1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation ([email protected])
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6 | **
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7 | ** This file is part of the QtOpenGL module of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:LGPL$
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10 | ** Commercial Usage
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11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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12 | ** accordance with the Qt Commercial License Agreement provided with the
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13 | ** Software or, alternatively, in accordance with the terms contained in
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14 | ** a written agreement between you and Nokia.
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15 | **
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16 | ** GNU Lesser General Public License Usage
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17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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18 | ** General Public License version 2.1 as published by the Free Software
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19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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20 | ** packaging of this file. Please review the following information to
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21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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23 | **
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24 | ** In addition, as a special exception, Nokia gives you certain additional
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25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you have questions regarding the use of this file, please contact
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37 | ** Nokia at [email protected].
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | #include "qapplication.h"
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43 | #include "qplatformdefs.h"
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44 | #include "qgl.h"
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45 | #include <qdebug.h>
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46 |
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47 | #if defined(Q_WS_X11)
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48 | #include "private/qt_x11_p.h"
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49 | #include "private/qpixmap_x11_p.h"
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50 | #define INT32 dummy_INT32
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51 | #define INT8 dummy_INT8
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52 | #ifdef QT_NO_EGL
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53 | # include <GL/glx.h>
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54 | #endif
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55 | #undef INT32
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56 | #undef INT8
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57 | #include "qx11info_x11.h"
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58 | #elif defined(Q_WS_MAC)
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59 | # include <private/qt_mac_p.h>
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60 | #endif
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61 |
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62 | #include <qdatetime.h>
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63 |
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64 | #include <stdlib.h> // malloc
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65 |
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66 | #include "qpixmap.h"
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67 | #include "qimage.h"
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68 | #include "qgl_p.h"
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69 |
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70 | #if !defined(QT_OPENGL_ES_1)
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71 | #include "gl2paintengineex/qpaintengineex_opengl2_p.h"
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72 | #endif
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73 |
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74 | #ifndef QT_OPENGL_ES_2
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75 | #include <private/qpaintengine_opengl_p.h>
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76 | #endif
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77 |
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78 | #ifdef Q_WS_QWS
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79 | #include <private/qglwindowsurface_qws_p.h>
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80 | #endif
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81 |
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82 | #include <qglpixelbuffer.h>
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83 | #include <qglframebufferobject.h>
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84 |
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85 | #include <private/qimage_p.h>
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86 | #include <private/qpixmapdata_p.h>
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87 | #include <private/qpixmapdata_gl_p.h>
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88 | #include <private/qglpixelbuffer_p.h>
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89 | #include <private/qwindowsurface_gl_p.h>
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90 | #include <private/qimagepixmapcleanuphooks_p.h>
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91 | #include "qcolormap.h"
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92 | #include "qfile.h"
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93 | #include "qlibrary.h"
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94 | #include <qmutex.h>
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95 |
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96 |
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97 | QT_BEGIN_NAMESPACE
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98 |
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99 | #if defined(Q_WS_X11) || defined(Q_WS_MAC) || defined(Q_WS_QWS) || defined(Q_OS_SYMBIAN)
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100 | QGLExtensionFuncs QGLContextPrivate::qt_extensionFuncs;
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101 | #endif
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102 |
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103 | #ifdef Q_WS_X11
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104 | extern const QX11Info *qt_x11Info(const QPaintDevice *pd);
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105 | #endif
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106 |
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107 | struct QGLThreadContext {
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108 | QGLContext *context;
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109 | };
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110 |
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111 | static QThreadStorage<QGLThreadContext *> qgl_context_storage;
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112 |
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113 | Q_GLOBAL_STATIC(QGLFormat, qgl_default_format)
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114 |
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115 | class QGLDefaultOverlayFormat: public QGLFormat
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116 | {
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117 | public:
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118 | inline QGLDefaultOverlayFormat()
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119 | {
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120 | setOption(QGL::FormatOption(0xffff << 16)); // turn off all options
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121 | setOption(QGL::DirectRendering);
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122 | setPlane(1);
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123 | }
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124 | };
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125 | Q_GLOBAL_STATIC(QGLDefaultOverlayFormat, defaultOverlayFormatInstance)
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126 |
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127 | Q_GLOBAL_STATIC(QGLSignalProxy, theSignalProxy)
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128 | QGLSignalProxy *QGLSignalProxy::instance()
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129 | {
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130 | QGLSignalProxy *proxy = theSignalProxy();
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131 | if (proxy && proxy->thread() != qApp->thread()) {
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132 | if (proxy->thread() == QThread::currentThread())
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133 | proxy->moveToThread(qApp->thread());
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134 | }
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135 | return proxy;
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136 | }
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137 |
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138 |
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139 | class QGLEngineSelector
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140 | {
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141 | public:
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142 | QGLEngineSelector() : engineType(QPaintEngine::MaxUser)
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143 | {
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144 | }
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145 |
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146 | void setPreferredPaintEngine(QPaintEngine::Type type) {
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147 | if (type == QPaintEngine::OpenGL || type == QPaintEngine::OpenGL2)
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148 | engineType = type;
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149 | }
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150 |
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151 | QPaintEngine::Type preferredPaintEngine() {
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152 | #ifdef Q_WS_MAC
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153 | // The ATI X1600 driver for Mac OS X does not support return
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154 | // values from functions in GLSL. Since working around this in
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155 | // the GL2 engine would require a big, ugly rewrite, we're
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156 | // falling back to the GL 1 engine..
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157 | static bool mac_x1600_check_done = false;
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158 | if (!mac_x1600_check_done) {
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159 | QGLTemporaryContext *tmp = 0;
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160 | if (!QGLContext::currentContext())
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161 | tmp = new QGLTemporaryContext();
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162 | if (strstr((char *) glGetString(GL_RENDERER), "X1600"))
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163 | engineType = QPaintEngine::OpenGL;
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164 | if (tmp)
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165 | delete tmp;
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166 | mac_x1600_check_done = true;
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167 | }
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168 | #endif
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169 | if (engineType == QPaintEngine::MaxUser) {
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170 | // No user-set engine - use the defaults
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171 | #if defined(QT_OPENGL_ES_2)
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172 | engineType = QPaintEngine::OpenGL2;
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173 | #else
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174 | // We can't do this in the constructor for this object because it
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175 | // needs to be called *before* the QApplication constructor.
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176 | // Also check for the FragmentShader extension in conjunction with
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177 | // the 2.0 version flag, to cover the case where we export the display
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178 | // from an old GL 1.1 server to a GL 2.x client. In that case we can't
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179 | // use GL 2.0.
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180 | if ((QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0)
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181 | && (QGLExtensions::glExtensions() & QGLExtensions::FragmentShader)
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182 | && qgetenv("QT_GL_USE_OPENGL1ENGINE").isEmpty())
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183 | engineType = QPaintEngine::OpenGL2;
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184 | else
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185 | engineType = QPaintEngine::OpenGL;
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186 | #endif
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187 | }
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188 | return engineType;
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189 | }
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190 |
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191 | private:
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192 | QPaintEngine::Type engineType;
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193 | };
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194 |
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195 | Q_GLOBAL_STATIC(QGLEngineSelector, qgl_engine_selector)
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196 |
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197 |
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198 | bool qt_gl_preferGL2Engine()
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199 | {
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200 | return qgl_engine_selector()->preferredPaintEngine() == QPaintEngine::OpenGL2;
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201 | }
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202 |
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203 |
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204 | /*!
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205 | \namespace QGL
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206 | \inmodule QtOpenGL
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207 |
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208 | \brief The QGL namespace specifies miscellaneous identifiers used
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209 | in the Qt OpenGL module.
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210 |
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211 | \ingroup painting-3D
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212 | */
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213 |
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214 | /*!
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215 | \enum QGL::FormatOption
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216 |
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217 | This enum specifies the format options that can be used to configure an OpenGL
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218 | context. These are set using QGLFormat::setOption().
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219 |
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220 | \value DoubleBuffer Specifies the use of double buffering.
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221 | \value DepthBuffer Enables the use of a depth buffer.
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222 | \value Rgba Specifies that the context should use RGBA as its pixel format.
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223 | \value AlphaChannel Enables the use of an alpha channel.
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224 | \value AccumBuffer Enables the use of an accumulation buffer.
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225 | \value StencilBuffer Enables the use of a stencil buffer.
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226 | \value StereoBuffers Enables the use of a stereo buffers for use with visualization hardware.
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227 | \value DirectRendering Specifies that the context is used for direct rendering to a display.
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228 | \value HasOverlay Enables the use of an overlay.
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229 | \value SampleBuffers Enables the use of sample buffers.
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230 | \value DeprecatedFunctions Enables the use of deprecated functionality for OpenGL 3.x
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231 | contexts. A context with deprecated functionality enabled is
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232 | called a full context in the OpenGL specification.
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233 | \value SingleBuffer Specifies the use of a single buffer, as opposed to double buffers.
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234 | \value NoDepthBuffer Disables the use of a depth buffer.
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235 | \value ColorIndex Specifies that the context should use a color index as its pixel format.
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236 | \value NoAlphaChannel Disables the use of an alpha channel.
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237 | \value NoAccumBuffer Disables the use of an accumulation buffer.
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238 | \value NoStencilBuffer Disables the use of a stencil buffer.
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239 | \value NoStereoBuffers Disables the use of stereo buffers.
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240 | \value IndirectRendering Specifies that the context is used for indirect rendering to a buffer.
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241 | \value NoOverlay Disables the use of an overlay.
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242 | \value NoSampleBuffers Disables the use of sample buffers.
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243 | \value NoDeprecatedFunctions Disables the use of deprecated functionality for OpenGL 3.x
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244 | contexts. A context with deprecated functionality disabled is
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245 | called a forward compatible context in the OpenGL specification.
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246 |
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247 | \sa {Sample Buffers Example}
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248 | */
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249 |
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250 | /*!
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251 | \fn void QGL::setPreferredPaintEngine(QPaintEngine::Type engineType)
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252 |
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253 | \since 4.6
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254 |
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255 | Sets the preferred OpenGL paint engine that is used to draw onto
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256 | QGLWidget, QGLPixelBuffer and QGLFramebufferObject targets with QPainter
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257 | in Qt.
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258 |
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259 | The \a engineType parameter specifies which of the GL engines to
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260 | use. Only \c QPaintEngine::OpenGL and \c QPaintEngine::OpenGL2 are
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261 | valid parameters to this function. All other values are ignored.
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262 |
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263 | By default, the \c QPaintEngine::OpenGL2 engine is used if GL/GLES
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264 | version 2.0 is available, otherwise \c QPaintEngine::OpenGL is
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265 | used.
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266 |
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267 | \warning This function must be called before the QApplication
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268 | constructor is called.
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269 | */
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270 | void QGL::setPreferredPaintEngine(QPaintEngine::Type engineType)
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271 | {
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272 | qgl_engine_selector()->setPreferredPaintEngine(engineType);
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273 | }
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274 |
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275 |
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276 | /*****************************************************************************
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277 | QGLFormat implementation
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278 | *****************************************************************************/
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279 |
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280 |
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281 | /*!
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282 | \class QGLFormat
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283 | \brief The QGLFormat class specifies the display format of an OpenGL
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284 | rendering context.
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285 |
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286 | \ingroup painting-3D
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287 |
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288 | A display format has several characteristics:
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289 | \list
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290 | \i \link setDoubleBuffer() Double or single buffering.\endlink
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291 | \i \link setDepth() Depth buffer.\endlink
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292 | \i \link setRgba() RGBA or color index mode.\endlink
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293 | \i \link setAlpha() Alpha channel.\endlink
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294 | \i \link setAccum() Accumulation buffer.\endlink
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295 | \i \link setStencil() Stencil buffer.\endlink
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296 | \i \link setStereo() Stereo buffers.\endlink
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297 | \i \link setDirectRendering() Direct rendering.\endlink
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298 | \i \link setOverlay() Presence of an overlay.\endlink
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299 | \i \link setPlane() Plane of an overlay.\endlink
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300 | \i \link setSampleBuffers() Multisample buffers.\endlink
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301 | \endlist
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302 |
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303 | You can also specify preferred bit depths for the color buffer,
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304 | depth buffer, alpha buffer, accumulation buffer and the stencil
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305 | buffer with the functions: setRedBufferSize(), setGreenBufferSize(),
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306 | setBlueBufferSize(), setDepthBufferSize(), setAlphaBufferSize(),
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307 | setAccumBufferSize() and setStencilBufferSize().
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308 |
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309 | Note that even if you specify that you prefer a 32 bit depth
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310 | buffer (e.g. with setDepthBufferSize(32)), the format that is
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311 | chosen may not have a 32 bit depth buffer, even if there is a
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312 | format available with a 32 bit depth buffer. The main reason for
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313 | this is how the system dependant picking algorithms work on the
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314 | different platforms, and some format options may have higher
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315 | precedence than others.
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316 |
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317 | You create and tell a QGLFormat object what rendering options you
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318 | want from an OpenGL rendering context.
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319 |
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320 | OpenGL drivers or accelerated hardware may or may not support
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321 | advanced features such as alpha channel or stereographic viewing.
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322 | If you request some features that the driver/hardware does not
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323 | provide when you create a QGLWidget, you will get a rendering
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324 | context with the nearest subset of features.
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325 |
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326 | There are different ways to define the display characteristics of
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327 | a rendering context. One is to create a QGLFormat and make it the
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328 | default for the entire application:
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329 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 0
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330 |
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331 | Or you can specify the desired format when creating an object of
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332 | your QGLWidget subclass:
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333 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 1
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334 |
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335 | After the widget has been created, you can find out which of the
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336 | requested features the system was able to provide:
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337 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 2
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338 |
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339 | \legalese
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340 | OpenGL is a trademark of Silicon Graphics, Inc. in the
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341 | United States and other countries.
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342 | \endlegalese
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343 |
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344 | \sa QGLContext, QGLWidget
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345 | */
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346 |
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347 | #ifndef QT_OPENGL_ES
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348 |
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349 | static inline void transform_point(GLdouble out[4], const GLdouble m[16], const GLdouble in[4])
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350 | {
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351 | #define M(row,col) m[col*4+row]
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352 | out[0] =
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353 | M(0, 0) * in[0] + M(0, 1) * in[1] + M(0, 2) * in[2] + M(0, 3) * in[3];
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354 | out[1] =
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355 | M(1, 0) * in[0] + M(1, 1) * in[1] + M(1, 2) * in[2] + M(1, 3) * in[3];
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356 | out[2] =
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357 | M(2, 0) * in[0] + M(2, 1) * in[1] + M(2, 2) * in[2] + M(2, 3) * in[3];
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358 | out[3] =
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359 | M(3, 0) * in[0] + M(3, 1) * in[1] + M(3, 2) * in[2] + M(3, 3) * in[3];
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360 | #undef M
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361 | }
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362 |
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363 | static inline GLint qgluProject(GLdouble objx, GLdouble objy, GLdouble objz,
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364 | const GLdouble model[16], const GLdouble proj[16],
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365 | const GLint viewport[4],
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366 | GLdouble * winx, GLdouble * winy, GLdouble * winz)
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367 | {
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368 | GLdouble in[4], out[4];
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369 |
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370 | in[0] = objx;
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371 | in[1] = objy;
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372 | in[2] = objz;
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373 | in[3] = 1.0;
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374 | transform_point(out, model, in);
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375 | transform_point(in, proj, out);
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376 |
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377 | if (in[3] == 0.0)
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378 | return GL_FALSE;
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379 |
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380 | in[0] /= in[3];
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381 | in[1] /= in[3];
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382 | in[2] /= in[3];
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383 |
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384 | *winx = viewport[0] + (1 + in[0]) * viewport[2] / 2;
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385 | *winy = viewport[1] + (1 + in[1]) * viewport[3] / 2;
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386 |
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387 | *winz = (1 + in[2]) / 2;
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388 | return GL_TRUE;
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389 | }
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390 |
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391 | #endif // !QT_OPENGL_ES
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392 |
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393 | /*!
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394 | Constructs a QGLFormat object with the following default settings:
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395 | \list
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396 | \i \link setDoubleBuffer() Double buffer:\endlink Enabled.
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397 | \i \link setDepth() Depth buffer:\endlink Enabled.
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398 | \i \link setRgba() RGBA:\endlink Enabled (i.e., color index disabled).
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399 | \i \link setAlpha() Alpha channel:\endlink Disabled.
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400 | \i \link setAccum() Accumulator buffer:\endlink Disabled.
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401 | \i \link setStencil() Stencil buffer:\endlink Enabled.
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402 | \i \link setStereo() Stereo:\endlink Disabled.
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403 | \i \link setDirectRendering() Direct rendering:\endlink Enabled.
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404 | \i \link setOverlay() Overlay:\endlink Disabled.
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405 | \i \link setPlane() Plane:\endlink 0 (i.e., normal plane).
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406 | \i \link setSampleBuffers() Multisample buffers:\endlink Disabled.
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407 | \endlist
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408 | */
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409 |
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410 | QGLFormat::QGLFormat()
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411 | {
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412 | d = new QGLFormatPrivate;
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413 | }
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414 |
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415 |
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416 | /*!
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417 | Creates a QGLFormat object that is a copy of the current
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418 | defaultFormat().
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419 |
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420 | If \a options is not 0, the default format is modified by the
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421 | specified format options. The \a options parameter should be
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422 | QGL::FormatOption values OR'ed together.
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423 |
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424 | This constructor makes it easy to specify a certain desired format
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425 | in classes derived from QGLWidget, for example:
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426 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 3
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427 |
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428 | Note that there are QGL::FormatOption values to turn format settings
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429 | both on and off, e.g. QGL::DepthBuffer and QGL::NoDepthBuffer,
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430 | QGL::DirectRendering and QGL::IndirectRendering, etc.
|
---|
431 |
|
---|
432 | The \a plane parameter defaults to 0 and is the plane which this
|
---|
433 | format should be associated with. Not all OpenGL implementations
|
---|
434 | supports overlay/underlay rendering planes.
|
---|
435 |
|
---|
436 | \sa defaultFormat(), setOption(), setPlane()
|
---|
437 | */
|
---|
438 |
|
---|
439 | QGLFormat::QGLFormat(QGL::FormatOptions options, int plane)
|
---|
440 | {
|
---|
441 | d = new QGLFormatPrivate;
|
---|
442 | QGL::FormatOptions newOpts = options;
|
---|
443 | d->opts = defaultFormat().d->opts;
|
---|
444 | d->opts |= (newOpts & 0xffff);
|
---|
445 | d->opts &= ~(newOpts >> 16);
|
---|
446 | d->pln = plane;
|
---|
447 | }
|
---|
448 |
|
---|
449 | /*!
|
---|
450 | \internal
|
---|
451 | */
|
---|
452 | void QGLFormat::detach()
|
---|
453 | {
|
---|
454 | if (d->ref != 1) {
|
---|
455 | QGLFormatPrivate *newd = new QGLFormatPrivate(d);
|
---|
456 | if (!d->ref.deref())
|
---|
457 | delete d;
|
---|
458 | d = newd;
|
---|
459 | }
|
---|
460 | }
|
---|
461 |
|
---|
462 | /*!
|
---|
463 | Constructs a copy of \a other.
|
---|
464 | */
|
---|
465 |
|
---|
466 | QGLFormat::QGLFormat(const QGLFormat &other)
|
---|
467 | {
|
---|
468 | d = other.d;
|
---|
469 | d->ref.ref();
|
---|
470 | }
|
---|
471 |
|
---|
472 | /*!
|
---|
473 | Assigns \a other to this object.
|
---|
474 | */
|
---|
475 |
|
---|
476 | QGLFormat &QGLFormat::operator=(const QGLFormat &other)
|
---|
477 | {
|
---|
478 | if (d != other.d) {
|
---|
479 | other.d->ref.ref();
|
---|
480 | if (!d->ref.deref())
|
---|
481 | delete d;
|
---|
482 | d = other.d;
|
---|
483 | }
|
---|
484 | return *this;
|
---|
485 | }
|
---|
486 |
|
---|
487 | /*!
|
---|
488 | Destroys the QGLFormat.
|
---|
489 | */
|
---|
490 | QGLFormat::~QGLFormat()
|
---|
491 | {
|
---|
492 | if (!d->ref.deref())
|
---|
493 | delete d;
|
---|
494 | }
|
---|
495 |
|
---|
496 | /*!
|
---|
497 | \fn bool QGLFormat::doubleBuffer() const
|
---|
498 |
|
---|
499 | Returns true if double buffering is enabled; otherwise returns
|
---|
500 | false. Double buffering is enabled by default.
|
---|
501 |
|
---|
502 | \sa setDoubleBuffer()
|
---|
503 | */
|
---|
504 |
|
---|
505 | /*!
|
---|
506 | If \a enable is true sets double buffering; otherwise sets single
|
---|
507 | buffering.
|
---|
508 |
|
---|
509 | Double buffering is enabled by default.
|
---|
510 |
|
---|
511 | Double buffering is a technique where graphics are rendered on an
|
---|
512 | off-screen buffer and not directly to the screen. When the drawing
|
---|
513 | has been completed, the program calls a swapBuffers() function to
|
---|
514 | exchange the screen contents with the buffer. The result is
|
---|
515 | flicker-free drawing and often better performance.
|
---|
516 |
|
---|
517 | Note that single buffered contexts are currently not supported
|
---|
518 | with EGL.
|
---|
519 |
|
---|
520 | \sa doubleBuffer(), QGLContext::swapBuffers(),
|
---|
521 | QGLWidget::swapBuffers()
|
---|
522 | */
|
---|
523 |
|
---|
524 | void QGLFormat::setDoubleBuffer(bool enable)
|
---|
525 | {
|
---|
526 | setOption(enable ? QGL::DoubleBuffer : QGL::SingleBuffer);
|
---|
527 | }
|
---|
528 |
|
---|
529 |
|
---|
530 | /*!
|
---|
531 | \fn bool QGLFormat::depth() const
|
---|
532 |
|
---|
533 | Returns true if the depth buffer is enabled; otherwise returns
|
---|
534 | false. The depth buffer is enabled by default.
|
---|
535 |
|
---|
536 | \sa setDepth(), setDepthBufferSize()
|
---|
537 | */
|
---|
538 |
|
---|
539 | /*!
|
---|
540 | If \a enable is true enables the depth buffer; otherwise disables
|
---|
541 | the depth buffer.
|
---|
542 |
|
---|
543 | The depth buffer is enabled by default.
|
---|
544 |
|
---|
545 | The purpose of a depth buffer (or Z-buffering) is to remove hidden
|
---|
546 | surfaces. Pixels are assigned Z values based on the distance to
|
---|
547 | the viewer. A pixel with a high Z value is closer to the viewer
|
---|
548 | than a pixel with a low Z value. This information is used to
|
---|
549 | decide whether to draw a pixel or not.
|
---|
550 |
|
---|
551 | \sa depth(), setDepthBufferSize()
|
---|
552 | */
|
---|
553 |
|
---|
554 | void QGLFormat::setDepth(bool enable)
|
---|
555 | {
|
---|
556 | setOption(enable ? QGL::DepthBuffer : QGL::NoDepthBuffer);
|
---|
557 | }
|
---|
558 |
|
---|
559 |
|
---|
560 | /*!
|
---|
561 | \fn bool QGLFormat::rgba() const
|
---|
562 |
|
---|
563 | Returns true if RGBA color mode is set. Returns false if color
|
---|
564 | index mode is set. The default color mode is RGBA.
|
---|
565 |
|
---|
566 | \sa setRgba()
|
---|
567 | */
|
---|
568 |
|
---|
569 | /*!
|
---|
570 | If \a enable is true sets RGBA mode. If \a enable is false sets
|
---|
571 | color index mode.
|
---|
572 |
|
---|
573 | The default color mode is RGBA.
|
---|
574 |
|
---|
575 | RGBA is the preferred mode for most OpenGL applications. In RGBA
|
---|
576 | color mode you specify colors as red + green + blue + alpha
|
---|
577 | quadruplets.
|
---|
578 |
|
---|
579 | In color index mode you specify an index into a color lookup
|
---|
580 | table.
|
---|
581 |
|
---|
582 | \sa rgba()
|
---|
583 | */
|
---|
584 |
|
---|
585 | void QGLFormat::setRgba(bool enable)
|
---|
586 | {
|
---|
587 | setOption(enable ? QGL::Rgba : QGL::ColorIndex);
|
---|
588 | }
|
---|
589 |
|
---|
590 |
|
---|
591 | /*!
|
---|
592 | \fn bool QGLFormat::alpha() const
|
---|
593 |
|
---|
594 | Returns true if the alpha buffer in the framebuffer is enabled;
|
---|
595 | otherwise returns false. The alpha buffer is disabled by default.
|
---|
596 |
|
---|
597 | \sa setAlpha(), setAlphaBufferSize()
|
---|
598 | */
|
---|
599 |
|
---|
600 | /*!
|
---|
601 | If \a enable is true enables the alpha buffer; otherwise disables
|
---|
602 | the alpha buffer.
|
---|
603 |
|
---|
604 | The alpha buffer is disabled by default.
|
---|
605 |
|
---|
606 | The alpha buffer is typically used for implementing transparency
|
---|
607 | or translucency. The A in RGBA specifies the transparency of a
|
---|
608 | pixel.
|
---|
609 |
|
---|
610 | \sa alpha(), setAlphaBufferSize()
|
---|
611 | */
|
---|
612 |
|
---|
613 | void QGLFormat::setAlpha(bool enable)
|
---|
614 | {
|
---|
615 | setOption(enable ? QGL::AlphaChannel : QGL::NoAlphaChannel);
|
---|
616 | }
|
---|
617 |
|
---|
618 |
|
---|
619 | /*!
|
---|
620 | \fn bool QGLFormat::accum() const
|
---|
621 |
|
---|
622 | Returns true if the accumulation buffer is enabled; otherwise
|
---|
623 | returns false. The accumulation buffer is disabled by default.
|
---|
624 |
|
---|
625 | \sa setAccum(), setAccumBufferSize()
|
---|
626 | */
|
---|
627 |
|
---|
628 | /*!
|
---|
629 | If \a enable is true enables the accumulation buffer; otherwise
|
---|
630 | disables the accumulation buffer.
|
---|
631 |
|
---|
632 | The accumulation buffer is disabled by default.
|
---|
633 |
|
---|
634 | The accumulation buffer is used to create blur effects and
|
---|
635 | multiple exposures.
|
---|
636 |
|
---|
637 | \sa accum(), setAccumBufferSize()
|
---|
638 | */
|
---|
639 |
|
---|
640 | void QGLFormat::setAccum(bool enable)
|
---|
641 | {
|
---|
642 | setOption(enable ? QGL::AccumBuffer : QGL::NoAccumBuffer);
|
---|
643 | }
|
---|
644 |
|
---|
645 |
|
---|
646 | /*!
|
---|
647 | \fn bool QGLFormat::stencil() const
|
---|
648 |
|
---|
649 | Returns true if the stencil buffer is enabled; otherwise returns
|
---|
650 | false. The stencil buffer is enabled by default.
|
---|
651 |
|
---|
652 | \sa setStencil(), setStencilBufferSize()
|
---|
653 | */
|
---|
654 |
|
---|
655 | /*!
|
---|
656 | If \a enable is true enables the stencil buffer; otherwise
|
---|
657 | disables the stencil buffer.
|
---|
658 |
|
---|
659 | The stencil buffer is enabled by default.
|
---|
660 |
|
---|
661 | The stencil buffer masks certain parts of the drawing area so that
|
---|
662 | masked parts are not drawn on.
|
---|
663 |
|
---|
664 | \sa stencil(), setStencilBufferSize()
|
---|
665 | */
|
---|
666 |
|
---|
667 | void QGLFormat::setStencil(bool enable)
|
---|
668 | {
|
---|
669 | setOption(enable ? QGL::StencilBuffer: QGL::NoStencilBuffer);
|
---|
670 | }
|
---|
671 |
|
---|
672 |
|
---|
673 | /*!
|
---|
674 | \fn bool QGLFormat::stereo() const
|
---|
675 |
|
---|
676 | Returns true if stereo buffering is enabled; otherwise returns
|
---|
677 | false. Stereo buffering is disabled by default.
|
---|
678 |
|
---|
679 | \sa setStereo()
|
---|
680 | */
|
---|
681 |
|
---|
682 | /*!
|
---|
683 | If \a enable is true enables stereo buffering; otherwise disables
|
---|
684 | stereo buffering.
|
---|
685 |
|
---|
686 | Stereo buffering is disabled by default.
|
---|
687 |
|
---|
688 | Stereo buffering provides extra color buffers to generate left-eye
|
---|
689 | and right-eye images.
|
---|
690 |
|
---|
691 | \sa stereo()
|
---|
692 | */
|
---|
693 |
|
---|
694 | void QGLFormat::setStereo(bool enable)
|
---|
695 | {
|
---|
696 | setOption(enable ? QGL::StereoBuffers : QGL::NoStereoBuffers);
|
---|
697 | }
|
---|
698 |
|
---|
699 |
|
---|
700 | /*!
|
---|
701 | \fn bool QGLFormat::directRendering() const
|
---|
702 |
|
---|
703 | Returns true if direct rendering is enabled; otherwise returns
|
---|
704 | false.
|
---|
705 |
|
---|
706 | Direct rendering is enabled by default.
|
---|
707 |
|
---|
708 | \sa setDirectRendering()
|
---|
709 | */
|
---|
710 |
|
---|
711 | /*!
|
---|
712 | If \a enable is true enables direct rendering; otherwise disables
|
---|
713 | direct rendering.
|
---|
714 |
|
---|
715 | Direct rendering is enabled by default.
|
---|
716 |
|
---|
717 | Enabling this option will make OpenGL bypass the underlying window
|
---|
718 | system and render directly from hardware to the screen, if this is
|
---|
719 | supported by the system.
|
---|
720 |
|
---|
721 | \sa directRendering()
|
---|
722 | */
|
---|
723 |
|
---|
724 | void QGLFormat::setDirectRendering(bool enable)
|
---|
725 | {
|
---|
726 | setOption(enable ? QGL::DirectRendering : QGL::IndirectRendering);
|
---|
727 | }
|
---|
728 |
|
---|
729 | /*!
|
---|
730 | \fn bool QGLFormat::sampleBuffers() const
|
---|
731 |
|
---|
732 | Returns true if multisample buffer support is enabled; otherwise
|
---|
733 | returns false.
|
---|
734 |
|
---|
735 | The multisample buffer is disabled by default.
|
---|
736 |
|
---|
737 | \sa setSampleBuffers()
|
---|
738 | */
|
---|
739 |
|
---|
740 | /*!
|
---|
741 | If \a enable is true, a GL context with multisample buffer support
|
---|
742 | is picked; otherwise ignored.
|
---|
743 |
|
---|
744 | \sa sampleBuffers(), setSamples(), samples()
|
---|
745 | */
|
---|
746 | void QGLFormat::setSampleBuffers(bool enable)
|
---|
747 | {
|
---|
748 | setOption(enable ? QGL::SampleBuffers : QGL::NoSampleBuffers);
|
---|
749 | }
|
---|
750 |
|
---|
751 | /*!
|
---|
752 | Returns the number of samples per pixel when multisampling is
|
---|
753 | enabled. By default, the highest number of samples that is
|
---|
754 | available is used.
|
---|
755 |
|
---|
756 | \sa setSampleBuffers(), sampleBuffers(), setSamples()
|
---|
757 | */
|
---|
758 | int QGLFormat::samples() const
|
---|
759 | {
|
---|
760 | return d->numSamples;
|
---|
761 | }
|
---|
762 |
|
---|
763 | /*!
|
---|
764 | Set the preferred number of samples per pixel when multisampling
|
---|
765 | is enabled to \a numSamples. By default, the highest number of
|
---|
766 | samples available is used.
|
---|
767 |
|
---|
768 | \sa setSampleBuffers(), sampleBuffers(), samples()
|
---|
769 | */
|
---|
770 | void QGLFormat::setSamples(int numSamples)
|
---|
771 | {
|
---|
772 | detach();
|
---|
773 | if (numSamples < 0) {
|
---|
774 | qWarning("QGLFormat::setSamples: Cannot have negative number of samples per pixel %d", numSamples);
|
---|
775 | return;
|
---|
776 | }
|
---|
777 | d->numSamples = numSamples;
|
---|
778 | setSampleBuffers(numSamples > 0);
|
---|
779 | }
|
---|
780 |
|
---|
781 | /*!
|
---|
782 | \since 4.2
|
---|
783 |
|
---|
784 | Set the preferred swap interval. This can be used to sync the GL
|
---|
785 | drawing into a system window to the vertical refresh of the screen.
|
---|
786 | Setting an \a interval value of 0 will turn the vertical refresh syncing
|
---|
787 | off, any value higher than 0 will turn the vertical syncing on.
|
---|
788 |
|
---|
789 | Under Windows and under X11, where the \c{WGL_EXT_swap_control}
|
---|
790 | and \c{GLX_SGI_video_sync} extensions are used, the \a interval
|
---|
791 | parameter can be used to set the minimum number of video frames
|
---|
792 | that are displayed before a buffer swap will occur. In effect,
|
---|
793 | setting the \a interval to 10, means there will be 10 vertical
|
---|
794 | retraces between every buffer swap.
|
---|
795 |
|
---|
796 | Under Windows the \c{WGL_EXT_swap_control} extension has to be present,
|
---|
797 | and under X11 the \c{GLX_SGI_video_sync} extension has to be present.
|
---|
798 | */
|
---|
799 | void QGLFormat::setSwapInterval(int interval)
|
---|
800 | {
|
---|
801 | detach();
|
---|
802 | d->swapInterval = interval;
|
---|
803 | }
|
---|
804 |
|
---|
805 | /*!
|
---|
806 | \since 4.2
|
---|
807 |
|
---|
808 | Returns the currently set swap interval. -1 is returned if setting
|
---|
809 | the swap interval isn't supported in the system GL implementation.
|
---|
810 | */
|
---|
811 | int QGLFormat::swapInterval() const
|
---|
812 | {
|
---|
813 | return d->swapInterval;
|
---|
814 | }
|
---|
815 |
|
---|
816 | /*!
|
---|
817 | \fn bool QGLFormat::hasOverlay() const
|
---|
818 |
|
---|
819 | Returns true if overlay plane is enabled; otherwise returns false.
|
---|
820 |
|
---|
821 | Overlay is disabled by default.
|
---|
822 |
|
---|
823 | \sa setOverlay()
|
---|
824 | */
|
---|
825 |
|
---|
826 | /*!
|
---|
827 | If \a enable is true enables an overlay plane; otherwise disables
|
---|
828 | the overlay plane.
|
---|
829 |
|
---|
830 | Enabling the overlay plane will cause QGLWidget to create an
|
---|
831 | additional context in an overlay plane. See the QGLWidget
|
---|
832 | documentation for further information.
|
---|
833 |
|
---|
834 | \sa hasOverlay()
|
---|
835 | */
|
---|
836 |
|
---|
837 | void QGLFormat::setOverlay(bool enable)
|
---|
838 | {
|
---|
839 | setOption(enable ? QGL::HasOverlay : QGL::NoOverlay);
|
---|
840 | }
|
---|
841 |
|
---|
842 | /*!
|
---|
843 | Returns the plane of this format. The default for normal formats
|
---|
844 | is 0, which means the normal plane. The default for overlay
|
---|
845 | formats is 1, which is the first overlay plane.
|
---|
846 |
|
---|
847 | \sa setPlane(), defaultOverlayFormat()
|
---|
848 | */
|
---|
849 | int QGLFormat::plane() const
|
---|
850 | {
|
---|
851 | return d->pln;
|
---|
852 | }
|
---|
853 |
|
---|
854 | /*!
|
---|
855 | Sets the requested plane to \a plane. 0 is the normal plane, 1 is
|
---|
856 | the first overlay plane, 2 is the second overlay plane, etc.; -1,
|
---|
857 | -2, etc. are underlay planes.
|
---|
858 |
|
---|
859 | Note that in contrast to other format specifications, the plane
|
---|
860 | specifications will be matched exactly. This means that if you
|
---|
861 | specify a plane that the underlying OpenGL system cannot provide,
|
---|
862 | an \link QGLWidget::isValid() invalid\endlink QGLWidget will be
|
---|
863 | created.
|
---|
864 |
|
---|
865 | \sa plane()
|
---|
866 | */
|
---|
867 | void QGLFormat::setPlane(int plane)
|
---|
868 | {
|
---|
869 | detach();
|
---|
870 | d->pln = plane;
|
---|
871 | }
|
---|
872 |
|
---|
873 | /*!
|
---|
874 | Sets the format option to \a opt.
|
---|
875 |
|
---|
876 | \sa testOption()
|
---|
877 | */
|
---|
878 |
|
---|
879 | void QGLFormat::setOption(QGL::FormatOptions opt)
|
---|
880 | {
|
---|
881 | detach();
|
---|
882 | if (opt & 0xffff)
|
---|
883 | d->opts |= opt;
|
---|
884 | else
|
---|
885 | d->opts &= ~(opt >> 16);
|
---|
886 | }
|
---|
887 |
|
---|
888 |
|
---|
889 |
|
---|
890 | /*!
|
---|
891 | Returns true if format option \a opt is set; otherwise returns false.
|
---|
892 |
|
---|
893 | \sa setOption()
|
---|
894 | */
|
---|
895 |
|
---|
896 | bool QGLFormat::testOption(QGL::FormatOptions opt) const
|
---|
897 | {
|
---|
898 | if (opt & 0xffff)
|
---|
899 | return (d->opts & opt) != 0;
|
---|
900 | else
|
---|
901 | return (d->opts & (opt >> 16)) == 0;
|
---|
902 | }
|
---|
903 |
|
---|
904 | /*!
|
---|
905 | Set the minimum depth buffer size to \a size.
|
---|
906 |
|
---|
907 | \sa depthBufferSize(), setDepth(), depth()
|
---|
908 | */
|
---|
909 | void QGLFormat::setDepthBufferSize(int size)
|
---|
910 | {
|
---|
911 | detach();
|
---|
912 | if (size < 0) {
|
---|
913 | qWarning("QGLFormat::setDepthBufferSize: Cannot set negative depth buffer size %d", size);
|
---|
914 | return;
|
---|
915 | }
|
---|
916 | d->depthSize = size;
|
---|
917 | setDepth(size > 0);
|
---|
918 | }
|
---|
919 |
|
---|
920 | /*!
|
---|
921 | Returns the depth buffer size.
|
---|
922 |
|
---|
923 | \sa depth(), setDepth(), setDepthBufferSize()
|
---|
924 | */
|
---|
925 | int QGLFormat::depthBufferSize() const
|
---|
926 | {
|
---|
927 | return d->depthSize;
|
---|
928 | }
|
---|
929 |
|
---|
930 | /*!
|
---|
931 | \since 4.2
|
---|
932 |
|
---|
933 | Set the preferred red buffer size to \a size.
|
---|
934 |
|
---|
935 | \sa setGreenBufferSize(), setBlueBufferSize(), setAlphaBufferSize()
|
---|
936 | */
|
---|
937 | void QGLFormat::setRedBufferSize(int size)
|
---|
938 | {
|
---|
939 | detach();
|
---|
940 | if (size < 0) {
|
---|
941 | qWarning("QGLFormat::setRedBufferSize: Cannot set negative red buffer size %d", size);
|
---|
942 | return;
|
---|
943 | }
|
---|
944 | d->redSize = size;
|
---|
945 | }
|
---|
946 |
|
---|
947 | /*!
|
---|
948 | \since 4.2
|
---|
949 |
|
---|
950 | Returns the red buffer size.
|
---|
951 |
|
---|
952 | \sa setRedBufferSize()
|
---|
953 | */
|
---|
954 | int QGLFormat::redBufferSize() const
|
---|
955 | {
|
---|
956 | return d->redSize;
|
---|
957 | }
|
---|
958 |
|
---|
959 | /*!
|
---|
960 | \since 4.2
|
---|
961 |
|
---|
962 | Set the preferred green buffer size to \a size.
|
---|
963 |
|
---|
964 | \sa setRedBufferSize(), setBlueBufferSize(), setAlphaBufferSize()
|
---|
965 | */
|
---|
966 | void QGLFormat::setGreenBufferSize(int size)
|
---|
967 | {
|
---|
968 | detach();
|
---|
969 | if (size < 0) {
|
---|
970 | qWarning("QGLFormat::setGreenBufferSize: Cannot set negative green buffer size %d", size);
|
---|
971 | return;
|
---|
972 | }
|
---|
973 | d->greenSize = size;
|
---|
974 | }
|
---|
975 |
|
---|
976 | /*!
|
---|
977 | \since 4.2
|
---|
978 |
|
---|
979 | Returns the green buffer size.
|
---|
980 |
|
---|
981 | \sa setGreenBufferSize()
|
---|
982 | */
|
---|
983 | int QGLFormat::greenBufferSize() const
|
---|
984 | {
|
---|
985 | return d->greenSize;
|
---|
986 | }
|
---|
987 |
|
---|
988 | /*!
|
---|
989 | \since 4.2
|
---|
990 |
|
---|
991 | Set the preferred blue buffer size to \a size.
|
---|
992 |
|
---|
993 | \sa setRedBufferSize(), setGreenBufferSize(), setAlphaBufferSize()
|
---|
994 | */
|
---|
995 | void QGLFormat::setBlueBufferSize(int size)
|
---|
996 | {
|
---|
997 | detach();
|
---|
998 | if (size < 0) {
|
---|
999 | qWarning("QGLFormat::setBlueBufferSize: Cannot set negative blue buffer size %d", size);
|
---|
1000 | return;
|
---|
1001 | }
|
---|
1002 | d->blueSize = size;
|
---|
1003 | }
|
---|
1004 |
|
---|
1005 | /*!
|
---|
1006 | \since 4.2
|
---|
1007 |
|
---|
1008 | Returns the blue buffer size.
|
---|
1009 |
|
---|
1010 | \sa setBlueBufferSize()
|
---|
1011 | */
|
---|
1012 | int QGLFormat::blueBufferSize() const
|
---|
1013 | {
|
---|
1014 | return d->blueSize;
|
---|
1015 | }
|
---|
1016 |
|
---|
1017 | /*!
|
---|
1018 | Set the preferred alpha buffer size to \a size.
|
---|
1019 | This function implicitly enables the alpha channel.
|
---|
1020 |
|
---|
1021 | \sa setRedBufferSize(), setGreenBufferSize(), alphaBufferSize()
|
---|
1022 | */
|
---|
1023 | void QGLFormat::setAlphaBufferSize(int size)
|
---|
1024 | {
|
---|
1025 | detach();
|
---|
1026 | if (size < 0) {
|
---|
1027 | qWarning("QGLFormat::setAlphaBufferSize: Cannot set negative alpha buffer size %d", size);
|
---|
1028 | return;
|
---|
1029 | }
|
---|
1030 | d->alphaSize = size;
|
---|
1031 | setAlpha(size > 0);
|
---|
1032 | }
|
---|
1033 |
|
---|
1034 | /*!
|
---|
1035 | Returns the alpha buffer size.
|
---|
1036 |
|
---|
1037 | \sa alpha(), setAlpha(), setAlphaBufferSize()
|
---|
1038 | */
|
---|
1039 | int QGLFormat::alphaBufferSize() const
|
---|
1040 | {
|
---|
1041 | return d->alphaSize;
|
---|
1042 | }
|
---|
1043 |
|
---|
1044 | /*!
|
---|
1045 | Set the preferred accumulation buffer size, where \a size is the
|
---|
1046 | bit depth for each RGBA component.
|
---|
1047 |
|
---|
1048 | \sa accum(), setAccum(), accumBufferSize()
|
---|
1049 | */
|
---|
1050 | void QGLFormat::setAccumBufferSize(int size)
|
---|
1051 | {
|
---|
1052 | detach();
|
---|
1053 | if (size < 0) {
|
---|
1054 | qWarning("QGLFormat::setAccumBufferSize: Cannot set negative accumulate buffer size %d", size);
|
---|
1055 | return;
|
---|
1056 | }
|
---|
1057 | d->accumSize = size;
|
---|
1058 | setAccum(size > 0);
|
---|
1059 | }
|
---|
1060 |
|
---|
1061 | /*!
|
---|
1062 | Returns the accumulation buffer size.
|
---|
1063 |
|
---|
1064 | \sa setAccumBufferSize(), accum(), setAccum()
|
---|
1065 | */
|
---|
1066 | int QGLFormat::accumBufferSize() const
|
---|
1067 | {
|
---|
1068 | return d->accumSize;
|
---|
1069 | }
|
---|
1070 |
|
---|
1071 | /*!
|
---|
1072 | Set the preferred stencil buffer size to \a size.
|
---|
1073 |
|
---|
1074 | \sa stencilBufferSize(), setStencil(), stencil()
|
---|
1075 | */
|
---|
1076 | void QGLFormat::setStencilBufferSize(int size)
|
---|
1077 | {
|
---|
1078 | detach();
|
---|
1079 | if (size < 0) {
|
---|
1080 | qWarning("QGLFormat::setStencilBufferSize: Cannot set negative stencil buffer size %d", size);
|
---|
1081 | return;
|
---|
1082 | }
|
---|
1083 | d->stencilSize = size;
|
---|
1084 | setStencil(size > 0);
|
---|
1085 | }
|
---|
1086 |
|
---|
1087 | /*!
|
---|
1088 | Returns the stencil buffer size.
|
---|
1089 |
|
---|
1090 | \sa stencil(), setStencil(), setStencilBufferSize()
|
---|
1091 | */
|
---|
1092 | int QGLFormat::stencilBufferSize() const
|
---|
1093 | {
|
---|
1094 | return d->stencilSize;
|
---|
1095 | }
|
---|
1096 |
|
---|
1097 | /*!
|
---|
1098 | \since 4.7
|
---|
1099 |
|
---|
1100 | Set the OpenGL version to the \a major and \a minor numbers. If a
|
---|
1101 | context compatible with the requested OpenGL version cannot be
|
---|
1102 | created, a context compatible with version 1.x is created instead.
|
---|
1103 |
|
---|
1104 | \sa majorVersion(), minorVersion()
|
---|
1105 | */
|
---|
1106 | void QGLFormat::setVersion(int major, int minor)
|
---|
1107 | {
|
---|
1108 | if (major < 1 || minor < 0) {
|
---|
1109 | qWarning("QGLFormat::setVersion: Cannot set zero or negative version number %d.%d", major, minor);
|
---|
1110 | return;
|
---|
1111 | }
|
---|
1112 | detach();
|
---|
1113 | d->majorVersion = major;
|
---|
1114 | d->minorVersion = minor;
|
---|
1115 | }
|
---|
1116 |
|
---|
1117 | /*!
|
---|
1118 | \since 4.7
|
---|
1119 |
|
---|
1120 | Returns the OpenGL major version.
|
---|
1121 |
|
---|
1122 | \sa setVersion(), minorVersion()
|
---|
1123 | */
|
---|
1124 | int QGLFormat::majorVersion() const
|
---|
1125 | {
|
---|
1126 | return d->majorVersion;
|
---|
1127 | }
|
---|
1128 |
|
---|
1129 | /*!
|
---|
1130 | \since 4.7
|
---|
1131 |
|
---|
1132 | Returns the OpenGL minor version.
|
---|
1133 |
|
---|
1134 | \sa setVersion(), majorVersion()
|
---|
1135 | */
|
---|
1136 | int QGLFormat::minorVersion() const
|
---|
1137 | {
|
---|
1138 | return d->minorVersion;
|
---|
1139 | }
|
---|
1140 |
|
---|
1141 | /*!
|
---|
1142 | \enum QGLFormat::OpenGLContextProfile
|
---|
1143 | \since 4.7
|
---|
1144 |
|
---|
1145 | This enum describes the OpenGL context profiles that can be
|
---|
1146 | specified for contexts implementing OpenGL version 3.2 or
|
---|
1147 | higher. These profiles are different from OpenGL ES profiles.
|
---|
1148 |
|
---|
1149 | \value NoProfile OpenGL version is lower than 3.2.
|
---|
1150 | \value CoreProfile Functionality deprecated in OpenGL version 3.0 is not available.
|
---|
1151 | \value CompatibilityProfile Functionality from earlier OpenGL versions is available.
|
---|
1152 | */
|
---|
1153 |
|
---|
1154 | /*!
|
---|
1155 | \since 4.7
|
---|
1156 |
|
---|
1157 | Set the OpenGL context profile to \a profile. The \a profile is
|
---|
1158 | ignored if the requested OpenGL version is less than 3.2.
|
---|
1159 |
|
---|
1160 | \sa profile()
|
---|
1161 | */
|
---|
1162 | void QGLFormat::setProfile(OpenGLContextProfile profile)
|
---|
1163 | {
|
---|
1164 | detach();
|
---|
1165 | d->profile = profile;
|
---|
1166 | }
|
---|
1167 |
|
---|
1168 | /*!
|
---|
1169 | \since 4.7
|
---|
1170 |
|
---|
1171 | Returns the OpenGL context profile.
|
---|
1172 |
|
---|
1173 | \sa setProfile()
|
---|
1174 | */
|
---|
1175 | QGLFormat::OpenGLContextProfile QGLFormat::profile() const
|
---|
1176 | {
|
---|
1177 | return d->profile;
|
---|
1178 | }
|
---|
1179 |
|
---|
1180 |
|
---|
1181 | /*!
|
---|
1182 | \fn bool QGLFormat::hasOpenGL()
|
---|
1183 |
|
---|
1184 | Returns true if the window system has any OpenGL support;
|
---|
1185 | otherwise returns false.
|
---|
1186 |
|
---|
1187 | \warning This function must not be called until the QApplication
|
---|
1188 | object has been created.
|
---|
1189 | */
|
---|
1190 |
|
---|
1191 |
|
---|
1192 |
|
---|
1193 | /*!
|
---|
1194 | \fn bool QGLFormat::hasOpenGLOverlays()
|
---|
1195 |
|
---|
1196 | Returns true if the window system supports OpenGL overlays;
|
---|
1197 | otherwise returns false.
|
---|
1198 |
|
---|
1199 | \warning This function must not be called until the QApplication
|
---|
1200 | object has been created.
|
---|
1201 | */
|
---|
1202 |
|
---|
1203 | QGLFormat::OpenGLVersionFlags Q_AUTOTEST_EXPORT qOpenGLVersionFlagsFromString(const QString &versionString)
|
---|
1204 | {
|
---|
1205 | QGLFormat::OpenGLVersionFlags versionFlags = QGLFormat::OpenGL_Version_None;
|
---|
1206 |
|
---|
1207 | if (versionString.startsWith(QLatin1String("OpenGL ES"))) {
|
---|
1208 | QStringList parts = versionString.split(QLatin1Char(' '));
|
---|
1209 | if (parts.size() >= 3) {
|
---|
1210 | if (parts[2].startsWith(QLatin1String("1."))) {
|
---|
1211 | if (parts[1].endsWith(QLatin1String("-CM"))) {
|
---|
1212 | versionFlags |= QGLFormat::OpenGL_ES_Common_Version_1_0 |
|
---|
1213 | QGLFormat::OpenGL_ES_CommonLite_Version_1_0;
|
---|
1214 | if (parts[2].startsWith(QLatin1String("1.1")))
|
---|
1215 | versionFlags |= QGLFormat::OpenGL_ES_Common_Version_1_1 |
|
---|
1216 | QGLFormat::OpenGL_ES_CommonLite_Version_1_1;
|
---|
1217 | } else {
|
---|
1218 | // Not -CM, must be CL, CommonLite
|
---|
1219 | versionFlags |= QGLFormat::OpenGL_ES_CommonLite_Version_1_0;
|
---|
1220 | if (parts[2].startsWith(QLatin1String("1.1")))
|
---|
1221 | versionFlags |= QGLFormat::OpenGL_ES_CommonLite_Version_1_1;
|
---|
1222 | }
|
---|
1223 | } else {
|
---|
1224 | // OpenGL ES version 2.0 or higher
|
---|
1225 | versionFlags |= QGLFormat::OpenGL_ES_Version_2_0;
|
---|
1226 | }
|
---|
1227 | } else {
|
---|
1228 | // if < 3 parts to the name, it is an unrecognised OpenGL ES
|
---|
1229 | qWarning("Unrecognised OpenGL ES version");
|
---|
1230 | }
|
---|
1231 | } else {
|
---|
1232 | // not ES, regular OpenGL, the version numbers are first in the string
|
---|
1233 | if (versionString.startsWith(QLatin1String("1."))) {
|
---|
1234 | switch (versionString[2].toAscii()) {
|
---|
1235 | case '5':
|
---|
1236 | versionFlags |= QGLFormat::OpenGL_Version_1_5;
|
---|
1237 | case '4':
|
---|
1238 | versionFlags |= QGLFormat::OpenGL_Version_1_4;
|
---|
1239 | case '3':
|
---|
1240 | versionFlags |= QGLFormat::OpenGL_Version_1_3;
|
---|
1241 | case '2':
|
---|
1242 | versionFlags |= QGLFormat::OpenGL_Version_1_2;
|
---|
1243 | case '1':
|
---|
1244 | versionFlags |= QGLFormat::OpenGL_Version_1_1;
|
---|
1245 | default:
|
---|
1246 | break;
|
---|
1247 | }
|
---|
1248 | } else if (versionString.startsWith(QLatin1String("2."))) {
|
---|
1249 | versionFlags |= QGLFormat::OpenGL_Version_1_1 |
|
---|
1250 | QGLFormat::OpenGL_Version_1_2 |
|
---|
1251 | QGLFormat::OpenGL_Version_1_3 |
|
---|
1252 | QGLFormat::OpenGL_Version_1_4 |
|
---|
1253 | QGLFormat::OpenGL_Version_1_5 |
|
---|
1254 | QGLFormat::OpenGL_Version_2_0;
|
---|
1255 | if (versionString[2].toAscii() == '1')
|
---|
1256 | versionFlags |= QGLFormat::OpenGL_Version_2_1;
|
---|
1257 | } else if (versionString.startsWith(QLatin1String("3."))) {
|
---|
1258 | versionFlags |= QGLFormat::OpenGL_Version_1_1 |
|
---|
1259 | QGLFormat::OpenGL_Version_1_2 |
|
---|
1260 | QGLFormat::OpenGL_Version_1_3 |
|
---|
1261 | QGLFormat::OpenGL_Version_1_4 |
|
---|
1262 | QGLFormat::OpenGL_Version_1_5 |
|
---|
1263 | QGLFormat::OpenGL_Version_2_0 |
|
---|
1264 | QGLFormat::OpenGL_Version_2_1 |
|
---|
1265 | QGLFormat::OpenGL_Version_3_0;
|
---|
1266 | switch (versionString[2].toAscii()) {
|
---|
1267 | case '3':
|
---|
1268 | versionFlags |= QGLFormat::OpenGL_Version_3_3;
|
---|
1269 | case '2':
|
---|
1270 | versionFlags |= QGLFormat::OpenGL_Version_3_2;
|
---|
1271 | case '1':
|
---|
1272 | versionFlags |= QGLFormat::OpenGL_Version_3_1;
|
---|
1273 | case '0':
|
---|
1274 | break;
|
---|
1275 | default:
|
---|
1276 | versionFlags |= QGLFormat::OpenGL_Version_3_1 |
|
---|
1277 | QGLFormat::OpenGL_Version_3_2 |
|
---|
1278 | QGLFormat::OpenGL_Version_3_3;
|
---|
1279 | break;
|
---|
1280 | }
|
---|
1281 | } else if (versionString.startsWith(QLatin1String("4."))) {
|
---|
1282 | versionFlags |= QGLFormat::OpenGL_Version_1_1 |
|
---|
1283 | QGLFormat::OpenGL_Version_1_2 |
|
---|
1284 | QGLFormat::OpenGL_Version_1_3 |
|
---|
1285 | QGLFormat::OpenGL_Version_1_4 |
|
---|
1286 | QGLFormat::OpenGL_Version_1_5 |
|
---|
1287 | QGLFormat::OpenGL_Version_2_0 |
|
---|
1288 | QGLFormat::OpenGL_Version_2_1 |
|
---|
1289 | QGLFormat::OpenGL_Version_3_0 |
|
---|
1290 | QGLFormat::OpenGL_Version_3_1 |
|
---|
1291 | QGLFormat::OpenGL_Version_3_2 |
|
---|
1292 | QGLFormat::OpenGL_Version_3_3 |
|
---|
1293 | QGLFormat::OpenGL_Version_4_0;
|
---|
1294 | } else {
|
---|
1295 | versionFlags |= QGLFormat::OpenGL_Version_1_1 |
|
---|
1296 | QGLFormat::OpenGL_Version_1_2 |
|
---|
1297 | QGLFormat::OpenGL_Version_1_3 |
|
---|
1298 | QGLFormat::OpenGL_Version_1_4 |
|
---|
1299 | QGLFormat::OpenGL_Version_1_5 |
|
---|
1300 | QGLFormat::OpenGL_Version_2_0 |
|
---|
1301 | QGLFormat::OpenGL_Version_2_1 |
|
---|
1302 | QGLFormat::OpenGL_Version_3_0 |
|
---|
1303 | QGLFormat::OpenGL_Version_3_1 |
|
---|
1304 | QGLFormat::OpenGL_Version_3_2 |
|
---|
1305 | QGLFormat::OpenGL_Version_3_3 |
|
---|
1306 | QGLFormat::OpenGL_Version_4_0;
|
---|
1307 | }
|
---|
1308 | }
|
---|
1309 | return versionFlags;
|
---|
1310 | }
|
---|
1311 |
|
---|
1312 | /*!
|
---|
1313 | \enum QGLFormat::OpenGLVersionFlag
|
---|
1314 | \since 4.2
|
---|
1315 |
|
---|
1316 | This enum describes the various OpenGL versions that are
|
---|
1317 | recognized by Qt. Use the QGLFormat::openGLVersionFlags() function
|
---|
1318 | to identify which versions that are supported at runtime.
|
---|
1319 |
|
---|
1320 | \value OpenGL_Version_None If no OpenGL is present or if no OpenGL context is current.
|
---|
1321 |
|
---|
1322 | \value OpenGL_Version_1_1 OpenGL version 1.1 or higher is present.
|
---|
1323 |
|
---|
1324 | \value OpenGL_Version_1_2 OpenGL version 1.2 or higher is present.
|
---|
1325 |
|
---|
1326 | \value OpenGL_Version_1_3 OpenGL version 1.3 or higher is present.
|
---|
1327 |
|
---|
1328 | \value OpenGL_Version_1_4 OpenGL version 1.4 or higher is present.
|
---|
1329 |
|
---|
1330 | \value OpenGL_Version_1_5 OpenGL version 1.5 or higher is present.
|
---|
1331 |
|
---|
1332 | \value OpenGL_Version_2_0 OpenGL version 2.0 or higher is present.
|
---|
1333 | Note that version 2.0 supports all the functionality of version 1.5.
|
---|
1334 |
|
---|
1335 | \value OpenGL_Version_2_1 OpenGL version 2.1 or higher is present.
|
---|
1336 |
|
---|
1337 | \value OpenGL_Version_3_0 OpenGL version 3.0 or higher is present.
|
---|
1338 |
|
---|
1339 | \value OpenGL_Version_3_1 OpenGL version 3.1 or higher is present.
|
---|
1340 | Note that OpenGL version 3.1 or higher does not necessarily support all the features of
|
---|
1341 | version 3.0 and lower.
|
---|
1342 |
|
---|
1343 | \value OpenGL_Version_3_2 OpenGL version 3.2 or higher is present.
|
---|
1344 |
|
---|
1345 | \value OpenGL_Version_3_3 OpenGL version 3.3 or higher is present.
|
---|
1346 |
|
---|
1347 | \value OpenGL_Version_4_0 OpenGL version 4.0 or higher is present.
|
---|
1348 |
|
---|
1349 | \value OpenGL_ES_CommonLite_Version_1_0 OpenGL ES version 1.0 Common Lite or higher is present.
|
---|
1350 |
|
---|
1351 | \value OpenGL_ES_Common_Version_1_0 OpenGL ES version 1.0 Common or higher is present.
|
---|
1352 | The Common profile supports all the features of Common Lite.
|
---|
1353 |
|
---|
1354 | \value OpenGL_ES_CommonLite_Version_1_1 OpenGL ES version 1.1 Common Lite or higher is present.
|
---|
1355 |
|
---|
1356 | \value OpenGL_ES_Common_Version_1_1 OpenGL ES version 1.1 Common or higher is present.
|
---|
1357 | The Common profile supports all the features of Common Lite.
|
---|
1358 |
|
---|
1359 | \value OpenGL_ES_Version_2_0 OpenGL ES version 2.0 or higher is present.
|
---|
1360 | Note that OpenGL ES version 2.0 does not support all the features of OpenGL ES 1.x.
|
---|
1361 | So if OpenGL_ES_Version_2_0 is returned, none of the ES 1.x flags are returned.
|
---|
1362 |
|
---|
1363 | See also \l{http://www.opengl.org} for more information about the different
|
---|
1364 | revisions of OpenGL.
|
---|
1365 |
|
---|
1366 | \sa openGLVersionFlags()
|
---|
1367 | */
|
---|
1368 |
|
---|
1369 | /*!
|
---|
1370 | \since 4.2
|
---|
1371 |
|
---|
1372 | Identifies, at runtime, which OpenGL versions that are supported
|
---|
1373 | by the current platform.
|
---|
1374 |
|
---|
1375 | Note that if OpenGL version 1.5 is supported, its predecessors
|
---|
1376 | (i.e., version 1.4 and lower) are also supported. To identify the
|
---|
1377 | support of a particular feature, like multi texturing, test for
|
---|
1378 | the version in which the feature was first introduced (i.e.,
|
---|
1379 | version 1.3 in the case of multi texturing) to adapt to the largest
|
---|
1380 | possible group of runtime platforms.
|
---|
1381 |
|
---|
1382 | This function needs a valid current OpenGL context to work;
|
---|
1383 | otherwise it will return OpenGL_Version_None.
|
---|
1384 |
|
---|
1385 | \sa hasOpenGL(), hasOpenGLOverlays()
|
---|
1386 | */
|
---|
1387 | QGLFormat::OpenGLVersionFlags QGLFormat::openGLVersionFlags()
|
---|
1388 | {
|
---|
1389 | static bool cachedDefault = false;
|
---|
1390 | static OpenGLVersionFlags defaultVersionFlags = OpenGL_Version_None;
|
---|
1391 | QGLContext *currentCtx = const_cast<QGLContext *>(QGLContext::currentContext());
|
---|
1392 | QGLTemporaryContext *tmpContext = 0;
|
---|
1393 |
|
---|
1394 | if (currentCtx && currentCtx->d_func()->version_flags_cached)
|
---|
1395 | return currentCtx->d_func()->version_flags;
|
---|
1396 |
|
---|
1397 | if (!currentCtx) {
|
---|
1398 | if (cachedDefault) {
|
---|
1399 | return defaultVersionFlags;
|
---|
1400 | } else {
|
---|
1401 | if (!hasOpenGL())
|
---|
1402 | return defaultVersionFlags;
|
---|
1403 | tmpContext = new QGLTemporaryContext;
|
---|
1404 | cachedDefault = true;
|
---|
1405 | }
|
---|
1406 | }
|
---|
1407 |
|
---|
1408 | QString versionString(QLatin1String(reinterpret_cast<const char*>(glGetString(GL_VERSION))));
|
---|
1409 | OpenGLVersionFlags versionFlags = qOpenGLVersionFlagsFromString(versionString);
|
---|
1410 | if (currentCtx) {
|
---|
1411 | currentCtx->d_func()->version_flags_cached = true;
|
---|
1412 | currentCtx->d_func()->version_flags = versionFlags;
|
---|
1413 | }
|
---|
1414 | if (tmpContext) {
|
---|
1415 | defaultVersionFlags = versionFlags;
|
---|
1416 | delete tmpContext;
|
---|
1417 | }
|
---|
1418 |
|
---|
1419 | return versionFlags;
|
---|
1420 | }
|
---|
1421 |
|
---|
1422 |
|
---|
1423 | /*!
|
---|
1424 | Returns the default QGLFormat for the application. All QGLWidget
|
---|
1425 | objects that are created use this format unless another format is
|
---|
1426 | specified, e.g. when they are constructed.
|
---|
1427 |
|
---|
1428 | If no special default format has been set using
|
---|
1429 | setDefaultFormat(), the default format is the same as that created
|
---|
1430 | with QGLFormat().
|
---|
1431 |
|
---|
1432 | \sa setDefaultFormat()
|
---|
1433 | */
|
---|
1434 |
|
---|
1435 | QGLFormat QGLFormat::defaultFormat()
|
---|
1436 | {
|
---|
1437 | return *qgl_default_format();
|
---|
1438 | }
|
---|
1439 |
|
---|
1440 | /*!
|
---|
1441 | Sets a new default QGLFormat for the application to \a f. For
|
---|
1442 | example, to set single buffering as the default instead of double
|
---|
1443 | buffering, your main() might contain code like this:
|
---|
1444 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 4
|
---|
1445 |
|
---|
1446 | \sa defaultFormat()
|
---|
1447 | */
|
---|
1448 |
|
---|
1449 | void QGLFormat::setDefaultFormat(const QGLFormat &f)
|
---|
1450 | {
|
---|
1451 | *qgl_default_format() = f;
|
---|
1452 | }
|
---|
1453 |
|
---|
1454 |
|
---|
1455 | /*!
|
---|
1456 | Returns the default QGLFormat for overlay contexts.
|
---|
1457 |
|
---|
1458 | The default overlay format is:
|
---|
1459 | \list
|
---|
1460 | \i \link setDoubleBuffer() Double buffer:\endlink Disabled.
|
---|
1461 | \i \link setDepth() Depth buffer:\endlink Disabled.
|
---|
1462 | \i \link setRgba() RGBA:\endlink Disabled (i.e., color index enabled).
|
---|
1463 | \i \link setAlpha() Alpha channel:\endlink Disabled.
|
---|
1464 | \i \link setAccum() Accumulator buffer:\endlink Disabled.
|
---|
1465 | \i \link setStencil() Stencil buffer:\endlink Disabled.
|
---|
1466 | \i \link setStereo() Stereo:\endlink Disabled.
|
---|
1467 | \i \link setDirectRendering() Direct rendering:\endlink Enabled.
|
---|
1468 | \i \link setOverlay() Overlay:\endlink Disabled.
|
---|
1469 | \i \link setSampleBuffers() Multisample buffers:\endlink Disabled.
|
---|
1470 | \i \link setPlane() Plane:\endlink 1 (i.e., first overlay plane).
|
---|
1471 | \endlist
|
---|
1472 |
|
---|
1473 | \sa setDefaultFormat()
|
---|
1474 | */
|
---|
1475 |
|
---|
1476 | QGLFormat QGLFormat::defaultOverlayFormat()
|
---|
1477 | {
|
---|
1478 | return *defaultOverlayFormatInstance();
|
---|
1479 | }
|
---|
1480 |
|
---|
1481 | /*!
|
---|
1482 | Sets a new default QGLFormat for overlay contexts to \a f. This
|
---|
1483 | format is used whenever a QGLWidget is created with a format that
|
---|
1484 | hasOverlay() enabled.
|
---|
1485 |
|
---|
1486 | For example, to get a double buffered overlay context (if
|
---|
1487 | available), use code like this:
|
---|
1488 |
|
---|
1489 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 5
|
---|
1490 |
|
---|
1491 | As usual, you can find out after widget creation whether the
|
---|
1492 | underlying OpenGL system was able to provide the requested
|
---|
1493 | specification:
|
---|
1494 |
|
---|
1495 | \snippet doc/src/snippets/code/src_opengl_qgl.cpp 6
|
---|
1496 |
|
---|
1497 | \sa defaultOverlayFormat()
|
---|
1498 | */
|
---|
1499 |
|
---|
1500 | void QGLFormat::setDefaultOverlayFormat(const QGLFormat &f)
|
---|
1501 | {
|
---|
1502 | QGLFormat *defaultFormat = defaultOverlayFormatInstance();
|
---|
1503 | *defaultFormat = f;
|
---|
1504 | // Make sure the user doesn't request that the overlays themselves
|
---|
1505 | // have overlays, since it is unlikely that the system supports
|
---|
1506 | // infinitely many planes...
|
---|
1507 | defaultFormat->setOverlay(false);
|
---|
1508 | }
|
---|
1509 |
|
---|
1510 |
|
---|
1511 | /*!
|
---|
1512 | Returns true if all the options of the two QGLFormat objects
|
---|
1513 | \a a and \a b are equal; otherwise returns false.
|
---|
1514 |
|
---|
1515 | \relates QGLFormat
|
---|
1516 | */
|
---|
1517 |
|
---|
1518 | bool operator==(const QGLFormat& a, const QGLFormat& b)
|
---|
1519 | {
|
---|
1520 | return (a.d == b.d) || ((int) a.d->opts == (int) b.d->opts
|
---|
1521 | && a.d->pln == b.d->pln
|
---|
1522 | && a.d->alphaSize == b.d->alphaSize
|
---|
1523 | && a.d->accumSize == b.d->accumSize
|
---|
1524 | && a.d->stencilSize == b.d->stencilSize
|
---|
1525 | && a.d->depthSize == b.d->depthSize
|
---|
1526 | && a.d->redSize == b.d->redSize
|
---|
1527 | && a.d->greenSize == b.d->greenSize
|
---|
1528 | && a.d->blueSize == b.d->blueSize
|
---|
1529 | && a.d->numSamples == b.d->numSamples
|
---|
1530 | && a.d->swapInterval == b.d->swapInterval
|
---|
1531 | && a.d->majorVersion == b.d->majorVersion
|
---|
1532 | && a.d->minorVersion == b.d->minorVersion
|
---|
1533 | && a.d->profile == b.d->profile);
|
---|
1534 | }
|
---|
1535 |
|
---|
1536 | #ifndef QT_NO_DEBUG_STREAM
|
---|
1537 | QDebug operator<<(QDebug dbg, const QGLFormat &f)
|
---|
1538 | {
|
---|
1539 | const QGLFormatPrivate * const d = f.d;
|
---|
1540 |
|
---|
1541 | dbg.nospace() << "QGLFormat("
|
---|
1542 | << "options " << d->opts
|
---|
1543 | << ", plane " << d->pln
|
---|
1544 | << ", depthBufferSize " << d->depthSize
|
---|
1545 | << ", accumBufferSize " << d->accumSize
|
---|
1546 | << ", stencilBufferSize " << d->stencilSize
|
---|
1547 | << ", redBufferSize " << d->redSize
|
---|
1548 | << ", greenBufferSize " << d->greenSize
|
---|
1549 | << ", blueBufferSize " << d->blueSize
|
---|
1550 | << ", alphaBufferSize " << d->alphaSize
|
---|
1551 | << ", samples " << d->numSamples
|
---|
1552 | << ", swapInterval " << d->swapInterval
|
---|
1553 | << ", majorVersion " << d->majorVersion
|
---|
1554 | << ", minorVersion " << d->minorVersion
|
---|
1555 | << ", profile " << d->profile
|
---|
1556 | << ')';
|
---|
1557 |
|
---|
1558 | return dbg.space();
|
---|
1559 | }
|
---|
1560 | #endif
|
---|
1561 |
|
---|
1562 |
|
---|
1563 | /*!
|
---|
1564 | Returns false if all the options of the two QGLFormat objects
|
---|
1565 | \a a and \a b are equal; otherwise returns true.
|
---|
1566 |
|
---|
1567 | \relates QGLFormat
|
---|
1568 | */
|
---|
1569 |
|
---|
1570 | bool operator!=(const QGLFormat& a, const QGLFormat& b)
|
---|
1571 | {
|
---|
1572 | return !(a == b);
|
---|
1573 | }
|
---|
1574 |
|
---|
1575 | struct QGLContextGroupList {
|
---|
1576 | void append(QGLContextGroup *group) {
|
---|
1577 | QMutexLocker locker(&m_mutex);
|
---|
1578 | m_list.append(group);
|
---|
1579 | }
|
---|
1580 |
|
---|
1581 | void remove(QGLContextGroup *group) {
|
---|
1582 | QMutexLocker locker(&m_mutex);
|
---|
1583 | m_list.removeOne(group);
|
---|
1584 | }
|
---|
1585 |
|
---|
1586 | QList<QGLContextGroup *> m_list;
|
---|
1587 | QMutex m_mutex;
|
---|
1588 | };
|
---|
1589 |
|
---|
1590 | Q_GLOBAL_STATIC(QGLContextGroupList, qt_context_groups)
|
---|
1591 |
|
---|
1592 | /*****************************************************************************
|
---|
1593 | QGLContext implementation
|
---|
1594 | *****************************************************************************/
|
---|
1595 |
|
---|
1596 | QGLContextGroup::QGLContextGroup(const QGLContext *context)
|
---|
1597 | : m_context(context), m_guards(0), m_refs(1)
|
---|
1598 | {
|
---|
1599 | qt_context_groups()->append(this);
|
---|
1600 | }
|
---|
1601 |
|
---|
1602 | QGLContextGroup::~QGLContextGroup()
|
---|
1603 | {
|
---|
1604 | // Clear any remaining QGLSharedResourceGuard objects on the group.
|
---|
1605 | QGLSharedResourceGuard *guard = m_guards;
|
---|
1606 | while (guard != 0) {
|
---|
1607 | guard->m_group = 0;
|
---|
1608 | guard->m_id = 0;
|
---|
1609 | guard = guard->m_next;
|
---|
1610 | }
|
---|
1611 | qt_context_groups()->remove(this);
|
---|
1612 | }
|
---|
1613 |
|
---|
1614 | void QGLContextGroup::addGuard(QGLSharedResourceGuard *guard)
|
---|
1615 | {
|
---|
1616 | if (m_guards)
|
---|
1617 | m_guards->m_prev = guard;
|
---|
1618 | guard->m_next = m_guards;
|
---|
1619 | guard->m_prev = 0;
|
---|
1620 | m_guards = guard;
|
---|
1621 | }
|
---|
1622 |
|
---|
1623 | void QGLContextGroup::removeGuard(QGLSharedResourceGuard *guard)
|
---|
1624 | {
|
---|
1625 | if (guard->m_next)
|
---|
1626 | guard->m_next->m_prev = guard->m_prev;
|
---|
1627 | if (guard->m_prev)
|
---|
1628 | guard->m_prev->m_next = guard->m_next;
|
---|
1629 | else
|
---|
1630 | m_guards = guard->m_next;
|
---|
1631 | }
|
---|
1632 |
|
---|
1633 | const QGLContext *qt_gl_transfer_context(const QGLContext *ctx)
|
---|
1634 | {
|
---|
1635 | if (!ctx)
|
---|
1636 | return 0;
|
---|
1637 | QList<const QGLContext *> shares
|
---|
1638 | (QGLContextPrivate::contextGroup(ctx)->shares());
|
---|
1639 | if (shares.size() >= 2)
|
---|
1640 | return (ctx == shares.at(0)) ? shares.at(1) : shares.at(0);
|
---|
1641 | else
|
---|
1642 | return 0;
|
---|
1643 | }
|
---|
1644 |
|
---|
1645 | QGLContextPrivate::QGLContextPrivate(QGLContext *context)
|
---|
1646 | : internal_context(false)
|
---|
1647 | , q_ptr(context)
|
---|
1648 | {
|
---|
1649 | group = new QGLContextGroup(context);
|
---|
1650 | texture_destroyer = new QGLTextureDestroyer;
|
---|
1651 | texture_destroyer->moveToThread(qApp->thread());
|
---|
1652 | }
|
---|
1653 |
|
---|
1654 | QGLContextPrivate::~QGLContextPrivate()
|
---|
1655 | {
|
---|
1656 | if (!group->m_refs.deref()) {
|
---|
1657 | Q_ASSERT(group->context() == q_ptr);
|
---|
1658 | delete group;
|
---|
1659 | }
|
---|
1660 |
|
---|
1661 | delete texture_destroyer;
|
---|
1662 | }
|
---|
1663 |
|
---|
1664 | void QGLContextPrivate::init(QPaintDevice *dev, const QGLFormat &format)
|
---|
1665 | {
|
---|
1666 | Q_Q(QGLContext);
|
---|
1667 | glFormat = reqFormat = format;
|
---|
1668 | valid = false;
|
---|
1669 | q->setDevice(dev);
|
---|
1670 | #if defined(Q_WS_X11)
|
---|
1671 | pbuf = 0;
|
---|
1672 | gpm = 0;
|
---|
1673 | vi = 0;
|
---|
1674 | screen = QX11Info::appScreen();
|
---|
1675 | #endif
|
---|
1676 | #if defined(Q_WS_WIN)
|
---|
1677 | dc = 0;
|
---|
1678 | win = 0;
|
---|
1679 | pixelFormatId = 0;
|
---|
1680 | cmap = 0;
|
---|
1681 | hbitmap = 0;
|
---|
1682 | hbitmap_hdc = 0;
|
---|
1683 | #endif
|
---|
1684 | #if defined(Q_WS_MAC)
|
---|
1685 | # ifndef QT_MAC_USE_COCOA
|
---|
1686 | update = false;
|
---|
1687 | # endif
|
---|
1688 | vi = 0;
|
---|
1689 | #endif
|
---|
1690 | #ifndef QT_NO_EGL
|
---|
1691 | ownsEglContext = false;
|
---|
1692 | eglContext = 0;
|
---|
1693 | eglSurface = EGL_NO_SURFACE;
|
---|
1694 | #endif
|
---|
1695 | fbo = 0;
|
---|
1696 | crWin = false;
|
---|
1697 | initDone = false;
|
---|
1698 | sharing = false;
|
---|
1699 | max_texture_size = -1;
|
---|
1700 | version_flags_cached = false;
|
---|
1701 | version_flags = QGLFormat::OpenGL_Version_None;
|
---|
1702 | extension_flags_cached = false;
|
---|
1703 | extension_flags = 0;
|
---|
1704 | current_fbo = 0;
|
---|
1705 | default_fbo = 0;
|
---|
1706 | active_engine = 0;
|
---|
1707 | workaround_needsFullClearOnEveryFrame = false;
|
---|
1708 | workaround_brokenFBOReadBack = false;
|
---|
1709 | workaround_brokenTexSubImage = false;
|
---|
1710 | workaroundsCached = false;
|
---|
1711 |
|
---|
1712 | workaround_brokenTextureFromPixmap = false;
|
---|
1713 | workaround_brokenTextureFromPixmap_init = false;
|
---|
1714 |
|
---|
1715 | for (int i = 0; i < QT_GL_VERTEX_ARRAY_TRACKED_COUNT; ++i)
|
---|
1716 | vertexAttributeArraysEnabledState[i] = false;
|
---|
1717 | }
|
---|
1718 |
|
---|
1719 | QGLContext* QGLContext::currentCtx = 0;
|
---|
1720 |
|
---|
1721 | /*
|
---|
1722 | Read back the contents of the currently bound framebuffer, used in
|
---|
1723 | QGLWidget::grabFrameBuffer(), QGLPixelbuffer::toImage() and
|
---|
1724 | QGLFramebufferObject::toImage()
|
---|
1725 | */
|
---|
1726 |
|
---|
1727 | static void convertFromGLImage(QImage &img, int w, int h, bool alpha_format, bool include_alpha)
|
---|
1728 | {
|
---|
1729 | if (QSysInfo::ByteOrder == QSysInfo::BigEndian) {
|
---|
1730 | // OpenGL gives RGBA; Qt wants ARGB
|
---|
1731 | uint *p = (uint*)img.bits();
|
---|
1732 | uint *end = p + w*h;
|
---|
1733 | if (alpha_format && include_alpha) {
|
---|
1734 | while (p < end) {
|
---|
1735 | uint a = *p << 24;
|
---|
1736 | *p = (*p >> 8) | a;
|
---|
1737 | p++;
|
---|
1738 | }
|
---|
1739 | } else {
|
---|
1740 | // This is an old legacy fix for PowerPC based Macs, which
|
---|
1741 | // we shouldn't remove
|
---|
1742 | while (p < end) {
|
---|
1743 | *p = 0xff000000 | (*p>>8);
|
---|
1744 | ++p;
|
---|
1745 | }
|
---|
1746 | }
|
---|
1747 | } else {
|
---|
1748 | // OpenGL gives ABGR (i.e. RGBA backwards); Qt wants ARGB
|
---|
1749 | for (int y = 0; y < h; y++) {
|
---|
1750 | uint *q = (uint*)img.scanLine(y);
|
---|
1751 | for (int x=0; x < w; ++x) {
|
---|
1752 | const uint pixel = *q;
|
---|
1753 | if (alpha_format && include_alpha) {
|
---|
1754 | *q = ((pixel << 16) & 0xff0000) | ((pixel >> 16) & 0xff)
|
---|
1755 | | (pixel & 0xff00ff00);
|
---|
1756 | } else {
|
---|
1757 | *q = 0xff000000 | ((pixel << 16) & 0xff0000)
|
---|
1758 | | ((pixel >> 16) & 0xff) | (pixel & 0x00ff00);
|
---|
1759 | }
|
---|
1760 |
|
---|
1761 | q++;
|
---|
1762 | }
|
---|
1763 | }
|
---|
1764 |
|
---|
1765 | }
|
---|
1766 | img = img.mirrored();
|
---|
1767 | }
|
---|
1768 |
|
---|
1769 | QImage qt_gl_read_framebuffer(const QSize &size, bool alpha_format, bool include_alpha)
|
---|
1770 | {
|
---|
1771 | QImage img(size, (alpha_format && include_alpha) ? QImage::Format_ARGB32
|
---|
1772 | : QImage::Format_RGB32);
|
---|
1773 | int w = size.width();
|
---|
1774 | int h = size.height();
|
---|
1775 | glReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, img.bits());
|
---|
1776 | convertFromGLImage(img, w, h, alpha_format, include_alpha);
|
---|
1777 | return img;
|
---|
1778 | }
|
---|
1779 |
|
---|
1780 | QImage qt_gl_read_texture(const QSize &size, bool alpha_format, bool include_alpha)
|
---|
1781 | {
|
---|
1782 | QImage img(size, alpha_format ? QImage::Format_ARGB32_Premultiplied : QImage::Format_RGB32);
|
---|
1783 | int w = size.width();
|
---|
1784 | int h = size.height();
|
---|
1785 | #if !defined(QT_OPENGL_ES_2) && !defined(QT_OPENGL_ES_1)
|
---|
1786 | //### glGetTexImage not in GL ES 2.0, need to do something else here!
|
---|
1787 | glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, img.bits());
|
---|
1788 | #endif
|
---|
1789 | convertFromGLImage(img, w, h, alpha_format, include_alpha);
|
---|
1790 | return img;
|
---|
1791 | }
|
---|
1792 |
|
---|
1793 | // returns the highest number closest to v, which is a power of 2
|
---|
1794 | // NB! assumes 32 bit ints
|
---|
1795 | int qt_next_power_of_two(int v)
|
---|
1796 | {
|
---|
1797 | v--;
|
---|
1798 | v |= v >> 1;
|
---|
1799 | v |= v >> 2;
|
---|
1800 | v |= v >> 4;
|
---|
1801 | v |= v >> 8;
|
---|
1802 | v |= v >> 16;
|
---|
1803 | ++v;
|
---|
1804 | return v;
|
---|
1805 | }
|
---|
1806 |
|
---|
1807 | typedef void (*_qt_pixmap_cleanup_hook_64)(qint64);
|
---|
1808 | typedef void (*_qt_image_cleanup_hook_64)(qint64);
|
---|
1809 |
|
---|
1810 | extern Q_GUI_EXPORT _qt_pixmap_cleanup_hook_64 qt_pixmap_cleanup_hook_64;
|
---|
1811 | extern Q_GUI_EXPORT _qt_image_cleanup_hook_64 qt_image_cleanup_hook_64;
|
---|
1812 |
|
---|
1813 |
|
---|
1814 | Q_GLOBAL_STATIC(QGLTextureCache, qt_gl_texture_cache)
|
---|
1815 |
|
---|
1816 | QGLTextureCache::QGLTextureCache()
|
---|
1817 | : m_cache(64*1024) // cache ~64 MB worth of textures - this is not accurate though
|
---|
1818 | {
|
---|
1819 | QImagePixmapCleanupHooks::instance()->addPixmapDataModificationHook(cleanupTexturesForPixampData);
|
---|
1820 | QImagePixmapCleanupHooks::instance()->addPixmapDataDestructionHook(cleanupBeforePixmapDestruction);
|
---|
1821 | QImagePixmapCleanupHooks::instance()->addImageHook(cleanupTexturesForCacheKey);
|
---|
1822 | }
|
---|
1823 |
|
---|
1824 | QGLTextureCache::~QGLTextureCache()
|
---|
1825 | {
|
---|
1826 | QImagePixmapCleanupHooks::instance()->removePixmapDataModificationHook(cleanupTexturesForPixampData);
|
---|
1827 | QImagePixmapCleanupHooks::instance()->removePixmapDataDestructionHook(cleanupBeforePixmapDestruction);
|
---|
1828 | QImagePixmapCleanupHooks::instance()->removeImageHook(cleanupTexturesForCacheKey);
|
---|
1829 | }
|
---|
1830 |
|
---|
1831 | void QGLTextureCache::insert(QGLContext* ctx, qint64 key, QGLTexture* texture, int cost)
|
---|
1832 | {
|
---|
1833 | QWriteLocker locker(&m_lock);
|
---|
1834 | if (m_cache.totalCost() + cost > m_cache.maxCost()) {
|
---|
1835 | // the cache is full - make an attempt to remove something
|
---|
1836 | const QList<QGLTextureCacheKey> keys = m_cache.keys();
|
---|
1837 | int i = 0;
|
---|
1838 | while (i < m_cache.count()
|
---|
1839 | && (m_cache.totalCost() + cost > m_cache.maxCost())) {
|
---|
1840 | QGLTexture *tex = m_cache.object(keys.at(i));
|
---|
1841 | if (tex->context == ctx)
|
---|
1842 | m_cache.remove(keys.at(i));
|
---|
1843 | ++i;
|
---|
1844 | }
|
---|
1845 | }
|
---|
1846 | const QGLTextureCacheKey cacheKey = {key, QGLContextPrivate::contextGroup(ctx)};
|
---|
1847 | m_cache.insert(cacheKey, texture, cost);
|
---|
1848 | }
|
---|
1849 |
|
---|
1850 | void QGLTextureCache::remove(qint64 key)
|
---|
1851 | {
|
---|
1852 | QWriteLocker locker(&m_lock);
|
---|
1853 | QMutexLocker groupLocker(&qt_context_groups()->m_mutex);
|
---|
1854 | QList<QGLContextGroup *>::const_iterator it = qt_context_groups()->m_list.constBegin();
|
---|
1855 | while (it != qt_context_groups()->m_list.constEnd()) {
|
---|
1856 | const QGLTextureCacheKey cacheKey = {key, *it};
|
---|
1857 | m_cache.remove(cacheKey);
|
---|
1858 | ++it;
|
---|
1859 | }
|
---|
1860 | }
|
---|
1861 |
|
---|
1862 | bool QGLTextureCache::remove(QGLContext* ctx, GLuint textureId)
|
---|
1863 | {
|
---|
1864 | QWriteLocker locker(&m_lock);
|
---|
1865 | QList<QGLTextureCacheKey> keys = m_cache.keys();
|
---|
1866 | for (int i = 0; i < keys.size(); ++i) {
|
---|
1867 | QGLTexture *tex = m_cache.object(keys.at(i));
|
---|
1868 | if (tex->id == textureId && tex->context == ctx) {
|
---|
1869 | tex->options |= QGLContext::MemoryManagedBindOption; // forces a glDeleteTextures() call
|
---|
1870 | m_cache.remove(keys.at(i));
|
---|
1871 | return true;
|
---|
1872 | }
|
---|
1873 | }
|
---|
1874 | return false;
|
---|
1875 | }
|
---|
1876 |
|
---|
1877 | void QGLTextureCache::removeContextTextures(QGLContext* ctx)
|
---|
1878 | {
|
---|
1879 | QWriteLocker locker(&m_lock);
|
---|
1880 | QList<QGLTextureCacheKey> keys = m_cache.keys();
|
---|
1881 | for (int i = 0; i < keys.size(); ++i) {
|
---|
1882 | const QGLTextureCacheKey &key = keys.at(i);
|
---|
1883 | if (m_cache.object(key)->context == ctx)
|
---|
1884 | m_cache.remove(key);
|
---|
1885 | }
|
---|
1886 | }
|
---|
1887 |
|
---|
1888 | /*
|
---|
1889 | a hook that removes textures from the cache when a pixmap/image
|
---|
1890 | is deref'ed
|
---|
1891 | */
|
---|
1892 | void QGLTextureCache::cleanupTexturesForCacheKey(qint64 cacheKey)
|
---|
1893 | {
|
---|
1894 | qt_gl_texture_cache()->remove(cacheKey);
|
---|
1895 | }
|
---|
1896 |
|
---|
1897 |
|
---|
1898 | void QGLTextureCache::cleanupTexturesForPixampData(QPixmapData* pmd)
|
---|
1899 | {
|
---|
1900 | cleanupTexturesForCacheKey(pmd->cacheKey());
|
---|
1901 | }
|
---|
1902 |
|
---|
1903 | void QGLTextureCache::cleanupBeforePixmapDestruction(QPixmapData* pmd)
|
---|
1904 | {
|
---|
1905 | // Remove any bound textures first:
|
---|
1906 | cleanupTexturesForPixampData(pmd);
|
---|
1907 |
|
---|
1908 | #if defined(Q_WS_X11)
|
---|
1909 | if (pmd->classId() == QPixmapData::X11Class) {
|
---|
1910 | Q_ASSERT(pmd->ref == 0); // Make sure reference counting isn't broken
|
---|
1911 | QGLContextPrivate::destroyGlSurfaceForPixmap(pmd);
|
---|
1912 | }
|
---|
1913 | #endif
|
---|
1914 | }
|
---|
1915 |
|
---|
1916 | QGLTextureCache *QGLTextureCache::instance()
|
---|
1917 | {
|
---|
1918 | return qt_gl_texture_cache();
|
---|
1919 | }
|
---|
1920 |
|
---|
1921 | // DDS format structure
|
---|
1922 | struct DDSFormat {
|
---|
1923 | quint32 dwSize;
|
---|
1924 | quint32 dwFlags;
|
---|
1925 | quint32 dwHeight;
|
---|
1926 | quint32 dwWidth;
|
---|
1927 | quint32 dwLinearSize;
|
---|
1928 | quint32 dummy1;
|
---|
1929 | quint32 dwMipMapCount;
|
---|
1930 | quint32 dummy2[11];
|
---|
1931 | struct {
|
---|
1932 | quint32 dummy3[2];
|
---|
1933 | quint32 dwFourCC;
|
---|
1934 | quint32 dummy4[5];
|
---|
1935 | } ddsPixelFormat;
|
---|
1936 | };
|
---|
1937 |
|
---|
1938 | // compressed texture pixel formats
|
---|
1939 | #define FOURCC_DXT1 0x31545844
|
---|
1940 | #define FOURCC_DXT2 0x32545844
|
---|
1941 | #define FOURCC_DXT3 0x33545844
|
---|
1942 | #define FOURCC_DXT4 0x34545844
|
---|
1943 | #define FOURCC_DXT5 0x35545844
|
---|
1944 |
|
---|
1945 | #ifndef GL_COMPRESSED_RGB_S3TC_DXT1_EXT
|
---|
1946 | #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
|
---|
1947 | #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
|
---|
1948 | #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
|
---|
1949 | #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
|
---|
1950 | #endif
|
---|
1951 |
|
---|
1952 | #ifndef GL_GENERATE_MIPMAP_SGIS
|
---|
1953 | #define GL_GENERATE_MIPMAP_SGIS 0x8191
|
---|
1954 | #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
|
---|
1955 | #endif
|
---|
1956 |
|
---|
1957 | /*!
|
---|
1958 | \class QGLContext
|
---|
1959 | \brief The QGLContext class encapsulates an OpenGL rendering context.
|
---|
1960 |
|
---|
1961 | \ingroup painting-3D
|
---|
1962 |
|
---|
1963 | An OpenGL rendering context is a complete set of OpenGL state
|
---|
1964 | variables. The rendering context's \l {QGL::FormatOption} {format}
|
---|
1965 | is set in the constructor, but it can also be set later with
|
---|
1966 | setFormat(). The format options that are actually set are returned
|
---|
1967 | by format(); the options you asked for are returned by
|
---|
1968 | requestedFormat(). Note that after a QGLContext object has been
|
---|
1969 | constructed, the actual OpenGL context must be created by
|
---|
1970 | explicitly calling the \link create() create()\endlink
|
---|
1971 | function. The makeCurrent() function makes this context the
|
---|
1972 | current rendering context. You can make \e no context current
|
---|
1973 | using doneCurrent(). The reset() function will reset the context
|
---|
1974 | and make it invalid.
|
---|
1975 |
|
---|
1976 | You can examine properties of the context with, e.g. isValid(),
|
---|
1977 | isSharing(), initialized(), windowCreated() and
|
---|
1978 | overlayTransparentColor().
|
---|
1979 |
|
---|
1980 | If you're using double buffering you can swap the screen contents
|
---|
1981 | with the off-screen buffer using swapBuffers().
|
---|
1982 |
|
---|
1983 | Please note that QGLContext is not thread safe.
|
---|
1984 | */
|
---|
1985 |
|
---|
1986 | /*!
|
---|
1987 | \enum QGLContext::BindOption
|
---|
1988 | \since 4.6
|
---|
1989 |
|
---|
1990 | A set of options to decide how to bind a texture using bindTexture().
|
---|
1991 |
|
---|
1992 | \value NoBindOption Don't do anything, pass the texture straight
|
---|
1993 | through.
|
---|
1994 |
|
---|
1995 | \value InvertedYBindOption Specifies that the texture should be flipped
|
---|
1996 | over the X axis so that the texture coordinate 0,0 corresponds to
|
---|
1997 | the top left corner. Inverting the texture implies a deep copy
|
---|
1998 | prior to upload.
|
---|
1999 |
|
---|
2000 | \value MipmapBindOption Specifies that bindTexture() should try
|
---|
2001 | to generate mipmaps. If the GL implementation supports the \c
|
---|
2002 | GL_SGIS_generate_mipmap extension, mipmaps will be automatically
|
---|
2003 | generated for the texture. Mipmap generation is only supported for
|
---|
2004 | the \c GL_TEXTURE_2D target.
|
---|
2005 |
|
---|
2006 | \value PremultipliedAlphaBindOption Specifies that the image should be
|
---|
2007 | uploaded with premultiplied alpha and does a conversion accordingly.
|
---|
2008 |
|
---|
2009 | \value LinearFilteringBindOption Specifies that the texture filtering
|
---|
2010 | should be set to GL_LINEAR. Default is GL_NEAREST. If mipmap is
|
---|
2011 | also enabled, filtering will be set to GL_LINEAR_MIPMAP_LINEAR.
|
---|
2012 |
|
---|
2013 | \value DefaultBindOption In Qt 4.5 and earlier, bindTexture()
|
---|
2014 | would mirror the image and automatically generate mipmaps. This
|
---|
2015 | option helps preserve this default behavior.
|
---|
2016 |
|
---|
2017 | \omitvalue CanFlipNativePixmapBindOption Used by x11 from pixmap to choose
|
---|
2018 | whether or not it can bind the pixmap upside down or not.
|
---|
2019 |
|
---|
2020 | \omitvalue MemoryManagedBindOption Used by paint engines to
|
---|
2021 | indicate that the pixmap should be memory managed along side with
|
---|
2022 | the pixmap/image that it stems from, e.g. installing destruction
|
---|
2023 | hooks in them.
|
---|
2024 |
|
---|
2025 | \omitvalue InternalBindOption
|
---|
2026 | */
|
---|
2027 |
|
---|
2028 | /*!
|
---|
2029 | \obsolete
|
---|
2030 |
|
---|
2031 | Constructs an OpenGL context for the given paint \a device, which
|
---|
2032 | can be a widget or a pixmap. The \a format specifies several
|
---|
2033 | display options for the context.
|
---|
2034 |
|
---|
2035 | If the underlying OpenGL/Window system cannot satisfy all the
|
---|
2036 | features requested in \a format, the nearest subset of features
|
---|
2037 | will be used. After creation, the format() method will return the
|
---|
2038 | actual format obtained.
|
---|
2039 |
|
---|
2040 | Note that after a QGLContext object has been constructed, \l
|
---|
2041 | create() must be called explicitly to create the actual OpenGL
|
---|
2042 | context. The context will be \l {isValid()}{invalid} if it was not
|
---|
2043 | possible to obtain a GL context at all.
|
---|
2044 | */
|
---|
2045 |
|
---|
2046 | QGLContext::QGLContext(const QGLFormat &format, QPaintDevice *device)
|
---|
2047 | : d_ptr(new QGLContextPrivate(this))
|
---|
2048 | {
|
---|
2049 | Q_D(QGLContext);
|
---|
2050 | d->init(device, format);
|
---|
2051 | }
|
---|
2052 |
|
---|
2053 | /*!
|
---|
2054 | Constructs an OpenGL context with the given \a format which
|
---|
2055 | specifies several display options for the context.
|
---|
2056 |
|
---|
2057 | If the underlying OpenGL/Window system cannot satisfy all the
|
---|
2058 | features requested in \a format, the nearest subset of features
|
---|
2059 | will be used. After creation, the format() method will return the
|
---|
2060 | actual format obtained.
|
---|
2061 |
|
---|
2062 | Note that after a QGLContext object has been constructed, \l
|
---|
2063 | create() must be called explicitly to create the actual OpenGL
|
---|
2064 | context. The context will be \l {isValid()}{invalid} if it was not
|
---|
2065 | possible to obtain a GL context at all.
|
---|
2066 |
|
---|
2067 | \sa format(), isValid()
|
---|
2068 | */
|
---|
2069 | QGLContext::QGLContext(const QGLFormat &format)
|
---|
2070 | : d_ptr(new QGLContextPrivate(this))
|
---|
2071 | {
|
---|
2072 | Q_D(QGLContext);
|
---|
2073 | d->init(0, format);
|
---|
2074 | }
|
---|
2075 |
|
---|
2076 | /*!
|
---|
2077 | Destroys the OpenGL context and frees its resources.
|
---|
2078 | */
|
---|
2079 |
|
---|
2080 | QGLContext::~QGLContext()
|
---|
2081 | {
|
---|
2082 | // remove any textures cached in this context
|
---|
2083 | QGLTextureCache::instance()->removeContextTextures(this);
|
---|
2084 |
|
---|
2085 | d_ptr->group->cleanupResources(this);
|
---|
2086 |
|
---|
2087 | QGLSignalProxy::instance()->emitAboutToDestroyContext(this);
|
---|
2088 | reset();
|
---|
2089 | }
|
---|
2090 |
|
---|
2091 | void QGLContextPrivate::cleanup()
|
---|
2092 | {
|
---|
2093 | }
|
---|
2094 |
|
---|
2095 | #define ctx q_ptr
|
---|
2096 | void QGLContextPrivate::setVertexAttribArrayEnabled(int arrayIndex, bool enabled)
|
---|
2097 | {
|
---|
2098 | Q_ASSERT(arrayIndex < QT_GL_VERTEX_ARRAY_TRACKED_COUNT);
|
---|
2099 | #ifdef glEnableVertexAttribArray
|
---|
2100 | Q_ASSERT(glEnableVertexAttribArray);
|
---|
2101 | #endif
|
---|
2102 |
|
---|
2103 | if (vertexAttributeArraysEnabledState[arrayIndex] && !enabled)
|
---|
2104 | glDisableVertexAttribArray(arrayIndex);
|
---|
2105 |
|
---|
2106 | if (!vertexAttributeArraysEnabledState[arrayIndex] && enabled)
|
---|
2107 | glEnableVertexAttribArray(arrayIndex);
|
---|
2108 |
|
---|
2109 | vertexAttributeArraysEnabledState[arrayIndex] = enabled;
|
---|
2110 | }
|
---|
2111 |
|
---|
2112 | void QGLContextPrivate::syncGlState()
|
---|
2113 | {
|
---|
2114 | #ifdef glEnableVertexAttribArray
|
---|
2115 | Q_ASSERT(glEnableVertexAttribArray);
|
---|
2116 | #endif
|
---|
2117 | for (int i = 0; i < QT_GL_VERTEX_ARRAY_TRACKED_COUNT; ++i) {
|
---|
2118 | if (vertexAttributeArraysEnabledState[i])
|
---|
2119 | glEnableVertexAttribArray(i);
|
---|
2120 | else
|
---|
2121 | glDisableVertexAttribArray(i);
|
---|
2122 | }
|
---|
2123 |
|
---|
2124 | }
|
---|
2125 | #undef ctx
|
---|
2126 |
|
---|
2127 | #ifdef QT_NO_EGL
|
---|
2128 | void QGLContextPrivate::swapRegion(const QRegion &)
|
---|
2129 | {
|
---|
2130 | Q_Q(QGLContext);
|
---|
2131 | q->swapBuffers();
|
---|
2132 | }
|
---|
2133 | #endif
|
---|
2134 |
|
---|
2135 | /*!
|
---|
2136 | \overload
|
---|
2137 |
|
---|
2138 | Reads the compressed texture file \a fileName and generates a 2D GL
|
---|
2139 | texture from it.
|
---|
2140 |
|
---|
2141 | This function can load DirectDrawSurface (DDS) textures in the
|
---|
2142 | DXT1, DXT3 and DXT5 DDS formats if the \c GL_ARB_texture_compression
|
---|
2143 | and \c GL_EXT_texture_compression_s3tc extensions are supported.
|
---|
2144 |
|
---|
2145 | Since 4.6.1, textures in the ETC1 format can be loaded if the
|
---|
2146 | \c GL_OES_compressed_ETC1_RGB8_texture extension is supported
|
---|
2147 | and the ETC1 texture has been encapsulated in the PVR container format.
|
---|
2148 | Also, textures in the PVRTC2 and PVRTC4 formats can be loaded
|
---|
2149 | if the \c GL_IMG_texture_compression_pvrtc extension is supported.
|
---|
2150 |
|
---|
2151 | \sa deleteTexture()
|
---|
2152 | */
|
---|
2153 |
|
---|
2154 | GLuint QGLContext::bindTexture(const QString &fileName)
|
---|
2155 | {
|
---|
2156 | Q_D(QGLContext);
|
---|
2157 | QGLDDSCache *dds_cache = &(d->group->m_dds_cache);
|
---|
2158 | QGLDDSCache::const_iterator it = dds_cache->constFind(fileName);
|
---|
2159 | if (it != dds_cache->constEnd()) {
|
---|
2160 | glBindTexture(GL_TEXTURE_2D, it.value());
|
---|
2161 | return it.value();
|
---|
2162 | }
|
---|
2163 |
|
---|
2164 | QGLTexture texture(this);
|
---|
2165 | QSize size = texture.bindCompressedTexture(fileName);
|
---|
2166 | if (!size.isValid())
|
---|
2167 | return 0;
|
---|
2168 |
|
---|
2169 | dds_cache->insert(fileName, texture.id);
|
---|
2170 | return texture.id;
|
---|
2171 | }
|
---|
2172 |
|
---|
2173 | static inline QRgb qt_gl_convertToGLFormatHelper(QRgb src_pixel, GLenum texture_format)
|
---|
2174 | {
|
---|
2175 | if (texture_format == GL_BGRA) {
|
---|
2176 | if (QSysInfo::ByteOrder == QSysInfo::BigEndian) {
|
---|
2177 | return ((src_pixel << 24) & 0xff000000)
|
---|
2178 | | ((src_pixel >> 24) & 0x000000ff)
|
---|
2179 | | ((src_pixel << 8) & 0x00ff0000)
|
---|
2180 | | ((src_pixel >> 8) & 0x0000ff00);
|
---|
2181 | } else {
|
---|
2182 | return src_pixel;
|
---|
2183 | }
|
---|
2184 | } else { // GL_RGBA
|
---|
2185 | if (QSysInfo::ByteOrder == QSysInfo::BigEndian) {
|
---|
2186 | return (src_pixel << 8) | ((src_pixel >> 24) & 0xff);
|
---|
2187 | } else {
|
---|
2188 | return ((src_pixel << 16) & 0xff0000)
|
---|
2189 | | ((src_pixel >> 16) & 0xff)
|
---|
2190 | | (src_pixel & 0xff00ff00);
|
---|
2191 | }
|
---|
2192 | }
|
---|
2193 | }
|
---|
2194 |
|
---|
2195 | QRgb qt_gl_convertToGLFormat(QRgb src_pixel, GLenum texture_format)
|
---|
2196 | {
|
---|
2197 | return qt_gl_convertToGLFormatHelper(src_pixel, texture_format);
|
---|
2198 | }
|
---|
2199 |
|
---|
2200 | static void convertToGLFormatHelper(QImage &dst, const QImage &img, GLenum texture_format)
|
---|
2201 | {
|
---|
2202 | Q_ASSERT(dst.depth() == 32);
|
---|
2203 | Q_ASSERT(img.depth() == 32);
|
---|
2204 |
|
---|
2205 | if (dst.size() != img.size()) {
|
---|
2206 | int target_width = dst.width();
|
---|
2207 | int target_height = dst.height();
|
---|
2208 | qreal sx = target_width / qreal(img.width());
|
---|
2209 | qreal sy = target_height / qreal(img.height());
|
---|
2210 |
|
---|
2211 | quint32 *dest = (quint32 *) dst.scanLine(0); // NB! avoid detach here
|
---|
2212 | uchar *srcPixels = (uchar *) img.scanLine(img.height() - 1);
|
---|
2213 | int sbpl = img.bytesPerLine();
|
---|
2214 | int dbpl = dst.bytesPerLine();
|
---|
2215 |
|
---|
2216 | int ix = int(0x00010000 / sx);
|
---|
2217 | int iy = int(0x00010000 / sy);
|
---|
2218 |
|
---|
2219 | quint32 basex = int(0.5 * ix);
|
---|
2220 | quint32 srcy = int(0.5 * iy);
|
---|
2221 |
|
---|
2222 | // scale, swizzle and mirror in one loop
|
---|
2223 | while (target_height--) {
|
---|
2224 | const uint *src = (const quint32 *) (srcPixels - (srcy >> 16) * sbpl);
|
---|
2225 | int srcx = basex;
|
---|
2226 | for (int x=0; x<target_width; ++x) {
|
---|
2227 | dest[x] = qt_gl_convertToGLFormatHelper(src[srcx >> 16], texture_format);
|
---|
2228 | srcx += ix;
|
---|
2229 | }
|
---|
2230 | dest = (quint32 *)(((uchar *) dest) + dbpl);
|
---|
2231 | srcy += iy;
|
---|
2232 | }
|
---|
2233 | } else {
|
---|
2234 | const int width = img.width();
|
---|
2235 | const int height = img.height();
|
---|
2236 | const uint *p = (const uint*) img.scanLine(img.height() - 1);
|
---|
2237 | uint *q = (uint*) dst.scanLine(0);
|
---|
2238 |
|
---|
2239 | if (texture_format == GL_BGRA) {
|
---|
2240 | if (QSysInfo::ByteOrder == QSysInfo::BigEndian) {
|
---|
2241 | // mirror + swizzle
|
---|
2242 | for (int i=0; i < height; ++i) {
|
---|
2243 | const uint *end = p + width;
|
---|
2244 | while (p < end) {
|
---|
2245 | *q = ((*p << 24) & 0xff000000)
|
---|
2246 | | ((*p >> 24) & 0x000000ff)
|
---|
2247 | | ((*p << 8) & 0x00ff0000)
|
---|
2248 | | ((*p >> 8) & 0x0000ff00);
|
---|
2249 | p++;
|
---|
2250 | q++;
|
---|
2251 | }
|
---|
2252 | p -= 2 * width;
|
---|
2253 | }
|
---|
2254 | } else {
|
---|
2255 | const uint bytesPerLine = img.bytesPerLine();
|
---|
2256 | for (int i=0; i < height; ++i) {
|
---|
2257 | memcpy(q, p, bytesPerLine);
|
---|
2258 | q += width;
|
---|
2259 | p -= width;
|
---|
2260 | }
|
---|
2261 | }
|
---|
2262 | } else {
|
---|
2263 | if (QSysInfo::ByteOrder == QSysInfo::BigEndian) {
|
---|
2264 | for (int i=0; i < height; ++i) {
|
---|
2265 | const uint *end = p + width;
|
---|
2266 | while (p < end) {
|
---|
2267 | *q = (*p << 8) | ((*p >> 24) & 0xff);
|
---|
2268 | p++;
|
---|
2269 | q++;
|
---|
2270 | }
|
---|
2271 | p -= 2 * width;
|
---|
2272 | }
|
---|
2273 | } else {
|
---|
2274 | for (int i=0; i < height; ++i) {
|
---|
2275 | const uint *end = p + width;
|
---|
2276 | while (p < end) {
|
---|
2277 | *q = ((*p << 16) & 0xff0000) | ((*p >> 16) & 0xff) | (*p & 0xff00ff00);
|
---|
2278 | p++;
|
---|
2279 | q++;
|
---|
2280 | }
|
---|
2281 | p -= 2 * width;
|
---|
2282 | }
|
---|
2283 | }
|
---|
2284 | }
|
---|
2285 | }
|
---|
2286 | }
|
---|
2287 |
|
---|
2288 | #if defined(Q_WS_X11) || defined(Q_WS_MAC) || defined(Q_WS_QWS) || defined(Q_OS_SYMBIAN)
|
---|
2289 | QGLExtensionFuncs& QGLContextPrivate::extensionFuncs(const QGLContext *)
|
---|
2290 | {
|
---|
2291 | return qt_extensionFuncs;
|
---|
2292 | }
|
---|
2293 | #endif
|
---|
2294 |
|
---|
2295 | QImage QGLContextPrivate::convertToGLFormat(const QImage &image, bool force_premul,
|
---|
2296 | GLenum texture_format)
|
---|
2297 | {
|
---|
2298 | QImage::Format target_format = image.format();
|
---|
2299 | if (force_premul || image.format() != QImage::Format_ARGB32)
|
---|
2300 | target_format = QImage::Format_ARGB32_Premultiplied;
|
---|
2301 |
|
---|
2302 | QImage result(image.width(), image.height(), target_format);
|
---|
2303 | convertToGLFormatHelper(result, image.convertToFormat(target_format), texture_format);
|
---|
2304 | return result;
|
---|
2305 | }
|
---|
2306 |
|
---|
2307 | /*! \internal */
|
---|
2308 | QGLTexture *QGLContextPrivate::bindTexture(const QImage &image, GLenum target, GLint format,
|
---|
2309 | QGLContext::BindOptions options)
|
---|
2310 | {
|
---|
2311 | Q_Q(QGLContext);
|
---|
2312 |
|
---|
2313 | const qint64 key = image.cacheKey();
|
---|
2314 | QGLTexture *texture = textureCacheLookup(key, target);
|
---|
2315 | if (texture) {
|
---|
2316 | if (image.paintingActive()) {
|
---|
2317 | // A QPainter is active on the image - take the safe route and replace the texture.
|
---|
2318 | q->deleteTexture(texture->id);
|
---|
2319 | texture = 0;
|
---|
2320 | } else {
|
---|
2321 | glBindTexture(target, texture->id);
|
---|
2322 | return texture;
|
---|
2323 | }
|
---|
2324 | }
|
---|
2325 |
|
---|
2326 | if (!texture)
|
---|
2327 | texture = bindTexture(image, target, format, key, options);
|
---|
2328 | // NOTE: bindTexture(const QImage&, GLenum, GLint, const qint64, bool) should never return null
|
---|
2329 | Q_ASSERT(texture);
|
---|
2330 |
|
---|
2331 | // Enable the cleanup hooks for this image so that the texture cache entry is removed when the
|
---|
2332 | // image gets deleted:
|
---|
2333 | QImagePixmapCleanupHooks::enableCleanupHooks(image);
|
---|
2334 |
|
---|
2335 | return texture;
|
---|
2336 | }
|
---|
2337 |
|
---|
2338 | // #define QGL_BIND_TEXTURE_DEBUG
|
---|
2339 |
|
---|
2340 | // map from Qt's ARGB endianness-dependent format to GL's big-endian RGBA layout
|
---|
2341 | static inline void qgl_byteSwapImage(QImage &img, GLenum pixel_type)
|
---|
2342 | {
|
---|
2343 | const int width = img.width();
|
---|
2344 | const int height = img.height();
|
---|
2345 |
|
---|
2346 | if (pixel_type == GL_UNSIGNED_INT_8_8_8_8_REV
|
---|
2347 | || (pixel_type == GL_UNSIGNED_BYTE && QSysInfo::ByteOrder == QSysInfo::LittleEndian))
|
---|
2348 | {
|
---|
2349 | for (int i = 0; i < height; ++i) {
|
---|
2350 | uint *p = (uint *) img.scanLine(i);
|
---|
2351 | for (int x = 0; x < width; ++x)
|
---|
2352 | p[x] = ((p[x] << 16) & 0xff0000) | ((p[x] >> 16) & 0xff) | (p[x] & 0xff00ff00);
|
---|
2353 | }
|
---|
2354 | } else {
|
---|
2355 | for (int i = 0; i < height; ++i) {
|
---|
2356 | uint *p = (uint *) img.scanLine(i);
|
---|
2357 | for (int x = 0; x < width; ++x)
|
---|
2358 | p[x] = (p[x] << 8) | ((p[x] >> 24) & 0xff);
|
---|
2359 | }
|
---|
2360 | }
|
---|
2361 | }
|
---|
2362 |
|
---|
2363 | QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, GLint internalFormat,
|
---|
2364 | const qint64 key, QGLContext::BindOptions options)
|
---|
2365 | {
|
---|
2366 | Q_Q(QGLContext);
|
---|
2367 |
|
---|
2368 | #ifdef QGL_BIND_TEXTURE_DEBUG
|
---|
2369 | printf("QGLContextPrivate::bindTexture(), imageSize=(%d,%d), internalFormat =0x%x, options=%x, key=%llx\n",
|
---|
2370 | image.width(), image.height(), internalFormat, int(options), key);
|
---|
2371 | QTime time;
|
---|
2372 | time.start();
|
---|
2373 | #endif
|
---|
2374 |
|
---|
2375 | #ifndef QT_NO_DEBUG
|
---|
2376 | // Reset the gl error stack...git
|
---|
2377 | while (glGetError() != GL_NO_ERROR) ;
|
---|
2378 | #endif
|
---|
2379 |
|
---|
2380 | // Scale the pixmap if needed. GL textures needs to have the
|
---|
2381 | // dimensions 2^n+2(border) x 2^m+2(border), unless we're using GL
|
---|
2382 | // 2.0 or use the GL_TEXTURE_RECTANGLE texture target
|
---|
2383 | int tx_w = qt_next_power_of_two(image.width());
|
---|
2384 | int tx_h = qt_next_power_of_two(image.height());
|
---|
2385 |
|
---|
2386 | QImage img = image;
|
---|
2387 |
|
---|
2388 | if (!(QGLExtensions::glExtensions() & QGLExtensions::NPOTTextures)
|
---|
2389 | && !(QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0)
|
---|
2390 | && (target == GL_TEXTURE_2D && (tx_w != image.width() || tx_h != image.height())))
|
---|
2391 | {
|
---|
2392 | img = img.scaled(tx_w, tx_h);
|
---|
2393 | #ifdef QGL_BIND_TEXTURE_DEBUG
|
---|
2394 | printf(" - upscaled to %dx%d (%d ms)\n", tx_w, tx_h, time.elapsed());
|
---|
2395 |
|
---|
2396 | #endif
|
---|
2397 | }
|
---|
2398 |
|
---|
2399 | GLuint filtering = options & QGLContext::LinearFilteringBindOption ? GL_LINEAR : GL_NEAREST;
|
---|
2400 |
|
---|
2401 | GLuint tx_id;
|
---|
2402 | glGenTextures(1, &tx_id);
|
---|
2403 | glBindTexture(target, tx_id);
|
---|
2404 | glTexParameterf(target, GL_TEXTURE_MAG_FILTER, filtering);
|
---|
2405 |
|
---|
2406 | #if defined(QT_OPENGL_ES_2)
|
---|
2407 | bool genMipmap = false;
|
---|
2408 | #endif
|
---|
2409 | if (glFormat.directRendering()
|
---|
2410 | && (QGLExtensions::glExtensions() & QGLExtensions::GenerateMipmap)
|
---|
2411 | && target == GL_TEXTURE_2D
|
---|
2412 | && (options & QGLContext::MipmapBindOption))
|
---|
2413 | {
|
---|
2414 | #if !defined(QT_OPENGL_ES_2)
|
---|
2415 | glHint(GL_GENERATE_MIPMAP_HINT_SGIS, GL_NICEST);
|
---|
2416 | #ifndef QT_OPENGL_ES
|
---|
2417 | glTexParameteri(target, GL_GENERATE_MIPMAP_SGIS, GL_TRUE);
|
---|
2418 | #else
|
---|
2419 | glTexParameterf(target, GL_GENERATE_MIPMAP_SGIS, GL_TRUE);
|
---|
2420 | #endif
|
---|
2421 | #else
|
---|
2422 | glHint(GL_GENERATE_MIPMAP_HINT, GL_NICEST);
|
---|
2423 | genMipmap = true;
|
---|
2424 | #endif
|
---|
2425 | glTexParameterf(target, GL_TEXTURE_MIN_FILTER, options & QGLContext::LinearFilteringBindOption
|
---|
2426 | ? GL_LINEAR_MIPMAP_LINEAR : GL_NEAREST_MIPMAP_NEAREST);
|
---|
2427 | #ifdef QGL_BIND_TEXTURE_DEBUG
|
---|
2428 | printf(" - generating mipmaps (%d ms)\n", time.elapsed());
|
---|
2429 | #endif
|
---|
2430 | } else {
|
---|
2431 | glTexParameterf(target, GL_TEXTURE_MIN_FILTER, filtering);
|
---|
2432 | }
|
---|
2433 |
|
---|
2434 | QImage::Format target_format = img.format();
|
---|
2435 | bool premul = options & QGLContext::PremultipliedAlphaBindOption;
|
---|
2436 | GLenum externalFormat;
|
---|
2437 | GLuint pixel_type;
|
---|
2438 | if (QGLExtensions::glExtensions() & QGLExtensions::BGRATextureFormat) {
|
---|
2439 | externalFormat = GL_BGRA;
|
---|
2440 | if (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_1_2)
|
---|
2441 | pixel_type = GL_UNSIGNED_INT_8_8_8_8_REV;
|
---|
2442 | else
|
---|
2443 | pixel_type = GL_UNSIGNED_BYTE;
|
---|
2444 | } else {
|
---|
2445 | externalFormat = GL_RGBA;
|
---|
2446 | pixel_type = GL_UNSIGNED_BYTE;
|
---|
2447 | }
|
---|
2448 |
|
---|
2449 | switch (target_format) {
|
---|
2450 | case QImage::Format_ARGB32:
|
---|
2451 | if (premul) {
|
---|
2452 | img = img.convertToFormat(target_format = QImage::Format_ARGB32_Premultiplied);
|
---|
2453 | #ifdef QGL_BIND_TEXTURE_DEBUG
|
---|
2454 | printf(" - converted ARGB32 -> ARGB32_Premultiplied (%d ms) \n", time.elapsed());
|
---|
2455 | #endif
|
---|
2456 | }
|
---|
2457 | break;
|
---|
2458 | case QImage::Format_ARGB32_Premultiplied:
|
---|
2459 | if (!premul) {
|
---|
2460 | img = img.convertToFormat(target_format = QImage::Format_ARGB32);
|
---|
2461 | #ifdef QGL_BIND_TEXTURE_DEBUG
|
---|
2462 | printf(" - converted ARGB32_Premultiplied -> ARGB32 (%d ms)\n", time.elapsed());
|
---|
2463 | #endif
|
---|
2464 | }
|
---|
2465 | break;
|
---|
2466 | case QImage::Format_RGB16:
|
---|
2467 | pixel_type = GL_UNSIGNED_SHORT_5_6_5;
|
---|
2468 | externalFormat = GL_RGB;
|
---|
2469 | internalFormat = GL_RGB;
|
---|
2470 | break;
|
---|
2471 | case QImage::Format_RGB32:
|
---|
2472 | break;
|
---|
2473 | default:
|
---|
2474 | if (img.hasAlphaChannel()) {
|
---|
2475 | img = img.convertToFormat(premul
|
---|
2476 | ? QImage::Format_ARGB32_Premultiplied
|
---|
2477 | : QImage::Format_ARGB32);
|
---|
2478 | #ifdef QGL_BIND_TEXTURE_DEBUG
|
---|
2479 | printf(" - converted to 32-bit alpha format (%d ms)\n", time.elapsed());
|
---|
2480 | #endif
|
---|
2481 | } else {
|
---|
2482 | img = img.convertToFormat(QImage::Format_RGB32);
|
---|
2483 | #ifdef QGL_BIND_TEXTURE_DEBUG
|
---|
2484 | printf(" - converted to 32-bit (%d ms)\n", time.elapsed());
|
---|
2485 | #endif
|
---|
2486 | }
|
---|
2487 | }
|
---|
2488 |
|
---|
2489 | if (options & QGLContext::InvertedYBindOption) {
|
---|
2490 | if (img.isDetached()) {
|
---|
2491 | int ipl = img.bytesPerLine() / 4;
|
---|
2492 | int h = img.height();
|
---|
2493 | for (int y=0; y<h/2; ++y) {
|
---|
2494 | int *a = (int *) img.scanLine(y);
|
---|
2495 | int *b = (int *) img.scanLine(h - y - 1);
|
---|
2496 | for (int x=0; x<ipl; ++x)
|
---|
2497 | qSwap(a[x], b[x]);
|
---|
2498 | }
|
---|
2499 | } else {
|
---|
2500 | // Create a new image and copy across. If we use the
|
---|
2501 | // above in-place code then a full copy of the image is
|
---|
2502 | // made before the lines are swapped, which processes the
|
---|
2503 | // data twice. This version should only do it once.
|
---|
2504 | img = img.mirrored();
|
---|
2505 | }
|
---|
2506 | #ifdef QGL_BIND_TEXTURE_DEBUG
|
---|
2507 | printf(" - flipped bits over y (%d ms)\n", time.elapsed());
|
---|
2508 | #endif
|
---|
2509 | }
|
---|
2510 |
|
---|
2511 | if (externalFormat == GL_RGBA) {
|
---|
2512 | // The only case where we end up with a depth different from
|
---|
2513 | // 32 in the switch above is for the RGB16 case, where we set
|
---|
2514 | // the format to GL_RGB
|
---|
2515 | Q_ASSERT(img.depth() == 32);
|
---|
2516 | qgl_byteSwapImage(img, pixel_type);
|
---|
2517 | #ifdef QGL_BIND_TEXTURE_DEBUG
|
---|
2518 | printf(" - did byte swapping (%d ms)\n", time.elapsed());
|
---|
2519 | #endif
|
---|
2520 | }
|
---|
2521 | #ifdef QT_OPENGL_ES
|
---|
2522 | // OpenGL/ES requires that the internal and external formats be
|
---|
2523 | // identical.
|
---|
2524 | internalFormat = externalFormat;
|
---|
2525 | #endif
|
---|
2526 | #ifdef QGL_BIND_TEXTURE_DEBUG
|
---|
2527 | printf(" - uploading, image.format=%d, externalFormat=0x%x, internalFormat=0x%x, pixel_type=0x%x\n",
|
---|
2528 | img.format(), externalFormat, internalFormat, pixel_type);
|
---|
2529 | #endif
|
---|
2530 |
|
---|
2531 | const QImage &constRef = img; // to avoid detach in bits()...
|
---|
2532 | glTexImage2D(target, 0, internalFormat, img.width(), img.height(), 0, externalFormat,
|
---|
2533 | pixel_type, constRef.bits());
|
---|
2534 | #if defined(QT_OPENGL_ES_2)
|
---|
2535 | if (genMipmap)
|
---|
2536 | glGenerateMipmap(target);
|
---|
2537 | #endif
|
---|
2538 | #ifndef QT_NO_DEBUG
|
---|
2539 | GLenum error = glGetError();
|
---|
2540 | if (error != GL_NO_ERROR) {
|
---|
2541 | qWarning(" - texture upload failed, error code 0x%x, enum: %d (%x)\n", error, target, target);
|
---|
2542 | }
|
---|
2543 | #endif
|
---|
2544 |
|
---|
2545 | #ifdef QGL_BIND_TEXTURE_DEBUG
|
---|
2546 | static int totalUploadTime = 0;
|
---|
2547 | totalUploadTime += time.elapsed();
|
---|
2548 | printf(" - upload done in %d ms, (accumulated: %d ms)\n", time.elapsed(), totalUploadTime);
|
---|
2549 | #endif
|
---|
2550 |
|
---|
2551 |
|
---|
2552 | // this assumes the size of a texture is always smaller than the max cache size
|
---|
2553 | int cost = img.width()*img.height()*4/1024;
|
---|
2554 | QGLTexture *texture = new QGLTexture(q, tx_id, target, options);
|
---|
2555 | QGLTextureCache::instance()->insert(q, key, texture, cost);
|
---|
2556 |
|
---|
2557 | return texture;
|
---|
2558 | }
|
---|
2559 |
|
---|
2560 | QGLTexture *QGLContextPrivate::textureCacheLookup(const qint64 key, GLenum target)
|
---|
2561 | {
|
---|
2562 | Q_Q(QGLContext);
|
---|
2563 | QGLTexture *texture = QGLTextureCache::instance()->getTexture(q, key);
|
---|
2564 | if (texture && texture->target == target
|
---|
2565 | && (texture->context == q || QGLContext::areSharing(q, texture->context)))
|
---|
2566 | {
|
---|
2567 | return texture;
|
---|
2568 | }
|
---|
2569 | return 0;
|
---|
2570 | }
|
---|
2571 |
|
---|
2572 |
|
---|
2573 | /*! \internal */
|
---|
2574 | QGLTexture *QGLContextPrivate::bindTexture(const QPixmap &pixmap, GLenum target, GLint format, QGLContext::BindOptions options)
|
---|
2575 | {
|
---|
2576 | Q_Q(QGLContext);
|
---|
2577 | QPixmapData *pd = pixmap.pixmapData();
|
---|
2578 | #if !defined(QT_OPENGL_ES_1)
|
---|
2579 | if (target == GL_TEXTURE_2D && pd->classId() == QPixmapData::OpenGLClass) {
|
---|
2580 | const QGLPixmapData *data = static_cast<const QGLPixmapData *>(pd);
|
---|
2581 |
|
---|
2582 | if (data->isValidContext(q)) {
|
---|
2583 | data->bind();
|
---|
2584 | return data->texture();
|
---|
2585 | }
|
---|
2586 | }
|
---|
2587 | #else
|
---|
2588 | Q_UNUSED(pd);
|
---|
2589 | #endif
|
---|
2590 |
|
---|
2591 | const qint64 key = pixmap.cacheKey();
|
---|
2592 | QGLTexture *texture = textureCacheLookup(key, target);
|
---|
2593 | if (texture) {
|
---|
2594 | if (pixmap.paintingActive()) {
|
---|
2595 | // A QPainter is active on the pixmap - take the safe route and replace the texture.
|
---|
2596 | q->deleteTexture(texture->id);
|
---|
2597 | texture = 0;
|
---|
2598 | } else {
|
---|
2599 | glBindTexture(target, texture->id);
|
---|
2600 | return texture;
|
---|
2601 | }
|
---|
2602 | }
|
---|
2603 |
|
---|
2604 | #if defined(Q_WS_X11)
|
---|
2605 | // Try to use texture_from_pixmap
|
---|
2606 | const QX11Info *xinfo = qt_x11Info(paintDevice);
|
---|
2607 | if (pd->classId() == QPixmapData::X11Class && pd->pixelType() == QPixmapData::PixmapType
|
---|
2608 | && xinfo && xinfo->screen() == pixmap.x11Info().screen()
|
---|
2609 | && target == GL_TEXTURE_2D)
|
---|
2610 | {
|
---|
2611 | if (!workaround_brokenTextureFromPixmap_init) {
|
---|
2612 | workaround_brokenTextureFromPixmap_init = true;
|
---|
2613 |
|
---|
2614 | const QByteArray versionString(reinterpret_cast<const char*>(glGetString(GL_VERSION)));
|
---|
2615 | const int pos = versionString.indexOf("NVIDIA ");
|
---|
2616 |
|
---|
2617 | if (pos >= 0) {
|
---|
2618 | const QByteArray nvidiaVersionString = versionString.mid(pos + strlen("NVIDIA "));
|
---|
2619 |
|
---|
2620 | if (nvidiaVersionString.startsWith("195") || nvidiaVersionString.startsWith("256"))
|
---|
2621 | workaround_brokenTextureFromPixmap = true;
|
---|
2622 | }
|
---|
2623 | }
|
---|
2624 |
|
---|
2625 | if (!workaround_brokenTextureFromPixmap) {
|
---|
2626 | texture = bindTextureFromNativePixmap(const_cast<QPixmap*>(&pixmap), key, options);
|
---|
2627 | if (texture) {
|
---|
2628 | texture->options |= QGLContext::MemoryManagedBindOption;
|
---|
2629 | texture->boundPixmap = pd;
|
---|
2630 | boundPixmaps.insert(pd, QPixmap(pixmap));
|
---|
2631 | }
|
---|
2632 | }
|
---|
2633 | }
|
---|
2634 | #endif
|
---|
2635 |
|
---|
2636 | if (!texture) {
|
---|
2637 | QImage image = pixmap.toImage();
|
---|
2638 | // If the system depth is 16 and the pixmap doesn't have an alpha channel
|
---|
2639 | // then we convert it to RGB16 in the hope that it gets uploaded as a 16
|
---|
2640 | // bit texture which is much faster to access than a 32-bit one.
|
---|
2641 | if (pixmap.depth() == 16 && !image.hasAlphaChannel() )
|
---|
2642 | image = image.convertToFormat(QImage::Format_RGB16);
|
---|
2643 | texture = bindTexture(image, target, format, key, options);
|
---|
2644 | }
|
---|
2645 | // NOTE: bindTexture(const QImage&, GLenum, GLint, const qint64, bool) should never return null
|
---|
2646 | Q_ASSERT(texture);
|
---|
2647 |
|
---|
2648 | if (texture->id > 0)
|
---|
2649 | QImagePixmapCleanupHooks::enableCleanupHooks(pixmap);
|
---|
2650 |
|
---|
2651 | return texture;
|
---|
2652 | }
|
---|
2653 |
|
---|
2654 | /*! \internal */
|
---|
2655 | int QGLContextPrivate::maxTextureSize()
|
---|
2656 | {
|
---|
2657 | if (max_texture_size != -1)
|
---|
2658 | return max_texture_size;
|
---|
2659 |
|
---|
2660 | glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size);
|
---|
2661 |
|
---|
2662 | #if defined(QT_OPENGL_ES)
|
---|
2663 | return max_texture_size;
|
---|
2664 | #else
|
---|
2665 | GLenum proxy = GL_PROXY_TEXTURE_2D;
|
---|
2666 |
|
---|
2667 | GLint size;
|
---|
2668 | GLint next = 64;
|
---|
2669 | glTexImage2D(proxy, 0, GL_RGBA, next, next, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
---|
2670 | glGetTexLevelParameteriv(proxy, 0, GL_TEXTURE_WIDTH, &size);
|
---|
2671 | if (size == 0) {
|
---|
2672 | return max_texture_size;
|
---|
2673 | }
|
---|
2674 | do {
|
---|
2675 | size = next;
|
---|
2676 | next = size * 2;
|
---|
2677 |
|
---|
2678 | if (next > max_texture_size)
|
---|
2679 | break;
|
---|
2680 | glTexImage2D(proxy, 0, GL_RGBA, next, next, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
---|
2681 | glGetTexLevelParameteriv(proxy, 0, GL_TEXTURE_WIDTH, &next);
|
---|
2682 | } while (next > size);
|
---|
2683 |
|
---|
2684 | max_texture_size = size;
|
---|
2685 | return max_texture_size;
|
---|
2686 | #endif
|
---|
2687 | }
|
---|
2688 |
|
---|
2689 | /*!
|
---|
2690 | Generates and binds a 2D GL texture to the current context, based
|
---|
2691 | on \a image. The generated texture id is returned and can be used in
|
---|
2692 | later \c glBindTexture() calls.
|
---|
2693 |
|
---|
2694 | \overload
|
---|
2695 | */
|
---|
2696 | GLuint QGLContext::bindTexture(const QImage &image, GLenum target, GLint format)
|
---|
2697 | {
|
---|
2698 | if (image.isNull())
|
---|
2699 | return 0;
|
---|
2700 |
|
---|
2701 | Q_D(QGLContext);
|
---|
2702 | QGLTexture *texture = d->bindTexture(image, target, format, DefaultBindOption);
|
---|
2703 | return texture->id;
|
---|
2704 | }
|
---|
2705 |
|
---|
2706 | /*!
|
---|
2707 | \since 4.6
|
---|
2708 |
|
---|
2709 | Generates and binds a 2D GL texture to the current context, based
|
---|
2710 | on \a image. The generated texture id is returned and can be used
|
---|
2711 | in later \c glBindTexture() calls.
|
---|
2712 |
|
---|
2713 | The \a target parameter specifies the texture target. The default
|
---|
2714 | target is \c GL_TEXTURE_2D.
|
---|
2715 |
|
---|
2716 | The \a format parameter sets the internal format for the
|
---|
2717 | texture. The default format is \c GL_RGBA.
|
---|
2718 |
|
---|
2719 | The binding \a options are a set of options used to decide how to
|
---|
2720 | bind the texture to the context.
|
---|
2721 |
|
---|
2722 | The texture that is generated is cached, so multiple calls to
|
---|
2723 | bindTexture() with the same QImage will return the same texture
|
---|
2724 | id.
|
---|
2725 |
|
---|
2726 | Note that we assume default values for the glPixelStore() and
|
---|
2727 | glPixelTransfer() parameters.
|
---|
2728 |
|
---|
2729 | \sa deleteTexture()
|
---|
2730 | */
|
---|
2731 | GLuint QGLContext::bindTexture(const QImage &image, GLenum target, GLint format, BindOptions options)
|
---|
2732 | {
|
---|
2733 | if (image.isNull())
|
---|
2734 | return 0;
|
---|
2735 |
|
---|
2736 | Q_D(QGLContext);
|
---|
2737 | QGLTexture *texture = d->bindTexture(image, target, format, options);
|
---|
2738 | return texture->id;
|
---|
2739 | }
|
---|
2740 |
|
---|
2741 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
---|
2742 | /*! \internal */
|
---|
2743 | GLuint QGLContext::bindTexture(const QImage &image, QMacCompatGLenum target, QMacCompatGLint format)
|
---|
2744 | {
|
---|
2745 | if (image.isNull())
|
---|
2746 | return 0;
|
---|
2747 |
|
---|
2748 | Q_D(QGLContext);
|
---|
2749 | QGLTexture *texture = d->bindTexture(image, GLenum(target), GLint(format), DefaultBindOption);
|
---|
2750 | return texture->id;
|
---|
2751 | }
|
---|
2752 |
|
---|
2753 | /*! \internal */
|
---|
2754 | GLuint QGLContext::bindTexture(const QImage &image, QMacCompatGLenum target, QMacCompatGLint format,
|
---|
2755 | BindOptions options)
|
---|
2756 | {
|
---|
2757 | if (image.isNull())
|
---|
2758 | return 0;
|
---|
2759 |
|
---|
2760 | Q_D(QGLContext);
|
---|
2761 | QGLTexture *texture = d->bindTexture(image, GLenum(target), GLint(format), options);
|
---|
2762 | return texture->id;
|
---|
2763 | }
|
---|
2764 | #endif
|
---|
2765 |
|
---|
2766 | /*! \overload
|
---|
2767 |
|
---|
2768 | Generates and binds a 2D GL texture based on \a pixmap.
|
---|
2769 | */
|
---|
2770 | GLuint QGLContext::bindTexture(const QPixmap &pixmap, GLenum target, GLint format)
|
---|
2771 | {
|
---|
2772 | if (pixmap.isNull())
|
---|
2773 | return 0;
|
---|
2774 |
|
---|
2775 | Q_D(QGLContext);
|
---|
2776 | QGLTexture *texture = d->bindTexture(pixmap, target, format, DefaultBindOption);
|
---|
2777 | return texture->id;
|
---|
2778 | }
|
---|
2779 |
|
---|
2780 | /*!
|
---|
2781 | \overload
|
---|
2782 | \since 4.6
|
---|
2783 |
|
---|
2784 | Generates and binds a 2D GL texture to the current context, based
|
---|
2785 | on \a pixmap.
|
---|
2786 | */
|
---|
2787 | GLuint QGLContext::bindTexture(const QPixmap &pixmap, GLenum target, GLint format, BindOptions options)
|
---|
2788 | {
|
---|
2789 | if (pixmap.isNull())
|
---|
2790 | return 0;
|
---|
2791 |
|
---|
2792 | Q_D(QGLContext);
|
---|
2793 | QGLTexture *texture = d->bindTexture(pixmap, target, format, options);
|
---|
2794 | return texture->id;
|
---|
2795 | }
|
---|
2796 |
|
---|
2797 | #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
|
---|
2798 | /*! \internal */
|
---|
2799 | GLuint QGLContext::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, QMacCompatGLint format)
|
---|
2800 | {
|
---|
2801 | if (pixmap.isNull())
|
---|
2802 | return 0;
|
---|
2803 |
|
---|
2804 | Q_D(QGLContext);
|
---|
2805 | QGLTexture *texture = d->bindTexture(pixmap, GLenum(target), GLint(format), DefaultBindOption);
|
---|
2806 | return texture->id;
|
---|
2807 | }
|
---|
2808 | /*! \internal */
|
---|
2809 | GLuint QGLContext::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, QMacCompatGLint format,
|
---|
2810 | BindOptions options)
|
---|
2811 | {
|
---|
2812 | if (pixmap.isNull())
|
---|
2813 | return 0;
|
---|
2814 |
|
---|
2815 | Q_D(QGLContext);
|
---|
2816 | QGLTexture *texture = d->bindTexture(pixmap, GLenum(target), GLint(format), options);
|
---|
2817 | return texture->id;
|
---|
2818 | }
|
---|
|
---|