1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation ([email protected])
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6 | **
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7 | ** This file is part of the examples of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:BSD$
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10 | ** You may use this file under the terms of the BSD license as follows:
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11 | **
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12 | ** "Redistribution and use in source and binary forms, with or without
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13 | ** modification, are permitted provided that the following conditions are
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14 | ** met:
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15 | ** * Redistributions of source code must retain the above copyright
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16 | ** notice, this list of conditions and the following disclaimer.
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17 | ** * Redistributions in binary form must reproduce the above copyright
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18 | ** notice, this list of conditions and the following disclaimer in
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19 | ** the documentation and/or other materials provided with the
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20 | ** distribution.
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21 | ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
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22 | ** the names of its contributors may be used to endorse or promote
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23 | ** products derived from this software without specific prior written
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24 | ** permission.
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25 | **
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26 | ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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27 | ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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28 | ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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29 | ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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30 | ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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31 | ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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32 | ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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33 | ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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34 | ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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35 | ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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36 | ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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37 | ** $QT_END_LICENSE$
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38 | **
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39 | ****************************************************************************/
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40 |
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41 | #ifndef CUBE_H
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42 | #define CUBE_H
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43 |
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44 | #include <QtOpenGL/qgl.h>
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45 | #include <QtCore/qvector.h>
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46 | #include <QtGui/qmatrix4x4.h>
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47 | #include <QtGui/qvector3d.h>
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48 | #include <QtGui/qvector2d.h>
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49 |
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50 | QT_BEGIN_NAMESPACE
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51 | class QPropertyAnimation;
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52 | QT_END_NAMESPACE
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53 |
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54 | class Geometry
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55 | {
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56 | public:
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57 | void loadArrays() const;
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58 | void addQuad(const QVector3D &a, const QVector3D &b,
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59 | const QVector3D &c, const QVector3D &d,
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60 | const QVector<QVector2D> &tex);
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61 | void setColors(int start, GLfloat colors[4][4]);
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62 | const GLushort *indices() const { return faces.constData(); }
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63 | int count() const { return faces.count(); }
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64 | private:
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65 | QVector<GLushort> faces;
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66 | QVector<QVector3D> vertices;
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67 | QVector<QVector3D> normals;
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68 | QVector<QVector2D> texCoords;
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69 | QVector<QVector4D> colors;
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70 | int append(const QVector3D &a, const QVector3D &n, const QVector2D &t);
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71 | void addTri(const QVector3D &a, const QVector3D &b, const QVector3D &c, const QVector3D &n);
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72 | friend class Tile;
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73 | };
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74 |
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75 | class Tile
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76 | {
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77 | public:
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78 | void draw() const;
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79 | void setColors(GLfloat[4][4]);
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80 | protected:
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81 | Tile(const QVector3D &loc = QVector3D());
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82 | QVector3D location;
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83 | QQuaternion orientation;
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84 | private:
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85 | int start;
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86 | int count;
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87 | bool useFlatColor;
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88 | GLfloat faceColor[4];
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89 | Geometry *geom;
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90 | friend class TileBuilder;
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91 | };
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92 |
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93 | class TileBuilder
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94 | {
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95 | public:
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96 | enum { bl, br, tr, tl };
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97 | TileBuilder(Geometry *, qreal depth = 0.0f, qreal size = 1.0f);
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98 | Tile *newTile(const QVector3D &loc = QVector3D()) const;
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99 | void setColor(QColor c) { color = c; }
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100 | protected:
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101 | void initialize(Tile *) const;
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102 | QVector<QVector3D> verts;
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103 | QVector<QVector2D> tex;
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104 | int start;
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105 | int count;
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106 | Geometry *geom;
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107 | QColor color;
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108 | };
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109 |
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110 | class Cube : public QObject, public Tile
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111 | {
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112 | Q_OBJECT
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113 | Q_PROPERTY(qreal range READ range WRITE setRange)
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114 | Q_PROPERTY(qreal altitude READ altitude WRITE setAltitude)
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115 | Q_PROPERTY(qreal rotation READ rotation WRITE setRotation)
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116 | public:
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117 | Cube(const QVector3D &loc = QVector3D());
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118 | ~Cube();
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119 | qreal range() { return location.x(); }
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120 | void setRange(qreal r);
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121 | qreal altitude() { return location.y(); }
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122 | void setAltitude(qreal a);
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123 | qreal rotation() { return rot; }
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124 | void setRotation(qreal r);
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125 | void removeBounce();
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126 | void startAnimation();
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127 | void setAnimationPaused(bool paused);
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128 | signals:
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129 | void changed();
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130 | private:
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131 | qreal rot;
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132 | QPropertyAnimation *r;
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133 | QPropertyAnimation *a;
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134 | QPropertyAnimation *rtn;
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135 | qreal startx;
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136 | friend class CubeBuilder;
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137 | };
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138 |
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139 | class CubeBuilder : public TileBuilder
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140 | {
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141 | public:
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142 | CubeBuilder(Geometry *, qreal depth = 0.0f, qreal size = 1.0f);
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143 | Cube *newCube(const QVector3D &loc = QVector3D()) const;
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144 | private:
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145 | mutable int ix;
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146 | };
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147 |
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148 | #endif // CUBE_H
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