source: trunk/src/gui/kernel/qsound_mac.mm@ 347

Last change on this file since 347 was 2, checked in by Dmitry A. Kuminov, 16 years ago

Initially imported qt-all-opensource-src-4.5.1 from Trolltech.

File size: 5.3 KB
Line 
1/****************************************************************************
2**
3** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
4** Contact: Qt Software Information ([email protected])
5**
6** This file is part of the QtGui module of the Qt Toolkit.
7**
8** $QT_BEGIN_LICENSE:LGPL$
9** Commercial Usage
10** Licensees holding valid Qt Commercial licenses may use this file in
11** accordance with the Qt Commercial License Agreement provided with the
12** Software or, alternatively, in accordance with the terms contained in
13** a written agreement between you and Nokia.
14**
15** GNU Lesser General Public License Usage
16** Alternatively, this file may be used under the terms of the GNU Lesser
17** General Public License version 2.1 as published by the Free Software
18** Foundation and appearing in the file LICENSE.LGPL included in the
19** packaging of this file. Please review the following information to
20** ensure the GNU Lesser General Public License version 2.1 requirements
21** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
22**
23** In addition, as a special exception, Nokia gives you certain
24** additional rights. These rights are described in the Nokia Qt LGPL
25** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
26** package.
27**
28** GNU General Public License Usage
29** Alternatively, this file may be used under the terms of the GNU
30** General Public License version 3.0 as published by the Free Software
31** Foundation and appearing in the file LICENSE.GPL included in the
32** packaging of this file. Please review the following information to
33** ensure the GNU General Public License version 3.0 requirements will be
34** met: http://www.gnu.org/copyleft/gpl.html.
35**
36** If you are unsure which license is appropriate for your use, please
37** contact the sales department at [email protected].
38** $QT_END_LICENSE$
39**
40****************************************************************************/
41#include <qapplication.h>
42#include "qsound.h"
43#include "qsound_p.h"
44#include <private/qt_mac_p.h>
45#include <qhash.h>
46#include <qdebug.h>
47#import <AppKit/AppKit.h>
48
49#include <AppKit/NSSound.h>
50
51QT_BEGIN_NAMESPACE
52
53void qt_mac_beep()
54{
55 NSBeep();
56}
57
58QT_END_NAMESPACE
59
60#ifndef QT_NO_SOUND
61
62QT_BEGIN_NAMESPACE
63
64typedef QHash<QSound *, NSSound const *> Sounds;
65static Sounds sounds;
66
67class QAuServerMac : public QAuServer
68{
69 Q_OBJECT
70public:
71 QAuServerMac(QObject* parent) : QAuServer(parent) { }
72 void play(const QString& filename);
73 void play(QSound *s);
74 void stop(QSound*);
75 bool okay() { return true; }
76 using QAuServer::decLoop; // promote to public.
77protected:
78 NSSound *createNSSound(const QString &filename, QSound *qSound);
79};
80
81QT_END_NAMESPACE
82
83QT_USE_NAMESPACE
84
85@interface QMacSoundDelegate : NSObject {
86 QSound *qSound; // may be null.
87 QAuServerMac* server;
88}
89-(id)initWithQSound:(QSound*)sound:(QAuServerMac*)server;
90-(void)sound:(NSSound *)sound didFinishPlaying:(BOOL)aBool;
91@end
92
93@implementation QMacSoundDelegate
94-(id)initWithQSound:(QSound*)s:(QAuServerMac*)serv {
95 self = [super init];
96 if(self) {
97 qSound = s;
98 server = serv;
99 }
100 return self;
101}
102
103// Delegate function that gets called each time a sound finishes.
104-(void)sound:(NSSound *)sound didFinishPlaying:(BOOL)finishedOk
105{
106 // qSound is null if this sound was started by play(QString),
107 // in which case there is no corresponding QSound object.
108 if (qSound == 0) {
109 [sound release];
110 [self release];
111 return;
112 }
113
114 // finishedOk is false if the sound cold not be played or
115 // if it was interrupted by stop().
116 if (finishedOk == false) {
117 sounds.remove(qSound);
118 [sound release];
119 [self release];
120 return;
121 }
122
123 // Check if the sound should loop "forever" (until stop).
124 if (qSound->loops() == -1) {
125 [sound play];
126 return;
127 }
128
129 const int remainingIterations = server->decLoop(qSound);
130 if (remainingIterations > 0) {
131 [sound play];
132 } else {
133 sounds.remove(qSound);
134 [sound release];
135 [self release];
136 }
137}
138@end
139
140QT_BEGIN_NAMESPACE
141
142void QAuServerMac::play(const QString &fileName)
143{
144 QMacCocoaAutoReleasePool pool;
145 NSSound * const nsSound = createNSSound(fileName, 0);
146 [nsSound play];
147}
148
149void QAuServerMac::play(QSound *qSound)
150{
151 QMacCocoaAutoReleasePool pool;
152 NSSound * const nsSound = createNSSound(qSound->fileName(), qSound);
153 [nsSound play];
154 // Keep track of the nsSound object so we can find it again in stop().
155 sounds[qSound] = nsSound;
156}
157
158void QAuServerMac::stop(QSound *qSound)
159{
160 Sounds::const_iterator it = sounds.constFind(qSound);
161 if (it != sounds.constEnd())
162 [*it stop];
163}
164
165// Creates an NSSound object and installs a "sound finished" callack delegate on it.
166NSSound *QAuServerMac::createNSSound(const QString &fileName, QSound *qSound)
167{
168 NSString *nsFileName = const_cast<NSString *>(reinterpret_cast<const NSString *>(QCFString::toCFStringRef(fileName)));
169 NSSound * const nsSound = [[NSSound alloc] initWithContentsOfFile: nsFileName byReference:YES];
170 QMacSoundDelegate * const delegate = [[QMacSoundDelegate alloc] initWithQSound:qSound:this];
171 [nsSound setDelegate:delegate];
172 return nsSound;
173}
174
175QAuServer* qt_new_audio_server()
176{
177 return new QAuServerMac(qApp);
178}
179
180QT_END_NAMESPACE
181
182#include "qsound_mac.moc"
183
184#endif // QT_NO_SOUND
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