| 1 | /****************************************************************************
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| 2 | **
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| 3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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| 4 | ** Contact: Qt Software Information ([email protected])
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| 5 | **
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| 6 | ** This file is part of the QtGui module of the Qt Toolkit.
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| 7 | **
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| 8 | ** $QT_BEGIN_LICENSE:LGPL$
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| 9 | ** Commercial Usage
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| 10 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 11 | ** accordance with the Qt Commercial License Agreement provided with the
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| 12 | ** Software or, alternatively, in accordance with the terms contained in
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| 13 | ** a written agreement between you and Nokia.
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| 14 | **
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| 15 | ** GNU Lesser General Public License Usage
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| 16 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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| 17 | ** General Public License version 2.1 as published by the Free Software
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| 18 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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| 19 | ** packaging of this file. Please review the following information to
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| 20 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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| 21 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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| 22 | **
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| 23 | ** In addition, as a special exception, Nokia gives you certain
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| 24 | ** additional rights. These rights are described in the Nokia Qt LGPL
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| 25 | ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
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| 26 | ** package.
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| 27 | **
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| 28 | ** GNU General Public License Usage
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| 29 | ** Alternatively, this file may be used under the terms of the GNU
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| 30 | ** General Public License version 3.0 as published by the Free Software
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 32 | ** packaging of this file. Please review the following information to
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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| 35 | **
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| 36 | ** If you are unsure which license is appropriate for your use, please
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| 37 | ** contact the sales department at [email protected].
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| 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 | #include "qpaintengine.h"
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| 42 | #include "qpaintengine_p.h"
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| 43 | #include "qpainter_p.h"
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| 44 | #include "qpolygon.h"
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| 45 | #include "qbitmap.h"
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| 46 | #include "qapplication.h"
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| 47 | #include <qdebug.h>
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| 48 | #include <qmath.h>
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| 49 | #include <private/qtextengine_p.h>
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| 50 | #include <qvarlengtharray.h>
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| 51 | #include <private/qfontengine_p.h>
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| 52 |
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| 53 |
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| 54 | QT_BEGIN_NAMESPACE
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| 55 |
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| 56 | /*!
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| 57 | \class QTextItem
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| 58 |
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| 59 | \brief The QTextItem class provides all the information required to draw
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| 60 | text in a custom paint engine.
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| 61 |
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| 62 | When you reimplement your own paint engine, you must reimplement
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| 63 | QPaintEngine::drawTextItem(), a function that takes a QTextItem as
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| 64 | one of its arguments.
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| 65 | */
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| 66 |
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| 67 | /*!
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| 68 | \enum QTextItem::RenderFlag
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| 69 |
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| 70 | \value RightToLeft Render the text from right to left.
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| 71 | \value Overline Paint a line above the text.
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| 72 | \value Underline Paint a line under the text.
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| 73 | \value StrikeOut Paint a line through the text.
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| 74 | \omitvalue Dummy
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| 75 | */
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| 76 |
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| 77 |
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| 78 | /*!
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| 79 | \fn qreal QTextItem::descent() const
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| 80 |
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| 81 | Corresponds to the \l{QFontMetrics::descent()}{descent} of the piece of text that is drawn.
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| 82 | */
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| 83 | qreal QTextItem::descent() const
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| 84 | {
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| 85 | const QTextItemInt *ti = static_cast<const QTextItemInt *>(this);
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| 86 | return ti->descent.toReal();
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| 87 | }
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| 88 |
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| 89 | /*!
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| 90 | \fn qreal QTextItem::ascent() const
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| 91 |
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| 92 | Corresponds to the \l{QFontMetrics::ascent()}{ascent} of the piece of text that is drawn.
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| 93 | */
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| 94 | qreal QTextItem::ascent() const
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| 95 | {
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| 96 | const QTextItemInt *ti = static_cast<const QTextItemInt *>(this);
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| 97 | return ti->ascent.toReal();
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| 98 | }
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| 99 |
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| 100 | /*!
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| 101 | \fn qreal QTextItem::width() const
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| 102 |
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| 103 | Specifies the total width of the text to be drawn.
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| 104 | */
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| 105 | qreal QTextItem::width() const
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| 106 | {
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| 107 | const QTextItemInt *ti = static_cast<const QTextItemInt *>(this);
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| 108 | return ti->width.toReal();
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| 109 | }
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| 110 |
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| 111 | /*!
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| 112 | \fn QTextItem::RenderFlags QTextItem::renderFlags() const
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| 113 |
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| 114 | Returns the render flags used.
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| 115 | */
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| 116 | QTextItem::RenderFlags QTextItem::renderFlags() const
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| 117 | {
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| 118 | const QTextItemInt *ti = static_cast<const QTextItemInt *>(this);
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| 119 | return ti->flags;
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| 120 | }
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| 121 |
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| 122 | /*!
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| 123 | \fn QString QTextItem::text() const
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| 124 |
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| 125 | Returns the text that should be drawn.
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| 126 | */
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| 127 | QString QTextItem::text() const
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| 128 | {
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| 129 | const QTextItemInt *ti = static_cast<const QTextItemInt *>(this);
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| 130 | return QString(ti->chars, ti->num_chars);
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| 131 | }
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| 132 |
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| 133 | /*!
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| 134 | \fn QFont QTextItem::font() const
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| 135 |
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| 136 | Returns the font that should be used to draw the text.
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| 137 | */
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| 138 | QFont QTextItem::font() const
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| 139 | {
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| 140 | const QTextItemInt *ti = static_cast<const QTextItemInt *>(this);
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| 141 | return ti->f ? *ti->f : QApplication::font();
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| 142 | }
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| 143 |
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| 144 |
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| 145 | /*!
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| 146 | \class QPaintEngine
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| 147 | \ingroup multimedia
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| 148 |
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| 149 | \brief The QPaintEngine class provides an abstract definition of how
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| 150 | QPainter draws to a given device on a given platform.
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| 151 |
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| 152 | Qt 4.0 provides several premade implementations of QPaintEngine for the
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| 153 | different painter backends we support. We provide one paint engine for each
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| 154 | window system and painting framework we support. This includes X11 on
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| 155 | Unix/Linux and CoreGraphics on Mac OS X. In addition we provide QPaintEngine
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| 156 | implementations for OpenGL (accessible through QGLWidget) and PostScript
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| 157 | (accessible through QPSPrinter on X11). Additionally there is a raster-based
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| 158 | paint engine that is a fallback for when an engine does not support a certain
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| 159 | capability.
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| 160 |
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| 161 | If one wants to use QPainter to draw to a different backend,
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| 162 | one must subclass QPaintEngine and reimplement all its virtual
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| 163 | functions. The QPaintEngine implementation is then made available by
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| 164 | subclassing QPaintDevice and reimplementing the virtual function
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| 165 | QPaintDevice::paintEngine().
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| 166 |
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| 167 | QPaintEngine is created and owned by the QPaintDevice that created it.
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| 168 |
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| 169 | The big advantage of the QPaintEngine approach opposed to
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| 170 | Qt 3's QPainter/QPaintDevice::cmd() approach is that it is now
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| 171 | possible to adapt to multiple technologies on each platform and take
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| 172 | advantage of each to the fullest.
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| 173 |
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| 174 | \sa QPainter, QPaintDevice::paintEngine(), {The Paint System}
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| 175 | */
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| 176 |
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| 177 | /*!
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| 178 | \enum QPaintEngine::PaintEngineFeature
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| 179 |
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| 180 | This enum is used to describe the features or capabilities that the
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| 181 | paint engine has. If a feature is not supported by the engine,
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| 182 | QPainter will do a best effort to emulate that feature through other
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| 183 | means and pass on an alpha blended QImage to the engine with the
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| 184 | emulated results. Some features cannot be emulated: AlphaBlend and PorterDuff.
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| 185 |
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| 186 | \value AlphaBlend The engine can alpha blend primitives.
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| 187 | \value Antialiasing The engine can use antialising to improve the appearance
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| 188 | of rendered primitives.
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| 189 | \value BlendModes The engine supports blending modes.
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| 190 | \value BrushStroke The engine supports drawing strokes that
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| 191 | contain brushes as fills, not just solid
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| 192 | colors (e.g. a dashed gradient line of
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| 193 | width 2).
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| 194 | \value ConicalGradientFill The engine supports conical gradient fills.
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| 195 | \value ConstantOpacity The engine supports the feature provided by
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| 196 | QPainter::setOpacity().
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| 197 | \value LinearGradientFill The engine supports linear gradient fills.
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| 198 | \value MaskedBrush The engine is capable of rendering brushes that has a
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| 199 | texture with an alpha channel or a mask.
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| 200 | \value ObjectBoundingModeGradients The engine has native support for gradients
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| 201 | with coordinate mode QGradient::ObjectBoundingMode.
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| 202 | Otherwise, if QPaintEngine::PatternTransform is
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| 203 | supported, object bounding mode gradients are
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| 204 | converted to gradients with coordinate mode
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| 205 | QGradient::LogicalMode and a brush transform for
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| 206 | the coordinate mapping.
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| 207 | \value PainterPaths The engine has path support.
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| 208 | \value PaintOutsidePaintEvent The engine is capable of painting outside of
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| 209 | paint events.
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| 210 | \value PatternBrush The engine is capable of rendering brushes with
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| 211 | the brush patterns specified in Qt::BrushStyle.
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| 212 | \value PatternTransform The engine has support for transforming brush
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| 213 | patterns.
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| 214 | \value PerspectiveTransform The engine has support for performing perspective
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| 215 | transformations on primitives.
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| 216 | \value PixmapTransform The engine can transform pixmaps, including
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| 217 | rotation and shearing.
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| 218 | \value PorterDuff The engine supports Porter-Duff operations
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| 219 | \value PrimitiveTransform The engine has support for transforming
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| 220 | drawing primitives.
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| 221 | \value RadialGradientFill The engine supports radial gradient fills.
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| 222 | \value RasterOpModes The engine supports bitwise raster operations.
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| 223 | \value AllFeatures All of the above features. This enum value is usually
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| 224 | used as a bit mask.
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| 225 | */
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| 226 |
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| 227 | /*!
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| 228 | \enum QPaintEngine::PolygonDrawMode
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| 229 |
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| 230 | \value OddEvenMode The polygon should be drawn using OddEven fill
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| 231 | rule.
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| 232 |
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| 233 | \value WindingMode The polygon should be drawn using Winding fill rule.
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| 234 |
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| 235 | \value ConvexMode The polygon is a convex polygon and can be drawn
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| 236 | using specialized algorithms where available.
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| 237 |
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| 238 | \value PolylineMode Only the outline of the polygon should be
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| 239 | drawn.
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| 240 |
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| 241 | */
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| 242 |
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| 243 | /*!
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| 244 | \enum QPaintEngine::DirtyFlag
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| 245 |
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| 246 | \value DirtyPen The pen is dirty and needs to be updated.
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| 247 |
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| 248 | \value DirtyBrush The brush is dirty and needs to be updated.
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| 249 |
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| 250 | \value DirtyBrushOrigin The brush origin is dirty and needs to
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| 251 | updated.
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| 252 |
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| 253 | \value DirtyFont The font is dirty and needs to be updated.
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| 254 |
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| 255 | \value DirtyBackground The background is dirty and needs to be
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| 256 | updated.
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| 257 |
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| 258 | \value DirtyBackgroundMode The background mode is dirty and needs
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| 259 | to be updated.
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| 260 |
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| 261 | \value DirtyTransform The transform is dirty and needs to be
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| 262 | updated.
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| 263 |
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| 264 | \value DirtyClipRegion The clip region is dirty and needs to be
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| 265 | updated.
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| 266 |
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| 267 | \value DirtyClipPath The clip path is dirty and needs to be
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| 268 | updated.
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| 269 |
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| 270 | \value DirtyHints The render hints is dirty and needs to be
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| 271 | updated.
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| 272 |
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| 273 | \value DirtyCompositionMode The composition mode is dirty and
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| 274 | needs to be updated.
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| 275 |
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| 276 | \value DirtyClipEnabled Whether clipping is enabled or not is
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| 277 | dirty and needs to be updated.
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| 278 |
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| 279 | \value DirtyOpacity The constant opacity has changed and needs to
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| 280 | be updated as part of the state change in
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| 281 | QPaintEngine::updateState().
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| 282 |
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| 283 | \value AllDirty Convenience enum used internally.
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| 284 |
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| 285 | These types are used by QPainter to trigger lazy updates of the
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| 286 | various states in the QPaintEngine using
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| 287 | QPaintEngine::updateState().
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| 288 |
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| 289 | A paint engine must update every dirty state.
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| 290 | */
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| 291 |
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| 292 | /*!
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| 293 | \fn void QPaintEngine::syncState()
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| 294 |
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| 295 | \internal
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| 296 |
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| 297 | Updates all dirty states in this engine. This function should ONLY
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| 298 | be used when drawing with native handles directly and immediate sync
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| 299 | from QPainters state to the native state is required.
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| 300 | */
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| 301 | void QPaintEngine::syncState()
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| 302 | {
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| 303 | Q_ASSERT(state);
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| 304 | updateState(*state);
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| 305 | }
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| 306 |
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| 307 | static QPaintEngine *qt_polygon_recursion = 0;
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| 308 | struct QT_Point {
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| 309 | int x;
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| 310 | int y;
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| 311 | };
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| 312 |
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| 313 | /*!
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| 314 | \fn void QPaintEngine::drawPolygon(const QPointF *points, int pointCount,
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| 315 | PolygonDrawMode mode)
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| 316 |
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| 317 | Reimplement this virtual function to draw the polygon defined
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| 318 | by the \a pointCount first points in \a points, using mode \a
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| 319 | mode.
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| 320 |
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| 321 | \note At least one of the drawPolygon() functions must be reimplemented.
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| 322 | */
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| 323 | void QPaintEngine::drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode)
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| 324 | {
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| 325 | Q_ASSERT_X(qt_polygon_recursion != this, "QPaintEngine::drawPolygon",
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| 326 | "At least one drawPolygon function must be implemented");
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| 327 | qt_polygon_recursion = this;
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| 328 | Q_ASSERT(sizeof(QT_Point) == sizeof(QPoint));
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| 329 | QVarLengthArray<QT_Point> p(pointCount);
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| 330 | for (int i = 0; i < pointCount; ++i) {
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| 331 | p[i].x = qRound(points[i].x());
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| 332 | p[i].y = qRound(points[i].y());
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| 333 | }
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| 334 | drawPolygon((QPoint *)p.data(), pointCount, mode);
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| 335 | qt_polygon_recursion = 0;
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| 336 | }
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| 337 |
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| 338 | struct QT_PointF {
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| 339 | qreal x;
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| 340 | qreal y;
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| 341 | };
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| 342 | /*!
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| 343 | \overload
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| 344 |
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| 345 | Reimplement this virtual function to draw the polygon defined by the
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| 346 | \a pointCount first points in \a points, using mode \a mode.
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| 347 |
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| 348 | \note At least one of the drawPolygon() functions must be reimplemented.
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| 349 | */
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| 350 | void QPaintEngine::drawPolygon(const QPoint *points, int pointCount, PolygonDrawMode mode)
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| 351 | {
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| 352 | Q_ASSERT_X(qt_polygon_recursion != this, "QPaintEngine::drawPolygon",
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| 353 | "At least one drawPolygon function must be implemented");
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| 354 | qt_polygon_recursion = this;
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| 355 | Q_ASSERT(sizeof(QT_PointF) == sizeof(QPointF));
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| 356 | QVarLengthArray<QT_PointF> p(pointCount);
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| 357 | for (int i=0; i<pointCount; ++i) {
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| 358 | p[i].x = points[i].x();
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| 359 | p[i].y = points[i].y();
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| 360 | }
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| 361 | drawPolygon((QPointF *)p.data(), pointCount, mode);
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| 362 | qt_polygon_recursion = 0;
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| 363 | }
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| 364 |
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| 365 | /*!
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| 366 | \enum QPaintEngine::Type
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| 367 |
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| 368 | \value X11
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| 369 | \value Windows
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| 370 | \value MacPrinter
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| 371 | \value CoreGraphics Mac OS X's Quartz2D (CoreGraphics)
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| 372 | \value QuickDraw Mac OS X's QuickDraw
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| 373 | \value QWindowSystem Qt for Embedded Linux
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| 374 | \value PostScript
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| 375 | \value OpenGL
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| 376 | \value Picture QPicture format
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| 377 | \value SVG Scalable Vector Graphics XML format
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| 378 | \value Raster
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| 379 | \value Direct3D Windows only, Direct3D based engine
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| 380 | \value Pdf Portable Document Format
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| 381 | \value OpenVG
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| 382 | \value User First user type ID
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| 383 | \value MaxUser Last user type ID
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| 384 | */
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| 385 |
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| 386 | /*!
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| 387 | \fn bool QPaintEngine::isActive() const
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| 388 |
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| 389 | Returns true if the paint engine is actively drawing; otherwise
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| 390 | returns false.
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| 391 |
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| 392 | \sa setActive()
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| 393 | */
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| 394 |
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| 395 | /*!
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| 396 | \fn void QPaintEngine::setActive(bool state)
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| 397 |
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| 398 | Sets the active state of the paint engine to \a state.
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| 399 |
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| 400 | \sa isActive()
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| 401 | */
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| 402 |
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| 403 | /*!
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| 404 | \fn bool QPaintEngine::begin(QPaintDevice *pdev)
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| 405 |
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| 406 | Reimplement this function to initialise your paint engine when
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| 407 | painting is to start on the paint device \a pdev. Return true if
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| 408 | the initialization was successful; otherwise return false.
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| 409 |
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| 410 | \sa end() isActive()
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| 411 | */
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| 412 |
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| 413 | /*!
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| 414 | \fn bool QPaintEngine::end()
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| 415 |
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| 416 | Reimplement this function to finish painting on the current paint
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| 417 | device. Return true if painting was finished successfully;
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| 418 | otherwise return false.
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| 419 |
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| 420 | \sa begin() isActive()
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| 421 | */
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| 422 |
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| 423 |
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| 424 | /*!
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| 425 | Draws the first \a pointCount points in the buffer \a points
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| 426 | */
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| 427 | void QPaintEngine::drawPoints(const QPointF *points, int pointCount)
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| 428 | {
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| 429 | QPainter *p = painter();
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