| 1 | /****************************************************************************
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| 2 | **
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| 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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| 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation ([email protected])
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| 6 | **
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| 7 | ** This file is part of the QtGui module of the Qt Toolkit.
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| 8 | **
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| 9 | ** $QT_BEGIN_LICENSE:LGPL$
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| 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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| 13 | ** Software or, alternatively, in accordance with the terms contained in
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| 14 | ** a written agreement between you and Nokia.
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| 15 | **
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| 16 | ** GNU Lesser General Public License Usage
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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| 18 | ** General Public License version 2.1 as published by the Free Software
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| 19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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| 20 | ** packaging of this file. Please review the following information to
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| 21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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| 22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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| 23 | **
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| 24 | ** In addition, as a special exception, Nokia gives you certain additional
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| 25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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| 27 | **
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| 28 | ** GNU General Public License Usage
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| 29 | ** Alternatively, this file may be used under the terms of the GNU
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| 30 | ** General Public License version 3.0 as published by the Free Software
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 32 | ** packaging of this file. Please review the following information to
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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| 35 | **
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| 36 | ** If you have questions regarding the use of this file, please contact
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| 37 | ** Nokia at [email protected].
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| 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | #ifndef QBEZIER_P_H
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| 43 | #define QBEZIER_P_H
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| 44 |
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| 45 | //
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| 46 | // W A R N I N G
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| 47 | // -------------
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| 48 | //
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| 49 | // This file is not part of the Qt API. It exists for the convenience
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| 50 | // of other Qt classes. This header file may change from version to
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| 51 | // version without notice, or even be removed.
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| 52 | //
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| 53 | // We mean it.
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| 54 | //
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| 55 |
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| 56 | #include "QtCore/qpoint.h"
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| 57 | #include "QtCore/qline.h"
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| 58 | #include "QtCore/qrect.h"
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| 59 | #include "QtCore/qvector.h"
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| 60 | #include "QtCore/qlist.h"
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| 61 | #include "QtCore/qpair.h"
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| 62 | #include "QtGui/qtransform.h"
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| 63 |
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| 64 | QT_BEGIN_NAMESPACE
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| 65 |
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| 66 | class QPolygonF;
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| 67 |
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| 68 | class Q_GUI_EXPORT QBezier
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| 69 | {
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| 70 | public:
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| 71 | static QBezier fromPoints(const QPointF &p1, const QPointF &p2,
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| 72 | const QPointF &p3, const QPointF &p4);
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| 73 |
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| 74 | static void coefficients(qreal t, qreal &a, qreal &b, qreal &c, qreal &d);
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| 75 |
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| 76 | inline QPointF pointAt(qreal t) const;
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| 77 | inline QPointF normalVector(qreal t) const;
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| 78 |
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| 79 | inline QPointF derivedAt(qreal t) const;
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| 80 | inline QPointF secondDerivedAt(qreal t) const;
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| 81 |
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| 82 | QPolygonF toPolygon(qreal bezier_flattening_threshold = 0.5) const;
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| 83 | void addToPolygon(QPolygonF *p, qreal bezier_flattening_threshold = 0.5) const;
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| 84 |
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| 85 | QRectF bounds() const;
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| 86 | qreal length(qreal error = 0.01) const;
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| 87 | void addIfClose(qreal *length, qreal error) const;
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| 88 |
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| 89 | qreal tAtLength(qreal len) const;
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| 90 |
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| 91 | int stationaryYPoints(qreal &t0, qreal &t1) const;
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| 92 | qreal tForY(qreal t0, qreal t1, qreal y) const;
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| 93 |
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| 94 | QPointF pt1() const { return QPointF(x1, y1); }
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| 95 | QPointF pt2() const { return QPointF(x2, y2); }
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| 96 | QPointF pt3() const { return QPointF(x3, y3); }
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| 97 | QPointF pt4() const { return QPointF(x4, y4); }
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| 98 |
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| 99 | QBezier mapBy(const QTransform &transform) const;
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| 100 |
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| 101 | inline QPointF midPoint() const;
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| 102 | inline QLineF midTangent() const;
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| 103 |
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| 104 | inline QLineF startTangent() const;
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| 105 | inline QLineF endTangent() const;
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| 106 |
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| 107 | inline void parameterSplitLeft(qreal t, QBezier *left);
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| 108 | inline void split(QBezier *firstHalf, QBezier *secondHalf) const;
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| 109 |
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| 110 | int shifted(QBezier *curveSegments, int maxSegmets,
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| 111 | qreal offset, float threshold) const;
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| 112 |
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| 113 | QBezier bezierOnInterval(qreal t0, qreal t1) const;
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| 114 | QBezier getSubRange(qreal t0, qreal t1) const;
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| 115 |
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| 116 | qreal x1, y1, x2, y2, x3, y3, x4, y4;
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| 117 | };
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| 118 |
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| 119 | inline QPointF QBezier::midPoint() const
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| 120 | {
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| 121 | return QPointF((x1 + x4 + 3*(x2 + x3))/8., (y1 + y4 + 3*(y2 + y3))/8.);
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| 122 | }
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| 123 |
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| 124 | inline QLineF QBezier::midTangent() const
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| 125 | {
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| 126 | QPointF mid = midPoint();
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| 127 | QLineF dir(QLineF(x1, y1, x2, y2).pointAt(0.5), QLineF(x3, y3, x4, y4).pointAt(0.5));
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| 128 | return QLineF(mid.x() - dir.dx(), mid.y() - dir.dy(),
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| 129 | mid.x() + dir.dx(), mid.y() + dir.dy());
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| 130 | }
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| 131 |
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| 132 | inline QLineF QBezier::startTangent() const
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| 133 | {
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| 134 | QLineF tangent(pt1(), pt2());
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| 135 | if (tangent.isNull())
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| 136 | tangent = QLineF(pt1(), pt3());
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| 137 | if (tangent.isNull())
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| 138 | tangent = QLineF(pt1(), pt4());
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| 139 | return tangent;
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| 140 | }
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| 141 |
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| 142 | inline QLineF QBezier::endTangent() const
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| 143 | {
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| 144 | QLineF tangent(pt4(), pt3());
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| 145 | if (tangent.isNull())
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| 146 | tangent = QLineF(pt4(), pt2());
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| 147 | if (tangent.isNull())
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| 148 | tangent = QLineF(pt4(), pt1());
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| 149 | return tangent;
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| 150 | }
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| 151 |
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| 152 | inline void QBezier::coefficients(qreal t, qreal &a, qreal &b, qreal &c, qreal &d)
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| 153 | {
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| 154 | qreal m_t = 1. - t;
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| 155 | b = m_t * m_t;
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| 156 | c = t * t;
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| 157 | d = c * t;
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| 158 | a = b * m_t;
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| 159 | b *= 3. * t;
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| 160 | c *= 3. * m_t;
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| 161 | }
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| 162 |
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| 163 | inline QPointF QBezier::pointAt(qreal t) const
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| 164 | {
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| 165 | #if 1
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| 166 | qreal a, b, c, d;
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| 167 | coefficients(t, a, b, c, d);
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| 168 | return QPointF(a*x1 + b*x2 + c*x3 + d*x4, a*y1 + b*y2 + c*y3 + d*y4);
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| 169 | #else
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| 170 | // numerically more stable:
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| 171 | qreal m_t = 1. - t;
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| 172 | qreal a = x1*m_t + x2*t;
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| 173 | qreal b = x2*m_t + x3*t;
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| 174 | qreal c = x3*m_t + x4*t;
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| 175 | a = a*m_t + b*t;
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| 176 | b = b*m_t + c*t;
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| 177 | qreal x = a*m_t + b*t;
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| 178 | qreal a = y1*m_t + y2*t;
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| 179 | qreal b = y2*m_t + y3*t;
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| 180 | qreal c = y3*m_t + y4*t;
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| 181 | a = a*m_t + b*t;
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| 182 | b = b*m_t + c*t;
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| 183 | qreal y = a*m_t + b*t;
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| 184 | return QPointF(x, y);
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| 185 | #endif
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| 186 | }
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| 187 |
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| 188 | inline QPointF QBezier::normalVector(qreal t) const
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| 189 | {
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| 190 | qreal m_t = 1. - t;
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| 191 | qreal a = m_t * m_t;
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| 192 | qreal b = t * m_t;
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| 193 | qreal c = t * t;
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| 194 |
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| 195 | return QPointF((y2-y1) * a + (y3-y2) * b + (y4-y3) * c, -(x2-x1) * a - (x3-x2) * b - (x4-x3) * c);
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| 196 | }
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| 197 |
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| 198 | inline QPointF QBezier::derivedAt(qreal t) const
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| 199 | {
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| 200 | // p'(t) = 3 * (-(1-2t+t^2) * p0 + (1 - 4 * t + 3 * t^2) * p1 + (2 * t - 3 * t^2) * p2 + t^2 * p3)
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| 201 |
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| 202 | qreal m_t = 1. - t;
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| 203 |
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| 204 | qreal d = t * t;
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| 205 | qreal a = -m_t * m_t;
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| 206 | qreal b = 1 - 4 * t + 3 * d;
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| 207 | qreal c = 2 * t - 3 * d;
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| 208 |
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| 209 | return 3 * QPointF(a * x1 + b * x2 + c * x3 + d * x4,
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| 210 | a * y1 + b * y2 + c * y3 + d * y4);
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| 211 | }
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| 212 |
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| 213 | inline QPointF QBezier::secondDerivedAt(qreal t) const
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| 214 | {
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| 215 | qreal a = 2. - 2. * t;
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| 216 | qreal b = -4 + 6 * t;
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| 217 | qreal c = 2 - 6 * t;
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| 218 | qreal d = 2 * t;
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| 219 |
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| 220 | return 3 * QPointF(a * x1 + b * x2 + c * x3 + d * x4,
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| 221 | a * y1 + b * y2 + c * y3 + d * y4);
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| 222 | }
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| 223 |
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| 224 | inline void QBezier::split(QBezier *firstHalf, QBezier *secondHalf) const
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| 225 | {
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| 226 | Q_ASSERT(firstHalf);
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| 227 | Q_ASSERT(secondHalf);
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| 228 |
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| 229 | qreal c = (x2 + x3)*.5;
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| 230 | firstHalf->x2 = (x1 + x2)*.5;
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| 231 | secondHalf->x3 = (x3 + x4)*.5;
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| 232 | firstHalf->x1 = x1;
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| 233 | secondHalf->x4 = x4;
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| 234 | firstHalf->x3 = (firstHalf->x2 + c)*.5;
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| 235 | secondHalf->x2 = (secondHalf->x3 + c)*.5;
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| 236 | firstHalf->x4 = secondHalf->x1 = (firstHalf->x3 + secondHalf->x2)*.5;
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| 237 |
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| 238 | c = (y2 + y3)/2;
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| 239 | firstHalf->y2 = (y1 + y2)*.5;
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| 240 | secondHalf->y3 = (y3 + y4)*.5;
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| 241 | firstHalf->y1 = y1;
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| 242 | secondHalf->y4 = y4;
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| 243 | firstHalf->y3 = (firstHalf->y2 + c)*.5;
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| 244 | secondHalf->y2 = (secondHalf->y3 + c)*.5;
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| 245 | firstHalf->y4 = secondHalf->y1 = (firstHalf->y3 + secondHalf->y2)*.5;
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| 246 | }
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| 247 |
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| 248 | inline void QBezier::parameterSplitLeft(qreal t, QBezier *left)
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| 249 | {
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| 250 | left->x1 = x1;
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| 251 | left->y1 = y1;
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| 252 |
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| 253 | left->x2 = x1 + t * ( x2 - x1 );
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| 254 | left->y2 = y1 + t * ( y2 - y1 );
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| 255 |
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| 256 | left->x3 = x2 + t * ( x3 - x2 ); // temporary holding spot
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| 257 | left->y3 = y2 + t * ( y3 - y2 ); // temporary holding spot
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| 258 |
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| 259 | x3 = x3 + t * ( x4 - x3 );
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| 260 | y3 = y3 + t * ( y4 - y3 );
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| 261 |
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| 262 | x2 = left->x3 + t * ( x3 - left->x3);
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| 263 | y2 = left->y3 + t * ( y3 - left->y3);
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| 264 |
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| 265 | left->x3 = left->x2 + t * ( left->x3 - left->x2 );
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| 266 | left->y3 = left->y2 + t * ( left->y3 - left->y2 );
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| 267 |
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| 268 | left->x4 = x1 = left->x3 + t * (x2 - left->x3);
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| 269 | left->y4 = y1 = left->y3 + t * (y2 - left->y3);
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| 270 | }
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| 271 |
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| 272 | QT_END_NAMESPACE
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| 273 |
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| 274 | #endif // QBEZIER_P_H
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