| 1 | /****************************************************************************
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| 2 | **
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| 3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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| 4 | ** Contact: Qt Software Information ([email protected])
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| 5 | **
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| 6 | ** This file is part of the QtGui module of the Qt Toolkit.
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| 7 | **
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| 8 | ** $QT_BEGIN_LICENSE:LGPL$
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| 9 | ** Commercial Usage
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| 10 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 11 | ** accordance with the Qt Commercial License Agreement provided with the
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| 12 | ** Software or, alternatively, in accordance with the terms contained in
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| 13 | ** a written agreement between you and Nokia.
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| 14 | **
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| 15 | ** GNU Lesser General Public License Usage
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| 16 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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| 17 | ** General Public License version 2.1 as published by the Free Software
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| 18 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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| 19 | ** packaging of this file. Please review the following information to
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| 20 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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| 21 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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| 22 | **
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| 23 | ** In addition, as a special exception, Nokia gives you certain
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| 24 | ** additional rights. These rights are described in the Nokia Qt LGPL
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| 25 | ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
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| 26 | ** package.
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| 27 | **
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| 28 | ** GNU General Public License Usage
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| 29 | ** Alternatively, this file may be used under the terms of the GNU
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| 30 | ** General Public License version 3.0 as published by the Free Software
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 32 | ** packaging of this file. Please review the following information to
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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| 35 | **
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| 36 | ** If you are unsure which license is appropriate for your use, please
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| 37 | ** contact the sales department at [email protected].
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| 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | #include "qiconengine.h"
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| 43 | #include "qpainter.h"
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| 44 |
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| 45 | QT_BEGIN_NAMESPACE
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| 46 |
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| 47 | /*!
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| 48 | \class QIconEngine
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| 49 |
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| 50 | \brief The QIconEngine class provides an abstract base class for QIcon renderers.
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| 51 |
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| 52 | \ingroup multimedia
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| 53 |
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| 54 | \bold {Use QIconEngineV2 instead.}
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| 55 |
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| 56 | An icon engine provides the rendering functions for a QIcon. Each icon has a
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| 57 | corresponding icon engine that is responsible for drawing the icon with a
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| 58 | requested size, mode and state.
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| 59 |
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| 60 | The icon is rendered by the paint() function, and the icon can additionally be
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| 61 | obtained as a pixmap with the pixmap() function (the default implementation
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| 62 | simply uses paint() to achieve this). The addPixmap() function can be used to
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| 63 | add new pixmaps to the icon engine, and is used by QIcon to add specialized
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| 64 | custom pixmaps.
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| 65 |
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| 66 | The paint(), pixmap(), and addPixmap() functions are all virtual, and can
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| 67 | therefore be reimplemented in subclasses of QIconEngine.
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| 68 |
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| 69 | \sa QIconEngineV2, QIconEnginePlugin
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| 70 |
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| 71 | */
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| 72 |
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| 73 | /*!
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| 74 | \fn virtual void QIconEngine::paint(QPainter *painter, const QRect &rect, QIcon::Mode mode, QIcon::State state) = 0;
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| 75 |
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| 76 | Uses the given \a painter to paint the icon with the required \a mode and
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| 77 | \a state into the rectangle \a rect.
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| 78 | */
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| 79 |
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| 80 | /*! Returns the actual size of the icon the engine provides for the
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| 81 | requested \a size, \a mode and \a state. The default implementation
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| 82 | returns the given \a size.
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| 83 | */
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| 84 | QSize QIconEngine::actualSize(const QSize &size, QIcon::Mode /*mode*/, QIcon::State /*state*/)
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| 85 | {
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| 86 | return size;
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| 87 | }
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| 88 |
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| 89 |
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| 90 | /*!
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| 91 | Destroys the icon engine.
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| 92 | */
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| 93 | QIconEngine::~QIconEngine()
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| 94 | {
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| 95 | }
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| 96 |
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| 97 |
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| 98 | /*!
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| 99 | Returns the icon as a pixmap with the required \a size, \a mode,
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| 100 | and \a state. The default implementation creates a new pixmap and
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| 101 | calls paint() to fill it.
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| 102 | */
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| 103 | QPixmap QIconEngine::pixmap(const QSize &size, QIcon::Mode mode, QIcon::State state)
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| 104 | {
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| 105 | QPixmap pm(size);
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| 106 | {
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| 107 | QPainter p(&pm);
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| 108 | paint(&p, QRect(QPoint(0,0),size), mode, state);
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| 109 | }
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| 110 | return pm;
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| 111 | }
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| 112 |
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| 113 | /*!
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| 114 | Called by QIcon::addPixmap(). Adds a specialized \a pixmap for the given
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| 115 | \a mode and \a state. The default pixmap-based engine stores any supplied
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| 116 | pixmaps, and it uses them instead of scaled pixmaps if the size of a pixmap
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| 117 | matches the size of icon requested. Custom icon engines that implement
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| 118 | scalable vector formats are free to ignores any extra pixmaps.
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| 119 | */
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| 120 | void QIconEngine::addPixmap(const QPixmap &/*pixmap*/, QIcon::Mode /*mode*/, QIcon::State /*state*/)
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| 121 | {
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| 122 | }
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| 123 |
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| 124 |
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| 125 | /*! Called by QIcon::addFile(). Adds a specialized pixmap from the
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| 126 | file with the given \a fileName, \a size, \a mode and \a state. The
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| 127 | default pixmap-based engine stores any supplied file names, and it
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| 128 | loads the pixmaps on demand instead of using scaled pixmaps if the
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| 129 | size of a pixmap matches the size of icon requested. Custom icon
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| 130 | engines that implement scalable vector formats are free to ignores
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| 131 | any extra files.
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| 132 | */
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| 133 | void QIconEngine::addFile(const QString &/*fileName*/, const QSize &/*size*/, QIcon::Mode /*mode*/, QIcon::State /*state*/)
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| 134 | {
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| 135 | }
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| 136 |
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| 137 |
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| 138 |
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| 139 | // version 2 functions
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| 140 |
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| 141 |
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| 142 | /*!
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| 143 | \class QIconEngineV2
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| 144 |
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| 145 | \brief The QIconEngineV2 class provides an abstract base class for QIcon renderers.
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| 146 |
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| 147 | \ingroup multimedia
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| 148 | \since 4.3
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| 149 |
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| 150 | An icon engine renders \l{QIcon}s. With icon engines, you can
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| 151 | customize icons. Qt provides a default engine that makes icons
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| 152 | adhere to the current style by scaling the icons and providing a
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| 153 | disabled appearance.
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| 154 |
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| 155 | An engine is installed on an icon either through a QIcon
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| 156 | constructor or through a QIconEnginePluginV2. The plugins are used
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| 157 | by Qt if a specific engine is not given when the icon is created.
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| 158 | See the QIconEngineV2 class description to learn how to create
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| 159 | icon engine plugins.
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| 160 |
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| 161 | An icon engine provides the rendering functions for a QIcon. Each
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| 162 | icon has a corresponding icon engine that is responsible for drawing
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| 163 | the icon with a requested size, mode and state.
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| 164 |
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| 165 | QIconEngineV2 extends the API of QIconEngine to allow streaming of
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| 166 | the icon engine contents, and should be used instead of QIconEngine
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| 167 | for implementing new icon engines.
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| 168 |
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| 169 | \sa QIconEnginePluginV2
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| 170 |
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| 171 | */
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| 172 |
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| 173 | /*!
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| 174 | \enum QIconEngineV2::IconEngineHook
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| 175 | \since 4.5
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| 176 |
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