1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation ([email protected])
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6 | **
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7 | ** This file is part of the QtOpenGL module of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:LGPL$
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10 | ** Commercial Usage
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11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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12 | ** accordance with the Qt Commercial License Agreement provided with the
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13 | ** Software or, alternatively, in accordance with the terms contained in
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14 | ** a written agreement between you and Nokia.
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15 | **
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16 | ** GNU Lesser General Public License Usage
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17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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18 | ** General Public License version 2.1 as published by the Free Software
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19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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20 | ** packaging of this file. Please review the following information to
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21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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23 | **
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24 | ** In addition, as a special exception, Nokia gives you certain additional
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25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you have questions regarding the use of this file, please contact
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37 | ** Nokia at [email protected].
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | #include "qtriangulatingstroker_p.h"
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43 | #include <qmath.h>
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44 |
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45 | QT_BEGIN_NAMESPACE
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46 |
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47 | #define CURVE_FLATNESS Q_PI / 8
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48 |
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49 |
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50 |
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51 |
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52 | void QTriangulatingStroker::endCapOrJoinClosed(const qreal *start, const qreal *cur,
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53 | bool implicitClose, bool endsAtStart)
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54 | {
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55 | if (endsAtStart) {
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56 | join(start + 2);
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57 | } else if (implicitClose) {
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58 | join(start);
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59 | lineTo(start);
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60 | join(start+2);
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61 | } else {
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62 | endCap(cur);
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63 | }
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64 | int count = m_vertices.size();
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65 |
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66 | // Copy the (x, y) values because QDataBuffer::add(const float& t)
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67 | // may resize the buffer, which will leave t pointing at the
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68 | // previous buffer's memory region if we don't copy first.
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69 | float x = m_vertices.at(count-2);
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70 | float y = m_vertices.at(count-1);
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71 | m_vertices.add(x);
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72 | m_vertices.add(y);
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73 | }
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74 |
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75 |
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76 | void QTriangulatingStroker::process(const QVectorPath &path, const QPen &pen)
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77 | {
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78 | const qreal *pts = path.points();
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79 | const QPainterPath::ElementType *types = path.elements();
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80 | int count = path.elementCount();
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81 | if (count < 2)
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82 | return;
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83 |
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84 | float realWidth = qpen_widthf(pen);
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85 | if (realWidth == 0)
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86 | realWidth = 1;
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87 |
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88 | m_width = realWidth / 2;
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89 |
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90 | bool cosmetic = pen.isCosmetic();
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91 | if (cosmetic) {
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92 | m_width = m_width * m_inv_scale;
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93 | }
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94 |
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95 | m_join_style = qpen_joinStyle(pen);
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96 | m_cap_style = qpen_capStyle(pen);
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97 | m_vertices.reset();
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98 | m_miter_limit = pen.miterLimit() * qpen_widthf(pen);
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99 |
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100 | // The curvyness is based on the notion that I originally wanted
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101 | // roughly one line segment pr 4 pixels. This may seem little, but
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102 | // because we sample at constantly incrementing B(t) E [0<t<1], we
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103 | // will get longer segments where the curvature is small and smaller
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104 | // segments when the curvature is high.
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105 | //
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106 | // To get a rough idea of the length of each curve, I pretend that
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107 | // the curve is a 90 degree arc, whose radius is
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108 | // qMax(curveBounds.width, curveBounds.height). Based on this
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109 | // logic we can estimate the length of the outline edges based on
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110 | // the radius + a pen width and adjusting for scale factors
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111 | // depending on if the pen is cosmetic or not.
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112 | //
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113 | // The curvyness value of PI/14 was based on,
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114 | // arcLength=2*PI*r/4=PI/2 and splitting length into somewhere
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115 | // between 3 and 8 where 5 seemed to be give pretty good results
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116 | // hence: Q_PI/14. Lower divisors will give more detail at the
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117 | // direct cost of performance.
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118 |
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119 | // simplfy pens that are thin in device size (2px wide or less)
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120 | if (realWidth < 2.5 && (cosmetic || m_inv_scale == 1)) {
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121 | if (m_cap_style == Qt::RoundCap)
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122 | m_cap_style = Qt::SquareCap;
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123 | if (m_join_style == Qt::RoundJoin)
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124 | m_join_style = Qt::MiterJoin;
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125 | m_curvyness_add = 0.5;
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126 | m_curvyness_mul = CURVE_FLATNESS / m_inv_scale;
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127 | m_roundness = 1;
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128 | } else if (cosmetic) {
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129 | m_curvyness_add = realWidth / 2;
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130 | m_curvyness_mul = CURVE_FLATNESS;
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131 | m_roundness = qMax<int>(4, realWidth * CURVE_FLATNESS);
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132 | } else {
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133 | m_curvyness_add = m_width;
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134 | m_curvyness_mul = CURVE_FLATNESS / m_inv_scale;
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135 | m_roundness = qMax<int>(4, realWidth * m_curvyness_mul);
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136 | }
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137 |
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138 | // Over this level of segmentation, there doesn't seem to be any
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139 | // benefit, even for huge penWidth
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140 | if (m_roundness > 24)
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141 | m_roundness = 24;
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142 |
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143 | m_sin_theta = qFastSin(Q_PI / m_roundness);
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144 | m_cos_theta = qFastCos(Q_PI / m_roundness);
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145 |
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146 | const qreal *endPts = pts + (count<<1);
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147 | const qreal *startPts;
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148 |
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149 | Qt::PenCapStyle cap = m_cap_style;
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150 |
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151 | if (!types) {
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152 | startPts = pts;
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153 |
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154 | bool endsAtStart = startPts[0] == *(endPts-2) && startPts[1] == *(endPts-1);
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155 |
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156 | if (endsAtStart || path.hasImplicitClose())
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157 | m_cap_style = Qt::FlatCap;
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158 | moveTo(pts);
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159 | m_cap_style = cap;
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160 | pts += 2;
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161 | lineTo(pts);
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162 | pts += 2;
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163 | while (pts < endPts) {
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164 | join(pts);
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165 | lineTo(pts);
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166 | pts += 2;
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167 | }
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168 |
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169 | endCapOrJoinClosed(startPts, pts-2, path.hasImplicitClose(), endsAtStart);
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170 |
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171 | } else {
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172 | bool endsAtStart;
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173 | while (pts < endPts) {
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174 | switch (*types) {
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175 | case QPainterPath::MoveToElement: {
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176 | if (pts != path.points())
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177 | endCapOrJoinClosed(startPts, pts-2, path.hasImplicitClose(), endsAtStart);
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178 |
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179 | startPts = pts;
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180 | int end = (endPts - pts) / 2;
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181 | int i = 2; // Start looking to ahead since we never have two moveto's in a row
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182 | while (i<end && types[i] != QPainterPath::MoveToElement) {
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183 | ++i;
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184 | }
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185 | endsAtStart = startPts[0] == pts[i*2 - 2] && startPts[1] == pts[i*2 - 1];
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186 | if (endsAtStart || path.hasImplicitClose())
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187 | m_cap_style = Qt::FlatCap;
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188 |
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189 | moveTo(pts);
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190 | m_cap_style = cap;
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191 | pts+=2;
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192 | ++types;
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193 | break; }
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194 | case QPainterPath::LineToElement:
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195 | if (*(types - 1) != QPainterPath::MoveToElement)
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196 | join(pts);
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197 | lineTo(pts);
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198 | pts+=2;
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199 | ++types;
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200 | break;
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201 | case QPainterPath::CurveToElement:
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202 | if (*(types - 1) != QPainterPath::MoveToElement)
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203 | join(pts);
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204 | cubicTo(pts);
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205 | pts+=6;
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206 | types+=3;
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207 | break;
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208 | default:
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209 | Q_ASSERT(false);
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210 | break;
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211 | }
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212 | }
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213 |
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214 | endCapOrJoinClosed(startPts, pts-2, path.hasImplicitClose(), endsAtStart);
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215 | }
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216 | }
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217 |
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218 | void QTriangulatingStroker::moveTo(const qreal *pts)
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219 | {
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220 | m_cx = pts[0];
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221 | m_cy = pts[1];
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222 |
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223 | float x2 = pts[2];
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224 | float y2 = pts[3];
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225 | normalVector(m_cx, m_cy, x2, y2, &m_nvx, &m_nvy);
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226 |
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227 |
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228 | // To acheive jumps we insert zero-area tringles. This is done by
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229 | // adding two identical points in both the end of previous strip
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230 | // and beginning of next strip
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231 | bool invisibleJump = m_vertices.size();
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232 |
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233 | switch (m_cap_style) {
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234 | case Qt::FlatCap:
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235 | if (invisibleJump) {
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236 | m_vertices.add(m_cx + m_nvx);
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237 | m_vertices.add(m_cy + m_nvy);
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238 | }
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239 | break;
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240 | case Qt::SquareCap: {
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241 | float sx = m_cx - m_nvy;
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242 | float sy = m_cy + m_nvx;
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243 | if (invisibleJump) {
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244 | m_vertices.add(sx + m_nvx);
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245 | m_vertices.add(sy + m_nvy);
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246 | }
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247 | emitLineSegment(sx, sy, m_nvx, m_nvy);
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248 | break; }
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249 | case Qt::RoundCap: {
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250 | QVarLengthArray<float> points;
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251 | arcPoints(m_cx, m_cy, m_cx + m_nvx, m_cy + m_nvy, m_cx - m_nvx, m_cy - m_nvy, points);
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252 | m_vertices.resize(m_vertices.size() + points.size() + 2 * int(invisibleJump));
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253 | int count = m_vertices.size();
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254 | int front = 0;
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255 | int end = points.size() / 2;
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256 | while (front != end) {
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257 | m_vertices.at(--count) = points[2 * end - 1];
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258 | m_vertices.at(--count) = points[2 * end - 2];
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259 | --end;
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260 | if (front == end)
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261 | break;
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262 | m_vertices.at(--count) = points[2 * front + 1];
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263 | m_vertices.at(--count) = points[2 * front + 0];
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264 | ++front;
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265 | }
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266 |
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267 | if (invisibleJump) {
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268 | m_vertices.at(count - 1) = m_vertices.at(count + 1);
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269 | m_vertices.at(count - 2) = m_vertices.at(count + 0);
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270 | }
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271 | break; }
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272 | default: break; // ssssh gcc...
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273 | }
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274 | emitLineSegment(m_cx, m_cy, m_nvx, m_nvy);
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275 | }
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276 |
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277 | void QTriangulatingStroker::cubicTo(const qreal *pts)
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278 | {
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279 | const QPointF *p = (const QPointF *) pts;
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280 | QBezier bezier = QBezier::fromPoints(*(p - 1), p[0], p[1], p[2]);
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281 |
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282 | QRectF bounds = bezier.bounds();
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283 | float rad = qMax(bounds.width(), bounds.height());
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284 | int threshold = qMin<float>(64, (rad + m_curvyness_add) * m_curvyness_mul);
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285 | if (threshold < 4)
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286 | threshold = 4;
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287 | qreal threshold_minus_1 = threshold - 1;
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288 | float vx, vy;
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289 |
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290 | float cx = m_cx, cy = m_cy;
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291 | float x, y;
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292 |
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293 | for (int i=1; i<threshold; ++i) {
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294 | qreal t = qreal(i) / threshold_minus_1;
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295 | QPointF p = bezier.pointAt(t);
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296 | x = p.x();
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297 | y = p.y();
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298 |
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299 | normalVector(cx, cy, x, y, &vx, &vy);
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300 |
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301 | emitLineSegment(x, y, vx, vy);
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302 |
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303 | cx = x;
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304 | cy = y;
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305 | }
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306 |
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307 | m_cx = cx;
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308 | m_cy = cy;
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309 |
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310 | m_nvx = vx;
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311 | m_nvy = vy;
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312 | }
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313 |
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314 | void QTriangulatingStroker::join(const qreal *pts)
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315 | {
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316 | // Creates a join to the next segment (m_cx, m_cy) -> (pts[0], pts[1])
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317 | normalVector(m_cx, m_cy, pts[0], pts[1], &m_nvx, &m_nvy);
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318 |
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319 | switch (m_join_style) {
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320 | case Qt::BevelJoin:
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321 | break;
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322 | case Qt::SvgMiterJoin:
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323 | case Qt::MiterJoin: {
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324 | // Find out on which side the join should be.
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325 | int count = m_vertices.size();
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326 | float prevNvx = m_vertices.at(count - 2) - m_cx;
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327 | float prevNvy = m_vertices.at(count - 1) - m_cy;
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328 | float xprod = prevNvx * m_nvy - prevNvy * m_nvx;
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329 | float px, py, qx, qy;
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330 |
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331 | // If the segments are parallel, use bevel join.
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332 | if (qFuzzyIsNull(xprod))
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333 | break;
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334 |
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335 | // Find the corners of the previous and next segment to join.
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336 | if (xprod < 0) {
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337 | px = m_vertices.at(count - 2);
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338 | py = m_vertices.at(count - 1);
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339 | qx = m_cx - m_nvx;
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340 | qy = m_cy - m_nvy;
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341 | } else {
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342 | px = m_vertices.at(count - 4);
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343 | py = m_vertices.at(count - 3);
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344 | qx = m_cx + m_nvx;
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345 | qy = m_cy + m_nvy;
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346 | }
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347 |
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348 | // Find intersection point.
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349 | float pu = px * prevNvx + py * prevNvy;
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350 | float qv = qx * m_nvx + qy * m_nvy;
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351 | float ix = (m_nvy * pu - prevNvy * qv) / xprod;
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352 | float iy = (prevNvx * qv - m_nvx * pu) / xprod;
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353 |
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354 | // Check that the distance to the intersection point is less than the miter limit.
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355 | if ((ix - px) * (ix - px) + (iy - py) * (iy - py) <= m_miter_limit * m_miter_limit) {
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356 | m_vertices.add(ix);
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357 | m_vertices.add(iy);
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358 | m_vertices.add(ix);
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359 | m_vertices.add(iy);
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360 | }
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361 | // else
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362 | // Do a plain bevel join if the miter limit is exceeded or if
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363 | // the lines are parallel. This is not what the raster
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364 | // engine's stroker does, but it is both faster and similar to
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365 | // what some other graphics API's do.
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366 |
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367 | break; }
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368 | case Qt::RoundJoin: {
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369 | QVarLengthArray<float> points;
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370 | int count = m_vertices.size();
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371 | float prevNvx = m_vertices.at(count - 2) - m_cx;
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372 | float prevNvy = m_vertices.at(count - 1) - m_cy;
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373 | if (m_nvx * prevNvy - m_nvy * prevNvx < 0) {
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374 | arcPoints(0, 0, m_nvx, m_nvy, -prevNvx, -prevNvy, points);
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375 | for (int i = points.size() / 2; i > 0; --i)
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376 | emitLineSegment(m_cx, m_cy, points[2 * i - 2], points[2 * i - 1]);
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377 | } else {
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378 | arcPoints(0, 0, -prevNvx, -prevNvy, m_nvx, m_nvy, points);
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379 | for (int i = 0; i < points.size() / 2; ++i)
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380 | emitLineSegment(m_cx, m_cy, points[2 * i + 0], points[2 * i + 1]);
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381 | }
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382 | break; }
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383 | default: break; // gcc warn--
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384 | }
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385 |
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386 | emitLineSegment(m_cx, m_cy, m_nvx, m_nvy);
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387 | }
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388 |
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389 | void QTriangulatingStroker::endCap(const qreal *)
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390 | {
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391 | switch (m_cap_style) {
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392 | case Qt::FlatCap:
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393 | break;
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394 | case Qt::SquareCap:
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395 | emitLineSegment(m_cx + m_nvy, m_cy - m_nvx, m_nvx, m_nvy);
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396 | break;
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397 | case Qt::RoundCap: {
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398 | QVarLengthArray<float> points;
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399 | int count = m_vertices.size();
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400 | arcPoints(m_cx, m_cy, m_vertices.at(count - 2), m_vertices.at(count - 1), m_vertices.at(count - 4), m_vertices.at(count - 3), points);
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401 | int front = 0;
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402 | int end = points.size() / 2;
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403 | while (front != end) {
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404 | m_vertices.add(points[2 * end - 2]);
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405 | m_vertices.add(points[2 * end - 1]);
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406 | --end;
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407 | if (front == end)
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408 | break;
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409 | m_vertices.add(points[2 * front + 0]);
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410 | m_vertices.add(points[2 * front + 1]);
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411 | ++front;
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412 | }
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413 | break; }
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414 | default: break; // to shut gcc up...
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415 | }
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416 | }
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417 |
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418 | void QTriangulatingStroker::arcPoints(float cx, float cy, float fromX, float fromY, float toX, float toY, QVarLengthArray<float> &points)
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419 | {
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420 | float dx1 = fromX - cx;
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421 | float dy1 = fromY - cy;
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422 | float dx2 = toX - cx;
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423 | float dy2 = toY - cy;
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424 |
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425 | // while more than 180 degrees left:
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426 | while (dx1 * dy2 - dx2 * dy1 < 0) {
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427 | float tmpx = dx1 * m_cos_theta - dy1 * m_sin_theta;
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428 | float tmpy = dx1 * m_sin_theta + dy1 * m_cos_theta;
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429 | dx1 = tmpx;
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430 | dy1 = tmpy;
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431 | points.append(cx + dx1);
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432 | points.append(cy + dy1);
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433 | }
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434 |
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435 | // while more than 90 degrees left:
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436 | while (dx1 * dx2 + dy1 * dy2 < 0) {
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437 | float tmpx = dx1 * m_cos_theta - dy1 * m_sin_theta;
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438 | float tmpy = dx1 * m_sin_theta + dy1 * m_cos_theta;
|
---|
439 | dx1 = tmpx;
|
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440 | dy1 = tmpy;
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441 | points.append(cx + dx1);
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442 | points.append(cy + dy1);
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443 | }
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444 |
|
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445 | // while more than 0 degrees left:
|
---|
446 | while (dx1 * dy2 - dx2 * dy1 > 0) {
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447 | float tmpx = dx1 * m_cos_theta - dy1 * m_sin_theta;
|
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448 | float tmpy = dx1 * m_sin_theta + dy1 * m_cos_theta;
|
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449 | dx1 = tmpx;
|
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450 | dy1 = tmpy;
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451 | points.append(cx + dx1);
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452 | points.append(cy + dy1);
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453 | }
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454 |
|
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455 | // remove last point which was rotated beyond [toX, toY].
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456 | if (!points.isEmpty())
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457 | points.resize(points.size() - 2);
|
---|
458 | }
|
---|
459 |
|
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460 | static void qdashprocessor_moveTo(qreal x, qreal y, void *data)
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461 | {
|
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462 | ((QDashedStrokeProcessor *) data)->addElement(QPainterPath::MoveToElement, x, y);
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463 | }
|
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464 |
|
---|
465 | static void qdashprocessor_lineTo(qreal x, qreal y, void *data)
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466 | {
|
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467 | ((QDashedStrokeProcessor *) data)->addElement(QPainterPath::LineToElement, x, y);
|
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468 | }
|
---|
469 |
|
---|
470 | static void qdashprocessor_cubicTo(qreal, qreal, qreal, qreal, qreal, qreal, void *)
|
---|
471 | {
|
---|
472 | Q_ASSERT(0); // The dasher should not produce curves...
|
---|
473 | }
|
---|
474 |
|
---|
475 | QDashedStrokeProcessor::QDashedStrokeProcessor()
|
---|
476 | : m_dash_stroker(0), m_inv_scale(1)
|
---|
477 | {
|
---|
478 | m_dash_stroker.setMoveToHook(qdashprocessor_moveTo);
|
---|
479 | m_dash_stroker.setLineToHook(qdashprocessor_lineTo);
|
---|
480 | m_dash_stroker.setCubicToHook(qdashprocessor_cubicTo);
|
---|
481 | }
|
---|
482 |
|
---|
483 | void QDashedStrokeProcessor::process(const QVectorPath &path, const QPen &pen)
|
---|
484 | {
|
---|
485 |
|
---|
486 | const qreal *pts = path.points();
|
---|
487 | const QPainterPath::ElementType *types = path.elements();
|
---|
488 | int count = path.elementCount();
|
---|
489 |
|
---|
490 | m_points.reset();
|
---|
491 | m_types.reset();
|
---|
492 |
|
---|
493 | qreal width = qpen_widthf(pen);
|
---|
494 | if (width == 0)
|
---|
495 | width = 1;
|
---|
496 |
|
---|
497 | m_dash_stroker.setDashPattern(pen.dashPattern());
|
---|
498 | m_dash_stroker.setStrokeWidth(pen.isCosmetic() ? width * m_inv_scale : width);
|
---|
499 | m_dash_stroker.setMiterLimit(pen.miterLimit());
|
---|
500 | qreal curvyness = sqrt(width) * m_inv_scale / 8;
|
---|
501 |
|
---|
502 | if (count < 2)
|
---|
503 | return;
|
---|
504 |
|
---|
505 | const qreal *endPts = pts + (count<<1);
|
---|
506 |
|
---|
507 | m_dash_stroker.begin(this);
|
---|
508 |
|
---|
509 | if (!types) {
|
---|
510 | m_dash_stroker.moveTo(pts[0], pts[1]);
|
---|
511 | pts += 2;
|
---|
512 | while (pts < endPts) {
|
---|
513 | m_dash_stroker.lineTo(pts[0], pts[1]);
|
---|
514 | pts += 2;
|
---|
515 | }
|
---|
516 | } else {
|
---|
517 | while (pts < endPts) {
|
---|
518 | switch (*types) {
|
---|
519 | case QPainterPath::MoveToElement:
|
---|
520 | m_dash_stroker.moveTo(pts[0], pts[1]);
|
---|
521 | pts += 2;
|
---|
522 | ++types;
|
---|
523 | break;
|
---|
524 | case QPainterPath::LineToElement:
|
---|
525 | m_dash_stroker.lineTo(pts[0], pts[1]);
|
---|
526 | pts += 2;
|
---|
527 | ++types;
|
---|
528 | break;
|
---|
529 | case QPainterPath::CurveToElement: {
|
---|
530 | QBezier b = QBezier::fromPoints(*(((const QPointF *) pts) - 1),
|
---|
531 | *(((const QPointF *) pts)),
|
---|
532 | *(((const QPointF *) pts) + 1),
|
---|
533 | *(((const QPointF *) pts) + 2));
|
---|
534 | QRectF bounds = b.bounds();
|
---|
535 | int threshold = qMin<float>(64, qMax(bounds.width(), bounds.height()) * curvyness);
|
---|
536 | if (threshold < 4)
|
---|
537 | threshold = 4;
|
---|
538 | qreal threshold_minus_1 = threshold - 1;
|
---|
539 | for (int i=0; i<threshold; ++i) {
|
---|
540 | QPointF pt = b.pointAt(i / threshold_minus_1);
|
---|
541 | m_dash_stroker.lineTo(pt.x(), pt.y());
|
---|
542 | }
|
---|
543 | pts += 6;
|
---|
544 | types += 3;
|
---|
545 | break; }
|
---|
546 | default: break;
|
---|
547 | }
|
---|
548 | }
|
---|
549 | }
|
---|
550 |
|
---|
551 | m_dash_stroker.end();
|
---|
552 | }
|
---|
553 |
|
---|
554 | QT_END_NAMESPACE
|
---|
555 |
|
---|