source: trunk/examples/script/context2d/scripts/arc.js@ 168

Last change on this file since 168 was 2, checked in by Dmitry A. Kuminov, 16 years ago

Initially imported qt-all-opensource-src-4.5.1 from Trolltech.

File size: 916 bytes
Line 
1var canvas = document.getElementById('tutorial');
2
3 // Make sure we don't execute when canvas isn't supported
4 if (canvas.getContext){
5
6 // use getContext to use the canvas for drawing
7 var ctx = canvas.getContext('2d');
8
9 // Draw shapes
10 for (i=0;i<4;i++){
11 for(j=0;j<3;j++){
12 ctx.beginPath();
13 var x = 25+j*50; // x coordinate
14 var y = 25+i*50; // y coordinate
15 var radius = 20; // Arc radius
16 var startAngle = 0; // Starting point on circle
17 var endAngle = Math.PI+(Math.PI*j)/2; // End point on circle
18 var clockwise = i%2==0 ? false : true; // clockwise or anticlockwise
19
20 ctx.arc(x,y,radius,startAngle,endAngle, clockwise);
21
22 if (i>1){
23 ctx.fill();
24 } else {
25 ctx.stroke();
26 }
27 }
28 }
29
30 }
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