1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation ([email protected])
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6 | **
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7 | ** This file is part of the examples of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:BSD$
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10 | ** You may use this file under the terms of the BSD license as follows:
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11 | **
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12 | ** "Redistribution and use in source and binary forms, with or without
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13 | ** modification, are permitted provided that the following conditions are
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14 | ** met:
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15 | ** * Redistributions of source code must retain the above copyright
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16 | ** notice, this list of conditions and the following disclaimer.
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17 | ** * Redistributions in binary form must reproduce the above copyright
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18 | ** notice, this list of conditions and the following disclaimer in
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19 | ** the documentation and/or other materials provided with the
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20 | ** distribution.
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21 | ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
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22 | ** the names of its contributors may be used to endorse or promote
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23 | ** products derived from this software without specific prior written
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24 | ** permission.
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25 | **
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26 | ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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27 | ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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28 | ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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29 | ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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30 | ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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31 | ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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32 | ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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33 | ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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34 | ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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35 | ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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36 | ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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37 | ** $QT_END_LICENSE$
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38 | **
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39 | ****************************************************************************/
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40 |
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41 | #include <QtCore>
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42 |
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43 | #include <stdlib.h>
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44 |
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45 | #include "tetrixpiece.h"
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46 |
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47 | //! [0]
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48 | void TetrixPiece::setRandomShape()
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49 | {
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50 | setShape(TetrixShape(qrand() % 7 + 1));
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51 | }
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52 | //! [0]
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53 |
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54 | //! [1]
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55 | void TetrixPiece::setShape(TetrixShape shape)
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56 | {
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57 | static const int coordsTable[8][4][2] = {
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58 | { { 0, 0 }, { 0, 0 }, { 0, 0 }, { 0, 0 } },
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59 | { { 0, -1 }, { 0, 0 }, { -1, 0 }, { -1, 1 } },
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60 | { { 0, -1 }, { 0, 0 }, { 1, 0 }, { 1, 1 } },
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61 | { { 0, -1 }, { 0, 0 }, { 0, 1 }, { 0, 2 } },
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62 | { { -1, 0 }, { 0, 0 }, { 1, 0 }, { 0, 1 } },
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63 | { { 0, 0 }, { 1, 0 }, { 0, 1 }, { 1, 1 } },
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64 | { { -1, -1 }, { 0, -1 }, { 0, 0 }, { 0, 1 } },
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65 | { { 1, -1 }, { 0, -1 }, { 0, 0 }, { 0, 1 } }
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66 | };
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67 |
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68 | for (int i = 0; i < 4 ; i++) {
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69 | for (int j = 0; j < 2; ++j)
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70 | coords[i][j] = coordsTable[shape][i][j];
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71 | }
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72 | pieceShape = shape;
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73 | //! [1] //! [2]
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74 | }
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75 | //! [2]
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76 |
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77 | //! [3]
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78 | int TetrixPiece::minX() const
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79 | {
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80 | int min = coords[0][0];
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81 | for (int i = 1; i < 4; ++i)
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82 | min = qMin(min, coords[i][0]);
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83 | return min;
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84 | }
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85 |
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86 | int TetrixPiece::maxX() const
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87 | //! [3] //! [4]
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88 | {
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89 | int max = coords[0][0];
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90 | for (int i = 1; i < 4; ++i)
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91 | max = qMax(max, coords[i][0]);
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92 | return max;
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93 | }
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94 | //! [4]
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95 |
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96 | //! [5]
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97 | int TetrixPiece::minY() const
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98 | {
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99 | int min = coords[0][1];
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100 | for (int i = 1; i < 4; ++i)
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101 | min = qMin(min, coords[i][1]);
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102 | return min;
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103 | }
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104 |
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105 | int TetrixPiece::maxY() const
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106 | //! [5] //! [6]
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107 | {
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108 | int max = coords[0][1];
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109 | for (int i = 1; i < 4; ++i)
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110 | max = qMax(max, coords[i][1]);
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111 | return max;
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112 | }
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113 | //! [6]
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114 |
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115 | //! [7]
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116 | TetrixPiece TetrixPiece::rotatedLeft() const
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117 | {
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118 | if (pieceShape == SquareShape)
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119 | return *this;
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120 |
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121 | TetrixPiece result;
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122 | result.pieceShape = pieceShape;
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123 | for (int i = 0; i < 4; ++i) {
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124 | result.setX(i, y(i));
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125 | result.setY(i, -x(i));
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126 | }
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127 | //! [7]
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128 | return result;
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129 | }
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130 |
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131 | //! [9]
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132 | TetrixPiece TetrixPiece::rotatedRight() const
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133 | {
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134 | if (pieceShape == SquareShape)
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135 | return *this;
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136 |
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137 | TetrixPiece result;
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138 | result.pieceShape = pieceShape;
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139 | for (int i = 0; i < 4; ++i) {
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140 | result.setX(i, -y(i));
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141 | result.setY(i, x(i));
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142 | }
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143 | //! [9]
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144 | return result;
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145 | }
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