| 1 | /****************************************************************************
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| 2 | **
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| 3 | ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
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| 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation ([email protected])
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| 6 | **
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| 7 | ** This file is part of the QtGui module of the Qt Toolkit.
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| 8 | **
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| 9 | ** $QT_BEGIN_LICENSE:LGPL$
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| 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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| 13 | ** Software or, alternatively, in accordance with the terms contained in
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| 14 | ** a written agreement between you and Nokia.
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| 15 | **
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| 16 | ** GNU Lesser General Public License Usage
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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| 18 | ** General Public License version 2.1 as published by the Free Software
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| 19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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| 20 | ** packaging of this file. Please review the following information to
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| 21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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| 22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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| 23 | **
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| 24 | ** In addition, as a special exception, Nokia gives you certain additional
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| 25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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| 27 | **
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| 28 | ** GNU General Public License Usage
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| 29 | ** Alternatively, this file may be used under the terms of the GNU
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| 30 | ** General Public License version 3.0 as published by the Free Software
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 32 | ** packaging of this file. Please review the following information to
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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| 35 | **
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| 36 | ** If you have questions regarding the use of this file, please contact
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| 37 | ** Nokia at [email protected].
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| 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 |
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| 43 |
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| 44 | #ifndef QT_NO_SOUND
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| 45 |
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| 46 | #include "qdir.h"
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| 47 | #include "qapplication.h"
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| 48 | #include "qsound.h"
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| 49 | #include "qsound_p.h"
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| 50 | #include "qfileinfo.h"
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| 51 | #include <private/qcore_symbian_p.h>
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| 52 |
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| 53 | #include <e32std.h>
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| 54 | #include <mdaaudiosampleplayer.h>
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| 55 |
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| 56 | QT_BEGIN_NAMESPACE
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| 57 |
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| 58 | class QAuServerS60;
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| 59 |
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| 60 | class QAuBucketS60 : public QAuBucket, public MMdaAudioPlayerCallback
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| 61 | {
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| 62 | public:
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| 63 | QAuBucketS60(QAuServerS60 *server, QSound *sound);
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| 64 | ~QAuBucketS60();
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| 65 |
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| 66 | void play();
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| 67 | void stop();
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| 68 |
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| 69 | inline QSound *sound() const { return m_sound; }
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| 70 |
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| 71 | public: // from MMdaAudioPlayerCallback
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| 72 | void MapcInitComplete(TInt aError, const TTimeIntervalMicroSeconds& aDuration);
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| 73 | void MapcPlayComplete(TInt aError);
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| 74 |
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| 75 | private:
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| 76 | QSound *m_sound;
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| 77 | QAuServerS60 *m_server;
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| 78 | bool m_prepared;
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| 79 | bool m_playCalled;
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| 80 | CMdaAudioPlayerUtility *m_playUtility;
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| 81 | };
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| 82 |
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| 83 |
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| 84 | class QAuServerS60 : public QAuServer
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| 85 | {
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| 86 | public:
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| 87 | QAuServerS60(QObject *parent);
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| 88 |
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| 89 | void init(QSound *s)
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| 90 | {
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| 91 | QAuBucketS60 *bucket = new QAuBucketS60(this, s);
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| 92 | setBucket(s, bucket);
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| 93 | }
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| 94 |
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| 95 | void play(QSound *s)
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| 96 | {
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| 97 | bucket(s)->play();
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| 98 | }
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| 99 |
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| 100 | void stop(QSound *s)
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| 101 | {
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| 102 | bucket(s)->stop();
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| 103 | }
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| 104 |
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| 105 | bool okay() { return true; }
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| 106 |
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| 107 | void play(const QString& filename);
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| 108 |
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| 109 | protected:
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| 110 | void playCompleted(QAuBucketS60 *bucket, int error);
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| 111 |
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| 112 | protected:
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| 113 | QAuBucketS60 *bucket(QSound *s)
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| 114 | {
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| 115 | return (QAuBucketS60 *)QAuServer::bucket( s );
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| 116 | }
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| 117 |
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| 118 | friend class QAuBucketS60;
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| 119 |
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| 120 | // static QSound::play(filename) cannot be stopped, meaning that playCompleted
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| 121 | // will get always called and QSound gets removed form this list.
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| 122 | QList<QSound *> staticPlayingSounds;
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| 123 | };
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| 124 |
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| 125 | QAuServerS60::QAuServerS60(QObject *parent) :
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| 126 | QAuServer(parent)
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| 127 | {
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| 128 | setObjectName(QLatin1String("QAuServerS60"));
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| 129 | }
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| 130 |
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| 131 | void QAuServerS60::play(const QString& filename)
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| 132 | {
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| 133 | QSound *s = new QSound(filename);
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| 134 | staticPlayingSounds.append(s);
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| 135 | play(s);
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| 136 | }
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| 137 |
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| 138 | void QAuServerS60::playCompleted(QAuBucketS60 *bucket, int error)
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| 139 | {
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| 140 | QSound *sound = bucket->sound();
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| 141 | if (!error) {
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| 142 | // We need to handle repeats by ourselves, since with Symbian API we don't
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| 143 | // know how many loops have been played when user asks it
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| 144 | if (decLoop(sound)) {
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| 145 | play(sound);
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| 146 | } else {
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| 147 | if (staticPlayingSounds.removeAll(sound))
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| 148 | delete sound;
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| 149 | }
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| 150 | } else {
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| 151 | // We don't have a way to inform about errors -> just decrement loops
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| 152 | // in order that QSound::isFinished will return true;
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| 153 | while (decLoop(sound)) {}
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| 154 | if (staticPlayingSounds.removeAll(sound))
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| 155 | delete sound;
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| 156 | }
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| 157 | }
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| 158 |
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| 159 | QAuServer *qt_new_audio_server()
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| 160 | {
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| 161 | return new QAuServerS60(qApp);
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| 162 | }
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| 163 |
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| 164 | QAuBucketS60::QAuBucketS60(QAuServerS60 *server, QSound *sound)
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| 165 | : m_sound(sound), m_server(server), m_prepared(false), m_playCalled(false)
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| 166 | {
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| 167 | QString filepath = QFileInfo(m_sound->fileName()).absoluteFilePath();
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| 168 | filepath = QDir::toNativeSeparators(filepath);
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| 169 | TPtrC filepathPtr(qt_QString2TPtrC(filepath));
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| 170 | TRAPD(err, m_playUtility = CMdaAudioPlayerUtility::NewL(*this);
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| 171 | m_playUtility->OpenFileL(filepathPtr));
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| 172 | if (err) {
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| 173 | m_server->playCompleted(this, err);
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| 174 | }
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| 175 | }
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| 176 |
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| 177 | void QAuBucketS60::play()
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| 178 | {
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| 179 | if (m_prepared) {
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| 180 | // OpenFileL call is completed we can start playing immediately
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| 181 | m_playUtility->Play();
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| 182 | } else {
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| 183 | m_playCalled = true;
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| 184 | }
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| 185 |
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| 186 | }
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| 187 |
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| 188 | void QAuBucketS60::stop()
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| 189 | {
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| 190 | m_playCalled = false;
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| 191 | m_playUtility->Stop();
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| 192 | }
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| 193 |
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| 194 | void QAuBucketS60::MapcPlayComplete(TInt aError)
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| 195 | {
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| 196 | m_server->playCompleted(this, aError);
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| 197 | }
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| 198 |
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| 199 | void QAuBucketS60::MapcInitComplete(TInt aError, const TTimeIntervalMicroSeconds& /*aDuration*/)
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| 200 | {
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| 201 | if (aError) {
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| 202 | m_server->playCompleted(this, aError);
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| 203 | } else {
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| 204 | m_prepared = true;
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| 205 | if (m_playCalled){
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| 206 | play();
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| 207 | }
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| 208 | }
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| 209 | }
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| 210 |
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| 211 | QAuBucketS60::~QAuBucketS60()
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| 212 | {
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| 213 | if (m_playUtility){
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| 214 | m_playUtility->Stop();
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| 215 | m_playUtility->Close();
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| 216 | }
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| 217 |
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| 218 | delete m_playUtility;
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| 219 | }
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| 220 |
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| 221 |
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| 222 | #endif // QT_NO_SOUND
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| 223 |
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| 224 | QT_END_NAMESPACE
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