| 1 | /****************************************************************************
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| 2 | **
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| 3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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| 4 | ** Contact: Qt Software Information ([email protected])
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| 5 | **
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| 6 | ** This file is part of the QtCore module of the Qt Toolkit.
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| 7 | **
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| 8 | ** $QT_BEGIN_LICENSE:LGPL$
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| 9 | ** Commercial Usage
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| 10 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 11 | ** accordance with the Qt Commercial License Agreement provided with the
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| 12 | ** Software or, alternatively, in accordance with the terms contained in
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| 13 | ** a written agreement between you and Nokia.
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| 14 | **
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| 15 | ** GNU Lesser General Public License Usage
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| 16 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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| 17 | ** General Public License version 2.1 as published by the Free Software
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| 18 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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| 19 | ** packaging of this file. Please review the following information to
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| 20 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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| 21 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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| 22 | **
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| 23 | ** In addition, as a special exception, Nokia gives you certain
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| 24 | ** additional rights. These rights are described in the Nokia Qt LGPL
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| 25 | ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
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| 26 | ** package.
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| 27 | **
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| 28 | ** GNU General Public License Usage
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| 29 | ** Alternatively, this file may be used under the terms of the GNU
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| 30 | ** General Public License version 3.0 as published by the Free Software
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 32 | ** packaging of this file. Please review the following information to
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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| 35 | **
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| 36 | ** If you are unsure which license is appropriate for your use, please
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| 37 | ** contact the sales department at [email protected].
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| 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | #include "qtimer.h"
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| 43 | #include "qabstracteventdispatcher.h"
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| 44 | #include "qcoreapplication.h"
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| 45 | #include "qobject_p.h"
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| 46 |
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| 47 | QT_BEGIN_NAMESPACE
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| 48 |
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| 49 | /*!
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| 50 | \class QTimer
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| 51 | \brief The QTimer class provides repetitive and single-shot timers.
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| 52 |
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| 53 | \ingroup time
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| 54 | \ingroup events
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| 55 | \mainclass
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| 56 |
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| 57 | The QTimer class provides a high-level programming interface for
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| 58 | timers. To use it, create a QTimer, connect its timeout() signal
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| 59 | to the appropriate slots, and call start(). From then on it will
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| 60 | emit the timeout() signal at constant intervals.
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| 61 |
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| 62 | Example for a one second (1000 millisecond) timer (from the
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| 63 | \l{widgets/analogclock}{Analog Clock} example):
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| 64 |
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| 65 | \snippet examples/widgets/analogclock/analogclock.cpp 4
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| 66 | \snippet examples/widgets/analogclock/analogclock.cpp 5
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| 67 | \snippet examples/widgets/analogclock/analogclock.cpp 6
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| 68 |
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| 69 | From then on, the \c update() slot is called every second.
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| 70 |
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| 71 | You can set a timer to time out only once by calling
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| 72 | setSingleShot(true). You can also use the static
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| 73 | QTimer::singleShot() function to call a slot after a specified
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| 74 | interval:
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| 75 |
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| 76 | \snippet doc/src/snippets/timers/timers.cpp 3
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| 77 |
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| 78 | In multithreaded applications, you can use QTimer in any thread
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| 79 | that has an event loop. To start an event loop from a non-GUI
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| 80 | thread, use QThread::exec(). Qt uses the the timer's
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| 81 | \l{QObject::thread()}{thread affinity} to determine which thread
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| 82 | will emit the \l{QTimer::}{timeout()} signal. Because of this, you
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| 83 | must start and stop the timer in its thread; it is not possible to
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| 84 | start a timer from another thread.
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| 85 |
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| 86 | As a special case, a QTimer with a timeout of 0 will time out as
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| 87 | soon as all the events in the window system's event queue have
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| 88 | been processed. This can be used to do heavy work while providing
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| 89 | a snappy user interface:
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| 90 |
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| 91 | \snippet doc/src/snippets/timers/timers.cpp 4
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| 92 | \snippet doc/src/snippets/timers/timers.cpp 5
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| 93 | \snippet doc/src/snippets/timers/timers.cpp 6
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| 94 |
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| 95 | \c processOneThing() will from then on be called repeatedly. It
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| 96 | should be written in such a way that it always returns quickly
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| 97 | (typically after processing one data item) so that Qt can deliver
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| 98 | events to widgets and stop the timer as soon as it has done all
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| 99 | its work. This is the traditional way of implementing heavy work
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| 100 | in GUI applications; multithreading is now becoming available on
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| 101 | more and more platforms, and we expect that zero-millisecond
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| 102 | QTimers will gradually be replaced by \l{QThread}s.
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| 103 |
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| 104 | Note that QTimer's accuracy depends on the underlying operating
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| 105 | system and hardware. Most platforms support an accuracy of
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| 106 | 1 millisecond, but Windows 98 supports only 55. If Qt is
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| 107 | unable to deliver the requested number of timer clicks, it will
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| 108 | silently discard some.
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| 109 |
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| 110 | An alternative to using QTimer is to call QObject::startTimer()
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| 111 | for your object and reimplement the QObject::timerEvent() event
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| 112 | handler in your class (which must inherit QObject). The
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| 113 | disadvantage is that timerEvent() does not support such
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| 114 | high-level features as single-shot timers or signals.
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| 115 |
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| 116 | Another alternative to using QTimer is to use QBasicTimer. It is
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| 117 | typically less cumbersome than using QObject::startTimer()
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| 118 | directly. See \l{Timers} for an overview of all three approaches.
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| 119 |
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| 120 | Some operating systems limit the number of timers that may be
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| 121 | used; Qt tries to work around these limitations.
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| 122 |
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| 123 | \sa QBasicTimer, QTimerEvent, QObject::timerEvent(), Timers,
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| 124 | {Analog Clock Example}, {Wiggly Example}
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| 125 | */
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| 126 |
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| 127 |
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| 128 | static const int INV_TIMER = -1; // invalid timer id
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| 129 |
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| 130 | /*!
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| 131 | Constructs a timer with the given \a parent.
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| 132 | */
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| 133 |
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| 134 | QTimer::QTimer(QObject *parent)
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| 135 | : QObject(parent), id(INV_TIMER), inter(0), del(0), single(0), nulltimer(0)
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| 136 | {
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| 137 | }
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| 138 |
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| 139 |
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| 140 | #ifdef QT3_SUPPORT
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| 141 | /*!
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| 142 | Constructs a timer called \a name, with a \a parent.
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| 143 | */
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| 144 |
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| 145 | QTimer::QTimer(QObject *parent, const char *name)
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| 146 | : QObject(parent), id(INV_TIMER), single(0), nulltimer(0)
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| 147 | {
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| 148 | setObjectName(QString::fromAscii(name));
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| 149 | }
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| 150 | #endif
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| 151 |
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| 152 | /*!
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| 153 | Destroys the timer.
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| 154 | */
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| 155 |
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| 156 | QTimer::~QTimer()
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| 157 | {
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| 158 | if (id != INV_TIMER) // stop running timer
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| 159 | stop();
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| 160 | }
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| 161 |
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| 162 |
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| 163 | /*!
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| 164 | \fn void QTimer::timeout()
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| 165 |
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| 166 | This signal is emitted when the timer times out.
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| 167 |
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| 168 | \sa interval, start(), stop()
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| 169 | */
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| 170 |
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| 171 | /*!
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| 172 | \property QTimer::active
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| 173 | \since 4.3
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| 174 |
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| 175 | This boolean property is true if the timer is running; otherwise
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| 176 | false.
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| 177 | */
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| 178 |
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| 179 | /*!
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| 180 | \fn bool QTimer::isActive() const
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| 181 |
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| 182 | Returns true if the timer is running (pending); otherwise returns
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| 183 | false.
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| 184 | */
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| 185 |
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| 186 | /*!
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| 187 | \fn int QTimer::timerId() const
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| 188 |
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| 189 | Returns the ID of the timer if the timer is running; otherwise returns
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| 190 | -1.
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| 191 | */
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| 192 |
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| 193 |
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| 194 | /*! \overload start()
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| 195 |
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| 196 | Starts or restarts the timer with the timeout specified in \l interval.
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| 197 |
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| 198 | If \l singleShot is true, the timer will be activated only once.
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| 199 | */
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| 200 | void QTimer::start()
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| 201 | {
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| 202 | if (id != INV_TIMER) // stop running timer
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| 203 | stop();
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| 204 | nulltimer = (!inter && single);
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| 205 | id = QObject::startTimer(inter);
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| 206 | }
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| 207 |
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| 208 | /*!
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| 209 | Starts or restarts the timer with a timeout interval of \a msec
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| 210 | milliseconds.
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| 211 | */
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| 212 | void QTimer::start(int msec)
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| 213 | {
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| 214 | setInterval(msec);
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| 215 | start();
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| 216 | }
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| 217 |
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| 218 |
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| 219 | #ifdef QT3_SUPPORT
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| 220 | /*! \overload start()
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| 221 |
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| 222 | Call setSingleShot(\a sshot) and start(\a msec) instead.
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| 223 | */
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| 224 |
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| 225 | int QTimer::start(int msec, bool sshot)
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| 226 | {
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| 227 | if (id >=0 && nulltimer && !msec && sshot)
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| 228 | return id;
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| 229 | stop();
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| 230 | setInterval(msec);
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| 231 | setSingleShot(sshot);
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| 232 | start();
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| 233 | return timerId();
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| 234 | }
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| 235 | #endif
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| 236 |
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| 237 |
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| 238 | /*!
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| 239 | Stops the timer.
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| 240 |
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| 241 | \sa start()
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| 242 | */
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| 243 |
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| 244 | void QTimer::stop()
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| 245 | {
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| 246 | if (id != INV_TIMER) {
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| 247 | QObject::killTimer(id);
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| 248 | id = INV_TIMER;
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| 249 | }
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| 250 | }
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| 251 |
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| 252 |
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| 253 | /*!
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| 254 | \reimp
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| 255 | */
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| 256 | void QTimer::timerEvent(QTimerEvent *e)
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| 257 | {
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| 258 | if (e->timerId() == id) {
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| 259 | if (single)
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| 260 | stop();
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| 261 | emit timeout();
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| 262 | }
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| 263 | }
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| 264 |
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| 265 | class QSingleShotTimer : public QObject
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| 266 | {
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| 267 | Q_OBJECT
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| 268 | int timerId;
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| 269 | public:
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| 270 | ~QSingleShotTimer();
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| 271 | QSingleShotTimer(int msec, QObject *r, const char * m);
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| 272 | signals:
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| 273 | void timeout();
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| 274 | protected:
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| 275 | void timerEvent(QTimerEvent *);
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| 276 | };
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| 277 |
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| 278 | QSingleShotTimer::QSingleShotTimer(int msec, QObject *receiver, const char *member)
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| 279 | : QObject(QAbstractEventDispatcher::instance())
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| 280 | {
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| 281 | connect(this, SIGNAL(timeout()), receiver, member);
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| 282 | timerId = startTimer(msec);
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| 283 | }
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| 284 |
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| 285 | QSingleShotTimer::~QSingleShotTimer()
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| 286 | {
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| 287 | if (timerId > 0)
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| 288 | killTimer(timerId);
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| 289 | }
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| 290 |
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| 291 | void QSingleShotTimer::timerEvent(QTimerEvent *)
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| 292 | {
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| 293 | // need to kill the timer _before_ we emit timeout() in case the
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| 294 | // slot connected to timeout calls processEvents()
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| 295 | if (timerId > 0)
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| 296 | killTimer(timerId);
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| 297 | timerId = -1;
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| 298 | emit timeout();
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| 299 |
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| 300 | // we would like to use delete later here, but it feels like a
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| 301 | // waste to post a new event to handle this event, so we just unset the flag
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| 302 | // and explicitly delete...
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| 303 | qDeleteInEventHandler(this);
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| 304 | }
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| 305 |
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| 306 | QT_BEGIN_INCLUDE_NAMESPACE
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| 307 | #include "qtimer.moc"
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| 308 | QT_END_INCLUDE_NAMESPACE
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| 309 |
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| 310 | /*!
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| 311 | \reentrant
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| 312 | This static function calls a slot after a given time interval.
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| 313 |
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| 314 | It is very convenient to use this function because you do not need
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| 315 | to bother with a \link QObject::timerEvent() timerEvent\endlink or
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| 316 | create a local QTimer object.
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| 317 |
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| 318 | Example:
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| 319 | \snippet doc/src/snippets/code/src_corelib_kernel_qtimer.cpp 0
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| 320 |
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| 321 | This sample program automatically terminates after 10 minutes
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| 322 | (600,000 milliseconds).
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| 323 |
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| 324 | The \a receiver is the receiving object and the \a member is the
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| 325 | slot. The time interval is \a msec milliseconds.
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| 326 |
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| 327 | \sa start()
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| 328 | */
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| 329 |
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| 330 | void QTimer::singleShot(int msec, QObject *receiver, const char *member)
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| 331 | {
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| 332 | if (receiver && member)
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| 333 | (void) new QSingleShotTimer(msec, receiver, member);
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| 334 | }
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| 335 |
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| 336 | /*!
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| 337 | \property QTimer::singleShot
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| 338 | \brief whether the timer is a single-shot timer
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| 339 |
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| 340 | A single-shot timer fires only once, non-single-shot timers fire
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| 341 | every \l interval milliseconds.
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| 342 |
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| 343 | \sa interval, singleShot()
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| 344 | */
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| 345 |
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| 346 | /*!
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| 347 | \property QTimer::interval
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| 348 | \brief the timeout interval in milliseconds
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| 349 |
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| 350 | The default value for this property is 0. A QTimer with a timeout
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| 351 | interval of 0 will time out as soon as all the events in the window
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| 352 | system's event queue have been processed.
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| 353 |
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| 354 | Setting the interval of an active timer changes its timerId().
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| 355 |
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| 356 | \sa singleShot
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| 357 | */
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| 358 | void QTimer::setInterval(int msec)
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| 359 | {
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| 360 | inter = msec;
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| 361 | if (id != INV_TIMER) { // create new timer
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| 362 | QObject::killTimer(id); // restart timer
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| 363 | id = QObject::startTimer(msec);
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| 364 | }
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| 365 | }
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| 366 |
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| 367 | /*! \fn void QTimer::changeInterval(int msec)
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| 368 |
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| 369 | Use setInterval(msec) or start(msec) instead.
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| 370 | */
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| 371 |
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| 372 | QT_END_NAMESPACE
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