| 1 | /****************************************************************************
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| 2 | **
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| 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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| 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation ([email protected])
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| 6 | **
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| 7 | ** This file is part of the QtNetwork module of the Qt Toolkit.
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| 8 | **
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| 9 | ** $QT_BEGIN_LICENSE:LGPL$
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| 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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| 13 | ** Software or, alternatively, in accordance with the terms contained in
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| 14 | ** a written agreement between you and Nokia.
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| 15 | **
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| 16 | ** GNU Lesser General Public License Usage
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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| 18 | ** General Public License version 2.1 as published by the Free Software
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| 19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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| 20 | ** packaging of this file. Please review the following information to
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| 21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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| 22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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| 23 | **
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| 24 | ** In addition, as a special exception, Nokia gives you certain additional
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| 25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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| 27 | **
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| 28 | ** GNU General Public License Usage
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| 29 | ** Alternatively, this file may be used under the terms of the GNU
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| 30 | ** General Public License version 3.0 as published by the Free Software
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 32 | ** packaging of this file. Please review the following information to
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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| 35 | **
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| 36 | ** If you have questions regarding the use of this file, please contact
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| 37 | ** Nokia at [email protected].
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| 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | //#define QTCPSERVER_DEBUG
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| 43 |
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| 44 | /*! \class QTcpServer
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| 45 |
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| 46 | \brief The QTcpServer class provides a TCP-based server.
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| 47 |
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| 48 | \reentrant
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| 49 | \ingroup network
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| 50 | \inmodule QtNetwork
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| 51 |
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| 52 | This class makes it possible to accept incoming TCP connections.
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| 53 | You can specify the port or have QTcpServer pick one
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| 54 | automatically. You can listen on a specific address or on all the
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| 55 | machine's addresses.
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| 56 |
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| 57 | Call listen() to have the server listen for incoming connections.
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| 58 | The newConnection() signal is then emitted each time a client
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| 59 | connects to the server.
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| 60 |
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| 61 | Call nextPendingConnection() to accept the pending connection as
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| 62 | a connected QTcpSocket. The function returns a pointer to a
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| 63 | QTcpSocket in QAbstractSocket::ConnectedState that you can use for
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| 64 | communicating with the client.
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| 65 |
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| 66 | If an error occurs, serverError() returns the type of error, and
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| 67 | errorString() can be called to get a human readable description of
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| 68 | what happened.
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| 69 |
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| 70 | When listening for connections, the address and port on which the
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| 71 | server is listening are available as serverAddress() and
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| 72 | serverPort().
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| 73 |
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| 74 | Calling close() makes QTcpServer stop listening for incoming
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| 75 | connections.
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| 76 |
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| 77 | Although QTcpServer is mostly designed for use with an event
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| 78 | loop, it's possible to use it without one. In that case, you must
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| 79 | use waitForNewConnection(), which blocks until either a
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| 80 | connection is available or a timeout expires.
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| 81 |
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| 82 | \section1 Symbian Platform Security Requirements
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| 83 |
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| 84 | On Symbian, processes which use this class must have the
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| 85 | \c NetworkServices platform security capability. If the client
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| 86 | process lacks this capability, it will lead to a panic.
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| 87 |
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| 88 | Platform security capabilities are added via the
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| 89 | \l{qmake-variable-reference.html#target-capability}{TARGET.CAPABILITY}
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| 90 | qmake variable.
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| 91 |
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| 92 | \sa QTcpSocket, {Fortune Server Example}, {Threaded Fortune Server Example},
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| 93 | {Loopback Example}, {Torrent Example}
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| 94 | */
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| 95 |
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| 96 | /*! \fn void QTcpServer::newConnection()
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| 97 |
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| 98 | This signal is emitted every time a new connection is available.
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| 99 |
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| 100 | \sa hasPendingConnections(), nextPendingConnection()
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| 101 | */
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| 102 |
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| 103 | #include "private/qobject_p.h"
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| 104 | #include "qalgorithms.h"
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| 105 | #include "qhostaddress.h"
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| 106 | #include "qlist.h"
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| 107 | #include "qpointer.h"
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| 108 | #include "qnativesocketengine_p.h"
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| 109 | #include "qtcpserver.h"
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| 110 | #include "qtcpsocket.h"
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| 111 | #include "qnetworkproxy.h"
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| 112 |
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| 113 | QT_BEGIN_NAMESPACE
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| 114 |
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| 115 | #define Q_CHECK_SOCKETENGINE(returnValue) do { \
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| 116 | if (!d->socketEngine) { \
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| 117 | return returnValue; \
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| 118 | } } while (0)
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| 119 |
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| 120 | class QTcpServerPrivate : public QObjectPrivate, public QAbstractSocketEngineReceiver
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| 121 | {
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| 122 | Q_DECLARE_PUBLIC(QTcpServer)
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| 123 | public:
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| 124 | QTcpServerPrivate();
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| 125 | ~QTcpServerPrivate();
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| 126 |
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| 127 | QList<QTcpSocket *> pendingConnections;
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| 128 |
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| 129 | quint16 port;
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| 130 | QHostAddress address;
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| 131 |
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| 132 | QAbstractSocket::SocketState state;
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| 133 | QAbstractSocketEngine *socketEngine;
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| 134 |
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| 135 | QAbstractSocket::SocketError serverSocketError;
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| 136 | QString serverSocketErrorString;
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| 137 |
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| 138 | int maxConnections;
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| 139 |
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| 140 | #ifndef QT_NO_NETWORKPROXY
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| 141 | QNetworkProxy proxy;
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| 142 | QNetworkProxy resolveProxy(const QHostAddress &address, quint16 port);
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| 143 | #endif
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| 144 |
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| 145 | // from QAbstractSocketEngineReceiver
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| 146 | void readNotification();
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| 147 | inline void writeNotification() {}
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| 148 | inline void exceptionNotification() {}
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| 149 | inline void connectionNotification() {}
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| 150 | #ifndef QT_NO_NETWORKPROXY
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| 151 | inline void proxyAuthenticationRequired(const QNetworkProxy &, QAuthenticator *) {}
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| 152 | #endif
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| 153 |
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| 154 | };
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| 155 |
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| 156 | /*! \internal
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| 157 | */
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| 158 | QTcpServerPrivate::QTcpServerPrivate()
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| 159 | : port(0)
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| 160 | , state(QAbstractSocket::UnconnectedState)
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| 161 | , socketEngine(0)
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| 162 | , serverSocketError(QAbstractSocket::UnknownSocketError)
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| 163 | , maxConnections(30)
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| 164 | {
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| 165 | }
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| 166 |
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| 167 | /*! \internal
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| 168 | */
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| 169 | QTcpServerPrivate::~QTcpServerPrivate()
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| 170 | {
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| 171 | }
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| 172 |
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| 173 | #ifndef QT_NO_NETWORKPROXY
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| 174 | /*! \internal
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| 175 |
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| 176 | Resolve the proxy to its final value.
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| 177 | */
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| 178 | QNetworkProxy QTcpServerPrivate::resolveProxy(const QHostAddress &address, quint16 port)
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| 179 | {
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| 180 | if (address == QHostAddress::LocalHost ||
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| 181 | address == QHostAddress::LocalHostIPv6)
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| 182 | return QNetworkProxy::NoProxy;
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| 183 |
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| 184 | QList<QNetworkProxy> proxies;
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| 185 | if (proxy.type() != QNetworkProxy::DefaultProxy) {
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| 186 | // a non-default proxy was set with setProxy
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| 187 | proxies << proxy;
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| 188 | } else {
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| 189 | // try the application settings instead
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| 190 | QNetworkProxyQuery query(port, QString(), QNetworkProxyQuery::TcpServer);
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| 191 | proxies = QNetworkProxyFactory::proxyForQuery(query);
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| 192 | }
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| 193 |
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| 194 | // return the first that we can use
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| 195 | foreach (const QNetworkProxy &p, proxies) {
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| 196 | if (p.capabilities() & QNetworkProxy::ListeningCapability)
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| 197 | return p;
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| 198 | }
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| 199 |
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| 200 | // no proxy found
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| 201 | // DefaultProxy will raise an error
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| 202 | return QNetworkProxy(QNetworkProxy::DefaultProxy);
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| 203 | }
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| 204 | #endif
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| 205 |
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| 206 | /*! \internal
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| 207 | */
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| 208 | void QTcpServerPrivate::readNotification()
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| 209 | {
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| 210 | Q_Q(QTcpServer);
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| 211 | for (;;) {
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| 212 | if (pendingConnections.count() >= maxConnections) {
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| 213 | #if defined (QTCPSERVER_DEBUG)
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| 214 | qDebug("QTcpServerPrivate::_q_processIncomingConnection() too many connections");
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| 215 | #endif
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| 216 | if (socketEngine->isReadNotificationEnabled())
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| 217 | socketEngine->setReadNotificationEnabled(false);
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| 218 | return;
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| 219 | }
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| 220 |
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| 221 | int descriptor = socketEngine->accept();
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| 222 | if (descriptor == -1)
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| 223 | break;
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| 224 | #if defined (QTCPSERVER_DEBUG)
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| 225 | qDebug("QTcpServerPrivate::_q_processIncomingConnection() accepted socket %i", descriptor);
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| 226 | #endif
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| 227 | q->incomingConnection(descriptor);
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| 228 |
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| 229 | QPointer<QTcpServer> that = q;
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| 230 | emit q->newConnection();
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| 231 | if (!that || !q->isListening())
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| 232 | return;
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| 233 | }
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| 234 | }
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| 235 |
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| 236 | /*!
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| 237 | Constructs a QTcpServer object.
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| 238 |
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| 239 | \a parent is passed to the QObject constructor.
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| 240 |
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| 241 | \sa listen(), setSocketDescriptor()
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| 242 | */
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| 243 | QTcpServer::QTcpServer(QObject *parent)
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| 244 | : QObject(*new QTcpServerPrivate, parent)
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| 245 | {
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| 246 | }
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| 247 |
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| 248 | /*!
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| 249 | Destroys the QTcpServer object. If the server is listening for
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| 250 | connections, the socket is automatically closed.
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| 251 |
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| 252 | Any client \l{QTcpSocket}s that are still connected must either
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| 253 | disconnect or be reparented before the server is deleted.
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| 254 |
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| 255 | \sa close()
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| 256 | */
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| 257 | QTcpServer::~QTcpServer()
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| 258 | {
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| 259 | close();
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| 260 | }
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| 261 |
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| 262 | /*!
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| 263 | Tells the server to listen for incoming connections on address \a
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| 264 | address and port \a port. If \a port is 0, a port is chosen
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| 265 | automatically. If \a address is QHostAddress::Any, the server
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| 266 | will listen on all network interfaces.
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| 267 |
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| 268 | Returns true on success; otherwise returns false.
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| 269 |
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| 270 | \sa isListening()
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| 271 | */
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| 272 | bool QTcpServer::listen(const QHostAddress &address, quint16 port)
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| 273 | {
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| 274 | Q_D(QTcpServer);
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| 275 | if (d->state == QAbstractSocket::ListeningState) {
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| 276 | qWarning("QTcpServer::listen() called when already listening");
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| 277 | return false;
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| 278 | }
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| 279 |
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| 280 | QAbstractSocket::NetworkLayerProtocol proto = address.protocol();
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| 281 |
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| 282 | #ifdef QT_NO_NETWORKPROXY
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| 283 | static const QNetworkProxy &proxy = *(QNetworkProxy *)0;
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| 284 | #else
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| 285 | QNetworkProxy proxy = d->resolveProxy(address, port);
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| 286 | #endif
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| 287 |
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| 288 | delete d->socketEngine;
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| 289 | d->socketEngine = QAbstractSocketEngine::createSocketEngine(QAbstractSocket::TcpSocket, proxy, this);
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| 290 | if (!d->socketEngine) {
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| 291 | d->serverSocketError = QAbstractSocket::UnsupportedSocketOperationError;
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| 292 | d->serverSocketErrorString = tr("Operation on socket is not supported");
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| 293 | return false;
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| 294 | }
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| 295 | if (!d->socketEngine->initialize(QAbstractSocket::TcpSocket, proto)) {
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| 296 | d->serverSocketError = d->socketEngine->error();
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| 297 | d->serverSocketErrorString = d->socketEngine->errorString();
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| 298 | return false;
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| 299 | }
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| 300 |
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| 301 | #if defined(Q_OS_UNIX)
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| 302 | // Under Unix, we want to be able to bind to the port, even if a socket on
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| 303 | // the same address-port is in TIME_WAIT. Under Windows this is possible
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| 304 | // anyway -- furthermore, the meaning of reusable on Windows is different:
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| 305 | // it means that you can use the same address-port for multiple listening
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| 306 | // sockets.
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| 307 | // Don't abort though if we can't set that option. For example the socks
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| 308 | // engine doesn't support that option, but that shouldn't prevent us from
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| 309 | // trying to bind/listen.
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| 310 | d->socketEngine->setOption(QAbstractSocketEngine::AddressReusable, 1);
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| 311 | #endif
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| 312 |
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| 313 | if (!d->socketEngine->bind(address, port)) {
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| 314 | d->serverSocketError = d->socketEngine->error();
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| 315 | d->serverSocketErrorString = d->socketEngine->errorString();
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| 316 | return false;
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| 317 | }
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| 318 |
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| 319 | if (!d->socketEngine->listen()) {
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| 320 | d->serverSocketError = d->socketEngine->error();
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| 321 | d->serverSocketErrorString = d->socketEngine->errorString();
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| 322 | return false;
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| 323 | }
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| 324 |
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| 325 | d->socketEngine->setReceiver(d);
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| 326 | d->socketEngine->setReadNotificationEnabled(true);
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| 327 |
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| 328 | d->state = QAbstractSocket::ListeningState;
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| 329 | d->address = d->socketEngine->localAddress();
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| 330 | d->port = d->socketEngine->localPort();
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| 331 |
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| 332 | #if defined (QTCPSERVER_DEBUG)
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| 333 | qDebug("QTcpServer::listen(%i, \"%s\") == true (listening on port %i)", port,
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| 334 | address.toString().toLatin1().constData(), d->socketEngine->localPort());
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| 335 | #endif
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| 336 | return true;
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| 337 | }
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| 338 |
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| 339 | /*!
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| 340 | Returns true if the server is currently listening for incoming
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| 341 | connections; otherwise returns false.
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| 342 |
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| 343 | \sa listen()
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| 344 | */
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| 345 | bool QTcpServer::isListening() const
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| 346 | {
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| 347 | Q_D(const QTcpServer);
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| 348 | Q_CHECK_SOCKETENGINE(false);
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| 349 | return d->socketEngine->state() == QAbstractSocket::ListeningState;
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| 350 | }
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| 351 |
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| 352 | /*!
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| 353 | Closes the server. The server will no longer listen for incoming
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| 354 | connections.
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| 355 |
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| 356 | \sa listen()
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| 357 | */
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| 358 | void QTcpServer::close()
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| 359 | {
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| 360 | Q_D(QTcpServer);
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| 361 |
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| 362 | qDeleteAll(d->pendingConnections);
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| 363 | d->pendingConnections.clear();
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| 364 |
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| 365 | if (d->socketEngine) {
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| 366 | d->socketEngine->close();
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| 367 | QT_TRY {
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| 368 | d->socketEngine->deleteLater();
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| 369 | } QT_CATCH(const std::bad_alloc &) {
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| 370 | // in out of memory situations, the socketEngine
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| 371 | // will be deleted in ~QTcpServer (it's a child-object of this)
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| 372 | }
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| 373 | d->socketEngine = 0;
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| 374 | }
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| 375 |
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| 376 | d->state = QAbstractSocket::UnconnectedState;
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| 377 | }
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| 378 |
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| 379 | /*!
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| 380 | Returns the native socket descriptor the server uses to listen
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| 381 | for incoming instructions, or -1 if the server is not listening.
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| 382 |
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| 383 | If the server is using QNetworkProxy, the returned descriptor may
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| 384 | not be usable with native socket functions.
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| 385 |
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| 386 | \sa setSocketDescriptor(), isListening()
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| 387 | */
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| 388 | int QTcpServer::socketDescriptor() const
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| 389 | {
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| 390 | Q_D(const QTcpServer);
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| 391 | Q_CHECK_SOCKETENGINE(-1);
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| 392 | return d->socketEngine->socketDescriptor();
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| 393 | }
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| 394 |
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| 395 | /*!
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| 396 | Sets the socket descriptor this server should use when listening
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| 397 | for incoming connections to \a socketDescriptor. Returns true if
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| 398 | the socket is set successfully; otherwise returns false.
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| 399 |
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| 400 | The socket is assumed to be in listening state.
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| 401 |
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| 402 | \sa socketDescriptor(), isListening()
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| 403 | */
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| 404 | bool QTcpServer::setSocketDescriptor(int socketDescriptor)
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| 405 | {
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| 406 | Q_D(QTcpServer);
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| 407 | if (isListening()) {
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| 408 | qWarning("QTcpServer::setSocketDescriptor() called when already listening");
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| 409 | return false;
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| 410 | }
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| 411 |
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| 412 | if (d->socketEngine)
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| 413 | delete d->socketEngine;
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| 414 | d->socketEngine = QAbstractSocketEngine::createSocketEngine(socketDescriptor, this);
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| 415 | if (!d->socketEngine->initialize(socketDescriptor, QAbstractSocket::ListeningState)) {
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| 416 | d->serverSocketError = d->socketEngine->error();
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| 417 | d->serverSocketErrorString = d->socketEngine->errorString();
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| 418 | #if defined (QTCPSERVER_DEBUG)
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| 419 | qDebug("QTcpServer::setSocketDescriptor(%i) failed (%s)", socketDescriptor,
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| 420 | d->serverSocketErrorString.toLatin1().constData());
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| 421 | #endif
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| 422 | return false;
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| 423 | }
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| 424 |
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| 425 | d->socketEngine->setReceiver(d);
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| 426 | d->socketEngine->setReadNotificationEnabled(true);
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| 427 |
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| 428 | d->state = d->socketEngine->state();
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| 429 | d->address = d->socketEngine->localAddress();
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| 430 | d->port = d->socketEngine->localPort();
|
|---|
| 431 |
|
|---|
| 432 | #if defined (QTCPSERVER_DEBUG)
|
|---|
| 433 | qDebug("QTcpServer::setSocketDescriptor(%i) succeeded.", socketDescriptor);
|
|---|
| 434 | #endif
|
|---|
| 435 | return true;
|
|---|
| 436 | }
|
|---|
| 437 |
|
|---|
| 438 | /*!
|
|---|
| 439 | Returns the server's port if the server is listening for
|
|---|
| 440 | connections; otherwise returns 0.
|
|---|
| 441 |
|
|---|
| 442 | \sa serverAddress(), listen()
|
|---|
| 443 | */
|
|---|
| 444 | quint16 QTcpServer::serverPort() const
|
|---|
| 445 | {
|
|---|
| 446 | Q_D(const QTcpServer);
|
|---|
| 447 | Q_CHECK_SOCKETENGINE(0);
|
|---|
| 448 | return d->socketEngine->localPort();
|
|---|
| 449 | }
|
|---|
| 450 |
|
|---|
| 451 | /*!
|
|---|
| 452 | Returns the server's address if the server is listening for
|
|---|
| 453 | connections; otherwise returns QHostAddress::Null.
|
|---|
| 454 |
|
|---|
| 455 | \sa serverPort(), listen()
|
|---|
| 456 | */
|
|---|
| 457 | QHostAddress QTcpServer::serverAddress() const
|
|---|
| 458 | {
|
|---|
| 459 | Q_D(const QTcpServer);
|
|---|
| 460 | Q_CHECK_SOCKETENGINE(QHostAddress(QHostAddress::Null));
|
|---|
| 461 | return d->socketEngine->localAddress();
|
|---|
| 462 | }
|
|---|
| 463 |
|
|---|
| 464 | /*!
|
|---|
| 465 | Waits for at most \a msec milliseconds or until an incoming
|
|---|
| 466 | connection is available. Returns true if a connection is
|
|---|
| 467 | available; otherwise returns false. If the operation timed out
|
|---|
| 468 | and \a timedOut is not 0, *\a timedOut will be set to true.
|
|---|
| 469 |
|
|---|
| 470 | This is a blocking function call. Its use is disadvised in a
|
|---|
| 471 | single-threaded GUI application, since the whole application will
|
|---|
| 472 | stop responding until the function returns.
|
|---|
| 473 | waitForNewConnection() is mostly useful when there is no event
|
|---|
| 474 | loop available.
|
|---|
| 475 |
|
|---|
| 476 | The non-blocking alternative is to connect to the newConnection()
|
|---|
| 477 | signal.
|
|---|
| 478 |
|
|---|
| 479 | If msec is -1, this function will not time out.
|
|---|
| 480 |
|
|---|
| 481 | \sa hasPendingConnections(), nextPendingConnection()
|
|---|
| 482 | */
|
|---|
| 483 | bool QTcpServer::waitForNewConnection(int msec, bool *timedOut)
|
|---|
| 484 | {
|
|---|
| 485 | Q_D(QTcpServer);
|
|---|
| 486 | if (d->state != QAbstractSocket::ListeningState)
|
|---|
| 487 | return false;
|
|---|
| 488 |
|
|---|
| 489 | if (!d->socketEngine->waitForRead(msec, timedOut)) {
|
|---|
| 490 | d->serverSocketError = d->socketEngine->error();
|
|---|
| 491 | d->serverSocketErrorString = d->socketEngine->errorString();
|
|---|
| 492 | return false;
|
|---|
| 493 | }
|
|---|
| 494 |
|
|---|
| 495 | if (timedOut && *timedOut)
|
|---|
| 496 | return false;
|
|---|
| 497 |
|
|---|
| 498 | d->readNotification();
|
|---|
| 499 |
|
|---|
| 500 | return true;
|
|---|
| 501 | }
|
|---|
| 502 |
|
|---|
| 503 | /*!
|
|---|
| 504 | Returns true if the server has a pending connection; otherwise
|
|---|
| 505 | returns false.
|
|---|
| 506 |
|
|---|
| 507 | \sa nextPendingConnection(), setMaxPendingConnections()
|
|---|
| 508 | */
|
|---|
| 509 | bool QTcpServer::hasPendingConnections() const
|
|---|
| 510 | {
|
|---|
| 511 | return !d_func()->pendingConnections.isEmpty();
|
|---|
| 512 | }
|
|---|
| 513 |
|
|---|
| 514 | /*!
|
|---|
| 515 | Returns the next pending connection as a connected QTcpSocket
|
|---|
| 516 | object.
|
|---|
| 517 |
|
|---|
| 518 | The socket is created as a child of the server, which means that
|
|---|
| 519 | it is automatically deleted when the QTcpServer object is
|
|---|
| 520 | destroyed. It is still a good idea to delete the object
|
|---|
| 521 | explicitly when you are done with it, to avoid wasting memory.
|
|---|
| 522 |
|
|---|
| 523 | 0 is returned if this function is called when there are no pending
|
|---|
| 524 | connections.
|
|---|
| 525 |
|
|---|
| 526 | \note The returned QTcpSocket object cannot be used from another
|
|---|
| 527 | thread. If you want to use an incoming connection from another thread,
|
|---|
| 528 | you need to override incomingConnection().
|
|---|
| 529 |
|
|---|
| 530 | \sa hasPendingConnections()
|
|---|
| 531 | */
|
|---|
| 532 | QTcpSocket *QTcpServer::nextPendingConnection()
|
|---|
| 533 | {
|
|---|
| 534 | Q_D(QTcpServer);
|
|---|
| 535 | if (d->pendingConnections.isEmpty())
|
|---|
| 536 | return 0;
|
|---|
| 537 |
|
|---|
| 538 | if (!d->socketEngine->isReadNotificationEnabled())
|
|---|
| 539 | d->socketEngine->setReadNotificationEnabled(true);
|
|---|
| 540 |
|
|---|
| 541 | return d->pendingConnections.takeFirst();
|
|---|
| 542 | }
|
|---|
| 543 |
|
|---|
| 544 | /*!
|
|---|
| 545 | This virtual function is called by QTcpServer when a new
|
|---|
| 546 | connection is available. The \a socketDescriptor argument is the
|
|---|
| 547 | native socket descriptor for the accepted connection.
|
|---|
| 548 |
|
|---|
| 549 | The base implementation creates a QTcpSocket, sets the socket
|
|---|
| 550 | descriptor and then stores the QTcpSocket in an internal list of
|
|---|
| 551 | pending connections. Finally newConnection() is emitted.
|
|---|
| 552 |
|
|---|
| 553 | Reimplement this function to alter the server's behavior when a
|
|---|
| 554 | connection is available.
|
|---|
| 555 |
|
|---|
| 556 | If this server is using QNetworkProxy then the \a socketDescriptor
|
|---|
| 557 | may not be usable with native socket functions, and should only be
|
|---|
| 558 | used with QTcpSocket::setSocketDescriptor().
|
|---|
| 559 |
|
|---|
| 560 | \note If you want to handle an incoming connection as a new QTcpSocket
|
|---|
| 561 | object in another thread you have to pass the socketDescriptor
|
|---|
| 562 | to the other thread and create the QTcpSocket object there and
|
|---|
| 563 | use its setSocketDescriptor() method.
|
|---|
| 564 |
|
|---|
| 565 | \sa newConnection(), nextPendingConnection(), addPendingConnection()
|
|---|
| 566 | */
|
|---|
| 567 | void QTcpServer::incomingConnection(int socketDescriptor)
|
|---|
| 568 | {
|
|---|
| 569 | #if defined (QTCPSERVER_DEBUG)
|
|---|
| 570 | qDebug("QTcpServer::incomingConnection(%i)", socketDescriptor);
|
|---|
| 571 | #endif
|
|---|
| 572 |
|
|---|
| 573 | QTcpSocket *socket = new QTcpSocket(this);
|
|---|
| 574 | socket->setSocketDescriptor(socketDescriptor);
|
|---|
| 575 | addPendingConnection(socket);
|
|---|
| 576 | }
|
|---|
| 577 |
|
|---|
| 578 | /*!
|
|---|
| 579 | This function is called by QTcpServer::incomingConnection()
|
|---|
| 580 | to add the \a socket to the list of pending incoming connections.
|
|---|
| 581 |
|
|---|
| 582 | \note Don't forget to call this member from reimplemented
|
|---|
| 583 | incomingConnection() if you do not want to break the
|
|---|
| 584 | Pending Connections mechanism.
|
|---|
| 585 |
|
|---|
| 586 | \sa incomingConnection()
|
|---|
| 587 | \since 4.7
|
|---|
| 588 | */
|
|---|
| 589 | void QTcpServer::addPendingConnection(QTcpSocket* socket)
|
|---|
| 590 | {
|
|---|
| 591 | d_func()->pendingConnections.append(socket);
|
|---|
| 592 | }
|
|---|
| 593 |
|
|---|
| 594 | /*!
|
|---|
| 595 | Sets the maximum number of pending accepted connections to \a
|
|---|
| 596 | numConnections. QTcpServer will accept no more than \a
|
|---|
| 597 | numConnections incoming connections before
|
|---|
| 598 | nextPendingConnection() is called. By default, the limit is 30
|
|---|
| 599 | pending connections.
|
|---|
| 600 |
|
|---|
| 601 | Clients may still able to connect after the server has reached
|
|---|
| 602 | its maximum number of pending connections (i.e., QTcpSocket can
|
|---|
| 603 | still emit the connected() signal). QTcpServer will stop
|
|---|
| 604 | accepting the new connections, but the operating system may
|
|---|
| 605 | still keep them in queue.
|
|---|
| 606 |
|
|---|
| 607 | \sa maxPendingConnections(), hasPendingConnections()
|
|---|
| 608 | */
|
|---|
| 609 | void QTcpServer::setMaxPendingConnections(int numConnections)
|
|---|
| 610 | {
|
|---|
| 611 | d_func()->maxConnections = numConnections;
|
|---|
| 612 | }
|
|---|
| 613 |
|
|---|
| 614 | /*!
|
|---|
| 615 | Returns the maximum number of pending accepted connections. The
|
|---|
| 616 | default is 30.
|
|---|
| 617 |
|
|---|
| 618 | \sa setMaxPendingConnections(), hasPendingConnections()
|
|---|
| 619 | */
|
|---|
| 620 | int QTcpServer::maxPendingConnections() const
|
|---|
| 621 | {
|
|---|
| 622 | return d_func()->maxConnections;
|
|---|
| 623 | }
|
|---|
| 624 |
|
|---|
| 625 | /*!
|
|---|
| 626 | Returns an error code for the last error that occurred.
|
|---|
| 627 |
|
|---|
| 628 | \sa errorString()
|
|---|
| 629 | */
|
|---|
| 630 | QAbstractSocket::SocketError QTcpServer::serverError() const
|
|---|
| 631 | {
|
|---|
| 632 | return d_func()->serverSocketError;
|
|---|
| 633 | }
|
|---|
| 634 |
|
|---|
| 635 | /*!
|
|---|
| 636 | Returns a human readable description of the last error that
|
|---|
| 637 | occurred.
|
|---|
| 638 |
|
|---|
| 639 | \sa serverError()
|
|---|
| 640 | */
|
|---|
| 641 | QString QTcpServer::errorString() const
|
|---|
| 642 | {
|
|---|
| 643 | return d_func()->serverSocketErrorString;
|
|---|
| 644 | }
|
|---|
| 645 |
|
|---|
| 646 | #ifndef QT_NO_NETWORKPROXY
|
|---|
| 647 | /*!
|
|---|
| 648 | \since 4.1
|
|---|
| 649 |
|
|---|
| 650 | Sets the explicit network proxy for this socket to \a networkProxy.
|
|---|
| 651 |
|
|---|
| 652 | To disable the use of a proxy for this socket, use the
|
|---|
| 653 | QNetworkProxy::NoProxy proxy type:
|
|---|
| 654 |
|
|---|
| 655 | \snippet doc/src/snippets/code/src_network_socket_qtcpserver.cpp 0
|
|---|
| 656 |
|
|---|
| 657 | \sa proxy(), QNetworkProxy
|
|---|
| 658 | */
|
|---|
| 659 | void QTcpServer::setProxy(const QNetworkProxy &networkProxy)
|
|---|
| 660 | {
|
|---|
| 661 | Q_D(QTcpServer);
|
|---|
| 662 | d->proxy = networkProxy;
|
|---|
| 663 | }
|
|---|
| 664 |
|
|---|
| 665 | /*!
|
|---|
| 666 | \since 4.1
|
|---|
| 667 |
|
|---|
| 668 | Returns the network proxy for this socket.
|
|---|
| 669 | By default QNetworkProxy::DefaultProxy is used.
|
|---|
| 670 |
|
|---|
| 671 | \sa setProxy(), QNetworkProxy
|
|---|
| 672 | */
|
|---|
| 673 | QNetworkProxy QTcpServer::proxy() const
|
|---|
| 674 | {
|
|---|
| 675 | Q_D(const QTcpServer);
|
|---|
| 676 | return d->proxy;
|
|---|
| 677 | }
|
|---|
| 678 | #endif // QT_NO_NETWORKPROXY
|
|---|
| 679 |
|
|---|
| 680 | QT_END_NAMESPACE
|
|---|
| 681 |
|
|---|
| 682 | #include "moc_qtcpserver.cpp"
|
|---|
| 683 |
|
|---|