source: trunk/src/gui/kernel/qsound_s60.cpp@ 642

Last change on this file since 642 was 561, checked in by Dmitry A. Kuminov, 15 years ago

trunk: Merged in qt 4.6.1 sources.

  • Property svn:eol-style set to native
File size: 5.9 KB
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1/****************************************************************************
2**
3** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
4** All rights reserved.
5** Contact: Nokia Corporation ([email protected])
6**
7** This file is part of the QtGui module of the Qt Toolkit.
8**
9** $QT_BEGIN_LICENSE:LGPL$
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11** Licensees holding valid Qt Commercial licenses may use this file in
12** accordance with the Qt Commercial License Agreement provided with the
13** Software or, alternatively, in accordance with the terms contained in
14** a written agreement between you and Nokia.
15**
16** GNU Lesser General Public License Usage
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18** General Public License version 2.1 as published by the Free Software
19** Foundation and appearing in the file LICENSE.LGPL included in the
20** packaging of this file. Please review the following information to
21** ensure the GNU Lesser General Public License version 2.1 requirements
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25** rights. These rights are described in the Nokia Qt LGPL Exception
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28** GNU General Public License Usage
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31** Foundation and appearing in the file LICENSE.GPL included in the
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33** ensure the GNU General Public License version 3.0 requirements will be
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40****************************************************************************/
41
42
43
44#ifndef QT_NO_SOUND
45
46#include "qdir.h"
47#include "qapplication.h"
48#include "qsound.h"
49#include "qsound_p.h"
50#include "qfileinfo.h"
51#include <private/qcore_symbian_p.h>
52
53#include <e32std.h>
54#include <MdaAudioSamplePlayer.h>
55
56QT_BEGIN_NAMESPACE
57
58class QAuServerS60;
59
60class QAuBucketS60 : public QAuBucket, public MMdaAudioPlayerCallback
61{
62public:
63 QAuBucketS60(QAuServerS60 *server, QSound *sound);
64 ~QAuBucketS60();
65
66 void play();
67 void stop();
68
69 inline QSound *sound() const { return m_sound; }
70
71public: // from MMdaAudioPlayerCallback
72 void MapcInitComplete(TInt aError, const TTimeIntervalMicroSeconds& aDuration);
73 void MapcPlayComplete(TInt aError);
74
75private:
76 QSound *m_sound;
77 QAuServerS60 *m_server;
78 bool m_prepared;
79 bool m_playCalled;
80 CMdaAudioPlayerUtility *m_playUtility;
81};
82
83
84class QAuServerS60 : public QAuServer
85{
86public:
87 QAuServerS60(QObject *parent);
88
89 void init(QSound *s)
90 {
91 QAuBucketS60 *bucket = new QAuBucketS60(this, s);
92 setBucket(s, bucket);
93 }
94
95 void play(QSound *s)
96 {
97 bucket(s)->play();
98 }
99
100 void stop(QSound *s)
101 {
102 bucket(s)->stop();
103 }
104
105 bool okay() { return true; }
106
107 void play(const QString& filename);
108
109protected:
110 void playCompleted(QAuBucketS60 *bucket, int error);
111
112protected:
113 QAuBucketS60 *bucket(QSound *s)
114 {
115 return (QAuBucketS60 *)QAuServer::bucket( s );
116 }
117
118 friend class QAuBucketS60;
119
120 // static QSound::play(filename) cannot be stopped, meaning that playCompleted
121 // will get always called and QSound gets removed form this list.
122 QList<QSound *> staticPlayingSounds;
123};
124
125QAuServerS60::QAuServerS60(QObject *parent) :
126 QAuServer(parent)
127{
128 setObjectName(QLatin1String("QAuServerS60"));
129}
130
131void QAuServerS60::play(const QString& filename)
132{
133 QSound *s = new QSound(filename);
134 staticPlayingSounds.append(s);
135 play(s);
136}
137
138void QAuServerS60::playCompleted(QAuBucketS60 *bucket, int error)
139{
140 QSound *sound = bucket->sound();
141 if (!error) {
142 // We need to handle repeats by ourselves, since with Symbian API we don't
143 // know how many loops have been played when user asks it
144 if (decLoop(sound)) {
145 play(sound);
146 } else {
147 if (staticPlayingSounds.removeAll(sound))
148 delete sound;
149 }
150 } else {
151 // We don't have a way to inform about errors -> just decrement loops
152 // in order that QSound::isFinished will return true;
153 while (decLoop(sound)) {}
154 if (staticPlayingSounds.removeAll(sound))
155 delete sound;
156 }
157}
158
159QAuServer *qt_new_audio_server()
160{
161 return new QAuServerS60(qApp);
162}
163
164QAuBucketS60::QAuBucketS60(QAuServerS60 *server, QSound *sound)
165 : m_sound(sound), m_server(server), m_prepared(false), m_playCalled(false)
166{
167 QString filepath = QFileInfo(m_sound->fileName()).absoluteFilePath();
168 filepath = QDir::toNativeSeparators(filepath);
169 TPtrC filepathPtr(qt_QString2TPtrC(filepath));
170 TRAPD(err, m_playUtility = CMdaAudioPlayerUtility::NewL(*this);
171 m_playUtility->OpenFileL(filepathPtr));
172 if (err) {
173 m_server->playCompleted(this, err);
174 }
175}
176
177void QAuBucketS60::play()
178{
179 if (m_prepared) {
180 // OpenFileL call is completed we can start playing immediately
181 m_playUtility->Play();
182 } else {
183 m_playCalled = true;
184 }
185
186}
187
188void QAuBucketS60::stop()
189{
190 m_playCalled = false;
191 m_playUtility->Stop();
192}
193
194void QAuBucketS60::MapcPlayComplete(TInt aError)
195{
196 m_server->playCompleted(this, aError);
197}
198
199void QAuBucketS60::MapcInitComplete(TInt aError, const TTimeIntervalMicroSeconds& /*aDuration*/)
200{
201 if (aError) {
202 m_server->playCompleted(this, aError);
203 } else {
204 m_prepared = true;
205 if (m_playCalled){
206 play();
207 }
208 }
209}
210
211QAuBucketS60::~QAuBucketS60()
212{
213 if (m_playUtility){
214 m_playUtility->Stop();
215 m_playUtility->Close();
216 }
217
218 delete m_playUtility;
219}
220
221
222#endif // QT_NO_SOUND
223
224QT_END_NAMESPACE
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