1 | 1. Compression algorithm (deflate)
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2 |
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3 | The deflation algorithm used by gzip (also zip and zlib) is a variation of
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4 | LZ77 (Lempel-Ziv 1977, see reference below). It finds duplicated strings in
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5 | the input data. The second occurrence of a string is replaced by a
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6 | pointer to the previous string, in the form of a pair (distance,
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7 | length). Distances are limited to 32K bytes, and lengths are limited
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8 | to 258 bytes. When a string does not occur anywhere in the previous
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9 | 32K bytes, it is emitted as a sequence of literal bytes. (In this
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10 | description, `string' must be taken as an arbitrary sequence of bytes,
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11 | and is not restricted to printable characters.)
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12 |
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13 | Literals or match lengths are compressed with one Huffman tree, and
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14 | match distances are compressed with another tree. The trees are stored
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15 | in a compact form at the start of each block. The blocks can have any
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16 | size (except that the compressed data for one block must fit in
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17 | available memory). A block is terminated when deflate() determines that
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18 | it would be useful to start another block with fresh trees. (This is
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19 | somewhat similar to the behavior of LZW-based _compress_.)
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20 |
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21 | Duplicated strings are found using a hash table. All input strings of
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22 | length 3 are inserted in the hash table. A hash index is computed for
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23 | the next 3 bytes. If the hash chain for this index is not empty, all
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24 | strings in the chain are compared with the current input string, and
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25 | the longest match is selected.
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26 |
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27 | The hash chains are searched starting with the most recent strings, to
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28 | favor small distances and thus take advantage of the Huffman encoding.
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29 | The hash chains are singly linked. There are no deletions from the
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30 | hash chains, the algorithm simply discards matches that are too old.
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31 |
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32 | To avoid a worst-case situation, very long hash chains are arbitrarily
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33 | truncated at a certain length, determined by a runtime option (level
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34 | parameter of deflateInit). So deflate() does not always find the longest
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35 | possible match but generally finds a match which is long enough.
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36 |
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37 | deflate() also defers the selection of matches with a lazy evaluation
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38 | mechanism. After a match of length N has been found, deflate() searches for
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39 | a longer match at the next input byte. If a longer match is found, the
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40 | previous match is truncated to a length of one (thus producing a single
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41 | literal byte) and the process of lazy evaluation begins again. Otherwise,
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42 | the original match is kept, and the next match search is attempted only N
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43 | steps later.
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44 |
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45 | The lazy match evaluation is also subject to a runtime parameter. If
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46 | the current match is long enough, deflate() reduces the search for a longer
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47 | match, thus speeding up the whole process. If compression ratio is more
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48 | important than speed, deflate() attempts a complete second search even if
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49 | the first match is already long enough.
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50 |
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51 | The lazy match evaluation is not performed for the fastest compression
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52 | modes (level parameter 1 to 3). For these fast modes, new strings
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53 | are inserted in the hash table only when no match was found, or
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54 | when the match is not too long. This degrades the compression ratio
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55 | but saves time since there are both fewer insertions and fewer searches.
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56 |
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57 |
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58 | 2. Decompression algorithm (inflate)
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59 |
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60 | 2.1 Introduction
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61 |
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62 | The key question is how to represent a Huffman code (or any prefix code) so
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63 | that you can decode fast. The most important characteristic is that shorter
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64 | codes are much more common than longer codes, so pay attention to decoding the
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65 | short codes fast, and let the long codes take longer to decode.
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66 |
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67 | inflate() sets up a first level table that covers some number of bits of
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68 | input less than the length of longest code. It gets that many bits from the
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69 | stream, and looks it up in the table. The table will tell if the next
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70 | code is that many bits or less and how many, and if it is, it will tell
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71 | the value, else it will point to the next level table for which inflate()
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72 | grabs more bits and tries to decode a longer code.
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73 |
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74 | How many bits to make the first lookup is a tradeoff between the time it
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75 | takes to decode and the time it takes to build the table. If building the
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76 | table took no time (and if you had infinite memory), then there would only
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77 | be a first level table to cover all the way to the longest code. However,
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78 | building the table ends up taking a lot longer for more bits since short
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