source: trunk/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h@ 616

Last change on this file since 616 was 561, checked in by Dmitry A. Kuminov, 15 years ago

trunk: Merged in qt 4.6.1 sources.

  • Property svn:eol-style set to native
File size: 5.1 KB
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1/****************************************************************************
2**
3** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
4** All rights reserved.
5** Contact: Nokia Corporation ([email protected])
6**
7** This file is part of the QtOpenGL module of the Qt Toolkit.
8**
9** $QT_BEGIN_LICENSE:LGPL$
10** Commercial Usage
11** Licensees holding valid Qt Commercial licenses may use this file in
12** accordance with the Qt Commercial License Agreement provided with the
13** Software or, alternatively, in accordance with the terms contained in
14** a written agreement between you and Nokia.
15**
16** GNU Lesser General Public License Usage
17** Alternatively, this file may be used under the terms of the GNU Lesser
18** General Public License version 2.1 as published by the Free Software
19** Foundation and appearing in the file LICENSE.LGPL included in the
20** packaging of this file. Please review the following information to
21** ensure the GNU Lesser General Public License version 2.1 requirements
22** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
23**
24** In addition, as a special exception, Nokia gives you certain additional
25** rights. These rights are described in the Nokia Qt LGPL Exception
26** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
27**
28** GNU General Public License Usage
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30** General Public License version 3.0 as published by the Free Software
31** Foundation and appearing in the file LICENSE.GPL included in the
32** packaging of this file. Please review the following information to
33** ensure the GNU General Public License version 3.0 requirements will be
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40****************************************************************************/
41
42#ifndef QTRIANGULATINGSTROKER_P_H
43#define QTRIANGULATINGSTROKER_P_H
44
45#include <private/qdatabuffer_p.h>
46#include <qvarlengtharray.h>
47#include <private/qvectorpath_p.h>
48#include <private/qbezier_p.h>
49#include <private/qnumeric_p.h>
50#include <private/qmath_p.h>
51
52QT_BEGIN_NAMESPACE
53
54class QTriangulatingStroker
55{
56public:
57 void process(const QVectorPath &path, const QPen &pen);
58
59 inline int vertexCount() const { return m_vertices.size(); }
60 inline const float *vertices() const { return m_vertices.data(); }
61
62 inline void setInvScale(qreal invScale) { m_inv_scale = invScale; }
63
64private:
65 inline void emitLineSegment(float x, float y, float nx, float ny);
66 void moveTo(const qreal *pts);
67 inline void lineTo(const qreal *pts);
68 void cubicTo(const qreal *pts);
69 void join(const qreal *pts);
70 inline void normalVector(float x1, float y1, float x2, float y2, float *nx, float *ny);
71 void endCap(const qreal *pts);
72 void arcPoints(float cx, float cy, float fromX, float fromY, float toX, float toY, QVarLengthArray<float> &points);
73 void endCapOrJoinClosed(const qreal *start, const qreal *cur, bool implicitClose, bool endsAtStart);
74
75
76 QDataBuffer<float> m_vertices;
77
78 float m_cx, m_cy; // current points
79 float m_nvx, m_nvy; // normal vector...
80 float m_width;
81 qreal m_miter_limit;
82
83 int m_roundness; // Number of line segments in a round join
84 qreal m_sin_theta; // sin(m_roundness / 360);
85 qreal m_cos_theta; // cos(m_roundness / 360);
86 qreal m_inv_scale;
87 float m_curvyness_mul;
88 float m_curvyness_add;
89
90 Qt::PenJoinStyle m_join_style;
91 Qt::PenCapStyle m_cap_style;
92};
93
94class QDashedStrokeProcessor
95{
96public:
97 QDashedStrokeProcessor();
98
99 void process(const QVectorPath &path, const QPen &pen);
100
101 inline void addElement(QPainterPath::ElementType type, qreal x, qreal y) {
102 m_points.add(x);
103 m_points.add(y);
104 m_types.add(type);
105 }
106
107 inline int elementCount() const { return m_types.size(); }
108 inline qreal *points() const { return m_points.data(); }
109 inline QPainterPath::ElementType *elementTypes() const { return m_types.data(); }
110
111 inline void setInvScale(qreal invScale) { m_inv_scale = invScale; }
112
113private:
114 QDataBuffer<qreal> m_points;
115 QDataBuffer<QPainterPath::ElementType> m_types;
116 QDashStroker m_dash_stroker;
117 qreal m_inv_scale;
118};
119
120inline void QTriangulatingStroker::normalVector(float x1, float y1, float x2, float y2,
121 float *nx, float *ny)
122{
123 float dx = x2 - x1;
124 float dy = y2 - y1;
125
126 float pw;
127
128 if (dx == 0)
129 pw = m_width / qAbs(dy);
130 else if (dy == 0)
131 pw = m_width / qAbs(dx);
132 else
133 pw = m_width / sqrt(dx*dx + dy*dy);
134
135 *nx = -dy * pw;
136 *ny = dx * pw;
137}
138
139inline void QTriangulatingStroker::emitLineSegment(float x, float y, float vx, float vy)
140{
141 m_vertices.add(x + vx);
142 m_vertices.add(y + vy);
143 m_vertices.add(x - vx);
144 m_vertices.add(y - vy);
145}
146
147void QTriangulatingStroker::lineTo(const qreal *pts)
148{
149 emitLineSegment(pts[0], pts[1], m_nvx, m_nvy);
150 m_cx = pts[0];
151 m_cy = pts[1];
152}
153
154QT_END_NAMESPACE
155
156#endif
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