---|
1220 | revisions of OpenGL.
|
---|
1221 |
|
---|
1222 | \sa openGLVersionFlags()
|
---|
1223 | */
|
---|
1224 |
|
---|
1225 | /*!
|
---|
1226 | \since 4.2
|
---|
1227 |
|
---|
1228 | Identifies, at runtime, which OpenGL versions that are supported
|
---|
1229 | by the current platform.
|
---|
1230 |
|
---|
1231 | Note that if OpenGL version 1.5 is supported, its predecessors
|
---|
1232 | (i.e., version 1.4 and lower) are also supported. To identify the
|
---|
1233 | support of a particular feature, like multi texturing, test for
|
---|
1234 | the version in which the feature was first introduced (i.e.,
|
---|
1235 | version 1.3 in the case of multi texturing) to adapt to the largest
|
---|
1236 | possible group of runtime platforms.
|
---|
1237 |
|
---|
1238 | This function needs a valid current OpenGL context to work;
|
---|
1239 | otherwise it will return OpenGL_Version_None.
|
---|
1240 |
|
---|
1241 | \sa hasOpenGL(), hasOpenGLOverlays()
|
---|
1242 | */
|
---|
1243 | QGLFormat::OpenGLVersionFlags QGLFormat::openGLVersionFlags()
|
---|
1244 | {
|
---|
1245 | static bool cachedDefault = false;
|
---|
1246 | static OpenGLVersionFlags defaultVersionFlags = OpenGL_Version_None;
|
---|
1247 | QGLContext *currentCtx = const_cast<QGLContext *>(QGLContext::currentContext());
|
---|
1248 | QGLTemporaryContext *tmpContext = 0;
|
---|
1249 |
|
---|
1250 | if (currentCtx && currentCtx->d_func()->version_flags_cached)
|
---|
1251 | return currentCtx->d_func()->version_flags;
|
---|
1252 |
|
---|
1253 | if (!currentCtx) {
|
---|
1254 | if (cachedDefault) {
|
---|
1255 | return defaultVersionFlags;
|
---|
1256 | } else {
|
---|
1257 | if (!hasOpenGL())
|
---|
1258 | return defaultVersionFlags;
|
---|
1259 | tmpContext = new QGLTemporaryContext;
|
---|
1260 | cachedDefault = true;
|
---|
1261 | }
|
---|
1262 | }
|
---|
1263 |
|
---|
1264 | QString versionString(QLatin1String(reinterpret_cast<const char*>(glGetString(GL_VERSION))));
|
---|
1265 | OpenGLVersionFlags versionFlags = qOpenGLVersionFlagsFromString(versionString);
|
---|
1266 | if (currentCtx) {
|
---|
1267 | currentCtx->d_func()->version_flags_cached = true;
|
---|
1268 | currentCtx->d_func()->version_flags = versionFlags;
|
---|
1269 | }
|
---|
1270 | if (tmpContext) {
|
---|
1271 | defaultVersionFlags = versionFlags;
|
---|
1272 | delete tmpContext;
|
---|
1273 | }
|
---|
1274 |
|
---|
1275 | return versionFlags;
|
---|
1276 | }
|
---|
1277 |
|
---|
1278 |
|
---|
1279 | /*!
|
---|
1280 | Returns the default QGLFormat for the application. All QGLWidget
|
---|
1281 | objects that are created use this format unless another format is
|
---|
1282 | specified, e.g. when they are constructed.
|
---|
1283 |
|
---|
1284 | If no special default format has been set using
|
---|
1285 | setDefaultFormat(), the default format is the same as that created
|
---|
1286 | with QGLFormat().
|
---|
1287 |
|
---|
1288 | \sa setDefaultFormat()
|
---|
1289 | */
|
---|
1290 |
|
---|
1291 | QGLFormat QGLFormat::defaultFormat()
|
---|
1292 | {
|
---|
1293 | return *qgl_default_format();
|
---|
1294 | }
|
---|
1295 |
|
---|
1296 | /*!
|
---|
1297 | Sets a new default QGLFormat for the application to \a f. For
|
---|
1298 | example, to set single buffering as the default instead of double
|
---|
1299 | buffering, your main() might contain code like this:
|
---|
1300 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 4
|
---|
1301 |
|
---|
1302 | \sa defaultFormat()
|
---|
1303 | */
|
---|
1304 |
|
---|
1305 | void QGLFormat::setDefaultFormat(const QGLFormat &f)
|
---|
1306 | {
|
---|
1307 | *qgl_default_format() = f;
|
---|
1308 | }
|
---|
1309 |
|
---|
1310 |
|
---|
1311 | /*!
|
---|
1312 | Returns the default QGLFormat for overlay contexts.
|
---|
1313 |
|
---|
1314 | The default overlay format is:
|
---|
1315 | \list
|
---|
1316 | \i \link setDoubleBuffer() Double buffer:\endlink Disabled.
|
---|
1317 | \i \link setDepth() Depth buffer:\endlink Disabled.
|
---|
1318 | \i \link setRgba() RGBA:\endlink Disabled (i.e., color index enabled).
|
---|
1319 | \i \link setAlpha() Alpha channel:\endlink Disabled.
|
---|
1320 | \i \link setAccum() Accumulator buffer:\endlink Disabled.
|
---|
1321 | \i \link setStencil() Stencil buffer:\endlink Disabled.
|
---|
1322 | \i \link setStereo() Stereo:\endlink Disabled.
|
---|
1323 | \i \link setDirectRendering() Direct rendering:\endlink Enabled.
|
---|
1324 | \i \link setOverlay() Overlay:\endlink Disabled.
|
---|
1325 | \i \link setSampleBuffers() Multisample buffers:\endlink Disabled.
|
---|
1326 | \i \link setPlane() Plane:\endlink 1 (i.e., first overlay plane).
|
---|
1327 | \endlist
|
---|
1328 |
|
---|
1329 | \sa setDefaultFormat()
|
---|
1330 | */
|
---|
1331 |
|
---|
1332 | QGLFormat QGLFormat::defaultOverlayFormat()
|
---|
1333 | {
|
---|
1334 | return *defaultOverlayFormatInstance();
|
---|
1335 | }
|
---|
1336 |
|
---|
1337 | /*!
|
---|
1338 | Sets a new default QGLFormat for overlay contexts to \a f. This
|
---|
1339 | format is used whenever a QGLWidget is created with a format that
|
---|
1340 | hasOverlay() enabled.
|
---|
1341 |
|
---|
1342 | For example, to get a double buffered overlay context (if
|
---|
1343 | available), use code like this:
|
---|
1344 |
|
---|
1345 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 5
|
---|
1346 |
|
---|
1347 | As usual, you can find out after widget creation whether the
|
---|
1348 | underlying OpenGL system was able to provide the requested
|
---|
1349 | specification:
|
---|
1350 |
|
---|
1351 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 6
|
---|
1352 |
|
---|
1353 | \sa defaultOverlayFormat()
|
---|
1354 | */
|
---|
1355 |
|
---|
1356 | void QGLFormat::setDefaultOverlayFormat(const QGLFormat &f)
|
---|
1357 | {
|
---|
1358 | QGLFormat *defaultFormat = defaultOverlayFormatInstance();
|
---|
1359 | *defaultFormat = f;
|
---|
1360 | // Make sure the user doesn't request that the overlays themselves
|
---|
1361 | // have overlays, since it is unlikely that the system supports
|
---|
1362 | // infinitely many planes...
|
---|
1363 | defaultFormat->setOverlay(false);
|
---|
1364 | }
|
---|
1365 |
|
---|
1366 |
|
---|
1367 | /*!
|
---|
1368 | Returns true if all the options of the two QGLFormat objects
|
---|
1369 | \a a and \a b are equal; otherwise returns false.
|
---|
1370 |
|
---|
1371 | \relates QGLFormat
|
---|
1372 | */
|
---|
1373 |
|
---|
1374 | bool operator==(const QGLFormat& a, const QGLFormat& b)
|
---|
1375 | {
|
---|
1376 | return (int) a.d->opts == (int) b.d->opts && a.d->pln == b.d->pln && a.d->alphaSize == b.d->alphaSize
|
---|
1377 | && a.d->accumSize == b.d->accumSize && a.d->stencilSize == b.d->stencilSize
|
---|
1378 | && a.d->depthSize == b.d->depthSize
|
---|
1379 | && a.d->redSize == b.d->redSize
|
---|
1380 | && a.d->greenSize == b.d->greenSize
|
---|
1381 | && a.d->blueSize == b.d->blueSize
|
---|
1382 | && a.d->numSamples == b.d->numSamples
|
---|
1383 | && a.d->swapInterval == b.d->swapInterval;
|
---|
1384 | }
|
---|
1385 |
|
---|
1386 |
|
---|
1387 | /*!
|
---|
1388 | Returns false if all the options of the two QGLFormat objects
|
---|
1389 | \a a and \a b are equal; otherwise returns true.
|
---|
1390 |
|
---|
1391 | \relates QGLFormat
|
---|
1392 | */
|
---|
1393 |
|
---|
1394 | bool operator!=(const QGLFormat& a, const QGLFormat& b)
|
---|
1395 | {
|
---|
1396 | return !(a == b);
|
---|
1397 | }
|
---|
1398 |
|
---|
1399 | /*****************************************************************************
|
---|
1400 | QGLContext implementation
|
---|
1401 | *****************************************************************************/
|
---|
1402 |
|
---|
1403 | QGLContextGroup::~QGLContextGroup()
|
---|
1404 | {
|
---|
1405 | // Clear any remaining QGLSharedResourceGuard objects on the group.
|
---|
1406 | QGLSharedResourceGuard *guard = m_guards;
|
---|
1407 | while (guard != 0) {
|
---|
1408 | guard->m_group = 0;
|
---|
1409 | guard->m_id = 0;
|
---|
1410 | guard = guard->m_next;
|
---|
1411 | }
|
---|
1412 | }
|
---|
1413 |
|
---|
1414 | void QGLContextGroup::addGuard(QGLSharedResourceGuard *guard)
|
---|
1415 | {
|
---|
1416 | if (m_guards)
|
---|
1417 | m_guards->m_prev = guard;
|
---|
1418 | guard->m_next = m_guards;
|
---|
1419 | guard->m_prev = 0;
|
---|
1420 | m_guards = guard;
|
---|
1421 | }
|
---|
1422 |
|
---|
1423 | void QGLContextGroup::removeGuard(QGLSharedResourceGuard *guard)
|
---|
1424 | {
|
---|
1425 | if (guard->m_next)
|
---|
1426 | guard->m_next->m_prev = guard->m_prev;
|
---|
1427 | if (guard->m_prev)
|
---|
1428 | guard->m_prev->m_next = guard->m_next;
|
---|
1429 | else
|
---|
1430 | m_guards = guard->m_next;
|
---|
1431 | }
|
---|
1432 |
|
---|
1433 | const QGLContext *qt_gl_transfer_context(const QGLContext *ctx)
|
---|
1434 | {
|
---|
1435 | if (!ctx)
|
---|
1436 | return 0;
|
---|
1437 | QList<const QGLContext *> shares
|
---|
1438 | (QGLContextPrivate::contextGroup(ctx)->shares());
|
---|
1439 | if (shares.size() >= 2)
|
---|
1440 | return (ctx == shares.at(0)) ? shares.at(1) : shares.at(0);
|
---|
1441 | else
|
---|
1442 | return 0;
|
---|
1443 | }
|
---|
1444 |
|
---|
1445 | QGLContextPrivate::~QGLContextPrivate()
|
---|
1446 | {
|
---|
1447 | if (!group->m_refs.deref()) {
|
---|
1448 | Q_ASSERT(group->context() == q_ptr);
|
---|
1449 | delete group;
|
---|
1450 | }
|
---|
1451 | }
|
---|
1452 |
|
---|
1453 | void QGLContextPrivate::init(QPaintDevice *dev, const QGLFormat &format)
|
---|
1454 | {
|
---|
1455 | Q_Q(QGLContext);
|
---|
1456 | glFormat = reqFormat = format;
|
---|
1457 | valid = false;
|
---|
1458 | q->setDevice(dev);
|
---|
1459 | #if defined(Q_WS_X11)
|
---|
1460 | pbuf = 0;
|
---|
1461 | gpm = 0;
|
---|
1462 | vi = 0;
|
---|
1463 | screen = QX11Info::appScreen();
|
---|
1464 | #endif
|
---|
1465 | #if defined(Q_WS_WIN)
|
---|
1466 | dc = 0;
|
---|
1467 | win = 0;
|
---|
1468 | pixelFormatId = 0;
|
---|
1469 | cmap = 0;
|
---|
1470 | hbitmap = 0;
|
---|
1471 | hbitmap_hdc = 0;
|
---|
1472 | #endif
|
---|
1473 | #if defined(Q_WS_MAC)
|
---|
1474 | # ifndef QT_MAC_USE_COCOA
|
---|
1475 | update = false;
|
---|
1476 | # endif
|
---|
1477 | vi = 0;
|
---|
1478 | #endif
|
---|
1479 | #if defined(QT_OPENGL_ES)
|
---|
1480 | eglContext = 0;
|
---|
1481 | eglSurface = EGL_NO_SURFACE;
|
---|
1482 | #endif
|
---|
1483 | fbo = 0;
|
---|
1484 | crWin = false;
|
---|
1485 | initDone = false;
|
---|
1486 | sharing = false;
|
---|
1487 | max_texture_size = -1;
|
---|
1488 | version_flags_cached = false;
|
---|
1489 | version_flags = QGLFormat::OpenGL_Version_None;
|
---|
1490 | extension_flags_cached = false;
|
---|
1491 | extension_flags = 0;
|
---|
1492 | current_fbo = 0;
|
---|
1493 | default_fbo = 0;
|
---|
1494 | active_engine = 0;
|
---|
1495 | for (int i = 0; i < QT_GL_VERTEX_ARRAY_TRACKED_COUNT; ++i)
|
---|
1496 | vertexAttributeArraysEnabledState[i] = false;
|
---|
1497 | }
|
---|
1498 |
|
---|
1499 | QGLContext* QGLContext::currentCtx = 0;
|
---|
1500 |
|
---|
1501 | /*
|
---|
1502 | Read back the contents of the currently bound framebuffer, used in
|
---|
1503 | QGLWidget::grabFrameBuffer(), QGLPixelbuffer::toImage() and
|
---|
1504 | QGLFramebufferObject::toImage()
|
---|
1505 | */
|
---|
1506 |
|
---|
1507 | static void convertFromGLImage(QImage &img, int w, int h, bool alpha_format, bool include_alpha)
|
---|
1508 | {
|
---|
1509 | if (QSysInfo::ByteOrder == QSysInfo::BigEndian) {
|
---|
1510 | // OpenGL gives RGBA; Qt wants ARGB
|
---|
1511 | uint *p = (uint*)img.bits();
|
---|
1512 | uint *end = p + w*h;
|
---|
1513 | if (alpha_format && include_alpha) {
|
---|
1514 | while (p < end) {
|
---|
1515 | uint a = *p << 24;
|
---|
1516 | *p = (*p >> 8) | a;
|
---|
1517 | p++;
|
---|
1518 | }
|
---|
1519 | } else {
|
---|
1520 | // This is an old legacy fix for PowerPC based Macs, which
|
---|
1521 | // we shouldn't remove
|
---|
1522 | while (p < end) {
|
---|
1523 | *p = 0xff000000 | (*p>>8);
|
---|
1524 | ++p;
|
---|
1525 | }
|
---|
1526 | }
|
---|
1527 | } else {
|
---|
1528 | // OpenGL gives ABGR (i.e. RGBA backwards); Qt wants ARGB
|
---|
1529 | for (int y = 0; y < h; y++) {
|
---|
1530 | uint *q = (uint*)img.scanLine(y);
|
---|
1531 | for (int x=0; x < w; ++x) {
|
---|
1532 | const uint pixel = *q;
|
---|
1533 | *q = ((pixel << 16) & 0xff0000) | ((pixel >> 16) & 0xff) | (pixel & 0xff00ff00);
|
---|
1534 | q++;
|
---|
1535 | }
|
---|
1536 | }
|
---|
1537 |
|
---|
1538 | }
|
---|
1539 | img = img.mirrored();
|
---|
1540 | }
|
---|
1541 |
|
---|
1542 | QImage qt_gl_read_framebuffer(const QSize &size, bool alpha_format, bool include_alpha)
|
---|
1543 | {
|
---|
1544 | QImage img(size, alpha_format ? QImage::Format_ARGB32 : QImage::Format_RGB32);
|
---|
1545 | int w = size.width();
|
---|
1546 | int h = size.height();
|
---|
1547 | glReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, img.bits());
|
---|
1548 | convertFromGLImage(img, w, h, alpha_format, include_alpha);
|
---|
1549 | return img;
|
---|
1550 | }
|
---|
1551 |
|
---|
1552 | QImage qt_gl_read_texture(const QSize &size, bool alpha_format, bool include_alpha)
|
---|
1553 | {
|
---|
1554 | QImage img(size, alpha_format ? QImage::Format_ARGB32_Premultiplied : QImage::Format_RGB32);
|
---|
1555 | int w = size.width();
|
---|
1556 | int h = size.height();
|
---|
1557 | #if !defined(QT_OPENGL_ES_2) && !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
|
---|
1558 | //### glGetTexImage not in GL ES 2.0, need to do something else here!
|
---|
1559 | glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, img.bits());
|
---|
1560 | #endif
|
---|
1561 | convertFromGLImage(img, w, h, alpha_format, include_alpha);
|
---|
1562 | return img;
|
---|
1563 | }
|
---|
1564 |
|
---|
1565 | // returns the highest number closest to v, which is a power of 2
|
---|
1566 | // NB! assumes 32 bit ints
|
---|
1567 | int qt_next_power_of_two(int v)
|
---|
1568 | {
|
---|
1569 | v--;
|
---|
1570 | v |= v >> 1;
|
---|
1571 | v |= v >> 2;
|
---|
1572 | v |= v >> 4;
|
---|
1573 | v |= v >> 8;
|
---|
1574 | v |= v >> 16;
|
---|
1575 | ++v;
|
---|
1576 | return v;
|
---|
1577 | }
|
---|
1578 |
|
---|
1579 | typedef void (*_qt_pixmap_cleanup_hook_64)(qint64);
|
---|
1580 | typedef void (*_qt_image_cleanup_hook_64)(qint64);
|
---|
1581 |
|
---|
1582 | extern Q_GUI_EXPORT _qt_pixmap_cleanup_hook_64 qt_pixmap_cleanup_hook_64;
|
---|
1583 | extern Q_GUI_EXPORT _qt_image_cleanup_hook_64 qt_image_cleanup_hook_64;
|
---|
1584 |
|
---|
1585 | static QGLTextureCache *qt_gl_texture_cache = 0;
|
---|
1586 |
|
---|
1587 | QGLTextureCache::QGLTextureCache()
|
---|
1588 | : m_cache(64*1024) // cache ~64 MB worth of textures - this is not accurate though
|
---|
1589 | {
|
---|
1590 | Q_ASSERT(qt_gl_texture_cache == 0);
|
---|
1591 | qt_gl_texture_cache = this;
|
---|
1592 |
|
---|
1593 | QImagePixmapCleanupHooks::instance()->addPixmapDataModificationHook(cleanupTextures);
|
---|
1594 | QImagePixmapCleanupHooks::instance()->addPixmapDataDestructionHook(cleanupBeforePixmapDestruction);
|
---|
1595 | QImagePixmapCleanupHooks::instance()->addImageHook(imageCleanupHook);
|
---|
1596 | }
|
---|
1597 |
|
---|
1598 | QGLTextureCache::~QGLTextureCache()
|
---|
1599 | {
|
---|
1600 | qt_gl_texture_cache = 0;
|
---|
1601 |
|
---|
1602 | QImagePixmapCleanupHooks::instance()->removePixmapDataModificationHook(cleanupTextures);
|
---|
1603 | QImagePixmapCleanupHooks::instance()->removePixmapDataDestructionHook(cleanupBeforePixmapDestruction);
|
---|
1604 | QImagePixmapCleanupHooks::instance()->removeImageHook(imageCleanupHook);
|
---|
1605 | }
|
---|
1606 |
|
---|
1607 | void QGLTextureCache::insert(QGLContext* ctx, qint64 key, QGLTexture* texture, int cost)
|
---|
1608 | {
|
---|
1609 | if (m_cache.totalCost() + cost > m_cache.maxCost()) {
|
---|
1610 | // the cache is full - make an attempt to remove something
|
---|
1611 | const QList<qint64> keys = m_cache.keys();
|
---|
1612 | int i = 0;
|
---|
1613 | while (i < m_cache.count()
|
---|
1614 | && (m_cache.totalCost() + cost > m_cache.maxCost())) {
|
---|
1615 | QGLTexture *tex = m_cache.object(keys.at(i));
|
---|
1616 | if (tex->context == ctx)
|
---|
1617 | m_cache.remove(keys.at(i));
|
---|
1618 | ++i;
|
---|
1619 | }
|
---|
1620 | }
|
---|
1621 | m_cache.insert(key, texture, cost);
|
---|
1622 | }
|
---|
1623 |
|
---|
1624 | bool QGLTextureCache::remove(QGLContext* ctx, GLuint textureId)
|
---|
1625 | {
|
---|
1626 | QList<qint64> keys = m_cache.keys();
|
---|
1627 | for (int i = 0; i < keys.size(); ++i) {
|
---|
1628 | QGLTexture *tex = m_cache.object(keys.at(i));
|
---|
1629 | if (tex->id == textureId && tex->context == ctx) {
|
---|
1630 | tex->options |= QGLContext::MemoryManagedBindOption; // forces a glDeleteTextures() call
|
---|
1631 | m_cache.remove(keys.at(i));
|
---|
1632 | return true;
|
---|
1633 | }
|
---|
1634 | }
|
---|
1635 | return false;
|
---|
1636 | }
|
---|
1637 |
|
---|
1638 | void QGLTextureCache::removeContextTextures(QGLContext* ctx)
|
---|
1639 | {
|
---|
1640 | QList<qint64> keys = m_cache.keys();
|
---|
1641 | for (int i = 0; i < keys.size(); ++i) {
|
---|
1642 | const qint64 &key = keys.at(i);
|
---|
1643 | if (m_cache.object(key)->context == ctx)
|
---|
1644 | m_cache.remove(key);
|
---|
1645 | }
|
---|
1646 | }
|
---|
1647 |
|
---|
1648 | QGLTextureCache* QGLTextureCache::instance()
|
---|
1649 | {
|
---|
1650 | if (!qt_gl_texture_cache)
|
---|
1651 | qt_gl_texture_cache = new QGLTextureCache;
|
---|
1652 |
|
---|
1653 | return qt_gl_texture_cache;
|
---|
1654 | }
|
---|
1655 |
|
---|
1656 | /*
|
---|
1657 | a hook that removes textures from the cache when a pixmap/image
|
---|
1658 | is deref'ed
|
---|
1659 | */
|
---|
1660 | void QGLTextureCache::imageCleanupHook(qint64 cacheKey)
|
---|
1661 | {
|
---|
1662 | // ### remove when the GL texture cache becomes thread-safe
|
---|
1663 | if (qApp->thread() != QThread::currentThread())
|
---|
1664 | return;
|
---|
1665 | QGLTexture *texture = instance()->getTexture(cacheKey);
|
---|
1666 | if (texture && texture->options & QGLContext::MemoryManagedBindOption)
|
---|
1667 | instance()->remove(cacheKey);
|
---|
1668 | }
|
---|
1669 |
|
---|
1670 |
|
---|
1671 | void QGLTextureCache::cleanupTextures(QPixmapData* pmd)
|
---|
1672 | {
|
---|
1673 | // ### remove when the GL texture cache becomes thread-safe
|
---|
1674 | if (qApp->thread() == QThread::currentThread()) {
|
---|
1675 | const qint64 cacheKey = pmd->cacheKey();
|
---|
1676 | QGLTexture *texture = instance()->getTexture(cacheKey);
|
---|
1677 | if (texture && texture->options & QGLContext::MemoryManagedBindOption)
|
---|
1678 | instance()->remove(cacheKey);
|
---|
1679 | }
|
---|
1680 | }
|
---|
1681 |
|
---|
1682 | void QGLTextureCache::cleanupBeforePixmapDestruction(QPixmapData* pmd)
|
---|
1683 | {
|
---|
1684 | // Remove any bound textures first:
|
---|
1685 | cleanupTextures(pmd);
|
---|
1686 | Q_ASSERT(instance()->getTexture(pmd->cacheKey()) == 0);
|
---|
1687 |
|
---|
1688 | #if defined(Q_WS_X11)
|
---|
1689 | if (pmd->classId() == QPixmapData::X11Class) {
|
---|
1690 | Q_ASSERT(pmd->ref == 0); // Make sure reference counting isn't broken
|
---|
1691 | QGLContextPrivate::destroyGlSurfaceForPixmap(pmd);
|
---|
1692 | }
|
---|
1693 | #endif
|
---|
1694 | }
|
---|
1695 |
|
---|
1696 | void QGLTextureCache::deleteIfEmpty()
|
---|
1697 | {
|
---|
1698 | if (instance()->size() == 0)
|
---|
1699 | delete instance();
|
---|
1700 | }
|
---|
1701 |
|
---|
1702 | // DDS format structure
|
---|
1703 | struct DDSFormat {
|
---|
1704 | quint32 dwSize;
|
---|
1705 | quint32 dwFlags;
|
---|
1706 | quint32 dwHeight;
|
---|
1707 | quint32 dwWidth;
|
---|
1708 | quint32 dwLinearSize;
|
---|
1709 | quint32 dummy1;
|
---|
1710 | quint32 dwMipMapCount;
|
---|
1711 | quint32 dummy2[11];
|
---|
1712 | struct {
|
---|
1713 | quint32 dummy3[2];
|
---|
1714 | quint32 dwFourCC;
|
---|
1715 | quint32 dummy4[5];
|
---|
1716 | } ddsPixelFormat;
|
---|
1717 | };
|
---|
1718 |
|
---|
1719 | // compressed texture pixel formats
|
---|
1720 | #define FOURCC_DXT1 0x31545844
|
---|
1721 | #define FOURCC_DXT2 0x32545844
|
---|
1722 | #define FOURCC_DXT3 0x33545844
|
---|
1723 | #define FOURCC_DXT4 0x34545844
|
---|
1724 | #define FOURCC_DXT5 0x35545844
|
---|
1725 |
|
---|
1726 | #ifndef GL_COMPRESSED_RGB_S3TC_DXT1_EXT
|
---|
1727 | #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
|
---|
1728 | #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
|
---|
1729 | #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
|
---|
1730 | #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
|
---|
1731 | #endif
|
---|
1732 |
|
---|
1733 | #ifndef GL_GENERATE_MIPMAP_SGIS
|
---|
1734 | #define GL_GENERATE_MIPMAP_SGIS 0x8191
|
---|
1735 | #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
|
---|
1736 | #endif
|
---|
1737 |
|
---|
1738 | /*!
|
---|
1739 | \class QGLContext
|
---|
1740 | \brief The QGLContext class encapsulates an OpenGL rendering context.
|
---|
1741 |
|
---|
1742 | \ingroup painting-3D
|
---|
1743 |
|
---|
1744 | An OpenGL rendering context is a complete set of OpenGL state
|
---|
1745 | variables. The rendering context's \l {QGL::FormatOption} {format}
|
---|
1746 | is set in the constructor, but it can also be set later with
|
---|
1747 | setFormat(). The format options that are actually set are returned
|
---|
1748 | by format(); the options you asked for are returned by
|
---|
1749 | requestedFormat(). Note that after a QGLContext object has been
|
---|
1750 | constructed, the actual OpenGL context must be created by
|
---|
1751 | explicitly calling the \link create() create()\endlink
|
---|
1752 | function. The makeCurrent() function makes this context the
|
---|
1753 | current rendering context. You can make \e no context current
|
---|
1754 | using doneCurrent(). The reset() function will reset the context
|
---|
1755 | and make it invalid.
|
---|
1756 |
|
---|
1757 | You can examine properties of the context with, e.g. isValid(),
|
---|
1758 | isSharing(), initialized(), windowCreated() and
|
---|
1759 | overlayTransparentColor().
|
---|
1760 |
|
---|
1761 | If you're using double buffering you can swap the screen contents
|
---|
1762 | with the off-screen buffer using swapBuffers().
|
---|
1763 |
|
---|
1764 | Please note that QGLContext is not thread safe.
|
---|
1765 | */
|
---|
1766 |
|
---|
1767 | /*!
|
---|
1768 | \enum QGLContext::BindOption
|
---|
1769 | \since 4.6
|
---|
1770 |
|
---|
1771 | A set of options to decide how to bind a texture using bindTexture().
|
---|
1772 |
|
---|
1773 | \value NoBindOption Don't do anything, pass the texture straight
|
---|
1774 | through.
|
---|
1775 |
|
---|
1776 | \value InvertedYBindOption Specifies that the texture should be flipped
|
---|
1777 | over the X axis so that the texture coordinate 0,0 corresponds to
|
---|
1778 | the top left corner. Inverting the texture implies a deep copy
|
---|
1779 | prior to upload.
|
---|
1780 |
|
---|
1781 | \value MipmapBindOption Specifies that bindTexture() should try
|
---|
1782 | to generate mipmaps. If the GL implementation supports the \c
|
---|
1783 | GL_SGIS_generate_mipmap extension, mipmaps will be automatically
|
---|
1784 | generated for the texture. Mipmap generation is only supported for
|
---|
1785 | the \c GL_TEXTURE_2D target.
|
---|
1786 |
|
---|
1787 | \value PremultipliedAlphaBindOption Specifies that the image should be
|
---|
1788 | uploaded with premultiplied alpha and does a conversion accordingly.
|
---|
1789 |
|
---|
1790 | \value LinearFilteringBindOption Specifies that the texture filtering
|
---|
1791 | should be set to GL_LINEAR. Default is GL_NEAREST. If mipmap is
|
---|
1792 | also enabled, filtering will be set to GL_LINEAR_MIPMAP_LINEAR.
|
---|
1793 |
|
---|
1794 | \value DefaultBindOption In Qt 4.5 and earlier, bindTexture()
|
---|
1795 | would mirror the image and automatically generate mipmaps. This
|
---|
1796 | option helps preserve this default behavior.
|
---|
1797 |
|
---|
1798 | \omitvalue CanFlipNativePixmapBindOption Used by x11 from pixmap to choose
|
---|
1799 | wether or not it can bind the pixmap upside down or not.
|
---|
1800 |
|
---|
1801 | \omitvalue MemoryManagedBindOption Used by paint engines to
|
---|
1802 | indicate that the pixmap should be memory managed along side with
|
---|
1803 | the pixmap/image that it stems from, e.g. installing destruction
|
---|
1804 | hooks in them.
|
---|
1805 |
|
---|
1806 | \omitvalue InternalBindOption
|
---|
1807 | */
|
---|
1808 |
|
---|
1809 | /*!
|
---|
1810 | \obsolete
|
---|
1811 |
|
---|
1812 | Constructs an OpenGL context for the given paint \a device, which
|
---|
1813 | can be a widget or a pixmap. The \a format specifies several
|
---|
1814 | display options for the context.
|
---|
1815 |
|
---|
1816 | If the underlying OpenGL/Window system cannot satisfy all the
|
---|
1817 | features requested in \a format, the nearest subset of features
|
---|
1818 | will be used. After creation, the format() method will return the
|
---|
1819 | actual format obtained.
|
---|
1820 |
|
---|
1821 | Note that after a QGLContext object has been constructed, \l
|
---|
1822 | create() must be called explicitly to create the actual OpenGL
|
---|
1823 | context. The context will be \l {isValid()}{invalid} if it was not
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1824 | possible to obtain a GL context at all.
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1825 | */
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