source: trunk/examples/opengl/framebufferobject2/glwidget.cpp@ 875

Last change on this file since 875 was 846, checked in by Dmitry A. Kuminov, 14 years ago

trunk: Merged in qt 4.7.2 sources from branches/vendor/nokia/qt.

File size: 7.6 KB
Line 
1/****************************************************************************
2**
3** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
4** All rights reserved.
5** Contact: Nokia Corporation ([email protected])
6**
7** This file is part of the examples of the Qt Toolkit.
8**
9** $QT_BEGIN_LICENSE:BSD$
10** You may use this file under the terms of the BSD license as follows:
11**
12** "Redistribution and use in source and binary forms, with or without
13** modification, are permitted provided that the following conditions are
14** met:
15** * Redistributions of source code must retain the above copyright
16** notice, this list of conditions and the following disclaimer.
17** * Redistributions in binary form must reproduce the above copyright
18** notice, this list of conditions and the following disclaimer in
19** the documentation and/or other materials provided with the
20** distribution.
21** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
22** the names of its contributors may be used to endorse or promote
23** products derived from this software without specific prior written
24** permission.
25**
26** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
27** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
28** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
29** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
30** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
31** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
32** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
33** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
34** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
35** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
36** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
37** $QT_END_LICENSE$
38**
39****************************************************************************/
40
41#include "glwidget.h"
42#include <QtGui/QImage>
43
44#include <math.h>
45
46static GLint cubeArray[][3] = {
47 {0, 0, 0}, {0, 1, 0}, {1, 1, 0}, {1, 0, 0},
48 {0, 0, 1}, {1, 0, 1}, {1, 1, 1}, {0, 1, 1},
49 {0, 0, 0}, {1, 0, 0}, {1, 0, 1}, {0, 0, 1},
50 {0, 1, 0}, {0, 1, 1}, {1, 1, 1}, {1, 1, 0},
51 {0, 1, 0}, {0, 0, 0}, {0, 0, 1}, {0, 1, 1},
52 {1, 0, 0}, {1, 1, 0}, {1, 1, 1}, {1, 0, 1}
53};
54
55static GLint cubeTextureArray[][2] = {
56 {0, 0}, {1, 0}, {1, 1}, {0, 1},
57 {0, 0}, {0, 1}, {1, 1}, {1, 0},
58 {0, 0}, {1, 0}, {1, 1}, {0, 1},
59 {1, 0}, {0, 0}, {0, 1}, {1, 1},
60 {0, 0}, {1, 0}, {1, 1}, {0, 1},
61 {1, 0}, {0, 0}, {0, 1}, {1, 1}
62};
63
64static GLint faceArray[][2] = {
65 {1, -1}, {1, 1}, {-1, 1}, {-1, -1}
66};
67
68static GLubyte colorArray[][4] = {
69 {102, 176, 54, 255},
70 {81, 141, 41, 255},
71 {62, 108, 32, 255},
72 {45, 79, 23, 255}
73};
74
75GLWidget::GLWidget(QWidget *parent)
76 : QGLWidget(QGLFormat(QGL::SampleBuffers), parent)
77{
78 // create the framebuffer object - make sure to have a current
79 // context before creating it
80 makeCurrent();
81 fbo = new QGLFramebufferObject(512, 512);
82 timerId = startTimer(20);
83 setWindowTitle(tr("OpenGL framebuffer objects 2"));
84}
85
86GLWidget::~GLWidget()
87{
88 glDeleteLists(pbufferList, 1);
89 delete fbo;
90}
91
92void GLWidget::initializeGL()
93{
94 glMatrixMode(GL_MODELVIEW);
95
96 glEnable(GL_CULL_FACE);
97
98 glEnableClientState(GL_VERTEX_ARRAY);
99 glEnableClientState(GL_TEXTURE_COORD_ARRAY);
100 glVertexPointer(3, GL_INT, 0, cubeArray);
101 glTexCoordPointer(2, GL_INT, 0, cubeTextureArray);
102 glColorPointer(4, GL_UNSIGNED_BYTE, 0, colorArray);
103
104 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
105 glEnable(GL_BLEND);
106 glEnable(GL_TEXTURE_2D);
107 glEnable(GL_DEPTH_TEST);
108
109 glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
110 pbufferList = glGenLists(1);
111 glNewList(pbufferList, GL_COMPILE);
112 {
113 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
114
115 // draw cube background
116 glPushMatrix();
117 glLoadIdentity();
118 glTranslatef(0.5f, 0.5f, -2.0f);
119 glDisable(GL_TEXTURE_2D);