source: trunk/src/corelib/plugin/qpluginloader.cpp@ 104

Last change on this file since 104 was 2, checked in by Dmitry A. Kuminov, 16 years ago

Initially imported qt-all-opensource-src-4.5.1 from Trolltech.

File size: 11.7 KB
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41
42#include "qplatformdefs.h"
43
44#include "qplugin.h"
45#include "qpluginloader.h"
46#include <qfileinfo.h>
47#include "qlibrary_p.h"
48#include "qdebug.h"
49
50#ifndef QT_NO_LIBRARY
51
52QT_BEGIN_NAMESPACE
53
54/*!
55 \class QPluginLoader
56 \reentrant
57 \brief The QPluginLoader class loads a plugin at run-time.
58
59 \mainclass
60 \ingroup plugins
61
62 QPluginLoader provides access to a \l{How to Create Qt
63 Plugins}{Qt plugin}. A Qt plugin is stored in a shared library (a
64 DLL) and offers these benefits over shared libraries accessed
65 using QLibrary:
66
67 \list
68 \o QPluginLoader checks that a plugin is linked against the same
69 version of Qt as the application.
70 \o QPluginLoader provides direct access to a root component object
71 (instance()), instead of forcing you to resolve a C function manually.
72 \endlist
73
74 An instance of a QPluginLoader object operates on a single shared
75 library file, which we call a plugin. It provides access to the
76 functionality in the plugin in a platform-independent way. To
77 specify which plugin to load, either pass a file name in
78 the constructor or set it with setFileName().
79
80 The most important functions are load() to dynamically load the
81 plugin file, isLoaded() to check whether loading was successful,
82 and instance() to access the root component in the plugin. The
83 instance() function implicitly tries to load the plugin if it has
84 not been loaded yet. Multiple instances of QPluginLoader can be
85 used to access the same physical plugin.
86
87 Once loaded, plugins remain in memory until all instances of
88 QPluginLoader has been unloaded, or until the application
89 terminates. You can attempt to unload a plugin using unload(),
90 but if other instances of QPluginLoader are using the same
91 library, the call will fail, and unloading will only happen when
92 every instance has called unload(). Right before the unloading
93 happen, the root component will also be deleted.
94
95 In order to speed up loading and validation of plugins, some of
96 the information that is collected during loading is cached in
97 persistent memory (through QSettings). For instance, the result
98 of a load operation (e.g. succeeded or failed) is stored in the
99 cache, so that subsequent load operations don't try to load an
100 invalid plugin. However, if the "last modified" timestamp of
101 a plugin has changed, the plugin's cache entry is invalidated
102 and the plugin is reloaded regardless of the values in the cache
103 entry. The cache entry is then updated with the new result of the
104 load operation.
105
106 This also means that the timestamp must be updated each time the
107 plugin or any dependent resources (such as a shared library) is
108 updated, since the dependent resources might influence the result
109 of loading a plugin.
110
111 See \l{How to Create Qt Plugins} for more information about
112 how to make your application extensible through plugins.
113
114 Note that the QPluginLoader cannot be used if your application is
115 statically linked against Qt. In this case, you will also have to
116 link to plugins statically. You can use QLibrary if you need to
117 load dynamic libraries in a statically linked application.
118
119 \sa QLibrary, {Plug & Paint Example}
120*/
121
122/*!
123 Constructs a plugin loader with the given \a parent.
124*/
125QPluginLoader::QPluginLoader(QObject *parent)
126 : QObject(parent), d(0), did_load(false)
127{
128}
129
130/*!
131 Constructs a plugin loader with the given \a parent that will
132 load the plugin specified by \a fileName.