1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation ([email protected])
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6 | **
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7 | ** This file is part of the QtGui module of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:LGPL$
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10 | ** Commercial Usage
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11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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12 | ** accordance with the Qt Commercial License Agreement provided with the
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13 | ** Software or, alternatively, in accordance with the terms contained in
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14 | ** a written agreement between you and Nokia.
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15 | **
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16 | ** GNU Lesser General Public License Usage
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17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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18 | ** General Public License version 2.1 as published by the Free Software
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19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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20 | ** packaging of this file. Please review the following information to
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21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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23 | **
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24 | ** In addition, as a special exception, Nokia gives you certain additional
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25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you have questions regarding the use of this file, please contact
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37 | ** Nokia at [email protected].
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | #include "qpainterpath.h"
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43 | #include "qpainterpath_p.h"
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44 |
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45 | #include <qbitmap.h>
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46 | #include <qdebug.h>
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47 | #include <qiodevice.h>
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48 | #include <qlist.h>
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49 | #include <qmatrix.h>
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50 | #include <qpen.h>
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51 | #include <qpolygon.h>
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52 | #include <qtextlayout.h>
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53 | #include <qvarlengtharray.h>
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54 | #include <qmath.h>
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55 |
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56 | #include <private/qbezier_p.h>
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57 | #include <private/qfontengine_p.h>
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58 | #include <private/qnumeric_p.h>
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59 | #include <private/qobject_p.h>
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60 | #include <private/qpathclipper_p.h>
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61 | #include <private/qstroker_p.h>
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62 | #include <private/qtextengine_p.h>
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63 |
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64 | #include <limits.h>
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65 |
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66 | #if 0
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67 | #include <performance.h>
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68 | #else
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69 | #define PM_INIT
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70 | #define PM_MEASURE(x)
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71 | #define PM_DISPLAY
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72 | #endif
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73 |
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74 | QT_BEGIN_NAMESPACE
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75 |
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76 | struct QPainterPathPrivateDeleter
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77 | {
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78 | static inline void cleanup(QPainterPathPrivate *d)
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79 | {
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80 | // note - we must up-cast to QPainterPathData since QPainterPathPrivate
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81 | // has a non-virtual destructor!
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82 | if (d && !d->ref.deref())
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83 | delete static_cast<QPainterPathData *>(d);
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84 | }
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85 | };
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86 |
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87 | // This value is used to determine the length of control point vectors
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88 | // when approximating arc segments as curves. The factor is multiplied
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89 | // with the radius of the circle.
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90 |
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91 | // #define QPP_DEBUG
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92 | // #define QPP_STROKE_DEBUG
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93 | //#define QPP_FILLPOLYGONS_DEBUG
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94 |
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95 | QPainterPath qt_stroke_dash(const QPainterPath &path, qreal *dashes, int dashCount);
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96 |
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97 | void qt_find_ellipse_coords(const QRectF &r, qreal angle, qreal length,
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98 | QPointF* startPoint, QPointF *endPoint)
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99 | {
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100 | if (r.isNull()) {
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101 | if (startPoint)
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102 | *startPoint = QPointF();
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103 | if (endPoint)
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104 | *endPoint = QPointF();
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105 | return;
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106 | }
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107 |
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108 | qreal w2 = r.width() / 2;
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109 | qreal h2 = r.height() / 2;
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110 |
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111 | qreal angles[2] = { angle, angle + length };
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112 | QPointF *points[2] = { startPoint, endPoint };
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113 |
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114 | for (int i = 0; i < 2; ++i) {
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115 | if (!points[i])
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116 | continue;
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117 |
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118 | qreal theta = angles[i] - 360 * qFloor(angles[i] / 360);
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119 | qreal t = theta / 90;
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120 | // truncate
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121 | int quadrant = int(t);
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122 | t -= quadrant;
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123 |
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124 | t = qt_t_for_arc_angle(90 * t);
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125 |
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126 | // swap x and y?
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127 | if (quadrant & 1)
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128 | t = 1 - t;
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129 |
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130 | qreal a, b, c, d;
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131 | QBezier::coefficients(t, a, b, c, d);
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132 | QPointF p(a + b + c*QT_PATH_KAPPA, d + c + b*QT_PATH_KAPPA);
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133 |
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134 | // left quadrants
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135 | if (quadrant == 1 || quadrant == 2)
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136 | p.rx() = -p.x();
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137 |
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138 | // top quadrants
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139 | if (quadrant == 0 || quadrant == 1)
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140 | p.ry() = -p.y();
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141 |
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142 | *points[i] = r.center() + QPointF(w2 * p.x(), h2 * p.y());
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143 | }
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144 | }
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145 |
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146 | #ifdef QPP_DEBUG
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147 | static void qt_debug_path(const QPainterPath &path)
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148 | {
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149 | const char *names[] = {
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150 | "MoveTo ",
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151 | "LineTo ",
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152 | "CurveTo ",
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153 | "CurveToData"
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154 | };
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155 |
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156 | printf("\nQPainterPath: elementCount=%d\n", path.elementCount());
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157 | for (int i=0; i<path.elementCount(); ++i) {
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158 | const QPainterPath::Element &e = path.elementAt(i);
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159 | Q_ASSERT(e.type >= 0 && e.type <= QPainterPath::CurveToDataElement);
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160 | printf(" - %3d:: %s, (%.2f, %.2f)\n", i, names[e.type], e.x, e.y);
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161 | }
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162 | }
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163 | #endif
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164 |
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165 | /*!
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166 | \class QPainterPath
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167 | \ingroup painting
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168 | \ingroup shared
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169 |
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170 | \brief The QPainterPath class provides a container for painting operations,
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171 | enabling graphical shapes to be constructed and reused.
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172 |
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173 | A painter path is an object composed of a number of graphical
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174 | building blocks, such as rectangles, ellipses, lines, and curves.
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175 | Building blocks can be joined in closed subpaths, for example as a
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176 | rectangle or an ellipse. A closed path has coinciding start and
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177 | end points. Or they can exist independently as unclosed subpaths,
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178 | such as lines and curves.
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179 |
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180 | A QPainterPath object can be used for filling, outlining, and
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181 | clipping. To generate fillable outlines for a given painter path,
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182 | use the QPainterPathStroker class. The main advantage of painter
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183 | paths over normal drawing operations is that complex shapes only
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184 | need to be created once; then they can be drawn many times using
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185 | only calls to the QPainter::drawPath() function.
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186 |
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187 | QPainterPath provides a collection of functions that can be used
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188 | to obtain information about the path and its elements. In addition
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189 | it is possible to reverse the order of the elements using the
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190 | toReversed() function. There are also several functions to convert
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191 | this painter path object into a polygon representation.
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192 |
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193 | \tableofcontents
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194 |
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195 | \section1 Composing a QPainterPath
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196 |
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197 | A QPainterPath object can be constructed as an empty path, with a
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198 | given start point, or as a copy of another QPainterPath object.
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199 | Once created, lines and curves can be added to the path using the
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200 | lineTo(), arcTo(), cubicTo() and quadTo() functions. The lines and
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201 | curves stretch from the currentPosition() to the position passed
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202 | as argument.
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203 |
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204 | The currentPosition() of the QPainterPath object is always the end
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205 | position of the last subpath that was added (or the initial start
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206 | point). Use the moveTo() function to move the currentPosition()
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207 | without adding a component. The moveTo() function implicitly
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208 | starts a new subpath, and closes the previous one. Another way of
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209 | starting a new subpath is to call the closeSubpath() function
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210 | which closes the current path by adding a line from the
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211 | currentPosition() back to the path's start position. Note that the
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212 | new path will have (0, 0) as its initial currentPosition().
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213 |
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214 | QPainterPath class also provides several convenience functions to
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215 | add closed subpaths to a painter path: addEllipse(), addPath(),
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216 | addRect(), addRegion() and addText(). The addPolygon() function
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217 | adds an \e unclosed subpath. In fact, these functions are all
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218 | collections of moveTo(), lineTo() and cubicTo() operations.
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219 |
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220 | In addition, a path can be added to the current path using the
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221 | connectPath() function. But note that this function will connect
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222 | the last element of the current path to the first element of given
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223 | one by adding a line.
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224 |
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225 | Below is a code snippet that shows how a QPainterPath object can
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226 | be used:
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227 |
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228 | \table 100%
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229 | \row
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230 | \o \inlineimage qpainterpath-construction.png
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231 | \o
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232 | \snippet doc/src/snippets/code/src_gui_painting_qpainterpath.cpp 0
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233 | \endtable
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234 |
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235 | The painter path is initially empty when constructed. We first add
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236 | a rectangle, which is a closed subpath. Then we add two bezier
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237 | curves which together form a closed subpath even though they are
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238 | not closed individually. Finally we draw the entire path. The path
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239 | is filled using the default fill rule, Qt::OddEvenFill. Qt
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240 | provides two methods for filling paths:
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241 |
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242 | \table
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243 | \row
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244 | \o \inlineimage qt-fillrule-oddeven.png
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245 | \o \inlineimage qt-fillrule-winding.png
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246 | \header
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247 | \o Qt::OddEvenFill
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248 | \o Qt::WindingFill
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249 | \endtable
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250 |
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251 | See the Qt::FillRule documentation for the definition of the
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252 | rules. A painter path's currently set fill rule can be retrieved
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253 | using the fillRule() function, and altered using the setFillRule()
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254 | function.
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255 |
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256 | \section1 QPainterPath Information
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257 |
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258 | The QPainterPath class provides a collection of functions that
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259 | returns information about the path and its elements.
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260 |
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261 | The currentPosition() function returns the end point of the last
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262 | subpath that was added (or the initial start point). The
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263 | elementAt() function can be used to retrieve the various subpath
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264 | elements, the \e number of elements can be retrieved using the
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265 | elementCount() function, and the isEmpty() function tells whether
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266 | this QPainterPath object contains any elements at all.
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267 |
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268 | The controlPointRect() function returns the rectangle containing
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269 | all the points and control points in this path. This function is
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270 | significantly faster to compute than the exact boundingRect()
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271 | which returns the bounding rectangle of this painter path with
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272 | floating point precision.
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273 |
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274 | Finally, QPainterPath provides the contains() function which can
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275 | be used to determine whether a given point or rectangle is inside
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276 | the path, and the intersects() function which determines if any of
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277 | the points inside a given rectangle also are inside this path.
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278 |
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279 | \section1 QPainterPath Conversion
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280 |
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281 | For compatibility reasons, it might be required to simplify the
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282 | representation of a painter path: QPainterPath provides the
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283 | toFillPolygon(), toFillPolygons() and toSubpathPolygons()
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284 | functions which convert the painter path into a polygon. The
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285 | toFillPolygon() returns the painter path as one single polygon,
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286 | while the two latter functions return a list of polygons.
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287 |
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288 | The toFillPolygons() and toSubpathPolygons() functions are
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289 | provided because it is usually faster to draw several small
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290 | polygons than to draw one large polygon, even though the total
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291 | number of points drawn is the same. The difference between the two
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292 | is the \e number of polygons they return: The toSubpathPolygons()
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293 | creates one polygon for each subpath regardless of intersecting
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294 | subpaths (i.e. overlapping bounding rectangles), while the
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295 | toFillPolygons() functions creates only one polygon for
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296 | overlapping subpaths.
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297 |
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298 | The toFillPolygon() and toFillPolygons() functions first convert
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299 | all the subpaths to polygons, then uses a rewinding technique to
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300 | make sure that overlapping subpaths can be filled using the
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301 | correct fill rule. Note that rewinding inserts additional lines in
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302 | the polygon so the outline of the fill polygon does not match the
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303 | outline of the path.
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304 |
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305 | \section1 Examples
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306 |
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307 | Qt provides the \l {painting/painterpaths}{Painter Paths Example}
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308 | and the \l {demos/deform}{Vector Deformation Demo} which are
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309 | located in Qt's example and demo directories respectively.
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310 |
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311 | The \l {painting/painterpaths}{Painter Paths Example} shows how
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312 | painter paths can be used to build complex shapes for rendering
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313 | and lets the user experiment with the filling and stroking. The
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314 | \l {demos/deform}{Vector Deformation Demo} shows how to use
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315 | QPainterPath to draw text.
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316 |
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317 | \table
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318 | \row
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319 | \o \inlineimage qpainterpath-example.png
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320 | \o \inlineimage qpainterpath-demo.png
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321 | \header
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322 | \o \l {painting/painterpaths}{Painter Paths Example}
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323 | \o \l {demos/deform}{Vector Deformation Demo}
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324 | \endtable
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325 |
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326 | \sa QPainterPathStroker, QPainter, QRegion, {Painter Paths Example}
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327 | */
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328 |
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329 | /*!
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330 | \enum QPainterPath::ElementType
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331 |
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332 | This enum describes the types of elements used to connect vertices
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333 | in subpaths.
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334 |
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335 | Note that elements added as closed subpaths using the
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336 | addEllipse(), addPath(), addPolygon(), addRect(), addRegion() and
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337 | addText() convenience functions, is actually added to the path as
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338 | a collection of separate elements using the moveTo(), lineTo() and
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339 | cubicTo() functions.
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340 |
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341 | \value MoveToElement A new subpath. See also moveTo().
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342 | \value LineToElement A line. See also lineTo().
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343 | \value CurveToElement A curve. See also cubicTo() and quadTo().
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344 | \value CurveToDataElement The extra data required to describe a curve in
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345 | a CurveToElement element.
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346 |
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347 | \sa elementAt(), elementCount()
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348 | */
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349 |
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350 | /*!
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351 | \class QPainterPath::Element
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352 |
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353 | \brief The QPainterPath::Element class specifies the position and
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354 | type of a subpath.
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355 |
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356 | Once a QPainterPath object is constructed, subpaths like lines and
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357 | curves can be added to the path (creating
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358 | QPainterPath::LineToElement and QPainterPath::CurveToElement
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359 | components).
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360 |
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361 | The lines and curves stretch from the currentPosition() to the
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362 | position passed as argument. The currentPosition() of the
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363 | QPainterPath object is always the end position of the last subpath
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364 | that was added (or the initial start point). The moveTo() function
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365 | can be used to move the currentPosition() without adding a line or
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366 | curve, creating a QPainterPath::MoveToElement component.
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367 |
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368 | \sa QPainterPath
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369 | */
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370 |
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371 | /*!
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372 | \variable QPainterPath::Element::x
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373 | \brief the x coordinate of the element's position.
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374 |
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375 | \sa {operator QPointF()}
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376 | */
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377 |
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378 | /*!
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379 | \variable QPainterPath::Element::y
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380 | \brief the y coordinate of the element's position.
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381 |
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382 | \sa {operator QPointF()}
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383 | */
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384 |
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385 | /*!
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386 | \variable QPainterPath::Element::type
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387 | \brief the type of element
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388 |
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389 | \sa isCurveTo(), isLineTo(), isMoveTo()
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390 | */
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391 |
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392 | /*!
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393 | \fn bool QPainterPath::Element::operator==(const Element &other) const
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394 | \since 4.2
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395 |
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396 | Returns true if this element is equal to \a other;
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397 | otherwise returns false.
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398 |
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399 | \sa operator!=()
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400 | */
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401 |
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402 | /*!
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403 | \fn bool QPainterPath::Element::operator!=(const Element &other) const
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404 | \since 4.2
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405 |
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406 | Returns true if this element is not equal to \a other;
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407 | otherwise returns false.
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408 |
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409 | \sa operator==()
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410 | */
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411 |
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412 | /*!
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413 | \fn bool QPainterPath::Element::isCurveTo () const
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414 |
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415 | Returns true if the element is a curve, otherwise returns false.
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416 |
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417 | \sa type, QPainterPath::CurveToElement
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418 | */
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419 |
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420 | /*!
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421 | \fn bool QPainterPath::Element::isLineTo () const
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422 |
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423 | Returns true if the element is a line, otherwise returns false.
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424 |
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425 | \sa type, QPainterPath::LineToElement
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426 | */
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427 |
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428 | /*!
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429 | \fn bool QPainterPath::Element::isMoveTo () const
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430 |
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431 | Returns true if the element is moving the current position,
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432 | otherwise returns false.
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433 |
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434 | \sa type, QPainterPath::MoveToElement
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435 | */
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436 |
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437 | /*!
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438 | \fn QPainterPath::Element::operator QPointF () const
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439 |
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440 | Returns the element's position.
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441 |
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442 | \sa x, y
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443 | */
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444 |
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445 | /*!
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446 | \fn void QPainterPath::addEllipse(qreal x, qreal y, qreal width, qreal height)
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447 | \overload
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448 |
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449 | Creates an ellipse within the bounding rectangle defined by its top-left
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450 | corner at (\a x, \a y), \a width and \a height, and adds it to the
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451 | painter path as a closed subpath.
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452 | */
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453 |
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454 | /*!
|
---|
455 | \since 4.4
|
---|
456 |
|
---|
457 | \fn void QPainterPath::addEllipse(const QPointF ¢er, qreal rx, qreal ry)
|
---|
458 | \overload
|
---|
459 |
|
---|
460 | Creates an ellipse positioned at \a{center} with radii \a{rx} and \a{ry},
|
---|
461 | and adds it to the painter path as a closed subpath.
|
---|
462 | */
|
---|
463 |
|
---|
464 | /*!
|
---|
465 | \fn void QPainterPath::addText(qreal x, qreal y, const QFont &font, const QString &text)
|
---|
466 | \overload
|
---|
467 |
|
---|
468 | Adds the given \a text to this path as a set of closed subpaths created
|
---|
469 | from the \a font supplied. The subpaths are positioned so that the left
|
---|
470 | end of the text's baseline lies at the point specified by (\a x, \a y).
|
---|
471 | */
|
---|
472 |
|
---|
473 | /*!
|
---|
474 | \fn int QPainterPath::elementCount() const
|
---|
475 |
|
---|
476 | Returns the number of path elements in the painter path.
|
---|
477 |
|
---|
478 | \sa ElementType, elementAt(), isEmpty()
|
---|
479 | */
|
---|
480 |
|
---|
481 | /*!
|
---|
482 | \fn const QPainterPath::Element &QPainterPath::elementAt(int index) const
|
---|
483 |
|
---|
484 | Returns the element at the given \a index in the painter path.
|
---|
485 |
|
---|
486 | \sa ElementType, elementCount(), isEmpty()
|
---|
487 | */
|
---|
488 |
|
---|
489 | /*!
|
---|
490 | \fn void QPainterPath::setElementPositionAt(int index, qreal x, qreal y)
|
---|
491 | \since 4.2
|
---|
492 |
|
---|
493 | Sets the x and y coordinate of the element at index \a index to \a
|
---|
494 | x and \a y.
|
---|
495 | */
|
---|
496 |
|
---|
497 | /*###
|
---|
498 | \fn QPainterPath &QPainterPath::operator +=(const QPainterPath &other)
|
---|
499 |
|
---|
500 | Appends the \a other painter path to this painter path and returns a
|
---|
501 | reference to the result.
|
---|
502 | */
|
---|
503 |
|
---|
504 | /*!
|
---|
505 | Constructs an empty QPainterPath object.
|
---|
506 | */
|
---|
507 | QPainterPath::QPainterPath()
|
---|
508 | : d_ptr(0)
|
---|
509 | {
|
---|
510 | }
|
---|
511 |
|
---|
512 | /*!
|
---|
513 | \fn QPainterPath::QPainterPath(const QPainterPath &path)
|
---|
514 |
|
---|
515 | Creates a QPainterPath object that is a copy of the given \a path.
|
---|
516 |
|
---|
517 | \sa operator=()
|
---|
518 | */
|
---|
519 | QPainterPath::QPainterPath(const QPainterPath &other)
|
---|
520 | : d_ptr(other.d_ptr.data())
|
---|
521 | {
|
---|
522 | if (d_ptr)
|
---|
523 | d_ptr->ref.ref();
|
---|
524 | }
|
---|
525 |
|
---|
526 | /*!
|
---|
527 | Creates a QPainterPath object with the given \a startPoint as its
|
---|
528 | current position.
|
---|
529 | */
|
---|
530 |
|
---|
531 | QPainterPath::QPainterPath(const QPointF &startPoint)
|
---|
532 | : d_ptr(new QPainterPathData)
|
---|
533 | {
|
---|
534 | Element e = { startPoint.x(), startPoint.y(), MoveToElement };
|
---|
535 | d_func()->elements << e;
|
---|
536 | }
|
---|
537 |
|
---|
538 | /*!
|
---|
539 | \internal
|
---|
540 | */
|
---|
541 | void QPainterPath::detach_helper()
|
---|
542 | {
|
---|
543 | QPainterPathPrivate *data = new QPainterPathData(*d_func());
|
---|
544 | d_ptr.reset(data);
|
---|
545 | }
|
---|
546 |
|
---|
547 | /*!
|
---|
548 | \internal
|
---|
549 | */
|
---|
550 | void QPainterPath::ensureData_helper()
|
---|
551 | {
|
---|
552 | QPainterPathPrivate *data = new QPainterPathData;
|
---|
553 | data->elements.reserve(16);
|
---|
554 | QPainterPath::Element e = { 0, 0, QPainterPath::MoveToElement };
|
---|
555 | data->elements << e;
|
---|
556 | d_ptr.reset(data);
|
---|
557 | Q_ASSERT(d_ptr != 0);
|
---|
558 | }
|
---|
559 |
|
---|
560 | /*!
|
---|
561 | \fn QPainterPath &QPainterPath::operator=(const QPainterPath &path)
|
---|
562 |
|
---|
563 | Assigns the given \a path to this painter path.
|
---|
564 |
|
---|
565 | \sa QPainterPath()
|
---|
566 | */
|
---|
567 | QPainterPath &QPainterPath::operator=(const QPainterPath &other)
|
---|
568 | {
|
---|
569 | if (other.d_func() != d_func()) {
|
---|
570 | QPainterPathPrivate *data = other.d_func();
|
---|
571 | if (data)
|
---|
572 | data->ref.ref();
|
---|
573 | d_ptr.reset(data);
|
---|
574 | }
|
---|
575 | return *this;
|
---|
576 | }
|
---|
577 |
|
---|
578 | /*!
|
---|
579 | Destroys this QPainterPath object.
|
---|
580 | */
|
---|
581 | QPainterPath::~QPainterPath()
|
---|
582 | {
|
---|
583 | }
|
---|
584 |
|
---|
585 | /*!
|
---|
586 | Closes the current subpath by drawing a line to the beginning of
|
---|
587 | the subpath, automatically starting a new path. The current point
|
---|
588 | of the new path is (0, 0).
|
---|
589 |
|
---|
590 | If the subpath does not contain any elements, this function does
|
---|
591 | nothing.
|
---|
592 |
|
---|
593 | \sa moveTo(), {QPainterPath#Composing a QPainterPath}{Composing
|
---|
594 | a QPainterPath}
|
---|
595 | */
|
---|
596 | void QPainterPath::closeSubpath()
|
---|
597 | {
|
---|
598 | #ifdef QPP_DEBUG
|
---|
599 | printf("QPainterPath::closeSubpath()\n");
|
---|
600 | #endif
|
---|
601 | if (isEmpty())
|
---|
602 | return;
|
---|
603 | detach();
|
---|
604 |
|
---|
605 | d_func()->close();
|
---|
606 | }
|
---|
607 |
|
---|
608 | /*!
|
---|
609 | \fn void QPainterPath::moveTo(qreal x, qreal y)
|
---|
610 |
|
---|
611 | \overload
|
---|
612 |
|
---|
613 | Moves the current position to (\a{x}, \a{y}) and starts a new
|
---|
614 | subpath, implicitly closing the previous path.
|
---|
615 | */
|
---|
616 |
|
---|
617 | /*!
|
---|
618 | \fn void QPainterPath::moveTo(const QPointF &point)
|
---|
619 |
|
---|
620 | Moves the current point to the given \a point, implicitly starting
|
---|
621 | a new subpath and closing the previous one.
|
---|
622 |
|
---|
623 | \sa closeSubpath(), {QPainterPath#Composing a
|
---|
624 | QPainterPath}{Composing a QPainterPath}
|
---|
625 | */
|
---|
626 | void QPainterPath::moveTo(const QPointF &p)
|
---|
627 | {
|
---|
628 | #ifdef QPP_DEBUG
|
---|
629 | printf("QPainterPath::moveTo() (%.2f,%.2f)\n", p.x(), p.y());
|
---|
630 | #endif
|
---|
631 | #ifndef QT_NO_DEBUG
|
---|
632 | if (qt_is_nan(p.x()) || qt_is_nan(p.y()))
|
---|
633 | qWarning("QPainterPath::moveTo: Adding point where x or y is NaN, results are undefined");
|
---|
634 | #endif
|
---|
635 | ensureData();
|
---|
636 | detach();
|
---|
637 |
|
---|
638 | QPainterPathData *d = d_func();
|
---|
639 | Q_ASSERT(!d->elements.isEmpty());
|
---|
640 |
|
---|
641 | d->require_moveTo = false;
|
---|
642 |
|
---|
643 | if (d->elements.last().type == MoveToElement) {
|
---|
644 | d->elements.last().x = p.x();
|
---|
645 | d->elements.last().y = p.y();
|
---|
646 | } else {
|
---|
647 | Element elm = { p.x(), p.y(), MoveToElement };
|
---|
648 | d->elements.append(elm);
|
---|
649 | }
|
---|
650 | d->cStart = d->elements.size() - 1;
|
---|
651 | }
|
---|
652 |
|
---|
653 | /*!
|
---|
654 | \fn void QPainterPath::lineTo(qreal x, qreal y)
|
---|
655 |
|
---|
656 | \overload
|
---|
657 |
|
---|
658 | Draws a line from the current position to the point (\a{x},
|
---|
659 | \a{y}).
|
---|
660 | */
|
---|
661 |
|
---|
662 | /*!
|
---|
663 | \fn void QPainterPath::lineTo(const QPointF &endPoint)
|
---|
664 |
|
---|
665 | Adds a straight line from the current position to the given \a
|
---|
666 | endPoint. After the line is drawn, the current position is updated
|
---|
667 | to be at the end point of the line.
|
---|
668 |
|
---|
669 | \sa addPolygon(), addRect(), {QPainterPath#Composing a
|
---|
670 | QPainterPath}{Composing a QPainterPath}
|
---|
671 | */
|
---|
672 | void QPainterPath::lineTo(const QPointF &p)
|
---|
673 | {
|
---|
674 | #ifdef QPP_DEBUG
|
---|
675 | printf("QPainterPath::lineTo() (%.2f,%.2f)\n", p.x(), p.y());
|
---|
676 | #endif
|
---|
677 | #ifndef QT_NO_DEBUG
|
---|
678 | if (qt_is_nan(p.x()) || qt_is_nan(p.y()))
|
---|
679 | qWarning("QPainterPath::lineTo: Adding point where x or y is NaN, results are undefined");
|
---|
680 | #endif
|
---|
681 | ensureData();
|
---|
682 | detach();
|
---|
683 |
|
---|
684 | QPainterPathData *d = d_func();
|
---|
685 | Q_ASSERT(!d->elements.isEmpty());
|
---|
686 | d->maybeMoveTo();
|
---|
687 | if (p == QPointF(d->elements.last()))
|
---|
688 | return;
|
---|
689 | Element elm = { p.x(), p.y(), LineToElement };
|
---|
690 | d->elements.append(elm);
|
---|
691 |
|
---|
692 | d->convex = d->elements.size() == 3 || (d->elements.size() == 4 && d->isClosed());
|
---|
693 | }
|
---|
694 |
|
---|
695 | /*!
|
---|
696 | \fn void QPainterPath::cubicTo(qreal c1X, qreal c1Y, qreal c2X,
|
---|
697 | qreal c2Y, qreal endPointX, qreal endPointY);
|
---|
698 |
|
---|
699 | \overload
|
---|
700 |
|
---|
701 | Adds a cubic Bezier curve between the current position and the end
|
---|
702 | point (\a{endPointX}, \a{endPointY}) with control points specified
|
---|
703 | by (\a{c1X}, \a{c1Y}) and (\a{c2X}, \a{c2Y}).
|
---|
704 | */
|
---|
705 |
|
---|
706 | /*!
|
---|
707 | \fn void QPainterPath::cubicTo(const QPointF &c1, const QPointF &c2, const QPointF &endPoint)
|
---|
708 |
|
---|
709 | Adds a cubic Bezier curve between the current position and the
|
---|
710 | given \a endPoint using the control points specified by \a c1, and
|
---|
711 | \a c2.
|
---|
712 |
|
---|
713 | After the curve is added, the current position is updated to be at
|
---|
714 | the end point of the curve.
|
---|
715 |
|
---|
716 | \table 100%
|
---|
717 | \row
|
---|
718 | \o \inlineimage qpainterpath-cubicto.png
|
---|
719 | \o
|
---|
720 | \snippet doc/src/snippets/code/src_gui_painting_qpainterpath.cpp 1
|
---|
721 | \endtable
|
---|
722 |
|
---|
723 | \sa quadTo(), {QPainterPath#Composing a QPainterPath}{Composing
|
---|
724 | a QPainterPath}
|
---|
725 | */
|
---|
726 | void QPainterPath::cubicTo(const QPointF &c1, const QPointF &c2, const QPointF &e)
|
---|
727 | {
|
---|
728 | #ifdef QPP_DEBUG
|
---|
729 | printf("QPainterPath::cubicTo() (%.2f,%.2f), (%.2f,%.2f), (%.2f,%.2f)\n",
|
---|
730 | c1.x(), c1.y(), c2.x(), c2.y(), e.x(), e.y());
|
---|
731 | #endif
|
---|
732 | #ifndef QT_NO_DEBUG
|
---|
733 | if (qt_is_nan(c1.x()) || qt_is_nan(c1.y()) || qt_is_nan(c2.x()) || qt_is_nan(c2.y())
|
---|
734 | || qt_is_nan(e.x()) || qt_is_nan(e.y()))
|
---|
735 | qWarning("QPainterPath::cubicTo: Adding point where x or y is NaN, results are undefined");
|
---|
736 | #endif
|
---|
737 | ensureData();
|
---|
738 | detach();
|
---|
739 |
|
---|
740 | QPainterPathData *d = d_func();
|
---|
741 | Q_ASSERT(!d->elements.isEmpty());
|
---|
742 |
|
---|
743 |
|
---|
744 | // Abort on empty curve as a stroker cannot handle this and the
|
---|
745 | // curve is irrelevant anyway.
|
---|
746 | if (d->elements.last() == c1 && c1 == c2 && c2 == e)
|
---|
747 | return;
|
---|
748 |
|
---|
749 | d->maybeMoveTo();
|
---|
750 |
|
---|
751 | Element ce1 = { c1.x(), c1.y(), CurveToElement };
|
---|
752 | Element ce2 = { c2.x(), c2.y(), CurveToDataElement };
|
---|
753 | Element ee = { e.x(), e.y(), CurveToDataElement };
|
---|
754 | d->elements << ce1 << ce2 << ee;
|
---|
755 | }
|
---|
756 |
|
---|
757 | /*!
|
---|
758 | \fn void QPainterPath::quadTo(qreal cx, qreal cy, qreal endPointX, qreal endPointY);
|
---|
759 |
|
---|
760 | \overload
|
---|
761 |
|
---|
762 | Adds a quadratic Bezier curve between the current point and the endpoint
|
---|
763 | (\a{endPointX}, \a{endPointY}) with the control point specified by
|
---|
764 | (\a{cx}, \a{cy}).
|
---|
765 | */
|
---|
766 |
|
---|
767 | /*!
|
---|
768 | \fn void QPainterPath::quadTo(const QPointF &c, const QPointF &endPoint)
|
---|
769 |
|
---|
770 | Adds a quadratic Bezier curve between the current position and the
|
---|
771 | given \a endPoint with the control point specified by \a c.
|
---|
772 |
|
---|
773 | After the curve is added, the current point is updated to be at
|
---|
774 | the end point of the curve.
|
---|
775 |
|
---|
776 | \sa cubicTo(), {QPainterPath#Composing a QPainterPath}{Composing a
|
---|
777 | QPainterPath}
|
---|
778 | */
|
---|
779 | void QPainterPath::quadTo(const QPointF &c, const QPointF &e)
|
---|
780 | {
|
---|
781 | #ifdef QPP_DEBUG
|
---|
782 | printf("QPainterPath::quadTo() (%.2f,%.2f), (%.2f,%.2f)\n",
|
---|
783 | c.x(), c.y(), e.x(), e.y());
|
---|
784 | #endif
|
---|
785 | #ifndef QT_NO_DEBUG
|
---|
786 | if (qt_is_nan(c.x()) || qt_is_nan(c.y()) || qt_is_nan(e.x()) || qt_is_nan(e.y()))
|
---|
787 | qWarning("QPainterPath::quadTo: Adding point where x or y is NaN, results are undefined");
|
---|
788 | #endif
|
---|
789 | ensureData();
|
---|
790 | detach();
|
---|
791 |
|
---|
792 | Q_D(QPainterPath);
|
---|
793 | Q_ASSERT(!d->elements.isEmpty());
|
---|
794 | const QPainterPath::Element &elm = d->elements.at(elementCount()-1);
|
---|
795 | QPointF prev(elm.x, elm.y);
|
---|
796 |
|
---|
797 | // Abort on empty curve as a stroker cannot handle this and the
|
---|
798 | // curve is irrelevant anyway.
|
---|
799 | if (prev == c && c == e)
|
---|
800 | return;
|
---|
801 |
|
---|
802 | QPointF c1((prev.x() + 2*c.x()) / 3, (prev.y() + 2*c.y()) / 3);
|
---|
803 | QPointF c2((e.x() + 2*c.x()) / 3, (e.y() + 2*c.y()) / 3);
|
---|
804 | cubicTo(c1, c2, e);
|
---|
805 | }
|
---|
806 |
|
---|
807 | /*!
|
---|
808 | \fn void QPainterPath::arcTo(qreal x, qreal y, qreal width, qreal
|
---|
809 | height, qreal startAngle, qreal sweepLength)
|
---|
810 |
|
---|
811 | \overload
|
---|
812 |
|
---|
813 | Creates an arc that occupies the rectangle QRectF(\a x, \a y, \a
|
---|
814 | width, \a height), beginning at the specified \a startAngle and
|
---|
815 | extending \a sweepLength degrees counter-clockwise.
|
---|
816 |
|
---|
817 | */
|
---|
818 |
|
---|
819 | /*!
|
---|
820 | \fn void QPainterPath::arcTo(const QRectF &rectangle, qreal startAngle, qreal sweepLength)
|
---|
821 |
|
---|
822 | Creates an arc that occupies the given \a rectangle, beginning at
|
---|
823 | the specified \a startAngle and extending \a sweepLength degrees
|
---|
824 | counter-clockwise.
|
---|
825 |
|
---|
826 | Angles are specified in degrees. Clockwise arcs can be specified
|
---|
827 | using negative angles.
|
---|
828 |
|
---|
829 | Note that this function connects the starting point of the arc to
|
---|
830 | the current position if they are not already connected. After the
|
---|
831 | arc has been added, the current position is the last point in
|
---|
832 | arc. To draw a line back to the first point, use the
|
---|
833 | closeSubpath() function.
|
---|
834 |
|
---|
835 | \table 100%
|
---|
836 | \row
|
---|
837 | \o \inlineimage qpainterpath-arcto.png
|
---|
838 | \o
|
---|
839 | \snippet doc/src/snippets/code/src_gui_painting_qpainterpath.cpp 2
|
---|
840 | \endtable
|
---|
841 |
|
---|
842 | \sa arcMoveTo(), addEllipse(), QPainter::drawArc(), QPainter::drawPie(),
|
---|
843 | {QPainterPath#Composing a QPainterPath}{Composing a
|
---|
844 | QPainterPath}
|
---|
845 | */
|
---|
846 | void QPainterPath::arcTo(const QRectF &rect, qreal startAngle, qreal sweepLength)
|
---|
847 | {
|
---|
848 | #ifdef QPP_DEBUG
|
---|
849 | printf("QPainterPath::arcTo() (%.2f, %.2f, %.2f, %.2f, angle=%.2f, sweep=%.2f\n",
|
---|
850 | rect.x(), rect.y(), rect.width(), rect.height(), startAngle, sweepLength);
|
---|
851 | #endif
|
---|
852 | #ifndef QT_NO_DEBUG
|
---|
853 | if (qt_is_nan(rect.x()) || qt_is_nan(rect.y()) || qt_is_nan(rect.width()) || qt_is_nan(rect.height())
|
---|
854 | || qt_is_nan(startAngle) || qt_is_nan(sweepLength))
|
---|
855 | qWarning("QPainterPath::arcTo: Adding arc where a parameter is NaN, results are undefined");
|
---|
856 | #endif
|
---|
857 | if (rect.isNull())
|
---|
858 | return;
|
---|
859 |
|
---|
860 | ensureData();
|
---|
861 | detach();
|
---|
862 |
|
---|
863 | int point_count;
|
---|
864 | QPointF pts[15];
|
---|
865 | QPointF curve_start = qt_curves_for_arc(rect, startAngle, sweepLength, pts, &point_count);
|
---|
866 |
|
---|
867 | lineTo(curve_start);
|
---|
868 | for (int i=0; i<point_count; i+=3) {
|
---|
869 | cubicTo(pts[i].x(), pts[i].y(),
|
---|
870 | pts[i+1].x(), pts[i+1].y(),
|
---|
871 | pts[i+2].x(), pts[i+2].y());
|
---|
872 | }
|
---|
873 |
|
---|
874 | }
|
---|
875 |
|
---|
876 |
|
---|
877 | /*!
|
---|
878 | \fn void QPainterPath::arcMoveTo(qreal x, qreal y, qreal width, qreal height, qreal angle)
|
---|
879 | \overload
|
---|
880 | \since 4.2
|
---|
881 |
|
---|
882 | Creates a move to that lies on the arc that occupies the
|
---|
883 | QRectF(\a x, \a y, \a width, \a height) at \a angle.
|
---|
884 | */
|
---|
885 |
|
---|
886 |
|
---|
887 | /*!
|
---|
888 | \fn void QPainterPath::arcMoveTo(const QRectF &rectangle, qreal angle)
|
---|
889 | \since 4.2
|
---|
890 |
|
---|
891 | Creates a move to that lies on the arc that occupies the given \a
|
---|
892 | rectangle at \a angle.
|
---|
893 |
|
---|
894 | Angles are specified in degrees. Clockwise arcs can be specified
|
---|
895 | using negative angles.
|
---|
896 |
|
---|
897 | \sa moveTo(), arcTo()
|
---|
898 | */
|
---|
899 |
|
---|
900 | void QPainterPath::arcMoveTo(const QRectF &rect, qreal angle)
|
---|
901 | {
|
---|
902 | if (rect.isNull())
|
---|
903 | return;
|
---|
904 |
|
---|
905 | QPointF pt;
|
---|
906 | qt_find_ellipse_coords(rect, angle, 0, &pt, 0);
|
---|
907 | moveTo(pt);
|
---|
908 | }
|
---|
909 |
|
---|
910 |
|
---|
911 |
|
---|
912 | /*!
|
---|
913 | \fn QPointF QPainterPath::currentPosition() const
|
---|
914 |
|
---|
915 | Returns the current position of the path.
|
---|
916 | */
|
---|
917 | QPointF QPainterPath::currentPosition() const
|
---|
918 | {
|
---|
919 | return !d_ptr || d_func()->elements.isEmpty()
|
---|
920 | ? QPointF()
|
---|
921 | : QPointF(d_func()->elements.last().x, d_func()->elements.last().y);
|
---|
922 | }
|
---|
923 |
|
---|
924 |
|
---|
925 | /*!
|
---|
926 | \fn void QPainterPath::addRect(qreal x, qreal y, qreal width, qreal height)
|
---|
927 |
|
---|
928 | \overload
|
---|
929 |
|
---|
930 | Adds a rectangle at position (\a{x}, \a{y}), with the given \a
|
---|
931 | width and \a height, as a closed subpath.
|
---|
932 | */
|
---|
933 |
|
---|
934 | /*!
|
---|
935 | \fn void QPainterPath::addRect(const QRectF &rectangle)
|
---|
936 |
|
---|
937 | Adds the given \a rectangle to this path as a closed subpath.
|
---|
938 |
|
---|
939 | The \a rectangle is added as a clockwise set of lines. The painter
|
---|
940 | path's current position after the \a rectangle has been added is
|
---|
941 | at the top-left corner of the rectangle.
|
---|
942 |
|
---|
943 | \table 100%
|
---|
944 | \row
|
---|
945 | \o \inlineimage qpainterpath-addrectangle.png
|
---|
946 | \o
|
---|
947 | \snippet doc/src/snippets/code/src_gui_painting_qpainterpath.cpp 3
|
---|
948 | \endtable
|
---|
949 |
|
---|
950 | \sa addRegion(), lineTo(), {QPainterPath#Composing a
|
---|
951 | QPainterPath}{Composing a QPainterPath}
|
---|
952 | */
|
---|
953 | void QPainterPath::addRect(const QRectF &r)
|
---|
954 | {
|
---|
955 | #ifndef QT_NO_DEBUG
|
---|
956 | if (qt_is_nan(r.x()) || qt_is_nan(r.y()) || qt_is_nan(r.width()) || qt_is_nan(r.height()))
|
---|
957 | qWarning("QPainterPath::addRect: Adding rect where a parameter is NaN, results are undefined");
|
---|
958 | #endif
|
---|
959 | if (r.isNull())
|
---|
960 | return;
|
---|
961 |
|
---|
962 | ensureData();
|
---|
963 | detach();
|
---|
964 |
|
---|
965 | bool first = d_func()->elements.size() < 2;
|
---|
966 |
|
---|
967 | d_func()->elements.reserve(d_func()->elements.size() + 5);
|
---|
968 | moveTo(r.x(), r.y());
|
---|
969 |
|
---|
970 | Element l1 = { r.x() + r.width(), r.y(), LineToElement };
|
---|
971 | Element l2 = { r.x() + r.width(), r.y() + r.height(), LineToElement };
|
---|
972 | Element l3 = { r.x(), r.y() + r.height(), LineToElement };
|
---|
973 | Element l4 = { r.x(), r.y(), LineToElement };
|
---|
974 |
|
---|
975 | d_func()->elements << l1 << l2 << l3 << l4;
|
---|
976 | d_func()->require_moveTo = true;
|
---|
977 | d_func()->convex = first;
|
---|
978 | }
|
---|
979 |
|
---|
980 | /*!
|
---|
981 | Adds the given \a polygon to the path as an (unclosed) subpath.
|
---|
982 |
|
---|
983 | Note that the current position after the polygon has been added,
|
---|
984 | is the last point in \a polygon. To draw a line back to the first
|
---|
985 | point, use the closeSubpath() function.
|
---|
986 |
|
---|
987 | \table 100%
|
---|
988 | \row
|
---|
989 | \o \inlineimage qpainterpath-addpolygon.png
|
---|
990 | \o
|
---|
991 | \snippet doc/src/snippets/code/src_gui_painting_qpainterpath.cpp 4
|
---|
992 | \endtable
|
---|
993 |
|
---|
994 | \sa lineTo(), {QPainterPath#Composing a QPainterPath}{Composing
|
---|
995 | a QPainterPath}
|
---|
996 | */
|
---|
997 | void QPainterPath::addPolygon(const QPolygonF &polygon)
|
---|
998 | {
|
---|
999 | if (polygon.isEmpty())
|
---|
1000 | return;
|
---|
1001 |
|
---|
1002 | ensureData();
|
---|
1003 | detach();
|
---|
1004 |
|
---|
1005 | d_func()->elements.reserve(d_func()->elements.size() + polygon.size());
|
---|
1006 |
|
---|
1007 | moveTo(polygon.first());
|
---|
1008 | for (int i=1; i<polygon.size(); ++i) {
|
---|
1009 | Element elm = { polygon.at(i).x(), polygon.at(i).y(), LineToElement };
|
---|
1010 | d_func()->elements << elm;
|
---|
1011 | }
|
---|
1012 | }
|
---|
1013 |
|
---|
1014 | /*!
|
---|
1015 | \fn void QPainterPath::addEllipse(const QRectF &boundingRectangle)
|
---|
1016 |
|
---|
1017 | Creates an ellipse within the specified \a boundingRectangle
|
---|
1018 | and adds it to the painter path as a closed subpath.
|
---|
1019 |
|
---|
1020 | The ellipse is composed of a clockwise curve, starting and
|
---|
1021 | finishing at zero degrees (the 3 o'clock position).
|
---|
1022 |
|
---|
1023 | \table 100%
|
---|
1024 | \row
|
---|
1025 | \o \inlineimage qpainterpath-addellipse.png
|
---|
1026 | \o
|
---|
1027 | \snippet doc/src/snippets/code/src_gui_painting_qpainterpath.cpp 5
|
---|
1028 | \endtable
|
---|
1029 |
|
---|
1030 | \sa arcTo(), QPainter::drawEllipse(), {QPainterPath#Composing a
|
---|
1031 | QPainterPath}{Composing a QPainterPath}
|
---|
1032 | */
|
---|
1033 | void QPainterPath::addEllipse(const QRectF &boundingRect)
|
---|
1034 | {
|
---|
1035 | #ifndef QT_NO_DEBUG
|
---|
1036 | if (qt_is_nan(boundingRect.x()) || qt_is_nan(boundingRect.y())
|
---|
1037 | || qt_is_nan(boundingRect.width()) || qt_is_nan(boundingRect.height()))
|
---|
1038 | qWarning("QPainterPath::addEllipse: Adding ellipse where a parameter is NaN, results are undefined");
|
---|
1039 | #endif
|
---|
1040 | if (boundingRect.isNull())
|
---|
1041 | return;
|
---|
1042 |
|
---|
1043 | ensureData();
|
---|
1044 | detach();
|
---|
1045 |
|
---|
1046 | Q_D(QPainterPath);
|
---|
1047 | bool first = d_func()->elements.size() < 2;
|
---|
1048 | d->elements.reserve(d->elements.size() + 13);
|
---|
1049 |
|
---|
1050 | QPointF pts[12];
|
---|
1051 | int point_count;
|
---|
1052 | QPointF start = qt_curves_for_arc(boundingRect, 0, -360, pts, &point_count);
|
---|
1053 |
|
---|
1054 | moveTo(start);
|
---|
1055 | cubicTo(pts[0], pts[1], pts[2]); // 0 -> 270
|
---|
1056 | cubicTo(pts[3], pts[4], pts[5]); // 270 -> 180
|
---|
1057 | cubicTo(pts[6], pts[7], pts[8]); // 180 -> 90
|
---|
1058 | cubicTo(pts[9], pts[10], pts[11]); // 90 - >0
|
---|
1059 | d_func()->require_moveTo = true;
|
---|
1060 |
|
---|
1061 | d_func()->convex = first;
|
---|
1062 | }
|
---|
1063 |
|
---|
1064 | /*!
|
---|
1065 | \fn void QPainterPath::addText(const QPointF &point, const QFont &font, const QString &text)
|
---|
1066 |
|
---|
1067 | Adds the given \a text to this path as a set of closed subpaths
|
---|
1068 | created from the \a font supplied. The subpaths are positioned so
|
---|
1069 | that the left end of the text's baseline lies at the specified \a
|
---|
1070 | point.
|
---|
1071 |
|
---|
1072 | \table 100%
|
---|
1073 | \row
|
---|
1074 | \o \inlineimage qpainterpath-addtext.png
|
---|
1075 | \o
|
---|
1076 | \snippet doc/src/snippets/code/src_gui_painting_qpainterpath.cpp 6
|
---|
1077 | \endtable
|
---|
1078 |
|
---|
1079 | \sa QPainter::drawText(), {QPainterPath#Composing a
|
---|
1080 | QPainterPath}{Composing a QPainterPath}
|
---|
1081 | */
|
---|
1082 | void QPainterPath::addText(const QPointF &point, const QFont &f, const QString &text)
|
---|
1083 | {
|
---|
1084 | if (text.isEmpty())
|
---|
1085 | return;
|
---|
1086 |
|
---|
1087 | ensureData();
|
---|
1088 | detach();
|
---|
1089 |
|
---|
1090 | QTextLayout layout(text, f);
|
---|
1091 | layout.setCacheEnabled(true);
|
---|
1092 | QTextEngine *eng = layout.engine();
|
---|
1093 | layout.beginLayout();
|
---|
1094 | QTextLine line = layout.createLine();
|
---|
1095 | layout.endLayout();
|
---|
1096 | const QScriptLine &sl = eng->lines[0];
|
---|
1097 | if (!sl.length || !eng->layoutData)
|
---|
1098 | return;
|
---|
1099 |
|
---|
1100 | int nItems = eng->layoutData->items.size();
|
---|
1101 |
|
---|
1102 | qreal x(point.x());
|
---|
1103 | qreal y(point.y());
|
---|
1104 |
|
---|
1105 | QVarLengthArray<int> visualOrder(nItems);
|
---|
1106 | QVarLengthArray<uchar> levels(nItems);
|
---|
1107 | for (int i = 0; i < nItems; ++i)
|
---|
1108 | levels[i] = eng->layoutData->items[i].analysis.bidiLevel;
|
---|
1109 | QTextEngine::bidiReorder(nItems, levels.data(), visualOrder.data());
|
---|
1110 |
|
---|
1111 | for (int i = 0; i < nItems; ++i) {
|
---|
1112 | int item = visualOrder[i];
|
---|
1113 | QScriptItem &si = eng->layoutData->items[item];
|
---|
1114 |
|
---|
1115 | if (si.analysis.flags < QScriptAnalysis::TabOrObject) {
|
---|
1116 | QGlyphLayout glyphs = eng->shapedGlyphs(&si);
|
---|
1117 | QFontEngine *fe = f.d->engineForScript(si.analysis.script);
|
---|
1118 | Q_ASSERT(fe);
|
---|
1119 | fe->addOutlineToPath(x, y, glyphs, this,
|
---|
1120 | si.analysis.bidiLevel % 2
|
---|
1121 | ? QTextItem::RenderFlags(QTextItem::RightToLeft)
|
---|
1122 | : QTextItem::RenderFlags(0));
|
---|
1123 |
|
---|
1124 | const qreal lw = fe->lineThickness().toReal();
|
---|
1125 | if (f.d->underline) {
|
---|
1126 | qreal pos = fe->underlinePosition().toReal();
|
---|
1127 | addRect(x, y + pos, si.width.toReal(), lw);
|
---|
1128 | }
|
---|
1129 | if (f.d->overline) {
|
---|
1130 | qreal pos = fe->ascent().toReal() + 1;
|
---|
1131 | addRect(x, y - pos, si.width.toReal(), lw);
|
---|
1132 | }
|
---|
1133 | if (f.d->strikeOut) {
|
---|
1134 | qreal pos = fe->ascent().toReal() / 3;
|
---|
1135 | addRect(x, y - pos, si.width.toReal(), lw);
|
---|
1136 | }
|
---|
1137 | }
|
---|
1138 | x += si.width.toReal();
|
---|
1139 | }
|
---|
1140 | }
|
---|
1141 |
|
---|
1142 | /*!
|
---|
1143 | \fn void QPainterPath::addPath(const QPainterPath &path)
|
---|
1144 |
|
---|
1145 | Adds the given \a path to \e this path as a closed subpath.
|
---|
1146 |
|
---|
1147 | \sa connectPath(), {QPainterPath#Composing a
|
---|
1148 | QPainterPath}{Composing a QPainterPath}
|
---|
1149 | */
|
---|
1150 | void QPainterPath::addPath(const QPainterPath &other)
|
---|
1151 | {
|
---|
1152 | if (other.isEmpty())
|
---|
1153 | return;
|
---|
1154 |
|
---|
1155 | ensureData();
|
---|
1156 | detach();
|
---|
1157 |
|
---|
1158 | QPainterPathData *d = reinterpret_cast<QPainterPathData *>(d_func());
|
---|
1159 | // Remove last moveto so we don't get multiple moveto's
|
---|
1160 | if (d->elements.last().type == MoveToElement)
|
---|
1161 | d->elements.remove(d->elements.size()-1);
|
---|
1162 |
|
---|
1163 | // Locate where our own current subpath will start after the other path is added.
|
---|
1164 | int cStart = d->elements.size() + other.d_func()->cStart;
|
---|
1165 | d->elements += other.d_func()->elements;
|
---|
1166 | d->cStart = cStart;
|
---|
1167 |
|
---|
1168 | d->require_moveTo = other.d_func()->isClosed();
|
---|
1169 | }
|
---|
1170 |
|
---|
1171 |
|
---|
1172 | /*!
|
---|
1173 | \fn void QPainterPath::connectPath(const QPainterPath &path)
|
---|
1174 |
|
---|
1175 | Connects the given \a path to \e this path by adding a line from the
|
---|
1176 | last element of this path to the first element of the given path.
|
---|
1177 |
|
---|
1178 | \sa addPath(), {QPainterPath#Composing a QPainterPath}{Composing
|
---|
1179 | a QPainterPath}
|
---|
1180 | */
|
---|
1181 | void QPainterPath::connectPath(const QPainterPath &other)
|
---|
1182 | {
|
---|
1183 | if (other.isEmpty())
|
---|
1184 | return;
|
---|
1185 |
|
---|
1186 | ensureData();
|
---|
1187 | detach();
|
---|
1188 |
|
---|
1189 | QPainterPathData *d = reinterpret_cast<QPainterPathData *>(d_func());
|
---|
1190 | // Remove last moveto so we don't get multiple moveto's
|
---|
1191 | if (d->elements.last().type == MoveToElement)
|
---|
1192 | d->elements.remove(d->elements.size()-1);
|
---|
1193 |
|
---|
1194 | // Locate where our own current subpath will start after the other path is added.
|
---|
1195 | int cStart = d->elements.size() + other.d_func()->cStart;
|
---|
1196 | int first = d->elements.size();
|
---|
1197 | d->elements += other.d_func()->elements;
|
---|
1198 |
|
---|
1199 | if (first != 0)
|
---|
1200 | d->elements[first].type = LineToElement;
|
---|
1201 |
|
---|
1202 | // avoid duplicate points
|
---|
1203 | if (first > 0 && QPointF(d->elements[first]) == QPointF(d->elements[first - 1])) {
|
---|
1204 | d->elements.remove(first--);
|
---|
1205 | --cStart;
|
---|
1206 | }
|
---|
1207 |
|
---|
1208 | if (cStart != first)
|
---|
1209 | d->cStart = cStart;
|
---|
1210 | }
|
---|
1211 |
|
---|
1212 | /*!
|
---|
1213 | Adds the given \a region to the path by adding each rectangle in
|
---|
1214 | the region as a separate closed subpath.
|
---|
1215 |
|
---|
1216 | \sa addRect(), {QPainterPath#Composing a QPainterPath}{Composing
|
---|
1217 | a QPainterPath}
|
---|
1218 | */
|
---|
1219 | void QPainterPath::addRegion(const QRegion ®ion)
|
---|
1220 | {
|
---|
1221 | ensureData();
|
---|
1222 | detach();
|
---|
1223 |
|
---|
1224 | QVector<QRect> rects = region.rects();
|
---|
1225 | d_func()->elements.reserve(rects.size() * 5);
|
---|
1226 | for (int i=0; i<rects.size(); ++i)
|
---|
1227 | addRect(rects.at(i));
|
---|
1228 | }
|
---|
1229 |
|
---|
1230 |
|
---|
1231 | /*!
|
---|
1232 | Returns the painter path's currently set fill rule.
|
---|
1233 |
|
---|
1234 | \sa setFillRule()
|
---|
1235 | */
|
---|
1236 | Qt::FillRule QPainterPath::fillRule() const
|
---|
1237 | {
|
---|
1238 | return isEmpty() ? Qt::OddEvenFill : d_func()->fillRule;
|
---|
1239 | }
|
---|
1240 |
|
---|
1241 | /*!
|
---|
1242 | \fn void QPainterPath::setFillRule(Qt::FillRule fillRule)
|
---|
1243 |
|
---|
1244 | Sets the fill rule of the painter path to the given \a
|
---|
1245 | fillRule. Qt provides two methods for filling paths:
|
---|
1246 |
|
---|
1247 | \table
|
---|
1248 | \row
|
---|
1249 | \o \inlineimage qt-fillrule-oddeven.png
|
---|
1250 | \o \inlineimage qt-fillrule-winding.png
|
---|
1251 | \header
|
---|
1252 | \o Qt::OddEvenFill (default)
|
---|
1253 | \o Qt::WindingFill
|
---|
1254 | \endtable
|
---|
1255 |
|
---|
1256 | \sa fillRule()
|
---|
1257 | */
|
---|
1258 | void QPainterPath::setFillRule(Qt::FillRule fillRule)
|
---|
1259 | {
|
---|
1260 | ensureData();
|
---|
1261 | if (d_func()->fillRule == fillRule)
|
---|
1262 | return;
|
---|
1263 | detach();
|
---|
1264 |
|
---|
1265 | d_func()->fillRule = fillRule;
|
---|
1266 | }
|
---|
1267 |
|
---|
1268 | #define QT_BEZIER_A(bezier, coord) 3 * (-bezier.coord##1 \
|
---|
1269 | + 3*bezier.coord##2 \
|
---|
1270 | - 3*bezier.coord##3 \
|
---|
1271 | +bezier.coord##4)
|
---|
1272 |
|
---|
1273 | #define QT_BEZIER_B(bezier, coord) 6 * (bezier.coord##1 \
|
---|
1274 | - 2*bezier.coord##2 \
|
---|
1275 | + bezier.coord##3)
|
---|
1276 |
|
---|
1277 | #define QT_BEZIER_C(bezier, coord) 3 * (- bezier.coord##1 \
|
---|
1278 | + bezier.coord##2)
|
---|
1279 |
|
---|
1280 | #define QT_BEZIER_CHECK_T(bezier, t) \
|
---|
1281 | if (t >= 0 && t <= 1) { \
|
---|
1282 | QPointF p(b.pointAt(t)); \
|
---|
1283 | if (p.x() < minx) minx = p.x(); \
|
---|
1284 | else if (p.x() > maxx) maxx = p.x(); \
|
---|
1285 | if (p.y() < miny) miny = p.y(); \
|
---|
1286 | else if (p.y() > maxy) maxy = p.y(); \
|
---|
1287 | }
|
---|
1288 |
|
---|
1289 |
|
---|
1290 | static QRectF qt_painterpath_bezier_extrema(const QBezier &b)
|
---|
1291 | {
|
---|
1292 | qreal minx, miny, maxx, maxy;
|
---|
1293 |
|
---|
1294 | // initialize with end points
|
---|
1295 | if (b.x1 < b.x4) {
|
---|
1296 | minx = b.x1;
|
---|
1297 | maxx = b.x4;
|
---|
1298 | } else {
|
---|
1299 | minx = b.x4;
|
---|
1300 | maxx = b.x1;
|
---|
1301 | }
|
---|
1302 | if (b.y1 < b.y4) {
|
---|
1303 | miny = b.y1;
|
---|
1304 | maxy = b.y4;
|
---|
1305 | } else {
|
---|
1306 | miny = b.y4;
|
---|
1307 | maxy = b.y1;
|
---|
1308 | }
|
---|
1309 |
|
---|
1310 | // Update for the X extrema
|
---|
1311 | {
|
---|
1312 | qreal ax = QT_BEZIER_A(b, x);
|
---|
1313 | qreal bx = QT_BEZIER_B(b, x);
|
---|
1314 | qreal cx = QT_BEZIER_C(b, x);
|
---|
1315 | // specialcase quadratic curves to avoid div by zero
|
---|
1316 | if (qFuzzyIsNull(ax)) {
|
---|
1317 |
|
---|
1318 | // linear curves are covered by initialization.
|
---|
1319 | if (!qFuzzyIsNull(bx)) {
|
---|
1320 | qreal t = -cx / bx;
|
---|
1321 | QT_BEZIER_CHECK_T(b, t);
|
---|
1322 | }
|
---|
1323 |
|
---|
1324 | } else {
|
---|
1325 | const qreal tx = bx * bx - 4 * ax * cx;
|
---|
1326 |
|
---|
1327 | if (tx >= 0) {
|
---|
1328 | qreal temp = qSqrt(tx);
|
---|
1329 | qreal rcp = 1 / (2 * ax);
|
---|
1330 | qreal t1 = (-bx + temp) * rcp;
|
---|
1331 | QT_BEZIER_CHECK_T(b, t1);
|
---|
1332 |
|
---|
1333 | qreal t2 = (-bx - temp) * rcp;
|
---|
1334 | QT_BEZIER_CHECK_T(b, t2);
|
---|
1335 | }
|
---|
1336 | }
|
---|
1337 | }
|
---|
1338 |
|
---|
1339 | // Update for the Y extrema
|
---|
1340 | {
|
---|
1341 | qreal ay = QT_BEZIER_A(b, y);
|
---|
1342 | qreal by = QT_BEZIER_B(b, y);
|
---|
1343 | qreal cy = QT_BEZIER_C(b, y);
|
---|
1344 |
|
---|
1345 | // specialcase quadratic curves to avoid div by zero
|
---|
1346 | if (qFuzzyIsNull(ay)) {
|
---|
1347 |
|
---|
1348 | // linear curves are covered by initialization.
|
---|
1349 | if (!qFuzzyIsNull(by)) {
|
---|
1350 | qreal t = -cy / by;
|
---|
1351 | QT_BEZIER_CHECK_T(b, t);
|
---|
1352 | }
|
---|
1353 |
|
---|
1354 | } else {
|
---|
1355 | const qreal ty = by * by - 4 * ay * cy;
|
---|
1356 |
|
---|
1357 | if (ty > 0) {
|
---|
1358 | qreal temp = qSqrt(ty);
|
---|
1359 | qreal rcp = 1 / (2 * ay);
|
---|
1360 | qreal t1 = (-by + temp) * rcp;
|
---|
1361 | QT_BEZIER_CHECK_T(b, t1);
|
---|
1362 |
|
---|
1363 | qreal t2 = (-by - temp) * rcp;
|
---|
1364 | QT_BEZIER_CHECK_T(b, t2);
|
---|
1365 | }
|
---|
1366 | }
|
---|
1367 | }
|
---|
1368 | return QRectF(minx, miny, maxx - minx, maxy - miny);
|
---|
1369 | }
|
---|
1370 |
|
---|
1371 | /*!
|
---|
1372 | Returns the bounding rectangle of this painter path as a rectangle with
|
---|
1373 | floating point precision.
|
---|
1374 |
|
---|
1375 | \sa controlPointRect()
|
---|
1376 | */
|
---|
1377 | QRectF QPainterPath::boundingRect() const
|
---|
1378 | {
|
---|
1379 | if (!d_ptr)
|
---|
1380 | return QRectF();
|
---|
1381 | QPainterPathData *d = d_func();
|
---|
1382 |
|
---|
1383 | if (d->dirtyBounds)
|
---|
1384 | computeBoundingRect();
|
---|
1385 | return d->bounds;
|
---|
1386 | }
|
---|
1387 |
|
---|
1388 | /*!
|
---|
1389 | Returns the rectangle containing all the points and control points
|
---|
1390 | in this path.
|
---|
1391 |
|
---|
1392 | This function is significantly faster to compute than the exact
|
---|
1393 | boundingRect(), and the returned rectangle is always a superset of
|
---|
1394 | the rectangle returned by boundingRect().
|
---|
1395 |
|
---|
1396 | \sa boundingRect()
|
---|
1397 | */
|
---|
1398 | QRectF QPainterPath::controlPointRect() const
|
---|
1399 | {
|
---|
1400 | if (!d_ptr)
|
---|
1401 | return QRectF();
|
---|
1402 | QPainterPathData *d = d_func();
|
---|
1403 |
|
---|
1404 | if (d->dirtyControlBounds)
|
---|
1405 | computeControlPointRect();
|
---|
1406 | return d->controlBounds;
|
---|
1407 | }
|
---|
1408 |
|
---|
1409 |
|
---|
1410 | /*!
|
---|
1411 | \fn bool QPainterPath::isEmpty() const
|
---|
1412 |
|
---|
1413 | Returns true if either there are no elements in this path, or if the only
|
---|
1414 | element is a MoveToElement; otherwise returns false.
|
---|
1415 |
|
---|
1416 | \sa elementCount()
|
---|
1417 | */
|
---|
1418 |
|
---|
1419 | /*!
|
---|
1420 | Creates and returns a reversed copy of the path.
|
---|
1421 |
|
---|
1422 | It is the order of the elements that is reversed: If a
|
---|
1423 | QPainterPath is composed by calling the moveTo(), lineTo() and
|
---|
1424 | cubicTo() functions in the specified order, the reversed copy is
|
---|
1425 | composed by calling cubicTo(), lineTo() and moveTo().
|
---|
1426 | */
|
---|
1427 | QPainterPath QPainterPath::toReversed() const
|
---|
1428 | {
|
---|
1429 | Q_D(const QPainterPath);
|
---|
1430 | QPainterPath rev;
|
---|
1431 |
|
---|
1432 | if (isEmpty()) {
|
---|
1433 | rev = *this;
|
---|
1434 | return rev;
|
---|
1435 | }
|
---|
1436 |
|
---|
1437 | rev.moveTo(d->elements.at(d->elements.size()-1).x, d->elements.at(d->elements.size()-1).y);
|
---|
1438 |
|
---|
1439 | for (int i=d->elements.size()-1; i>=1; --i) {
|
---|
1440 | const QPainterPath::Element &elm = d->elements.at(i);
|
---|
1441 | const QPainterPath::Element &prev = d->elements.at(i-1);
|
---|
1442 | switch (elm.type) {
|
---|
1443 | case LineToElement:
|
---|
1444 | rev.lineTo(prev.x, prev.y);
|
---|
1445 | break;
|
---|
1446 | case MoveToElement:
|
---|
1447 | rev.moveTo(prev.x, prev.y);
|
---|
1448 | break;
|
---|
1449 | case CurveToDataElement:
|
---|
1450 | {
|
---|
1451 | Q_ASSERT(i>=3);
|
---|
1452 | const QPainterPath::Element &cp1 = d->elements.at(i-2);
|
---|
1453 | const QPainterPath::Element &sp = d->elements.at(i-3);
|
---|
1454 | Q_ASSERT(prev.type == CurveToDataElement);
|
---|
1455 | Q_ASSERT(cp1.type == CurveToElement);
|
---|
1456 | rev.cubicTo(prev.x, prev.y, cp1.x, cp1.y, sp.x, sp.y);
|
---|
1457 | i -= 2;
|
---|
1458 | break;
|
---|
1459 | }
|
---|
1460 | default:
|
---|
1461 | Q_ASSERT(!"qt_reversed_path");
|
---|
1462 | break;
|
---|
1463 | }
|
---|
1464 | }
|
---|
1465 | //qt_debug_path(rev);
|
---|
1466 | return rev;
|
---|
1467 | }
|
---|
1468 |
|
---|
1469 | /*!
|
---|
1470 | Converts the path into a list of polygons using the QTransform
|
---|
1471 | \a matrix, and returns the list.
|
---|
1472 |
|
---|
1473 | This function creates one polygon for each subpath regardless of
|
---|
1474 | intersecting subpaths (i.e. overlapping bounding rectangles). To
|
---|
1475 | make sure that such overlapping subpaths are filled correctly, use
|
---|
1476 | the toFillPolygons() function instead.
|
---|
1477 |
|
---|
1478 | \sa toFillPolygons(), toFillPolygon(), {QPainterPath#QPainterPath
|
---|
1479 | Conversion}{QPainterPath Conversion}
|
---|
1480 | */
|
---|
1481 | QList<QPolygonF> QPainterPath::toSubpathPolygons(const QTransform &matrix) const
|
---|
1482 | {
|
---|
1483 |
|
---|
1484 | Q_D(const QPainterPath);
|
---|
1485 | QList<QPolygonF> flatCurves;
|
---|
1486 | if (isEmpty())
|
---|
1487 | return flatCurves;
|
---|
1488 |
|
---|
1489 | QPolygonF current;
|
---|
1490 | for (int i=0; i<elementCount(); ++i) {
|
---|
1491 | const QPainterPath::Element &e = d->elements.at(i);
|
---|
1492 | switch (e.type) {
|
---|
1493 | case QPainterPath::MoveToElement:
|
---|
1494 | if (current.size() > 1)
|
---|
1495 | flatCurves += current;
|
---|
1496 | current.clear();
|
---|
1497 | current.reserve(16);
|
---|
1498 | current += QPointF(e.x, e.y) * matrix;
|
---|
1499 | break;
|
---|
1500 | case QPainterPath::LineToElement:
|
---|
1501 | current += QPointF(e.x, e.y) * matrix;
|
---|
1502 | break;
|
---|
1503 | case QPainterPath::CurveToElement: {
|
---|
1504 | Q_ASSERT(d->elements.at(i+1).type == QPainterPath::CurveToDataElement);
|
---|
1505 | Q_ASSERT(d->elements.at(i+2).type == QPainterPath::CurveToDataElement);
|
---|
1506 | QBezier bezier = QBezier::fromPoints(QPointF(d->elements.at(i-1).x, d->elements.at(i-1).y) * matrix,
|
---|
1507 | QPointF(e.x, e.y) * matrix,
|
---|
1508 | QPointF(d->elements.at(i+1).x, d->elements.at(i+1).y) * matrix,
|
---|
1509 | QPointF(d->elements.at(i+2).x, d->elements.at(i+2).y) * matrix);
|
---|
1510 | bezier.addToPolygon(¤t);
|
---|
1511 | i+=2;
|
---|
1512 | break;
|
---|
1513 | }
|
---|
1514 | case QPainterPath::CurveToDataElement:
|
---|
1515 | Q_ASSERT(!"QPainterPath::toSubpathPolygons(), bad element type");
|
---|
1516 | break;
|
---|
1517 | }
|
---|
1518 | }
|
---|
1519 |
|
---|
1520 | if (current.size()>1)
|
---|
1521 | flatCurves += current;
|
---|
1522 |
|
---|
1523 | return flatCurves;
|
---|
1524 | }
|
---|
1525 |
|
---|
1526 | /*!
|
---|
1527 | \overload
|
---|
1528 | */
|
---|
1529 | QList<QPolygonF> QPainterPath::toSubpathPolygons(const QMatrix &matrix) const
|
---|
1530 | {
|
---|
1531 | return toSubpathPolygons(QTransform(matrix));
|
---|
1532 | }
|
---|
1533 |
|
---|
1534 | /*!
|
---|
1535 | Converts the path into a list of polygons using the
|
---|
1536 | QTransform \a matrix, and returns the list.
|
---|
1537 |
|
---|
1538 | The function differs from the toFillPolygon() function in that it
|
---|
1539 | creates several polygons. It is provided because it is usually
|
---|
1540 | faster to draw several small polygons than to draw one large
|
---|
1541 | polygon, even though the total number of points drawn is the same.
|
---|
1542 |
|
---|
1543 | The toFillPolygons() function differs from the toSubpathPolygons()
|
---|
1544 | function in that it create only polygon for subpaths that have
|
---|
1545 | overlapping bounding rectangles.
|
---|
1546 |
|
---|
1547 | Like the toFillPolygon() function, this function uses a rewinding
|
---|
1548 | technique to make sure that overlapping subpaths can be filled
|
---|
1549 | using the correct fill rule. Note that rewinding inserts addition
|
---|
1550 | lines in the polygons so the outline of the fill polygon does not
|
---|
1551 | match the outline of the path.
|
---|
1552 |
|
---|
1553 | \sa toSubpathPolygons(), toFillPolygon(),
|
---|
1554 | {QPainterPath#QPainterPath Conversion}{QPainterPath Conversion}
|
---|
1555 | */
|
---|
1556 | QList<QPolygonF> QPainterPath::toFillPolygons(const QTransform &matrix) const
|
---|
1557 | {
|
---|
1558 |
|
---|
1559 | QList<QPolygonF> polys;
|
---|
1560 |
|
---|
1561 | QList<QPolygonF> subpaths = toSubpathPolygons(matrix);
|
---|
1562 | int count = subpaths.size();
|
---|
1563 |
|
---|
1564 | if (count == 0)
|
---|
1565 | return polys;
|
---|
1566 |
|
---|
1567 | QList<QRectF> bounds;
|
---|
1568 | for (int i=0; i<count; ++i)
|
---|
1569 | bounds += subpaths.at(i).boundingRect();
|
---|
1570 |
|
---|
1571 | #ifdef QPP_FILLPOLYGONS_DEBUG
|
---|
1572 | printf("QPainterPath::toFillPolygons, subpathCount=%d\n", count);
|
---|
1573 | for (int i=0; i<bounds.size(); ++i)
|
---|
1574 | qDebug() << " bounds" << i << bounds.at(i);
|
---|
1575 | #endif
|
---|
1576 |
|
---|
1577 | QVector< QList<int> > isects;
|
---|
1578 | isects.resize(count);
|
---|
1579 |
|
---|
1580 | // find all intersections
|
---|
1581 | for (int j=0; j<count; ++j) {
|
---|
1582 | if (subpaths.at(j).size() <= 2)
|
---|
1583 | continue;
|
---|
1584 | QRectF cbounds = bounds.at(j);
|
---|
1585 | for (int i=0; i<count; ++i) {
|
---|
1586 | if (cbounds.intersects(bounds.at(i))) {
|
---|
1587 | isects[j] << i;
|
---|
1588 | }
|
---|
1589 | }
|
---|
1590 | }
|
---|
1591 |
|
---|
1592 | #ifdef QPP_FILLPOLYGONS_DEBUG
|
---|
1593 | printf("Intersections before flattening:\n");
|
---|
1594 | for (int i = 0; i < count; ++i) {
|
---|
1595 | printf("%d: ", i);
|
---|
1596 | for (int j = 0; j < isects[i].size(); ++j) {
|
---|
1597 | printf("%d ", isects[i][j]);
|
---|
1598 | }
|
---|
1599 | printf("\n");
|
---|
1600 | }
|
---|
1601 | #endif
|
---|
1602 |
|
---|
1603 | // flatten the sets of intersections
|
---|
1604 | for (int i=0; i<count; ++i) {
|
---|
1605 | const QList<int> ¤t_isects = isects.at(i);
|
---|
1606 | for (int j=0; j<current_isects.size(); ++j) {
|
---|
1607 | int isect_j = current_isects.at(j);
|
---|
1608 | if (isect_j == i)
|
---|
1609 | continue;
|
---|
1610 | for (int k=0; k<isects[isect_j].size(); ++k) {
|
---|
1611 | int isect_k = isects[isect_j][k];
|
---|
1612 | if (isect_k != i && !isects.at(i).contains(isect_k)) {
|
---|
1613 | isects[i] += isect_k;
|
---|
1614 | }
|
---|
1615 | }
|
---|
1616 | isects[isect_j].clear();
|
---|
1617 | }
|
---|
1618 | }
|
---|
1619 |
|
---|
1620 | #ifdef QPP_FILLPOLYGONS_DEBUG
|
---|
1621 | printf("Intersections after flattening:\n");
|
---|
1622 | for (int i = 0; i < count; ++i) {
|
---|
1623 | printf("%d: ", i);
|
---|
1624 | for (int j = 0; j < isects[i].size(); ++j) {
|
---|
1625 | printf("%d ", isects[i][j]);
|
---|
1626 | }
|
---|
1627 | printf("\n");
|
---|
1628 | }
|
---|
1629 | #endif
|
---|
1630 |
|
---|
1631 | // Join the intersected subpaths as rewinded polygons
|
---|
1632 | for (int i=0; i<count; ++i) {
|
---|
1633 | const QList<int> &subpath_list = isects[i];
|
---|
1634 | if (!subpath_list.isEmpty()) {
|
---|
1635 | QPolygonF buildUp;
|
---|
1636 | for (int j=0; j<subpath_list.size(); ++j) {
|
---|
1637 | const QPolygonF &subpath = subpaths.at(subpath_list.at(j));
|
---|
1638 | buildUp += subpath;
|
---|
1639 | if (!subpath.isClosed())
|
---|
1640 | buildUp += subpath.first();
|
---|
1641 | if (!buildUp.isClosed())
|
---|
1642 | buildUp += buildUp.first();
|
---|
1643 | }
|
---|
1644 | polys += buildUp;
|
---|
1645 | }
|
---|
1646 | }
|
---|
1647 |
|
---|
1648 | return polys;
|
---|
1649 | }
|
---|
1650 |
|
---|
1651 | /*!
|
---|
1652 | \overload
|
---|
1653 | */
|
---|
1654 | QList<QPolygonF> QPainterPath::toFillPolygons(const QMatrix &matrix) const
|
---|
1655 | {
|
---|
1656 | return toFillPolygons(QTransform(matrix));
|
---|
1657 | }
|
---|
1658 |
|
---|
1659 | //same as qt_polygon_isect_line in qpolygon.cpp
|
---|
1660 | static void qt_painterpath_isect_line(const QPointF &p1,
|
---|
1661 | const QPointF &p2,
|
---|
1662 | const QPointF &pos,
|
---|
1663 | int *winding)
|
---|
1664 | {
|
---|
1665 | qreal x1 = p1.x();
|
---|
1666 | qreal y1 = p1.y();
|
---|
1667 | qreal x2 = p2.x();
|
---|
1668 | qreal y2 = p2.y();
|
---|
1669 | qreal y = pos.y();
|
---|
1670 |
|
---|
1671 | int dir = 1;
|
---|
1672 |
|
---|
1673 | if (qFuzzyCompare(y1, y2)) {
|
---|
1674 | // ignore horizontal lines according to scan conversion rule
|
---|
1675 | return;
|
---|
1676 | } else if (y2 < y1) {
|
---|
1677 | qreal x_tmp = x2; x2 = x1; x1 = x_tmp;
|
---|
1678 | qreal y_tmp = y2; y2 = y1; y1 = y_tmp;
|
---|
1679 | dir = -1;
|
---|
1680 | }
|
---|
1681 |
|
---|
1682 | if (y >= y1 && y < y2) {
|
---|
1683 | qreal x = x1 + ((x2 - x1) / (y2 - y1)) * (y - y1);
|
---|
1684 |
|
---|
1685 | // count up the winding number if we're
|
---|
1686 | if (x<=pos.x()) {
|
---|
1687 | (*winding) += dir;
|
---|
1688 | }
|
---|
1689 | }
|
---|
1690 | }
|
---|
1691 |
|
---|
1692 | static void qt_painterpath_isect_curve(const QBezier &bezier, const QPointF &pt,
|
---|
1693 | int *winding)
|
---|
1694 | {
|
---|
1695 | qreal y = pt.y();
|
---|
1696 | qreal x = pt.x();
|
---|
1697 | QRectF bounds = bezier.bounds();
|
---|
1698 |
|
---|
1699 | // potential intersection, divide and try again...
|
---|
1700 | // Please note that a sideeffect of the bottom exclusion is that
|
---|
1701 | // horizontal lines are dropped, but this is correct according to
|
---|
1702 | // scan conversion rules.
|
---|
1703 | if (y >= bounds.y() && y < bounds.y() + bounds.height()) {
|
---|
1704 |
|
---|
1705 | // hit lower limit... This is a rough threshold, but its a
|
---|
1706 | // tradeoff between speed and precision.
|
---|
1707 | const qreal lower_bound = qreal(.001);
|
---|
1708 | if (bounds.width() < lower_bound && bounds.height() < lower_bound) {
|
---|
1709 | // We make the assumption here that the curve starts to
|
---|
1710 | // approximate a line after while (i.e. that it doesn't
|
---|
1711 | // change direction drastically during its slope)
|
---|
1712 | if (bezier.pt1().x() <= x) {
|
---|
1713 | (*winding) += (bezier.pt4().y() > bezier.pt1().y() ? 1 : -1);
|
---|
1714 | }
|
---|
1715 | return;
|
---|
1716 | }
|
---|
1717 |
|
---|
1718 | // split curve and try again...
|
---|
1719 | QBezier first_half, second_half;
|
---|
1720 | bezier.split(&first_half, &second_half);
|
---|
1721 | qt_painterpath_isect_curve(first_half, pt, winding);
|
---|
1722 | qt_painterpath_isect_curve(second_half, pt, winding);
|
---|
1723 | }
|
---|
1724 | }
|
---|
1725 |
|
---|
1726 | /*!
|
---|
1727 | \fn bool QPainterPath::contains(const QPointF &point) const
|
---|
1728 |
|
---|
1729 | Returns true if the given \a point is inside the path, otherwise
|
---|
1730 | returns false.
|
---|
1731 |
|
---|
1732 | \sa intersects()
|
---|
1733 | */
|
---|
1734 | bool QPainterPath::contains(const QPointF &pt) const
|
---|
1735 | {
|
---|
1736 | if (isEmpty() || !controlPointRect().contains(pt))
|
---|
1737 | return false;
|
---|
1738 |
|
---|
1739 | QPainterPathData *d = d_func();
|
---|
1740 |
|
---|
1741 | int winding_number = 0;
|
---|
1742 |
|
---|
1743 | QPointF last_pt;
|
---|
1744 | QPointF last_start;
|
---|
1745 | for (int i=0; i<d->elements.size(); ++i) {
|
---|
1746 | const Element &e = d->elements.at(i);
|
---|
1747 |
|
---|
1748 | switch (e.type) {
|
---|
1749 |
|
---|
1750 | case MoveToElement:
|
---|
1751 | if (i > 0) // implicitly close all paths.
|
---|
1752 | qt_painterpath_isect_line(last_pt, last_start, pt, &winding_number);
|
---|
1753 | last_start = last_pt = e;
|
---|
1754 | break;
|
---|
1755 |
|
---|
1756 | case LineToElement:
|
---|
1757 | qt_painterpath_isect_line(last_pt, e, pt, &winding_number);
|
---|
1758 | last_pt = e;
|
---|
1759 | break;
|
---|
1760 |
|
---|
1761 | case CurveToElement:
|
---|
1762 | {
|
---|
1763 | const QPainterPath::Element &cp2 = d->elements.at(++i);
|
---|
1764 | const QPainterPath::Element &ep = d->elements.at(++i);
|
---|
1765 | qt_painterpath_isect_curve(QBezier::fromPoints(last_pt, e, cp2, ep),
|
---|
1766 | pt, &winding_number);
|
---|
1767 | last_pt = ep;
|
---|
1768 |
|
---|
1769 | }
|
---|
1770 | break;
|
---|
1771 |
|
---|
1772 | default:
|
---|
1773 | break;
|
---|
1774 | }
|
---|
1775 | }
|
---|
1776 |
|
---|
1777 | // implicitly close last subpath
|
---|
1778 | if (last_pt != last_start)
|
---|
1779 | qt_painterpath_isect_line(last_pt, last_start, pt, &winding_number);
|
---|
1780 |
|
---|
1781 | return (d->fillRule == Qt::WindingFill
|
---|
1782 | ? (winding_number != 0)
|
---|
1783 | : ((winding_number % 2) != 0));
|
---|
1784 | }
|
---|
1785 |
|
---|
1786 | static bool qt_painterpath_isect_line_rect(qreal x1, qreal y1, qreal x2, qreal y2,
|
---|
1787 | const QRectF &rect)
|
---|
1788 | {
|
---|
1789 | qreal left = rect.left();
|
---|
1790 | qreal right = rect.right();
|
---|
1791 | qreal top = rect.top();
|
---|
1792 | qreal bottom = rect.bottom();
|
---|
1793 |
|
---|
1794 | enum { Left, Right, Top, Bottom };
|
---|
1795 | // clip the lines, after cohen-sutherland, see e.g. http://www.nondot.org/~sabre/graphpro/line6.html
|
---|
1796 | int p1 = ((x1 < left) << Left)
|
---|
1797 | | ((x1 > right) << Right)
|
---|
1798 | | ((y1 < top) << Top)
|
---|
1799 | | ((y1 > bottom) << Bottom);
|
---|
1800 | int p2 = ((x2 < left) << Left)
|
---|
1801 | | ((x2 > right) << Right)
|
---|
1802 | | ((y2 < top) << Top)
|
---|
1803 | | ((y2 > bottom) << Bottom);
|
---|
1804 |
|
---|
1805 | if (p1 & p2)
|
---|
1806 | // completely inside
|
---|
1807 | return false;
|
---|
1808 |
|
---|
1809 | if (p1 | p2) {
|
---|
1810 | qreal dx = x2 - x1;
|
---|
1811 | qreal dy = y2 - y1;
|
---|
1812 |
|
---|
1813 | // clip x coordinates
|
---|
1814 | if (x1 < left) {
|
---|
1815 | y1 += dy/dx * (left - x1);
|
---|
1816 | x1 = left;
|
---|
1817 | } else if (x1 > right) {
|
---|
1818 | y1 -= dy/dx * (x1 - right);
|
---|
1819 | x1 = right;
|
---|
1820 | }
|
---|
1821 | if (x2 < left) {
|
---|
1822 | y2 += dy/dx * (left - x2);
|
---|
1823 | x2 = left;
|
---|
1824 | } else if (x2 > right) {
|
---|
1825 | y2 -= dy/dx * (x2 - right);
|
---|
1826 | x2 = right;
|
---|
1827 | }
|
---|
1828 |
|
---|
1829 | p1 = ((y1 < top) << Top)
|
---|
1830 | | ((y1 > bottom) << Bottom);
|
---|
1831 | p2 = ((y2 < top) << Top)
|
---|
1832 | | ((y2 > bottom) << Bottom);
|
---|
1833 |
|
---|
1834 | if (p1 & p2)
|
---|
1835 | return false;
|
---|
1836 |
|
---|
1837 | // clip y coordinates
|
---|
1838 | if (y1 < top) {
|
---|
1839 | x1 += dx/dy * (top - y1);
|
---|
1840 | y1 = top;
|
---|
1841 | } else if (y1 > bottom) {
|
---|
1842 | x1 -= dx/dy * (y1 - bottom);
|
---|
1843 | y1 = bottom;
|
---|
1844 | }
|
---|
1845 | if (y2 < top) {
|
---|
1846 | x2 += dx/dy * (top - y2);
|
---|
1847 | y2 = top;
|
---|
1848 | } else if (y2 > bottom) {
|
---|
1849 | x2 -= dx/dy * (y2 - bottom);
|
---|
1850 | y2 = bottom;
|
---|
1851 | }
|
---|
1852 |
|
---|
1853 | p1 = ((x1 < left) << Left)
|
---|
1854 | | ((x1 > right) << Right);
|
---|
1855 | p2 = ((x2 < left) << Left)
|
---|
1856 | | ((x2 > right) << Right);
|
---|
1857 |
|
---|
1858 | if (p1 & p2)
|
---|
1859 | return false;
|
---|
1860 |
|
---|
1861 | return true;
|
---|
1862 | }
|
---|
1863 | return false;
|
---|
1864 | }
|
---|
1865 |
|
---|
1866 | static bool qt_isect_curve_horizontal(const QBezier &bezier, qreal y, qreal x1, qreal x2)
|
---|
1867 | {
|
---|
1868 | QRectF bounds = bezier.bounds();
|
---|
1869 |
|
---|
1870 | if (y >= bounds.top() && y < bounds.bottom()
|
---|
1871 | && bounds.right() >= x1 && bounds.left() < x2) {
|
---|
1872 | const qreal lower_bound = qreal(.01);
|
---|
1873 | if (bounds.width() < lower_bound && bounds.height() < lower_bound)
|
---|
1874 | return true;
|
---|
1875 |
|
---|
1876 | QBezier first_half, second_half;
|
---|
1877 | bezier.split(&first_half, &second_half);
|
---|
1878 | if (qt_isect_curve_horizontal(first_half, y, x1, x2)
|
---|
1879 | || qt_isect_curve_horizontal(second_half, y, x1, x2))
|
---|
1880 | return true;
|
---|
1881 | }
|
---|
1882 | return false;
|
---|
1883 | }
|
---|
1884 |
|
---|
1885 | static bool qt_isect_curve_vertical(const QBezier &bezier, qreal x, qreal y1, qreal y2)
|
---|
1886 | {
|
---|
1887 | QRectF bounds = bezier.bounds();
|
---|
1888 |
|
---|
1889 | if (x >= bounds.left() && x < bounds.right()
|
---|
1890 | && bounds.bottom() >= y1 && bounds.top() < y2) {
|
---|
1891 | const qreal lower_bound = qreal(.01);
|
---|
1892 | if (bounds.width() < lower_bound && bounds.height() < lower_bound)
|
---|
1893 | return true;
|
---|
1894 |
|
---|
1895 | QBezier first_half, second_half;
|
---|
1896 | bezier.split(&first_half, &second_half);
|
---|
1897 | if (qt_isect_curve_vertical(first_half, x, y1, y2)
|
---|
1898 | || qt_isect_curve_vertical(second_half, x, y1, y2))
|
---|
1899 | return true;
|
---|
1900 | }
|
---|
1901 | return false;
|
---|
1902 | }
|
---|
1903 |
|
---|
1904 | /*
|
---|
1905 | Returns true if any lines or curves cross the four edges in of rect
|
---|
1906 | */
|
---|
1907 | static bool qt_painterpath_check_crossing(const QPainterPath *path, const QRectF &rect)
|
---|
1908 | {
|
---|
1909 | QPointF last_pt;
|
---|
1910 | QPointF last_start;
|
---|
1911 | for (int i=0; i<path->elementCount(); ++i) {
|
---|
1912 | const QPainterPath::Element &e = path->elementAt(i);
|
---|
1913 |
|
---|
1914 | switch (e.type) {
|
---|
1915 |
|
---|
1916 | case QPainterPath::MoveToElement:
|
---|
1917 | if (i > 0
|
---|
1918 | && qFuzzyCompare(last_pt.x(), last_start.x())
|
---|
1919 | && qFuzzyCompare(last_pt.y(), last_start.y())
|
---|
1920 | && qt_painterpath_isect_line_rect(last_pt.x(), last_pt.y(),
|
---|
1921 | last_start.x(), last_start.y(), rect))
|
---|
1922 | return true;
|
---|
1923 | last_start = last_pt = e;
|
---|
1924 | break;
|
---|
1925 |
|
---|
1926 | case QPainterPath::LineToElement:
|
---|
1927 | if (qt_painterpath_isect_line_rect(last_pt.x(), last_pt.y(), e.x, e.y, rect))
|
---|
1928 | return true;
|
---|
1929 | last_pt = e;
|
---|
1930 | break;
|
---|
1931 |
|
---|
1932 | case QPainterPath::CurveToElement:
|
---|
1933 | {
|
---|
1934 | QPointF cp2 = path->elementAt(++i);
|
---|
1935 | QPointF ep = path->elementAt(++i);
|
---|
1936 | QBezier bezier = QBezier::fromPoints(last_pt, e, cp2, ep);
|
---|
1937 | if (qt_isect_curve_horizontal(bezier, rect.top(), rect.left(), rect.right())
|
---|
1938 | || qt_isect_curve_horizontal(bezier, rect.bottom(), rect.left(), rect.right())
|
---|
1939 | || qt_isect_curve_vertical(bezier, rect.left(), rect.top(), rect.bottom())
|
---|
1940 | || qt_isect_curve_vertical(bezier, rect.right(), rect.top(), rect.bottom()))
|
---|
1941 | return true;
|
---|
1942 | last_pt = ep;
|
---|
1943 | }
|
---|
1944 | break;
|
---|
1945 |
|
---|
1946 | default:
|
---|
1947 | break;
|
---|
1948 | }
|
---|
1949 | }
|
---|
1950 |
|
---|
1951 | // implicitly close last subpath
|
---|
1952 | if (last_pt != last_start
|
---|
1953 | && qt_painterpath_isect_line_rect(last_pt.x(), last_pt.y(),
|
---|
1954 | last_start.x(), last_start.y(), rect))
|
---|
1955 | return true;
|
---|
1956 |
|
---|
1957 | return false;
|
---|
1958 | }
|
---|
1959 |
|
---|
1960 | /*!
|
---|
1961 | \fn bool QPainterPath::intersects(const QRectF &rectangle) const
|
---|
1962 |
|
---|
1963 | Returns true if any point in the given \a rectangle intersects the
|
---|
1964 | path; otherwise returns false.
|
---|
1965 |
|
---|
1966 | There is an intersection if any of the lines making up the
|
---|
1967 | rectangle crosses a part of the path or if any part of the
|
---|
1968 | rectangle overlaps with any area enclosed by the path. This
|
---|
1969 | function respects the current fillRule to determine what is
|
---|
1970 | considered inside the path.
|
---|
1971 |
|
---|
1972 | \sa contains()
|
---|
1973 | */
|
---|
1974 | bool QPainterPath::intersects(const QRectF &rect) const
|
---|
1975 | {
|
---|
1976 | if (elementCount() == 1 && rect.contains(elementAt(0)))
|
---|
1977 | return true;
|
---|
1978 |
|
---|
1979 | if (isEmpty())
|
---|
1980 | return false;
|
---|
1981 |
|
---|
1982 | QRectF cp = controlPointRect();
|
---|
1983 | QRectF rn = rect.normalized();
|
---|
1984 |
|
---|
1985 | // QRectF::intersects returns false if one of the rects is a null rect
|
---|
1986 | // which would happen for a painter path consisting of a vertical or
|
---|
1987 | // horizontal line
|
---|
1988 | if (qMax(rn.left(), cp.left()) > qMin(rn.right(), cp.right())
|
---|
1989 | || qMax(rn.top(), cp.top()) > qMin(rn.bottom(), cp.bottom()))
|
---|
1990 | return false;
|
---|
1991 |
|
---|
1992 | // If any path element cross the rect its bound to be an intersection
|
---|
1993 | if (qt_painterpath_check_crossing(this, rect))
|
---|
1994 | return true;
|
---|
1995 |
|
---|
1996 | if (contains(rect.center()))
|
---|
1997 | return true;
|
---|
1998 |
|
---|
1999 | Q_D(QPainterPath);
|
---|
2000 |
|
---|
2001 | // Check if the rectangle surounds any subpath...
|
---|
2002 | for (int i=0; i<d->elements.size(); ++i) {
|
---|
2003 | const Element &e = d->elements.at(i);
|
---|
2004 | if (e.type == QPainterPath::MoveToElement && rect.contains(e))
|
---|
2005 | return true;
|
---|
2006 | }
|
---|
2007 |
|
---|
2008 | return false;
|
---|
2009 | }
|
---|
2010 |
|
---|
2011 | /*!
|
---|
2012 | Translates all elements in the path by (\a{dx}, \a{dy}).
|
---|
2013 |
|
---|
2014 | \since 4.6
|
---|
2015 | \sa translated()
|
---|
2016 | */
|
---|
2017 | void QPainterPath::translate(qreal dx, qreal dy)
|
---|
2018 | {
|
---|
2019 | if (!d_ptr || (dx == 0 && dy == 0))
|
---|
2020 | return;
|
---|
2021 |
|
---|
2022 | int elementsLeft = d_ptr->elements.size();
|
---|
2023 | if (elementsLeft <= 0)
|
---|
2024 | return;
|
---|
2025 |
|
---|
2026 | detach();
|
---|
2027 | QPainterPath::Element *element = d_func()->elements.data();
|
---|
2028 | Q_ASSERT(element);
|
---|
2029 | while (elementsLeft--) {
|
---|
2030 | element->x += dx;
|
---|
2031 | element->y += dy;
|
---|
2032 | ++element;
|
---|
2033 | }
|
---|
2034 | }
|
---|
2035 |
|
---|
2036 | /*!
|
---|
2037 | \fn void QPainterPath::translate(const QPointF &offset)
|
---|
2038 | \overload
|
---|
2039 | \since 4.6
|
---|
2040 |
|
---|
2041 | Translates all elements in the path by the given \a offset.
|
---|
2042 |
|
---|
2043 | \sa translated()
|
---|
2044 | */
|
---|
2045 |
|
---|
2046 | /*!
|
---|
2047 | Returns a copy of the path that is translated by (\a{dx}, \a{dy}).
|
---|
2048 |
|
---|
2049 | \since 4.6
|
---|
2050 | \sa translate()
|
---|
2051 | */
|
---|
2052 | QPainterPath QPainterPath::translated(qreal dx, qreal dy) const
|
---|
2053 | {
|
---|
2054 | QPainterPath copy(*this);
|
---|
2055 | copy.translate(dx, dy);
|
---|
2056 | return copy;
|
---|
2057 | }
|
---|
2058 |
|
---|
2059 | /*!
|
---|
2060 | \fn QPainterPath QPainterPath::translated(const QPointF &offset) const;
|
---|
2061 | \overload
|
---|
2062 | \since 4.6
|
---|
2063 |
|
---|
2064 | Returns a copy of the path that is translated by the given \a offset.
|
---|
2065 |
|
---|
2066 | \sa translate()
|
---|
2067 | */
|
---|
2068 |
|
---|
2069 | /*!
|
---|
2070 | \fn bool QPainterPath::contains(const QRectF &rectangle) const
|
---|
2071 |
|
---|
2072 | Returns true if the given \a rectangle is inside the path,
|
---|
2073 | otherwise returns false.
|
---|
2074 | */
|
---|
2075 | bool QPainterPath::contains(const QRectF &rect) const
|
---|
2076 | {
|
---|
2077 | Q_D(QPainterPath);
|
---|
2078 |
|
---|
2079 | // the path is empty or the control point rect doesn't completely
|
---|
2080 | // cover the rectangle we abort stratight away.
|
---|
2081 | if (isEmpty() || !controlPointRect().contains(rect))
|
---|
2082 | return false;
|
---|
2083 |
|
---|
2084 | // if there are intersections, chances are that the rect is not
|
---|
2085 | // contained, except if we have winding rule, in which case it
|
---|
2086 | // still might.
|
---|
2087 | if (qt_painterpath_check_crossing(this, rect)) {
|
---|
2088 | if (fillRule() == Qt::OddEvenFill) {
|
---|
2089 | return false;
|
---|
2090 | } else {
|
---|
2091 | // Do some wague sampling in the winding case. This is not
|
---|
2092 | // precise but it should mostly be good enough.
|
---|
2093 | if (!contains(rect.topLeft()) ||
|
---|
2094 | !contains(rect.topRight()) ||
|
---|
2095 | !contains(rect.bottomRight()) ||
|
---|
2096 | !contains(rect.bottomLeft()))
|
---|
2097 | return false;
|
---|
2098 | }
|
---|
2099 | }
|
---|
2100 |
|
---|
2101 | // If there exists a point inside that is not part of the path its
|
---|
2102 | // because: rectangle lies completely outside path or a subpath
|
---|
2103 | // excludes parts of the rectangle. Both cases mean that the rect
|
---|
2104 | // is not contained
|
---|
2105 | if (!contains(rect.center()))
|
---|
2106 | return false;
|
---|
2107 |
|
---|
2108 | // If there are any subpaths inside this rectangle we need to
|
---|
2109 | // check if they are still contained as a result of the fill
|
---|
2110 | // rule. This can only be the case for WindingFill though. For
|
---|
2111 | // OddEvenFill the rect will never be contained if it surrounds a
|
---|
2112 | // subpath. (the case where two subpaths are completely identical
|
---|
2113 | // can be argued but we choose to neglect it).
|
---|
2114 | for (int i=0; i<d->elements.size(); ++i) {
|
---|
2115 | const Element &e = d->elements.at(i);
|
---|
2116 | if (e.type == QPainterPath::MoveToElement && rect.contains(e)) {
|
---|
2117 | if (fillRule() == Qt::OddEvenFill)
|
---|
2118 | return false;
|
---|
2119 |
|
---|
2120 | bool stop = false;
|
---|
2121 | for (; !stop && i<d->elements.size(); ++i) {
|
---|
2122 | const Element &el = d->elements.at(i);
|
---|
2123 | switch (el.type) {
|
---|
2124 | case MoveToElement:
|
---|
2125 | stop = true;
|
---|
2126 | break;
|
---|
2127 | case LineToElement:
|
---|
2128 | if (!contains(el))
|
---|
2129 | return false;
|
---|
2130 | break;
|
---|
2131 | case CurveToElement:
|
---|
2132 | if (!contains(d->elements.at(i+2)))
|
---|
2133 | return false;
|
---|
2134 | i += 2;
|
---|
2135 | break;
|
---|
2136 | default:
|
---|
2137 | break;
|
---|
2138 | }
|
---|
2139 | }
|
---|
2140 |
|
---|
2141 | // compensate for the last ++i in the inner for
|
---|
2142 | --i;
|
---|
2143 | }
|
---|
2144 | }
|
---|
2145 |
|
---|
2146 | return true;
|
---|
2147 | }
|
---|
2148 |
|
---|
2149 | static inline bool epsilonCompare(const QPointF &a, const QPointF &b, const QSizeF &epsilon)
|
---|
2150 | {
|
---|
2151 | return qAbs(a.x() - b.x()) <= epsilon.width()
|
---|
2152 | && qAbs(a.y() - b.y()) <= epsilon.height();
|
---|
2153 | }
|
---|
2154 |
|
---|
2155 | /*!
|
---|
2156 | Returns true if this painterpath is equal to the given \a path.
|
---|
2157 |
|
---|
2158 | Note that comparing paths may involve a per element comparison
|
---|
2159 | which can be slow for complex paths.
|
---|
2160 |
|
---|
2161 | \sa operator!=()
|
---|
2162 | */
|
---|
2163 |
|
---|
2164 | bool QPainterPath::operator==(const QPainterPath &path) const
|
---|
2165 | {
|
---|
2166 | QPainterPathData *d = reinterpret_cast<QPainterPathData *>(d_func());
|
---|
2167 | if (path.d_func() == d)
|
---|
2168 | return true;
|
---|
2169 | else if (!d || !path.d_func())
|
---|
2170 | return false;
|
---|
2171 | else if (d->fillRule != path.d_func()->fillRule)
|
---|
2172 | return false;
|
---|
2173 | else if (d->elements.size() != path.d_func()->elements.size())
|
---|
2174 | return false;
|
---|
2175 |
|
---|
2176 | const qreal qt_epsilon = sizeof(qreal) == sizeof(double) ? 1e-12 : qreal(1e-5);
|
---|
2177 |
|
---|
2178 | QSizeF epsilon = boundingRect().size();
|
---|
2179 | epsilon.rwidth() *= qt_epsilon;
|
---|
2180 | epsilon.rheight() *= qt_epsilon;
|
---|
2181 |
|
---|
2182 | for (int i = 0; i < d->elements.size(); ++i)
|
---|
2183 | if (d->elements.at(i).type != path.d_func()->elements.at(i).type
|
---|
2184 | || !epsilonCompare(d->elements.at(i), path.d_func()->elements.at(i), epsilon))
|
---|
2185 | return false;
|
---|
2186 |
|
---|
2187 | return true;
|
---|
2188 | }
|
---|
2189 |
|
---|
2190 | /*!
|
---|
2191 | Returns true if this painter path differs from the given \a path.
|
---|
2192 |
|
---|
2193 | Note that comparing paths may involve a per element comparison
|
---|
2194 | which can be slow for complex paths.
|
---|
2195 |
|
---|
2196 | \sa operator==()
|
---|
2197 | */
|
---|
2198 |
|
---|
2199 | bool QPainterPath::operator!=(const QPainterPath &path) const
|
---|
2200 | {
|
---|
2201 | return !(*this==path);
|
---|
2202 | }
|
---|
2203 |
|
---|
2204 | /*!
|
---|
2205 | \since 4.5
|
---|
2206 |
|
---|
2207 | Returns the intersection of this path and the \a other path.
|
---|
2208 |
|
---|
2209 | \sa intersected(), operator&=(), united(), operator|()
|
---|
2210 | */
|
---|
2211 | QPainterPath QPainterPath::operator&(const QPainterPath &other) const
|
---|
2212 | {
|
---|
2213 | return intersected(other);
|
---|
2214 | }
|
---|
2215 |
|
---|
2216 | /*!
|
---|
2217 | \since 4.5
|
---|
2218 |
|
---|
2219 | Returns the union of this path and the \a other path.
|
---|
2220 |
|
---|
2221 | \sa united(), operator|=(), intersected(), operator&()
|
---|
2222 | */
|
---|
2223 | QPainterPath QPainterPath::operator|(const QPainterPath &other) const
|
---|
2224 | {
|
---|
2225 | return united(other);
|
---|
2226 | }
|
---|
2227 |
|
---|
2228 | /*!
|
---|
2229 | \since 4.5
|
---|
2230 |
|
---|
2231 | Returns the union of this path and the \a other path. This function is equivalent
|
---|
2232 | to operator|().
|
---|
2233 |
|
---|
2234 | \sa united(), operator+=(), operator-()
|
---|
2235 | */
|
---|
2236 | QPainterPath QPainterPath::operator+(const QPainterPath &other) const
|
---|
2237 | {
|
---|
2238 | return united(other);
|
---|
2239 | }
|
---|
2240 |
|
---|
2241 | /*!
|
---|
2242 | \since 4.5
|
---|
2243 |
|
---|
2244 | Subtracts the \a other path from a copy of this path, and returns the copy.
|
---|
2245 |
|
---|
2246 | \sa subtracted(), operator-=(), operator+()
|
---|
2247 | */
|
---|
2248 | QPainterPath QPainterPath::operator-(const QPainterPath &other) const
|
---|
2249 | {
|
---|
2250 | return subtracted(other);
|
---|
2251 | }
|
---|
2252 |
|
---|
2253 | /*!
|
---|
2254 | \since 4.5
|
---|
2255 |
|
---|
2256 | Intersects this path with \a other and returns a reference to this path.
|
---|
2257 |
|
---|
2258 | \sa intersected(), operator&(), operator|=()
|
---|
2259 | */
|
---|
2260 | QPainterPath &QPainterPath::operator&=(const QPainterPath &other)
|
---|
2261 | {
|
---|
2262 | return *this = (*this & other);
|
---|
2263 | }
|
---|
2264 |
|
---|
2265 | /*!
|
---|
2266 | \since 4.5
|
---|
2267 |
|
---|
2268 | Unites this path with \a other and returns a reference to this path.
|
---|
2269 |
|
---|
2270 | \sa united(), operator|(), operator&=()
|
---|
2271 | */
|
---|
2272 | QPainterPath &QPainterPath::operator|=(const QPainterPath &other)
|
---|
2273 | {
|
---|
2274 | return *this = (*this | other);
|
---|
2275 | }
|
---|
2276 |
|
---|
2277 | /*!
|
---|
2278 | \since 4.5
|
---|
2279 |
|
---|
2280 | Unites this path with \a other, and returns a reference to this path. This
|
---|
2281 | is equivalent to operator|=().
|
---|
2282 |
|
---|
2283 | \sa united(), operator+(), operator-=()
|
---|
2284 | */
|
---|
2285 | QPainterPath &QPainterPath::operator+=(const QPainterPath &other)
|
---|
2286 | {
|
---|
2287 | return *this = (*this + other);
|
---|
2288 | }
|
---|
2289 |
|
---|
2290 | /*!
|
---|
2291 | \since 4.5
|
---|
2292 |
|
---|
2293 | Subtracts \a other from this path, and returns a reference to this
|
---|
2294 | path.
|
---|
2295 |
|
---|
2296 | \sa subtracted(), operator-(), operator+=()
|
---|
2297 | */
|
---|
2298 | QPainterPath &QPainterPath::operator-=(const QPainterPath &other)
|
---|
2299 | {
|
---|
2300 | return *this = (*this - other);
|
---|
2301 | }
|
---|
2302 |
|
---|
2303 | #ifndef QT_NO_DATASTREAM
|
---|
2304 | /*!
|
---|
2305 | \fn QDataStream &operator<<(QDataStream &stream, const QPainterPath &path)
|
---|
2306 | \relates QPainterPath
|
---|
2307 |
|
---|
2308 | Writes the given painter \a path to the given \a stream, and
|
---|
2309 | returns a reference to the \a stream.
|
---|
2310 |
|
---|
2311 | \sa {Serializing Qt Data Types}
|
---|
2312 | */
|
---|
2313 | QDataStream &operator<<(QDataStream &s, const QPainterPath &p)
|
---|
2314 | {
|
---|
2315 | if (p.isEmpty()) {
|
---|
2316 | s << 0;
|
---|
2317 | return s;
|
---|
2318 | }
|
---|
2319 |
|
---|
2320 | s << p.elementCount();
|
---|
2321 | for (int i=0; i < p.d_func()->elements.size(); ++i) {
|
---|
2322 | const QPainterPath::Element &e = p.d_func()->elements.at(i);
|
---|
2323 | s << int(e.type);
|
---|
2324 | s << double(e.x) << double(e.y);
|
---|
2325 | }
|
---|
2326 | s << p.d_func()->cStart;
|
---|
2327 | s << int(p.d_func()->fillRule);
|
---|
2328 | return s;
|
---|
2329 | }
|
---|
2330 |
|
---|
2331 | /*!
|
---|
2332 | \fn QDataStream &operator>>(QDataStream &stream, QPainterPath &path)
|
---|
2333 | \relates QPainterPath
|
---|
2334 |
|
---|
2335 | Reads a painter path from the given \a stream into the specified \a path,
|
---|
2336 | and returns a reference to the \a stream.
|
---|
2337 |
|
---|
2338 | \sa {Serializing Qt Data Types}
|
---|
2339 | */
|
---|
2340 | QDataStream &operator>>(QDataStream &s, QPainterPath &p)
|
---|
2341 | {
|
---|
2342 | int size;
|
---|
2343 | s >> size;
|
---|
2344 |
|
---|
2345 | if (size == 0)
|
---|
2346 | return s;
|
---|
2347 |
|
---|
2348 | p.ensureData(); // in case if p.d_func() == 0
|
---|
2349 | if (p.d_func()->elements.size() == 1) {
|
---|
2350 | Q_ASSERT(p.d_func()->elements.at(0).type == QPainterPath::MoveToElement);
|
---|
2351 | p.d_func()->elements.clear();
|
---|
2352 | }
|
---|
2353 | p.d_func()->elements.reserve(p.d_func()->elements.size() + size);
|
---|
2354 | for (int i=0; i<size; ++i) {
|
---|
2355 | int type;
|
---|
2356 | double x, y;
|
---|
2357 | s >> type;
|
---|
2358 | s >> x;
|
---|
2359 | s >> y;
|
---|
2360 | Q_ASSERT(type >= 0 && type <= 3);
|
---|
2361 | #ifndef QT_NO_DEBUG
|
---|
2362 | if (qt_is_nan(x) || qt_is_nan(y))
|
---|
2363 | qWarning("QDataStream::operator>>: Adding a NaN element to path, results are undefined");
|
---|
2364 | #endif
|
---|
2365 | QPainterPath::Element elm = { x, y, QPainterPath::ElementType(type) };
|
---|
2366 | p.d_func()->elements.append(elm);
|
---|
2367 | }
|
---|
2368 | s >> p.d_func()->cStart;
|
---|
2369 | int fillRule;
|
---|
2370 | s >> fillRule;
|
---|
2371 | Q_ASSERT(fillRule == Qt::OddEvenFill || Qt::WindingFill);
|
---|
2372 | p.d_func()->fillRule = Qt::FillRule(fillRule);
|
---|
2373 | p.d_func()->dirtyBounds = true;
|
---|
2374 | p.d_func()->dirtyControlBounds = true;
|
---|
2375 | return s;
|
---|
2376 | }
|
---|
2377 | #endif // QT_NO_DATASTREAM
|
---|
2378 |
|
---|
2379 |
|
---|
2380 | /*******************************************************************************
|
---|
2381 | * class QPainterPathStroker
|
---|
2382 | */
|
---|
2383 |
|
---|
2384 | void qt_path_stroke_move_to(qfixed x, qfixed y, void *data)
|
---|
2385 | {
|
---|
2386 | ((QPainterPath *) data)->moveTo(qt_fixed_to_real(x), qt_fixed_to_real(y));
|
---|
2387 | }
|
---|
2388 |
|
---|
2389 | void qt_path_stroke_line_to(qfixed x, qfixed y, void *data)
|
---|
2390 | {
|
---|
2391 | ((QPainterPath *) data)->lineTo(qt_fixed_to_real(x), qt_fixed_to_real(y));
|
---|
2392 | }
|
---|
2393 |
|
---|
2394 | void qt_path_stroke_cubic_to(qfixed c1x, qfixed c1y,
|
---|
2395 | qfixed c2x, qfixed c2y,
|
---|
2396 | qfixed ex, qfixed ey,
|
---|
2397 | void *data)
|
---|
2398 | {
|
---|
2399 | ((QPainterPath *) data)->cubicTo(qt_fixed_to_real(c1x), qt_fixed_to_real(c1y),
|
---|
2400 | qt_fixed_to_real(c2x), qt_fixed_to_real(c2y),
|
---|
2401 | qt_fixed_to_real(ex), qt_fixed_to_real(ey));
|
---|
2402 | }
|
---|
2403 |
|
---|
2404 | /*!
|
---|
2405 | \since 4.1
|
---|
2406 | \class QPainterPathStroker
|
---|
2407 | \ingroup painting
|
---|
2408 |
|
---|
2409 | \brief The QPainterPathStroker class is used to generate fillable
|
---|
2410 | outlines for a given painter path.
|
---|
2411 |
|
---|
2412 | By calling the createStroke() function, passing a given
|
---|
2413 | QPainterPath as argument, a new painter path representing the
|
---|
2414 | outline of the given path is created. The newly created painter
|
---|
2415 | path can then be filled to draw the original painter path's
|
---|
2416 | outline.
|
---|
2417 |
|
---|
2418 | You can control the various design aspects (width, cap styles,
|
---|
2419 | join styles and dash pattern) of the outlining using the following
|
---|
2420 | functions:
|
---|
2421 |
|
---|
2422 | \list
|
---|
2423 | \o setWidth()
|
---|
2424 | \o setCapStyle()
|
---|
2425 | \o setJoinStyle()
|
---|
2426 | \o setDashPattern()
|
---|
2427 | \endlist
|
---|
2428 |
|
---|
2429 | The setDashPattern() function accepts both a Qt::PenStyle object
|
---|
2430 | and a vector representation of the pattern as argument.
|
---|
2431 |
|
---|
2432 | In addition you can specify a curve's threshold, controlling the
|
---|
2433 | granularity with which a curve is drawn, using the
|
---|
2434 | setCurveThreshold() function. The default threshold is a well
|
---|
2435 | adjusted value (0.25), and normally you should not need to modify
|
---|
2436 | it. However, you can make the curve's appearance smoother by
|
---|
2437 | decreasing its value.
|
---|
2438 |
|
---|
2439 | You can also control the miter limit for the generated outline
|
---|
2440 | using the setMiterLimit() function. The miter limit describes how
|
---|
2441 | far from each join the miter join can extend. The limit is
|
---|
2442 | specified in the units of width so the pixelwise miter limit will
|
---|
2443 | be \c {miterlimit * width}. This value is only used if the join
|
---|
2444 | style is Qt::MiterJoin.
|
---|
2445 |
|
---|
2446 | The painter path generated by the createStroke() function should
|
---|
2447 | only be used for outlining the given painter path. Otherwise it
|
---|
2448 | may cause unexpected behavior. Generated outlines also require the
|
---|
2449 | Qt::WindingFill rule which is set by default.
|
---|
2450 |
|
---|
2451 | \sa QPen, QBrush
|
---|
2452 | */
|
---|
2453 |
|
---|
2454 | QPainterPathStrokerPrivate::QPainterPathStrokerPrivate()
|
---|
2455 | : dashOffset(0)
|
---|
2456 | {
|
---|
2457 | stroker.setMoveToHook(qt_path_stroke_move_to);
|
---|
2458 | stroker.setLineToHook(qt_path_stroke_line_to);
|
---|
2459 | stroker.setCubicToHook(qt_path_stroke_cubic_to);
|
---|
2460 | }
|
---|
2461 |
|
---|
2462 | /*!
|
---|
2463 | Creates a new stroker.
|
---|
2464 | */
|
---|
2465 | QPainterPathStroker::QPainterPathStroker()
|
---|
2466 | : d_ptr(new QPainterPathStrokerPrivate)
|
---|
2467 | {
|
---|
2468 | }
|
---|
2469 |
|
---|
2470 | /*!
|
---|
2471 | Destroys the stroker.
|
---|
2472 | */
|
---|
2473 | QPainterPathStroker::~QPainterPathStroker()
|
---|
2474 | {
|
---|
2475 | }
|
---|
2476 |
|
---|
2477 |
|
---|
2478 | /*!
|
---|
2479 | Generates a new path that is a fillable area representing the
|
---|
2480 | outline of the given \a path.
|
---|
2481 |
|
---|
2482 | The various design aspects of the outline are based on the
|
---|
2483 | stroker's properties: width(), capStyle(), joinStyle(),
|
---|
2484 | dashPattern(), curveThreshold() and miterLimit().
|
---|
2485 |
|
---|
2486 | The generated path should only be used for outlining the given
|
---|
2487 | painter path. Otherwise it may cause unexpected
|
---|
2488 | behavior. Generated outlines also require the Qt::WindingFill rule
|
---|
2489 | which is set by default.
|
---|
2490 | */
|
---|
2491 | QPainterPath QPainterPathStroker::createStroke(const QPainterPath &path) const
|
---|
2492 | {
|
---|
2493 | QPainterPathStrokerPrivate *d = const_cast<QPainterPathStrokerPrivate *>(d_func());
|
---|
2494 | QPainterPath stroke;
|
---|
2495 | if (path.isEmpty())
|
---|
2496 | return path;
|
---|
2497 | if (d->dashPattern.isEmpty()) {
|
---|
2498 | d->stroker.strokePath(path, &stroke, QTransform());
|
---|
2499 | } else {
|
---|
2500 | QDashStroker dashStroker(&d->stroker);
|
---|
2501 | dashStroker.setDashPattern(d->dashPattern);
|
---|
2502 | dashStroker.setDashOffset(d->dashOffset);
|
---|
2503 | dashStroker.setClipRect(d->stroker.clipRect());
|
---|
2504 | dashStroker.strokePath(path, &stroke, QTransform());
|
---|
2505 | }
|
---|
2506 | stroke.setFillRule(Qt::WindingFill);
|
---|
2507 | return stroke;
|
---|
2508 | }
|
---|
2509 |
|
---|
2510 | /*!
|
---|
2511 | Sets the width of the generated outline painter path to \a width.
|
---|
2512 |
|
---|
2513 | The generated outlines will extend approximately 50% of \a width
|
---|
2514 | to each side of the given input path's original outline.
|
---|
2515 | */
|
---|
2516 | void QPainterPathStroker::setWidth(qreal width)
|
---|
2517 | {
|
---|
2518 | Q_D(QPainterPathStroker);
|
---|
2519 | if (width <= 0)
|
---|
2520 | width = 1;
|
---|
2521 | d->stroker.setStrokeWidth(qt_real_to_fixed(width));
|
---|
2522 | }
|
---|
2523 |
|
---|
2524 | /*!
|
---|
2525 | Returns the width of the generated outlines.
|
---|
2526 | */
|
---|
2527 | qreal QPainterPathStroker::width() const
|
---|
2528 | {
|
---|
2529 | return qt_fixed_to_real(d_func()->stroker.strokeWidth());
|
---|
2530 | }
|
---|
2531 |
|
---|
2532 |
|
---|
2533 | /*!
|
---|
2534 | Sets the cap style of the generated outlines to \a style. If a
|
---|
2535 | dash pattern is set, each segment of the pattern is subject to the
|
---|
2536 | cap \a style.
|
---|
2537 | */
|
---|
2538 | void QPainterPathStroker::setCapStyle(Qt::PenCapStyle style)
|
---|
2539 | {
|
---|
2540 | d_func()->stroker.setCapStyle(style);
|
---|
2541 | }
|
---|
2542 |
|
---|
2543 |
|
---|
2544 | /*!
|
---|
2545 | Returns the cap style of the generated outlines.
|
---|
2546 | */
|
---|
2547 | Qt::PenCapStyle QPainterPathStroker::capStyle() const
|
---|
2548 | {
|
---|
2549 | return d_func()->stroker.capStyle();
|
---|
2550 | }
|
---|
2551 |
|
---|
2552 | /*!
|
---|
2553 | Sets the join style of the generated outlines to \a style.
|
---|
2554 | */
|
---|
2555 | void QPainterPathStroker::setJoinStyle(Qt::PenJoinStyle style)
|
---|
2556 | {
|
---|
2557 | d_func()->stroker.setJoinStyle(style);
|
---|
2558 | }
|
---|
2559 |
|
---|
2560 | /*!
|
---|
2561 | Returns the join style of the generated outlines.
|
---|
2562 | */
|
---|
2563 | Qt::PenJoinStyle QPainterPathStroker::joinStyle() const
|
---|
2564 | {
|
---|
2565 | return d_func()->stroker.joinStyle();
|
---|
2566 | }
|
---|
2567 |
|
---|
2568 | /*!
|
---|
2569 | Sets the miter limit of the generated outlines to \a limit.
|
---|
2570 |
|
---|
2571 | The miter limit describes how far from each join the miter join
|
---|
2572 | can extend. The limit is specified in units of the currently set
|
---|
2573 | width. So the pixelwise miter limit will be \c { miterlimit *
|
---|
2574 | width}.
|
---|
2575 |
|
---|
2576 | This value is only used if the join style is Qt::MiterJoin.
|
---|
2577 | */
|
---|
2578 | void QPainterPathStroker::setMiterLimit(qreal limit)
|
---|
2579 | {
|
---|
2580 | d_func()->stroker.setMiterLimit(qt_real_to_fixed(limit));
|
---|
2581 | }
|
---|
2582 |
|
---|
2583 | /*!
|
---|
2584 | Returns the miter limit for the generated outlines.
|
---|
2585 | */
|
---|
2586 | qreal QPainterPathStroker::miterLimit() const
|
---|
2587 | {
|
---|
2588 | return qt_fixed_to_real(d_func()->stroker.miterLimit());
|
---|
2589 | }
|
---|
2590 |
|
---|
2591 |
|
---|
2592 | /*!
|
---|
2593 | Specifies the curve flattening \a threshold, controlling the
|
---|
2594 | granularity with which the generated outlines' curve is drawn.
|
---|
2595 |
|
---|
2596 | The default threshold is a well adjusted value (0.25), and
|
---|
2597 | normally you should not need to modify it. However, you can make
|
---|
2598 | the curve's appearance smoother by decreasing its value.
|
---|
2599 | */
|
---|
2600 | void QPainterPathStroker::setCurveThreshold(qreal threshold)
|
---|
2601 | {
|
---|
2602 | d_func()->stroker.setCurveThreshold(qt_real_to_fixed(threshold));
|
---|
2603 | }
|
---|
2604 |
|
---|
2605 | /*!
|
---|
2606 | Returns the curve flattening threshold for the generated
|
---|
2607 | outlines.
|
---|
2608 | */
|
---|
2609 | qreal QPainterPathStroker::curveThreshold() const
|
---|
2610 | {
|
---|
2611 | return qt_fixed_to_real(d_func()->stroker.curveThreshold());
|
---|
2612 | }
|
---|
2613 |
|
---|
2614 | /*!
|
---|
2615 | Sets the dash pattern for the generated outlines to \a style.
|
---|
2616 | */
|
---|
2617 | void QPainterPathStroker::setDashPattern(Qt::PenStyle style)
|
---|
2618 | {
|
---|
2619 | d_func()->dashPattern = QDashStroker::patternForStyle(style);
|
---|
2620 | }
|
---|
2621 |
|
---|
2622 | /*!
|
---|
2623 | \overload
|
---|
2624 |
|
---|
2625 | Sets the dash pattern for the generated outlines to \a
|
---|
2626 | dashPattern. This function makes it possible to specify custom
|
---|
2627 | dash patterns.
|
---|
2628 |
|
---|
2629 | Each element in the vector contains the lengths of the dashes and spaces
|
---|
2630 | in the stroke, beginning with the first dash in the first element, the
|
---|
2631 | first space in the second element, and alternating between dashes and
|
---|
2632 | spaces for each following pair of elements.
|
---|
2633 |
|
---|
2634 | The vector can contain an odd number of elements, in which case the last
|
---|
2635 | element will be extended by the length of the first element when the
|
---|
2636 | pattern repeats.
|
---|
2637 | */
|
---|
2638 | void QPainterPathStroker::setDashPattern(const QVector<qreal> &dashPattern)
|
---|
2639 | {
|
---|
2640 | d_func()->dashPattern.clear();
|
---|
2641 | for (int i=0; i<dashPattern.size(); ++i)
|
---|
2642 | d_func()->dashPattern << qt_real_to_fixed(dashPattern.at(i));
|
---|
2643 | }
|
---|
2644 |
|
---|
2645 | /*!
|
---|
2646 | Returns the dash pattern for the generated outlines.
|
---|
2647 | */
|
---|
2648 | QVector<qreal> QPainterPathStroker::dashPattern() const
|
---|
2649 | {
|
---|
2650 | return d_func()->dashPattern;
|
---|
2651 | }
|
---|
2652 |
|
---|
2653 | /*!
|
---|
2654 | Returns the dash offset for the generated outlines.
|
---|
2655 | */
|
---|
2656 | qreal QPainterPathStroker::dashOffset() const
|
---|
2657 | {
|
---|
2658 | return d_func()->dashOffset;
|
---|
2659 | }
|
---|
2660 |
|
---|
2661 | /*!
|
---|
2662 | Sets the dash offset for the generated outlines to \a offset.
|
---|
2663 |
|
---|
2664 | See the documentation for QPen::setDashOffset() for a description of the
|
---|
2665 | dash offset.
|
---|
2666 | */
|
---|
2667 | void QPainterPathStroker::setDashOffset(qreal offset)
|
---|
2668 | {
|
---|
2669 | d_func()->dashOffset = offset;
|
---|
2670 | }
|
---|
2671 |
|
---|
2672 | /*!
|
---|
2673 | Converts the path into a polygon using the QTransform
|
---|
2674 | \a matrix, and returns the polygon.
|
---|
2675 |
|
---|
2676 | The polygon is created by first converting all subpaths to
|
---|
2677 | polygons, then using a rewinding technique to make sure that
|
---|
2678 | overlapping subpaths can be filled using the correct fill rule.
|
---|
2679 |
|
---|
2680 | Note that rewinding inserts addition lines in the polygon so
|
---|
2681 | the outline of the fill polygon does not match the outline of
|
---|
2682 | the path.
|
---|
2683 |
|
---|
2684 | \sa toSubpathPolygons(), toFillPolygons(),
|
---|
2685 | {QPainterPath#QPainterPath Conversion}{QPainterPath Conversion}
|
---|
2686 | */
|
---|
2687 | QPolygonF QPainterPath::toFillPolygon(const QTransform &matrix) const
|
---|
2688 | {
|
---|
2689 |
|
---|
2690 | QList<QPolygonF> flats = toSubpathPolygons(matrix);
|
---|
2691 | QPolygonF polygon;
|
---|
2692 | if (flats.isEmpty())
|
---|
2693 | return polygon;
|
---|
2694 | QPointF first = flats.first().first();
|
---|
2695 | for (int i=0; i<flats.size(); ++i) {
|
---|
2696 | polygon += flats.at(i);
|
---|
2697 | if (!flats.at(i).isClosed())
|
---|
2698 | polygon += flats.at(i).first();
|
---|
2699 | if (i > 0)
|
---|
2700 | polygon += first;
|
---|
2701 | }
|
---|
2702 | return polygon;
|
---|
2703 | }
|
---|
2704 |
|
---|
2705 | /*!
|
---|
2706 | \overload
|
---|
2707 | */
|
---|
2708 | QPolygonF QPainterPath::toFillPolygon(const QMatrix &matrix) const
|
---|
2709 | {
|
---|
2710 | return toFillPolygon(QTransform(matrix));
|
---|
2711 | }
|
---|
2712 |
|
---|
2713 |
|
---|
2714 | //derivative of the equation
|
---|
2715 | static inline qreal slopeAt(qreal t, qreal a, qreal b, qreal c, qreal d)
|
---|
2716 | {
|
---|
2717 | return 3*t*t*(d - 3*c + 3*b - a) + 6*t*(c - 2*b + a) + 3*(b - a);
|
---|
2718 | }
|
---|
2719 |
|
---|
2720 | /*!
|
---|
2721 | Returns the length of the current path.
|
---|
2722 | */
|
---|
2723 | qreal QPainterPath::length() const
|
---|
2724 | {
|
---|
2725 | Q_D(QPainterPath);
|
---|
2726 | if (isEmpty())
|
---|
2727 | return 0;
|
---|
2728 |
|
---|
2729 | qreal len = 0;
|
---|
2730 | for (int i=1; i<d->elements.size(); ++i) {
|
---|
2731 | const Element &e = d->elements.at(i);
|
---|
2732 |
|
---|
2733 | switch (e.type) {
|
---|
2734 | case MoveToElement:
|
---|
2735 | break;
|
---|
2736 | case LineToElement:
|
---|
2737 | {
|
---|
2738 | len += QLineF(d->elements.at(i-1), e).length();
|
---|
2739 | break;
|
---|
2740 | }
|
---|
2741 | case CurveToElement:
|
---|
2742 | {
|
---|
2743 | QBezier b = QBezier::fromPoints(d->elements.at(i-1),
|
---|
2744 | e,
|
---|
2745 | d->elements.at(i+1),
|
---|
2746 | d->elements.at(i+2));
|
---|
2747 | len += b.length();
|
---|
2748 | i += 2;
|
---|
2749 | break;
|
---|
2750 | }
|
---|
2751 | default:
|
---|
2752 | break;
|
---|
2753 | }
|
---|
2754 | }
|
---|
2755 | return len;
|
---|
2756 | }
|
---|
2757 |
|
---|
2758 | /*!
|
---|
2759 | Returns percentage of the whole path at the specified length \a len.
|
---|
2760 |
|
---|
2761 | Note that similarly to other percent methods, the percentage measurement
|
---|
2762 | is not linear with regards to the length, if curves are present
|
---|
2763 | in the path. When curves are present the percentage argument is mapped
|
---|
2764 | to the t parameter of the Bezier equations.
|
---|
2765 | */
|
---|
2766 | qreal QPainterPath::percentAtLength(qreal len) const
|
---|
2767 | {
|
---|
2768 | Q_D(QPainterPath);
|
---|
2769 | if (isEmpty() || len <= 0)
|
---|
2770 | return 0;
|
---|
2771 |
|
---|
2772 | qreal totalLength = length();
|
---|
2773 | if (len > totalLength)
|
---|
2774 | return 1;
|
---|
2775 |
|
---|
2776 | qreal curLen = 0;
|
---|
2777 | for (int i=1; i<d->elements.size(); ++i) {
|
---|
2778 | const Element &e = d->elements.at(i);
|
---|
2779 |
|
---|
2780 | switch (e.type) {
|
---|
2781 | case MoveToElement:
|
---|
2782 | break;
|
---|
2783 | case LineToElement:
|
---|
2784 | {
|
---|
2785 | QLineF line(d->elements.at(i-1), e);
|
---|
2786 | qreal llen = line.length();
|
---|
2787 | curLen += llen;
|
---|
2788 | if (curLen >= len) {
|
---|
2789 | return len/totalLength ;
|
---|
2790 | }
|
---|
2791 |
|
---|
2792 | break;
|
---|
2793 | }
|
---|
2794 | case CurveToElement:
|
---|
2795 | {
|
---|
2796 | QBezier b = QBezier::fromPoints(d->elements.at(i-1),
|
---|
2797 | e,
|
---|
2798 | d->elements.at(i+1),
|
---|
2799 | d->elements.at(i+2));
|
---|
2800 | qreal blen = b.length();
|
---|
2801 | qreal prevLen = curLen;
|
---|
2802 | curLen += blen;
|
---|
2803 |
|
---|
2804 | if (curLen >= len) {
|
---|
2805 | qreal res = b.tAtLength(len - prevLen);
|
---|
2806 | return (res * blen + prevLen)/totalLength;
|
---|
2807 | }
|
---|
2808 |
|
---|
2809 | i += 2;
|
---|
2810 | break;
|
---|
2811 | }
|
---|
2812 | default:
|
---|
2813 | break;
|
---|
2814 | }
|
---|
2815 | }
|
---|
2816 |
|
---|
2817 | return 0;
|
---|
2818 | }
|
---|
2819 |
|
---|
2820 | static inline QBezier bezierAtT(const QPainterPath &path, qreal t, qreal *startingLength, qreal *bezierLength)
|
---|
2821 | {
|
---|
2822 | *startingLength = 0;
|
---|
2823 | if (t > 1)
|
---|
2824 | return QBezier();
|
---|
2825 |
|
---|
2826 | qreal curLen = 0;
|
---|
2827 | qreal totalLength = path.length();
|
---|
2828 |
|
---|
2829 | const int lastElement = path.elementCount() - 1;
|
---|
2830 | for (int i=0; i <= lastElement; ++i) {
|
---|
2831 | const QPainterPath::Element &e = path.elementAt(i);
|
---|
2832 |
|
---|
2833 | switch (e.type) {
|
---|
2834 | case QPainterPath::MoveToElement:
|
---|
2835 | break;
|
---|
2836 | case QPainterPath::LineToElement:
|
---|
2837 | {
|
---|
2838 | QLineF line(path.elementAt(i-1), e);
|
---|
2839 | qreal llen = line.length();
|
---|
2840 | curLen += llen;
|
---|
2841 | if (i == lastElement || curLen/totalLength >= t) {
|
---|
2842 | *bezierLength = llen;
|
---|
2843 | QPointF a = path.elementAt(i-1);
|
---|
2844 | QPointF delta = e - a;
|
---|
2845 | return QBezier::fromPoints(a, a + delta / 3, a + 2 * delta / 3, e);
|
---|
2846 | }
|
---|
2847 | break;
|
---|
2848 | }
|
---|
2849 | case QPainterPath::CurveToElement:
|
---|
2850 | {
|
---|
2851 | QBezier b = QBezier::fromPoints(path.elementAt(i-1),
|
---|
2852 | e,
|
---|
2853 | path.elementAt(i+1),
|
---|
2854 | path.elementAt(i+2));
|
---|
2855 | qreal blen = b.length();
|
---|
2856 | curLen += blen;
|
---|
2857 |
|
---|
2858 | if (i + 2 == lastElement || curLen/totalLength >= t) {
|
---|
2859 | *bezierLength = blen;
|
---|
2860 | return b;
|
---|
2861 | }
|
---|
2862 |
|
---|
2863 | i += 2;
|
---|
2864 | break;
|
---|
2865 | }
|
---|
2866 | default:
|
---|
2867 | break;
|
---|
2868 | }
|
---|
2869 | *startingLength = curLen;
|
---|
2870 | }
|
---|
2871 | return QBezier();
|
---|
2872 | }
|
---|
2873 |
|
---|
2874 | /*!
|
---|
2875 | Returns the point at at the percentage \a t of the current path.
|
---|
2876 | The argument \a t has to be between 0 and 1.
|
---|
2877 |
|
---|
2878 | Note that similarly to other percent methods, the percentage measurement
|
---|
2879 | is not linear with regards to the length, if curves are present
|
---|
2880 | in the path. When curves are present the percentage argument is mapped
|
---|
2881 | to the t parameter of the Bezier equations.
|
---|
2882 | */
|
---|
2883 | QPointF QPainterPath::pointAtPercent(qreal t) const
|
---|
2884 | {
|
---|
2885 | if (t < 0 || t > 1) {
|
---|
2886 | qWarning("QPainterPath::pointAtPercent accepts only values between 0 and 1");
|
---|
2887 | return QPointF();
|
---|
2888 | }
|
---|
2889 |
|
---|
2890 | if (isEmpty())
|
---|
2891 | return QPointF();
|
---|
2892 |
|
---|
2893 | qreal totalLength = length();
|
---|
2894 | qreal curLen = 0;
|
---|
2895 | qreal bezierLen = 0;
|
---|
2896 | QBezier b = bezierAtT(*this, t, &curLen, &bezierLen);
|
---|
2897 | qreal realT = (totalLength * t - curLen) / bezierLen;
|
---|
2898 |
|
---|
2899 | return b.pointAt(qBound(qreal(0), realT, qreal(1)));
|
---|
2900 | }
|
---|
2901 |
|
---|
2902 | /*!
|
---|
2903 | Returns the angle of the path tangent at the percentage \a t.
|
---|
2904 | The argument \a t has to be between 0 and 1.
|
---|
2905 |
|
---|
2906 | Positive values for the angles mean counter-clockwise while negative values
|
---|
2907 | mean the clockwise direction. Zero degrees is at the 3 o'clock position.
|
---|
2908 |
|
---|
2909 | Note that similarly to the other percent methods, the percentage measurement
|
---|
2910 | is not linear with regards to the length if curves are present
|
---|
2911 | in the path. When curves are present the percentage argument is mapped
|
---|
2912 | to the t parameter of the Bezier equations.
|
---|
2913 | */
|
---|
2914 | qreal QPainterPath::angleAtPercent(qreal t) const
|
---|
2915 | {
|
---|
2916 | if (t < 0 || t > 1) {
|
---|
2917 | qWarning("QPainterPath::angleAtPercent accepts only values between 0 and 1");
|
---|
2918 | return 0;
|
---|
2919 | }
|
---|
2920 |
|
---|
2921 | qreal totalLength = length();
|
---|
2922 | qreal curLen = 0;
|
---|
2923 | qreal bezierLen = 0;
|
---|
2924 | QBezier bez = bezierAtT(*this, t, &curLen, &bezierLen);
|
---|
2925 | qreal realT = (totalLength * t - curLen) / bezierLen;
|
---|
2926 |
|
---|
2927 | qreal m1 = slopeAt(realT, bez.x1, bez.x2, bez.x3, bez.x4);
|
---|
2928 | qreal m2 = slopeAt(realT, bez.y1, bez.y2, bez.y3, bez.y4);
|
---|
2929 |
|
---|
2930 | return QLineF(0, 0, m1, m2).angle();
|
---|
2931 | }
|
---|
2932 |
|
---|
2933 | #if defined(Q_WS_WINCE)
|
---|
2934 | #pragma warning( disable : 4056 4756 )
|
---|
2935 | #endif
|
---|
2936 |
|
---|
2937 | /*!
|
---|
2938 | Returns the slope of the path at the percentage \a t. The
|
---|
2939 | argument \a t has to be between 0 and 1.
|
---|
2940 |
|
---|
2941 | Note that similarly to other percent methods, the percentage measurement
|
---|
2942 | is not linear with regards to the length, if curves are present
|
---|
2943 | in the path. When curves are present the percentage argument is mapped
|
---|
2944 | to the t parameter of the Bezier equations.
|
---|
2945 | */
|
---|
2946 | qreal QPainterPath::slopeAtPercent(qreal t) const
|
---|
2947 | {
|
---|
2948 | if (t < 0 || t > 1) {
|
---|
2949 | qWarning("QPainterPath::slopeAtPercent accepts only values between 0 and 1");
|
---|
2950 | return 0;
|
---|
2951 | }
|
---|
2952 |
|
---|
2953 | qreal totalLength = length();
|
---|
2954 | qreal curLen = 0;
|
---|
2955 | qreal bezierLen = 0;
|
---|
2956 | QBezier bez = bezierAtT(*this, t, &curLen, &bezierLen);
|
---|
2957 | qreal realT = (totalLength * t - curLen) / bezierLen;
|
---|
2958 |
|
---|
2959 | qreal m1 = slopeAt(realT, bez.x1, bez.x2, bez.x3, bez.x4);
|
---|
2960 | qreal m2 = slopeAt(realT, bez.y1, bez.y2, bez.y3, bez.y4);
|
---|
2961 | //tangent line
|
---|
2962 | qreal slope = 0;
|
---|
2963 |
|
---|
2964 | #define SIGN(x) ((x < 0)?-1:1)
|
---|
2965 | if (m1)
|
---|
2966 | slope = m2/m1;
|
---|
2967 | else {
|
---|
2968 | //windows doesn't define INFINITY :(
|
---|
2969 | #ifdef INFINITY
|
---|
2970 | slope = INFINITY*SIGN(m2);
|
---|
2971 | #else
|
---|
2972 | if (sizeof(qreal) == sizeof(double)) {
|
---|
2973 | return 1.79769313486231570e+308;
|
---|
2974 | } else {
|
---|
2975 | return ((qreal)3.40282346638528860e+38);
|
---|
2976 | }
|
---|
2977 | #endif
|
---|
2978 | }
|
---|
2979 |
|
---|
2980 | return slope;
|
---|
2981 | }
|
---|
2982 |
|
---|
2983 | /*!
|
---|
2984 | \since 4.4
|
---|
2985 |
|
---|
2986 | Adds the given rectangle \a rect with rounded corners to the path.
|
---|
2987 |
|
---|
2988 | The \a xRadius and \a yRadius arguments specify the radii of
|
---|
2989 | the ellipses defining the corners of the rounded rectangle.
|
---|
2990 | When \a mode is Qt::RelativeSize, \a xRadius and
|
---|
2991 | \a yRadius are specified in percentage of half the rectangle's
|
---|
2992 | width and height respectively, and should be in the range 0.0 to 100.0.
|
---|
2993 |
|
---|
2994 | \sa addRect()
|
---|
2995 | */
|
---|
2996 | void QPainterPath::addRoundedRect(const QRectF &rect, qreal xRadius, qreal yRadius,
|
---|
2997 | Qt::SizeMode mode)
|
---|
2998 | {
|
---|
2999 | QRectF r = rect.normalized();
|
---|
3000 |
|
---|
3001 | if (r.isNull())
|
---|
3002 | return;
|
---|
3003 |
|
---|
3004 | if (mode == Qt::AbsoluteSize) {
|
---|
3005 | qreal w = r.width() / 2;
|
---|
3006 | qreal h = r.height() / 2;
|
---|
3007 |
|
---|
3008 | if (w == 0) {
|
---|
3009 | xRadius = 0;
|
---|
3010 | } else {
|
---|
3011 | xRadius = 100 * qMin(xRadius, w) / w;
|
---|
3012 | }
|
---|
3013 | if (h == 0) {
|
---|
3014 | yRadius = 0;
|
---|
3015 | } else {
|
---|
3016 | yRadius = 100 * qMin(yRadius, h) / h;
|
---|
3017 | }
|
---|
3018 | } else {
|
---|
3019 | if (xRadius > 100) // fix ranges
|
---|
3020 | xRadius = 100;
|
---|
3021 |
|
---|
3022 | if (yRadius > 100)
|
---|
3023 | yRadius = 100;
|
---|
3024 | }
|
---|
3025 |
|
---|
3026 | if (xRadius <= 0 || yRadius <= 0) { // add normal rectangle
|
---|
3027 | addRect(r);
|
---|
3028 | return;
|
---|
3029 | }
|
---|
3030 |
|
---|
3031 | qreal x = r.x();
|
---|
3032 | qreal y = r.y();
|
---|
3033 | qreal w = r.width();
|
---|
3034 | qreal h = r.height();
|
---|
3035 | qreal rxx2 = w*xRadius/100;
|
---|
3036 | qreal ryy2 = h*yRadius/100;
|
---|
3037 |
|
---|
3038 | ensureData();
|
---|
3039 | detach();
|
---|
3040 |
|
---|
3041 | bool first = d_func()->elements.size() < 2;
|
---|
3042 |
|
---|
3043 | arcMoveTo(x, y, rxx2, ryy2, 180);
|
---|
3044 | arcTo(x, y, rxx2, ryy2, 180, -90);
|
---|
3045 | arcTo(x+w-rxx2, y, rxx2, ryy2, 90, -90);
|
---|
3046 | arcTo(x+w-rxx2, y+h-ryy2, rxx2, ryy2, 0, -90);
|
---|
3047 | arcTo(x, y+h-ryy2, rxx2, ryy2, 270, -90);
|
---|
3048 | closeSubpath();
|
---|
3049 |
|
---|
3050 | d_func()->require_moveTo = true;
|
---|
3051 | d_func()->convex = first;
|
---|
3052 | }
|
---|
3053 |
|
---|
3054 | /*!
|
---|
3055 | \fn void QPainterPath::addRoundedRect(qreal x, qreal y, qreal w, qreal h, qreal xRadius, qreal yRadius, Qt::SizeMode mode = Qt::AbsoluteSize);
|
---|
3056 | \since 4.4
|
---|
3057 | \overload
|
---|
3058 |
|
---|
3059 | Adds the given rectangle \a x, \a y, \a w, \a h with rounded corners to the path.
|
---|
3060 | */
|
---|
3061 |
|
---|
3062 | /*!
|
---|
3063 | \obsolete
|
---|
3064 |
|
---|
3065 | Adds a rectangle \a r with rounded corners to the path.
|
---|
3066 |
|
---|
3067 | The \a xRnd and \a yRnd arguments specify how rounded the corners
|
---|
3068 | should be. 0 is angled corners, 99 is maximum roundedness.
|
---|
3069 |
|
---|
3070 | \sa addRoundedRect()
|
---|
3071 | */
|
---|
3072 | void QPainterPath::addRoundRect(const QRectF &r, int xRnd, int yRnd)
|
---|
3073 | {
|
---|
3074 | if(xRnd >= 100) // fix ranges
|
---|
3075 | xRnd = 99;
|
---|
3076 | if(yRnd >= 100)
|
---|
3077 | yRnd = 99;
|
---|
3078 | if(xRnd <= 0 || yRnd <= 0) { // add normal rectangle
|
---|
3079 | addRect(r);
|
---|
3080 | return;
|
---|
3081 | }
|
---|
3082 |
|
---|
3083 | QRectF rect = r.normalized();
|
---|
3084 |
|
---|
3085 | if (rect.isNull())
|
---|
3086 | return;
|
---|
3087 |
|
---|
3088 | qreal x = rect.x();
|
---|
3089 | qreal y = rect.y();
|
---|
3090 | qreal w = rect.width();
|
---|
3091 | qreal h = rect.height();
|
---|
3092 | qreal rxx2 = w*xRnd/100;
|
---|
3093 | qreal ryy2 = h*yRnd/100;
|
---|
3094 |
|
---|
3095 | ensureData();
|
---|
3096 | detach();
|
---|
3097 |
|
---|
3098 | bool first = d_func()->elements.size() < 2;
|
---|
3099 |
|
---|
3100 | arcMoveTo(x, y, rxx2, ryy2, 180);
|
---|
3101 | arcTo(x, y, rxx2, ryy2, 180, -90);
|
---|
3102 | arcTo(x+w-rxx2, y, rxx2, ryy2, 90, -90);
|
---|
3103 | arcTo(x+w-rxx2, y+h-ryy2, rxx2, ryy2, 0, -90);
|
---|
3104 | arcTo(x, y+h-ryy2, rxx2, ryy2, 270, -90);
|
---|
3105 | closeSubpath();
|
---|
3106 |
|
---|
3107 | d_func()->require_moveTo = true;
|
---|
3108 | d_func()->convex = first;
|
---|
3109 | }
|
---|
3110 |
|
---|
3111 | /*!
|
---|
3112 | \obsolete
|
---|
3113 |
|
---|
3114 | \fn bool QPainterPath::addRoundRect(const QRectF &rect, int roundness);
|
---|
3115 | \since 4.3
|
---|
3116 | \overload
|
---|
3117 |
|
---|
3118 | Adds a rounded rectangle, \a rect, to the path.
|
---|
3119 |
|
---|
3120 | The \a roundness argument specifies uniform roundness for the
|
---|
3121 | rectangle. Vertical and horizontal roundness factors will be
|
---|
3122 | adjusted accordingly to act uniformly around both axes. Use this
|
---|
3123 | method if you want a rectangle equally rounded across both the X and
|
---|
3124 | Y axis.
|
---|
3125 |
|
---|
3126 | \sa addRoundedRect()
|
---|
3127 | */
|
---|
3128 |
|
---|
3129 | /*!
|
---|
3130 | \obsolete
|
---|
3131 |
|
---|
3132 | \fn void QPainterPath::addRoundRect(qreal x, qreal y, qreal w, qreal h, int xRnd, int yRnd);
|
---|
3133 | \overload
|
---|
3134 |
|
---|
3135 | Adds a rectangle with rounded corners to the path. The rectangle
|
---|
3136 | is constructed from \a x, \a y, and the width and height \a w
|
---|
3137 | and \a h.
|
---|
3138 |
|
---|
3139 | The \a xRnd and \a yRnd arguments specify how rounded the corners
|
---|
3140 | should be. 0 is angled corners, 99 is maximum roundedness.
|
---|
3141 |
|
---|
3142 | \sa addRoundedRect()
|
---|
3143 | */
|
---|
3144 |
|
---|
3145 | /*!
|
---|
3146 | \obsolete
|
---|
3147 |
|
---|
3148 | \fn bool QPainterPath::addRoundRect(qreal x, qreal y, qreal width, qreal height, int roundness);
|
---|
3149 | \since 4.3
|
---|
3150 | \overload
|
---|
3151 |
|
---|
3152 | Adds a rounded rectangle to the path, defined by the coordinates \a
|
---|
3153 | x and \a y with the specified \a width and \a height.
|
---|
3154 |
|
---|
3155 | The \a roundness argument specifies uniform roundness for the
|
---|
3156 | rectangle. Vertical and horizontal roundness factors will be
|
---|
3157 | adjusted accordingly to act uniformly around both axes. Use this
|
---|
3158 | method if you want a rectangle equally rounded across both the X and
|
---|
3159 | Y axis.
|
---|
3160 |
|
---|
3161 | \sa addRoundedRect()
|
---|
3162 | */
|
---|
3163 |
|
---|
3164 | /*!
|
---|
3165 | \since 4.3
|
---|
3166 |
|
---|
3167 | Returns a path which is the union of this path's fill area and \a p's fill area.
|
---|
3168 |
|
---|
3169 | Set operations on paths will treat the paths as areas. Non-closed
|
---|
3170 | paths will be treated as implicitly closed.
|
---|
3171 | Bezier curves may be flattened to line segments due to numerical instability of
|
---|
3172 | doing bezier curve intersections.
|
---|
3173 |
|
---|
3174 | \sa intersected(), subtracted()
|
---|
3175 | */
|
---|
3176 | QPainterPath QPainterPath::united(const QPainterPath &p) const
|
---|
3177 | {
|
---|
3178 | if (isEmpty() || p.isEmpty())
|
---|
3179 | return isEmpty() ? p : *this;
|
---|
3180 | QPathClipper clipper(*this, p);
|
---|
3181 | return clipper.clip(QPathClipper::BoolOr);
|
---|
3182 | }
|
---|
3183 |
|
---|
3184 | /*!
|
---|
3185 | \since 4.3
|
---|
3186 |
|
---|
3187 | Returns a path which is the intersection of this path's fill area and \a p's fill area.
|
---|
3188 | Bezier curves may be flattened to line segments due to numerical instability of
|
---|
3189 | doing bezier curve intersections.
|
---|
3190 | */
|
---|
3191 | QPainterPath QPainterPath::intersected(const QPainterPath &p) const
|
---|
3192 | {
|
---|
3193 | if (isEmpty() || p.isEmpty())
|
---|
3194 | return QPainterPath();
|
---|
3195 | QPathClipper clipper(*this, p);
|
---|
3196 | return clipper.clip(QPathClipper::BoolAnd);
|
---|
3197 | }
|
---|
3198 |
|
---|
3199 | /*!
|
---|
3200 | \since 4.3
|
---|
3201 |
|
---|
3202 | Returns a path which is \a p's fill area subtracted from this path's fill area.
|
---|
3203 |
|
---|
3204 | Set operations on paths will treat the paths as areas. Non-closed
|
---|
3205 | paths will be treated as implicitly closed.
|
---|
3206 | Bezier curves may be flattened to line segments due to numerical instability of
|
---|
3207 | doing bezier curve intersections.
|
---|
3208 | */
|
---|
3209 | QPainterPath QPainterPath::subtracted(const QPainterPath &p) const
|
---|
3210 | {
|
---|
3211 | if (isEmpty() || p.isEmpty())
|
---|
3212 | return *this;
|
---|
3213 | QPathClipper clipper(*this, p);
|
---|
3214 | return clipper.clip(QPathClipper::BoolSub);
|
---|
3215 | }
|
---|
3216 |
|
---|
3217 | /*!
|
---|
3218 | \since 4.3
|
---|
3219 | \obsolete
|
---|
3220 |
|
---|
3221 | Use subtracted() instead.
|
---|
3222 |
|
---|
3223 | \sa subtracted()
|
---|
3224 | */
|
---|
3225 | QPainterPath QPainterPath::subtractedInverted(const QPainterPath &p) const
|
---|
3226 | {
|
---|
3227 | return p.subtracted(*this);
|
---|
3228 | }
|
---|
3229 |
|
---|
3230 | /*!
|
---|
3231 | \since 4.4
|
---|
3232 |
|
---|
3233 | Returns a simplified version of this path. This implies merging all subpaths that intersect,
|
---|
3234 | and returning a path containing no intersecting edges. Consecutive parallel lines will also
|
---|
3235 | be merged. The simplified path will always use the default fill rule, Qt::OddEvenFill.
|
---|
3236 | Bezier curves may be flattened to line segments due to numerical instability of
|
---|
3237 | doing bezier curve intersections.
|
---|
3238 | */
|
---|
3239 | QPainterPath QPainterPath::simplified() const
|
---|
3240 | {
|
---|
3241 | if(isEmpty())
|
---|
3242 | return *this;
|
---|
3243 | QPathClipper clipper(*this, QPainterPath());
|
---|
3244 | return clipper.clip(QPathClipper::Simplify);
|
---|
3245 | }
|
---|
3246 |
|
---|
3247 | /*!
|
---|
3248 | \since 4.3
|
---|
3249 |
|
---|
3250 | Returns true if the current path intersects at any point the given path \a p.
|
---|
3251 | Also returns true if the current path contains or is contained by any part of \a p.
|
---|
3252 |
|
---|
3253 | Set operations on paths will treat the paths as areas. Non-closed
|
---|
3254 | paths will be treated as implicitly closed.
|
---|
3255 |
|
---|
3256 | \sa contains()
|
---|
3257 | */
|
---|
3258 | bool QPainterPath::intersects(const QPainterPath &p) const
|
---|
3259 | {
|
---|
3260 | if (p.elementCount() == 1)
|
---|
3261 | return contains(p.elementAt(0));
|
---|
3262 | if (isEmpty() || p.isEmpty())
|
---|
3263 | return false;
|
---|
3264 | QPathClipper clipper(*this, p);
|
---|
3265 | return clipper.intersect();
|
---|
3266 | }
|
---|
3267 |
|
---|
3268 | /*!
|
---|
3269 | \since 4.3
|
---|
3270 |
|
---|
3271 | Returns true if the given path \a p is contained within
|
---|
3272 | the current path. Returns false if any edges of the current path and
|
---|
3273 | \a p intersect.
|
---|
3274 |
|
---|
3275 | Set operations on paths will treat the paths as areas. Non-closed
|
---|
3276 | paths will be treated as implicitly closed.
|
---|
3277 |
|
---|
3278 | \sa intersects()
|
---|
3279 | */
|
---|
3280 | bool QPainterPath::contains(const QPainterPath &p) const
|
---|
3281 | {
|
---|
3282 | if (p.elementCount() == 1)
|
---|
3283 | return contains(p.elementAt(0));
|
---|
3284 | if (isEmpty() || p.isEmpty())
|
---|
3285 | return false;
|
---|
3286 | QPathClipper clipper(*this, p);
|
---|
3287 | return clipper.contains();
|
---|
3288 | }
|
---|
3289 |
|
---|
3290 | void QPainterPath::setDirty(bool dirty)
|
---|
3291 | {
|
---|
3292 | d_func()->dirtyBounds = dirty;
|
---|
3293 | d_func()->dirtyControlBounds = dirty;
|
---|
3294 | delete d_func()->pathConverter;
|
---|
3295 | d_func()->pathConverter = 0;
|
---|
3296 | d_func()->convex = false;
|
---|
3297 | }
|
---|
3298 |
|
---|
3299 | void QPainterPath::computeBoundingRect() const
|
---|
3300 | {
|
---|
3301 | QPainterPathData *d = d_func();
|
---|
3302 | d->dirtyBounds = false;
|
---|
3303 | if (!d_ptr) {
|
---|
3304 | d->bounds = QRect();
|
---|
3305 | return;
|
---|
3306 | }
|
---|
3307 |
|
---|
3308 | qreal minx, maxx, miny, maxy;
|
---|
3309 | minx = maxx = d->elements.at(0).x;
|
---|
3310 | miny = maxy = d->elements.at(0).y;
|
---|
3311 | for (int i=1; i<d->elements.size(); ++i) {
|
---|
3312 | const Element &e = d->elements.at(i);
|
---|
3313 |
|
---|
3314 | switch (e.type) {
|
---|
3315 | case MoveToElement:
|
---|
3316 | case LineToElement:
|
---|
3317 | if (e.x > maxx) maxx = e.x;
|
---|
3318 | else if (e.x < minx) minx = e.x;
|
---|
3319 | if (e.y > maxy) maxy = e.y;
|
---|
3320 | else if (e.y < miny) miny = e.y;
|
---|
3321 | break;
|
---|
3322 | case CurveToElement:
|
---|
3323 | {
|
---|
3324 | QBezier b = QBezier::fromPoints(d->elements.at(i-1),
|
---|
3325 | e,
|
---|
3326 | d->elements.at(i+1),
|
---|
3327 | d->elements.at(i+2));
|
---|
3328 | QRectF r = qt_painterpath_bezier_extrema(b);
|
---|
3329 | qreal right = r.right();
|
---|
3330 | qreal bottom = r.bottom();
|
---|
3331 | if (r.x() < minx) minx = r.x();
|
---|
3332 | if (right > maxx) maxx = right;
|
---|
3333 | if (r.y() < miny) miny = r.y();
|
---|
3334 | if (bottom > maxy) maxy = bottom;
|
---|
3335 | i += 2;
|
---|
3336 | }
|
---|
3337 | break;
|
---|
3338 | default:
|
---|
3339 | break;
|
---|
3340 | }
|
---|
3341 | }
|
---|
3342 | d->bounds = QRectF(minx, miny, maxx - minx, maxy - miny);
|
---|
3343 | }
|
---|
3344 |
|
---|
3345 |
|
---|
3346 | void QPainterPath::computeControlPointRect() const
|
---|
3347 | {
|
---|
3348 | QPainterPathData *d = d_func();
|
---|
3349 | d->dirtyControlBounds = false;
|
---|
3350 | if (!d_ptr) {
|
---|
3351 | d->controlBounds = QRect();
|
---|
3352 | return;
|
---|
3353 | }
|
---|
3354 |
|
---|
3355 | qreal minx, maxx, miny, maxy;
|
---|
3356 | minx = maxx = d->elements.at(0).x;
|
---|
3357 | miny = maxy = d->elements.at(0).y;
|
---|
3358 | for (int i=1; i<d->elements.size(); ++i) {
|
---|
3359 | const Element &e = d->elements.at(i);
|
---|
3360 | if (e.x > maxx) maxx = e.x;
|
---|
3361 | else if (e.x < minx) minx = e.x;
|
---|
3362 | if (e.y > maxy) maxy = e.y;
|
---|
3363 | else if (e.y < miny) miny = e.y;
|
---|
3364 | }
|
---|
3365 | d->controlBounds = QRectF(minx, miny, maxx - minx, maxy - miny);
|
---|
3366 | }
|
---|
3367 |
|
---|
3368 | #ifndef QT_NO_DEBUG_STREAM
|
---|
3369 | QDebug operator<<(QDebug s, const QPainterPath &p)
|
---|
3370 | {
|
---|
3371 | s.nospace() << "QPainterPath: Element count=" << p.elementCount() << endl;
|
---|
3372 | const char *types[] = {"MoveTo", "LineTo", "CurveTo", "CurveToData"};
|
---|
3373 | for (int i=0; i<p.elementCount(); ++i) {
|
---|
3374 | s.nospace() << " -> " << types[p.elementAt(i).type] << "(x=" << p.elementAt(i).x << ", y=" << p.elementAt(i).y << ')' << endl;
|
---|
3375 |
|
---|
3376 | }
|
---|
3377 | return s;
|
---|
3378 | }
|
---|
3379 | #endif
|
---|
3380 |
|
---|
3381 | QT_END_NAMESPACE
|
---|