1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation ([email protected])
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6 | **
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7 | ** This file is part of the examples of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:BSD$
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10 | ** You may use this file under the terms of the BSD license as follows:
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11 | **
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12 | ** "Redistribution and use in source and binary forms, with or without
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13 | ** modification, are permitted provided that the following conditions are
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14 | ** met:
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15 | ** * Redistributions of source code must retain the above copyright
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16 | ** notice, this list of conditions and the following disclaimer.
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17 | ** * Redistributions in binary form must reproduce the above copyright
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18 | ** notice, this list of conditions and the following disclaimer in
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19 | ** the documentation and/or other materials provided with the
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20 | ** distribution.
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21 | ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
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22 | ** the names of its contributors may be used to endorse or promote
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23 | ** products derived from this software without specific prior written
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24 | ** permission.
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25 | **
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26 | ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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27 | ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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28 | ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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29 | ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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30 | ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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31 | ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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32 | ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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33 | ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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34 | ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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35 | ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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36 | ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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37 | ** $QT_END_LICENSE$
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38 | **
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39 | ****************************************************************************/
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40 |
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41 | #include <QtGui>
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42 | #include <QtOpenGL>
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43 |
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44 | #include <math.h>
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45 |
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46 | #include "glwidget.h"
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47 | #include "qtlogo.h"
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48 |
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49 | #ifndef GL_MULTISAMPLE
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50 | #define GL_MULTISAMPLE 0x809D
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51 | #endif
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52 |
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53 | //! [0]
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54 | GLWidget::GLWidget(QWidget *parent)
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55 | : QGLWidget(QGLFormat(QGL::SampleBuffers), parent)
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56 | {
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57 | logo = 0;
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58 | xRot = 0;
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59 | yRot = 0;
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60 | zRot = 0;
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61 |
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62 | qtGreen = QColor::fromCmykF(0.40, 0.0, 1.0, 0.0);
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63 | qtPurple = QColor::fromCmykF(0.39, 0.39, 0.0, 0.0);
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64 | }
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65 | //! [0]
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66 |
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67 | //! [1]
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68 | GLWidget::~GLWidget()
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69 | {
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70 | }
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71 | //! [1]
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72 |
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73 | //! [2]
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74 | QSize GLWidget::minimumSizeHint() const
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75 | {
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76 | return QSize(50, 50);
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77 | }
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78 | //! [2]
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79 |
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80 | //! [3]
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81 | QSize GLWidget::sizeHint() const
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82 | //! [3] //! [4]
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83 | {
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84 | return QSize(400, 400);
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85 | }
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86 | //! [4]
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87 |
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88 | static void qNormalizeAngle(int &angle)
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89 | {
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90 | while (angle < 0)
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91 | angle += 360 * 16;
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92 | while (angle > 360 * 16)
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93 | angle -= 360 * 16;
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94 | }
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95 |
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96 | //! [5]
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97 | void GLWidget::setXRotation(int angle)
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98 | {
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99 | qNormalizeAngle(angle);
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100 | if (angle != xRot) {
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101 | xRot = angle;
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102 | emit xRotationChanged(angle);
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103 | updateGL();
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104 | }
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105 | }
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106 | //! [5]
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107 |
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108 | void GLWidget::setYRotation(int angle)
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109 | {
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110 | qNormalizeAngle(angle);
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111 | if (angle != yRot) {
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112 | yRot = angle;
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113 | emit yRotationChanged(angle);
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114 | updateGL();
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115 | }
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116 | }
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117 |
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118 | void GLWidget::setZRotation(int angle)
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119 | {
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120 | qNormalizeAngle(angle);
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121 | if (angle != zRot) {
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122 | zRot = angle;
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123 | emit zRotationChanged(angle);
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124 | updateGL();
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125 | }
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126 | }
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127 |
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128 | //! [6]
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129 | void GLWidget::initializeGL()
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130 | {
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131 | qglClearColor(qtPurple.dark());
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132 |
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133 | logo = new QtLogo(this, 64);
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134 | logo->setColor(qtGreen.dark());
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135 |
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136 | glEnable(GL_DEPTH_TEST);
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137 | glEnable(GL_CULL_FACE);
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138 | glShadeModel(GL_SMOOTH);
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139 | glEnable(GL_LIGHTING);
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140 | glEnable(GL_LIGHT0);
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141 | glEnable(GL_MULTISAMPLE);
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142 | static GLfloat lightPosition[4] = { 0.5, 5.0, 7.0, 1.0 };
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143 | glLightfv(GL_LIGHT0, GL_POSITION, lightPosition);
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144 | }
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145 | //! [6]
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146 |
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147 | //! [7]
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148 | void GLWidget::paintGL()
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149 | {
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150 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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151 | glLoadIdentity();
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152 | glTranslatef(0.0, 0.0, -10.0);
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153 | glRotatef(xRot / 16.0, 1.0, 0.0, 0.0);
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154 | glRotatef(yRot / 16.0, 0.0, 1.0, 0.0);
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155 | glRotatef(zRot / 16.0, 0.0, 0.0, 1.0);
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156 | logo->draw();
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157 | }
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158 | //! [7]
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159 |
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160 | //! [8]
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161 | void GLWidget::resizeGL(int width, int height)
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162 | {
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163 | int side = qMin(width, height);
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164 | glViewport((width - side) / 2, (height - side) / 2, side, side);
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165 |
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166 | glMatrixMode(GL_PROJECTION);
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167 | glLoadIdentity();
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168 | #ifdef QT_OPENGL_ES_1
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169 | glOrthof(-0.5, +0.5, -0.5, +0.5, 4.0, 15.0);
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170 | #else
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171 | glOrtho(-0.5, +0.5, -0.5, +0.5, 4.0, 15.0);
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172 | #endif
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173 | glMatrixMode(GL_MODELVIEW);
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174 | }
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175 | //! [8]
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176 |
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177 | //! [9]
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178 | void GLWidget::mousePressEvent(QMouseEvent *event)
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179 | {
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180 | lastPos = event->pos();
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181 | }
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182 | //! [9]
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183 |
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184 | //! [10]
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185 | void GLWidget::mouseMoveEvent(QMouseEvent *event)
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186 | {
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187 | int dx = event->x() - lastPos.x();
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188 | int dy = event->y() - lastPos.y();
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189 |
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190 | if (event->buttons() & Qt::LeftButton) {
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191 | setXRotation(xRot + 8 * dy);
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192 | setYRotation(yRot + 8 * dx);
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193 | } else if (event->buttons() & Qt::RightButton) {
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194 | setXRotation(xRot + 8 * dy);
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195 | setZRotation(zRot + 8 * dx);
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196 | }
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197 | lastPos = event->pos();
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198 | }
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199 | //! [10]
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