| 1 | /****************************************************************************
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| 2 | **
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| 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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| 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation ([email protected])
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| 6 | **
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| 7 | ** This file is part of the QtDeclarative module of the Qt Toolkit.
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| 8 | **
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| 9 | ** $QT_BEGIN_LICENSE:LGPL$
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| 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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| 13 | ** Software or, alternatively, in accordance with the terms contained in
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| 14 | ** a written agreement between you and Nokia.
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| 15 | **
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| 16 | ** GNU Lesser General Public License Usage
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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| 18 | ** General Public License version 2.1 as published by the Free Software
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| 19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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| 20 | ** packaging of this file. Please review the following information to
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| 21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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| 22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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| 23 | **
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| 24 | ** In addition, as a special exception, Nokia gives you certain additional
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| 25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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| 27 | **
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| 28 | ** GNU General Public License Usage
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| 29 | ** Alternatively, this file may be used under the terms of the GNU
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| 30 | ** General Public License version 3.0 as published by the Free Software
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 32 | ** packaging of this file. Please review the following information to
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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| 35 | **
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| 36 | ** If you have questions regarding the use of this file, please contact
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| 37 | ** Nokia at [email protected].
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| 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | #include "qdeclarativenetworkaccessmanagerfactory.h"
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| 43 |
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| 44 | QT_BEGIN_NAMESPACE
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| 45 |
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| 46 | /*!
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| 47 | \class QDeclarativeNetworkAccessManagerFactory
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| 48 | \since 4.7
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| 49 | \brief The QDeclarativeNetworkAccessManagerFactory class creates QNetworkAccessManager instances for a QML engine.
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| 50 |
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| 51 | A QML engine uses QNetworkAccessManager for all network access.
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| 52 | By implementing a factory, it is possible to provide the QML engine
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| 53 | with custom QNetworkAccessManager instances with specialized caching,
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| 54 | proxy and cookies support.
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| 55 |
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| 56 | To implement a factory, subclass QDeclarativeNetworkAccessManagerFactory and
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| 57 | implement the virtual create() method, then assign it to the relevant QML
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| 58 | engine using QDeclarativeEngine::setNetworkAccessManagerFactory().
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| 59 |
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| 60 | Note the QML engine may create QNetworkAccessManager instances
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| 61 | from multiple threads. Because of this, the implementation of the create()
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| 62 | method must be \l{Reentrancy and Thread-Safety}{reentrant}. In addition,
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| 63 | the developer should be careful if the signals of the object to be
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| 64 | returned from create() are connected to the slots of an object that may
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| 65 | be created in a different thread:
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| 66 |
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| 67 | \list
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| 68 | \o The QML engine internally handles all requests, and cleans up any
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| 69 | QNetworkReply objects it creates. Receiving the
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| 70 | QNetworkAccessManager::finished() signal in another thread may not
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| 71 | provide the receiver with a valid reply object if it has already
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| 72 | been deleted.
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| 73 | \o Authentication details provided to QNetworkAccessManager::authenticationRequired()
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| 74 | must be provided immediately, so this signal cannot be connected as a
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| 75 | Qt::QueuedConnection (or as the default Qt::AutoConnection from another
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| 76 | thread).
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| 77 | \endlist
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| 78 |
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| 79 | For more information about signals and threads, see
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