| 1 | /****************************************************************************
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| 2 | **
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| 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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| 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation ([email protected])
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| 6 | **
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| 7 | ** This file is part of the QtNetwork module of the Qt Toolkit.
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| 8 | **
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| 9 | ** $QT_BEGIN_LICENSE:LGPL$
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| 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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| 13 | ** Software or, alternatively, in accordance with the terms contained in
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| 14 | ** a written agreement between you and Nokia.
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| 15 | **
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| 16 | ** GNU Lesser General Public License Usage
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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| 18 | ** General Public License version 2.1 as published by the Free Software
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| 19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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| 20 | ** packaging of this file. Please review the following information to
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| 21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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| 22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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| 23 | **
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| 24 | ** In addition, as a special exception, Nokia gives you certain additional
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| 25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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| 27 | **
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| 28 | ** GNU General Public License Usage
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| 29 | ** Alternatively, this file may be used under the terms of the GNU
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| 30 | ** General Public License version 3.0 as published by the Free Software
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 32 | ** packaging of this file. Please review the following information to
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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| 35 | **
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| 36 | ** If you have questions regarding the use of this file, please contact
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| 37 | ** Nokia at [email protected].
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| 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | //#define QNATIVESOCKETENGINE_DEBUG
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| 43 |
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| 44 | /*! \class QNativeSocketEngine
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| 45 | \internal
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| 46 |
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| 47 | \brief The QNativeSocketEngine class provides low level access to a socket.
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| 48 |
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| 49 | \reentrant
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| 50 | \ingroup network
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| 51 | \inmodule QtNetwork
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| 52 |
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| 53 | QtSocketLayer provides basic socket functionality provided by the
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| 54 | operating system. It also keeps track of what state the socket is
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| 55 | in, and which errors that occur.
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| 56 |
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| 57 | The classes QTcpSocket, QUdpSocket and QTcpServer provide a
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| 58 | higher level API, and are in general more useful for the common
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| 59 | application.
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| 60 |
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| 61 | There are two main ways of initializing the a QNativeSocketEngine; either
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| 62 | create a new socket by passing the socket type (TcpSocket or
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| 63 | UdpSocket) and network layer protocol (IPv4Protocol or
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| 64 | IPv6Protocol) to initialize(), or pass an existing socket
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| 65 | descriptor and have QNativeSocketEngine determine the type and protocol
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| 66 | itself. The native socket descriptor can later be fetched by
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| 67 | calling socketDescriptor(). The socket is made non-blocking, but
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| 68 | blocking behavior can still be achieved by calling waitForRead()
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| 69 | and waitForWrite(). isValid() can be called to check if the socket
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| 70 | has been successfully initialized and is ready to use.
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| 71 |
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| 72 | To connect to a host, determine its address and pass this and the
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| 73 | port number to connectToHost(). The socket can then be used as a
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| 74 | TCP or UDP client. Otherwise; bind(), listen() and accept() are
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| 75 | used to have the socket function as a TCP or UDP server. Call
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| 76 | close() to close the socket.
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| 77 |
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| 78 | bytesAvailable() is called to determine how much data is available
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| 79 | for reading. read() and write() are used by both TCP and UDP
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| 80 | clients to exchange data with the connected peer. UDP clients can
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| 81 | also call hasMoreDatagrams(), nextDatagramSize(),
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| 82 | readDatagram(), and writeDatagram().
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| 83 |
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| 84 | Call state() to determine the state of the socket, for
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| 85 | example, ListeningState or ConnectedState. socketType() tells
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| 86 | whether the socket is a TCP socket or a UDP socket, or if the
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| 87 | socket type is unknown. protocol() is used to determine the
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| 88 | socket's network layer protocol.
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| 89 |
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| 90 | localAddress(), localPort() are called to find the address and
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| 91 | port that are currently bound to the socket. If the socket is
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| 92 | connected, peerAddress() and peerPort() determine the address and
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| 93 | port of the connected peer.
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| 94 |
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| 95 | Finally, if any function should fail, error() and
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| 96 | errorString() can be called to determine the cause of the error.
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| 97 | */
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| 98 |
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| 99 | #include <qabstracteventdispatcher.h>
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| 100 | #include <qsocketnotifier.h>
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| 101 |
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| 102 | #include "qnativesocketengine_p.h"
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| 103 | #include <private/qthread_p.h>
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| 104 | #include <private/qobject_p.h>
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| 105 |
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| 106 | #if !defined(QT_NO_NETWORKPROXY)
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| 107 | # include "qnetworkproxy.h"
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| 108 | # include "qabstractsocket.h"
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| 109 | # include "qtcpserver.h"
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| 110 | #endif
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| 111 |
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| 112 | QT_BEGIN_NAMESPACE
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| 113 |
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| 114 | //#define QNATIVESOCKETENGINE_DEBUG
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| 115 |
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| 116 | #define Q_VOID
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| 117 |
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| 118 | // Common constructs
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| 119 | #define Q_CHECK_VALID_SOCKETLAYER(function, returnValue) do { \
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| 120 | if (!isValid()) { \
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| 121 | qWarning(""#function" was called on an uninitialized socket device"); \
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| 122 | return returnValue; \
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| 123 | } } while (0)
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| 124 | #define Q_CHECK_INVALID_SOCKETLAYER(function, returnValue) do { \
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| 125 | if (isValid()) { \
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| 126 | qWarning(""#function" was called on an already initialized socket device"); \
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| 127 | return returnValue; \
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| 128 | } } while (0)
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| 129 | #define Q_CHECK_STATE(function, checkState, returnValue) do { \
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| 130 | if (d->socketState != (checkState)) { \
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| 131 | qWarning(""#function" was not called in "#checkState); \
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| 132 | return (returnValue); \
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| 133 | } } while (0)
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| 134 | #define Q_CHECK_NOT_STATE(function, checkState, returnValue) do { \
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| 135 | if (d->socketState == (checkState)) { \
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| 136 | qWarning(""#function" was called in "#checkState); \
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| 137 | return (returnValue); \
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| 138 | } } while (0)
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| 139 | #define Q_CHECK_STATES(function, state1, state2, returnValue) do { \
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| 140 | if (d->socketState != (state1) && d->socketState != (state2)) { \
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| 141 | qWarning(""#function" was called" \
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| 142 | " not in "#state1" or "#state2); \
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| 143 | return (returnValue); \
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| 144 | } } while (0)
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| 145 | #define Q_CHECK_TYPE(function, type, returnValue) do { \
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| 146 | if (d->socketType != (type)) { \
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| 147 | qWarning(#function" was called by a" \
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| 148 | " socket other than "#type""); \
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| 149 | return (returnValue); \
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| 150 | } } while (0)
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| 151 | #define Q_TR(a) QT_TRANSLATE_NOOP(QNativeSocketEngine, a)
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| 152 |
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| 153 | /*! \internal
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| 154 | Constructs the private class and initializes all data members.
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| 155 |
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| 156 | On Windows, WSAStartup is called "recursively" for every
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| 157 | concurrent QNativeSocketEngine. This is safe, because WSAStartup and
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| 158 | WSACleanup are reference counted.
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| 159 | */
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| 160 | QNativeSocketEnginePrivate::QNativeSocketEnginePrivate()
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| 161 | {
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| 162 | socketDescriptor = -1;
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| 163 | readNotifier = 0;
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| 164 | writeNotifier = 0;
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| 165 | exceptNotifier = 0;
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| 166 | }
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| 167 |
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| 168 | /*! \internal
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| 169 | Destructs the private class.
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| 170 | */
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| 171 | QNativeSocketEnginePrivate::~QNativeSocketEnginePrivate()
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| 172 | {
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| 173 | }
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| 174 |
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| 175 | /*! \internal
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| 176 |
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| 177 | Sets the error and error string if not set already. The only
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| 178 | interesting error is the first one that occurred, and not the last
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| 179 | one.
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| 180 | */
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| 181 | void QNativeSocketEnginePrivate::setError(QAbstractSocket::SocketError error, ErrorString errorString) const
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| 182 | {
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| 183 | if (hasSetSocketError) {
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| 184 | // Only set socket errors once for one engine; expect the
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| 185 | // socket to recreate its engine after an error. Note: There's
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| 186 | // one exception: SocketError(11) bypasses this as it's purely
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| 187 | // a temporary internal error condition.
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| 188 | // Another exception is the way the waitFor*() functions set
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| 189 | // an error when a timeout occurs. After the call to setError()
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| 190 | // they reset the hasSetSocketError to false
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| 191 | return;
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| 192 | }
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| 193 | if (error != QAbstractSocket::SocketError(11))
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| 194 | hasSetSocketError = true;
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| 195 |
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| 196 | socketError = error;
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| 197 |
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| 198 | switch (errorString) {
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| 199 | case NonBlockingInitFailedErrorString:
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| 200 | socketErrorString = QNativeSocketEngine::tr("Unable to initialize non-blocking socket");
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| 201 | break;
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| 202 | case BroadcastingInitFailedErrorString:
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| 203 | socketErrorString = QNativeSocketEngine::tr("Unable to initialize broadcast socket");
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| 204 | break;
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| 205 | case NoIpV6ErrorString:
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| 206 | socketErrorString = QNativeSocketEngine::tr("Attempt to use IPv6 socket on a platform with no IPv6 support");
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| 207 | break;
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| 208 | case RemoteHostClosedErrorString:
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| 209 | socketErrorString = QNativeSocketEngine::tr("The remote host closed the connection");
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| 210 | break;
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| 211 | case TimeOutErrorString:
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| 212 | socketErrorString = QNativeSocketEngine::tr("Network operation timed out");
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| 213 | break;
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| 214 | case ResourceErrorString:
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| 215 | socketErrorString = QNativeSocketEngine::tr("Out of resources");
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| 216 | break;
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| 217 | case OperationUnsupportedErrorString:
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| 218 | socketErrorString = QNativeSocketEngine::tr("Unsupported socket operation");
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| 219 | break;
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| 220 | case ProtocolUnsupportedErrorString:
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| 221 | socketErrorString = QNativeSocketEngine::tr("Protocol type not supported");
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| 222 | break;
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| 223 | case InvalidSocketErrorString:
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| 224 | socketErrorString = QNativeSocketEngine::tr("Invalid socket descriptor");
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| 225 | break;
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| 226 | case HostUnreachableErrorString:
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| 227 | socketErrorString = QNativeSocketEngine::tr("Host unreachable");
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| 228 | break;
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| 229 | case NetworkUnreachableErrorString:
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| 230 | socketErrorString = QNativeSocketEngine::tr("Network unreachable");
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| 231 | break;
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| 232 | case AccessErrorString:
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| 233 | socketErrorString = QNativeSocketEngine::tr("Permission denied");
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| 234 | break;
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| 235 | case ConnectionTimeOutErrorString:
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| 236 | socketErrorString = QNativeSocketEngine::tr("Connection timed out");
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| 237 | break;
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| 238 | case ConnectionRefusedErrorString:
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| 239 | socketErrorString = QNativeSocketEngine::tr("Connection refused");
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| 240 | break;
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| 241 | case AddressInuseErrorString:
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| 242 | socketErrorString = QNativeSocketEngine::tr("The bound address is already in use");
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| 243 | break;
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| 244 | case AddressNotAvailableErrorString:
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| 245 | socketErrorString = QNativeSocketEngine::tr("The address is not available");
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| 246 | break;
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| 247 | case AddressProtectedErrorString:
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| 248 | socketErrorString = QNativeSocketEngine::tr("The address is protected");
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| 249 | break;
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| 250 | case DatagramTooLargeErrorString:
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| 251 | socketErrorString = QNativeSocketEngine::tr("Datagram was too large to send");
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| 252 | break;
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| 253 | case SendDatagramErrorString:
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| 254 | socketErrorString = QNativeSocketEngine::tr("Unable to send a message");
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| 255 | break;
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| 256 | case ReceiveDatagramErrorString:
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| 257 | socketErrorString = QNativeSocketEngine::tr("Unable to receive a message");
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| 258 | break;
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| 259 | case WriteErrorString:
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| 260 | socketErrorString = QNativeSocketEngine::tr("Unable to write");
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| 261 | break;
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| 262 | case ReadErrorString:
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| 263 | socketErrorString = QNativeSocketEngine::tr("Network error");
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| 264 | break;
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| 265 | case PortInuseErrorString:
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| 266 | socketErrorString = QNativeSocketEngine::tr("Another socket is already listening on the same port");
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| 267 | break;
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| 268 | case NotSocketErrorString:
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| 269 | socketErrorString = QNativeSocketEngine::tr("Operation on non-socket");
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| 270 | break;
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| 271 | case InvalidProxyTypeString:
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| 272 | socketErrorString = QNativeSocketEngine::tr("The proxy type is invalid for this operation");
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| 273 | break;
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| 274 | case UnknownSocketErrorString:
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| 275 | socketErrorString = QNativeSocketEngine::tr("Unknown error");
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| 276 | break;
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| 277 | }
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| 278 | }
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| 279 |
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| 280 | bool QNativeSocketEnginePrivate::checkProxy(const QHostAddress &address)
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| 281 | {
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| 282 | if (address == QHostAddress::LocalHost || address == QHostAddress::LocalHostIPv6)
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| 283 | return true;
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| 284 |
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| 285 | #if !defined(QT_NO_NETWORKPROXY)
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| 286 | QObject *parent = q_func()->parent();
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| 287 | QNetworkProxy proxy;
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| 288 | if (QAbstractSocket *socket = qobject_cast<QAbstractSocket *>(parent)) {
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| 289 | proxy = socket->proxy();
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| 290 | } else if (QTcpServer *server = qobject_cast<QTcpServer *>(parent)) {
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| 291 | proxy = server->proxy();
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| 292 | } else {
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| 293 | // no parent -> no proxy
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| 294 | return true;
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| 295 | }
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| 296 |
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| 297 | if (proxy.type() == QNetworkProxy::DefaultProxy)
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| 298 | proxy = QNetworkProxy::applicationProxy();
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| 299 |
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| 300 | if (proxy.type() != QNetworkProxy::DefaultProxy &&
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| 301 | proxy.type() != QNetworkProxy::NoProxy) {
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| 302 | // QNativeSocketEngine doesn't do proxies
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| 303 | setError(QAbstractSocket::UnsupportedSocketOperationError,
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| 304 | QNativeSocketEnginePrivate::InvalidProxyTypeString);
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| 305 | return false;
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| 306 | }
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| 307 | #endif
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| 308 |
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| 309 | return true;
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| 310 | }
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| 311 |
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| 312 | /*!
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| 313 | Constructs a QNativeSocketEngine.
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| 314 |
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| 315 | \sa initialize()
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| 316 | */
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| 317 | QNativeSocketEngine::QNativeSocketEngine(QObject *parent)
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| 318 | : QAbstractSocketEngine(*new QNativeSocketEnginePrivate(), parent)
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| 319 | {
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| 320 | }
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| 321 |
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| 322 | /*!
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| 323 | Destructs a QNativeSocketEngine.
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| 324 | */
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| 325 | QNativeSocketEngine::~QNativeSocketEngine()
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| 326 | {
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| 327 | close();
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| 328 | }
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| 329 |
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| 330 | /*!
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| 331 | Initializes a QNativeSocketEngine by creating a new socket of type \a
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| 332 | socketType and network layer protocol \a protocol. Returns true on
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| 333 | success; otherwise returns false.
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| 334 |
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| 335 | If the socket was already initialized, this function closes the
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| 336 | socket before reeinitializing it.
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| 337 |
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| 338 | The new socket is non-blocking, and for UDP sockets it's also
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| 339 | broadcast enabled.
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| 340 | */
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| 341 | bool QNativeSocketEngine::initialize(QAbstractSocket::SocketType socketType, QAbstractSocket::NetworkLayerProtocol protocol)
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| 342 | {
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| 343 | Q_D(QNativeSocketEngine);
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| 344 | if (isValid())
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| 345 | close();
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| 346 |
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| 347 | #if defined(QT_NO_IPV6)
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| 348 | if (protocol == QAbstractSocket::IPv6Protocol) {
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| 349 | d->setError(QAbstractSocket::UnsupportedSocketOperationError,
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| 350 | QNativeSocketEnginePrivate::NoIpV6ErrorString);
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| 351 | return false;
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| 352 | }
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| 353 | #endif
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| 354 |
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| 355 | // Create the socket
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| 356 | if (!d->createNewSocket(socketType, protocol)) {
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| 357 | #if defined (QNATIVESOCKETENGINE_DEBUG)
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| 358 | QString typeStr = QLatin1String("UnknownSocketType");
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| 359 | if (socketType == QAbstractSocket::TcpSocket) typeStr = QLatin1String("TcpSocket");
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| 360 | else if (socketType == QAbstractSocket::UdpSocket) typeStr = QLatin1String("UdpSocket");
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| 361 | QString protocolStr = QLatin1String("UnknownProtocol");
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| 362 | if (protocol == QAbstractSocket::IPv4Protocol) protocolStr = QLatin1String("IPv4Protocol");
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| 363 | else if (protocol == QAbstractSocket::IPv6Protocol) protocolStr = QLatin1String("IPv6Protocol");
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| 364 | qDebug("QNativeSocketEngine::initialize(type == %s, protocol == %s) failed: %s",
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| 365 | typeStr.toLatin1().constData(), protocolStr.toLatin1().constData(), d->socketErrorString.toLatin1().constData());
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| 366 | #endif
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| 367 | return false;
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| 368 | }
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| 369 |
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| 370 | // Make the socket nonblocking.
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| 371 | if (!setOption(NonBlockingSocketOption, 1)) {
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| 372 | d->setError(QAbstractSocket::UnsupportedSocketOperationError,
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| 373 | QNativeSocketEnginePrivate::NonBlockingInitFailedErrorString);
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| 374 | close();
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| 375 | return false;
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| 376 | }
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| 377 |
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| 378 | // Set the broadcasting flag if it's a UDP socket.
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| 379 | if (socketType == QAbstractSocket::UdpSocket
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| 380 | && !setOption(BroadcastSocketOption, 1)) {
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| 381 | d->setError(QAbstractSocket::UnsupportedSocketOperationError,
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| 382 | QNativeSocketEnginePrivate::BroadcastingInitFailedErrorString);
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| 383 | close();
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| 384 | return false;
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| 385 | }
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| 386 |
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| 387 |
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| 388 | // Make sure we receive out-of-band data
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| 389 | // On Symbian OS this works only with native IP stack, not with WinSock
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| 390 | if (socketType == QAbstractSocket::TcpSocket
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| 391 | && !setOption(ReceiveOutOfBandData, 1)) {
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| 392 | qWarning("QNativeSocketEngine::initialize unable to inline out-of-band data");
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| 393 | }
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| 394 |
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| 395 | // Before Qt 4.6, we always set the send and receive buffer size to 49152 as
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| 396 | // this was found to be an optimal value. However, modern OS
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| 397 | // all have some kind of auto tuning for this and we therefore don't set
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| 398 | // this explictly anymore.
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| 399 | // If it introduces any performance regressions for Qt 4.6.x (x > 0) then
|
|---|
| 400 | // it will be put back in.
|
|---|
| 401 | //
|
|---|
| 402 | // You can use tests/manual/qhttpnetworkconnection to test HTTP download speed
|
|---|
| 403 | // with this.
|
|---|
| 404 | //
|
|---|
| 405 | // pre-4.6:
|
|---|
| 406 | // setReceiveBufferSize(49152);
|
|---|
| 407 | // setSendBufferSize(49152);
|
|---|
| 408 |
|
|---|
| 409 | d->socketType = socketType;
|
|---|
| 410 | d->socketProtocol = protocol;
|
|---|
| 411 | return true;
|
|---|
| 412 | }
|
|---|
| 413 |
|
|---|
| 414 | /*! \overload
|
|---|
| 415 |
|
|---|
| 416 | Initializes the socket using \a socketDescriptor instead of
|
|---|
| 417 | creating a new one. The socket type and network layer protocol are
|
|---|
| 418 | determined automatically. The socket's state is set to \a
|
|---|
| 419 | socketState.
|
|---|
| 420 |
|
|---|
| 421 | If the socket type is either TCP or UDP, it is made non-blocking.
|
|---|
| 422 | UDP sockets are also broadcast enabled.
|
|---|
| 423 | */
|
|---|
| 424 | bool QNativeSocketEngine::initialize(int socketDescriptor, QAbstractSocket::SocketState socketState)
|
|---|
| 425 | {
|
|---|
| 426 | Q_D(QNativeSocketEngine);
|
|---|
| 427 |
|
|---|
| 428 | if (isValid())
|
|---|
| 429 | close();
|
|---|
| 430 |
|
|---|
| 431 | d->socketDescriptor = socketDescriptor;
|
|---|
| 432 |
|
|---|
| 433 | // determine socket type and protocol
|
|---|
| 434 | if (!d->fetchConnectionParameters()) {
|
|---|
| 435 | #if defined (QNATIVESOCKETENGINE_DEBUG)
|
|---|
| 436 | qDebug("QNativeSocketEngine::initialize(socketDescriptor == %i) failed: %s",
|
|---|
| 437 | socketDescriptor, d->socketErrorString.toLatin1().constData());
|
|---|
| 438 | #endif
|
|---|
| 439 | d->socketDescriptor = -1;
|
|---|
| 440 | return false;
|
|---|
| 441 | }
|
|---|
| 442 |
|
|---|
| 443 | if (d->socketType != QAbstractSocket::UnknownSocketType) {
|
|---|
| 444 | // Make the socket nonblocking.
|
|---|
| 445 | if (!setOption(NonBlockingSocketOption, 1)) {
|
|---|
| 446 | d->setError(QAbstractSocket::UnsupportedSocketOperationError,
|
|---|
| 447 | QNativeSocketEnginePrivate::NonBlockingInitFailedErrorString);
|
|---|
| 448 | close();
|
|---|
| 449 | return false;
|
|---|
| 450 | }
|
|---|
| 451 |
|
|---|
| 452 | // Set the broadcasting flag if it's a UDP socket.
|
|---|
| 453 | if (d->socketType == QAbstractSocket::UdpSocket
|
|---|
| 454 | && !setOption(BroadcastSocketOption, 1)) {
|
|---|
| 455 | d->setError(QAbstractSocket::UnsupportedSocketOperationError,
|
|---|
| 456 | QNativeSocketEnginePrivate::BroadcastingInitFailedErrorString);
|
|---|
| 457 | close();
|
|---|
| 458 | return false;
|
|---|
| 459 | }
|
|---|
| 460 | }
|
|---|
| 461 |
|
|---|
| 462 | d->socketState = socketState;
|
|---|
| 463 | return true;
|
|---|
| 464 | }
|
|---|
| 465 |
|
|---|
| 466 | /*!
|
|---|
| 467 | Returns true if the socket is valid; otherwise returns false. A
|
|---|
| 468 | socket is valid if it has not been successfully initialized, or if
|
|---|
| 469 | it has been closed.
|
|---|
| 470 | */
|
|---|
| 471 | bool QNativeSocketEngine::isValid() const
|
|---|
| 472 | {
|
|---|
| 473 | Q_D(const QNativeSocketEngine);
|
|---|
| 474 | return d->socketDescriptor != -1;
|
|---|
| 475 | }
|
|---|
| 476 |
|
|---|
| 477 | /*!
|
|---|
| 478 | Returns the native socket descriptor. Any use of this descriptor
|
|---|
| 479 | stands the risk of being non-portable.
|
|---|
| 480 | */
|
|---|
| 481 | int QNativeSocketEngine::socketDescriptor() const
|
|---|
| 482 | {
|
|---|
| 483 | Q_D(const QNativeSocketEngine);
|
|---|
| 484 | return d->socketDescriptor;
|
|---|
| 485 | }
|
|---|
| 486 |
|
|---|
| 487 | /*!
|
|---|
| 488 | Connects to the IP address and port specified by \a address and \a
|
|---|
| 489 | port. If the connection is established, this function returns true
|
|---|
| 490 | and the socket enters ConnectedState. Otherwise, false is
|
|---|
| 491 | returned.
|
|---|
| 492 |
|
|---|
| 493 | If false is returned, state() should be called to see if the
|
|---|
| 494 | socket is in ConnectingState. If so, a delayed TCP connection is
|
|---|
| 495 | taking place, and connectToHost() must be called again later to
|
|---|
| 496 | determine if the connection was established successfully or
|
|---|
| 497 | not. The second connection attempt must be made when the socket is
|
|---|
| 498 | ready for writing. This state can be determined either by
|
|---|
| 499 | connecting a QSocketNotifier to the socket descriptor returned by
|
|---|
| 500 | socketDescriptor(), or by calling the blocking function
|
|---|
| 501 | waitForWrite().
|
|---|
| 502 |
|
|---|
| 503 | Example:
|
|---|
| 504 | \snippet doc/src/snippets/code/src_network_socket_qnativesocketengine.cpp 0
|
|---|
| 505 |
|
|---|
| 506 | Otherwise, error() should be called to determine the cause of the
|
|---|
| 507 | error.
|
|---|
| 508 | */
|
|---|
| 509 | bool QNativeSocketEngine::connectToHost(const QHostAddress &address, quint16 port)
|
|---|
| 510 | {
|
|---|
| 511 | Q_D(QNativeSocketEngine);
|
|---|
| 512 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::connectToHost(), false);
|
|---|
| 513 |
|
|---|
| 514 | #if defined (QT_NO_IPV6)
|
|---|
| 515 | if (address.protocol() == QAbstractSocket::IPv6Protocol) {
|
|---|
| 516 | d->setError(QAbstractSocket::UnsupportedSocketOperationError,
|
|---|
| 517 | QNativeSocketEnginePrivate::NoIpV6ErrorString);
|
|---|
| 518 | return false;
|
|---|
| 519 | }
|
|---|
| 520 | #endif
|
|---|
| 521 | if (!d->checkProxy(address))
|
|---|
| 522 | return false;
|
|---|
| 523 |
|
|---|
| 524 | Q_CHECK_STATES(QNativeSocketEngine::connectToHost(),
|
|---|
| 525 | QAbstractSocket::UnconnectedState, QAbstractSocket::ConnectingState, false);
|
|---|
| 526 |
|
|---|
| 527 | d->peerAddress = address;
|
|---|
| 528 | d->peerPort = port;
|
|---|
| 529 | bool connected = d->nativeConnect(address, port);
|
|---|
| 530 | if (connected)
|
|---|
| 531 | d->fetchConnectionParameters();
|
|---|
| 532 |
|
|---|
| 533 | return connected;
|
|---|
| 534 | }
|
|---|
| 535 |
|
|---|
| 536 | /*!
|
|---|
| 537 | If there's a connection activity on the socket, process it. Then
|
|---|
| 538 | notify our parent if there really was activity.
|
|---|
| 539 | */
|
|---|
| 540 | void QNativeSocketEngine::connectionNotification()
|
|---|
| 541 | {
|
|---|
| 542 | Q_D(QNativeSocketEngine);
|
|---|
| 543 | Q_ASSERT(state() == QAbstractSocket::ConnectingState);
|
|---|
| 544 |
|
|---|
| 545 | connectToHost(d->peerAddress, d->peerPort);
|
|---|
| 546 | if (state() != QAbstractSocket::ConnectingState) {
|
|---|
| 547 | // we changed states
|
|---|
| 548 | QAbstractSocketEngine::connectionNotification();
|
|---|
| 549 | }
|
|---|
| 550 | }
|
|---|
| 551 |
|
|---|
| 552 | /*!
|
|---|
| 553 | Connects to the remote host name given by \a name on port \a
|
|---|
| 554 | port. When this function is called, the upper-level will not
|
|---|
| 555 | perform a hostname lookup.
|
|---|
| 556 |
|
|---|
| 557 | The native socket engine does not support this operation,
|
|---|
| 558 | but some other socket engines (notably proxy-based ones) do.
|
|---|
| 559 | */
|
|---|
| 560 | bool QNativeSocketEngine::connectToHostByName(const QString &name, quint16 port)
|
|---|
| 561 | {
|
|---|
| 562 | Q_UNUSED(name);
|
|---|
| 563 | Q_UNUSED(port);
|
|---|
| 564 | Q_D(QNativeSocketEngine);
|
|---|
| 565 | d->setError(QAbstractSocket::UnsupportedSocketOperationError,
|
|---|
| 566 | QNativeSocketEnginePrivate::OperationUnsupportedErrorString);
|
|---|
| 567 | return false;
|
|---|
| 568 | }
|
|---|
| 569 |
|
|---|
| 570 | /*!
|
|---|
| 571 | Binds the socket to the address \a address and port \a
|
|---|
| 572 | port. Returns true on success; otherwise false is returned. The
|
|---|
| 573 | port may be 0, in which case an arbitrary unused port is assigned
|
|---|
| 574 | automatically by the operating system.
|
|---|
| 575 |
|
|---|
| 576 | Servers call this function to set up the server's address and
|
|---|
| 577 | port. TCP servers must in addition call listen() after bind().
|
|---|
| 578 | */
|
|---|
| 579 | bool QNativeSocketEngine::bind(const QHostAddress &address, quint16 port)
|
|---|
| 580 | {
|
|---|
| 581 | Q_D(QNativeSocketEngine);
|
|---|
| 582 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::bind(), false);
|
|---|
| 583 |
|
|---|
| 584 | #if defined (QT_NO_IPV6)
|
|---|
| 585 | if (address.protocol() == QAbstractSocket::IPv6Protocol) {
|
|---|
| 586 | d->setError(QAbstractSocket::UnsupportedSocketOperationError,
|
|---|
| 587 | QNativeSocketEnginePrivate::NoIpV6ErrorString);
|
|---|
| 588 | return false;
|
|---|
| 589 | }
|
|---|
| 590 | #endif
|
|---|
| 591 | if (!d->checkProxy(address))
|
|---|
| 592 | return false;
|
|---|
| 593 |
|
|---|
| 594 | Q_CHECK_STATE(QNativeSocketEngine::bind(), QAbstractSocket::UnconnectedState, false);
|
|---|
| 595 |
|
|---|
| 596 | if (!d->nativeBind(address, port))
|
|---|
| 597 | return false;
|
|---|
| 598 |
|
|---|
| 599 | d->fetchConnectionParameters();
|
|---|
| 600 | return true;
|
|---|
| 601 | }
|
|---|
| 602 |
|
|---|
| 603 | /*!
|
|---|
| 604 | Prepares a TCP server for accepting incoming connections. This
|
|---|
| 605 | function must be called after bind(), and only by TCP sockets.
|
|---|
| 606 |
|
|---|
| 607 | After this function has been called, pending client connections
|
|---|
| 608 | are detected by checking if the socket is ready for reading. This
|
|---|
| 609 | can be done by either creating a QSocketNotifier, passing the
|
|---|
| 610 | socket descriptor returned by socketDescriptor(), or by calling
|
|---|
| 611 | the blocking function waitForRead().
|
|---|
| 612 |
|
|---|
| 613 | Example:
|
|---|
| 614 | \snippet doc/src/snippets/code/src_network_socket_qnativesocketengine.cpp 1
|
|---|
| 615 |
|
|---|
| 616 | \sa bind(), accept()
|
|---|
| 617 | */
|
|---|
| 618 | bool QNativeSocketEngine::listen()
|
|---|
| 619 | {
|
|---|
| 620 | Q_D(QNativeSocketEngine);
|
|---|
| 621 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::listen(), false);
|
|---|
| 622 | Q_CHECK_STATE(QNativeSocketEngine::listen(), QAbstractSocket::BoundState, false);
|
|---|
| 623 | Q_CHECK_TYPE(QNativeSocketEngine::listen(), QAbstractSocket::TcpSocket, false);
|
|---|
| 624 |
|
|---|
| 625 | // We're using a backlog of 50. Most modern kernels support TCP
|
|---|
| 626 | // syncookies by default, and if they do, the backlog is ignored.
|
|---|
| 627 | // When there is no support for TCP syncookies, this value is
|
|---|
| 628 | // fine.
|
|---|
| 629 | return d->nativeListen(50);
|
|---|
| 630 | }
|
|---|
| 631 |
|
|---|
| 632 | /*!
|
|---|
| 633 | Accepts a pending connection from the socket, which must be in
|
|---|
| 634 | ListeningState, and returns its socket descriptor. If no pending
|
|---|
| 635 | connections are available, -1 is returned.
|
|---|
| 636 |
|
|---|
| 637 | \sa bind(), listen()
|
|---|
| 638 | */
|
|---|
| 639 | int QNativeSocketEngine::accept()
|
|---|
| 640 | {
|
|---|
| 641 | Q_D(QNativeSocketEngine);
|
|---|
| 642 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::accept(), -1);
|
|---|
| 643 | Q_CHECK_STATE(QNativeSocketEngine::accept(), QAbstractSocket::ListeningState, false);
|
|---|
| 644 | Q_CHECK_TYPE(QNativeSocketEngine::accept(), QAbstractSocket::TcpSocket, false);
|
|---|
| 645 |
|
|---|
| 646 | return d->nativeAccept();
|
|---|
| 647 | }
|
|---|
| 648 |
|
|---|
| 649 | /*!
|
|---|
| 650 | Returns the number of bytes that are currently available for
|
|---|
| 651 | reading. On error, -1 is returned.
|
|---|
| 652 |
|
|---|
| 653 | For UDP sockets, this function returns the accumulated size of all
|
|---|
| 654 | pending datagrams, and it is therefore more useful for UDP sockets
|
|---|
| 655 | to call hasPendingDatagrams() and pendingDatagramSize().
|
|---|
| 656 | */
|
|---|
| 657 | qint64 QNativeSocketEngine::bytesAvailable() const
|
|---|
| 658 | {
|
|---|
| 659 | Q_D(const QNativeSocketEngine);
|
|---|
| 660 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::bytesAvailable(), -1);
|
|---|
| 661 | Q_CHECK_NOT_STATE(QNativeSocketEngine::bytesAvailable(), QAbstractSocket::UnconnectedState, false);
|
|---|
| 662 |
|
|---|
| 663 | return d->nativeBytesAvailable();
|
|---|
| 664 | }
|
|---|
| 665 |
|
|---|
| 666 | /*!
|
|---|
| 667 | Returns true if there is at least one datagram pending. This
|
|---|
| 668 | function is only called by UDP sockets, where a datagram can have
|
|---|
| 669 | a size of 0. TCP sockets call bytesAvailable().
|
|---|
| 670 | */
|
|---|
| 671 | bool QNativeSocketEngine::hasPendingDatagrams() const
|
|---|
| 672 | {
|
|---|
| 673 | Q_D(const QNativeSocketEngine);
|
|---|
| 674 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::hasPendingDatagrams(), false);
|
|---|
| 675 | Q_CHECK_NOT_STATE(QNativeSocketEngine::hasPendingDatagrams(), QAbstractSocket::UnconnectedState, false);
|
|---|
| 676 | Q_CHECK_TYPE(QNativeSocketEngine::hasPendingDatagrams(), QAbstractSocket::UdpSocket, false);
|
|---|
| 677 |
|
|---|
| 678 | return d->nativeHasPendingDatagrams();
|
|---|
| 679 | }
|
|---|
| 680 |
|
|---|
| 681 | /*!
|
|---|
| 682 | Returns the size of the pending datagram, or -1 if no datagram is
|
|---|
| 683 | pending. A datagram size of 0 is perfectly valid. This function is
|
|---|
| 684 | called by UDP sockets before receiveMessage(). For TCP sockets,
|
|---|
| 685 | call bytesAvailable().
|
|---|
| 686 | */
|
|---|
| 687 | qint64 QNativeSocketEngine::pendingDatagramSize() const
|
|---|
| 688 | {
|
|---|
| 689 | Q_D(const QNativeSocketEngine);
|
|---|
| 690 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::pendingDatagramSize(), -1);
|
|---|
| 691 | Q_CHECK_TYPE(QNativeSocketEngine::pendingDatagramSize(), QAbstractSocket::UdpSocket, false);
|
|---|
| 692 |
|
|---|
| 693 | return d->nativePendingDatagramSize();
|
|---|
| 694 | }
|
|---|
| 695 |
|
|---|
| 696 | /*!
|
|---|
| 697 | Reads up to \a maxSize bytes of a datagram from the socket,
|
|---|
| 698 | stores it in \a data and returns the number of bytes read. The
|
|---|
| 699 | address and port of the sender are stored in \a address and \a
|
|---|
| 700 | port. If either of these pointers is 0, the corresponding value is
|
|---|
| 701 | discarded.
|
|---|
| 702 |
|
|---|
| 703 | To avoid unnecessarily loss of data, call pendingDatagramSize() to
|
|---|
| 704 | determine the size of the pending message before reading it. If \a
|
|---|
| 705 | maxSize is too small, the rest of the datagram will be lost.
|
|---|
| 706 |
|
|---|
| 707 | Returns -1 if an error occurred.
|
|---|
| 708 |
|
|---|
| 709 | \sa hasPendingDatagrams()
|
|---|
| 710 | */
|
|---|
| 711 | qint64 QNativeSocketEngine::readDatagram(char *data, qint64 maxSize, QHostAddress *address,
|
|---|
| 712 | quint16 *port)
|
|---|
| 713 | {
|
|---|
| 714 | Q_D(QNativeSocketEngine);
|
|---|
| 715 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::readDatagram(), -1);
|
|---|
| 716 | Q_CHECK_TYPE(QNativeSocketEngine::readDatagram(), QAbstractSocket::UdpSocket, false);
|
|---|
| 717 |
|
|---|
| 718 | return d->nativeReceiveDatagram(data, maxSize, address, port);
|
|---|
| 719 | }
|
|---|
| 720 |
|
|---|
| 721 | /*!
|
|---|
| 722 | Writes a UDP datagram of size \a size bytes to the socket from
|
|---|
| 723 | \a data to the address \a host on port \a port, and returns the
|
|---|
| 724 | number of bytes written, or -1 if an error occurred.
|
|---|
| 725 |
|
|---|
| 726 | Only one datagram is sent, and if there is too much data to fit
|
|---|
| 727 | into a single datagram, the operation will fail and error()
|
|---|
| 728 | will return QAbstractSocket::DatagramTooLargeError. Operating systems impose an
|
|---|
| 729 | upper limit to the size of a datagram, but this size is different
|
|---|
| 730 | on almost all platforms. Sending large datagrams is in general
|
|---|
| 731 | disadvised, as even if they are sent successfully, they are likely
|
|---|
| 732 | to be fragmented before arriving at their destination.
|
|---|
| 733 |
|
|---|
| 734 | Experience has shown that it is in general safe to send datagrams
|
|---|
| 735 | no larger than 512 bytes.
|
|---|
| 736 |
|
|---|
| 737 | \sa readDatagram()
|
|---|
| 738 | */
|
|---|
| 739 | qint64 QNativeSocketEngine::writeDatagram(const char *data, qint64 size,
|
|---|
| 740 | const QHostAddress &host, quint16 port)
|
|---|
| 741 | {
|
|---|
| 742 | Q_D(QNativeSocketEngine);
|
|---|
| 743 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::writeDatagram(), -1);
|
|---|
| 744 | Q_CHECK_TYPE(QNativeSocketEngine::writeDatagram(), QAbstractSocket::UdpSocket, -1);
|
|---|
| 745 | return d->nativeSendDatagram(data, size, host, port);
|
|---|
| 746 | }
|
|---|
| 747 |
|
|---|
| 748 | /*!
|
|---|
| 749 | Writes a block of \a size bytes from \a data to the socket.
|
|---|
| 750 | Returns the number of bytes written, or -1 if an error occurred.
|
|---|
| 751 | */
|
|---|
| 752 | qint64 QNativeSocketEngine::write(const char *data, qint64 size)
|
|---|
| 753 | {
|
|---|
| 754 | Q_D(QNativeSocketEngine);
|
|---|
| 755 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::write(), -1);
|
|---|
| 756 | Q_CHECK_STATE(QNativeSocketEngine::write(), QAbstractSocket::ConnectedState, -1);
|
|---|
| 757 | return d->nativeWrite(data, size);
|
|---|
| 758 | }
|
|---|
| 759 |
|
|---|
| 760 |
|
|---|
| 761 | qint64 QNativeSocketEngine::bytesToWrite() const
|
|---|
| 762 | {
|
|---|
| 763 | return 0;
|
|---|
| 764 | }
|
|---|
| 765 |
|
|---|
| 766 | /*!
|
|---|
| 767 | Reads up to \a maxSize bytes into \a data from the socket.
|
|---|
| 768 | Returns the number of bytes read, or -1 if an error occurred.
|
|---|
| 769 | */
|
|---|
| 770 | qint64 QNativeSocketEngine::read(char *data, qint64 maxSize)
|
|---|
| 771 | {
|
|---|
| 772 | Q_D(QNativeSocketEngine);
|
|---|
| 773 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::read(), -1);
|
|---|
| 774 | Q_CHECK_STATES(QNativeSocketEngine::read(), QAbstractSocket::ConnectedState, QAbstractSocket::BoundState, -1);
|
|---|
| 775 |
|
|---|
| 776 | qint64 readBytes = d->nativeRead(data, maxSize);
|
|---|
| 777 |
|
|---|
| 778 | // Handle remote close
|
|---|
| 779 | if (readBytes == 0 && d->socketType == QAbstractSocket::TcpSocket) {
|
|---|
| 780 | d->setError(QAbstractSocket::RemoteHostClosedError,
|
|---|
| 781 | QNativeSocketEnginePrivate::RemoteHostClosedErrorString);
|
|---|
| 782 | close();
|
|---|
| 783 | return -1;
|
|---|
| 784 | } else if (readBytes == -1) {
|
|---|
| 785 | if (!d->hasSetSocketError) {
|
|---|
| 786 | d->hasSetSocketError = true;
|
|---|
| 787 | d->socketError = QAbstractSocket::NetworkError;
|
|---|
| 788 | d->socketErrorString = qt_error_string();
|
|---|
| 789 | }
|
|---|
| 790 | close();
|
|---|
| 791 | return -1;
|
|---|
| 792 | }
|
|---|
| 793 | return readBytes;
|
|---|
| 794 | }
|
|---|
| 795 |
|
|---|
| 796 | /*!
|
|---|
| 797 | Closes the socket. In order to use the socket again, initialize()
|
|---|
| 798 | must be called.
|
|---|
| 799 | */
|
|---|
| 800 | void QNativeSocketEngine::close()
|
|---|
| 801 | {
|
|---|
| 802 | Q_D(QNativeSocketEngine);
|
|---|
| 803 | if (d->readNotifier)
|
|---|
| 804 | d->readNotifier->setEnabled(false);
|
|---|
| 805 | if (d->writeNotifier)
|
|---|
| 806 | d->writeNotifier->setEnabled(false);
|
|---|
| 807 | if (d->exceptNotifier)
|
|---|
| 808 | d->exceptNotifier->setEnabled(false);
|
|---|
| 809 |
|
|---|
| 810 | if(d->socketDescriptor != -1) {
|
|---|
| 811 | d->nativeClose();
|
|---|
| 812 | d->socketDescriptor = -1;
|
|---|
| 813 | }
|
|---|
| 814 | d->socketState = QAbstractSocket::UnconnectedState;
|
|---|
| 815 | d->hasSetSocketError = false;
|
|---|
| 816 | d->localPort = 0;
|
|---|
| 817 | d->localAddress.clear();
|
|---|
| 818 | d->peerPort = 0;
|
|---|
| 819 | d->peerAddress.clear();
|
|---|
| 820 | if (d->readNotifier) {
|
|---|
| 821 | qDeleteInEventHandler(d->readNotifier);
|
|---|
| 822 | d->readNotifier = 0;
|
|---|
| 823 | }
|
|---|
| 824 | if (d->writeNotifier) {
|
|---|
| 825 | qDeleteInEventHandler(d->writeNotifier);
|
|---|
| 826 | d->writeNotifier = 0;
|
|---|
| 827 | }
|
|---|
| 828 | if (d->exceptNotifier) {
|
|---|
| 829 | qDeleteInEventHandler(d->exceptNotifier);
|
|---|
| 830 | d->exceptNotifier = 0;
|
|---|
| 831 | }
|
|---|
| 832 | }
|
|---|
| 833 |
|
|---|
| 834 | /*!
|
|---|
| 835 | Waits for \a msecs milliseconds or until the socket is ready for
|
|---|
| 836 | reading. If \a timedOut is not 0 and \a msecs milliseconds have
|
|---|
| 837 | passed, the value of \a timedOut is set to true.
|
|---|
| 838 |
|
|---|
| 839 | Returns true if data is available for reading; otherwise returns
|
|---|
| 840 | false.
|
|---|
| 841 |
|
|---|
| 842 | This is a blocking function call; its use is disadvised in a
|
|---|
| 843 | single threaded application, as the whole thread will stop
|
|---|
| 844 | responding until the function returns. waitForRead() is most
|
|---|
| 845 | useful when there is no event loop available. The general approach
|
|---|
| 846 | is to create a QSocketNotifier, passing the socket descriptor
|
|---|
| 847 | returned by socketDescriptor() to its constructor.
|
|---|
| 848 | */
|
|---|
| 849 | bool QNativeSocketEngine::waitForRead(int msecs, bool *timedOut)
|
|---|
| 850 | {
|
|---|
| 851 | Q_D(const QNativeSocketEngine);
|
|---|
| 852 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::waitForRead(), false);
|
|---|
| 853 | Q_CHECK_NOT_STATE(QNativeSocketEngine::waitForRead(),
|
|---|
| 854 | QAbstractSocket::UnconnectedState, false);
|
|---|
| 855 |
|
|---|
| 856 | if (timedOut)
|
|---|
| 857 | *timedOut = false;
|
|---|
| 858 |
|
|---|
| 859 | int ret = d->nativeSelect(msecs, true);
|
|---|
| 860 | if (ret == 0) {
|
|---|
| 861 | if (timedOut)
|
|---|
| 862 | *timedOut = true;
|
|---|
| 863 | d->setError(QAbstractSocket::SocketTimeoutError,
|
|---|
| 864 | QNativeSocketEnginePrivate::TimeOutErrorString);
|
|---|
| 865 | d->hasSetSocketError = false; // A timeout error is temporary in waitFor functions
|
|---|
| 866 | return false;
|
|---|
| 867 | } else if (state() == QAbstractSocket::ConnectingState) {
|
|---|
| 868 | connectToHost(d->peerAddress, d->peerPort);
|
|---|
| 869 | }
|
|---|
| 870 |
|
|---|
| 871 | return ret > 0;
|
|---|
| 872 | }
|
|---|
| 873 |
|
|---|
| 874 | /*!
|
|---|
| 875 | Waits for \a msecs milliseconds or until the socket is ready for
|
|---|
| 876 | writing. If \a timedOut is not 0 and \a msecs milliseconds have
|
|---|
| 877 | passed, the value of \a timedOut is set to true.
|
|---|
| 878 |
|
|---|
| 879 | Returns true if data is available for writing; otherwise returns
|
|---|
| 880 | false.
|
|---|
| 881 |
|
|---|
| 882 | This is a blocking function call; its use is disadvised in a
|
|---|
| 883 | single threaded application, as the whole thread will stop
|
|---|
| 884 | responding until the function returns. waitForWrite() is most
|
|---|
| 885 | useful when there is no event loop available. The general approach
|
|---|
| 886 | is to create a QSocketNotifier, passing the socket descriptor
|
|---|
| 887 | returned by socketDescriptor() to its constructor.
|
|---|
| 888 | */
|
|---|
| 889 | bool QNativeSocketEngine::waitForWrite(int msecs, bool *timedOut)
|
|---|
| 890 | {
|
|---|
| 891 | Q_D(QNativeSocketEngine);
|
|---|
| 892 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::waitForWrite(), false);
|
|---|
| 893 | Q_CHECK_NOT_STATE(QNativeSocketEngine::waitForWrite(),
|
|---|
| 894 | QAbstractSocket::UnconnectedState, false);
|
|---|
| 895 |
|
|---|
| 896 | if (timedOut)
|
|---|
| 897 | *timedOut = false;
|
|---|
| 898 |
|
|---|
| 899 | int ret = d->nativeSelect(msecs, false);
|
|---|
| 900 | // On Windows, the socket is in connected state if a call to
|
|---|
| 901 | // select(writable) is successful. In this case we should not
|
|---|
| 902 | // issue a second call to WSAConnect()
|
|---|
| 903 | #if defined (Q_WS_WIN)
|
|---|
| 904 | if (ret > 0) {
|
|---|
| 905 | setState(QAbstractSocket::ConnectedState);
|
|---|
| 906 | d_func()->fetchConnectionParameters();
|
|---|
| 907 | return true;
|
|---|
| 908 | } else {
|
|---|
| 909 | int value = 0;
|
|---|
| 910 | int valueSize = sizeof(value);
|
|---|
| 911 | if (::getsockopt(d->socketDescriptor, SOL_SOCKET, SO_ERROR, (char *) &value, &valueSize) == 0) {
|
|---|
| 912 | if (value == WSAECONNREFUSED) {
|
|---|
| 913 | d->setError(QAbstractSocket::ConnectionRefusedError, QNativeSocketEnginePrivate::ConnectionRefusedErrorString);
|
|---|
| 914 | d->socketState = QAbstractSocket::UnconnectedState;
|
|---|
| 915 | return false;
|
|---|
| 916 | } else if (value == WSAETIMEDOUT) {
|
|---|
| 917 | d->setError(QAbstractSocket::NetworkError, QNativeSocketEnginePrivate::ConnectionTimeOutErrorString);
|
|---|
| 918 | d->socketState = QAbstractSocket::UnconnectedState;
|
|---|
| 919 | return false;
|
|---|
| 920 | } else if (value == WSAEHOSTUNREACH) {
|
|---|
| 921 | d->setError(QAbstractSocket::NetworkError, QNativeSocketEnginePrivate::HostUnreachableErrorString);
|
|---|
| 922 | d->socketState = QAbstractSocket::UnconnectedState;
|
|---|
| 923 | return false;
|
|---|
| 924 | }
|
|---|
| 925 | }
|
|---|
| 926 | }
|
|---|
| 927 | #endif
|
|---|
| 928 |
|
|---|
| 929 | if (ret == 0) {
|
|---|
| 930 | if (timedOut)
|
|---|
| 931 | *timedOut = true;
|
|---|
| 932 | d->setError(QAbstractSocket::SocketTimeoutError,
|
|---|
| 933 | QNativeSocketEnginePrivate::TimeOutErrorString);
|
|---|
| 934 | d->hasSetSocketError = false; // A timeout error is temporary in waitFor functions
|
|---|
| 935 | return false;
|
|---|
| 936 | } else if (state() == QAbstractSocket::ConnectingState) {
|
|---|
| 937 | connectToHost(d->peerAddress, d->peerPort);
|
|---|
| 938 | }
|
|---|
| 939 |
|
|---|
| 940 | return ret > 0;
|
|---|
| 941 | }
|
|---|
| 942 |
|
|---|
| 943 | bool QNativeSocketEngine::waitForReadOrWrite(bool *readyToRead, bool *readyToWrite,
|
|---|
| 944 | bool checkRead, bool checkWrite,
|
|---|
| 945 | int msecs, bool *timedOut)
|
|---|
| 946 | {
|
|---|
| 947 | Q_D(QNativeSocketEngine);
|
|---|
| 948 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::waitForWrite(), false);
|
|---|
| 949 | Q_CHECK_NOT_STATE(QNativeSocketEngine::waitForReadOrWrite(),
|
|---|
| 950 | QAbstractSocket::UnconnectedState, false);
|
|---|
| 951 |
|
|---|
| 952 | int ret = d->nativeSelect(msecs, checkRead, checkWrite, readyToRead, readyToWrite);
|
|---|
| 953 | // On Windows, the socket is in connected state if a call to
|
|---|
| 954 | // select(writable) is successful. In this case we should not
|
|---|
| 955 | // issue a second call to WSAConnect()
|
|---|
| 956 | #if defined (Q_WS_WIN)
|
|---|
| 957 | if (checkWrite && ((readyToWrite && *readyToWrite) || !readyToWrite) && ret > 0) {
|
|---|
| 958 | setState(QAbstractSocket::ConnectedState);
|
|---|
| 959 | d_func()->fetchConnectionParameters();
|
|---|
| 960 | return true;
|
|---|
| 961 | } else {
|
|---|
| 962 | int value = 0;
|
|---|
| 963 | int valueSize = sizeof(value);
|
|---|
| 964 | if (::getsockopt(d->socketDescriptor, SOL_SOCKET, SO_ERROR, (char *) &value, &valueSize) == 0) {
|
|---|
| 965 | if (value == WSAECONNREFUSED) {
|
|---|
| 966 | d->setError(QAbstractSocket::ConnectionRefusedError, QNativeSocketEnginePrivate::ConnectionRefusedErrorString);
|
|---|
| 967 | d->socketState = QAbstractSocket::UnconnectedState;
|
|---|
| 968 | return false;
|
|---|
| 969 | } else if (value == WSAETIMEDOUT) {
|
|---|
| 970 | d->setError(QAbstractSocket::NetworkError, QNativeSocketEnginePrivate::ConnectionTimeOutErrorString);
|
|---|
| 971 | d->socketState = QAbstractSocket::UnconnectedState;
|
|---|
| 972 | return false;
|
|---|
| 973 | } else if (value == WSAEHOSTUNREACH) {
|
|---|
| 974 | d->setError(QAbstractSocket::NetworkError, QNativeSocketEnginePrivate::HostUnreachableErrorString);
|
|---|
| 975 | d->socketState = QAbstractSocket::UnconnectedState;
|
|---|
| 976 | return false;
|
|---|
| 977 | }
|
|---|
| 978 | }
|
|---|
| 979 | }
|
|---|
| 980 | #endif
|
|---|
| 981 | if (ret == 0) {
|
|---|
| 982 | if (timedOut)
|
|---|
| 983 | *timedOut = true;
|
|---|
| 984 | d->setError(QAbstractSocket::SocketTimeoutError,
|
|---|
| 985 | QNativeSocketEnginePrivate::TimeOutErrorString);
|
|---|
| 986 | d->hasSetSocketError = false; // A timeout error is temporary in waitFor functions
|
|---|
| 987 | return false;
|
|---|
| 988 | } else if (state() == QAbstractSocket::ConnectingState) {
|
|---|
| 989 | connectToHost(d->peerAddress, d->peerPort);
|
|---|
| 990 | }
|
|---|
| 991 |
|
|---|
| 992 | return ret > 0;
|
|---|
| 993 | }
|
|---|
| 994 |
|
|---|
| 995 | /*!
|
|---|
| 996 | Returns the size of the operating system's socket receive
|
|---|
| 997 | buffer. Depending on the operating system, this size may be
|
|---|
| 998 | different from what has been set earlier with
|
|---|
| 999 | setReceiveBufferSize().
|
|---|
| 1000 | */
|
|---|
| 1001 | qint64 QNativeSocketEngine::receiveBufferSize() const
|
|---|
| 1002 | {
|
|---|
| 1003 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::receiveBufferSize(), -1);
|
|---|
| 1004 | return option(ReceiveBufferSocketOption);
|
|---|
| 1005 | }
|
|---|
| 1006 |
|
|---|
| 1007 | /*!
|
|---|
| 1008 | Sets the size of the operating system receive buffer to \a size.
|
|---|
| 1009 |
|
|---|
| 1010 | For clients, this should be set before connectToHost() is called;
|
|---|
| 1011 | otherwise it will have no effect. For servers, it should be called
|
|---|
| 1012 | before listen().
|
|---|
| 1013 |
|
|---|
| 1014 | The operating system receive buffer size effectively limits two
|
|---|
| 1015 | things: how much data can be in transit at any one moment, and how
|
|---|
| 1016 | much data can be received in one iteration of the main event loop.
|
|---|
| 1017 | Setting the size of the receive buffer may have an impact on the
|
|---|
| 1018 | socket's performance.
|
|---|
| 1019 |
|
|---|
| 1020 | The default value is operating system-dependent.
|
|---|
| 1021 | */
|
|---|
| 1022 | void QNativeSocketEngine::setReceiveBufferSize(qint64 size)
|
|---|
| 1023 | {
|
|---|
| 1024 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::setReceiveBufferSize(), Q_VOID);
|
|---|
| 1025 | setOption(ReceiveBufferSocketOption, size);
|
|---|
| 1026 | }
|
|---|
| 1027 |
|
|---|
| 1028 | /*!
|
|---|
| 1029 | Returns the size of the operating system send buffer. Depending on
|
|---|
| 1030 | the operating system, this size may be different from what has
|
|---|
| 1031 | been set earlier with setSendBufferSize().
|
|---|
| 1032 | */
|
|---|
| 1033 | qint64 QNativeSocketEngine::sendBufferSize() const
|
|---|
| 1034 | {
|
|---|
| 1035 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::setSendBufferSize(), -1);
|
|---|
| 1036 | return option(SendBufferSocketOption);
|
|---|
| 1037 | }
|
|---|
| 1038 |
|
|---|
| 1039 | /*!
|
|---|
| 1040 | Sets the size of the operating system send buffer to \a size.
|
|---|
| 1041 |
|
|---|
| 1042 | The operating system send buffer size effectively limits how much
|
|---|
| 1043 | data can be in transit at any one moment. Setting the size of the
|
|---|
| 1044 | send buffer may have an impact on the socket's performance.
|
|---|
| 1045 |
|
|---|
| 1046 | The default value is operating system-dependent.
|
|---|
| 1047 | */
|
|---|
| 1048 | void QNativeSocketEngine::setSendBufferSize(qint64 size)
|
|---|
| 1049 | {
|
|---|
| 1050 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::setSendBufferSize(), Q_VOID);
|
|---|
| 1051 | setOption(SendBufferSocketOption, size);
|
|---|
| 1052 | }
|
|---|
| 1053 |
|
|---|
| 1054 |
|
|---|
| 1055 | /*!
|
|---|
| 1056 | Sets the option \a option to the value \a value.
|
|---|
| 1057 | */
|
|---|
| 1058 | bool QNativeSocketEngine::setOption(SocketOption option, int value)
|
|---|
| 1059 | {
|
|---|
| 1060 | Q_D(QNativeSocketEngine);
|
|---|
| 1061 | return d->setOption(option, value);
|
|---|
| 1062 | }
|
|---|
| 1063 |
|
|---|
| 1064 | /*!
|
|---|
| 1065 | Returns the value of the option \a socketOption.
|
|---|
| 1066 | */
|
|---|
| 1067 | int QNativeSocketEngine::option(SocketOption socketOption) const
|
|---|
| 1068 | {
|
|---|
| 1069 | Q_D(const QNativeSocketEngine);
|
|---|
| 1070 | return d->option(socketOption);
|
|---|
| 1071 | }
|
|---|
| 1072 |
|
|---|
| 1073 | bool QNativeSocketEngine::isReadNotificationEnabled() const
|
|---|
| 1074 | {
|
|---|
| 1075 | Q_D(const QNativeSocketEngine);
|
|---|
| 1076 | return d->readNotifier && d->readNotifier->isEnabled();
|
|---|
| 1077 | }
|
|---|
| 1078 |
|
|---|
| 1079 | /*
|
|---|
| 1080 | \internal
|
|---|
| 1081 | \class QReadNotifier
|
|---|
| 1082 | \brief The QReadNotifer class is used to improve performance.
|
|---|
| 1083 |
|
|---|
| 1084 | QReadNotifier is a private class used for performance reasons vs
|
|---|
| 1085 | connecting to the QSocketNotifier activated() signal.
|
|---|
| 1086 | */
|
|---|
| 1087 | class QReadNotifier : public QSocketNotifier
|
|---|
| 1088 | {
|
|---|
| 1089 | public:
|
|---|
| 1090 | QReadNotifier(int fd, QNativeSocketEngine *parent)
|
|---|
| 1091 | : QSocketNotifier(fd, QSocketNotifier::Read, parent)
|
|---|
| 1092 | { engine = parent; }
|
|---|
| 1093 |
|
|---|
| 1094 | protected:
|
|---|
| 1095 | bool event(QEvent *);
|
|---|
| 1096 |
|
|---|
| 1097 | QNativeSocketEngine *engine;
|
|---|
| 1098 | };
|
|---|
| 1099 |
|
|---|
| 1100 | bool QReadNotifier::event(QEvent *e)
|
|---|
| 1101 | {
|
|---|
| 1102 | if (e->type() == QEvent::SockAct) {
|
|---|
| 1103 | engine->readNotification();
|
|---|
| 1104 | return true;
|
|---|
| 1105 | }
|
|---|
| 1106 | return QSocketNotifier::event(e);
|
|---|
| 1107 | }
|
|---|
| 1108 |
|
|---|
| 1109 | /*
|
|---|
| 1110 | \internal
|
|---|
| 1111 | \class QWriteNotifier
|
|---|
| 1112 | \brief The QWriteNotifer class is used to improve performance.
|
|---|
| 1113 |
|
|---|
| 1114 | QWriteNotifier is a private class used for performance reasons vs
|
|---|
| 1115 | connecting to the QSocketNotifier activated() signal.
|
|---|
| 1116 | */
|
|---|
| 1117 | class QWriteNotifier : public QSocketNotifier
|
|---|
| 1118 | {
|
|---|
| 1119 | public:
|
|---|
| 1120 | QWriteNotifier(int fd, QNativeSocketEngine *parent)
|
|---|
| 1121 | : QSocketNotifier(fd, QSocketNotifier::Write, parent) { engine = parent; }
|
|---|
| 1122 |
|
|---|
| 1123 | protected:
|
|---|
| 1124 | bool event(QEvent *);
|
|---|
| 1125 |
|
|---|
| 1126 | QNativeSocketEngine *engine;
|
|---|
| 1127 | };
|
|---|
| 1128 |
|
|---|
| 1129 | bool QWriteNotifier::event(QEvent *e)
|
|---|
| 1130 | {
|
|---|
| 1131 | if (e->type() == QEvent::SockAct) {
|
|---|
| 1132 | if (engine->state() == QAbstractSocket::ConnectingState)
|
|---|
| 1133 | engine->connectionNotification();
|
|---|
| 1134 | else
|
|---|
| 1135 | engine->writeNotification();
|
|---|
| 1136 | return true;
|
|---|
| 1137 | }
|
|---|
| 1138 | return QSocketNotifier::event(e);
|
|---|
| 1139 | }
|
|---|
| 1140 |
|
|---|
| 1141 | class QExceptionNotifier : public QSocketNotifier
|
|---|
| 1142 | {
|
|---|
| 1143 | public:
|
|---|
| 1144 | QExceptionNotifier(int fd, QNativeSocketEngine *parent)
|
|---|
| 1145 | : QSocketNotifier(fd, QSocketNotifier::Exception, parent) { engine = parent; }
|
|---|
| 1146 |
|
|---|
| 1147 | protected:
|
|---|
| 1148 | bool event(QEvent *);
|
|---|
| 1149 |
|
|---|
| 1150 | QNativeSocketEngine *engine;
|
|---|
| 1151 | };
|
|---|
| 1152 |
|
|---|
| 1153 | bool QExceptionNotifier::event(QEvent *e)
|
|---|
| 1154 | {
|
|---|
| 1155 | if (e->type() == QEvent::SockAct) {
|
|---|
| 1156 | if (engine->state() == QAbstractSocket::ConnectingState)
|
|---|
| 1157 | engine->connectionNotification();
|
|---|
| 1158 | else
|
|---|
| 1159 | engine->exceptionNotification();
|
|---|
| 1160 | return true;
|
|---|
| 1161 | }
|
|---|
| 1162 | return QSocketNotifier::event(e);
|
|---|
| 1163 | }
|
|---|
| 1164 |
|
|---|
| 1165 | void QNativeSocketEngine::setReadNotificationEnabled(bool enable)
|
|---|
| 1166 | {
|
|---|
| 1167 | Q_D(QNativeSocketEngine);
|
|---|
| 1168 | if (d->readNotifier) {
|
|---|
| 1169 | d->readNotifier->setEnabled(enable);
|
|---|
| 1170 | } else if (enable && d->threadData->eventDispatcher) {
|
|---|
| 1171 | d->readNotifier = new QReadNotifier(d->socketDescriptor, this);
|
|---|
| 1172 | d->readNotifier->setEnabled(true);
|
|---|
| 1173 | }
|
|---|
| 1174 | }
|
|---|
| 1175 |
|
|---|
| 1176 | bool QNativeSocketEngine::isWriteNotificationEnabled() const
|
|---|
| 1177 | {
|
|---|
| 1178 | Q_D(const QNativeSocketEngine);
|
|---|
| 1179 | return d->writeNotifier && d->writeNotifier->isEnabled();
|
|---|
| 1180 | }
|
|---|
| 1181 |
|
|---|
| 1182 | void QNativeSocketEngine::setWriteNotificationEnabled(bool enable)
|
|---|
| 1183 | {
|
|---|
| 1184 | Q_D(QNativeSocketEngine);
|
|---|
| 1185 | if (d->writeNotifier) {
|
|---|
| 1186 | d->writeNotifier->setEnabled(enable);
|
|---|
| 1187 | } else if (enable && d->threadData->eventDispatcher) {
|
|---|
| 1188 | d->writeNotifier = new QWriteNotifier(d->socketDescriptor, this);
|
|---|
| 1189 | d->writeNotifier->setEnabled(true);
|
|---|
| 1190 | }
|
|---|
| 1191 | }
|
|---|
| 1192 |
|
|---|
| 1193 | bool QNativeSocketEngine::isExceptionNotificationEnabled() const
|
|---|
| 1194 | {
|
|---|
| 1195 | Q_D(const QNativeSocketEngine);
|
|---|
| 1196 | return d->exceptNotifier && d->exceptNotifier->isEnabled();
|
|---|
| 1197 | }
|
|---|
| 1198 |
|
|---|
| 1199 | void QNativeSocketEngine::setExceptionNotificationEnabled(bool enable)
|
|---|
| 1200 | {
|
|---|
| 1201 | Q_D(QNativeSocketEngine);
|
|---|
| 1202 | if (d->exceptNotifier) {
|
|---|
| 1203 | d->exceptNotifier->setEnabled(enable);
|
|---|
| 1204 | } else if (enable && d->threadData->eventDispatcher) {
|
|---|
| 1205 | d->exceptNotifier = new QExceptionNotifier(d->socketDescriptor, this);
|
|---|
| 1206 | d->exceptNotifier->setEnabled(true);
|
|---|
| 1207 | }
|
|---|
| 1208 | }
|
|---|
| 1209 |
|
|---|
| 1210 | QT_END_NAMESPACE
|
|---|