source: trunk/src/network/socket/qlocalsocket.cpp@ 603

Last change on this file since 603 was 561, checked in by Dmitry A. Kuminov, 15 years ago

trunk: Merged in qt 4.6.1 sources.

File size: 15.3 KB
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1/****************************************************************************
2**
3** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
4** All rights reserved.
5** Contact: Nokia Corporation ([email protected])
6**
7** This file is part of the QtNetwork module of the Qt Toolkit.
8**
9** $QT_BEGIN_LICENSE:LGPL$
10** Commercial Usage
11** Licensees holding valid Qt Commercial licenses may use this file in
12** accordance with the Qt Commercial License Agreement provided with the
13** Software or, alternatively, in accordance with the terms contained in
14** a written agreement between you and Nokia.
15**
16** GNU Lesser General Public License Usage
17** Alternatively, this file may be used under the terms of the GNU Lesser
18** General Public License version 2.1 as published by the Free Software
19** Foundation and appearing in the file LICENSE.LGPL included in the
20** packaging of this file. Please review the following information to
21** ensure the GNU Lesser General Public License version 2.1 requirements
22** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
23**
24** In addition, as a special exception, Nokia gives you certain additional
25** rights. These rights are described in the Nokia Qt LGPL Exception
26** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
27**
28** GNU General Public License Usage
29** Alternatively, this file may be used under the terms of the GNU
30** General Public License version 3.0 as published by the Free Software
31** Foundation and appearing in the file LICENSE.GPL included in the
32** packaging of this file. Please review the following information to
33** ensure the GNU General Public License version 3.0 requirements will be
34** met: http://www.gnu.org/copyleft/gpl.html.
35**
36** If you have questions regarding the use of this file, please contact
37** Nokia at [email protected].
38** $QT_END_LICENSE$
39**
40****************************************************************************/
41
42#include "qlocalsocket.h"
43#include "qlocalsocket_p.h"
44
45#ifndef QT_NO_LOCALSOCKET
46
47QT_BEGIN_NAMESPACE
48
49/*!
50 \class QLocalSocket
51 \since 4.4
52
53 \brief The QLocalSocket class provides a local socket.
54
55 On Windows this is a named pipe and on Unix this is a local domain socket.
56
57 If an error occurs, socketError() returns the type of error, and
58 errorString() can be called to get a human readable description
59 of what happened.
60
61 Although QLocalSocket is designed for use with an event loop, it's possible
62 to use it without one. In that case, you must use waitForConnected(),
63 waitForReadyRead(), waitForBytesWritten(), and waitForDisconnected()
64 which blocks until the operation is complete or the timeout expires.
65
66 Note that this feature is not supported on versions of Windows earlier than
67 Windows XP.
68
69 \sa QLocalServer
70*/
71
72/*!
73 \fn void QLocalSocket::connectToServer(const QString &name, OpenMode openMode)
74
75 Attempts to make a connection to \a name.
76
77 The socket is opened in the given \a openMode and first enters ConnectingState.
78 It then attempts to connect to the address or addresses returned by the lookup.
79 Finally, if a connection is established, QLocalSocket enters ConnectedState
80 and emits connected().
81
82 At any point, the socket can emit error() to signal that an error occurred.
83
84 See also state(), serverName(), and waitForConnected().
85*/
86
87/*!
88 \fn void QLocalSocket::connected()
89
90 This signal is emitted after connectToServer() has been called and
91 a connection has been successfully established.
92
93 \sa connectToServer(), disconnected()
94*/
95
96/*!
97 \fn bool QLocalSocket::setSocketDescriptor(quintptr socketDescriptor,
98 LocalSocketState socketState, OpenMode openMode)
99
100 Initializes QLocalSocket with the native socket descriptor
101 \a socketDescriptor. Returns true if socketDescriptor is accepted
102 as a valid socket descriptor; otherwise returns false. The socket is
103 opened in the mode specified by \a openMode, and enters the socket state
104 specified by \a socketState.
105
106 \note It is not possible to initialize two local sockets with the same
107 native socket descriptor.
108
109 \sa socketDescriptor(), state(), openMode()
110*/
111
112/*!
113 \fn quintptr QLocalSocket::socketDescriptor() const
114
115 Returns the native socket descriptor of the QLocalSocket object if
116 this is available; otherwise returns -1.
117
118 The socket descriptor is not available when QLocalSocket
119 is in UnconnectedState.
120
121 \sa setSocketDescriptor()
122*/
123
124/*!
125 \fn qint64 QLocalSocket::readData(char *data, qint64 c)
126 \reimp
127*/
128
129/*!
130 \fn qint64 QLocalSocket::writeData(const char *data, qint64 c)
131 \reimp
132*/
133
134/*!
135 \fn void QLocalSocket::abort()
136
137 Aborts the current connection and resets the socket.
138 Unlike disconnectFromServer(), this function immediately closes the socket,
139 clearing any pending data in the write buffer.
140
141 \sa disconnectFromServer(), close()
142*/
143
144/*!
145 \fn qint64 QLocalSocket::bytesAvailable() const
146 \reimp
147*/
148
149/*!
150 \fn qint64 QLocalSocket::bytesToWrite() const
151 \reimp
152*/
153
154/*!
155 \fn bool QLocalSocket::canReadLine() const
156 \reimp
157*/
158
159/*!
160 \fn void QLocalSocket::close()
161 \reimp
162*/
163
164/*!
165 \fn bool QLocalSocket::waitForBytesWritten(int msecs)
166 \reimp
167*/
168
169/*!
170 \fn bool QLocalSocket::flush()
171
172 This function writes as much as possible from the internal write buffer
173 to the socket, without blocking. If any data was written, this function
174 returns true; otherwise false is returned.
175
176 Call this function if you need QLocalSocket to start sending buffered data
177 immediately. The number of bytes successfully written depends on the
178 operating system. In most cases, you do not need to call this function,
179 because QLocalSocket will start sending data automatically once control
180 goes back to the event loop. In the absence of an event loop, call
181 waitForBytesWritten() instead.
182
183 \sa write(), waitForBytesWritten()
184*/
185
186/*!
187 \fn void QLocalSocket::disconnectFromServer()
188
189 Attempts to close the socket. If there is pending data waiting to be
190 written, QLocalSocket will enter ClosingState and wait until all data
191 has been written. Eventually, it will enter UnconnectedState and emit
192 the disconnectedFromServer() signal.
193
194 \sa connectToServer()
195*/
196
197/*!
198 \fn QLocalSocket::LocalSocketError QLocalSocket::error() const
199
200 Returns the type of error that last occurred.
201
202 \sa state(), errorString()
203*/
204
205/*!
206 \fn bool QLocalSocket::isValid() const
207
208 Returns true if the socket is valid and ready for use; otherwise
209 returns false.
210
211 \note The socket's state must be ConnectedState before reading
212 and writing can occur.
213
214 \sa state(), connectToServer()
215*/
216
217/*!
218 \fn qint64 QLocalSocket::readBufferSize() const
219
220 Returns the size of the internal read buffer. This limits the amount of
221 data that the client can receive before you call read() or readAll().
222 A read buffer size of 0 (the default) means that the buffer has no size
223 limit, ensuring that no data is lost.
224
225 \sa setReadBufferSize(), read()
226*/
227
228/*!
229 \fn void QLocalSocket::setReadBufferSize(qint64 size)
230
231 Sets the size of QLocalSocket's internal read buffer to be \a size bytes.
232
233 If the buffer size is limited to a certain size, QLocalSocket won't
234 buffer more than this size of data. Exceptionally, a buffer size of 0
235 means that the read buffer is unlimited and all incoming data is buffered.
236 This is the default.
237
238 This option is useful if you only read the data at certain points in
239 time (e.g., in a real-time streaming application) or if you want to
240 protect your socket against receiving too much data, which may eventually
241 cause your application to run out of memory.
242
243 \sa readBufferSize(), read()
244*/
245
246/*!
247 \fn bool QLocalSocket::waitForConnected(int msecs)
248
249 Waits until the socket is connected, up to \a msecs milliseconds. If the
250 connection has been established, this function returns true; otherwise
251 it returns false. In the case where it returns false, you can call
252 error() to determine the cause of the error.
253
254 The following example waits up to one second for a connection
255 to be established:
256
257 \snippet doc/src/snippets/code/src_network_socket_qlocalsocket_unix.cpp 0
258
259 If \a msecs is -1, this function will not time out.
260
261 \sa connectToServer(), connected()
262*/
263
264/*!
265 \fn bool QLocalSocket::waitForDisconnected(int msecs)
266
267 Waits until the socket has disconnected, up to \a msecs
268 milliseconds. If the connection has been disconnected, this
269 function returns true; otherwise it returns false. In the case
270 where it returns false, you can call error() to determine
271 the cause of the error.
272
273 The following example waits up to one second for a connection
274 to be closed:
275
276 \snippet doc/src/snippets/code/src_network_socket_qlocalsocket_unix.cpp 1
277
278 If \a msecs is -1, this function will not time out.
279
280 \sa disconnectFromServer(), close()
281*/
282
283/*!
284 \fn bool QLocalSocket::waitForReadyRead(int msecs)
285
286 This function blocks until data is available for reading and the
287 \l{QIODevice::}{readyRead()} signal has been emitted. The function
288 will timeout after \a msecs milliseconds; the default timeout is
289 30000 milliseconds.
290
291 The function returns true if data is available for reading;
292 otherwise it returns false (if an error occurred or the
293 operation timed out).
294
295 \sa waitForBytesWritten()
296*/
297
298/*!
299 \fn void QLocalSocket::disconnected()
300
301 This signal is emitted when the socket has been disconnected.
302
303 \sa connectToServer(), disconnectFromServer(), abort(), connected()
304*/
305
306/*!
307 \fn void QLocalSocket::error(QLocalSocket::LocalSocketError socketError)
308
309 This signal is emitted after an error occurred. The \a socketError
310 parameter describes the type of error that occurred.
311
312 QLocalSocket::LocalSocketError is not a registered metatype, so for queued
313 connections, you will have to register it with Q_DECLARE_METATYPE() and
314 qRegisterMetaType().
315
316 \sa error(), errorString(), {Creating Custom Qt Types}
317*/
318
319/*!
320 \fn void QLocalSocket::stateChanged(QLocalSocket::LocalSocketState socketState)
321
322 This signal is emitted whenever QLocalSocket's state changes.
323 The \a socketState parameter is the new state.
324
325 QLocalSocket::SocketState is not a registered metatype, so for queued
326 connections, you will have to register it with Q_DECLARE_METATYPE() and
327 qRegisterMetaType().
328
329 \sa state(), {Creating Custom Qt Types}
330*/
331
332/*!
333 Creates a new local socket. The \a parent argument is passed to
334 QObject's constructor.
335 */
336QLocalSocket::QLocalSocket(QObject * parent)
337 : QIODevice(*new QLocalSocketPrivate, parent)
338{
339 Q_D(QLocalSocket);
340 d->init();
341}
342
343/*!
344 Destroys the socket, closing the connection if necessary.
345 */
346QLocalSocket::~QLocalSocket()
347{
348 close();
349#ifndef Q_OS_WIN
350 Q_D(QLocalSocket);
351 d->unixSocket.setParent(0);
352#endif
353}
354
355/*!
356 Returns the name of the peer as specified by connectToServer(), or an
357 empty QString if connectToServer() has not been called or it failed.
358
359 \sa connectToServer(), fullServerName()
360
361 */
362QString QLocalSocket::serverName() const
363{
364 Q_D(const QLocalSocket);
365 return d->serverName;
366}
367
368/*!
369 Returns the server path that the socket is connected to.
370
371 \note The return value of this function is platform specific.
372
373 \sa connectToServer(), serverName()
374 */
375QString QLocalSocket::fullServerName() const
376{
377 Q_D(const QLocalSocket);
378 return d->fullServerName;
379}
380
381/*!
382 Returns the state of the socket.
383
384 \sa error()
385 */
386QLocalSocket::LocalSocketState QLocalSocket::state() const
387{
388 Q_D(const QLocalSocket);
389 return d->state;
390}
391
392/*! \reimp
393*/
394bool QLocalSocket::isSequential() const
395{
396 return true;
397}
398
399/*!
400 \enum QLocalSocket::LocalSocketError
401
402 The LocalServerError enumeration represents the errors that can occur.
403 The most recent error can be retrieved through a call to
404 \l QLocalSocket::error().
405
406 \value ConnectionRefusedError The connection was refused by
407 the peer (or timed out).
408 \value PeerClosedError The remote socket closed the connection.
409 Note that the client socket (i.e., this socket) will be closed
410 after the remote close notification has been sent.
411 \value ServerNotFoundError The local socket name was not found.
412 \value SocketAccessError The socket operation failed because the
413 application lacked the required privileges.
414 \value SocketResourceError The local system ran out of resources
415 (e.g., too many sockets).
416 \value SocketTimeoutError The socket operation timed out.
417 \value DatagramTooLargeError The datagram was larger than the operating
418 system's limit (which can be as low as 8192 bytes).
419 \value ConnectionError An error occurred with the connection.
420 \value UnsupportedSocketOperationError The requested socket operation
421 is not supported by the local operating system.
422 \value UnknownSocketError An unidentified error occurred.
423 */
424
425/*!
426 \enum QLocalSocket::LocalSocketState
427
428 This enum describes the different states in which a socket can be.
429
430 \sa QLocalSocket::state()
431
432 \value UnconnectedState The socket is not connected.
433 \value ConnectingState The socket has started establishing a connection.
434 \value ConnectedState A connection is established.
435 \value ClosingState The socket is about to close
436 (data may still be waiting to be written).
437 */
438
439#ifndef QT_NO_DEBUG_STREAM
440QDebug operator<<(QDebug debug, QLocalSocket::LocalSocketError error)
441{
442 switch (error) {
443 case QLocalSocket::ConnectionRefusedError:
444 debug << "QLocalSocket::ConnectionRefusedError";
445 break;
446 case QLocalSocket::PeerClosedError:
447 debug << "QLocalSocket::PeerClosedError";
448 break;
449 case QLocalSocket::ServerNotFoundError:
450 debug << "QLocalSocket::ServerNotFoundError";
451 break;
452 case QLocalSocket::SocketAccessError:
453 debug << "QLocalSocket::SocketAccessError";
454 break;
455 case QLocalSocket::SocketResourceError:
456 debug << "QLocalSocket::SocketResourceError";
457 break;
458 case QLocalSocket::SocketTimeoutError:
459 debug << "QLocalSocket::SocketTimeoutError";
460 break;
461 case QLocalSocket::DatagramTooLargeError:
462 debug << "QLocalSocket::DatagramTooLargeError";
463 break;
464 case QLocalSocket::ConnectionError:
465 debug << "QLocalSocket::ConnectionError";
466 break;
467 case QLocalSocket::UnsupportedSocketOperationError:
468 debug << "QLocalSocket::UnsupportedSocketOperationError";
469 break;
470 case QLocalSocket::UnknownSocketError:
471 debug << "QLocalSocket::UnknownSocketError";
472 break;
473 default:
474 debug << "QLocalSocket::SocketError(" << int(error) << ')';
475 break;
476 }
477 return debug;
478}
479
480QDebug operator<<(QDebug debug, QLocalSocket::LocalSocketState state)
481{
482 switch (state) {
483 case QLocalSocket::UnconnectedState:
484 debug << "QLocalSocket::UnconnectedState";
485 break;
486 case QLocalSocket::ConnectingState:
487 debug << "QLocalSocket::ConnectingState";
488 break;
489 case QLocalSocket::ConnectedState:
490 debug << "QLocalSocket::ConnectedState";
491 break;
492 case QLocalSocket::ClosingState:
493 debug << "QLocalSocket::ClosingState";
494 break;
495 default:
496 debug << "QLocalSocket::SocketState(" << int(state) << ')';
497 break;
498 }
499 return debug;
500}
501#endif
502
503QT_END_NAMESPACE
504
505#endif
506
507#include "moc_qlocalsocket.cpp"
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