| 1 | /* This file is part of the KDE project.
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| 2 |
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| 3 | Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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| 4 |
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| 5 | This library is free software: you can redistribute it and/or modify
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| 6 | it under the terms of the GNU Lesser General Public License as published by
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| 7 | the Free Software Foundation, either version 2.1 or 3 of the License.
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| 8 |
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| 9 | This library is distributed in the hope that it will be useful,
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| 10 | but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 12 | GNU Lesser General Public License for more details.
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| 13 |
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| 14 | You should have received a copy of the GNU Lesser General Public License
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| 15 | along with this library. If not, see <http://www.gnu.org/licenses/>.
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| 16 |
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| 17 | */
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| 18 |
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| 19 | #ifndef PHONON_MMF_ABSTRACTEFFECT_H
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| 20 | #define PHONON_MMF_ABSTRACTEFFECT_H
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| 21 |
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| 22 | #include <QScopedPointer>
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| 23 |
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| 24 | #include <AudioEffectBase.h>
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| 25 |
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| 26 | #include <phonon/effectinterface.h>
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| 27 |
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| 28 | #include "audioplayer.h"
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| 29 | #include "effectparameter.h"
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| 30 | #include "mmf_medianode.h"
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| 31 |
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| 32 | class CMdaAudioOutputStream;
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| 33 |
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| 34 | QT_BEGIN_NAMESPACE
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| 35 |
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| 36 | namespace Phonon
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| 37 | {
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| 38 | namespace MMF
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| 39 | {
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| 40 | class AbstractPlayer;
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| 41 | class AbstractMediaPlayer;
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| 42 |
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| 43 | /**
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| 44 | * @short Base class for all effects for MMF.
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| 45 | *
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| 46 | * Adhering to Phonon with MMF is cumbersome because of a number of reasons:
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| 47 | *
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| 48 | * - MMF has no concept of effect chaining. Simply, an effect is a applied
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| 49 | * to PlayerUtility, that's it. This means that the order of effects is
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| 50 | * undefined.
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| 51 | * - We apply an effect to a PlayerUtility, and MediaObject has that one.
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| 52 | * However, effects might be created before MediaObject, but nevertheless
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| 53 | * needs to work. We solve this by that we are aware of the whole connection
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| 54 | * chain, and whenever a connection happens, we walk the chain, find effects
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| 55 | * that aren't applied, and apply it if we have a media object.
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| 56 | * - There are plenty of corner cases which we don't handle and where behavior
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| 57 | * are undefined. For instance, graphs with more than one MediaObject.
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| 58 | */
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| 59 | class AbstractAudioEffect : public MediaNode
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| 60 | , public EffectInterface
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| 61 | {
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| 62 | Q_OBJECT
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| 63 | Q_INTERFACES(Phonon::EffectInterface)
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| 64 | public:
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| 65 | AbstractAudioEffect(QObject *parent,
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| 66 | const QList<EffectParameter> ¶ms);
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| 67 |
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| 68 | // Phonon::EffectInterface
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| 69 | virtual QList<Phonon::EffectParameter> parameters() const;
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| 70 | virtual QVariant parameterValue(const Phonon::EffectParameter ¶m) const;
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| 71 | virtual void setParameterValue(const Phonon::EffectParameter &,
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| 72 | const QVariant &newValue);
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| 73 |
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| 74 | // Parameters which are shared by all effects
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| 75 | enum CommonParameters
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| 76 | {
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| 77 | ParameterEnable = 0,
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| 78 | ParameterBase // must be last entry in enum
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| 79 | };
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| 80 |
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| 81 | public Q_SLOTS:
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| 82 | void abstractPlayerChanged(AbstractPlayer *player);
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| 83 | void stateChanged(Phonon::State newState,
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| 84 | Phonon::State oldState);
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| 85 |
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| 86 | protected:
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| 87 | // MediaNode
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| 88 | void connectMediaObject(MediaObject *mediaObject);
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| 89 | void disconnectMediaObject(MediaObject *mediaObject);
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| 90 |
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| 91 | virtual void createEffect(AudioPlayer::NativePlayer *player) = 0;
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| 92 |
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| 93 | // Effect-specific parameter changed
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| 94 | virtual int effectParameterChanged(const EffectParameter ¶m,
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| 95 | const QVariant &value);
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| 96 |
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| 97 | private:
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| 98 | void createEffect();
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| 99 | void setEnabled(bool enabled);
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| 100 | const EffectParameter& internalParameter(int id) const;
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| 101 | int parameterChanged(const EffectParameter ¶m,
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| 102 | const QVariant &value);
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| 103 |
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| 104 | protected:
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| 105 | QScopedPointer<CAudioEffect> m_effect;
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| 106 |
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| 107 | private:
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| 108 | const QList<EffectParameter> m_params;
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| 109 | AbstractMediaPlayer * m_player;
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| 110 | QHash<int, QVariant> m_values;
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| 111 | };
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| 112 |
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| 113 | }
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| 114 | }
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| 115 |
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| 116 |
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| 117 | // Macro for defining functions which depend on the native class name
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| 118 | // for each of the effects. Using this reduces repetition of boilerplate
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| 119 | // in the implementations of the backend effect nodes.
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| 120 |
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| 121 | #define PHONON_MMF_DEFINE_EFFECT_FUNCTIONS(Effect) \
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| 122 | \
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| 123 | void Effect##::createEffect(AudioPlayer::NativePlayer *player) \
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| 124 | { \
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| 125 | C##Effect *ptr = 0; \
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| 126 | QT_TRAP_THROWING(ptr = C##Effect::NewL(*player)); \
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| 127 | m_effect.reset(ptr); \
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| 128 | } \
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| 129 | \
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| 130 | C##Effect* Effect::concreteEffect() \
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| 131 | { \
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| 132 | return static_cast<C##Effect *>(m_effect.data()); \
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| 133 | }
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| 134 |
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| 135 | QT_END_NAMESPACE
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| 136 |
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| 137 | #endif
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| 138 |
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