1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** Contact: Qt Software Information ([email protected])
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5 | **
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6 | ** This file is part of the QtNetwork module of the Qt Toolkit.
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7 | **
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8 | ** $QT_BEGIN_LICENSE:LGPL$
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9 | ** Commercial Usage
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10 | ** Licensees holding valid Qt Commercial licenses may use this file in
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11 | ** accordance with the Qt Commercial License Agreement provided with the
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12 | ** Software or, alternatively, in accordance with the terms contained in
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13 | ** a written agreement between you and Nokia.
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14 | **
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15 | ** GNU Lesser General Public License Usage
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16 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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17 | ** General Public License version 2.1 as published by the Free Software
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18 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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19 | ** packaging of this file. Please review the following information to
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20 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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21 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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22 | **
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23 | ** In addition, as a special exception, Nokia gives you certain
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24 | ** additional rights. These rights are described in the Nokia Qt LGPL
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25 | ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
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26 | ** package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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36 | ** If you are unsure which license is appropriate for your use, please
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37 | ** contact the sales department at [email protected].
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | #include "qlocalserver.h"
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43 | #include "qlocalserver_p.h"
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44 | #include "qlocalsocket.h"
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45 |
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46 | QT_BEGIN_NAMESPACE
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47 |
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48 | #ifndef QT_NO_LOCALSERVER
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49 |
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50 | /*!
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51 | \class QLocalServer
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52 | \since 4.4
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53 |
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54 | \brief The QLocalServer class provides a local socket based server.
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55 |
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56 | This class makes it possible to accept incoming local socket
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57 | connections.
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58 |
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59 | Call listen() to have the server start listening
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60 | for incoming connections on a specified key. The
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61 | newConnection() signal is then emitted each time a client
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62 | connects to the server.
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63 |
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64 | Call nextPendingConnection() to accept the pending connection
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65 | as a connected QLocalSocket. The function returns a pointer to a
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66 | QLocalSocket that can be used for communicating with the client.
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67 |
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68 | If an error occurs, serverError() returns the type of error, and
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69 | errorString() can be called to get a human readable description
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70 | of what happened.
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71 |
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72 | When listening for connections, the name which the server is
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73 | listening on is available through serverName().
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74 |
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75 | Calling close() makes QLocalServer stop listening for incoming connections.
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76 |
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77 | Although QLocalServer is designed for use with an event loop, it's possible
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78 | to use it without one. In that case, you must use waitForNewConnection(),
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79 | which blocks until either a connection is available or a timeout expires.
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80 |
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81 | Note that this feature is not supported on Windows 9x.
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82 |
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83 | \sa QLocalSocket, QTcpServer
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84 | */
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85 |
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86 | /*!
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87 | Create a new local socket server with the given \a parent.
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88 |
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89 | \sa listen()
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90 | */
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91 | QLocalServer::QLocalServer(QObject *parent)
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92 | : QObject(*new QLocalServerPrivate, parent)
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93 | {
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94 | Q_D(QLocalServer);
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95 | d->init();
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96 | }
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97 |
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98 | /*!
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99 | Destroys the QLocalServer object. If the server is listening for
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100 | connections, it is automatically closed.
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101 |
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102 | Any client QLocalSockets that are still connected must either
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103 | disconnect or be reparented before the server is deleted.
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104 |
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105 | \sa close()
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106 | */
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107 | QLocalServer::~QLocalServer()
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108 | {
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109 | if (isListening())
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110 | close();
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111 | }
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112 |
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113 | /*!
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114 | Stop listening for incoming connections. Existing connections are not
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115 | effected, but any new connections will be refused.
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116 |
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117 | \sa isListening(), listen()
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118 | */
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119 | void QLocalServer::close()
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120 | {
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121 | Q_D(QLocalServer);
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122 | if (!isListening())
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123 | return;
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124 | qDeleteAll(d->pendingConnections);
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125 | d->pendingConnections.clear();
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126 | d->closeServer();
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127 | d->serverName = QString();
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128 | d->fullServerName = QString();
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129 | d->errorString = QString();
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130 | d->error = QAbstractSocket::UnknownSocketError;
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131 | }
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132 |
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133 | /*!
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134 | Returns the human-readable message appropriate to the current error
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135 | reported by serverError(). If no suitable string is available, an empty
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136 | string is returned.
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137 |
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138 | \sa serverError()
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139 | */
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140 | QString QLocalServer::errorString() const
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141 | {
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142 | Q_D(const QLocalServer);
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143 | return d->errorString;
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144 | }
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145 |
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146 | /*!
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147 | Returns true if the server has a pending connection; otherwise
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148 | returns false.
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149 |
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150 | \sa nextPendingConnection(), setMaxPendingConnections()
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151 | */
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152 | bool QLocalServer::hasPendingConnections() const
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153 | {
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154 | Q_D(const QLocalServer);
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155 | return !(d->pendingConnections.isEmpty());
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156 | }
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157 |
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158 | /*!
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159 | This virtual function is called by QLocalServer when a new connection
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160 | is available. \a socketDescriptor is the native socket descriptor for
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161 | the accepted connection.
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162 |
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163 | The base implementation creates a QLocalSocket, sets the socket descriptor
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164 | and then stores the QLocalSocket in an internal list of pending
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165 | connections. Finally newConnection() is emitted.
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166 |
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167 | Reimplement this function to alter the server's behavior
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168 | when a connection is available.
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169 |
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