1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation ([email protected])
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6 | **
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7 | ** This file is part of the QtNetwork module of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:LGPL$
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10 | ** Commercial Usage
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11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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13 | ** Software or, alternatively, in accordance with the terms contained in
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14 | ** a written agreement between you and Nokia.
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15 | **
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16 | ** GNU Lesser General Public License Usage
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17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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18 | ** General Public License version 2.1 as published by the Free Software
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19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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20 | ** packaging of this file. Please review the following information to
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24 | ** In addition, as a special exception, Nokia gives you certain additional
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25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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36 | ** If you have questions regarding the use of this file, please contact
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37 | ** Nokia at [email protected].
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | #include "qlocalsocket.h"
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43 | #include "qlocalsocket_p.h"
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44 |
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45 | #ifndef QT_NO_LOCALSOCKET
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46 |
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47 | QT_BEGIN_NAMESPACE
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48 |
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49 | /*!
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50 | \class QLocalSocket
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51 | \since 4.4
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52 |
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53 | \brief The QLocalSocket class provides a local socket.
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54 |
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55 | On Windows this is a named pipe, on Unix and OS/2 this is a local domain
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56 | socket.
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57 |
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58 | If an error occurs, socketError() returns the type of error, and
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59 | errorString() can be called to get a human readable description
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60 | of what happened.
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61 |
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62 | Although QLocalSocket is designed for use with an event loop, it's possible
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63 | to use it without one. In that case, you must use waitForConnected(),
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64 | waitForReadyRead(), waitForBytesWritten(), and waitForDisconnected()
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65 | which blocks until the operation is complete or the timeout expires.
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66 |
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67 | Note that this feature is not supported on versions of Windows earlier than
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68 | Windows XP.
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69 |
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70 | \sa QLocalServer
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71 | */
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72 |
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73 | /*!
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74 | \fn void QLocalSocket::connectToServer(const QString &name, OpenMode openMode)
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75 |
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76 | Attempts to make a connection to \a name.
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77 |
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78 | The socket is opened in the given \a openMode and first enters ConnectingState.
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79 | It then attempts to connect to the address or addresses returned by the lookup.
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80 | Finally, if a connection is established, QLocalSocket enters ConnectedState
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81 | and emits connected().
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82 |
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83 | At any point, the socket can emit error() to signal that an error occurred.
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84 |
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85 | See also state(), serverName(), and waitForConnected().
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86 | */
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87 |
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88 | /*!
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89 | \fn void QLocalSocket::connected()
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90 |
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91 | This signal is emitted after connectToServer() has been called and
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92 | a connection has been successfully established.
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93 |
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94 | \sa connectToServer(), disconnected()
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95 | */
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96 |
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97 | /*!
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98 | \fn bool QLocalSocket::setSocketDescriptor(quintptr socketDescriptor,
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99 | LocalSocketState socketState, OpenMode openMode)
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100 |
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101 | Initializes QLocalSocket with the native socket descriptor
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102 | \a socketDescriptor. Returns true if socketDescriptor is accepted
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103 | as a valid socket descriptor; otherwise returns false. The socket is
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104 | opened in the mode specified by \a openMode, and enters the socket state
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105 | specified by \a socketState.
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106 |
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107 | \note It is not possible to initialize two local sockets with the same
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108 | native socket descriptor.
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109 |
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110 | \sa socketDescriptor(), state(), openMode()
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111 | */
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112 |
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113 | /*!
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114 | \fn quintptr QLocalSocket::socketDescriptor() const
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115 |
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116 | Returns the native socket descriptor of the QLocalSocket object if
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117 | this is available; otherwise returns -1.
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118 |
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119 | The socket descriptor is not available when QLocalSocket
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120 | is in UnconnectedState.
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121 |
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122 | \sa setSocketDescriptor()
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123 | */
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124 |
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125 | /*!
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126 | \fn qint64 QLocalSocket::readData(char *data, qint64 c)
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127 | \reimp
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128 | */
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129 |
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130 | /*!
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131 | \fn qint64 QLocalSocket::writeData(const char *data, qint64 c)
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132 | \reimp
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133 | */
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134 |
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135 | /*!
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136 | \fn void QLocalSocket::abort()
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137 |
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138 | Aborts the current connection and resets the socket.
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139 | Unlike disconnectFromServer(), this function immediately closes the socket,
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140 | clearing any pending data in the write buffer.
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141 |
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142 | \sa disconnectFromServer(), close()
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143 | */
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144 |
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145 | /*!
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146 | \fn qint64 QLocalSocket::bytesAvailable() const
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147 | \reimp
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148 | */
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149 |
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150 | /*!
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151 | \fn qint64 QLocalSocket::bytesToWrite() const
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152 | \reimp
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153 | */
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154 |
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155 | /*!
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156 | \fn bool QLocalSocket::canReadLine() const
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157 | \reimp
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158 | */
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159 |
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160 | /*!
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161 | \fn void QLocalSocket::close()
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162 | \reimp
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163 | */
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164 |
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165 | /*!
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166 | \fn bool QLocalSocket::waitForBytesWritten(int msecs)
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167 | \reimp
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168 | */
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169 |
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170 | /*!
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171 | \fn bool QLocalSocket::flush()
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172 |
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173 | This function writes as much as possible from the internal write buffer
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174 | to the socket, without blocking. If any data was written, this function
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175 | returns true; otherwise false is returned.
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176 |
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177 | Call this function if you need QLocalSocket to start sending buffered data
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178 | immediately. The number of bytes successfully written depends on the
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179 | operating system. In most cases, you do not need to call this function,
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180 | because QLocalSocket will start sending data automatically once control
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181 | goes back to the event loop. In the absence of an event loop, call
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182 | waitForBytesWritten() instead.
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183 |
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184 | \sa write(), waitForBytesWritten()
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185 | */
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186 |
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187 | /*!
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188 | \fn void QLocalSocket::disconnectFromServer()
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189 |
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190 | Attempts to close the socket. If there is pending data waiting to be
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191 | written, QLocalSocket will enter ClosingState and wait until all data
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192 | has been written. Eventually, it will enter UnconnectedState and emit
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193 | the disconnectedFromServer() signal.
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194 |
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195 | \sa connectToServer()
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